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Lem the Halfling wrote:
straight to the friendzonetrapped there forever
To use a PFS scenario as an example (minor spoilers):
From Heresy of Man, Part 1:
There is a Haunt in HoM Pt 1, where the PCs are in a 5ft-wide long cavern path that has about two feet of tidal water in it.
When the haunt manifests, those who are affected by it succumb to the equivalent of deep slumber. The author makes a note to apply the drowning rules to any PC who is affected by the Haunt, as they collapse down into the water.
In addition, the author also goes on to specifically mention that an NPC accompanying the PCs falls against the cavern wall in such a way as to maintain a sitting position, thus allowing the PCs to deal with the Haunt's after-effects (as well as the voracious rats that suddenly come after them) rather than worrying about the NPC.
So, take that as you will, but when an official paizo product like that makes it through their editors and such, odds are that is the company's take on how a particular mechanic works.
I understand that this isn't RAW, but it is how I would rule it regarding whether or not a PC goes prone from a sleep effect.
Regarding dropping things, honestly, I have seen it played both ways by GMs and have no problem with either ruling. That being said, I err on the side of caution and expect it to be ruled on the 'yeah, you drop your stuff' side. If it isn't ruled that way, great.
Riddleotep, King of Sphinxes wrote:
which I assume is mostly riddles
Tin Foil Yamakah wrote:
sailed to a few around the BVIVirgin Gorda
a few others
all of them are just pics taken by friends in our group and/or Lamontia as we sailed
I did not take any myself because my hands were usually full of rum and/or Caribbean beer
I am the dude on the rightLamontia in the middle
our friend Norbert (pronounced 'nor-bear' because he is french as hell)
is on the left
Ms. Pleiades wrote:
Uh, yeah. I GM a home game AP and play in one as well. Both campaigns have been going for nearly two years. Number of characters I have played in that time for the one I play in? One.
So yes, I like to bring other concepts, builds and such to life through PFS.
OP, it sounds like your group likes a certain type of game while you would like to explore some other styles of play.
Perhaps starting a PbP, GMing some PFS on the side or starting a second game group may provide you with an outlet for ideas and gaming styles that you don't think you can do with your current group.
If none of the above items are options, you're going to want to have a talk with your group. It is important for them to have fun, but it is important for you to enjoy it as well.
I have dude parts
I am pretty sure I am a man
but maybe not
because most of what is being said about being a man in this thread sounds completely terrible to me