Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Recent Reviews

Way of the Samurai (PFRPG) PDF
***** by Endzeitgeist

Scions of Evil (PFRPG) PDF
***** by Endzeitgeist

Book of Friends and Foes: Assassins in the River Nations (PFRPG) PDF
***( )( ) by Endzeitgeist

Power Word Spells: Lore of the First Language (PFRPG) PDF
***** by Endzeitgeist

Wicked Fantasy—Humans: The Reign of Men (PFRPG) PDF
***( )( ) by Endzeitgeist

   RSS Posts    RSS Reviews    RSS Wishlists
Wolf

Lady Aurora's page

873 posts. 71 reviews. No lists. No wishlists.


Search Posts
Search Lady Aurora's posts:
RSS Recent Posts
451 to 500 of 873 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>

so they focused


and went searching for wimpy plebes to


At which point the aforementioned


pointed the way


Thanks, Tensor, that was fun.


tigers having been dismissed after a particularly


chewed mercilessly on the precious


asked a nearby


P.S. I agree with Magdalena - Werewolves are VERY sexy!


I gotta say that as a heterosexual female gamer I've never been offended by sexy female cover art. In fact, I was quite disappointed with the queen of succubi cover. First her head looks like it is no longer connected to her body but instead balanced awkwardly on her shoulders post-mordem. Second, she's just icky, nasty; not at all sexy. Even her pose is more "I can't believe I ate the whole thing" loafing in front of the tv rather than come - hither. Who could be seduced by this thing - even in an alternate form? Bad clothes, bad body language, ugly, repulsive. I would've liked to see something much sexier & more seductive even if it did include an eyeball impaled on needle-like fingernails. The inner artwork of the haloed minions was 100 times better, IMO. But I agree the incubus was awful.
Quite frankly, I find Cosmo and similar mags much more offensive in their portrayal of women. Why does a women's magazine always have the cover girl's boobs fighting to break loose of her poorly-fitted clothes? Anyway, fantasy flesh-baring babes are much more expected and logical on an RPG magazine. Never really understood why people get so riled about it. Oh, well.


who is being defended by dwarves from


specifically The Fifth Dimension, Cream,


from an unwilling


I say he deserves what he gets from "Stumpy" (or loses, as the case may be). I'm sorry but it's more than just rebounding from the death of his beloved first wife. Paul is the poster child for stupid decisions. I mean, setting aside the whole monumental "let's dissolve the Beatles 'cause I'm feeling pissy today"; there's the whole "let's suggest to my good buddy Michael Jackson (which deserves a vote on bad decisions right there) that he should heavily invest in music rights, something lucrative like, say, Beatles music and then get torqued when Jacko follows the advice and outbids me"; followed quickly by "let's wait two decades after John Lennon's death and then try to lay claim to the royalties from all the Beatles music (nevermind that I'm already filthy rich and have music produced independently) because I now want to claim that not only did I do the majority of the work on our co-produced ditties (only letting Lennon get top billing out of the goodness of my heart) but I also (STUPIDLY!!) put his name on music he contributed nothing to creation-wise".
My apologies to those who think Sir Paul hung the moon and stars. I think the guy's an dillhole - to put it plainly! This latest "tragedy" is just more consequences from a long line of stupid maneauvers. Let him suck it up and deal with it!
Really...um, I don't have strong opinions on this one way or the other! ;)


James, did you seriously wait to add Paizo to your favorites? The thought of someone waiting even one day drives me to distraction. You were just kidding, right...RIGHT??!?


too funny, Lilith!


while interviewing the "fuzz" for their crucial


Thus equipped, the demons went


performing delicate surgery


by the top banana, with testimony from


buffed up for their encounter


which normally starts


I was trying to figure out where to mail my nasty and long-winded (of course) response to a letter printed in Dungeon and couldn't find any appropriate address other than the website (which further irritated me). Not being computer savvy I kinda stumbled onto the messageboards and was shocked to see Paizo staff actually responding to various threads. Also, even for a total blond like myself, the boards were very easy to navigate. The people, the whole atmosphere was so friendly and accepting and the machanics of posting so straight-forward that I was almost immediately sucked in (originally under my husband's username of Sir Marcus). Then when Age of Worms AP started I started coming to the boards every day - the advice was wonderful & insightful, the discussions were intelligent and entertaining, the whole experience was just great!
I agree with others that it's especially nice to feel like the Paizo staff cares about not just the game and the magazines themselves (which is nice) but about us gamers (individually and as a whole). When the staff actually answered one of my questions almost immediately, I was completely hooked. Now you'll never be rid of me!
The Paizo off-topic discussions is my latest hang-out spot whenever I'm in the mood for some silliness or for the feeling of hanging out & talking with friends about whatever topic comes to mind. This is where Paizo really transcends even the gaming community into a whole different sense of community. It's cool.


all carbon-based life


declared itself "good" but then committed a


on their sammich 'cause it's


in the industry as "diametrically opposed fruit


on the planet


Well, I actually introduced my husband to D&D - not the other way around. He never called me a geek but did give me a weird look when he found out I played. Anyway, he loves to play now but I must admit I'm more obsessive about it than he is. I guess I'm the rare breed - not sure if this is a good thing or not!
I was a little shocked when on the Dragon board the industry said only about 2-6% of readers were female. Didn't know we were such a minority. It saddens me to hear so many women have tried the game and still not like it. Weird. It's a mystery to me why the sisterhood has failed to embrace this hobby - it's all about story-telling, and fantasizing (usually without visual props), and pretending to be something you're not - how can women not excel at such things? ;)


which contained the word "rouge" rather than


Nowadays, however, anybody who's anybody


uncultured swine! So, anyway...Ferris got flamed


which had been so popular


deck, preparing to


I agree with the numerous increased DC suggestions to the door jam dilemma.
I agree with the check for the guard dogs possibly taking the bait.
And I especially agree that geese can be viscious guards. Usually an animal-lover, I must admit to an evil cackle to the brick suggestion!
What I can't believe has escaped mention thus far is the inherent problem with carrying around slabs of meat. Not only will it rot & smell (as another poster *did* mention) but you've now provided powerful attraction for every creature with heightened sense of smell. Better not camp out overnight - wild animals of many varieties from vermin to cave bears are going to maul you and/or your backpack and wreak general havoc. Monsters are going to smell you coming or track you going. You have just presented yourself as the main target (and the main course on the dinner menu). The benefits you gain with the meat in the occassional guard dog scenario are all but obliterated by the far more numerous drawbacks from the nearly constant encounters with just about everything else.
Example 3 - weapons/spells in the city are completely dependent of the details/atmosphere of said city.

On a side note, Robert, you clearly have a much different DMing style and your players have a much different playing style than I do. I don't dare comment on your scenario.


1) Short is best for reasons already stated - it's easier to plug in, easier to trust an "unknown", etc.
2) Dungeon-crawl over intrigue becuase intrigue is so often a subjective thing (unique in its "flavor" to each DM/player). I like the idea of collecting clues, however, from separate dungeon-like scenarios in order to solve an overarching problem.
3) Stick as close to the rules as possible. New villians & abilities are cool if they aren't too far-fetched or clunky. Lawful barbarians would be okay...I guess, but would require some really solid explanation. But less is more - *one* new artifact/magic item, *one* new spell/ability is fine; more than that I start feeling like I'm playing a whole different game. I'm much more resistant to new monsters - we've already got hundreds to choose from, couldn't you fit one of them into your scheme?


I got bitten by the miniatures bug last year and it has totally taken over my budget. I don't play the game or collect the things (well, not technically anyway) but just started buying them for use in my D&D games. I now own over 400 of the pre-painted plastic ones. I just ordered my first booster pack in the Unhallowed series and it should arrive any day now. I've bought several of all the other packs (almost 20 boosters of Blood War and at least a dozen War of the Dragon Queen, for example, though about a half dozen of the others). I almost didn't order any unhallowed at all but somehow couldn't resist. To be honest, my main motivation was the hopes I'd score the bat, the owl, and other uninspiring (but useful) minis. I mean, a beholder lich? Is this thing seriously useful in anything but the mini game itself? There are dozens of much more "common" monsters that haven't taken form at all and the manufactorers are wasting time on crap like this? And *another* black dragon when we still don't have a white one? The excuse for many of the duplicates from past packs was that they were popular but unavailable. Oh, yeah? Why did we need another displacer beast (two different models weren't enough?) when I just got one the other day (not the single, but out of an available booster)? And I never thought I'd say it but... *another* lizardman? They're easily available too and have seen multiple incarnations. *Another* Blood of Vol cultist? Ridiculous! I was pleased to see the gorgon but there's very little else in this pack that useful or versatile.
As for the humanoid argument, I think I agree with the general complaint. For instance, what's with all the wood elves/wild elves? OTOH, I'd love to see more humans in the base classes that could be used as PCs and even a few more commoners would be great (a barmaid in particular, a blacksmith, a merchant).
In spite of its title, Unhallowed didn't really deliver on the amount of undead implied, IMO. Then again, like I was telling someone the other day, I think they come up with these cool titles in a completely different country than those in charge of miniature design/monster selection.
Anyway, even though I haven't even received my single booster pack yet, I've already warmed up my thumbs down.


1. Tiamat
2. Infyrna - Dragon Mountain rocks!
3. Dragotha


every known orifice and a few unknown


Bozak in question.


which did nothing to stop


IMC, the high level clerics are rare and resurrection spells are expensive - 10,000 gp + 1,000/lvl. With every death there is a permanent constitution point loss. This keeps the penalties harsh enough in my opinion. I don't personally like the whole xp loss under any circumstances. I understand the theory behind it but it doesn't make me agree in the supposed justice of the system. I do like the negative level suggestion - that seems much more reasonable and easier to manage (for both DM & player).
I usually DM (over 90% of the time) but when I play, I'm very attached to my characters. I like them to have the opportunity to be raised (even if this is difficult) - I hate the whole idea of a replacement character and the break of continuity/rapport the introduction of a new character brings. This is probably because our games are pretty high in role-playing and development of deep rich characters with complex motivations and histories. I put alot of energy into inventing and developing a character - it's more than just a bunch of stats to me. Character concepts can't just be changed like an old shirt!...okay...rant over...taking deep breaths now...;)


that's not his


But after opening a can


Lilith, how did you present the loss of power and/or its link to their offense of the holy man? The specifics are what I'm really interested in. Did you allow them to use the artifacts and then describe their lack of function or did you warn them beforehand? How did they make the link between the loss of power and their own actions? (My players, god love 'em, are veterans but still a little dense when it comes to such things). Did you, as DM, just announce it or did you replay a scenario where the connection became clear to the players?


Chicken fettucini alfredo with New York style cheesecake for dessert! (I can hear my arteries hardening every time I eat it!)


devoid of all


You mean you've been on a ski trip? No fair!! ;)


sound of so


called their over-reaching mother, "And

451 to 500 of 873 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online,PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.