I'd probably be an android Scholar operative with the Explorer specialization. Android: A lot of people have a hard time reading my emotions, and vice-versa, and I've been told I'm pretty smart and logical.
So, yeah, a nature-loving artificial person.
Luke Spencer wrote:
Personally, I hope to see a scientist archetype, who can "science" their way out of a wide variety of problems with the proper equipment. Maybe a handheld scanner as gear to help get information, and some exotic effect equipment, such as gravitic pull generators.
baggageboy wrote:
While I GM, I'll more often have the PCs outnumbered (probably 3 or 4 to the PCs one ship) by fast, smaller ships (like fighters or interceptors, maybe 3 tiers lower) using some limited fire weapons (like linked tactical nuclear missiles), and a noticeably larger ship with some direct fire weapons (probably one tier lower than the PCs). The players won't be able to always redirect power to the same shield arc, and once the enemy fighters are out of missiles, I can probably call the fight, and it's time to roleplay between ship captains.
Ravingdork wrote: The ships in the beginning of this video clip were destroyed by graser weapons. Thank you everyone!
Hello! Having read the Starfinder core Rulebook, I didn't find any descriptions for the starship weapons. I can figure out all thematic for each of them except for the Graser. It seems like a combination of gravity and laser, with a very short range. Anyone have any idea what manner of damage this weapon inflicts? Lasers burn, gravity weapons pummel, plasma weapons electrify and burn, etc. What does a Graser do? |