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Event coordinators are many things, but they are definitely not mind readers. They may have thought they were doing you a favor and letting you have the night off from running. If there is an event that you look forward to running share that enthusiasm with whomever is in charge and you probably will not have this problem again.
Here is a bit from the DD section that might clear things up.
Blood of Dragons:A dragon disciple adds his level to his sorcerer levels when determining the powers gained from his bloodline. If the dragon disciple does not have levels of sorcerer, he instead gains bloodline powers of the draconic bloodline, using his dragon disciple level as his sorcerer level to determine the bonuses gained.
So combining that with the section in the Bloodrager about blood lines means the Draconic bloodlines need to match up.
I recently had a player that wanted to use this boon on his half-Orc Cavalier character as his mount. According to the boon he could select a bear. This became problematic as a bear animal companion only gets to size medium and without a feat or some other resource expenditure makes it to small for him to ride. We could not think of any other way to make this a working option for his character and I was wondering if anyone else had some ideas or could point out something we might be missing.
It would be nice to get some official clarification on "The Paths We Choose" since "Goblin Attack" was also a special event and was also only given to 4 star GMs and VOs, but I do not think it counts. I honestly hope it does count, but I would rather campaign leadership would be straight forward on this early to avoid disappointment later.
When you step out into the chilly night it almost seems darker then usual. As if some sort of malevolent presence had descended on Absolomn. When the museum comes into view the first thing you notice is that the front doors are wide open, very usual as the museum should be closed. Looking through the large double doors you see great pillars of hewn black stone support the vaulted ceiling of the Blakros Museum's grand entryway. Braziers mounted on the pillars cast white radiance from balls of continual light. A fossilized dinosaur skeleton occupies the northwest corner of the room.
Link to game map is up top. Csy still needs to post and pick an avatar so I can make a map token.
You keep coming back to the fact that it does +4 instead of +2 for forcing door and locks. This is simply due to it being a better quality tool much like master work tools work better then regular tools. You also pointed out the keen longbow. While the chronicle bends the rules about how the mechanics are applied it still uses an existing game mechanic. Choosing to apply this ability as by passing all DR applies a special ability that simply does not exist in the games mechanics.
No where does it state the word "all" in there. It simply states that it by passes DR. If you are confused by what type of DR an adamantine item by passes I would refer you to the DR section in the core rule book. Again this is a mundane none magical item, simply putting the words "Trusty Buddy" on it does not give it all DR by passing power.
Brian Fruzen wrote:
So you believe that a 3,002 gold non magical tool is more powerful then a +4 weapon? Also considering there is no weapon that gets through DR/-? That's a pretty long leap of faith for a novelty item.
Vyk holds his mace ready to strike the blob while Miko's attempt to hit it with acid only hits a wall. The blob lurches awkwardly forward toward Vyk. As it rounds the corner Vyk strikes it with his silver mace which releases an inhuman scream from the blob as if the mace was burning it. It swings it's ill formed gloppy arm at Vyk.
Melee: 1d20 + 2 ⇒ (11) + 2 = 13
Vyk side steps the attack with ease.
Vincent is up.
Since one of my games in starting it's final encounter I am going to start recruitment for my next game. The following players please fill out the form here.
If you are not familiar with this check list you just need to fill in your name at the top of a blank column. Then go down the list of scenarios and put 0 for played or not interested, 1 for interested and 2 for very interested. I am only looking for five players and one spot is reserved at this point.
Edit: If you are new to this thread and you would like to get in on a game there is a link to the wait list above the top of the thread. It is also a good idea to dot the game play thread and keep an eye on the thread as there are some open recruitment spots that open up.
This is a grey area that has not been given an official wording that I know of yet. The spirit of the idea is that GM credits can "float" until a character of appropriate level becomes available for credit to be applied. Thus the dates don't always appear in the correct order.
So Paizo has this really bad habit of using very similar names for things. This causes a lot of confusion when it comes to things like "race trait", "racial trait" and the adopted trait. The adopted trait lets you pick a race trait from another race. You went with Elf which would allow for a trait like Forlorn or Warrior of Old. It does not let you pick racial traits like bow proficiency from a races stat block. Clear as mud?
Allizsah Bloodfeather wrote:
You can dance around this all day but you are still going to end up at the fact that you called a new player stupid for asking a question. The only way I can see you saving any face here would be to apologize and move on.
Allizsah Bloodfeather wrote:
Being a jerk in character is still being a jerk.
The way I recruit is I will call out two blocks of six to 5 players over about 6 days. If I fail to make a table I switch to open recruitment to fill the slots. Any players that do not reply at all are considered inactive and are removed from the list. I do it this way to clear part of the list but not waiting 2-3 weeks to start a game. Table sizes vary in PbP as more players can seriously slow down the game. I refuse to run seven, I can be talked into six sometimes, but I feel comfortable at five.
Renli pushes the door open with his walking stick. The heat is palpable inside the primitive, one-room hovel. Tinder from the fireplace is strewn about, sparking the fires that now climb the reed walls. The room itself is in shambles. An eviscerated human body sprawls across the floor, and a butchered wolf lies against the wall by the front door. Puddles of blood surround them. The man's hands are tied to a rough wooden table, upon which sits an ornate-but empty-box and a blood-spattered manuscript.
"They said they were only going to scare him and take back what belongs to the fey. They didn't say anything about burning down Hemzel's house," Gire says sadly.