Elf

Kyorruel Siluvanede's page

96 posts. Alias of Gramork.


Strength 14
Dexterity 17
Constitution 12
Intelligence 16
Wisdom 12
Charisma 12

About Kyorruel Siluvanede

Male Fey'ri Cutpurse
NE Medium Outsider (Native, Elf)
Initiative +3; Senses:Dark Vision 60, Perception +7, Sense Motive +2
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DEFENSE
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AC 16, Touch 13, Flat-footed 13 (+3 Armour, +3 Dex, +0 Shield, Natural Armour +0, Misc +)
Hp 9 (1d6+3)
Fort +1 +1(Con)
Ref +5 +3(dex), +1(Cutpurse)
Will +1 +1(Wis)
Resistances: Immune to Magical sleep, +2 to will saves vs enchantments.

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OFFENSE
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Speed
Land 30
Fly 30 (clumsy)

Melee
Mst Cold Iron Rapier +4 (1d6+1) 18-20 X2

Ranged

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STATISTICS
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Str 14, Dex 17, Con 12 Int 16, Wis 12, Cha 12
Base Atk +0; CMB 2; CMD 15

Traits
..Extremely Fashionable (diplomacy)
..Ancestral Weapon (Cold Iron, Rapier)
..

Drawbacks:

Feats
..Mind over Body
..Skill Focus:Slight of Hand

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Skills
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Class skills
*=ranked skills
..*Acrobatics +6
..*Bluff +6
..Climb +1
..*Diplomacy +6
..Fly -6
..Intimidate +2
..Knowledge Arcana +3
..Knowledge Dungeoneering +3
..*Knowledge Local +7
..Knowledge Planes +3
..*Perception +7
..Ride +2
..*Sense Motive +2
..Spellcraft +3
..*Stealth +3
..Swim +1
..*Use Magic Device +5

Background Skills
..*Knowledge History +7
..*Sleight of Hand +9

Non-Standard Skill Bonuses
..+1 Trait Bonus on Bluff,Diplomacy and Intimidate checks
..+2 Racial Bonus to Perception
..
Languages: Common, Elven, Abyssal, Illuskan, Sylvan, Dwarf, Orc.
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GEAR/POSSESSIONS
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Combat Gear: Mst Cold Iron Rapier (2lb), +1 Rapier (2lb)
Worn Gear: Hide shirt (18lb) Explorer's Outfit (8 lbs), Backpack (2 lbs), Belt Pouch (1/2 lb), waterskin (4 lb)
Backpack: Soap (1/2 lb 50 uses), 5 days of Trail Rations (5),Theives Tools ( 1lb), Blanket (3 lb) a small pouch containing mixed coinage: 27gp, 9sp and 9cp
Carrying Capacity:
Light 58lbs. Medium 116lbs. Heavy 175lbs.
Current Load Carried 46lbs.
Load w/o Backpack:30lbs
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Special Abilities:

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BackStab: Add 1d6 of Precision damage, to targets who are unaware, denied dexterity or flanked.

DarkVision: Fey’ri can see in the dark up to 60 feet.

Elven Blooded: Fey’ri are immune to magic sleep effects and get a +2 racial bonus to saves against enchantment spells. Fey’ri are Proficient with the Long Sword, Long Bow and Light Armor.

Flight: Fey’ri have a fly speed of 30 feet with clumsy maneuverability.

Keen Eyed: Fey’ri gain a +2 Racial Bonus to Perception checks.

Spell Like Abilities: Fey’ri may cast Darkness & Alter Self 1x per day. Charisma Based DC

Background:

Kyorruel Siluvanede was born many years ago, into a small clan of Fey’ri inhabiting the Silvery Marches. Posing as Sun elves using their inherent ability to alter their natural form, they roamed all over the marches and other parts of Faerun. They made a living by crafting wondrous items some magical and others mundane and selling them. They took great care to never stay in one area long and always took great care to keep a low profile, knowing that their elven forms could only withstand so much scrutiny.

All the members of his small band were Fey’ri, all of them the descendants of members of Clan Siluvanede who managed to escape the extermination or imprisonment of the clan many years ago, the oldest member of the clan was Kyorruel’s mother who died when Kyorruel was quite young when she botched a summoning circle and lowered her guard around the succubus she intended to force to mate with Kyorruel’s father. She died with the succubus’ claws in her throat and the demon was driven back to the abyss. The event left Kyorruel with a healthy respect for his own mortality despite his demonic blood and a wariness of demons. His father trained him in the art of the sword and was in the process of teaching him about the fundamental elements of magic when Kyorruel decided that he was old enough to leave the tribe and venture out on his own to learn about the world and prove his worth. He vowed he would not return without having amassed a certain amount of power or wealth or have sired a Fey’ri of his own.
He spent the next few years making a living by stealing from travelers. He would ambush them or sneak into their camps at night. Sometimes he would kill them all and sometimes he would leave survivors. Often, he would steal minor items from people as a pickpocket, this was more common when he spent time in cities.

It was while travelling on the Blackroad that his destiny was forever changed. He encountered what he believed to be a group of merchants. He approached them and got them to agree to share their campfire with them. While telling them, a ribald tale involving a jackass, a honeycomb and a brothel, he attempted to pickpocket one of them and palm a small broach of theirs. The ‘’merchant’’ was not caught unawares and the only thing Kyorruel caught was the pommel of his sword between his eyes.

When he awoke, it was to discover that he had been tied to a tree. The ‘’merchants’’ he would discover were actually agents of Zhentil keep, away from home on a mission. While they discussed what to do with him, he managed to slip out of his bonds and having returned to his natural form while unconscious, unfurled his wings and attempted to flee. He was again caught and again beaten into submission. One of the Zhentarim recognized him for what he truly was and knew of their gifts of disguise and deception. Managing to convince his captain that he could be of value to them, he was chained and a small of their number brought him to Zhentil keep where he was tossed into the foreign quarters and informed that Press gangs would be coming for him soon enough

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