Curse of Tongues; Mystery: Battle
Free City Militiaman
About Kynrael Dawnmantle
Kynrael is a tall man of strong build with a handsome, chiseled face and shoulder-length jet black hair. In general, he appears as a perfectly built human, although there are telling signs of his celestial heritage. His eyes range from a dull grey to a radiant silver, the latter revealing itself to full effect when in the presence of sunlight. A glowing, silver crown (halo) manifests in the air above Kynrael's head when he is engaged in combat. The halo is so faint that it is nearly impossible to recognize when Kynrael is not in combat.
hp: 10 (1d8 +2)
AC: 20 (+8 armor, +2 shield, +0 Dex)
Saves: Fort +2; Ref +0; Will +2
Angelkin: +2 Str, +2 Cha
Celestial Resistance: acid resistance 5, cold resistance 5, and electricity resistance 5
Skilled: +2 Racial bonus on Heal and Knowledge (Planes) checks
Spell-like Ability: alter self 1/day
Darkvision 60 ft.
Skill at Arms (Ex): You gain proficiency in all martial weapons and heavy armor.
Weapon Mastery (Ex): Select one weapon with which you are proficient. You gain Weapon Focus with that weapon (Warhammer).
Curse: Tongues - Whenever Kynrael is in combat, he can only speak and understand Celestial. (This does not interfere with spellcasting, but it does apply to spells that are language dependent.)
0th (At Will) - create water, detect magic, guidance, virtue
1st (4 / Day) - cure light wounds, bless, sun metal
Feats: Extra Revelation (Weapon Mastery), Weapon Focus (Warhammer)
Skills: +7 Diplomacy, +5 Knowledge (Planes), +3 Knowledge (Religion), +4 Perception
Rich Parents - (900 GP starting funds)
Divine Warrior [Iomedae] - (+1 Trait bonus on melee weapon damage when you cast a divine spell that affects weapons)
Warhammer (w/ Weapon Cord) (+5 attack; 1d8+4/x3; Bludgeoning)
Sling (w/ 10 bullets) (+0 attack; 1d4+4/x2; Bludgeoning)
Half-plate Armor (+8 AC, +0 Max Dex, -7 Armor Check)
Heavy Steel Shield (+2 AC, -2 Armor Check)
Bit-and-Bridle, Riding Saddle, Saddlebags
Bedroll, Blanket, Cooking Kit, Manacles, Signal Horn, Silk Rope, 50 ft, Vials (3), Waterskin
94 gp, 5 sp
Kynrael Dawnmantle was the son and heir apparent to a minor noble house in Cettigne. His father, Visdan, was never much of a factor in the child's upbringing - always off minding courtly affairs and duties rather than his family - but his mother, Fiona, was a constant fixture in his life. His relative isolation from most of the world kept his true lineage from being an issue, having been raised in near-solitude in his family's estate. As he grew older however, the inevitable questions began to surface. Finding his mother's answers unsatisfactory, Kynrael began a small period of soul-searching under the guidance of Cettigne's Temple of Iomedae.
The plague and famine that struck Cettigne was particularly cruel to Kynrael's family. His entire family was ravaged by the plague, and the young man could only watch on in grief as his father and mother both succumbed to their illness. Their bodies were not yet cold when the Molthunites arrived, Kynrael's estate and assets all seized up in an instant by the new would-be rulers of Cettigne. It was at this point that Kynrael offered his services to the Free City Militia, believing it to be his only avenue towards helping to keep Molthune's ever tightening grasp on Cettigne at bay.
Kynrael holds Iomedae's teachings close to heart, although he has come to grudgingly accept that it is in fact not solely from Iomedae, but also Gorum - as the clergy in the Temple of Iomedae were disappointed to discover - from whom Kynrael receives some of his divine gifts. Much like many in Cettigne, he chaffs under the new regime that has claimed dominion over the "free city." Kynrael believes all are entitled to freedom, and sees very little distinction between Molthune and Cheliax, who used to hold the entirety of the region in their thrall. Although the current situation looks grim, he maintains faith that justice will persevere, and the city he grew up in might return to its independence once more.