paizo.com Recent Posts by Kydeem de'Morcainepaizo.com Recent Posts by Kydeem de'Morcaine2023-02-04T21:33:38Z2023-02-04T21:33:38ZRe: Forums: Advice and Rules Questions: Staff-Like Wand for ArcanistGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43r7d?StaffLike-Wand-for-Arcanist#52023-02-08T00:51:22Z2023-02-08T00:51:22Z<p>Drat!</p>
<p>Oh well, thanks folks.</p>Drat!
Oh well, thanks folks.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2023-02-08T00:51:22ZForums: Advice and Rules Questions: Staff-Like Wand for ArcanistGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43r7d?StaffLike-Wand-for-Arcanist#12023-02-04T21:33:33Z2023-02-04T21:33:33Z<p>Is there a rules legal way for the Arcanist to get the Arcane Discovery of Staff-Like Wand?</p>Is there a rules legal way for the Arcanist to get the Arcane Discovery of Staff-Like Wand?Gronk de'Morcaine (alias of Kydeem de'Morcaine)2023-02-04T21:33:33ZForums: Advice: Goliath Druid Animal CompanionGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43q8g?Goliath-Druid-Animal-Companion#12022-12-21T22:47:10Z2022-12-21T22:47:10Z<p>1st druid level (level 2 PC) in the Giant Slayer AP.
<br />
GM says these are the animals readily available at this early stage of the campaign:</p>
<p>- Chalicotherium (looks like sloth) Str 12, Dex 14, Con 13, Int 2, Wis 13, Cha 3, NA +4, 2•d4 claws, scent, and low-light vision. At 7th level large and rend</p>
<p>- Deinotherium (looks like elephant) Str 14, Dex 10, Con 15, Int 2, Wis 13, Cha 3, NA +4, d6 slam & d8 gore, scent, and low-light vision. At 7th level large, sweep, and trample</p>
<p>- Embolotheriium (looks like rhino) Str 14, Dex 10, Con 13, Int 2, Wis 13, Cha 3, NA +6, d6 bite and low-light vision. At 7th level large and trample</p>
<p>Later on, I can look for more rare animals to tame/befriend into being my animal companion. But for now, of these 3, The Deinotherium appears to be the clear winner. Am I missing anything that would make one of the others seem better to you? Note: since trample only usually works on creatures smaller than the one making the attack, seems like it won't be very useful in this campaign.</p>
<p>The only thing I am wondering, is about the sweep and trample. The sweep doesn't have the same size limit. So is it saying since you knocked something down you get to trample it anyway, even if it is not smaller than the attacking creature?</p>1st druid level (level 2 PC) in the Giant Slayer AP.
GM says these are the animals readily available at this early stage of the campaign:
- Chalicotherium (looks like sloth) Str 12, Dex 14, Con 13, Int 2, Wis 13, Cha 3, NA +4, 2*d4 claws, scent, and low-light vision. At 7th level large and rend
- Deinotherium (looks like elephant) Str 14, Dex 10, Con 15, Int 2, Wis 13, Cha 3, NA +4, d6 slam & d8 gore, scent, and low-light vision. At 7th level large, sweep, and trample
- Embolotheriium...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-12-21T22:47:10ZRe: Forums: Rules Questions: Magus and CestusGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pyn?Magus-and-Cestus#222022-12-06T23:32:48Z2022-12-06T23:32:20Z<p>My GM said he is ok with me changing out one of the cestus for a spiked gauntlet. He feels that will meet the qualifications. So I will just do that.</p>My GM said he is ok with me changing out one of the cestus for a spiked gauntlet. He feels that will meet the qualifications. So I will just do that.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-12-06T23:32:20ZRe: Forums: Rules Questions: Multiple Training Weapon EnhancementsGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pyr?Multiple-Training-Weapon-Enhancements#102022-12-06T00:21:19Z2022-12-06T00:21:19Z<div class="messageboard-quotee">Gronk de'Morcaine wrote:</div><blockquote> <div class="messageboard-quotee">Derklord wrote:</div><blockquote> ... Overall, most of the questions are asking about options to game the system. You better explicitly ask your GM about them, or you could find yourself on an express train to Rocks-Fall-You-Die Ville, population: your character.... </blockquote>Absolutely agree. I always go back to him to see if he will allow. These are things that came up in our group discussion or logical extensions of that discussion. So I'm checking the forums first then with the GM second. Overall, our GM is extremely permissive in rulings. However, he likes to know what (if anything) is the RAW interpretation before making a decision. </blockquote><p>Just finished discussing with GM. He decided only one Training enchantment can be active at a time for his campaign. We can buy more than one if we won't to have them avail, but can only be making use of one of them.
<p>I think that is perfectly reasonable. Otherwise things could just get silly.</p>Gronk de'Morcaine wrote:Derklord wrote: ... Overall, most of the questions are asking about options to game the system. You better explicitly ask your GM about them, or you could find yourself on an express train to Rocks-Fall-You-Die Ville, population: your character....
Absolutely agree. I always go back to him to see if he will allow. These are things that came up in our group discussion or logical extensions of that discussion. So I'm checking the forums first then with the GM second....Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-12-06T00:21:19ZRe: Forums: Rules Questions: Multiple Training Weapon EnhancementsGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pyr?Multiple-Training-Weapon-Enhancements#92022-12-06T00:14:16Z2022-12-06T00:14:16Z<div class="messageboard-quotee">AwesomenessDog wrote:</div><blockquote> ... /anyone who finds some way to have weapon training ... </blockquote><p>Is there some way I don't know about for a non-fighter to get weapon training?AwesomenessDog wrote:... /anyone who finds some way to have weapon training ...
Is there some way I don't know about for a non-fighter to get weapon training?Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-12-06T00:14:16ZRe: Forums: Rules Questions: Multiple Training Weapon EnhancementsGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pyr?Multiple-Training-Weapon-Enhancements#62022-12-05T17:44:28Z2022-12-05T17:44:28Z<p>I didn't know it was banned in org play. It's good, but not that horrific. Getting a bunch from it is expensive. The only reason we can consider it is because we are suddenly flush with cash at a time when the group is realizing how powerful the teamwork feats can be.</p>I didn't know it was banned in org play. It's good, but not that horrific. Getting a bunch from it is expensive. The only reason we can consider it is because we are suddenly flush with cash at a time when the group is realizing how powerful the teamwork feats can be.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-12-05T17:44:28ZRe: Forums: Rules Questions: Multiple Training Weapon EnhancementsGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pyr?Multiple-Training-Weapon-Enhancements#42022-12-05T03:47:51Z2022-12-05T03:47:51Z<div class="messageboard-quotee">Derklord wrote:</div><blockquote> ... Overall, most of the questions are asking about options to game the system. You better explicitly ask your GM about them, or you could find yourself on an express train to Rocks-Fall-You-Die Ville, population: your character.... </blockquote><p>Absolutely agree. I always go back to him to see if he will allow. These are things that came up in our group discussion or logical extensions of that discussion. So I'm checking the forums first then with the GM second. Overall, our GM is extremely permissive in rulings. However, he likes to know what (if anything) is the RAW interpretation before making a decision.Derklord wrote:... Overall, most of the questions are asking about options to game the system. You better explicitly ask your GM about them, or you could find yourself on an express train to Rocks-Fall-You-Die Ville, population: your character....
Absolutely agree. I always go back to him to see if he will allow. These are things that came up in our group discussion or logical extensions of that discussion. So I'm checking the forums first then with the GM second. Overall, our GM is...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-12-05T03:47:51ZForums: Rules Questions: Multiple Training Weapon EnhancementsGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pyr?Multiple-Training-Weapon-Enhancements#12022-12-04T13:31:50Z2022-12-04T13:31:50Z<p>A few related questions here, that may or may not be coming up in our group. We have come into a sizable chunk of change and were talking about adding a bunch of teamwork feats to the group.</p>
<p>1) Can a single weapon have more than 1 training enhancement to effectively learn multiple combat feats?</p>
<p>2) You can bash with a shield. So can you put the training weapon enhancement on the shield?</p>
<p>3) Any reason you couldn't put it on armor or shield spikes, since they are very obviously a weapon? Dwarven boulder helm?</p>
<p>4) Can you make a spiked Klar and put it on both the slashing part of the Klar and the shield spikes?</p>
<p>5) Does wearing a spiked gauntlet, cestus, or hand wraps interfere with using a tower shield, large shield, small shield, or buckler?</p>A few related questions here, that may or may not be coming up in our group. We have come into a sizable chunk of change and were talking about adding a bunch of teamwork feats to the group.
1) Can a single weapon have more than 1 training enhancement to effectively learn multiple combat feats?
2) You can bash with a shield. So can you put the training weapon enhancement on the shield?
3) Any reason you couldn't put it on armor or shield spikes, since they are very obviously a weapon?...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-12-04T13:31:50ZRe: Forums: Rules Questions: Magus and CestusGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pyn?Magus-and-Cestus#52022-12-04T11:14:08Z2022-12-04T11:14:08Z<p>ROFLMAO
<br />
You 3 just basically went through the discussion at our table. Our decision was to ask the forms. Nicely ironic that we got the same discussion.</p>ROFLMAO
You 3 just basically went through the discussion at our table. Our decision was to ask the forms. Nicely ironic that we got the same discussion.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-12-04T11:14:08ZForums: Rules Questions: Magus and CestusGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pyn?Magus-and-Cestus#12022-12-04T02:45:27Z2022-12-04T02:44:01Z<p>Ok, so I have been doing something my PC's whole career that maybe I shouldn't have.
<br />
Magus with a mithral cestus on right hand and a cold iron cestus on left hand. Wield scimitar in left hand and have right hand free for casting.</p>
<p>However: it was pointed out to me, that it might not actually work.</p>
<div class="messageboard-quotee">Quote:</div><blockquote>Spell Combat (Ex): At 1st level, a magus learns to cast spells and wield his weapons at the same time. This functions much like two-weapon fighting, but the off-hand weapon is a spell that is being cast. <i><b>To use this ability, the magus must have one hand free</i></b> (even if the spell being cast does not have somatic components), while wielding a light or one-handed melee weapon in the other hand. As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). If he casts this spell defensively, he can decide to take an additional penalty on his attack rolls, up to his Intelligence bonus, and add the same amount as a circumstance bonus on his concentration check. If the check fails, the spell is wasted, but the attacks still take the penalty. A magus can choose to cast the spell first or make the weapon attacks first, but if he has more than one attack, he cannot cast the spell between weapon attacks.</blockquote><p>Does a cestus count as having a hand free or not?
</p>
I can't remember a time when it would have actually made a difference, but it might in my weapon enchantment purchases for the future.</p>Ok, so I have been doing something my PC's whole career that maybe I shouldn't have.
Magus with a mithral cestus on right hand and a cold iron cestus on left hand. Wield scimitar in left hand and have right hand free for casting.
However: it was pointed out to me, that it might not actually work.
Quote:Spell Combat (Ex): At 1st level, a magus learns to cast spells and wield his weapons at the same time. This functions much like two-weapon fighting, but the off-hand weapon is a spell that is...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-12-04T02:44:01ZRe: Forums: Advice: I need some help to adjudge some combat/skill penalties.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pdh?I-need-some-help-to-adjudge-some-combatskill#32022-11-01T23:38:26Z2022-11-01T23:38:26Z<p>Disagree a little bit.</p>
<p>If only 1 makes it on perception, that won't help the others right away, unless he blurts something out loud. Which could destroy any stealth they have managed.</p>
<p>Similarly, they tend to spread out a bit and put Sir-Clanks-Alot in the back. So the distance penalties for perception often make his stealth about as good as the average folks. Still not as good as the scout.</p>
<p>Been thinking about fog some more. And since it has been in the area a lot lately, was kinda paying attention. It does tend to deaden sound a fair bit. So, I'm thinking a penalty to perception for both sides but not much if any penalty to stealth.</p>
<p>I think I will still have the combat penalties and concentration checks for being roped together.</p>Disagree a little bit.
If only 1 makes it on perception, that won't help the others right away, unless he blurts something out loud. Which could destroy any stealth they have managed.
Similarly, they tend to spread out a bit and put Sir-Clanks-Alot in the back. So the distance penalties for perception often make his stealth about as good as the average folks. Still not as good as the scout.
Been thinking about fog some more. And since it has been in the area a lot lately, was kinda paying...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-11-01T23:38:26ZForums: Advice: I need some help to adjudge some combat/skill penalties.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pdh?I-need-some-help-to-adjudge-some-combatskill#12022-10-31T02:24:52Z2022-10-31T02:22:16Z<p>Party is going to be in some area where none of them can see much of anything (pervasive magical fog cloud) beyond a few feet. This may be almost continuous for several game sessions depending upon what choices they make. From past experience, I am 90% sure this group will tie themselves together while trying to sneak (poorly) around the maze.</p>
<p>Trying to decide how being roped together would affect their sneaking. I was thinking a -4 to stealth (or acrobatics if it comes up) and a -2 to perception. Seem about right? </p>
<p>Now in combat that could be a whole lot worse ... and confusing. They <b>will</b> be fighting creatures that can see just fine.
<br />
Can't travel forward more than the slack between them (or dragging the next in line).
<br />
Shouldn't affect your strength directly, but it seems like the rope should get in the way. So I was thinking a -2 to both attack and AC. Does that seem about right? (That is in addition to the normal penalties of being blind.)</p>
<p>I was also thinking any caster should have a concentration check due to being jostled around by the others on the rope. Not sure how difficult to make that. Maybe just a DC=15 if the ones adjacent in line aren't doing much of anything mobile. Maybe up to a 25 if the others are in melee combat.</p>
<p>Any comments or suggestions?</p>Party is going to be in some area where none of them can see much of anything (pervasive magical fog cloud) beyond a few feet. This may be almost continuous for several game sessions depending upon what choices they make. From past experience, I am 90% sure this group will tie themselves together while trying to sneak (poorly) around the maze.
Trying to decide how being roped together would affect their sneaking. I was thinking a -4 to stealth (or acrobatics if it comes up) and a -2 to...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-10-31T02:22:16ZRe: Forums: Advice: Quick Valuation QuestionGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43p2s?Quick-Valuation-Question#52022-10-13T22:27:54Z2022-10-13T22:23:53Z<p>Wow. I had never noticed that treasure harvesting section before.</p>
<p>Thanks folks.</p>Wow. I had never noticed that treasure harvesting section before.
Thanks folks.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-10-13T22:23:53ZForums: Advice: Quick Valuation QuestionGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43p2s?Quick-Valuation-Question#12022-10-13T01:01:33Z2022-10-13T01:01:12Z<p>How much do you think a Wyvern hide should be worth.</p>
<p>Knowing this group, I should have anticipated. They've skinned most every other magical beastie.</p>How much do you think a Wyvern hide should be worth.
Knowing this group, I should have anticipated. They've skinned most every other magical beastie.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-10-13T01:01:12ZRe: Forums: Comics: New Order of the Stick Strip UpRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ljn0&page=128?New-Order-of-the-Stick-Strip-Up#63782022-09-02T13:15:27Z2022-08-31T02:20:33Z<p>Sounds like a typical adventurer to me.</p>Sounds like a typical adventurer to me.Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-31T02:20:33ZRe: Forums: Advice: Necromancer PC for Animating Non-Sentient UndeadRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43o6u?Necromancer-PC-for-Animating-NonSentient-Undead#122022-08-24T00:41:36Z2022-08-24T00:41:36Z<p>Ok, here's a quicky version using acanist as the base. Would be better with Duskwalker race. Don't have that in Herolabs yet.</p>
<p>[Spoiler omitted]</p>
<p>I'll try to throw together a divine version tomorrow.</p>Ok, here's a quicky version using acanist as the base. Would be better with Duskwalker race. Don't have that in Herolabs yet.
[Spoiler omitted]
I'll try to throw together a divine version tomorrow.Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-24T00:41:36ZRe: Forums: Advice: Necromancer PC for Animating Non-Sentient UndeadRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43o6u?Necromancer-PC-for-Animating-NonSentient-Undead#102022-08-24T00:10:44Z2022-08-23T23:53:34Z<p>Thassilonian wizard also gives you +1 caster level to necromancy school.</p>
<p>Undead Master gets you more undead levels.</p>
<p>The Hex Channeler only does 1d6 of undead healing but if you take the Command Undead feat for channeling, you can try to take over any encountered undead.</p>
<p>There are so many things! I WANT ALL OF IT!</p>Thassilonian wizard also gives you +1 caster level to necromancy school.
Undead Master gets you more undead levels.
The Hex Channeler only does 1d6 of undead healing but if you take the Command Undead feat for channeling, you can try to take over any encountered undead.
There are so many things! I WANT ALL OF IT!Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-23T23:53:34ZRe: Forums: Advice: Necromancer PC for Animating Non-Sentient UndeadRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43o6u?Necromancer-PC-for-Animating-NonSentient-Undead#72022-08-23T16:32:59Z2022-08-23T16:32:59Z<p>Dang, Agent of the Grave is pretty powerful. Getting pretty dark though. I think I would have to check if my GM is ok with that.</p>Dang, Agent of the Grave is pretty powerful. Getting pretty dark though. I think I would have to check if my GM is ok with that.Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-23T16:32:59ZRe: Forums: Advice: Necromancer PC for Animating Non-Sentient UndeadRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43o6u?Necromancer-PC-for-Animating-NonSentient-Undead#42022-08-22T18:50:14Z2022-08-22T18:50:14Z<p>The spirit warden shaman is more for wrecking undead. Though it does add the the command and control undead spells to the list. It can't channel negative to heal them.</p>
<p>The gravewalker though ... that has some serious possibilities.</p>The spirit warden shaman is more for wrecking undead. Though it does add the the command and control undead spells to the list. It can't channel negative to heal them.
The gravewalker though ... that has some serious possibilities.Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-22T18:50:14ZRe: Forums: Recruitment: GM Abraham's Emerald Spire RecruitmentVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk32/recruiting#192022-08-22T18:34:24Z2022-08-22T18:34:24Z<p>Understand, good luck, have fun!</p>Understand, good luck, have fun!Voices in My Head (alias of Kydeem de'Morcaine)2022-08-22T18:34:24ZRe: Forums: Advice: Necromancer PC for Animating Non-Sentient UndeadRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43o6u?Necromancer-PC-for-Animating-NonSentient-Undead#32022-08-22T02:21:39Z2022-08-22T02:21:39Z<p>Oh I totally forgot about the witch that can animate. I will have to look at that shaman archetype. I thought I remembered what it was, but must not.</p>Oh I totally forgot about the witch that can animate. I will have to look at that shaman archetype. I thought I remembered what it was, but must not.Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-22T02:21:39ZForums: Advice: Necromancer PC for Animating Non-Sentient UndeadRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43o6u?Necromancer-PC-for-Animating-NonSentient-Undead#12022-08-21T22:25:56Z2022-08-21T22:25:56Z<p>Ok, so I'm working on a back-up character in case my current PC dies. (Seems like a serious possibility.) We are running through the Giant Slayer campaign, though it will likely have a fair amount of modifications. Extra players that have a wealth of experience in the system, so the GM is likely to need to beef things up a bit to give a proper challenge. I am confident he is up to the task.</p>
<p><b>No SPOILERS about the campaign please, we have only just begun and I want to learn it as it comes.</b></p>
<p>I know, by PF RAW, animating is evil. However, this PC (calling him Bob for now) has convinced himself that it is ok when it is just non-sentient undead. Since there is no thoughts, no soul, so nothing wrong with it. Yes, some people find it icky, but they are just ignorant of the realities of the situation.</p>
<p>So I'm thinking he would have some simple skeletons to carry his sedan chair around town and to clean his house. When adventuring, he could animate the first few things we kill. In this campaign, I'm guessing there will be plenty of big HD creatures to make at least fairly impressive zombies or skeletons. When you add in flaming skeletons or fast zombies ...</p>
<p>I've mostly got his personality and backstory down, but I'm not sure how best to build him. Dhampir or Fell Gnome seem like obvious choices for race. Certainly need to be a full caster to keep up reasonably decent undead. Divine gets animate dead sooner, but it seems like arcane get some more spells to go with them. Negative channeling would do an excellent job of keeping them up, but the arcane spells have a lot more combat buffs to put on them.
<br />
Wizard, arcanist, sorcerer, cleric, or oracle. I'm slightly leaning toward arcanist, but not sure. Which would you use to do this?</p>Ok, so I'm working on a back-up character in case my current PC dies. (Seems like a serious possibility.) We are running through the Giant Slayer campaign, though it will likely have a fair amount of modifications. Extra players that have a wealth of experience in the system, so the GM is likely to need to beef things up a bit to give a proper challenge. I am confident he is up to the task.
No SPOILERS about the campaign please, we have only just begun and I want to learn it as it comes.
I...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-21T22:25:56ZRe: Forums: Recruitment: GM Abraham's Emerald Spire RecruitmentVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk32/recruiting#172022-08-20T15:36:04Z2022-08-20T15:34:27Z<p>Hmm... Traveling for work, so I will have to check levels when I get home. Voices is a Nagaji, Barbarian (old style) 1 / Summoner (unchained) 6. He is a lovable complete idiot (dumped int and wis all the way down). He has a good Agathion Eidolon (built as a diplomat) and an evil Cat familiar (used as a scout). In PFS he can use one or the other on a mission but not both at the same time. Both pets are significantly smarter than he is and boss him around. {{ He has a angel on one shoulder and a devil on the other! }}
<br />
So if he has the Agathion telling him what to do, he behaves in a much nicer and peaceful fashion. However, when the cat is telling him what to do, he is much less nice and much more likely to whack someone with his earthbreaker.
<br />
For combat he mostly uses summoned creatures (duh) or his strength of 20 (24 when raging) with a big ol' hammer.</p>
<p>As I said, I need to check his level when I get home. I think he is up to summoner 6 now. Been a while since I played him. The avatar is not close to up-to-date, but gives you an idea where he was a few levels ago.</p>Hmm... Traveling for work, so I will have to check levels when I get home. Voices is a Nagaji, Barbarian (old style) 1 / Summoner (unchained) 6. He is a lovable complete idiot (dumped int and wis all the way down). He has a good Agathion Eidolon (built as a diplomat) and an evil Cat familiar (used as a scout). In PFS he can use one or the other on a mission but not both at the same time. Both pets are significantly smarter than he is and boss him around. {{ He has a angel on one shoulder and...Voices in My Head (alias of Kydeem de'Morcaine)2022-08-20T15:34:27ZRe: Forums: Advice: Dragon Disciple AdviceRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43nr3?Dragon-Disciple-Advice#142022-08-13T13:54:29Z2022-08-13T13:54:29Z<p>Already played the first 3 level with him as a Nagaji. His play and personality up until know have been partly around that.</p>
<p>I will look into Bloodline Mutations. Don't remember anything about them.</p>
<p>Yes, Vampiric Touch is pretty good. I'm more likely to cast it before the fight then deliver with a natural attack though.</p>
<p>Yeah, bloodrager isn't as awful as I was acting like. Still on the fence about the level of sorcerer.</p>
<p>Already using the Rageshaper archetype to increase damage of the natural attacks. I think I like that better than the Urban.</p>
<p>Yes, I agree that all 10 levels of DD isn't really optimal. But I want this guy to have as much dragon as possible. So I will still probably do all the levels of DD. But I might throw a couple more bloodrager in after DD 4. Not sure.</p>Already played the first 3 level with him as a Nagaji. His play and personality up until know have been partly around that.
I will look into Bloodline Mutations. Don't remember anything about them.
Yes, Vampiric Touch is pretty good. I'm more likely to cast it before the fight then deliver with a natural attack though.
Yeah, bloodrager isn't as awful as I was acting like. Still on the fence about the level of sorcerer.
Already using the Rageshaper archetype to increase damage of the...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-13T13:54:29ZRe: Forums: Comics: New Order of the Stick Strip UpRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ljn0&page=128?New-Order-of-the-Stick-Strip-Up#63622022-08-12T01:43:48Z2022-08-12T01:43:48Z<p>This just might be my favorite of all the comics in this entire series!</p>This just might be my favorite of all the comics in this entire series!Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-12T01:43:48ZRe: Forums: Advice: Dragon Disciple AdviceRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43nr3?Dragon-Disciple-Advice#102022-08-09T23:51:51Z2022-08-09T23:51:51Z<div class="messageboard-quotee">Ryze Kuja wrote:</div><blockquote><p> ...
</p>
What does your party look like? </blockquote><p>- Druid, should eventually be a good melee assist, but currently to squishy. Decently high damage potential (greater than mine so far if gets good hits) but not great HP and AC suxs. Tends to buff damage rather than defense, then is leery about entering combat. Still learning how to work a druid.
</p>
- Wizard not sure what specialization he's going for. But I think he said he is going for group buff spells like haste and communal X spells.
<br />
- Healing and condition recovery cleric. (Also works for undead blasting.)
<br />
- Questioner archetype investigator. Scout and support spells.</p>Ryze Kuja wrote:...
What does your party look like?
- Druid, should eventually be a good melee assist, but currently to squishy. Decently high damage potential (greater than mine so far if gets good hits) but not great HP and AC suxs. Tends to buff damage rather than defense, then is leery about entering combat. Still learning how to work a druid.
- Wizard not sure what specialization he's going for. But I think he said he is going for group buff spells like haste and communal X spells.
-...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-09T23:51:51ZRe: Forums: Advice: Dragon Disciple AdviceRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43nr3?Dragon-Disciple-Advice#82022-08-09T00:22:42Z2022-08-09T00:22:42Z<div class="messageboard-quotee">Ryze Kuja wrote:</div><blockquote><p> I'm going to recommend going full sorcerer before going 10 levels of DD, and then back into Sorc til 20.
</p>
...
<br />
Not only will you be an extremely competent melee presence, but you'll be a 9th level caster with access to <a href="https://www.d20pfsrd.com/magic/all-spells/f/form-of-the-dragon-i/" target="_blank" rel="nofollow"><i>Form of the Dragon III</i></a>, ... </blockquote><p>Sounds great <i>eventually.</i> However, here at low level, I am our groups primary melee presence. If I tried to do that for 5 levels of sorcerer, I would get quickly squished. <b>IF</b> I always had time to cast a bunch of defensive spells prior to combat, I might be able to survive. But I can't always count on that. In fact, with how our group normally operates I probably can't usually count on that. Plus I'd run out of spells for defense before I run out of encounters.
<p>Besides, I've already played him as a bloodrager for levels. Hmm... I suppose if I'm rich enough and have enough downtime, once we get to 11th level or so I could retrain those class levels into straight sorcerer. I might think about that for the future.</p>Ryze Kuja wrote:I'm going to recommend going full sorcerer before going 10 levels of DD, and then back into Sorc til 20.
...
Not only will you be an extremely competent melee presence, but you'll be a 9th level caster with access to Form of the Dragon III, ...
Sounds great eventually. However, here at low level, I am our groups primary melee presence. If I tried to do that for 5 levels of sorcerer, I would get quickly squished. IF I always had time to cast a bunch of defensive spells prior...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-09T00:22:42ZRe: Forums: Advice: Dragon Disciple AdviceRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43nr3?Dragon-Disciple-Advice#72022-08-09T00:15:33Z2022-08-09T00:15:33Z<div class="messageboard-quotee">SheepishEidolon wrote:</div><blockquote> You can apply DD's spells per day class feature to a 1st-level sorcerer, but it's going to be a slow progression. 2nd-level spells at character level 9, 3rd at 12, 4th at 15. A straight-forward bloodrager is quicker, actually, and can combine his spells with bloodrage (blood casting class feature). ... </blockquote><p>But so few spells per day and such a tiny list of possibilities! Still considering.
<div class="messageboard-quotee">SheepishEidolon wrote:</div><blockquote><p>...
</p>
The <a href="https://paizo.com/paizo/faq/v5748nruor1gw#v5748eaic9tml" target="_blank" rel="nofollow">FAQ about bloodragers and DD</a> <i>can</i> be interpreted in a way that DD improves both bloodlines. I don't think that's intended, and your GM might object - better clarify with them before first session.</p>
<p>I guess bloodrager + sorcerer + DD can work out fine, as long as the campaign's power level isn't far above adventure path level. </blockquote><p>DM agrees with me on the DD, not sure about the robe yet.SheepishEidolon wrote:You can apply DD's spells per day class feature to a 1st-level sorcerer, but it's going to be a slow progression. 2nd-level spells at character level 9, 3rd at 12, 4th at 15. A straight-forward bloodrager is quicker, actually, and can combine his spells with bloodrage (blood casting class feature). ...
But so few spells per day and such a tiny list of possibilities! Still considering. SheepishEidolon wrote:...
The FAQ about bloodragers and DD can be interpreted in a...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-09T00:15:33ZRe: Forums: Advice: Dragon Disciple AdviceRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43nr3?Dragon-Disciple-Advice#62022-08-09T00:12:43Z2022-08-09T00:05:33Z<div class="messageboard-quotee">Kurald Galain wrote:</div><blockquote> Instead of bloodrager/sorcerer, something you could consider is Eldritch Scion Magus (with draconic bloodline). ... </blockquote><p>I thought about this. However, I'm already playing a magus in the other group with mostly the same group of players.
<div class="messageboard-quotee">Kurald Galain wrote:</div><blockquote><p> ...
</p>
Either way, I don't recommend Arcane Armor Training since it eats your swift actions (and at mid-to-high level, you have plenty of use for those).</p>
<p>As you likely have good charisma, feats to consider include Scion of War (cha to initiative), Steadfast Personality (cha to most will saves) and the Irrepressible trait (cha to some will saves).
<br />
... </blockquote><p>Totally forgot it uses up the swift action. Agree to nix that.
<p>I like your ideas on those cha feats.</p>
<div class="messageboard-quotee">Kurald Galain wrote:</div><blockquote><p> ...
</p>
<div class="messageboard-quotee">Revolving Door Alternate wrote:</div><blockquote>As I read it, Dragon Disciple would advance both the bloodrager and the sorcerer bloodline abilities.</blockquote>Sorry, but that doesn't work that way. The DD says that it "gains new spells per day as if he had also gained a level in <b>an</b> arcane spellcasting class" (not "every arcane spellcasting class") and the Robe says that "the wearer treats her <b>sorcerer level</b> as 4 higher than normal" (not "every class with a bloodline"). So DD lets you pick one bloodline class but not both, and the Robe doesn't work for bloodragers in the first place. No two-for-the-price-of-one combo here :P </blockquote><p>I agree only advances the casting of one class. However, as both I an my DM read it, it advances both sets of <b>bloodline powers</b>. Things like claws, bite, breath weapon, acid immunity, etc...
</p>
DM is thinking about the Robe. Which is fine. I won't be able to afford it for quite a while. Still worth while if only functions for one.</p>Kurald Galain wrote:Instead of bloodrager/sorcerer, something you could consider is Eldritch Scion Magus (with draconic bloodline). ...
I thought about this. However, I'm already playing a magus in the other group with mostly the same group of players. Kurald Galain wrote: ...
Either way, I don't recommend Arcane Armor Training since it eats your swift actions (and at mid-to-high level, you have plenty of use for those).As you likely have good charisma, feats to consider include Scion of...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-09T00:05:33ZForums: Advice: Dragon Disciple AdviceRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43nr3?Dragon-Disciple-Advice#12022-08-07T18:01:24Z2022-08-07T17:51:17Z<p>Ok so Dragon Disciple has been around forever and I've always wanted to play one. Well now I have my chance. Playing in a homebrew-ish Waterdeep. I think it is mostly a 3.x Waterdeep adapted for PFS1. With some ideas added in from all over. The campaign is open-ended. Meaning it will stop when we've decided we are tired of it. Whether that is level 12 or 37.</p>
<p>My PC thinks he is really supposed to be a dragon that somehow got cursed by followers of Tiamat into the body of a Nagaji. His ultimate goal is to get 'uncursed' so he can be the dragon he was always supposed to be.</p>
<p>Not entirely certain on the build progression. Definitely a melee focus and intending to do most of my serious fighting with tooth and claw.
<br />
-Certainly bloodrager (copper draconic) rageshaper archetype.
<br />
-Seriously considering my 4th level to be sorcerer. That way the caster levels gained from Dragon Disciple could be in sorcerer which has a much more expansive spell list than bloodrager.
<br />
-All 10 levels of Dragon Disciple. Then back to bloodrager after that.
<br />
-Took the feat Intimidating Prowess at 1st level. People should respect and fear dragons. Will probably retrain it so something else when I can get the actual spells to make someone afraid. But maybe not, see how it goes.
<br />
-Took Power Attack for my 3rd level feat. I mean that's just almost standard for a strong melee PC.
<br />
-If I take a level of sorcerer, then I will almost certainly eventually want Arcane Armor Training and limit myself to mitral chain shirt for no spell failure chance. On the other hand Mage Armor is free and lasts hours for the exact same AC (until I can afford to get the armor enchanted).
<br />
-If I don't take sorcerer then I could stay with a breastplate for slightly better protection.
<br />
-Obviously want the Robe of Arcane Heritage as soon as I can afford it.
<br />
-I think the Town Tamer story feat will fit very well with the way the group is beginning to shake down.
<br />
-Combat Casting seems like kind of a no brainer since I'm a melee combatant with spells.
<br />
-The group has been kinda discussing the Broken Wing Gambit teamwork feat and its follow on Wounded Paw Gambit. Probably with me being the lure for the others to use. That hasn't been decided yet.
<br />
-Even though it is kinda boring, been thinking about the toughness feat.
<br />
-Not sure if Weapon Focus is worth it since I will have 2 different natural attacks and can't get Specialization.</p>
<p>So... What are your thought, suggestions, concerns, ideas, or critiques? What do you think about the level of sorcerer? The more I think about it, the more I like it. As I read it, Dragon Disciple would advance both the bloodrager and the sorcerer bloodline abilities. Similarly I think the Robe of Arcane Heritage would increase both of them. That would give me lots of rounds of claw/tooth attacks and a large number of breath weapon uses. Yes, I will check with the DM to make sure how he thinks those should be interpreted.</p>
<p>Build so far:
<br />
[Spoiler omitted]</p>Ok so Dragon Disciple has been around forever and I've always wanted to play one. Well now I have my chance. Playing in a homebrew-ish Waterdeep. I think it is mostly a 3.x Waterdeep adapted for PFS1. With some ideas added in from all over. The campaign is open-ended. Meaning it will stop when we've decided we are tired of it. Whether that is level 12 or 37.
My PC thinks he is really supposed to be a dragon that somehow got cursed by followers of Tiamat into the body of a Nagaji. His...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-08-07T17:51:17ZForums: Rules Questions: Weapon with both Dispelling and Spell Storing enchantmentGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43npw?Weapon-with-both-Dispelling-and-Spell-Storing#12022-08-06T02:57:07Z2022-08-06T02:57:07Z<p>I am thinking of putting these both on my magus' scimitar.</p>
<p>Could I expend both the stored spell and the dispel magic at the same time with one hit? Hit it with a force punch stored, a dispel magic stored to take away some buff, and also lay in some other spell with spell strike/spell combat.</p>
<p>Awesome nova strike.</p>
<p>Even if not, I might still do it. Just wondering.</p>I am thinking of putting these both on my magus' scimitar.
Could I expend both the stored spell and the dispel magic at the same time with one hit? Hit it with a force punch stored, a dispel magic stored to take away some buff, and also lay in some other spell with spell strike/spell combat.
Awesome nova strike.
Even if not, I might still do it. Just wondering.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-08-06T02:57:07ZRe: Forums: Rules Questions: Paralyzed Condition QuestionGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43njz?Paralyzed-Condition-Question#42022-07-31T20:09:22Z2022-07-31T20:09:22Z<p>Ok, in the future, I will go with them becoming statues. Still seems wierd to me.</p>
<div class="messageboard-quotee">Azothath wrote:</div><blockquote><p> ...
</p>
Petrified, like Paralyzed is a condition and usually a "keyword" in the game, something with a defined meaning thus the two are not equivalent.
<br />
</blockquote><p>I agree they are not equivalent. However, your interpretation is essentially equivalent.Ok, in the future, I will go with them becoming statues. Still seems wierd to me.
Azothath wrote:...
Petrified, like Paralyzed is a condition and usually a "keyword" in the game, something with a defined meaning thus the two are not equivalent.
I agree they are not equivalent. However, your interpretation is essentially equivalent.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-07-31T20:09:22ZForums: Rules Questions: Paralyzed Condition QuestionGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43njz?Paralyzed-Condition-Question#12022-07-31T15:29:04Z2022-07-31T15:29:04Z<p>I have always treated this one way, but everyone in the group thought it was another way. I know, DM's call. We just like to know what the 'official' rules are and work from there.</p>
<p>[Spoiler omitted]</p>
<p>I had always interpreted this as RL paralysis. Collapse to the ground and drop anything in hand. To me "frozen in place" meant cannot crawl from current square.</p>
<p>Everyone else has always treated this as 'frozen' like a statue. I suppose I would have called that 'petrified' or something like that.</p>
<p>What is the RAW interpretation of this?</p>I have always treated this one way, but everyone in the group thought it was another way. I know, DM's call. We just like to know what the 'official' rules are and work from there.
[Spoiler omitted]
I had always interpreted this as RL paralysis. Collapse to the ground and drop anything in hand. To me "frozen in place" meant cannot crawl from current square.
Everyone else has always treated this as 'frozen' like a statue. I suppose I would have called that 'petrified' or something like
...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-07-31T15:29:04ZRe: Forums/Online Campaigns: General Discussion: On PBPs, a general discussion for all PBPersRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2hu2o&page=14?On-PBPs-a-general-discussion-for-all-PBPers#6832022-07-28T00:19:36Z2022-07-28T00:19:36Z<div class="messageboard-quotee">Storyteller Shadow wrote:</div><blockquote> <div class="messageboard-quotee">Gronk de'Morcaine wrote:</div><blockquote><p> For what is worth, I stopped trying the GM's that wanted payment. I tried quite a few and only 1 was decent.</p>
<p>What I <i>have</i> been doing is using the ones that have the option of giving a tip for a good experience. I've tried 4 of those and only 1 was a poor GM. I gave the other 3 a $5-$10 tip.</p>
<p>Not sure if that is an appropriate amount, but it seemed reasonable to me. </blockquote>What was the mode of play? VTT, in person, PbP? </blockquote><p>I'm speaking of VTT on Roll20.Storyteller Shadow wrote:Gronk de'Morcaine wrote:For what is worth, I stopped trying the GM's that wanted payment. I tried quite a few and only 1 was decent.
What I have been doing is using the ones that have the option of giving a tip for a good experience. I've tried 4 of those and only 1 was a poor GM. I gave the other 3 a $5-$10 tip.
Not sure if that is an appropriate amount, but it seemed reasonable to me.
What was the mode of play? VTT, in person, PbP? I'm speaking of VTT on Roll20.Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-07-28T00:19:36ZRe: Forums/Online Campaigns: General Discussion: On PBPs, a general discussion for all PBPersGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2hu2o&page=14?On-PBPs-a-general-discussion-for-all-PBPers#6802022-07-20T22:15:42Z2022-07-20T22:15:42Z<p>For what is worth, I stopped trying the GM's that wanted payment. I tried quite a few and only 1 was decent.</p>
<p>What I <i>have</i> been doing is using the ones that have the option of giving a tip for a good experience. I've tried 4 of those and only 1 was a poor GM. I gave the other 3 a $5-$10 tip.</p>
<p>Not sure if that is an appropriate amount, but it seemed reasonable to me.</p>For what is worth, I stopped trying the GM's that wanted payment. I tried quite a few and only 1 was decent.
What I have been doing is using the ones that have the option of giving a tip for a good experience. I've tried 4 of those and only 1 was a poor GM. I gave the other 3 a $5-$10 tip.
Not sure if that is an appropriate amount, but it seemed reasonable to me.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-07-20T22:15:42ZForums: Rules Questions: Enlarge Person along with Long Arms allowed?Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43nad?Enlarge-Person-along-with-Long-Arms-allowed#12022-07-21T04:10:02Z2022-07-20T22:10:33Z<p>I'm not seeing a specific prohibiting this since neither is an actual polymorph spell.</p>
<p>I told the player, I was OK with it unless I find a ruling against it. It doesn't seem that huge of an impact to me. Bloodragers get very few spells and he will have to use 2 of them at the same time to get a 15' reach.</p>I'm not seeing a specific prohibiting this since neither is an actual polymorph spell.
I told the player, I was OK with it unless I find a ruling against it. It doesn't seem that huge of an impact to me. Bloodragers get very few spells and he will have to use 2 of them at the same time to get a 15' reach.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-07-20T22:10:33ZRe: Forums: Rise of the Runelords: *SPOILERS* Rise of the Runelords with Dragons *SPOILERS*Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43m2t?SPOILERS-Rise-of-the-Runelords-with-Dragons#62022-07-07T00:24:41Z2022-07-07T00:24:41Z<div class="messageboard-quotee">glass wrote:</div><blockquote> Was anyone else disappointed when this turned out not to be with dragons •as PCs•? </blockquote><p>Sorry to disappoint. Maybe my next campaign.glass wrote:Was anyone else disappointed when this turned out not to be with dragons *as PCs*?
Sorry to disappoint. Maybe my next campaign.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-07-07T00:24:41ZRe: Forums: Rules Questions: Questions about the 'Wall of' spellsGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43mub?Questions-about-the-Wall-of-spells#42022-06-18T16:32:06Z2022-06-18T16:19:00Z<div class="messageboard-quotee">Ryze Kuja wrote:</div><blockquote><p> ...
</p>
Side Note: when you formed a Wall of Force into an X shape, that violates Wall of Force's shaping rules. It has to be a flat plane up to one 10ft square/level and must be continuous and unbroken. .... </blockquote><p>It's been a few years. I don't remember the exact details. He may have closed off 1 or 2 sides of the 'X' to make it a continuous line.
<div class="messageboard-quotee">Ryze Kuja wrote:</div><blockquote><p> ...
</p>
So as far as your GM just hand-waiving this into a "one size fits all" rule of all walls are simply straight lines or rings/circles, then that is his own house rule, and frankly its a shapoopy rule. ... </blockquote><p>I guess I don't really know if he meant it to apply to all wall spells with no regard to the text. I had used the zig-zag wall of fire on some opponents with little-to-no ranged options to make them take some significant burns to engage us. He allowed during the fight, but with some further thought, he felt that didn't agree with the RAI for the spell.
<p>I really hadn't looked in detail at all the 'wall' spells. I just checked a couple and they had almost identical wording. I will have to go give all of them a detail check and see which ones seem like they are really useful.</p>
<p>I will say that, by the level you can cast wall of fire, it's damage is quite underwhelming if you can't set it up to make them cross it more than once.</p>Ryze Kuja wrote:...
Side Note: when you formed a Wall of Force into an X shape, that violates Wall of Force's shaping rules. It has to be a flat plane up to one 10ft square/level and must be continuous and unbroken. ....
It's been a few years. I don't remember the exact details. He may have closed off 1 or 2 sides of the 'X' to make it a continuous line. Ryze Kuja wrote: ...
So as far as your GM just hand-waiving this into a "one size fits all" rule of all walls are simply straight lines...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-06-18T16:19:00ZRe: Forums: Rules Questions: Wild Shape and the Weapon Shift FeatGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43mtj?Wild-Shape-and-the-Weapon-Shift-Feat#102022-06-18T14:31:38Z2022-06-18T14:31:38Z<div class="messageboard-quotee">Derklord wrote:</div><blockquote><p> ...
</p>
There are many special weapon properties that just make no sense with natural attacks, like <a href="https://aonprd.com/EquipmentWeaponsDisplay.aspx?ItemName=Barbed%20spear" target="_blank" rel="nofollow">Barbed Spear</a> (do you have to break off body parts?) ... </blockquote><p>Ha! Never thought about that. I'm tempted to try that one just to see the looks on the faces when I say "Ok, my claw breaks off in his foot and ..."Derklord wrote:...
There are many special weapon properties that just make no sense with natural attacks, like Barbed Spear (do you have to break off body parts?) ...
Ha! Never thought about that. I'm tempted to try that one just to see the looks on the faces when I say "Ok, my claw breaks off in his foot and ..."Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-06-18T14:31:38ZForums: Rules Questions: Questions about the 'Wall of' spellsGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43mub?Questions-about-the-Wall-of-spells#12022-06-18T14:21:08Z2022-06-18T14:21:08Z<p>In one of my games, the GM has ruled that wording of the spells means it can only be a circle or straight line. His game and I have zero problem with that. This is not about arguing against his ruling.</p>
<p>But it got me thinking about whether I've been doing it wrong in all my other games as GM or player.</p>
<p>We've used walls of stone to make a box around a downed ally to keep the bad guys from finishing them off. Zig-zagged a wall of fire across a large cavern so the opposition had to cross multiple lines to close with us. Wall of force in an 'X' shape to split the enemy into 4 groups. Wall of wind as sorta half pipe around the army rappelling down the cliff to protect them from archers. Etc... We even had a wizard that kinda specialized in walls for just some of these uses.</p>
<p>Have we been doing this wrong all along? Only a straight line or circle seems really limiting for a high level spell.</p>In one of my games, the GM has ruled that wording of the spells means it can only be a circle or straight line. His game and I have zero problem with that. This is not about arguing against his ruling.
But it got me thinking about whether I've been doing it wrong in all my other games as GM or player.
We've used walls of stone to make a box around a downed ally to keep the bad guys from finishing them off. Zig-zagged a wall of fire across a large cavern so the opposition had to cross...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-06-18T14:21:08ZRe: Forums: Rules Questions: Wild Shape and the Weapon Shift FeatGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43mtj?Wild-Shape-and-the-Weapon-Shift-Feat#82022-06-18T13:59:01Z2022-06-18T14:01:55Z<div class="messageboard-quotee">Diego Rossi wrote:</div><blockquote> Reach is so-so. You get "all of the weapon’s properties", but that means that your natural attack works as that weapon with that ability. With Reach, it means that you can attack at reach, but can't attack in the adjacent squares. ... </blockquote><p>On of the biggest reasons I'm considering the scorpion whip or kusarigama exotic weapon proficiency.
<p>——————————————</p>
<p>The Scorpion Whip in the Adventurer's Armory <i>does</i> list it as having disarm, reach, and trip.</p>
<p>I forgot about the line of whips provoking AoO. That could be rough to provoke with every single attack. Especially if you are in a form that has like 5 natural attacks. But still... I would be provoking from a long ways away. Hopefully the bad guys wouldn't be close enough to take advantage of those.</p>
<p>However, if we are going with the rule of only getting what is designated by the 'keywords' not what is in the description, then this wouldn't apply since it is just in the description.</p>
<p>I'm going to have a level of fighter or barbarian. So I will have all the martial weapon proficiencies. Trying to decide if I want to take exotic weapon proficiency as well. Decisions... Decisions...</p>Diego Rossi wrote:Reach is so-so. You get "all of the weapon’s properties", but that means that your natural attack works as that weapon with that ability. With Reach, it means that you can attack at reach, but can't attack in the adjacent squares. ...
On of the biggest reasons I'm considering the scorpion whip or kusarigama exotic weapon proficiency. ----------------------------
The Scorpion Whip in the Adventurer's Armory does list it as having disarm, reach, and trip.
I forgot about the...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-06-18T14:01:55ZRe: Forums: Rules Questions: Wild Shape and the Weapon Shift FeatGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43mtj?Wild-Shape-and-the-Weapon-Shift-Feat#32022-06-17T22:21:17Z2022-06-17T22:14:29Z<p>As I read it, all of your natural attacks get the properties. It says pick one of the weapons you are wielding that meld into your new form. But then is says "... your natural attack<b>s</b> ..." It uses the plural each time. So I would be full attacking with claws and bite from 15' away behind our barbarian.</p>
<p>Forgot about the boulder helmet being metal. Maybe I will eventually get one made of ironwood.</p>
<p>I think it is pretty clear that you can use different weapons each time. But I think I would only get the one I started with each shift. So I was trying to get several useful properties at the same time. I have almost never used sunder. Bracing, blocking, and distracting don't seem as useful. So the scorpion whip seems to give the most that I would be likely to use.</p>
<p>One more question I thought of, can I stop and/or start using this feat without shifting back to my normal shape and then wildshaping again?</p>As I read it, all of your natural attacks get the properties. It says pick one of the weapons you are wielding that meld into your new form. But then is says "... your natural attacks ..." It uses the plural each time. So I would be full attacking with claws and bite from 15' away behind our barbarian.
Forgot about the boulder helmet being metal. Maybe I will eventually get one made of ironwood.
I think it is pretty clear that you can use different weapons each time. But I think I would...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-06-17T22:14:29ZForums: Rules Questions: Wild Shape and the Weapon Shift FeatGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43mtj?Wild-Shape-and-the-Weapon-Shift-Feat#12022-06-17T01:57:18Z2022-06-17T01:57:18Z<p>[Spoiler omitted]</p>
<p>Seriously considering this for my druid build. So been thinking about what weapons I would want to use it with.</p>
<p>Additional reach would always be nice.
<br />
Disarm is fun for opponents with weapon.
<br />
Trip is a blast for opponents with legs.
<br />
Brace is situationally useful, though not terribly common.</p>
<p>Manople has blocking and disarm.
<br />
Sarissa has extended reach of 15'
<br />
Boulder Helmet, +2 to bull rush attempts and +2 to AC vs crit confirm
<br />
Gnome Pincher to disarm or steal
<br />
Sibat to grapple if your form doesn't already have grab.
<br />
Boar Spear, +2 shield bonus to AC when braced against a charge.
<br />
Whip has 15' reach, trip, and disarm! (Would you also get the no damage vs opponents in armor? If so I guess you could use the scorpion whip.)
<br />
Sai gives +2 to sunder a weapon
<br />
Nine-section-whip has blocking, distracting, and trip
<br />
Kusarigama for reach, trip, and grapple</p>
<p>Will any of these not work the way I'm thinking?
<br />
What would you pick?
<br />
Guess I'm leaning toward an exotic weapon proficiency for the scorpion whip.</p>[Spoiler omitted]
Seriously considering this for my druid build. So been thinking about what weapons I would want to use it with.
Additional reach would always be nice.
Disarm is fun for opponents with weapon.
Trip is a blast for opponents with legs.
Brace is situationally useful, though not terribly common.
Manople has blocking and disarm.
Sarissa has extended reach of 15'
Boulder Helmet, +2 to bull rush attempts and +2 to AC vs crit confirm
Gnome Pincher to disarm or steal
Sibat to...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2022-06-17T01:57:18ZRe: Forums: Advice: PF1 Druid - Wildshape CombatantRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43kuh?PF1-Druid-Wildshape-Combatant#242022-05-18T00:10:50Z2022-05-18T00:10:50Z<p>Ok, we are almost ready to start the next campaign (the current one has gone a bit longer than expected).
<br />
Here's what I'm thinking? I want to see what to see what you folks think of it.</p>
<p>Dwarf (maybe Oread), seems very thematic for fighting giants.
<br />
Druid with the Goliath Druid archetype. Most of my fighting from level 6 on should be in giant form (hopefully). So I can make use of my own weapons and armor. Bonus, possibly some of what we find on the giants if they aren't too much bigger than me. I'm guessing most of the giants will be a size category larger than me by the time I get the size increases.
<br />
So I can make use of stoneplate to be more tankish.
<br />
Shouldn't have much use for the Shift Weapon feat since I don't intend to fight in animal form. I can always carry a reach weapon if needed/useful.
<br />
Also shouldn't need the huge expense of the wild enchantment on armor (and shield).</p>
<p>Starting abilities Str 16, Dex 12, Con 18, Int 12, Wis 16, Cha 5
<br />
(I think I'm going to have fun playing a truly obnoxious Cha 5 character.)</p>
<p>Traits: Regional Recluse: Turtleback Ferry (+1 survival and att giants), Strength of the Land (+1 caster level checks while touching the land), Vexing Defender (+1 Acrobatics, +4 to move through larger enemies space), Xenophobic</p>
<p>Feats: 1 Steel Soul, 3 Combat Casting, 5 Natural Spell, 7 Powerful Form, 9 Planar Form, 11+ not sure</p>
<p>First level would be either:
<br />
Fighter (no archetype) for heavy armor, martial weapons, and tower shield for when I really want to be a tank.
<br />
OR
<br />
Barbarian (Armored Hulk archetype) for heavy armor and martial weapons.
<br />
All the rest of the levels would be druid.</p>
<p>New person to the group might also be playing a melee character. If so, I won't take an animal companion. Don't want to steal anyone's thunder. Then I would probably take the rage domain.
<br />
If the new person is not playing a melee character, I will take an animal companion of one of the megafauna that the campaign lists as appropriate.</p>
<p>So, what's your considered opinions?</p>Ok, we are almost ready to start the next campaign (the current one has gone a bit longer than expected).
Here's what I'm thinking? I want to see what to see what you folks think of it.
Dwarf (maybe Oread), seems very thematic for fighting giants.
Druid with the Goliath Druid archetype. Most of my fighting from level 6 on should be in giant form (hopefully). So I can make use of my own weapons and armor. Bonus, possibly some of what we find on the giants if they aren't too much bigger than...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-05-18T00:10:50ZRe: Forums: Play-by-Post Discussion: [PFS1] 7-09 The Blakros Connection (GM Watery Soup) DiscussionEhm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/discussion&page=3#1052022-05-06T23:31:09Z2022-05-06T23:31:09Z<p>Looks good to me. Again sorry for jumping ship on all of you. I appreciate your understanding.</p>Looks good to me. Again sorry for jumping ship on all of you. I appreciate your understanding.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-05-06T23:31:09ZRe: Forums: Play-by-Post Discussion: [PFS1] 7-09 The Blakros Connection (GM Watery Soup) DiscussionEhm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/discussion&page=3#1032022-05-05T22:20:52Z2022-05-05T22:20:52Z<p>Thanks folks.</p>
<p>Mark M.
<br />
30504-9
<br />
Grand Lodge
<br />
Std Adv
<br />
<span class="messageboard-dice"><b>craft alchemy:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (5) + 25 = 30</span></p>Thanks folks.
Mark M.
30504-9
Grand Lodge
Std Adv
[dice=craft alchemy]1d20+25[/dice]Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-05-05T22:20:52ZRe: Forums: Product Discussion: Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition (PFRPG)Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/products/btpy8tc0/discuss&page=31?Pathfinder-Adventure-Path-Rise-of-the-Runelords-Anniversary-Edition#15422022-05-01T23:30:26Z2022-05-01T23:30:26Z<p>Ha! Ok, I'm a dufuss. I guess I just kinda assumed there weren't any there.</p>Ha! Ok, I'm a dufuss. I guess I just kinda assumed there weren't any there.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-05-01T23:30:26ZRe: Forums: Product Discussion: Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition (PFRPG)Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/products/btpy8tc0/discuss&page=31?Pathfinder-Adventure-Path-Rise-of-the-Runelords-Anniversary-Edition#15402022-05-01T20:52:38Z2022-05-01T20:52:08Z<p>Already warned of spoilers. And if you are in group "Bumble Grumble" please stop reading this.</p>
<p>[Spoiler omitted]</p>Already warned of spoilers. And if you are in group "Bumble Grumble" please stop reading this.
[Spoiler omitted]Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-05-01T20:52:08ZForums: Rise of the Runelords: *SPOILERS* Rise of the Runelords with Dragons *SPOILERS*Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43m2t?SPOILERS-Rise-of-the-Runelords-with-Dragons#12022-07-05T16:49:49Z2022-05-01T16:31:28Z<p>Already warned of <b><i><span class=messageboard-bigger>spoilers</b></i></span> in the subject. And if you are in group "Bumble Grumble" please stop reading this.</p>
<p>Hey folks I'm GM for a group running through this AP.
<br />
Currently they are almost done with Fort Rannic. I am just getting ready to start reading book 4, so I don't know what is there yet.</p>
<p>I overheard a few of my players lamenting over the last few years there has been a lack of the legendary dragons as anything except maybe a young one as wandering monster or a boss fight. In the novels and tales, dragons are something you have to deal with, work for, outsmart, etc...</p>
<p>So I'm thinking about adding at least 1 (maybe more) dragons to the AP after book 3. Not just a monster that you storm in upon and cut down though. I was thinking about making it an NPC that the party has to make a deal with. Maybe bargain for info. Get some magical ability from. Convince it to side with them. Or at least make it break a deal with the other side. Something like that.</p>
<p>To those of you who have already GM'd or played through this, is there a good candidate for an NPC to transform into a dragon? Or a semi-empty place that one could be well placed?</p>
<p>Looking for suggestions.</p>Already warned of spoilers in the subject. And if you are in group "Bumble Grumble" please stop reading this.
Hey folks I'm GM for a group running through this AP.
Currently they are almost done with Fort Rannic. I am just getting ready to start reading book 4, so I don't know what is there yet.
I overheard a few of my players lamenting over the last few years there has been a lack of the legendary dragons as anything except maybe a young one as wandering monster or a boss fight. In the...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-05-01T16:31:28ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion&page=3#1282022-04-30T21:41:07Z2022-04-30T21:41:07Z<p>Hey folks, sorry I vanished on you. I had a bad case of very resistant pneumonia. My various meds started interacting and things spiraled pretty far. I'm back home and sorta working, but I think I will stay out of PbP for a while. At least until I more fully recover. Maybe we will meet again in the future. Again, sorry to go AWOL on you.</p>Hey folks, sorry I vanished on you. I had a bad case of very resistant pneumonia. My various meds started interacting and things spiraled pretty far. I'm back home and sorta working, but I think I will stay out of PbP for a while. At least until I more fully recover. Maybe we will meet again in the future. Again, sorry to go AWOL on you.Kal Drak (alias of Kydeem de'Morcaine)2022-04-30T21:41:07ZRe: Forums: Play-by-Post Discussion: [PFS1] 7-09 The Blakros Connection (GM Watery Soup) DiscussionEhm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/discussion&page=2#982022-04-30T21:37:42Z2022-04-30T21:37:42Z<p>Hey folks, sorry I vanished on you. I had a bad case of very resistant pneumonia. My various meds started interacting and things spiraled pretty far. I'm back home and sorta working, but I think I will stay out of PbP for a while. At least until I more fully recover. Maybe we will meet again in the future. Again, sorry to go AWOL on you.</p>Hey folks, sorry I vanished on you. I had a bad case of very resistant pneumonia. My various meds started interacting and things spiraled pretty far. I'm back home and sorta working, but I think I will stay out of PbP for a while. At least until I more fully recover. Maybe we will meet again in the future. Again, sorry to go AWOL on you.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-04-30T21:37:42ZRe: Forums: Play-by-Post Discussion: Saga of the Sages DiscussionNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/discussion&page=11#5202022-04-30T21:37:33Z2022-04-30T21:37:33Z<p>Hey folks, sorry I vanished on you. I had a bad case of very resistant pneumonia. My various meds started interacting and things spiraled pretty far. I'm back home and sorta working, but I think I will stay out of PbP for a while. At least until I more fully recover. Maybe we will meet again in the future. Again, sorry to go AWOL on you.</p>Hey folks, sorry I vanished on you. I had a bad case of very resistant pneumonia. My various meds started interacting and things spiraled pretty far. I'm back home and sorta working, but I think I will stay out of PbP for a while. At least until I more fully recover. Maybe we will meet again in the future. Again, sorry to go AWOL on you.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2022-04-30T21:37:33ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion&page=4#1522022-04-30T21:35:42Z2022-04-30T21:35:42Z<p>Hey folks, sorry I vanished on you. I had a bad case of very resistant pneumonia. My various meds started interacting and things spiraled pretty far. I'm back home and sorta working, but I think I will stay out of PbP for a while. At least until I more fully recover. Maybe we will meet again in the future. Again, sorry to go AWOL on you.</p>Hey folks, sorry I vanished on you. I had a bad case of very resistant pneumonia. My various meds started interacting and things spiraled pretty far. I'm back home and sorta working, but I think I will stay out of PbP for a while. At least until I more fully recover. Maybe we will meet again in the future. Again, sorry to go AWOL on you.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-04-30T21:35:42ZRe: Forums: Play-by-Post Discussion: #3-21 The Temple of Empyreal Enlightenment - GM Nowruz DiscussionGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/discussion#292022-04-30T21:29:35Z2022-04-30T21:29:35Z<p>Hey folks, sorry I vanished on you. I had a bad case of very resistant pneumonia. My various meds started interacting and things spiraled pretty far. I'm back home and sorta working, but I think I will stay out of PbP for a while. At least until I more fully recover. Maybe we will meet again in the future. Again, sorry to go AWOL on you.</p>Hey folks, sorry I vanished on you. I had a bad case of very resistant pneumonia. My various meds started interacting and things spiraled pretty far. I'm back home and sorta working, but I think I will stay out of PbP for a while. At least until I more fully recover. Maybe we will meet again in the future. Again, sorry to go AWOL on you.Goe Lem (alias of Kydeem de'Morcaine)2022-04-30T21:29:35ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=5#2282022-03-10T01:44:15Z2022-03-10T01:43:57Z<p><b>Well of course we pull. Otherwise we shall wonder forever what it did?!?</b> If no one stops him, Kal walks over and pulls the lever.</p>Well of course we pull. Otherwise we shall wonder forever what it did?!? If no one stops him, Kal walks over and pulls the lever.Kal Drak (alias of Kydeem de'Morcaine)2022-03-10T01:43:57ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay&page=4#1652022-03-09T03:58:39Z2022-03-09T04:00:02Z<p><span class=messageboard-ooc>Sorry folks, RL got in the way again.</span></p>
<p>Ehm begins to to look through the Planar References.
<br />
<span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (2) + 21 = 23</span> <span class=messageboard-ooc>+2 if about the nature and way of dragons</span></p>
<p><span class=messageboard-ooc>Well that's a crap roll.</span></p>Sorry folks, RL got in the way again.
Ehm begins to to look through the Planar References.
[dice=knowledge arcana]1d20+21[/dice] +2 if about the nature and way of dragons
Well that's a crap roll.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-03-09T04:00:02ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=8#3952022-03-09T03:50:25Z2022-03-09T03:50:25Z<p><b>Confrontation should not be secret as if we were in the wrong. Conspiracies' wither in the light of the desert sun. Expose his lies in front of all!</b></p>
<p><span class=messageboard-ooc>I personally don't really care if we confront him in secret or not. However Goe Lem is a fairly straight forward kind of guy.</span></p>Confrontation should not be secret as if we were in the wrong. Conspiracies' wither in the light of the desert sun. Expose his lies in front of all!
I personally don't really care if we confront him in secret or not. However Goe Lem is a fairly straight forward kind of guy.Goe Lem (alias of Kydeem de'Morcaine)2022-03-09T03:50:25ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=10#4962022-03-09T03:43:39Z2022-03-09T03:43:39Z<p><span class=messageboard-ooc>Sorry folks, RL got in the way again.</span></p>
<p><span class=messageboard-ooc>Looking back, my post at the very beginning of the scenario apparently got eaten. I had handed my wand of protection from evil to Shen and my wand of remove fear to Belladonna with a request to please use them at any time that seems appropriate on any of the group. Maybe you can hit one of us before we get too far away.</span></p>
<p><span class=messageboard-ooc>Also, <b><i>LUV</i></b> the Lite-Brite icon!</span></p>Sorry folks, RL got in the way again.
Looking back, my post at the very beginning of the scenario apparently got eaten. I had handed my wand of protection from evil to Shen and my wand of remove fear to Belladonna with a request to please use them at any time that seems appropriate on any of the group. Maybe you can hit one of us before we get too far away.
Also, LUV the Lite-Brite icon!PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-03-09T03:43:39ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=10#4652022-03-05T00:06:06Z2022-03-05T00:03:15Z<p><b>Hunh... No weapons.</b> The disinterested tribesman turns to prowl toward the mirror room.</p>Hunh... No weapons. The disinterested tribesman turns to prowl toward the mirror room.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-03-05T00:03:15ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=5#2162022-03-04T17:06:00Z2022-03-04T17:06:00Z<p><span class=messageboard-ooc>buffs:
<br />
mage armor</span></p>
<p>Kal moves into the room and fires a quartet of magical darts and the spirit.
<br />
<span class="messageboard-dice"><b>magic missile damage:</b></span> <span class="messageboard-dice">4d4 + 4 ⇒ (3, 4, 1, 3) + 4 = 15</span></p>buffs:
mage armor
Kal moves into the room and fires a quartet of magical darts and the spirit.
[dice=magic missile damage]4d4+4[/dice]Kal Drak (alias of Kydeem de'Morcaine)2022-03-04T17:06:00ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=8#3832022-03-04T16:59:11Z2022-03-04T16:59:11Z<p>Goe puts a hand on Zhuang's shoulder before he can leave. <b>Suicide should not be common anywhere. Certainly not a monestary dedicated to such a benevolent and peaceful deity such as Korada. I believe you could benefit from some time pondering the <i>accurate</i> teachings of Korada.</b></p>
<p>To the rest after he leaves. <b>I think it time to go listen to the sermon of this Daktang and correct him on the error of his teachings.</b></p>Goe puts a hand on Zhuang's shoulder before he can leave. Suicide should not be common anywhere. Certainly not a monestary dedicated to such a benevolent and peaceful deity such as Korada. I believe you could benefit from some time pondering the accurate teachings of Korada.
To the rest after he leaves. I think it time to go listen to the sermon of this Daktang and correct him on the error of his teachings.Goe Lem (alias of Kydeem de'Morcaine)2022-03-04T16:59:11ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=10#4592022-03-04T16:52:52Z2022-03-04T16:52:52Z<p>Hadanka looks to see in the chest over Tere's shoulder.</p>Hadanka looks to see in the chest over Tere's shoulder.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-03-04T16:52:52ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay&page=3#1382022-03-04T16:45:53Z2022-03-04T16:45:53Z<p><span class=messageboard-ooc>Yes, I will burn the heightened awareness for the initiative bonus on this combat. I will also start drinking extracts as soon as Qilaus says they are under heightened alert (paranioa for the win).</span></p>
<p><span class=messageboard-ooc>buffs:
<br />
false life, dur 8 hours
<br />
heightened awareness, dur 80 min
<br />
heroism, dur 80 min
<br />
see invisibility, dur 80 min
<br />
shield, dur 8 min
<br />
HP: 86+12 of 86
<br />
AC: 23</span></p>
<p>Ehm, with pistol ready, looks around with beady eyes.</p>
<p><span class="messageboard-dice"><b>false life temp hp:</b></span> <span class="messageboard-dice">1d10 + 8 ⇒ (4) + 8 = 12</span></p>Yes, I will burn the heightened awareness for the initiative bonus on this combat. I will also start drinking extracts as soon as Qilaus says they are under heightened alert (paranioa for the win).
buffs:
false life, dur 8 hours
heightened awareness, dur 80 min
heroism, dur 80 min
see invisibility, dur 80 min
shield, dur 8 min
HP: 86+12 of 86
AC: 23
Ehm, with pistol ready, looks around with beady eyes.
[dice=false life temp hp]1d10+8[/dice]Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-03-04T16:45:53ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=9#4442022-03-02T00:18:36Z2022-03-02T00:19:47Z<p>Hadanka gives Pau a nod <b>Good cast.</b> He doesn't wait. He grabs the rope and hauls the chest.
<br />
<span class="messageboard-dice"><b>strength:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span>
<br />
But the floor is slippery under his feet and he makes little progress.</p>Hadanka gives Pau a nod Good cast. He doesn't wait. He grabs the rope and hauls the chest.
[dice=strength]1d20+4[/dice]
But the floor is slippery under his feet and he makes little progress.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-03-02T00:19:47ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion&page=3#1062022-03-02T00:13:42Z2022-03-02T00:13:42Z<p><span class="messageboard-dice"><b>boon:</b></span> <span class="messageboard-dice">1d20 ⇒ 5</span></p>[dice=boon]1d20[/dice]PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-03-02T00:13:42ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=5#2052022-02-28T23:13:14Z2022-02-28T23:13:14Z<p><span class=messageboard-ooc>We could open and go through the western secret door without activating the trap.</span></p>We could open and go through the western secret door without activating the trap.Kal Drak (alias of Kydeem de'Morcaine)2022-02-28T23:13:14ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay&page=3#1082022-02-28T23:09:52Z2022-02-28T23:09:52Z<p><span class="messageboard-dice"><b>linguistics:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span></p>[dice=linguistics]1d20+7[/dice]Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-02-28T23:09:52ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=4#1992022-02-28T02:30:36Z2022-02-28T02:30:36Z<p><span class="messageboard-dice"><b>spellcraft:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></p>[dice=spellcraft]1d20+5[/dice]Kal Drak (alias of Kydeem de'Morcaine)2022-02-28T02:30:36ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay&page=3#1032022-02-28T02:26:27Z2022-02-28T02:26:27Z<p><span class=messageboard-ooc>I haven't really been calling my shots, but I would suspect the big booming explosion would kinda point out where it is.</span></p>I haven't really been calling my shots, but I would suspect the big booming explosion would kinda point out where it is.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-02-28T02:26:27ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=9#4262022-02-28T02:24:35Z2022-02-28T02:24:35Z<p><b>How about I just loop a rope over it and drag it off?</b></p>How about I just loop a rope over it and drag it off?PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-28T02:24:35ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=8#3582022-02-27T16:58:41Z2022-02-27T16:58:56Z<p><span class=messageboard-ooc>Ok, so since we've been walking around peaceful-like, I have to assume I'm not wielding my flail. So, I don't have the bonuses from that. But I do have Improved Disarm, a standard action to attempt a disarm, and swift action to give a slight buff on the attempt.</span></p>
<p>Goe Lem quickly intones, <b><span class=messageboard-bigger><i>Анубіс, веди мене!</i></span></b>
<br />
<span class=messageboard-ooc>Used a fervor to cast guidance as a swift action.</span>
<br />
<span class="messageboard-dice"><b>disarm:</b></span> <span class="messageboard-dice">1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21</span> <span class=messageboard-ooc> Hmm... not great, but not awful. Don't know if that will beat his CMD.</span></p>Ok, so since we've been walking around peaceful-like, I have to assume I'm not wielding my flail. So, I don't have the bonuses from that. But I do have Improved Disarm, a standard action to attempt a disarm, and swift action to give a slight buff on the attempt.
Goe Lem quickly intones, Анубіс, веди мене!
Used a fervor to cast guidance as a swift action.
[dice=disarm]1d20+9+1[/dice] Hmm... not great, but not awful. Don't know if that will beat his CMD.Goe Lem (alias of Kydeem de'Morcaine)2022-02-27T16:58:56ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion&page=2#922022-02-27T16:44:31Z2022-02-27T16:44:15Z<p>If Kal runs out of claws, spells, and dragon's breath ... well we'd probably be dead by then, but even so, he can fall back on his bow and cestus.</p>If Kal runs out of claws, spells, and dragon's breath ... well we'd probably be dead by then, but even so, he can fall back on his bow and cestus.Kal Drak (alias of Kydeem de'Morcaine)2022-02-27T16:44:15ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=4#1972022-02-27T16:44:00Z2022-02-27T16:44:00Z<p>Kal looks about.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (16) + 10 = 26</span></p>Kal looks about.
[dice=perception]1d20+10[/dice]Kal Drak (alias of Kydeem de'Morcaine)2022-02-27T16:44:00ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=9#4182022-02-26T16:37:04Z2022-02-26T16:37:04Z<p>While they are working, Hadanka moves in to peer around the corner and see if anything is getting ready to pounce on his fellows.</p>While they are working, Hadanka moves in to peer around the corner and see if anything is getting ready to pounce on his fellows.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-26T16:37:04ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=8#3522022-02-26T16:32:53Z2022-02-26T16:32:31Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span></p>
<p><b>I know little for sure about the teachings of Korada. However, I doubt the test, its random consequences, or this response matches the writ of Korada. Anubis certainly wouldn't tolerate any such.</b></p>[dice=will save]1d20+7[/dice]
[dice=perception]1d20+11[/dice]
I know little for sure about the teachings of Korada. However, I doubt the test, its random consequences, or this response matches the writ of Korada. Anubis certainly wouldn't tolerate any such.Goe Lem (alias of Kydeem de'Morcaine)2022-02-26T16:32:31ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay&page=2#942022-02-26T16:26:47Z2022-02-26T16:26:47Z<p><span class=messageboard-ooc>buffs:
<br />
see invisibility, dur 80 minutes</span></p>
<p><b>Ha! How ye be liken aboot tha? Your Deevil bosss is down, ye should run!</b> Ehm steps back and fires at the invisible thing (yellow). </p>
<p><span class="messageboard-dice"><b>pistol touch attack:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (14) + 13 = 27</span>, if hits, <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 8 + 8d4 + 12 ⇒ (1) + 8 + (4, 4, 3, 1, 1, 1, 1, 1) + 12 = 37</span>
<br />
<span class=messageboard-ooc>That is 9 pts B/P magic and 28 pts sonic. Firing from melee range, Inspire Courage, Point Blank, Deadly Aim, Reckless Aim, Explosive Missile, Conductive Weapon, and Concussive Bomb. Using sonic damage to make double sure I don't set any of this paper on fire.</span></p>buffs:
see invisibility, dur 80 minutes
Ha! How ye be liken aboot tha? Your Deevil bosss is down, ye should run! Ehm steps back and fires at the invisible thing (yellow).
[dice=pistol touch attack]1d20+13[/dice], if hits, [dice=damage]1d6+8+8d4+12[/dice]
That is 9 pts B/P magic and 28 pts sonic. Firing from melee range, Inspire Courage, Point Blank, Deadly Aim, Reckless Aim, Explosive Missile, Conductive Weapon, and Concussive Bomb. Using sonic damage to make double sure I don't set any of...Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-02-26T16:26:47ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=4#1912022-02-26T16:22:13Z2022-02-26T16:22:13Z<p><span class=messageboard-ooc>I agree with west.</span></p>I agree with west.Kal Drak (alias of Kydeem de'Morcaine)2022-02-26T16:22:13ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=9#4052022-02-25T01:54:34Z2022-02-25T01:48:12Z<p>Hadanka holds up his wand for someone to use on him.
<br />
<span class="messageboard-dice"><b>wand CLW chg 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 2:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>
<p><b>Damn! I had hoped it would be in one of them. We might as well go on through to the next room.</b></p>
<p><span class=messageboard-ooc>I really don't care we only have 2 choices. {shrug} Just pick one.</span></p>Hadanka holds up his wand for someone to use on him.
[dice=wand CLW chg 1]1d8+1[/dice]
[dice=wand CLW chg 2]1d8+1[/dice]
Damn! I had hoped it would be in one of them. We might as well go on through to the next room.
I really don't care we only have 2 choices. {shrug} Just pick one.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-25T01:48:12ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=4#1882022-02-24T02:41:01Z2022-02-24T02:36:36Z<p><b>Yes it is yours. Dragons need no tridents. Is there anything of interest here?</b> He searches the room then listens at the semi-secret doors.</p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (17) + 10 = 27</span></p>Yes it is yours. Dragons need no tridents. Is there anything of interest here? He searches the room then listens at the semi-secret doors.
[dice=perception]1d20+10[/dice]Kal Drak (alias of Kydeem de'Morcaine)2022-02-24T02:36:36ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay&page=2#812022-02-24T02:32:52Z2022-02-24T02:33:38Z<p><span class=messageboard-ooc>buffs:
<br />
see invisibility, dur 80 minutes</span></p>
<p><b>Oiy! Thar be deevils here!</b> Ehm fires at it (yellow). <span class=messageboard-ooc>Since he is in melee range of both of them, it generates AoO's from both of them.</span></p>
<p><span class="messageboard-dice"><b>pistol touch attack:</b></span> <span class="messageboard-dice">1d20 + 13 - 4 ⇒ (18) + 13 - 4 = 27</span>, if hits, <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 8 + 8d4 + 12 ⇒ (3) + 8 + (2, 1, 2, 3, 3, 4, 3, 2) + 12 = 43</span>
<br />
<span class=messageboard-ooc>That is 11 pts B/P magic and 32 pts sonic. Firing from melee range, Inspire Courage, Point Blank, Deadly Aim, Reckless Aim, Explosive Missile, Conductive Weapon, and Concussive Bomb. Using sonic damage to make double sure I don't set any of this paper on fire.</span></p>buffs:
see invisibility, dur 80 minutes
Oiy! Thar be deevils here! Ehm fires at it (yellow). Since he is in melee range of both of them, it generates AoO's from both of them.
[dice=pistol touch attack]1d20+13-4[/dice], if hits, [dice=damage]1d6+8+8d4+12[/dice]
That is 11 pts B/P magic and 32 pts sonic. Firing from melee range, Inspire Courage, Point Blank, Deadly Aim, Reckless Aim, Explosive Missile, Conductive Weapon, and Concussive Bomb. Using sonic damage to make double sure I don't set...Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-02-24T02:33:38ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=7#3332022-02-24T02:09:34Z2022-02-24T02:08:36Z<p><b>If we eliminate this Dakang in secret they will all continue to believe the false teachings. Nothing will change for them. We need to expose his perfidy to them. We need to find all the proof we can then confront him with the proof in front of them.</b></p>If we eliminate this Dakang in secret they will all continue to believe the false teachings. Nothing will change for them. We need to expose his perfidy to them. We need to find all the proof we can then confront him with the proof in front of them.Goe Lem (alias of Kydeem de'Morcaine)2022-02-24T02:08:36ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=8#3922022-02-24T01:50:28Z2022-02-24T01:42:32Z<p><b>Aargh!</b> Hadanka draws his bow yet again.</p>
<p><span class="messageboard-dice"><b>bow att:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28</span>, if hits, <span class="messageboard-dice"><b>cold-iron arrow dam:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span>
<br />
<span class=messageboard-ooc>HP: 40 of 50</span></p>
<p><span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 25</span></p>Aargh! Hadanka draws his bow yet again.
[dice=bow att]1d20+8+1[/dice], if hits, [dice=cold-iron arrow dam]1d8+3[/dice]
[dice=will save]1d20+4[/dice]
HP: 40 of 50
[dice=miss chance]1d100[/dice]PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-24T01:42:32ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=8#3852022-02-22T23:37:16Z2022-02-22T23:37:16Z<p>Shaking off the mind mojo, <b>Stop that!</b> Hadanka draws his bow yet again.</p>
<p><span class="messageboard-dice"><b>bow att:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17</span>, if hits, <span class="messageboard-dice"><b>cold-iron arrow dam:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (7) + 3 = 10</span></p>Shaking off the mind mojo, Stop that! Hadanka draws his bow yet again.
[dice=bow att]1d20+8+1[/dice], if hits, [dice=cold-iron arrow dam]1d8+3[/dice]PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-22T23:37:16ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=8#3752022-02-22T01:37:58Z2022-02-22T01:32:46Z<p><span class="messageboard-dice"><b>Will save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span> <span class=messageboard-ooc>well crap. wasn't expecting confusion.</span>
<br />
<span class="messageboard-dice"><b>confusion effect:</b></span> <span class="messageboard-dice">1d100 ⇒ 29</span></p>
<p><b><span class=messageboard-bigger>Ib dab dibble bronk strath!</span></b></p>[dice=Will save]1d20+4[/dice] well crap. wasn't expecting confusion.
[dice=confusion effect]1d100[/dice]
Ib dab dibble bronk strath!PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-22T01:32:46ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=7#3242022-02-22T01:30:58Z2022-02-22T01:28:00Z<div class="messageboard-quotee">Serata Minly wrote:</div><blockquote><p> <span class=messageboard-ooc>tainted not poisoned, and if its magically tainted it would be a knowledge check depending on thr taint</span>
</p>
... </blockquote><div class="messageboard-quotee">GM Nowruz wrote:</div><blockquote><p> ...
</p>
Geo Lem, you believe that this food has definitely been tampered with and has a mild poison. </blockquote><p>Leaving them to their own choice with the food, Goe Lem heads through a different door.Serata Minly wrote:tainted not poisoned, and if its magically tainted it would be a knowledge check depending on thr taint
...
GM Nowruz wrote:...
Geo Lem, you believe that this food has definitely been tampered with and has a mild poison.
Leaving them to their own choice with the food, Goe Lem heads through a different door.Goe Lem (alias of Kydeem de'Morcaine)2022-02-22T01:28:00ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=8#3662022-02-21T01:36:23Z2022-02-21T01:35:43Z<p>Hadanka draws his bow to try again.</p>
<p><span class="messageboard-dice"><b>bow att:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29</span>, if hits, <span class="messageboard-dice"><b>cold-iron arrow dam:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (5) + 3 = 8</span></p>
<p><span class=messageboard-ooc>Dang, crit threat on an immune ooze</span></p>Hadanka draws his bow to try again.
[dice=bow att]1d20+8+1[/dice], if hits, [dice=cold-iron arrow dam]1d8+3[/dice]
Dang, crit threat on an immune oozePFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-21T01:35:43ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=53#26392022-02-21T01:31:58Z2022-02-21T01:32:11Z<p><span class=messageboard-ooc>buffs:
<br />
flagbearer +2 to hit +1 damage</span></p>
<p>Nevedno quickly reloads and fires again at the giant reptile while shuffling to the right.
<br />
<span class="messageboard-dice"><b>crossbow att:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24</span>, if hits, <span class="messageboard-dice"><b>crossbow damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>
<p><b>Uhmm... You folks know this isn't really our target. We don't have to kill it. We just have to get past it.</b></p>buffs:
flagbearer +2 to hit +1 damage
Nevedno quickly reloads and fires again at the giant reptile while shuffling to the right.
[dice=crossbow att]1d20+6+2[/dice], if hits, [dice=crossbow damage]1d8+1[/dice]
Uhmm... You folks know this isn't really our target. We don't have to kill it. We just have to get past it.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2022-02-21T01:32:11ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=7#3212022-02-21T01:21:06Z2022-02-21T01:17:28Z<p><span class="messageboard-dice"><b>heal:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span>
<br />
<span class=messageboard-ooc>detect magic</span>
<br />
<span class="messageboard-dice"><b>spellcraft:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>
<p><b>You have no reason to believe me, however it is my duty to inform you that his table magically poisons the food it creates. It is not simply the flayleaf that has been found in the compound, this is an actual poison.
<br />
I will not force an action or inaction upon you. You are free souls dedicated to another deity. Since you have been eating this food daily for some time, I doubt it would kill you immediately, but I am sure it has been having some effect upon your system.
<br />
I would <i>advise</i> you to not eat this food. I am willing to share what I have with you, you could prepare something from your other stores, or you could fast and contemplate what this situation means to your order. Some things you might consider in your meditations are who might have modified the table and who does <i>not</i> eat from the table.</b></p>
<p><span class=messageboard-ooc>I believe it takes alchemy to know what kind of poison and I don't have that. Unless my heal check can tell something about what effect it has been having on those consuming the food.</span></p>[dice=heal]1d20+7[/dice]
detect magic
[dice=spellcraft]1d20+5[/dice]
You have no reason to believe me, however it is my duty to inform you that his table magically poisons the food it creates. It is not simply the flayleaf that has been found in the compound, this is an actual poison.
I will not force an action or inaction upon you. You are free souls dedicated to another deity. Since you have been eating this food daily for some time, I doubt it would kill you immediately, but I am sure it...Goe Lem (alias of Kydeem de'Morcaine)2022-02-21T01:17:28ZRe: Forums: Advice: PF1 Druid - Wildshape CombatantRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43kuh?PF1-Druid-Wildshape-Combatant#202022-02-18T02:49:41Z2022-02-18T02:49:41Z<p>I have considered the shifter, but I don't want to give up all the goodies of a full casting class. I might change my mind, but not just yet.</p>I have considered the shifter, but I don't want to give up all the goodies of a full casting class. I might change my mind, but not just yet.Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-02-18T02:49:41ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion&page=2#852022-02-17T21:46:28Z2022-02-17T21:46:28Z<p>Here.</p>Here.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-17T21:46:28ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion&page=2#782022-02-17T14:15:25Z2022-02-17T14:15:25Z<p>Here</p>HerePFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-17T14:15:25ZRe: Forums: Advice: PF1 Druid - Wildshape CombatantRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43kuh?PF1-Druid-Wildshape-Combatant#182022-02-17T14:08:09Z2022-02-17T14:08:09Z<p>Oh duh. I didn't even think about the troll. Is regeneration on the list of things the spell gives you? I don't remember it. I will check when I get home. But yeah that is super cool.</p>Oh duh. I didn't even think about the troll. Is regeneration on the list of things the spell gives you? I don't remember it. I will check when I get home. But yeah that is super cool.Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-02-17T14:08:09ZRe: Forums: Advice: PF1 Druid - Wildshape CombatantRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43kuh?PF1-Druid-Wildshape-Combatant#152022-02-17T02:53:34Z2022-02-17T02:43:44Z<p>Hmm... Well carp. Not sure I want to go for the stoneplate and tower shield then. Though dwarves aren't slowed by armor. It would certainly eliminate any acrobatics.</p>
<div class="messageboard-quotee">Derklord wrote:</div><blockquote> ... <span class=messageboard-ooc>And that you gain Regeneration.</span> ... </blockquote><p>What?!?
<p>[Spoiler omitted]</p>Hmm... Well carp. Not sure I want to go for the stoneplate and tower shield then. Though dwarves aren't slowed by armor. It would certainly eliminate any acrobatics.
Derklord wrote:... And that you gain Regeneration. ...
What?!? [Spoiler omitted]Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-02-17T02:43:44ZRe: Forums: Advice: PF1 Druid - Wildshape CombatantRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43kuh?PF1-Druid-Wildshape-Combatant#132022-02-17T02:12:07Z2022-02-17T02:12:07Z<p>Hey, another question.</p>
<p>Wild armor melds into your form but still gives you the armor bonus. So do you still have the armor check penalty or not?</p>Hey, another question.
Wild armor melds into your form but still gives you the armor bonus. So do you still have the armor check penalty or not?Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-02-17T02:12:07ZRe: Forums: Advice: PF1 Druid - Wildshape CombatantRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43kuh?PF1-Druid-Wildshape-Combatant#122022-02-17T01:43:46Z2022-02-17T01:43:46Z<p>More thoughts.</p>
<p>- So I find myself often going back to look at the Cave Druid archetype. The idea of a large armored (wilde stoneplate) ooze with reach and trip/disarm (weapon shift) just strikes me as wildly hilarious. Probably not too effective for this AP though.</p>
<p>- I also like the Ashvawg Tamer, but I have nixed that. I think that would add to much onto the GM's already enormous load to decide what creatures I can try to tame and what their level appropriate abilities would be.</p>
<p>- I am looking at both the Saurian and Goliath archetypes. I'm not sure a giant hating dwarf that changes into a giant is really kosher. But it would allow me to use any giant size gear we find. The dino shapes are pretty kool. Not sure how 'region appropriate' they are. Though both have the wildshape (focus of the build) pushed off to level 6.</p>
<p>- The Feral Shifter doesn't lose any levels of access to wild shape. A couple of switchable Animal Focus that can be applied throughout the career is pretty decent. Though I guess not super powerful.</p>
<p>- The Reincarnated archetype has a nice auto-second chance saving ability. Nothing really specific about it to the AP or the wildshape focus of the build though.</p>
<p>- The Dragon Shaman archetype seems very AP appropriate since I think dragons and giants are supposed to hate each other from some long forgotten war or something. Really only lizard wildshape though. Do the dino's count as lizards as far as the PF1 game rules are concerned? Otherwise the lizard shapes kinda suck.</p>
<p>- I was comparing the 1 level of fighter with wild stoneplate and the 2 level of monk with mage armor added on. I'm not feeling very convinced of either one. Seems like a serious giant opponent is going to hit you most of the time no matter what. The real need is miss chance. Like displacement, mirror image, and improved invisibility. None of which the druid has.</p>
<p>I think I'm leaning toward the Goliath Druid archetype.</p>
<p>If I take a dip, I think I'm leaning toward the level of fighter eventually going for the stoneplate.</p>More thoughts.
- So I find myself often going back to look at the Cave Druid archetype. The idea of a large armored (wilde stoneplate) ooze with reach and trip/disarm (weapon shift) just strikes me as wildly hilarious. Probably not too effective for this AP though.
- I also like the Ashvawg Tamer, but I have nixed that. I think that would add to much onto the GM's already enormous load to decide what creatures I can try to tame and what their level appropriate abilities would be.
- I am...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-02-17T01:43:46ZRe: Forums: Advice: PF1 Druid - Wildshape CombatantRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43kuh?PF1-Druid-Wildshape-Combatant#82022-02-16T03:13:49Z2022-02-16T02:56:02Z<p>Doing some build playing. Not sure I like the 4 levels of ranger enough to give up that much spell casting. But still on the table for consideration.</p>
<p>- If I'm going to eventually go for the wild armor enhancement, it seems like I should take a level of fighter for the heavy armor prof, then get +1 wild stoneplate.</p>
<p>- The barding (in a bag of holding) is a cool idea I had not really considered. But it will limit you by the time needed to put it on and take it off. So you would definitely have to assume your combat form long before a combat is expected.</p>
<p>- If I don't go for armor, is a 2 level dip into monk for the wisdom to armor and evasion worth it?</p>
<p>- I'm considering a dwarf with the feral shifter archetype and earth domain. Any reactions?</p>
<p>- Do you need to be proficient with the weapon for the Weapon Shift feat chain?</p>
<p>- If you are holding 2 weapons, do you get the properties of both? I'm trying to think how many properties you could get among all the choices. Reach, disarm, trip, set, entangle, etc...</p>Doing some build playing. Not sure I like the 4 levels of ranger enough to give up that much spell casting. But still on the table for consideration.
- If I'm going to eventually go for the wild armor enhancement, it seems like I should take a level of fighter for the heavy armor prof, then get +1 wild stoneplate.
- The barding (in a bag of holding) is a cool idea I had not really considered. But it will limit you by the time needed to put it on and take it off. So you would definitely have...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-02-16T02:56:02ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay&page=2#662022-02-16T01:19:26Z2022-02-16T01:13:23Z<p><span class=messageboard-ooc>buffs:
<br />
see invisibility, dur 80 minutes</span></p>
<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span></p>
<p><b>Eh, wha be ye folks blatherin on aboot?!?</b> </p>
<p><span class=messageboard-ooc>I forget about the devil because I failed the save. But I can still see the creature behind me. Correct? If not, ignore this next part.</span></p>
<p><b>Ga! Thar be some <i>thing</i> a floatin here.</b> He steps back and shoots the thing.
<br />
<span class="messageboard-dice"><b>pistol touch attack:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (19) + 13 = 32</span>, if hits, <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 8 + 8d4 + 12 ⇒ (3) + 8 + (4, 4, 3, 2, 2, 1, 2, 2) + 12 = 43</span>
<br />
<span class=messageboard-ooc>That is 11 pts B/P magic and 32 pts sonic. Inspire Courage, Point Blank, Deadly Aim, Reckless Aim, Explosive Missile, Conductive Weapon, and Concussive Bomb. Using sonic damage to make double sure I don't set any of this paper on fire.</span></p>buffs:
see invisibility, dur 80 minutes
[dice=will save]1d20+6[/dice]
Eh, wha be ye folks blatherin on aboot?!?
I forget about the devil because I failed the save. But I can still see the creature behind me. Correct? If not, ignore this next part.
Ga! Thar be some thing a floatin here. He steps back and shoots the thing.
[dice=pistol touch attack]1d20+13[/dice], if hits, [dice=damage]1d6+8+8d4+12[/dice]
That is 11 pts B/P magic and 32 pts sonic. Inspire Courage, Point Blank, Deadly Aim,...Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-02-16T01:13:23ZRe: Forums: Advice: PF1 Druid - Wildshape CombatantRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43kuh?PF1-Druid-Wildshape-Combatant#62022-02-16T01:10:00Z2022-02-16T01:07:26Z<div class="messageboard-quotee">Sysryke wrote:</div><blockquote> ... There is an enchantment you can get on armors to keep the AC bonus while wildshaped. ... </blockquote><p>Well, it is a very expensive enchantment and everyone says it isn't worth the cost. I will look at it again.
<div class="messageboard-quotee">Sysryke wrote:</div><blockquote> ... unless I'm much mistaken the Amulet of Mighty fists will boost all of your natural attacks. ... </blockquote><p>You are correct. For some reason I was thinking you had to pick 1 type of natural weapon.Sysryke wrote:... There is an enchantment you can get on armors to keep the AC bonus while wildshaped. ...
Well, it is a very expensive enchantment and everyone says it isn't worth the cost. I will look at it again. Sysryke wrote:... unless I'm much mistaken the Amulet of Mighty fists will boost all of your natural attacks. ...
You are correct. For some reason I was thinking you had to pick 1 type of natural weapon.Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-02-16T01:07:26ZRe: Forums: Advice: PF1 Druid - Wildshape CombatantRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43kuh?PF1-Druid-Wildshape-Combatant#52022-02-16T01:09:05Z2022-02-16T01:00:04Z<div class="messageboard-quotee">DeathlessOne wrote:</div><blockquote> ... Mobility is your friend. If you can get one big attack a round and avoid AoO from the giants, that is how you want to engage in melee with them. </blockquote><p>So maybe go the Spring Attack and/or high acrobatics path?
<div class="messageboard-quotee">DeathlessOne wrote:</div><blockquote> ... I recommend the <a href="https://aonprd.com/FeatDisplay.aspx?ItemName=Greater%20Weapon%20Shift" target="_blank" rel="nofollow">Weapon Shift</a> line of feats. I've linked the Greater version, which has links to the other two. You want at least Weapon Shift and Improved Weapon Shift... </blockquote><p>That is pretty cool. Never heard of that chain before.
<div class="messageboard-quotee">DeathlessOne wrote:</div><blockquote><p> ...
</p>
Have you considered <a href="https://aonprd.com/FeatDisplay.aspx?ItemName=Shapeshifting%20Hunter" target="_blank" rel="nofollow">Shapeshifting Hunter</a> and four levels of Ranger? Combining Wildshape, favored enemy, and the Weapon Shift feats would make you pack a serious punch in wildshape form. </blockquote><p>I had not. I will play with the possibilities.DeathlessOne wrote:... Mobility is your friend. If you can get one big attack a round and avoid AoO from the giants, that is how you want to engage in melee with them.
So maybe go the Spring Attack and/or high acrobatics path? DeathlessOne wrote:... I recommend the Weapon Shift line of feats. I've linked the Greater version, which has links to the other two. You want at least Weapon Shift and Improved Weapon Shift...
That is pretty cool. Never heard of that chain before. DeathlessOne wrote:...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-02-16T01:00:04ZForums: Advice: PF1 Druid - Wildshape CombatantRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43kuh?PF1-Druid-Wildshape-Combatant#12022-02-15T22:28:51Z2022-02-15T22:28:51Z<p>We will be starting a new AP soon. Most likely the Giant Slayer AP with whatever mods the GM feels like making. Though please don't spoil anything for me.</p>
<p>I am considering a druid. I have played one a while ago that mostly buffed his animal companion and fought alongside it in humanoid form.</p>
<p>Now, I'm thinking of one that does most of his combat in whichever wildshape form seems most appropriate at the time. Does it work out well?</p>
<p>Some things concern me.
<br />
Lose weapons. Can eventually use greater magic fang for a +1 to everything for hours. But by that level, most characters have around +3 weapons. I think you could use the amulet for a bonus to say claws. But some forms don't fight with claws. Bite, constrict, trample gore, claws, spikes, etc...
<br />
Lose armor. yeah can cast natural armor on yourself. But that doesn't last forever and it doesn't compare with the AC most melee characters have by then.
<br />
Even though it lasts for a long time, can only change shape so many times in a day. After a couple of fights I may be stuck as my standard humanoid form or in the wrong form.</p>
<p>Am I off base? Does it wok out ok? How would you build it?</p>We will be starting a new AP soon. Most likely the Giant Slayer AP with whatever mods the GM feels like making. Though please don't spoil anything for me.
I am considering a druid. I have played one a while ago that mostly buffed his animal companion and fought alongside it in humanoid form.
Now, I'm thinking of one that does most of his combat in whichever wildshape form seems most appropriate at the time. Does it work out well?
Some things concern me.
Lose weapons. Can eventually use...Revolving Door Alternate (alias of Kydeem de'Morcaine)2022-02-15T22:28:51ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=4#1762022-02-15T22:17:52Z2022-02-15T22:16:58Z<p><span class=messageboard-ooc>buffs:
<br />
Mage Armor, dur 7 hours
<br />
</span></p>
<p>Kal steps up beside the door, opens his mouth, and spews black corrosive slime all over the (red) statue.</p>
<p><span class="messageboard-dice"><b>acid breath weapon:</b></span> <span class="messageboard-dice">11d6 ⇒ (4, 3, 6, 6, 6, 3, 6, 2, 2, 5, 4) = 47</span>
<br />
<span class=messageboard-ooc>Sorc draconic bloodline bumped up by robe. Reflex save DC=20 for half damage.</span></p>
<p><span class=messageboard-ooc>I do not believe Kal is injured.</span></p>buffs:
Mage Armor, dur 7 hours
Kal steps up beside the door, opens his mouth, and spews black corrosive slime all over the (red) statue.
[dice=acid breath weapon]11d6[/dice]
Sorc draconic bloodline bumped up by robe. Reflex save DC=20 for half damage.
I do not believe Kal is injured.Kal Drak (alias of Kydeem de'Morcaine)2022-02-15T22:16:58ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=7#3032022-02-15T22:08:37Z2022-02-15T22:08:37Z<p>Goe says a prayer over the table. <span class=messageboard-ooc>Cast Detect Poison.</span> If nothing seems amiss, he will sit down to eat with the others.</p>
<p><span class=messageboard-ooc>I actually don't know if Detect Poison will show up for drugs, but Goe Lem will assume it does work.</span></p>Goe says a prayer over the table. Cast Detect Poison. If nothing seems amiss, he will sit down to eat with the others.
I actually don't know if Detect Poison will show up for drugs, but Goe Lem will assume it does work.Goe Lem (alias of Kydeem de'Morcaine)2022-02-15T22:08:37ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=7#3442022-02-15T22:01:17Z2022-02-15T21:59:22Z<p><b>Those things must be hiding it from us. Everyone stand back and let's start shooting.</b> Hadanka draws his bow, yet is waiting for everyone to start volley fire together.</p>
<p><span class=messageboard-ooc>Was he gone long enough that the Haste has run out or is there still some left? I will make my attacks based on still having some Haste up.</span></p>
<p><span class=messageboard-ooc>When all are ready...</span>
<br />
<span class="messageboard-dice"><b>bow att:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 10</span>, if hits, <span class="messageboard-dice"><b>cold-iron arrow dam:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (1) + 3 = 4</span></p>
<p><span class="messageboard-dice"><b>haste bow att:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 10</span>, if hits, <span class="messageboard-dice"><b>haste cold-iron arrow dam:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class=messageboard-ooc><b><i>Are you s#!tting me! Two 1's in the same round?</i></b></span></p>Those things must be hiding it from us. Everyone stand back and let's start shooting. Hadanka draws his bow, yet is waiting for everyone to start volley fire together.
Was he gone long enough that the Haste has run out or is there still some left? I will make my attacks based on still having some Haste up.
When all are ready...
[dice=bow att]1d20+8+1[/dice], if hits, [dice=cold-iron arrow dam]1d8+3[/dice]
[dice=haste bow att]1d20+8+1[/dice], if hits, [dice=haste cold-iron arrow...PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-15T21:59:22ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion&page=2#742022-02-15T21:51:07Z2022-02-15T21:51:07Z<p>Since we've already entered this room, we might as well completely clear it. The stone could be under an ooze or buried like in the first room.</p>Since we've already entered this room, we might as well completely clear it. The stone could be under an ooze or buried like in the first room.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-15T21:51:07ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=7#3372022-02-14T01:59:22Z2022-02-14T01:59:22Z<p><b>That is not a magic rock. ... Two Blades, can you tell which rocks are magic?</b></p>That is not a magic rock. ... Two Blades, can you tell which rocks are magic?PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-14T01:59:22ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay&page=2#602022-02-12T23:31:53Z2022-02-12T23:31:35Z<p><span class=messageboard-ooc>Sorry, I thought that was indicating a second action for me. First action is definitely drink extract of see invisibility.</span></p>Sorry, I thought that was indicating a second action for me. First action is definitely drink extract of see invisibility.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-02-12T23:31:35ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion&page=2#632022-02-11T23:25:56Z2022-02-11T23:25:56Z<p>I'm intentionally not looking, but it seems like I remember the intelligent oozes being psionic and having life sense or something like that. Hoping I'm remembering wrong or that was just a one off for that other module.</p>I'm intentionally not looking, but it seems like I remember the intelligent oozes being psionic and having life sense or something like that. Hoping I'm remembering wrong or that was just a one off for that other module.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-11T23:25:56ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=6#2872022-02-11T23:25:30Z2022-02-11T23:25:30Z<p><b>It seems unlikely that followers of Korada would knowingly alter their own holy scriptures. But how could they not notice a change in the teachings from what they had already been using?</b></p>It seems unlikely that followers of Korada would knowingly alter their own holy scriptures. But how could they not notice a change in the teachings from what they had already been using?Goe Lem (alias of Kydeem de'Morcaine)2022-02-11T23:25:30ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=7#3272022-02-11T23:19:13Z2022-02-11T23:19:13Z<p>The pessimistic Hadanka stand ready with his bow, sure this will not work.</p>The pessimistic Hadanka stand ready with his bow, sure this will not work.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-11T23:19:13ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion&page=2#612022-02-11T23:21:36Z2022-02-11T23:18:42Z<p>Sounds fine to me. We can always start shooting if they come closer. However if they follow him down the hole, we may have a hard time helping TB.
<br />
If you are ok with that risk TB, I'm ok with the plan.</p>Sounds fine to me. We can always start shooting if they come closer. However if they follow him down the hole, we may have a hard time helping TB.
If you are ok with that risk TB, I'm ok with the plan.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-11T23:18:42ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay&page=2#552022-02-10T02:53:50Z2022-02-10T02:38:31Z<div class="messageboard-quotee">Rakesh Manidhar wrote:</div><blockquote> <div class="messageboard-quotee">Ehm Sven Nien wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>That is 11 pts B/P magic and 30 pts sonic. <b>Inspire Courage</b>, Point Blank, Deadly Aim, Reckless Aim, Explosive Missile, Conductive Weapon, and Concussive Bomb. Using sonic damage to make double sure I don't set any of this paper on fire.</span> </blockquote><span class=messageboard-ooc>Who's inspiring courage? I can't find anything in previous posts.</span>... </blockquote><div class="messageboard-quotee">Kitoro wrote:</div><blockquote> <span class=messageboard-ooc>...Kit would have started a performance ...</span> </blockquote><p><span class=messageboard-ooc>If I misinterpreted, that would be 2 less physical damage.</span>Rakesh Manidhar wrote:Ehm Sven Nien wrote:
That is 11 pts B/P magic and 30 pts sonic. Inspire Courage, Point Blank, Deadly Aim, Reckless Aim, Explosive Missile, Conductive Weapon, and Concussive Bomb. Using sonic damage to make double sure I don't set any of this paper on fire.
Who's inspiring courage? I can't find anything in previous posts.... Kitoro wrote:...Kit would have started a performance ...
If I misinterpreted, that would be 2 less physical damage.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-02-10T02:38:31ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=6#2792022-02-10T02:32:08Z2022-02-10T02:32:07Z<p><span class="messageboard-dice"><b>knowledge religion:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (1) + 8 = 9</span></p>
<p><b>I know nothing of Korada.</b></p>[dice=knowledge religion]1d20+8[/dice]
I know nothing of Korada.Goe Lem (alias of Kydeem de'Morcaine)2022-02-10T02:32:07ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=7#3172022-02-10T02:29:56Z2022-02-10T02:29:56Z<p><b>Sounds like you shamans will need the thunder of the gods to fight them. I will try arrows. Many, many arrows.</b> He backs up and prepares his bow.</p>
<p><span class=messageboard-ooc>If it corrodes weapons, it probably isn't affected by acid. Resistant to cold and heat. So electricity, sonic, force, or negative energy damage. Or you could try to do high enough damage to go beyond the heat and cold resistance. </span></p>Sounds like you shamans will need the thunder of the gods to fight them. I will try arrows. Many, many arrows. He backs up and prepares his bow.
If it corrodes weapons, it probably isn't affected by acid. Resistant to cold and heat. So electricity, sonic, force, or negative energy damage. Or you could try to do high enough damage to go beyond the heat and cold resistance.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-10T02:29:56ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=7#3072022-02-09T01:54:12Z2022-02-09T01:54:12Z<p><b>Ah TwoBlades, you mean the ground moves like badger digging underneath it or like it coming alive to eat us?</b></p>Ah TwoBlades, you mean the ground moves like badger digging underneath it or like it coming alive to eat us?PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-09T01:54:12ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay&page=2#512022-02-09T01:51:55Z2022-02-09T01:51:55Z<p><span class=messageboard-ooc>buffs:
<br />
see invisibility, dur 80 minutes</span></p>
<p><b>Wha tha Nether Pits be tha?!?</b> Ehm draws his pistol adds concoctions to the muzzle and fires at the torso of the creature.</p>
<p><span class="messageboard-dice"><b>pistol touch attack:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (9) + 13 = 22</span>, if hits, <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 8 + 8d4 + 12 ⇒ (3) + 8 + (2, 3, 1, 1, 3, 3, 1, 4) + 12 = 41</span>
<br />
<span class=messageboard-ooc>That is 11 pts B/P magic and 30 pts sonic. Inspire Courage, Point Blank, Deadly Aim, Reckless Aim, Explosive Missile, Conductive Weapon, and Concussive Bomb. Using sonic damage to make double sure I don't set any of this paper on fire.</span></p>buffs:
see invisibility, dur 80 minutes
Wha tha Nether Pits be tha?!? Ehm draws his pistol adds concoctions to the muzzle and fires at the torso of the creature.
[dice=pistol touch attack]1d20+13[/dice], if hits, [dice=damage]1d6+8+8d4+12[/dice]
That is 11 pts B/P magic and 30 pts sonic. Inspire Courage, Point Blank, Deadly Aim, Reckless Aim, Explosive Missile, Conductive Weapon, and Concussive Bomb. Using sonic damage to make double sure I don't set any of this paper on fire.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-02-09T01:51:55ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=6#2692022-02-09T01:32:40Z2022-02-09T01:32:40Z<p><b>It seems more than passing odd that the 'Holy One' in charge of this place would let the gardens founder, leave a devotee addicted to a drug, and prohibit paying respects to the honored dead. Am I the only one that sees a potential problem here?
<br />
Oh well, I suppose I should reserve judgement until I hear the sermon. We can continue to record the contents of the library until it is time to attend the sermon.</b>
<br />
He thumps his way toward the doors through which Piotr exited in order to head toward the library.</p>It seems more than passing odd that the 'Holy One' in charge of this place would let the gardens founder, leave a devotee addicted to a drug, and prohibit paying respects to the honored dead. Am I the only one that sees a potential problem here?
Oh well, I suppose I should reserve judgement until I hear the sermon. We can continue to record the contents of the library until it is time to attend the sermon.
He thumps his way toward the doors through which Piotr exited in order to head toward...Goe Lem (alias of Kydeem de'Morcaine)2022-02-09T01:32:40ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=4#1652022-02-09T01:24:30Z2022-02-09T01:26:06Z<p><span class=messageboard-ooc>buffs:
<br />
Mage Armor, dur 7 hours
<br />
</span></p>
<p><b><span class=messageboard-bigger><i>стріла кислоти влучає вас!</i></span></b> and a shaft of corrosive goo flies at the moving statue (red), but it slaps into the ceiling.</p>
<p><span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span>, if hits <span class="messageboard-dice"><b>acid arrow damage:</b></span> <span class="messageboard-dice">2d4 ⇒ (3, 1) = 4</span></p>
<p>Then he steps back to give others a chance. <i>Hmm... Do I remember any information about these ... things ?!?</i>
<br />
<span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span> <i>Nope, not a thing.</i></p>buffs:
Mage Armor, dur 7 hours
стріла кислоти влучає вас! and a shaft of corrosive goo flies at the moving statue (red), but it slaps into the ceiling.
[dice=ranged touch]1d20+7[/dice], if hits [dice=acid arrow damage]2d4[/dice]
Then he steps back to give others a chance. Hmm... Do I remember any information about these ... things ?!?
[dice=knowledge arcana]1d20+9[/dice] Nope, not a thing.Kal Drak (alias of Kydeem de'Morcaine)2022-02-09T01:26:06ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=6#2652022-02-06T21:50:36Z2022-02-06T21:50:36Z<p><span class=messageboard-ooc>yup</span></p>yupGoe Lem (alias of Kydeem de'Morcaine)2022-02-06T21:50:36ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion&page=2#852022-02-06T22:58:28Z2022-02-06T21:50:16Z<p>My back-up is usually Panera. I love their broccoli cheese soup in the bread bowl.</p>My back-up is usually Panera. I love their broccoli cheese soup in the bread bowl.Kal Drak (alias of Kydeem de'Morcaine)2022-02-06T21:50:16ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=53#26272022-02-05T22:50:25Z2022-02-05T22:49:28Z<p>Nevedno jumps from the little cover he has managed to find and fires at the giant reptile.
<br />
<span class="messageboard-dice"><b>crossbow att:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span>, if hits, <span class="messageboard-dice"><b>crossbow damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span></p>
<p>As it bounces off the scales, he curses and begins reloading.</p>Nevedno jumps from the little cover he has managed to find and fires at the giant reptile.
[dice=crossbow att]1d20+6[/dice], if hits, [dice=crossbow damage]1d8[/dice]
As it bounces off the scales, he curses and begins reloading.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2022-02-05T22:49:28ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=6#2902022-02-05T01:59:18Z2022-02-05T01:59:18Z<p><b>Sound plan.</b> Hadanka turns to lead the others back the way they had come.</p>Sound plan. Hadanka turns to lead the others back the way they had come.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-05T01:59:18ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=4#1612022-02-04T00:10:50Z2022-02-04T00:06:19Z<p><span class=messageboard-ooc>buffs:
<br />
mage armor - dur 7 hours
<br />
HP 61 of 63</span></p>
<p>Rinsing his mouth out with his waterskin. Scraping the webs off hisself. Cursing all the while. He also taps himself a couple of times with his wand. <span class=messageboard-ooc>2 charges from wand of infernal healing.</span></p>
<p><b>Gozreh huh. Not the worst of gods, but certainly not on par with Apsu... Anyone know what those statues are saying? Think they are trapped? Should we rope and drag them out?</b></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (10) + 10 = 20</span>
<br />
He also casts Detect Magic.
<br />
<span class="messageboard-dice"><b>spellcraft:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>buffs:
mage armor - dur 7 hours
HP 61 of 63
Rinsing his mouth out with his waterskin. Scraping the webs off hisself. Cursing all the while. He also taps himself a couple of times with his wand. 2 charges from wand of infernal healing.
Gozreh huh. Not the worst of gods, but certainly not on par with Apsu... Anyone know what those statues are saying? Think they are trapped? Should we rope and drag them out?
[dice=perception]1d20+10[/dice]
He also casts Detect Magic....Kal Drak (alias of Kydeem de'Morcaine)2022-02-04T00:06:19ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=6#2732022-02-03T23:44:16Z2022-02-03T23:44:16Z<p>Hadanka waits until Two Blades checks for traps. Then he moves into room and looks around.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (7) + 11 = 18</span></p>Hadanka waits until Two Blades checks for traps. Then he moves into room and looks around.
[dice=perception]1d20+11[/dice]PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-03T23:44:16ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay#432022-02-03T23:38:46Z2022-02-03T23:28:34Z<p><span class=messageboard-ooc>buffs:
<br />
see invisibility, dur 80 minutes</span>
<br />
<span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span></p>
<p><b>Roderick! It was right there beside you!</b> <span class=messageboard-ooc>points at the square with the yellow circle.</span></p>
<p>Then he downs a vial. <span class=messageboard-ooc>extract See Invisibility</span></p>buffs:
see invisibility, dur 80 minutes
[dice=will save]1d20+6[/dice]
Roderick! It was right there beside you! points at the square with the yellow circle.
Then he downs a vial. extract See InvisibilityEhm Sven Nien (alias of Kydeem de'Morcaine)2022-02-03T23:28:34ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=53#26242022-02-03T02:30:42Z2022-02-03T02:30:22Z<p>Nevedno hisses, <b><span class=tiny>It's a freaking big lighting lizard. Whatever you decide to call it doesn't matter. Just get ready to kill it.</span></b></p>Nevedno hisses, It's a freaking big lighting lizard. Whatever you decide to call it doesn't matter. Just get ready to kill it.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2022-02-03T02:30:22ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=6#2662022-02-03T02:26:28Z2022-02-03T02:26:28Z<div class="messageboard-quotee">Tere di Montefeltro wrote:</div><blockquote> <b>"... We might've just done something really foolish."</b> </blockquote><p><span class=messageboard-ooc>All part of the job description.</span>Tere di Montefeltro wrote:"... We might've just done something really foolish."
All part of the job description.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-03T02:26:28ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay#372022-02-03T02:22:37Z2022-02-03T02:15:24Z<p><span class=messageboard-ooc>Ehm has:
<br />
Arcana +17 (+2 about dragons)
<br />
Linguistics +7 (+2 about Azlanti)
<br />
Perception +15
<br />
Since it takes 8 hours, I guess the Heightened Awareness, Heroism, and Investigative Mind extracts wouldn't be of any use. So I suppose I should join Kitoro on linguistics.
<br />
Looking at the slide, I thought Rakesh was doing History. I don't see a position for Perception.</span></p>Ehm has:
Arcana +17 (+2 about dragons)
Linguistics +7 (+2 about Azlanti)
Perception +15
Since it takes 8 hours, I guess the Heightened Awareness, Heroism, and Investigative Mind extracts wouldn't be of any use. So I suppose I should join Kitoro on linguistics.
Looking at the slide, I thought Rakesh was doing History. I don't see a position for Perception.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-02-03T02:15:24ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=6#2642022-02-03T01:47:01Z2022-02-03T01:41:51Z<p><b>Can someone finish patching me up with this.</b> Holds out his wand.</p>
<p><span class="messageboard-dice"><b>click stick 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>click stick 2:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>click stick 3:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>click stick 4:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>click stick 5:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class=messageboard-ooc>Fully healed.</span></p>
<p><b>With the statue wrecked, I can go chip the ice off the door. Or did one of you find another door I missed?</b>
<br />
He will let someone activate his wand of endure elements and go bust ice.</p>Can someone finish patching me up with this. Holds out his wand.
[dice=click stick 1]1d8+1[/dice]
[dice=click stick 2]1d8+1[/dice]
[dice=click stick 3]1d8+1[/dice]
[dice=click stick 4]1d8+1[/dice]
[dice=click stick 5]1d8+1[/dice]
Fully healed.
With the statue wrecked, I can go chip the ice off the door. Or did one of you find another door I missed?
He will let someone activate his wand of endure elements and go bust ice.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-03T01:41:51ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion&page=2#512022-02-03T02:29:23Z2022-02-03T01:24:34Z<p>Thanks folks. I'm reading up on what has happened so far.</p>
<p>@Belladonna, That's kinda bizzare that we happen to be in the same 3 games.</p>Thanks folks. I'm reading up on what has happened so far.
@Belladonna, That's kinda bizzare that we happen to be in the same 3 games.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-03T01:24:34ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=3#1472022-02-03T01:23:13Z2022-02-03T01:23:13Z<p><span class=messageboard-ooc>Oh! Thanks, I was assuming I was immobilized. Kal will definitely stagger away on his turn.</span></p>Oh! Thanks, I was assuming I was immobilized. Kal will definitely stagger away on his turn.Kal Drak (alias of Kydeem de'Morcaine)2022-02-03T01:23:13ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion&page=2#792022-02-03T05:58:07Z2022-02-03T01:14:18Z<div class="messageboard-quotee">Akku wrote:</div><blockquote><p> ...
</p>
PS: if not too personal, how was it for you? I'm terrified of getting it as I have an underlying condition... </blockquote><p>My Dad was coughing a whole lot, especially if he tried to lay down. Made it difficult for him to get any rest.
<p>My mom was the one I was most worried about since she already has some breathing problems. She had a bit of fever, but came through it ok.</p>
<p>All of us have had all 3 shots though. All the studies show that even if you get it the symptoms are almost always much less severe if you have the vaccinations.</p>Akku wrote:...
PS: if not too personal, how was it for you? I'm terrified of getting it as I have an underlying condition...
My Dad was coughing a whole lot, especially if he tried to lay down. Made it difficult for him to get any rest. My mom was the one I was most worried about since she already has some breathing problems. She had a bit of fever, but came through it ok.
All of us have had all 3 shots though. All the studies show that even if you get it the symptoms are almost always...Kal Drak (alias of Kydeem de'Morcaine)2022-02-03T01:14:18ZRe: Forums: Play-by-Post Discussion: #3-21 The Temple of Empyreal Enlightenment - GM Nowruz DiscussionGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/discussion#222022-02-03T01:00:31Z2022-02-03T01:00:31Z<p>Thanks folks. The understanding is much appreciated.</p>Thanks folks. The understanding is much appreciated.Goe Lem (alias of Kydeem de'Morcaine)2022-02-03T01:00:31ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=6#2552022-02-03T01:07:42Z2022-02-03T00:57:05Z<p><b>Let me see if I can possibly help with this. This may not help either of you, but it will certainly not harm anyone of worth. <span class=messageboard-bigger><i>Господнє керівництво та захист!</i></span></b></p>
<p><span class=messageboard-ooc>Casting Guidance on both Piotr and the Gnome. Then casting Communal Protection From Evil on both of them as well as Serata, WRD, and Elena. They would have a second save if it something that Pro Evil works on. If not, no big loss.</span></p>
<p>Regardless of whether the prayers have any immediate effect or not, Goe Lem will gladly assist in the manual labor or putting the garden into shape.</p>
<p>While doing so he will try to have a moment of quite conversation with The White Rose Duelist. <b><span class=tiny>Drug addiction is anathema to both his and my deity. He should have the chance to recover own his own. When he is not looking pour this all around the stem of that vile bush.</span></b> He then hands her a small stoppered glass tube. <span class=messageboard-ooc>vial of acid</span></p>Let me see if I can possibly help with this. This may not help either of you, but it will certainly not harm anyone of worth. Господнє керівництво та захист!
Casting Guidance on both Piotr and the Gnome. Then casting Communal Protection From Evil on both of them as well as Serata, WRD, and Elena. They would have a second save if it something that Pro Evil works on. If not, no big loss.
Regardless of whether the prayers have any immediate effect or not, Goe Lem will gladly assist in the...Goe Lem (alias of Kydeem de'Morcaine)2022-02-03T00:57:05ZRe: Forums: Play-by-Post Discussion: Saga of the Sages DiscussionNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/discussion&page=11#5082022-02-01T23:15:20Z2022-02-01T23:15:20Z<p>Well folks, my parents seem to have completely recovered from Covid and I've recovered from taking care of them.</p>
<p>You want me back in or have you progressed too far with out me? I completely understand if you have.</p>Well folks, my parents seem to have completely recovered from Covid and I've recovered from taking care of them.
You want me back in or have you progressed too far with out me? I completely understand if you have.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2022-02-01T23:15:20ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion&page=2#722022-02-01T23:12:37Z2022-02-01T23:12:37Z<p>Well folks, my parents seem to have completely recovered from Covid and I've recovered from taking care of them.</p>
<p>You want me back in or have you progressed too far with out me? I completely understand if you have.</p>Well folks, my parents seem to have completely recovered from Covid and I've recovered from taking care of them.
You want me back in or have you progressed too far with out me? I completely understand if you have.Kal Drak (alias of Kydeem de'Morcaine)2022-02-01T23:12:37ZRe: Forums: Play-by-Post Discussion: [PFS1] 7-09 The Blakros Connection (GM Watery Soup) DiscussionEhm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/discussion#262022-02-01T23:12:28Z2022-02-01T23:12:28Z<p>Well folks, my parents seem to have completely recovered from Covid and I've recovered from taking care of them.</p>
<p>You want me back in or have you progressed too far with out me? I completely understand if you have.</p>Well folks, my parents seem to have completely recovered from Covid and I've recovered from taking care of them.
You want me back in or have you progressed too far with out me? I completely understand if you have.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-02-01T23:12:28ZRe: Forums: Play-by-Post Discussion: #3-21 The Temple of Empyreal Enlightenment - GM Nowruz DiscussionGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/discussion#172022-02-01T23:10:07Z2022-02-01T23:10:07Z<p>Well folks, my parents seem to have completely recovered from Covid and I've recovered from taking care of them.</p>
<p>You want me back in or have you progressed too far with out me? I completely understand if you have.</p>Well folks, my parents seem to have completely recovered from Covid and I've recovered from taking care of them.
You want me back in or have you progressed too far with out me? I completely understand if you have.Goe Lem (alias of Kydeem de'Morcaine)2022-02-01T23:10:07ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion#482022-02-01T23:06:47Z2022-02-01T23:06:47Z<p>Well folks, my parent seem to have fully recovered from Covid and I've recovered from taking care of them.</p>
<p>You want me back in or have you progressed too far without me? I completely understand if you have.</p>Well folks, my parent seem to have fully recovered from Covid and I've recovered from taking care of them.
You want me back in or have you progressed too far without me? I completely understand if you have.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-02-01T23:06:47ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=3#1312022-01-20T01:34:59Z2022-01-20T01:34:59Z<p>Kal continues to puke on the floor.</p>Kal continues to puke on the floor.Kal Drak (alias of Kydeem de'Morcaine)2022-01-20T01:34:59ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay#102022-01-20T01:33:29Z2022-01-20T01:33:16Z<p>Ehm rubs his hands together with unseemly glee. <b>Oy, let's be doin this! An yas, Ay ken not possed to be bringin down the whole place. But a room er three might be needin a bit o punch.</b></p>Ehm rubs his hands together with unseemly glee. Oy, let's be doin this! An yas, Ay ken not possed to be bringin down the whole place. But a room er three might be needin a bit o punch.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-20T01:33:16ZRe: Forums: Play-by-Post Discussion: #3-21 The Temple of Empyreal Enlightenment - GM Nowruz DiscussionGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/discussion#162022-01-20T01:30:06Z2022-01-20T01:30:06Z<p>Sorry for the slow posting folks. RL has been kicking my butt lately. Work has been rough and my Dad has a bad case of Covid. I will try to do better, but no promises.
<br />
Feel free to bot me if I'm holding things up. In a fight, Goe will usually cast a buff and then slowly wade into combat.</p>Sorry for the slow posting folks. RL has been kicking my butt lately. Work has been rough and my Dad has a bad case of Covid. I will try to do better, but no promises.
Feel free to bot me if I'm holding things up. In a fight, Goe will usually cast a buff and then slowly wade into combat.Goe Lem (alias of Kydeem de'Morcaine)2022-01-20T01:30:06ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=4#1982022-01-20T01:27:50Z2022-01-20T01:27:50Z<p>Goe follows/leads the others out into the garden. Though no agriculturalist himself, he tries to appreciate the esthetic beauty of the place.</p>Goe follows/leads the others out into the garden. Though no agriculturalist himself, he tries to appreciate the esthetic beauty of the place.Goe Lem (alias of Kydeem de'Morcaine)2022-01-20T01:27:50ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion#372022-01-20T01:23:34Z2022-01-20T01:23:34Z<p>Sorry folks, Rl has been kicking my butt lately. Work isn't going well and my Dad has a fairly bad case of Covid.
<br />
I will try to do better, but no promises. Feel free to bot me if I'm holding things up.
<br />
Hadanka tries to sneak up on bad guys when possible (though he really isn't very sneaky yet), then typical barbarian rush in to smash.</p>Sorry folks, Rl has been kicking my butt lately. Work isn't going well and my Dad has a fairly bad case of Covid.
I will try to do better, but no promises. Feel free to bot me if I'm holding things up.
Hadanka tries to sneak up on bad guys when possible (though he really isn't very sneaky yet), then typical barbarian rush in to smash.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-20T01:23:34ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=3#1412022-01-20T01:19:38Z2022-01-20T01:15:17Z<div class="messageboard-quotee">Two Blades in the Shadows wrote:</div><blockquote> "<b>I'm good on weapons. If anyone needs a spare, I have, ... an alchemical silver light mace, ...</b>" </blockquote><p><span class=messageboard-ooc>I missed this before. If you have plenty, I wouldn't mind this for a backup weapon.</span>
<p><span class="messageboard-dice"><b>initiative:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (10) + 1 = 11</span> <span class=messageboard-ooc>looks like I'm waiting a while.</span></p>Two Blades in the Shadows wrote:"I'm good on weapons. If anyone needs a spare, I have, ... an alchemical silver light mace, ..."
I missed this before. If you have plenty, I wouldn't mind this for a backup weapon. [dice=initiative]1d20+1[/dice] looks like I'm waiting a while.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-20T01:15:17ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=4#1842022-01-18T00:42:30Z2022-01-18T00:42:30Z<p><span class=messageboard-ooc>Can anyone summon an earth elemental to just earthglide to it?</span></p>Can anyone summon an earth elemental to just earthglide to it?Goe Lem (alias of Kydeem de'Morcaine)2022-01-18T00:42:30ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=53#26182022-01-18T00:32:34Z2022-01-18T00:32:34Z<p><span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span>
<br />
<i>I am not ready for this.</i>
<br />
Looks around for a place to hide while getting his crossbow ready.</p>
<p><span class=messageboard-ooc>If there is enough cover to make it worth while, will try a stealth check. If not, move him another 15' further.</span>
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span></p>[dice=knowledge arcana]1d20+6[/dice]
I am not ready for this.
Looks around for a place to hide while getting his crossbow ready.
If there is enough cover to make it worth while, will try a stealth check. If not, move him another 15' further.
[dice=stealth]1d20+11[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2022-01-18T00:32:34ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=3#1272022-01-18T00:22:39Z2022-01-18T00:22:39Z<p><span class=messageboard-ooc>Never thought to mention it before. Kal is confident enough in his supreme toughness, that he doesn't really mind being caught in a AoE spell if it helps wipe out the enemy.</span></p>Never thought to mention it before. Kal is confident enough in his supreme toughness, that he doesn't really mind being caught in a AoE spell if it helps wipe out the enemy.Kal Drak (alias of Kydeem de'Morcaine)2022-01-18T00:22:39ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=3#1152022-01-18T00:18:29Z2022-01-18T00:18:29Z<p><span class=messageboard-ooc>That healed me to full.</span></p>
<p><b>Thank you for the healing assist. Looks like I will have to replace my hammer. {sigh} I don't like those things.</b></p>
<p>Since the others can search and identify better, Hadanka will place himself on guard for any threats that try to interrupt.</p>That healed me to full.
Thank you for the healing assist. Looks like I will have to replace my hammer. {sigh} I don't like those things.
Since the others can search and identify better, Hadanka will place himself on guard for any threats that try to interrupt.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-18T00:18:29ZRe: Forums: Play-by-Post Discussion: [PFS1] 7-09 The Blakros Connection (GM Watery Soup) DiscussionEhm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/discussion#152022-01-18T00:09:18Z2022-01-18T00:09:18Z<p>Well, I will purchase a Traveler's Any-Tool. But it turns out I don't have enough for the other thing I wanted.</p>
<p>I'm leaving 1 extract of each level unprepared for any special situations that arise.</p>Well, I will purchase a Traveler's Any-Tool. But it turns out I don't have enough for the other thing I wanted.
I'm leaving 1 extract of each level unprepared for any special situations that arise.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-18T00:09:18ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=2#832022-01-15T02:10:49Z2022-01-15T02:06:54Z<div class="messageboard-quotee">GM Aerondor wrote:</div><blockquote> <span class=messageboard-ooc>Yes, one of my oddities, I tend to put in situational modifiers so you know I have not forgot them (and I know I have not forgot them) but not their actual bonuses. After a few rounds of combat I often start to include them as you get a feel for your opponents (and can work it out from hit/misses anyway)</span>... </blockquote><p><span class=messageboard-ooc>Ah, ok makes sense. I didn't look at it that close to realize it didn't have the bonuses.</span>
<p><span class=messageboard-ooc>buffs:
<br />
protection from evil
<br />
bless
<br />
enlarge person
<br />
rage
<br />
AC=19 (includes pro evil, large, and rage)
<br />
HP: 17 of 60
<br />
</span></p>
<p>Enraged at the destruction of his hammer, Hadanka hauls off and punches the statue.
<br />
<span class="messageboard-dice"><b>spiked gauntlet attack:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span>, if hits, <span class="messageboard-dice"><b>spiked gauntlet damage:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (1) + 7 = 8</span></p>GM Aerondor wrote:Yes, one of my oddities, I tend to put in situational modifiers so you know I have not forgot them (and I know I have not forgot them) but not their actual bonuses. After a few rounds of combat I often start to include them as you get a feel for your opponents (and can work it out from hit/misses anyway)...
Ah, ok makes sense. I didn't look at it that close to realize it didn't have the bonuses. buffs:
protection from evil
bless
enlarge person
rage
AC=19 (includes pro evil,...PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-15T02:06:54ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay#72022-01-14T19:50:56Z2022-01-14T19:50:56Z<p>Ehm mutters, <span class=tiny><b>Been'd readin dem scrolls ya ken. Iffin that museam has guards or wards they be not much at all.</b></span></p>
<p><span class=messageboard-ooc>Do we have time to make purchases between last mission and this one?</span></p>Ehm mutters, Been'd readin dem scrolls ya ken. Iffin that museam has guards or wards they be not much at all.
Do we have time to make purchases between last mission and this one?Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-14T19:50:56ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=3#1222022-01-14T19:39:24Z2022-01-14T19:36:00Z<p><span class=messageboard-ooc>buffs:
<br />
mage armor - dur 7 hours
<br />
bloodrage
<br />
battle cry - dur 1 min (ALL ALLIES GET THIS)
<br />
AC=16 (charge and rage)
<br />
HP 74 of 79
<br />
NAUSEATED</span></p>
<p><span class="messageboard-dice"><b>fort save 1:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span></p>
<p><b>Gross! That's ... blurg ...</b> Kal loses his breakfast.</p>
<p><span class="messageboard-dice"><b>fort save 2:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span></p>
<p><span class=messageboard-ooc>Is the escape artist or strength check a standard action?</span></p>buffs:
mage armor - dur 7 hours
bloodrage
battle cry - dur 1 min (ALL ALLIES GET THIS)
AC=16 (charge and rage)
HP 74 of 79
NAUSEATED
[dice=fort save 1]1d20+7[/dice]
Gross! That's ... blurg ... Kal loses his breakfast.
[dice=fort save 2]1d20+7[/dice]
Is the escape artist or strength check a standard action?Kal Drak (alias of Kydeem de'Morcaine)2022-01-14T19:36:00ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=2#782022-01-14T19:30:37Z2022-01-14T19:25:40Z<div class="messageboard-quotee">GM Aerondor wrote:</div><blockquote><p> ...
</p>
It swings at the enlarged barbarian..</p>
<p>Can even the massive Hádanka continue to take such punishment? Let's hope we don't need to find out..
<br />
... </blockquote><p><span class=messageboard-ooc>A 17 misses even while enlarged</span>
<p><span class=messageboard-ooc>buffs:
<br />
protection from evil
<br />
bless
<br />
enlarge person
<br />
rage
<br />
AC=19 (includes pro evil, large, and rage)
<br />
HP: 28 of 60
<br />
</span></p>
<p>The giant half-orc brings his now massive hammer down on the yellow statue.
<br />
<span class="messageboard-dice"><b>silver warhammer attack:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 19</span>, if hits, <span class="messageboard-dice"><b>hammer damage:</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (5, 3) + 10 = 18</span></p>
<p><span class=messageboard-ooc>5' step and attack.</span></p>GM Aerondor wrote:...
It swings at the enlarged barbarian..Can even the massive Hádanka continue to take such punishment? Let's hope we don't need to find out..
...
A 17 misses even while enlarged buffs:
protection from evil
bless
enlarge person
rage
AC=19 (includes pro evil, large, and rage)
HP: 28 of 60
The giant half-orc brings his now massive hammer down on the yellow statue.
[dice=silver warhammer attack]1d20+12-2[/dice], if hits, [dice=hammer damage]2d6+10[/dice]
5' step and attack.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-14T19:25:40ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=4#1682022-01-14T19:18:00Z2022-01-14T19:14:07Z<p><span class=messageboard-ooc>Ha! For some reason, it wasn't showing me those last few posts that ended the fight.</span></p>
<p><b>Yes, let us know if anyone is coming and we will make records of all this.</b></p>
<p><span class=messageboard-ooc>Detect Magic and Detect Poison scan the room</span>
<br />
<span class="messageboard-dice"><b>spellcraft if any magic is found:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (2) + 11 = 13</span>
<br />
<span class=messageboard-ooc>Ugh, crap rolls.</span></p>
<p><span class=messageboard-ooc>GM, where the zombies the corpses coming out from inside the sarcophagi or others set here to guard the room?</span></p>Ha! For some reason, it wasn't showing me those last few posts that ended the fight.
Yes, let us know if anyone is coming and we will make records of all this.
Detect Magic and Detect Poison scan the room
[dice=spellcraft if any magic is found]1d20+5[/dice]
[dice=perception]1d20+11[/dice]
Ugh, crap rolls.
GM, where the zombies the corpses coming out from inside the sarcophagi or others set here to guard the room?Goe Lem (alias of Kydeem de'Morcaine)2022-01-14T19:14:07ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=3#1202022-01-13T23:29:35Z2022-01-13T23:14:02Z<p><span class=messageboard-ooc>buffs:
<br />
mage armor - dur 7 hours
<br />
bloodrage
<br />
battle cry - dur 1 min (ALL ALLIES GET THIS)
<br />
AC=16 (charge and rage)
<br />
HP 79 of 79</span></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (18) + 10 = 28</span>
<br />
<b>We kill them <span class=messageboard-bigger>NOW!</span></b> With that shout of encouragement, Kal leaks over the debris and attacks the closest spider-ish thing.</p>
<p><span class="messageboard-dice"><b>acrobatics:</b></span> <span class="messageboard-dice">1d20 + 6 + 4 ⇒ (15) + 6 + 4 = 25</span>
<br />
<span class="messageboard-dice"><b>claw attack:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 + 2 ⇒ (16) + 10 + 1 + 2 = 29</span>, if hits, <span class="messageboard-dice"><b>claw damage:</b></span> <span class="messageboard-dice">1d6 + 5 + 1d6 ⇒ (4) + 5 + (2) = 11</span> <span class=messageboard-ooc> The last 2 pts of that is acid if it makes any difference</span></p>
<p><span class=messageboard-ooc>swift action - Battle Cry - all allies get +1 to hit and +4 vs fear for 1 minute
<br />
move action - acrobatics to leap over debris for a charge
<br />
standard action - single claw attack</span></p>buffs:
mage armor - dur 7 hours
bloodrage
battle cry - dur 1 min (ALL ALLIES GET THIS)
AC=16 (charge and rage)
HP 79 of 79
[dice=perception]1d20+10[/dice]
We kill them NOW! With that shout of encouragement, Kal leaks over the debris and attacks the closest spider-ish thing.
[dice=acrobatics]1d20+6+4[/dice]
[dice=claw attack]1d20+10+1+2[/dice], if hits, [dice=claw damage]1d6+5+1d6[/dice] The last 2 pts of that is acid if it makes any difference
swift action - Battle Cry - all allies get +1...Kal Drak (alias of Kydeem de'Morcaine)2022-01-13T23:14:02ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=4#1622022-01-13T23:04:04Z2022-01-13T23:03:27Z<p><span class=messageboard-ooc>buffs:
<br />
acid strike - dur 1 minute</span></p>
<p>Goe Lem steps past Serata and strikes the last corpse.
<br />
<span class=messageboard-ooc>the movement will generate an AoO</span>
<br />
<span class="messageboard-dice"><b>Slitherbane attack:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span>, if hits, <span class="messageboard-dice"><b>Slitherbane damage:</b></span> <span class="messageboard-dice">1d10 + 7 + 1d4 ⇒ (9) + 7 + (2) = 18</span> <span class=messageboard-ooc>2 points of thatis acid if it makes any difference</span></p>buffs:
acid strike - dur 1 minute
Goe Lem steps past Serata and strikes the last corpse.
the movement will generate an AoO
[dice=Slitherbane attack]1d20+9[/dice], if hits, [dice=Slitherbane damage]1d10+7+1d4[/dice] 2 points of thatis acid if it makes any differenceGoe Lem (alias of Kydeem de'Morcaine)2022-01-13T23:03:27ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=2#622022-01-13T02:56:52Z2022-01-13T02:56:19Z<p><span class=messageboard-ooc>buffs:
<br />
protection from evil
<br />
rage
<br />
AC=21 (includes pro evil and rage)
<br />
HP: 28 of 60
<br />
</span></p>
<p><span class="messageboard-dice"><b>silver warhammer attack:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 ⇒ (14) + 11 - 2 = 23</span>, if hits, <span class="messageboard-dice"><b>hammer damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (8) + 9 = 17</span>
<br />
Hadanka steps over and swings at the next statue.</p>
<p><span class=messageboard-ooc>5' step and attack.</span></p>buffs:
protection from evil
rage
AC=21 (includes pro evil and rage)
HP: 28 of 60
[dice=silver warhammer attack]1d20+11-2[/dice], if hits, [dice=hammer damage]1d8+9[/dice]
Hadanka steps over and swings at the next statue.
5' step and attack.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-13T02:56:19ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=3#1502022-01-13T00:57:14Z2022-01-13T00:57:14Z<p><span class=messageboard-ooc>buffs:
<br />
acid strike - dur 1 minute</span></p>
<p>Goe Lem activates his earth blessing and moves into the room.</p>buffs:
acid strike - dur 1 minute
Goe Lem activates his earth blessing and moves into the room.Goe Lem (alias of Kydeem de'Morcaine)2022-01-13T00:57:14ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay&page=2#552022-01-13T00:48:08Z2022-01-13T00:44:14Z<p><span class=messageboard-ooc>buffs:
<br />
protection from evil
<br />
rage
<br />
AC=21 (includes pro evil and rage)
<br />
HP: 37 of 60
<br />
</span></p>
<p><b><span class=messageboard-bigger>Take this one down first. These are hard to damage.</span></b>
<br />
<span class="messageboard-dice"><b>silver warhammer attack:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 ⇒ (8) + 11 + 2 = 21</span>, if hits, <span class="messageboard-dice"><b>hammer damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (8) + 9 = 17</span>
<br />
Hadanka takes a swing after Two Blades gives it a crunch, then steps back next to Pau.</p>
<p><span class=messageboard-ooc>Attack and a 5' step. Waiting until after Two Blades so he has a flank for a sneak attack. Folks please try to focus fire on 1 at a time. The DR and damaging our weapons is going to make this tough.</span></p>buffs:
protection from evil
rage
AC=21 (includes pro evil and rage)
HP: 37 of 60
Take this one down first. These are hard to damage.
[dice=silver warhammer attack]1d20+11+2[/dice], if hits, [dice=hammer damage]1d8+9[/dice]
Hadanka takes a swing after Two Blades gives it a crunch, then steps back next to Pau.
Attack and a 5' step. Waiting until after Two Blades so he has a flank for a sneak attack. Folks please try to focus fire on 1 at a time. The DR and damaging our weapons is going to...PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-13T00:44:14ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion&page=2#672022-01-13T00:40:41Z2022-01-13T00:40:41Z<div class="messageboard-quotee">Leon Volens wrote:</div><blockquote> .... We should probably start making a map of the area, ... </blockquote><p>We have a map. It's linked at the top of the page.Leon Volens wrote:.... We should probably start making a map of the area, ...
We have a map. It's linked at the top of the page.Kal Drak (alias of Kydeem de'Morcaine)2022-01-13T00:40:41ZRe: Forums: Play-by-Post: [PFS1] 7-09 The Blakros Connection (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivmaq/gameplay#32022-01-13T00:37:11Z2022-01-13T00:37:11Z<p><b>Kin ya be tellin us wha it luks like soes aye done come back with da wrong light?</b></p>
<p><i>Have I ever heard of this powerful lantern?</i>
<br />
<span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (20) + 19 = 39</span></p>Kin ya be tellin us wha it luks like soes aye done come back with da wrong light?
Have I ever heard of this powerful lantern?
[dice=knowledge arcana]1d20+19[/dice]Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-13T00:37:11ZRe: Forums: Play-by-Post Discussion: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup) DiscussionEhm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/discussion&page=2#592022-01-13T00:32:34Z2022-01-13T00:32:34Z<p>chronicle looks good.</p>
<p>Did we find a scroll of Blur and I forgot?</p>chronicle looks good.
Did we find a scroll of Blur and I forgot?Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-13T00:32:34ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay#452022-01-12T00:18:42Z2022-01-12T00:18:42Z<p><span class=messageboard-ooc>buffs:
<br />
protection from evil
<br />
rage
<br />
AC=21 (includes pro evil and rage)
<br />
HP: 60 of 60
<br />
</span></p>
<p>With a furious roar, Hadanka drops his scythe grabs his hammer with both hands, rushes around the statue the others have engaged, and crashes it into the statue. <span class=messageboard-ooc>Rage and flank. If they have combat reflexes, that will generate 2 AoO's.</span></p>
<p><span class="messageboard-dice"><b>silver warhammer attack:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16</span>, if hits, <span class="messageboard-dice"><b>hammer damage:</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (7) + 9 = 16</span></p>buffs:
protection from evil
rage
AC=21 (includes pro evil and rage)
HP: 60 of 60
With a furious roar, Hadanka drops his scythe grabs his hammer with both hands, rushes around the statue the others have engaged, and crashes it into the statue. Rage and flank. If they have combat reflexes, that will generate 2 AoO's.
[dice=silver warhammer attack]1d20+11+2[/dice], if hits, [dice=hammer damage]1d8+9[/dice]PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-12T00:18:42ZRe: Forums: Play-by-Post Discussion: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup) DiscussionEhm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/discussion#502022-01-12T00:03:38Z2022-01-12T00:03:38Z<p>Would have sworn I already filled this out for this scenario. {shrug}</p>
<p><b>Player Name</b> (optional): Mark M.
<br />
<b>Character Name</b> (required): Ehm Sven Nien
<br />
<b>Character PFS#</b> (required): 30504-9
<br />
<b>Character Level</b> (required): 9
<br />
<b>Character Faction</b> (optional): Grand Lodge
<br />
<b>Slow/Normal Advancement</b> (Normal default): Normal
<br />
<b>Replay?</b> (Y/N): N
<br />
<b>Day Job</b> (go ahead and make your roll): <span class="messageboard-dice"><b>craft alchemy:</b></span> <span class="messageboard-dice">1d20 + 29 ⇒ (7) + 29 = 36</span>
<br />
<span class="messageboard-dice"><b>craft alchemy re-roll:</b></span> <span class="messageboard-dice">1d20 + 29 + 1 ⇒ (11) + 29 + 1 = 41</span></p>
<p>And yes, I'd love to proceed to the next scenario.</p>Would have sworn I already filled this out for this scenario. {shrug}
Player Name (optional): Mark M.
Character Name (required): Ehm Sven Nien
Character PFS# (required): 30504-9
Character Level (required): 9
Character Faction (optional): Grand Lodge
Slow/Normal Advancement (Normal default): Normal
Replay? (Y/N): N
Day Job (go ahead and make your roll): [dice=craft alchemy]1d20+29[/dice]
[dice=craft alchemy re-roll]1d20+29+1[/dice]
And yes, I'd love to proceed to the next scenario.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-12T00:03:38ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=5#2472022-01-11T23:58:27Z2022-01-11T23:57:47Z<p>Ehm mutters, <b>A fine... Bah! Ay still says we should have blowed the sceevy boggle up.</b></p>Ehm mutters, A fine... Bah! Ay still says we should have blowed the sceevy boggle up.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-11T23:57:47ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=5#2442022-01-11T00:04:41Z2022-01-11T00:03:11Z<p><span class=messageboard-ooc>buffs:
<br />
Heightened Awareness - dur 75 min
<br />
Invisibility - dur 4 min
<br />
HP: 84 of 86</span></p>
<p><b>Oh aye, ye may ha been a wee bit of a bother in the past. But seeings how yer gonna swing fer yer crimes, ya not be a bother ta us fer lang.</b>
<br />
He looks at the thugs, <b>Y'all may be wantin ta ken aboot yer devotedness to yonder seevy skuggins. His crimes be now clear and include bribes to the high an mighty. He was stone headed enough to keep records. Thems be wantin to shut any throats that might be implicatin any of them selves. I ken any close ta the boggle may jes swing with im.</b>
<br />
<span class="messageboard-dice"><b>intimidate aid:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (16) - 1 = 15</span></p>buffs:
Heightened Awareness - dur 75 min
Invisibility - dur 4 min
HP: 84 of 86
Oh aye, ye may ha been a wee bit of a bother in the past. But seeings how yer gonna swing fer yer crimes, ya not be a bother ta us fer lang.
He looks at the thugs, Y'all may be wantin ta ken aboot yer devotedness to yonder seevy skuggins. His crimes be now clear and include bribes to the high an mighty. He was stone headed enough to keep records. Thems be wantin to shut any throats that might be implicatin any of...Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-11T00:03:11ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=3#1162022-01-10T23:52:55Z2022-01-10T23:52:55Z<p>Kal, who was just getting ready to knock over the table, sighed and follows Leon's suggestion.</p>Kal, who was just getting ready to knock over the table, sighed and follows Leon's suggestion.Kal Drak (alias of Kydeem de'Morcaine)2022-01-10T23:52:55ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay#312022-01-10T23:51:14Z2022-01-10T23:51:14Z<p><span class=messageboard-ooc>buffs:
<br />
protection from evil
<br />
</span></p>
<p>Hadanka grins and readies his scythe for anything coming in range.</p>buffs:
protection from evil
Hadanka grins and readies his scythe for anything coming in range.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-10T23:51:14ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay#162022-01-10T01:46:17Z2022-01-10T01:42:17Z<p><span class="messageboard-dice"><b>knowledge local:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span></p>
<p><b>I have heard the keep was built by a necromancer that intended to turn all of Absalom into undead thralls. It didn't work out for him and the keep was razed 200+ years in the past.</b></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (5) + 11 = 16</span>
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (4) + 8 = 12</span></p>
<p>Hadanka creeps down the stairs after Two Blades, looking and listening for trouble.</p>[dice=knowledge local]1d20+3[/dice]
I have heard the keep was built by a necromancer that intended to turn all of Absalom into undead thralls. It didn't work out for him and the keep was razed 200+ years in the past.
[dice=perception]1d20+11[/dice]
[dice=stealth]1d20+8[/dice]
Hadanka creeps down the stairs after Two Blades, looking and listening for trouble.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-10T01:42:17ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion#222022-01-10T01:37:58Z2022-01-10T01:37:58Z<div class="messageboard-quotee">Shen Hawaah wrote:</div><blockquote><p> I...
</p>
We should prepare standard procedures like detect magic, detecting traps and disabling traps etc. </blockquote><p>Hadanka is, so far, a pretty vanilla barbarian. Strong, hits hard, moderate AC, etc...
</p>
+1 cold iron scythe & comp long bow
<br />
Can switch to silver warhammer and shield if need blunt or silver
<br />
rage powers are intimidating glare and no escape
<br />
feats are dodge, mobility, and combat reflexes</p>
<p>Should probably be near the front, but no tank or scout am I.</p>Shen Hawaah wrote:I...
We should prepare standard procedures like detect magic, detecting traps and disabling traps etc.
Hadanka is, so far, a pretty vanilla barbarian. Strong, hits hard, moderate AC, etc...
+1 cold iron scythe & comp long bow
Can switch to silver warhammer and shield if need blunt or silver
rage powers are intimidating glare and no escape
feats are dodge, mobility, and combat reflexesShould probably be near the front, but no tank or scout am I.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-10T01:37:58ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=5#2402022-01-08T17:25:18Z2022-01-08T17:25:18Z<p><span class=messageboard-ooc>buffs:
<br />
Heightened Awareness - dur 75 min
<br />
Invisibility - dur 4 min
<br />
HP: 84 of 86</span></p>
<p>Ehm carefully watches Sloan to see if he gives anything away.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (3) + 17 = 20</span></p>buffs:
Heightened Awareness - dur 75 min
Invisibility - dur 4 min
HP: 84 of 86
Ehm carefully watches Sloan to see if he gives anything away.
[dice=perception]1d20+17[/dice]Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-08T17:25:18ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=3#1112022-01-08T01:45:13Z2022-01-08T01:45:13Z<p><span class="messageboard-dice"><b>knowledge History:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span>
<br />
<span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (19) - 1 = 18</span>
<br />
<b>Perhaps they were trying to imply he was flawed or that his abuse of power was comically inept. {shrug} It matters not to us I think.</b></p>
<p><span class=messageboard-ooc>Also cast Detect Magic to try and triangulate.</span>
<br />
Kal mutters, <b>You are correct, there is something magic in this area...</b>
<br />
<span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span>
<br />
<span class="messageboard-dice"><b>spellcraft:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span></p>[dice=knowledge History]1d20+5[/dice]
[dice=perception]1d20+10[/dice]
[dice=sense motive]1d20-1[/dice]
Perhaps they were trying to imply he was flawed or that his abuse of power was comically inept. {shrug} It matters not to us I think.
Also cast Detect Magic to try and triangulate.
Kal mutters, You are correct, there is something magic in this area...
[dice=knowledge arcana]1d20+9[/dice]
[dice=spellcraft]1d20+5[/dice]Kal Drak (alias of Kydeem de'Morcaine)2022-01-08T01:45:13ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/gameplay#52022-01-08T01:37:00Z2022-01-08T01:37:00Z<p>A large half-orc, clearly a primitive Mwangi tribesman. He has the furs and tattoos to make his origins clear. Though he does appear to have embraced modern equipment. Including, of all things, a wickedly sharp looking combat scythe.</p>
<p><b>I embrace the hunt.</b></p>A large half-orc, clearly a primitive Mwangi tribesman. He has the furs and tattoos to make his origins clear. Though he does appear to have embraced modern equipment. Including, of all things, a wickedly sharp looking combat scythe.
I embrace the hunt.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2022-01-08T01:37:00ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=5#2342022-01-08T01:32:09Z2022-01-08T01:31:46Z<p><span class=messageboard-ooc>buffs:
<br />
Heightened Awareness - dur 75 min
<br />
Invisibility - dur 4 min
<br />
HP: 84 of 86</span></p>
<p>Though still invisible, Ehm loudly adds the heckling. <b>Aw don be lak tha anna runnin away lak a kicked pup. Don ya wanna let everone ken ya stealin and sellin them's ancient relics of Thassilon? Ya sure fires got's em here and at yer dig site.</b></p>buffs:
Heightened Awareness - dur 75 min
Invisibility - dur 4 min
HP: 84 of 86
Though still invisible, Ehm loudly adds the heckling. Aw don be lak tha anna runnin away lak a kicked pup. Don ya wanna let everone ken ya stealin and sellin them's ancient relics of Thassilon? Ya sure fires got's em here and at yer dig site.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-08T01:31:46ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=53#26082022-01-05T00:32:42Z2022-01-05T00:25:19Z<p><span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span></p>
<p><span class="messageboard-dice"><b>survival:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 1d6 ⇒ (9) + 3 + 3 + (3) = 18</span> <span class=messageboard-ooc>Using a spirit surge for an extra 1d6</span></p>
<p><span class=messageboard-ooc>Remember anyone can make a survival check. If you partook in the séance, you have a +1 and it is a class skill.</span></p>
<p>Nevedno isn't really sure of the correct direction, but if he doesn't get any better advice, he will pick a tunnel and scout ahead looking for dangers.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (4) + 11 = 15</span> <span class=messageboard-ooc>Apparently he trips over his own feet.</span></p>[dice=knowledge arcana]1d20+6[/dice]
[dice=survival]1d20+3+3+1d6[/dice] Using a spirit surge for an extra 1d6
Remember anyone can make a survival check. If you partook in the séance, you have a +1 and it is a class skill.
Nevedno isn't really sure of the correct direction, but if he doesn't get any better advice, he will pick a tunnel and scout ahead looking for dangers.
[dice=perception]1d20+9[/dice]
[dice=stealth]1d20+11[/dice] Apparently he trips over his own feet.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2022-01-05T00:25:19ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=5#2222022-01-05T00:20:29Z2022-01-05T00:17:39Z<p><span class=messageboard-ooc>buffs:
<br />
Heightened Awareness - dur 76 min
<br />
Invisibility - dur 5 min
<br />
HP: 84 of 86</span></p>
<p>Ehm ignores the orders from outside and continues investigating. A quiet voice from the invisible know asks Kyra, <b>Ya be wantin ta helps search or helps wit da talkin and stallin?</b>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (14) + 17 = 31</span>
<br />
<span class=messageboard-ooc>detect magic from wand</span>
<br />
<span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 19 + 2 ⇒ (1) + 19 + 2 = 22</span> <span class=messageboard-ooc>Don't know if that might help with something</span>
<br />
<span class="messageboard-dice"><b>knowledge history (untrained):</b></span> <span class="messageboard-dice">1d20 + 5 + 2 + 2 ⇒ (18) + 5 + 2 + 2 = 27</span></p>
<p><span class=messageboard-ooc>If no one else says anything, Ehm will start talking to them, but he might make things worse. ;(</span></p>buffs:
Heightened Awareness - dur 76 min
Invisibility - dur 5 min
HP: 84 of 86
Ehm ignores the orders from outside and continues investigating. A quiet voice from the invisible know asks Kyra, Ya be wantin ta helps search or helps wit da talkin and stallin?
[dice=perception]1d20+17[/dice]
detect magic from wand
[dice=knowledge arcana]1d20+19+2[/dice] Don't know if that might help with something
[dice=knowledge history (untrained)]1d20+5+2+2[/dice]
If no one else says anything, Ehm will...Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-05T00:17:39ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=3#1032022-01-04T00:48:56Z2022-01-04T00:48:56Z<p><b>Hmm... This looks to be just natural erosion. The heart of the hoard is always at the bottom of the dungeon. Let's head down the stairs.</b></p>Hmm... This looks to be just natural erosion. The heart of the hoard is always at the bottom of the dungeon. Let's head down the stairs.Kal Drak (alias of Kydeem de'Morcaine)2022-01-04T00:48:56ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=52#25962022-01-01T22:07:24Z2022-01-01T22:05:50Z<p>Without a word, Nevedno takes out his Swiss Army Knife (traveler's any tool) flips a few parts around to form a serviceable pickaxe and begins hacking at the crack to force his way through.</p>
<p><span class="messageboard-dice"><b>strength:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (10) + 2 = 12</span> <span class=messageboard-ooc>anyone else want to try or have a better idea? Maybe an adamantine pick or hammer? Summon a creature that can dig?</span></p>Without a word, Nevedno takes out his Swiss Army Knife (traveler's any tool) flips a few parts around to form a serviceable pickaxe and begins hacking at the crack to force his way through.
[dice=strength]1d20+2[/dice] anyone else want to try or have a better idea? Maybe an adamantine pick or hammer? Summon a creature that can dig?Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2022-01-01T22:05:50ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion&page=2#602022-01-01T04:10:46Z2022-01-01T04:10:46Z<p>I am <b><i>soooo</b></i> done with 2021 !</p>
<p>Hope the new year is better for all of us.</p>I am soooo done with 2021 !
Hope the new year is better for all of us.Kal Drak (alias of Kydeem de'Morcaine)2022-01-01T04:10:46ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=2#972022-01-01T03:39:58Z2022-01-01T03:39:21Z<p>Ehm moves over to look at the rubble in the east opening.[/b]
<br />
<span class=messageboard-ooc>Not sure which is more applicable.</span>
<br />
<span class="messageboard-dice"><b>knowledge engineering:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (18) + 10 = 28</span>
<br />
<span class="messageboard-dice"><b>survival:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>
<p><b>Hmm... Does this look to you folks as relatively recent? If so, then maybe that is where we should go.</b></p>Ehm moves over to look at the rubble in the east opening.[/b]
Not sure which is more applicable.
[dice=knowledge engineering]1d20+5[/dice]
[dice=perception]1d20+10[/dice]
[dice=survival]1d20+3[/dice]
Hmm... Does this look to you folks as relatively recent? If so, then maybe that is where we should go.Kal Drak (alias of Kydeem de'Morcaine)2022-01-01T03:39:21ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=5#2182022-01-01T03:33:58Z2022-01-01T03:33:28Z<p><span class=messageboard-ooc>buffs:
<br />
Heightened Awareness - dur 77 min
<br />
Invisibility - dur 6 min
<br />
HP: 84 of 86</span></p>
<p>Ehm moves in to quickly search the room.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (6) + 17 = 23</span></p>buffs:
Heightened Awareness - dur 77 min
Invisibility - dur 6 min
HP: 84 of 86
Ehm moves in to quickly search the room.
[dice=perception]1d20+17[/dice]Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-01T03:33:28ZRe: Forums: Play-by-Post Discussion: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup) DiscussionEhm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/discussion#422022-01-01T05:24:27Z2022-01-01T03:29:24Z<p>Awful news for the region, but I'm glad your mother in-law is ok.</p>Awful news for the region, but I'm glad your mother in-law is ok.Ehm Sven Nien (alias of Kydeem de'Morcaine)2022-01-01T03:29:24ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=2#952022-01-01T03:26:25Z2022-01-01T03:26:25Z<div class="messageboard-quotee">GM Mauve wrote:</div><blockquote> ... To the east is a corridor filled with rocky debris and soil. </blockquote><p><span class=messageboard-ooc>Does this look recent like it has been there a long while?</span>GM Mauve wrote:... To the east is a corridor filled with rocky debris and soil.
Does this look recent like it has been there a long while?Kal Drak (alias of Kydeem de'Morcaine)2022-01-01T03:26:25ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=2#902021-12-28T23:18:14Z2021-12-28T23:17:29Z<div class="messageboard-quotee">Leon Volens wrote:</div><blockquote> <b>... It's possible he has been set loose as well."</b> </blockquote><p><b>Well that doesn't sound good. This is recent. Perhaps they have not completed bringing him forth. We need to stop them.</b>
</p>
Kal looks for any signs of a path more traveled.
<br />
<span class="messageboard-dice"><b>knowledge engineering:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>Leon Volens wrote:... It's possible he has been set loose as well."
Well that doesn't sound good. This is recent. Perhaps they have not completed bringing him forth. We need to stop them.
Kal looks for any signs of a path more traveled.
[dice=knowledge engineering]1d20+5[/dice]Kal Drak (alias of Kydeem de'Morcaine)2021-12-28T23:17:29ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=5#2082021-12-27T05:57:26Z2021-12-26T21:56:39Z<p><span class=messageboard-ooc>buffs:
<br />
Heightened Awareness - dur 78 min
<br />
Invisibility - dur 7 min
<br />
HP: 84 of 86</span></p>
<p>Some keys appear in Rakesh's hand. <b><span class=tiny>Try these, I will go check out the further doors.</span></b></p>
<p><span class=messageboard-ooc>Ha! Totally forgot that I had found keys.</span></p>buffs:
Heightened Awareness - dur 78 min
Invisibility - dur 7 min
HP: 84 of 86
Some keys appear in Rakesh's hand. Try these, I will go check out the further doors.
Ha! Totally forgot that I had found keys.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-26T21:56:39ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=5#2012021-12-25T19:44:23Z2021-12-25T19:43:54Z<p><span class=messageboard-ooc>buffs:
<br />
Heightened Awareness - dur 78 min
<br />
Invisibility - dur 7 min
<br />
HP: 84 of 86</span></p>
<p>Ehm looks around some more.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>buffs:
Heightened Awareness - dur 78 min
Invisibility - dur 7 min
HP: 84 of 86
Ehm looks around some more.
[Spoiler omitted]
[Spoiler omitted]Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-25T19:43:54ZRe: Forums: Play-by-Post Discussion: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup) DiscussionEhm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/discussion#362021-12-24T23:09:39Z2021-12-24T23:09:39Z<p>That's fine. We just hadn't really made any detailed plans.</p>That's fine. We just hadn't really made any detailed plans.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-24T23:09:39ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=3#1392021-12-24T23:07:02Z2021-12-24T23:07:02Z<p><span class=messageboard-ooc>We are having a fight in a place we are not supposed to be. Fights are noisy. I thought it might be a good idea to not let everyone in the building know what we were doing. If a spell is really needed we can step out of the silent area and cast into it.</span></p>We are having a fight in a place we are not supposed to be. Fights are noisy. I thought it might be a good idea to not let everyone in the building know what we were doing. If a spell is really needed we can step out of the silent area and cast into it.Goe Lem (alias of Kydeem de'Morcaine)2021-12-24T23:07:02ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=2#832021-12-24T22:56:55Z2021-12-24T22:55:21Z<p><span class=messageboard-ooc>Buffs:
<br />
Mage Armor - dur 7 hours (also on Galadhan)
<br />
Inspire Courage +2 - from Farrar
<br />
Light - dur 70 minutes</span></p>
<p>Kal thrusts an had forward and chants, <b><span class=messageboard-bigger><i>Uçýan aagondarhanyň dyrnaklary! </i></span></b> inky blue darts shoot from his hand into the shadowy worm.</p>
<p><span class="messageboard-dice"><b>magic missile force damage:</b></span> <span class="messageboard-dice">4d4 + 4 ⇒ (1, 2, 2, 4) + 4 = 13</span></p>
<p><span class=messageboard-ooc>Firing at blue if it is still alive. If not, he will move into the room first so he can fire at red.</span></p>
<p><span class=messageboard-ooc>Not sure if the bristle counter attacks are only for attacks that have to hit rolls or any targeted attack. So I will make the save, in case needed.</span>
<br />
<span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span></p>Buffs:
Mage Armor - dur 7 hours (also on Galadhan)
Inspire Courage +2 - from Farrar
Light - dur 70 minutes
Kal thrusts an had forward and chants, Uçýan aagondarhanyň dyrnaklary! inky blue darts shoot from his hand into the shadowy worm.
[dice=magic missile force damage]4d4+4[/dice]
Firing at blue if it is still alive. If not, he will move into the room first so he can fire at red.
Not sure if the bristle counter attacks are only for attacks that have to hit rolls or any targeted attack....Kal Drak (alias of Kydeem de'Morcaine)2021-12-24T22:55:21ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=3#1372021-12-24T02:09:09Z2021-12-24T02:08:30Z<p><span class="messageboard-dice"><b>knowledge religion:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (5) + 8 = 13</span></p>
<p>Goe Lem steps forward and chants, <b><i><span class=messageboard-bigger>Dymmak Altyn! </span></i></b> and the crypt becomes deathly quiet.</p>
<p><span class=messageboard-ooc>5' step and cast silence. I think that is the furthest left I can see to center the emanation. Hoping that will keep anyone else in the complex from knowing there is fight going on in here.</span></p>[dice=knowledge religion]1d20+8[/dice]
Goe Lem steps forward and chants, Dymmak Altyn! and the crypt becomes deathly quiet.
5' step and cast silence. I think that is the furthest left I can see to center the emanation. Hoping that will keep anyone else in the complex from knowing there is fight going on in here.Goe Lem (alias of Kydeem de'Morcaine)2021-12-24T02:08:30ZRe: Forums: Play-by-Post Discussion: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup) DiscussionEhm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/discussion#342021-12-24T01:55:46Z2021-12-24T01:55:46Z<p>We didn't really discuss it as a group, but if you want me to leave the evidence in place to 'officially find' later with authorities, just tell Ehm to put it all back.</p>We didn't really discuss it as a group, but if you want me to leave the evidence in place to 'officially find' later with authorities, just tell Ehm to put it all back.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-24T01:55:46ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=4#1982021-12-24T01:53:34Z2021-12-24T01:53:34Z<p><span class=messageboard-ooc>buffs:
<br />
Heightened Awareness - dur 80 min
<br />
Invisibility - dur 8 min
<br />
HP: 84 of 86</span></p>
<p>Giving a silent prayer of thanks for the ladies keeping the Aspis out of the offices, Ehm grabs the notebook, map, and smashed wayfinders. He stuffs them in his haversack, exits the room, relocks it, and moves toward the door on the north side of the hall.</p>
<p><span class=messageboard-ooc>If that's too many actions, just use the rest of it for my next turn.</span></p>buffs:
Heightened Awareness - dur 80 min
Invisibility - dur 8 min
HP: 84 of 86
Giving a silent prayer of thanks for the ladies keeping the Aspis out of the offices, Ehm grabs the notebook, map, and smashed wayfinders. He stuffs them in his haversack, exits the room, relocks it, and moves toward the door on the north side of the hall.
If that's too many actions, just use the rest of it for my next turn.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-24T01:53:34ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=2#772021-12-24T01:48:14Z2021-12-24T01:47:29Z<p><span class=messageboard-ooc>Buffs:
<br />
Mage Armor - dur 7 hours (also on Galadhan)
<br />
Inspire Courage +2 - from Farrar
<br />
Light - dur 70 minutes</span></p>
<p>Kal takes a step back and intones, <b><span class=messageboard-bigger><i>göwher ýaly şöhle saç! </i></span></b> and shining motes of light settle on both centipedes and Leon.</p>
<p><span class=messageboard-ooc>Both centipedes and Leon will need to make a will save vs DC=17 or be blinded. Taking the chance including Leon since he has a great will save.</span></p>Buffs:
Mage Armor - dur 7 hours (also on Galadhan)
Inspire Courage +2 - from Farrar
Light - dur 70 minutes
Kal takes a step back and intones, göwher ýaly şöhle saç! and shining motes of light settle on both centipedes and Leon.
Both centipedes and Leon will need to make a will save vs DC=17 or be blinded. Taking the chance including Leon since he has a great will save.Kal Drak (alias of Kydeem de'Morcaine)2021-12-24T01:47:29ZRe: Forums: Play-by-Post Discussion: Saga of the Sages DiscussionNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/discussion&page=11#5062021-12-23T22:49:16Z2021-12-23T22:48:42Z<p>Spend time with loved ones and take as much of a break as you need.</p>Spend time with loved ones and take as much of a break as you need.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-12-23T22:48:42ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=3#1202021-12-21T01:32:57Z2021-12-21T01:32:57Z<p>Goe Lem mutters, <b><span class=tiny>Let the designated scout look for traps, magical or mundane. If nothing, can listen for others at the far door. If still nothing, we can all proceed.</span></b></p>Goe Lem mutters, Let the designated scout look for traps, magical or mundane. If nothing, can listen for others at the far door. If still nothing, we can all proceed.Goe Lem (alias of Kydeem de'Morcaine)2021-12-21T01:32:57ZRe: Forums: Play-by-Post Discussion: #3-21 The Temple of Empyreal Enlightenment - GM Nowruz DiscussionGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/discussion#102021-12-20T00:15:24Z2021-12-20T00:15:24Z<p>I don't mean to be obnoxious about it or anything like that.</p>
<p>I've been in other PbP games where someone wasn't paying real close attention to the planning. Then they got really PO'd when suddenly realizing they were doing something dangerous without support. Everyone was mad at someone else and the group almost broke up over the whole thing. Don't want to see anything like that again.</p>I don't mean to be obnoxious about it or anything like that.
I've been in other PbP games where someone wasn't paying real close attention to the planning. Then they got really PO'd when suddenly realizing they were doing something dangerous without support. Everyone was mad at someone else and the group almost broke up over the whole thing. Don't want to see anything like that again.Goe Lem (alias of Kydeem de'Morcaine)2021-12-20T00:15:24ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=3#1132021-12-19T22:19:01Z2021-12-19T22:19:01Z<p><span class=messageboard-ooc>So we are going south around the library and around to the garden then zipping over to the crypt, correct?</span></p>
<p>Goe Lem tromps along bring up the rear of the group.</p>So we are going south around the library and around to the garden then zipping over to the crypt, correct?
Goe Lem tromps along bring up the rear of the group.Goe Lem (alias of Kydeem de'Morcaine)2021-12-19T22:19:01ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=4#1882021-12-19T16:44:09Z2021-12-19T16:44:09Z<p><span class=messageboard-ooc>buffs:
<br />
Heightened Awareness - dur 80 min
<br />
Invisibility - dur 8 min
<br />
HP: 84 of 86</span></p>
<p><span class="messageboard-dice"><b>knowledge local:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 ⇒ (6) + 17 + 2 = 25</span></p>
<p>Barely breathing, Ehm will only move as necessary to stay out of their way.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 7 + 20 ⇒ (5) + 7 + 20 = 32</span></p>buffs:
Heightened Awareness - dur 80 min
Invisibility - dur 8 min
HP: 84 of 86
[dice=knowledge local]1d20+17+2[/dice]
Barely breathing, Ehm will only move as necessary to stay out of their way.
[dice=stealth]1d20+7+20[/dice]Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-19T16:44:09ZRe: Forums: Play-by-Post Discussion: #3-21 The Temple of Empyreal Enlightenment - GM Nowruz DiscussionGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/discussion#82021-12-18T15:50:26Z2021-12-18T15:50:26Z<p>Are you <b><span class=messageboard-bigger><i>REALLY and TRULY</i></span></b> sure you want to split the party like that. Totally meta-gaming here, but with the briefing and hints, there is almost certainly guards and/or undead in there. </p>
<p>Just so there are no hurt feelings, I would like a positive statement from the sneaky people that "Yes, I want to go in without full party backup."</p>Are you REALLY and TRULY sure you want to split the party like that. Totally meta-gaming here, but with the briefing and hints, there is almost certainly guards and/or undead in there.
Just so there are no hurt feelings, I would like a positive statement from the sneaky people that "Yes, I want to go in without full party backup."Goe Lem (alias of Kydeem de'Morcaine)2021-12-18T15:50:26ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=4#1842021-12-17T23:56:37Z2021-12-17T23:56:37Z<p><span class=messageboard-ooc>buffs:
<br />
Heightened Awareness - dur 80 min
<br />
Invisibility - dur 8 min
<br />
HP: 84 of 86</span></p>
<p>I disembodied voice mutters, <b><span class=tiny>These 2 doors are locked but quiet. I will see about opening them.</b></span></p>
<p><span class="messageboard-dice"><b>disable device south door:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span>
<br />
<span class="messageboard-dice"><b>disable device north door:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (19) + 16 = 35</span>
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 7 + 20 ⇒ (4) + 7 + 20 = 31</span></p>buffs:
Heightened Awareness - dur 80 min
Invisibility - dur 8 min
HP: 84 of 86
I disembodied voice mutters, These 2 doors are locked but quiet. I will see about opening them.
[dice=disable device south door]1d20+16[/dice]
[dice=disable device north door]1d20+16[/dice]
[dice=stealth]1d20+7+20[/dice]Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-17T23:56:37ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=2#622021-12-17T23:58:23Z2021-12-17T23:48:11Z<p><span class="messageboard-dice"><b>caster level check:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span> <span class=messageboard-ooc>Ha! it actually worked. When it runs out though, we may need to cast the darkvision anyway though.</span></p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span> <span class=messageboard-ooc>The mighty dragons are not very sneaky.</span></p>[dice=caster level check]1d20+7[/dice] Ha! it actually worked. When it runs out though, we may need to cast the darkvision anyway though.
[dice=stealth]1d20+2[/dice] The mighty dragons are not very sneaky.Kal Drak (alias of Kydeem de'Morcaine)2021-12-17T23:48:11ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=4#1802021-12-17T03:22:47Z2021-12-17T03:17:26Z<p><span class=messageboard-ooc>buffs:
<br />
False Life - dur 8 hours
<br />
Heroism - dur 80 min
<br />
Investigative Mind - dur 80 min
<br />
Heightened Awareness - dur 80 min
<br />
Invisibility - dur 8 min
<br />
HP: 84 of 86</span></p>
<p><span class=messageboard-ooc>GM, has it been more than 80 minutes since the meeting with the Nightscales? If yes, the Heroism and Investigative Mind have worn off. If no, they are still up.</span></p>
<p>Ehm gets out a couple of vials and drinks them down.
<br />
<span class=messageboard-ooc>Invisibility and Heightened Awareness</span>
<br />
Then moves down the hallway past Kitoro and Kyra. He listens at the doors prior to opening either of them.
<br />
<span class="messageboard-dice"><b>perception south door:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 ⇒ (1) + 17 + 2 = 20</span>
<br />
<span class="messageboard-dice"><b>perception north door:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 ⇒ (11) + 17 + 2 = 30</span>
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 9 + 20 ⇒ (6) + 9 + 20 = 35</span></p>
<p><span class=messageboard-ooc>GM, correct me if I'm wrong, but the round-ish room is the one that has the receptionist and guards. Correct?</span></p>buffs:
False Life - dur 8 hours
Heroism - dur 80 min
Investigative Mind - dur 80 min
Heightened Awareness - dur 80 min
Invisibility - dur 8 min
HP: 84 of 86
GM, has it been more than 80 minutes since the meeting with the Nightscales? If yes, the Heroism and Investigative Mind have worn off. If no, they are still up.
Ehm gets out a couple of vials and drinks them down.
Invisibility and Heightened Awareness
Then moves down the hallway past Kitoro and Kyra. He listens at the doors prior to...Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-17T03:17:26ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay&page=2#572021-12-17T02:26:49Z2021-12-17T02:26:49Z<p><span class=messageboard-ooc>Buffs:
<br />
Mage Armor - dur 7 hours (also on Galadhan)
<br />
Heightened Awareness - dur 70 minutes (will burn for a +4 on next initiative roll)
<br />
Light - dur 70 minutes</span></p>
<p><b>Give me a moment more to prepare before we enter.</b></p>
<p><i>...various mystical words and incantations...</i>
<br />
<span class=messageboard-ooc>casting Mage Armor on Galadhan and myself, cast Heightened Awareness on myself, cast Light on the top of my helmet.</span></p>
<p><b>We are ready to proceed now.</b></p>Buffs:
Mage Armor - dur 7 hours (also on Galadhan)
Heightened Awareness - dur 70 minutes (will burn for a +4 on next initiative roll)
Light - dur 70 minutes
Give me a moment more to prepare before we enter.
...various mystical words and incantations...
casting Mage Armor on Galadhan and myself, cast Heightened Awareness on myself, cast Light on the top of my helmet.
We are ready to proceed now.Kal Drak (alias of Kydeem de'Morcaine)2021-12-17T02:26:49ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=3#1052021-12-16T19:29:11Z2021-12-16T19:29:11Z<p><b>Agreed complete the certainties first. Then try for the possibilities. Is most logical approach. </b></p>Agreed complete the certainties first. Then try for the possibilities. Is most logical approach.Goe Lem (alias of Kydeem de'Morcaine)2021-12-16T19:29:11ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion#462021-12-16T19:25:05Z2021-12-16T19:22:56Z<p>If we think we have any chance of being sneaky, I can cast Darkvision on Farrar and myself. Otherwise I can put up a Light cantrip.</p>
<p>Do any of the PCs or pets have use for a 7 hour Mage Armor?</p>
<p>I will also cast Heightened Awareness on myself.</p>If we think we have any chance of being sneaky, I can cast Darkvision on Farrar and myself. Otherwise I can put up a Light cantrip.
Do any of the PCs or pets have use for a 7 hour Mage Armor?
I will also cast Heightened Awareness on myself.Kal Drak (alias of Kydeem de'Morcaine)2021-12-16T19:22:56ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=52#25912021-12-15T03:38:51Z2021-12-15T03:38:51Z<p>In a raspy hissing voice, <b>Can any of create a creature to run across this area and see what happens to it?</b></p>In a raspy hissing voice, Can any of create a creature to run across this area and see what happens to it?Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-12-15T03:38:51ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) Nostalgiacon DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/discussion#22021-12-14T19:46:36Z2021-12-14T19:41:49Z<p><b>Chronicle:</b> will be number 13 for this character
<br />
<b>History:</b> #5-08, #3-09, #0-04, #1-35, #1-45, #8-12, #5-15, #2-21, #10-02, #10-01, #10-12, #0-49
<br />
<b>Name:</b> Mark M.
<br />
<b>AKA:</b> Hádanka de'Morcaine
<br />
<b>Faction:</b> Grand Lodge
<br />
<b>PFS:</b> 30504-07
<br />
<b>XP:</b> 12 (not going slow)
<br />
<b>Prestige:</b> 8
<br />
<b>Fame:</b> 20
<br />
<b>Gold:</b> 33pp, 9gp, 4sp, & 8cp
<br />
<b>Day job:</b> <span class="messageboard-dice"><b>craft tattoo:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span> <span class=messageboard-ooc>blech! that is what, 5 I think</span>
<br />
<b>Spend:</b> probably should, but I can't think what else atm.</p>Chronicle: will be number 13 for this character
History: #5-08, #3-09, #0-04, #1-35, #1-45, #8-12, #5-15, #2-21, #10-02, #10-01, #10-12, #0-49
Name: Mark M.
AKA: Hádanka de'Morcaine
Faction: Grand Lodge
PFS: 30504-07
XP: 12 (not going slow)
Prestige: 8
Fame: 20
Gold: 33pp, 9gp, 4sp, & 8cp
Day job: [dice=craft tattoo]1d20+8[/dice] blech! that is what, 5 I think
Spend: probably should, but I can't think what else atm.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2021-12-14T19:41:49ZRe: Forums: Play-by-Post Discussion: #3-21 The Temple of Empyreal Enlightenment - GM Nowruz DiscussionGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/discussion#62021-12-14T17:50:32Z2021-12-14T17:50:32Z<p>I hate to split the party, but Goe Lem is <b><i>NOT</i></b> sneaky. However, Serata and White Rose could say they are going back to copy documents, while the rest of us keep our guide busy.</p>
<p>If we can get a moment unobserved, I can cast Hide from Undead on any (up to 5) going into the crypts. Will last for 50 minutes.</p>I hate to split the party, but Goe Lem is NOT sneaky. However, Serata and White Rose could say they are going back to copy documents, while the rest of us keep our guide busy.
If we can get a moment unobserved, I can cast Hide from Undead on any (up to 5) going into the crypts. Will last for 50 minutes.Goe Lem (alias of Kydeem de'Morcaine)2021-12-14T17:50:32ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=2#982021-12-14T17:46:43Z2021-12-14T17:44:10Z<p><b>Please point out the area where you wish us to not go.</b></p>
<p>After a few moments observing the spiral. <b>Yes, it is interesting. I'm sure it was difficult to produce. However ... What does it do?</b></p>Please point out the area where you wish us to not go.
After a few moments observing the spiral. Yes, it is interesting. I'm sure it was difficult to produce. However ... What does it do?Goe Lem (alias of Kydeem de'Morcaine)2021-12-14T17:44:10ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=4#1732021-12-14T17:37:51Z2021-12-14T17:37:51Z<p>Ehm just follows along trying to look the part of a bored guard.</p>Ehm just follows along trying to look the part of a bored guard.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-14T17:37:51ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion#422021-12-14T17:27:04Z2021-12-14T17:27:04Z<p>Sorry, for the delay folks. I seem to have come down with Covid over the weekend. I am sleeping a whole lot and coughing the rest of the time. My posting may be erratic for a while.
<br />
If you want to bot me during combat, a magic missile or acid arrow is always reasonable.</p>Sorry, for the delay folks. I seem to have come down with Covid over the weekend. I am sleeping a whole lot and coughing the rest of the time. My posting may be erratic for a while.
If you want to bot me during combat, a magic missile or acid arrow is always reasonable.Kal Drak (alias of Kydeem de'Morcaine)2021-12-14T17:27:04ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay#492021-12-14T17:24:10Z2021-12-14T17:24:10Z<p><b>This place needs a cleansing from the dragons might!</b> and 4 darts of blue light slam into the far creature.</p>
<p><span class="messageboard-dice"><b>4 magic missiles force damage:</b></span> <span class="messageboard-dice">4d4 + 4 ⇒ (4, 2, 3, 2) + 4 = 15</span></p>This place needs a cleansing from the dragons might! and 4 darts of blue light slam into the far creature.
[dice=4 magic missiles force damage]4d4+4[/dice]Kal Drak (alias of Kydeem de'Morcaine)2021-12-14T17:24:10ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=52#25882021-12-14T17:12:48Z2021-12-14T17:10:49Z<div class="messageboard-quotee">GM Fuzzfoot wrote:</div><blockquote><p> ...
</p>
You determine that Kafar’s tracks stop about 15 feet from the buried doorway before disappearing. ... </blockquote><p><span class=messageboard-ooc>Do you mean his tracks traveled 15' into this area along the same trail we were following then disappeared? Or is there another door on the far side that the footsteps disappear while approaching?</span>GM Fuzzfoot wrote:...
You determine that Kafar’s tracks stop about 15 feet from the buried doorway before disappearing. ...
Do you mean his tracks traveled 15' into this area along the same trail we were following then disappeared? Or is there another door on the far side that the footsteps disappear while approaching?Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-12-14T17:10:49ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=52#25772021-12-10T00:13:53Z2021-12-10T00:13:53Z<p>Nevedno searches for more incriminating evidence or anything else of interest.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span></p>Nevedno searches for more incriminating evidence or anything else of interest.
[dice=perception]1d20+9[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-12-10T00:13:53ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=4#1612021-12-10T00:09:48Z2021-12-10T00:03:59Z<p><b>Let meself be seein tha.</b> <span class=messageboard-ooc>Drinks heroism extract then gives it a look see.</span>
<br />
<span class="messageboard-dice"><b>linguistics:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17</span></p>
<p><span class=messageboard-ooc>If we have time, I can fill and empty second level slot with Investigative Mind. Gives me a second roll.</span>
<br />
<span class="messageboard-dice"><b>linguistics 2:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25</span>
<br />
<span class=messageboard-ooc>Which just succeeds.</span></p>
<p>...
<br />
<span class=messageboard-ooc>Heroism, Sabriyya's help, disguise kit.</span>
<br />
<span class="messageboard-dice"><b>bluff disguise:</b></span> <span class="messageboard-dice">1d20 - 1 + 5 + 2 + 2 ⇒ (4) - 1 + 5 + 2 + 2 = 12</span>
<br />
<span class=messageboard-ooc>For whoever gets the worst disguise result (likely me). Might be better if I just go invisible and follow along silently.</span></p>Let meself be seein tha. Drinks heroism extract then gives it a look see.
[dice=linguistics]1d20+7+2[/dice]
If we have time, I can fill and empty second level slot with Investigative Mind. Gives me a second roll.
[dice=linguistics 2]1d20+7+2[/dice]
Which just succeeds.
...
Heroism, Sabriyya's help, disguise kit.
[dice=bluff disguise]1d20-1+5+2+2[/dice]
For whoever gets the worst disguise result (likely me). Might be better if I just go invisible and follow along silently.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-10T00:03:59ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=2#772021-12-09T23:57:59Z2021-12-09T23:52:05Z<p><span class=messageboard-ooc>Mine include Terran and Undercommon. I actually have a scroll of Speak Local Language. Not sure what that would do inside the tapestry.</span></p>
<p>Goe Lem begins walking down a row of documents. Writing down the titles of anything he can read. <i>After we get a listing, we can decide what merits further study,</i></p>Mine include Terran and Undercommon. I actually have a scroll of Speak Local Language. Not sure what that would do inside the tapestry.
Goe Lem begins walking down a row of documents. Writing down the titles of anything he can read. After we get a listing, we can decide what merits further study,Goe Lem (alias of Kydeem de'Morcaine)2021-12-09T23:52:05ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay#212021-12-09T02:32:40Z2021-12-09T02:32:40Z<p><b>Of course we shall do this. It should be no problem.</b> <span class=messageboard-ooc>Said pompously.</span></p>Of course we shall do this. It should be no problem. Said pompously.Kal Drak (alias of Kydeem de'Morcaine)2021-12-09T02:32:40ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=4#1552021-12-09T02:28:55Z2021-12-09T02:25:54Z<p><b>Eh? Meself already gots a beard. But maybe ya gots one not teal?</b></p>
<p><b>Belike kin act tha part of merchant fer while.</b></p>
<p><span class=messageboard-ooc>Decent appraise to price stuff. High alchemy, so maybe I could be there to evaluate any alchemical things? No social skills though so I should probably let you others do the talking.</span></p>Eh? Meself already gots a beard. But maybe ya gots one not teal?
Belike kin act tha part of merchant fer while.
Decent appraise to price stuff. High alchemy, so maybe I could be there to evaluate any alchemical things? No social skills though so I should probably let you others do the talking.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-09T02:25:54ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=52#25712021-12-09T02:17:50Z2021-12-09T02:16:08Z<p><span class=messageboard-ooc>Buffs:
<br />
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR
<br />
</span></p>
<p>Nevedno runs toward the remaining opponent, leaping over the fallen column.
<br />
<span class="messageboard-dice"><b>acrobatics:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span> <span class=messageboard-ooc>I'm going to assume that succeeds. If not, move me back and ignore the attack.</span></p>
<p>Then he slashes at the horror with his axe.
<br />
<span class="messageboard-dice"><b>greataxe att:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18</span>, if hits, <span class="messageboard-dice"><b>greataxe dam:</b></span> <span class="messageboard-dice">1d12 + 3 + 2 ⇒ (1) + 3 + 2 = 6</span></p>Buffs:
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR
Nevedno runs toward the remaining opponent, leaping over the fallen column.
[dice=acrobatics]1d20+4[/dice] I'm going to assume that succeeds. If not, move me back and ignore the attack.
Then he slashes at the horror with his axe.
[dice=greataxe att]1d20+7+2[/dice], if hits, [dice=greataxe dam]1d12+3+2[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-12-09T02:16:08ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=2#712021-12-09T02:11:36Z2021-12-09T02:11:36Z<p><b>I don't suppose you have duplicates of any volumes that we could purchase for later examination?</b></p>I don't suppose you have duplicates of any volumes that we could purchase for later examination?Goe Lem (alias of Kydeem de'Morcaine)2021-12-09T02:11:36ZRe: Forums: Recruitment: [PFS_CORE_Aerondor] Bonekeep level 1 (3-7) NostalgiaconPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm87/recruiting#82021-12-07T03:29:12Z2021-12-07T03:29:12Z<p><b>Any keep not stand against the might of the furious Hadanka!</b></p>
<p>Level 5 core barbarian. If it fits the group better, I also have a level 6 core diviner wizard. I am willing to risk either in a run of bonekeep.</p>Any keep not stand against the might of the furious Hadanka!
Level 5 core barbarian. If it fits the group better, I also have a level 6 core diviner wizard. I am willing to risk either in a run of bonekeep.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2021-12-07T03:29:12ZRe: Forums: Online Play: NostalgiaCon, PbP convention starting in JanuaryRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ja0?NostalgiaCon-PbP-convention-starting-in-January#192021-12-07T03:23:42Z2021-12-07T03:23:42Z<p>I know it is normally not allowed at the same time, but in a normal FtF con the specials are at different times. I would like to run the same character in the 3 different levels of bone keep.</p>I know it is normally not allowed at the same time, but in a normal FtF con the specials are at different times. I would like to run the same character in the 3 different levels of bone keep.Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-12-07T03:23:42ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=3#1402021-12-07T03:17:47Z2021-12-07T03:17:47Z<p>Ehm stands and staggers over to hide behind the pillar while retching up everything he's eaten for the past 2 days.</p>Ehm stands and staggers over to hide behind the pillar while retching up everything he's eaten for the past 2 days.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-07T03:17:47ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Revolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=169#84222021-12-06T17:13:28Z2021-12-06T17:13:03Z<p>You know I do have a core barbarian and wizard. Iirc thy are levels 5 and 6. I would be willing to risk them in a bonekeep trifecta.</p>You know I do have a core barbarian and wizard. Iirc thy are levels 5 and 6. I would be willing to risk them in a bonekeep trifecta.Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-12-06T17:13:03ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion#332021-12-05T18:11:28Z2021-12-05T18:11:28Z<p>Leon and Farrar are also human. So casting light or the occasional Darkvision spell should be good enough.</p>Leon and Farrar are also human. So casting light or the occasional Darkvision spell should be good enough.Kal Drak (alias of Kydeem de'Morcaine)2021-12-05T18:11:28ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=3#1332021-12-05T18:06:44Z2021-12-05T18:05:16Z<p><span class=messageboard-ooc>Buffs:
<br />
False Life, dur 8 hours
<br />
Heightened Awareness, dur 80 min
<br />
hp: 84 of 86</span></p>
<p><span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (2) + 15 = 17</span>
<br />
<span class="messageboard-dice"><b>acrobatics:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span>
<br />
<span class=messageboard-ooc>sheesh! nauseated and prone</span></p>Buffs:
False Life, dur 8 hours
Heightened Awareness, dur 80 min
hp: 84 of 86
[dice=fort save]1d20+15[/dice]
[dice=acrobatics]1d20+7[/dice]
sheesh! nauseated and proneEhm Sven Nien (alias of Kydeem de'Morcaine)2021-12-05T18:05:16ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion#302021-12-04T19:51:03Z2021-12-04T19:51:03Z<p>Kal only has lowlight vision. But if it is just normally dark he would just use a light spell.</p>Kal only has lowlight vision. But if it is just normally dark he would just use a light spell.Kal Drak (alias of Kydeem de'Morcaine)2021-12-04T19:51:03ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=3#1252021-12-04T19:49:25Z2021-12-04T19:49:25Z<p><b>Weel naw, if we'uns is gonna do this, let's do it weel.</b>
<br />
<span class=messageboard-ooc>Double move toward the corner.</span></p>Weel naw, if we'uns is gonna do this, let's do it weel.
Double move toward the corner.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-04T19:49:25ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=2#612021-12-04T19:41:54Z2021-12-04T19:39:43Z<p><b>My meditations are normally in the form of martial katas. I doubt this would be effective for me.</b> However, he does accept a set of the spheres. While mentally reviewing the book of Anubis to ensure he won't be doing anything that would be considered sacrilegious.</p>
<p><span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span>
<br />
<span class="messageboard-dice"><b>knowledge religion:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span></p>
<p>Unable to recall any reason he would be prohibited, Goe Lem attempts to spin the spheres as demonstrated.</p>
<p><span class="messageboard-dice"><b>dexterity?:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (11) + 1 = 12</span></p>My meditations are normally in the form of martial katas. I doubt this would be effective for me. However, he does accept a set of the spheres. While mentally reviewing the book of Anubis to ensure he won't be doing anything that would be considered sacrilegious.
[dice=sense motive]1d20+7[/dice]
[dice=perception]1d20+11[/dice]
[dice=knowledge religion]1d20+8[/dice]
Unable to recall any reason he would be prohibited, Goe Lem attempts to spin the spheres as demonstrated.
...Goe Lem (alias of Kydeem de'Morcaine)2021-12-04T19:39:43ZRe: Forums: Play-by-Post: GM Mauve's Cradle of NightKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/gameplay#102021-12-03T22:44:27Z2021-12-03T22:41:10Z<p><span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17</span>
<br />
<span class="messageboard-dice"><b>knowledge history:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13</span>
<br />
<span class="messageboard-dice"><b>knowledge local:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12</span>
<br />
<span class="messageboard-dice"><b>knowledge planes:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26</span>
<br />
<span class=messageboard-ooc>Ha! I know nothing!</span></p>
<p><b>Do you have any idea of numbers we can expect? What types of magical or martial abilities have these cultists displayed? Poisons? Disease carriers? Leadership? Fight to the death fanatics or can they be reasoned with?</b></p>[dice=knowledge arcana]1d20+9+2[/dice]
[dice=knowledge history]1d20+5+2[/dice]
[dice=knowledge local]1d20+5+2[/dice]
[dice=knowledge planes]1d20+5+2[/dice]
Ha! I know nothing!
Do you have any idea of numbers we can expect? What types of magical or martial abilities have these cultists displayed? Poisons? Disease carriers? Leadership? Fight to the death fanatics or can they be reasoned with?Kal Drak (alias of Kydeem de'Morcaine)2021-12-03T22:41:10ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=3#1202021-12-03T22:34:08Z2021-12-03T22:34:08Z<p>Trying to add to the 'confusion' of the situation. <b>Oy, we's is posed to be add on guards. Is we's ta guard ya from each other? What's tha bout. Not sure we paid nough for that.</b></p>
<p>He puts his pistol back in it's holster.</p>Trying to add to the 'confusion' of the situation. Oy, we's is posed to be add on guards. Is we's ta guard ya from each other? What's tha bout. Not sure we paid nough for that.
He puts his pistol back in it's holster.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-12-03T22:34:08ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay&page=2#522021-12-03T22:25:03Z2021-12-03T22:25:03Z<p><b>Have you any thing less ... fragile ... for me to begin with?</b></p>Have you any thing less ... fragile ... for me to begin with?Goe Lem (alias of Kydeem de'Morcaine)2021-12-03T22:25:03ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion#262021-12-02T19:02:27Z2021-12-02T19:01:56Z<div class="messageboard-quotee">Leon Volens wrote:</div><blockquote> are the two custom feats on your character sheet supposed to be Favored Prestige Class & Prestigious Spellcaster? I couldn't otherwise figure out how you were getting to L7 sorcerer casting. </blockquote><p>Correct. I forgot to re-type that in. Will correct.
<p>Ok, I will switch the mirror image for darkvision.</p>
<p>And yes, I am ready to go.</p>Leon Volens wrote:are the two custom feats on your character sheet supposed to be Favored Prestige Class & Prestigious Spellcaster? I couldn't otherwise figure out how you were getting to L7 sorcerer casting.
Correct. I forgot to re-type that in. Will correct. Ok, I will switch the mirror image for darkvision.
And yes, I am ready to go.Kal Drak (alias of Kydeem de'Morcaine)2021-12-02T19:01:56ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay#392021-12-02T03:18:23Z2021-12-02T03:18:23Z<p>Seemingly unfazed by the transformation of his allies. Goe Lem begins to plod toward the temple.</p>Seemingly unfazed by the transformation of his allies. Goe Lem begins to plod toward the temple.Goe Lem (alias of Kydeem de'Morcaine)2021-12-02T03:18:23ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion#232021-12-02T01:50:53Z2021-12-02T01:43:59Z<p>My big ticket purchase was a Robe of Arcane Heritage. It just fits in under the 50% mark. Everything else is fairly minor.
<br />
My claws count as magic.
<br />
I have a silver and a cold iron cestus if necessary.
<br />
I also have mostly cold iron arrow (with a few silver).
<br />
I try to keep Mage armor up most of the time.
<br />
Kal is primarily a caster, but occasionally he losses his temper and charges into the fray.
<br />
Ok, since I don't have darkvision, I better have the light cantrip. Is anyone going to be casting Darkness a lot? If so, I might take the Darkvision spell instead of Mirror Image.
<br />
My battle cry will stack with the attack roll portion of Farrar's inspire courage, but will overwrite the save vs fear.
<br />
Farrar has an excellent bluff, diplomacy, and sense motive.
<br />
I have a pretty good intimidate.
<br />
I have a rank in all the knowledge skills (and most of the others), but I'm not great at any of them.
<br />
I'm a sorcerer, so not a huge spell selection. But I do have some of the best classics. Haste, fly, dispel magic, glitter dust, resist energy, liberating command, etc... I do not have summon monster, because then he ends up being too close to another PC that I am running.
<br />
I do have Silent Spell to occasionally throw up a buff prior to the fight actually starting without the bad guys hearing me.
<br />
Two of us have an Oil of Daylight. In Nidal, it seems like we might need even more of those. {shrug} Not certain.</p>
<p>Kal Drak is a tall, broad shouldered, athletic man. Relatively handsome with rather long red hair. Over the last several years his skin has taken on a burnished hue as if he was starting to get a bad sunburn. He is quite vain and expects to be the center of attention.
<br />
He wears a noble's outfit of light brown with dark red thread highlights. The thread is supposed to suggest the outline of scales. However, it fails to do so and just looks ... high-quality odd-ish. He really wants to get an outfit that appears copper colored with the look of scales. But the cloth dyers are unable to get the hue he wants. It always ends up looking just orange or a hideous cherry red. And the patterns usually end up looking like overlapping flowers. {long suffering sigh}</p>
<p>If anyone were to look into the antecedents of Kal (we can assume the VC's have), the would find he was born as Gruingar de'Morcaine in south central Garund. He comes from a large ordinary family that runs a moderately successful apple orchard.
<br />
At some point something went 'click' in his mind and Kal Drak entered the scene. He doesn't acknowledge anything of his past prior to that point. He <b><i>IS</i></b> a dragon. Not only that, he is an avatar of Apsu. Somehow some unknown servant of Dahak trapped him in this human form. When he finally manages to break that curse, he will be able to properly take up his mantle and duties as an Avatar of Apsu.</p>My big ticket purchase was a Robe of Arcane Heritage. It just fits in under the 50% mark. Everything else is fairly minor.
My claws count as magic.
I have a silver and a cold iron cestus if necessary.
I also have mostly cold iron arrow (with a few silver).
I try to keep Mage armor up most of the time.
Kal is primarily a caster, but occasionally he losses his temper and charges into the fray.
Ok, since I don't have darkvision, I better have the light cantrip. Is anyone going to be casting...Kal Drak (alias of Kydeem de'Morcaine)2021-12-02T01:43:59ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=52#25622021-12-01T07:35:55Z2021-12-01T07:34:19Z<p><span class=messageboard-ooc>Buffs:
<br />
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR
<br />
</span></p>
<p>Nevedno attempts to remove its skull...
<br />
<span class="messageboard-dice"><b>greataxe att:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23</span>, if hits, <span class="messageboard-dice"><b>greataxe dam:</b></span> <span class="messageboard-dice">1d12 + 3 + 2 ⇒ (8) + 3 + 2 = 13</span></p>
<p><span class=messageboard-ooc>if it is destroyed, will move toward the blue tentacle thing</span></p>Buffs:
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR
Nevedno attempts to remove its skull...
[dice=greataxe att]1d20+7+2[/dice], if hits, [dice=greataxe dam]1d12+3+2[/dice]
if it is destroyed, will move toward the blue tentacle thingNevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-12-01T07:34:19ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=3#1052021-12-01T07:31:19Z2021-12-01T07:31:19Z<p><span class=messageboard-ooc>Buffs:
<br />
False Life, dur 8 hours
<br />
Heightened Awareness, dur 80 min
<br />
hp: 95 of 86</span></p>
<p><b>Weel carp tha be annoyance!</b> Ehm rushes forward hoping the trap is a one-off. <span class=messageboard-ooc>double move</span></p>Buffs:
False Life, dur 8 hours
Heightened Awareness, dur 80 min
hp: 95 of 86
Weel carp tha be annoyance! Ehm rushes forward hoping the trap is a one-off. double moveEhm Sven Nien (alias of Kydeem de'Morcaine)2021-12-01T07:31:19ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionKal Drak (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion#182021-12-01T07:19:29Z2021-12-01T07:19:29Z<p>Ok, here is Kal Drak.
<br />
I might do some slight adjusting of the the spells and gear, but it is at least very close. Will also expand the backstory / personality / appearance a bit.</p>
<p>Kal joined the PFS just because they go everywhere investigating magic. Seems like being paid to find the magic that can change him <i>'back'</i> into a dragon. He may have met some of you previously, but if you don't know anything about dragons, he probably doesn't remember you.</p>
<p>Since he is in PFS and is trying to find a specific magic, Kal has a complete collection of the Chronicles. Just in case anyone wants to borrow them.
<br />
I do have a wand of infernal healing and an oil of daylight.</p>
<p>@Farrar - if you are set on Haste, I will pick something different for my 3rd level spell.</p>Ok, here is Kal Drak.
I might do some slight adjusting of the the spells and gear, but it is at least very close. Will also expand the backstory / personality / appearance a bit.
Kal joined the PFS just because they go everywhere investigating magic. Seems like being paid to find the magic that can change him 'back' into a dragon. He may have met some of you previously, but if you don't know anything about dragons, he probably doesn't remember you.
Since he is in PFS and is trying to find a...Kal Drak (alias of Kydeem de'Morcaine)2021-12-01T07:19:29ZRe: Forums: Play-by-Post Discussion: GM Mauve's Cradle of Night (1e) DiscussionRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/discussion#62021-11-30T19:36:34Z2021-11-30T19:36:34Z<p>I should get the avatar for Kal Drak put together this evening.</p>
<p>GM, is there a particular color or metal type for the dragon bloodline that you believe fits well (or poorly) with the adventure or region?</p>I should get the avatar for Kal Drak put together this evening.
GM, is there a particular color or metal type for the dragon bloodline that you believe fits well (or poorly) with the adventure or region?Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-11-30T19:36:34ZRe: Forums: Play-by-Post: #3-21 The Temple of Empyreal Enlightenment - GM NowruzGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm7k/gameplay#212021-11-30T02:47:33Z2021-11-30T02:42:45Z<p><span class=messageboard-ooc>Sorry, Holidays.</span></p>
<p>Goe Lem clomps into the room. His slow pace making him late to the meeting once again.</p>
<p><span class="messageboard-dice"><b>knowledge religion:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 + 2 ⇒ (11) + 8 + 1 + 2 = 22</span>
<br />
<b>Those devoted to Korada are usually pacifists. Spinning spheres of glass to meditate. {sigh} While appreciate their devotion to 'doing no harm,' it usually falls to someone else to protect them. Though I suppose all have their place on the river of time.</b></p>Sorry, Holidays.
Goe Lem clomps into the room. His slow pace making him late to the meeting once again.
[dice=knowledge religion]1d20+8+1+2[/dice]
Those devoted to Korada are usually pacifists. Spinning spheres of glass to meditate. {sigh} While appreciate their devotion to 'doing no harm,' it usually falls to someone else to protect them. Though I suppose all have their place on the river of time.Goe Lem (alias of Kydeem de'Morcaine)2021-11-30T02:42:45ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=2#992021-11-30T01:55:15Z2021-11-30T01:55:15Z<p><span class=messageboard-ooc>Buffs:
<br />
False Life, dur 8 hours
<br />
Heightened Awareness, dur 80 min
<br />
hp: 95 of 86</span></p>
<p>Ehm decides to wait and see what the response is to Ansh's intro. Still just peeking around the corner to see if explosions are needed.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span>
<br />
But if they look, they probably see him.
<br />
<span class="messageboard-dice"><b>perception to see how they react or if they are trying to hide something:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (20) + 17 = 37</span></p>Buffs:
False Life, dur 8 hours
Heightened Awareness, dur 80 min
hp: 95 of 86
Ehm decides to wait and see what the response is to Ansh's intro. Still just peeking around the corner to see if explosions are needed.
[dice=stealth]1d20+7[/dice]
But if they look, they probably see him.
[dice=perception to see how they react or if they are trying to hide something]1d20+17[/dice]Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-11-30T01:55:15ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=52#25592021-11-29T01:29:03Z2021-11-29T01:28:44Z<p><span class=messageboard-ooc>Buffs:
<br />
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR
<br />
</span></p>
<p>Nevedno brings his axe swinging through the skeletons rib cage and...
<br />
<span class="messageboard-dice"><b>greataxe att:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14</span>, if hits, <span class="messageboard-dice"><b>greataxe dam:</b></span> <span class="messageboard-dice">1d12 + 3 + 2 ⇒ (6) + 3 + 2 = 11</span></p>Buffs:
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR
Nevedno brings his axe swinging through the skeletons rib cage and...
[dice=greataxe att]1d20+7+2[/dice], if hits, [dice=greataxe dam]1d12+3+2[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-11-29T01:28:44ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=2#882021-11-25T16:50:19Z2021-11-25T16:50:19Z<p><span class=messageboard-ooc>I thought Kit was going to try talking first?</span></p>I thought Kit was going to try talking first?Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-11-25T16:50:19ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=2#832021-11-24T21:17:01Z2021-11-24T21:17:01Z<p>Ehm is peeking around the corner at the doors getting his pistol and bombs ready.</p>Ehm is peeking around the corner at the doors getting his pistol and bombs ready.Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-11-24T21:17:01ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=2#802021-11-24T02:47:49Z2021-11-24T02:44:11Z<p><span class=messageboard-ooc>Buffs:
<br />
False Life, dur 8 hours
<br />
Heightened Awareness, dur 80 min
<br />
hp: 95 of 86</span></p>
<p><span class=messageboard-ooc>Sorry, between work and visiting relatives not much time.</span></p>
<p>Ehm follows the others down the ladder.
<br />
<span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span></p>
<p><b>Moight na be cursed, jes trapped.</b>
<br />
<span class="messageboard-dice"><b>perception, looking for traps:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (17) + 17 = 34</span> <span class=messageboard-ooc>I do not have rap finding for magical traps.</span></p>
<p><b>Ah nuts. Fakes 'gain. Belike something real under the fake?</b></p>Buffs:
False Life, dur 8 hours
Heightened Awareness, dur 80 min
hp: 95 of 86
Sorry, between work and visiting relatives not much time.
Ehm follows the others down the ladder.
[dice=will save]1d20+6[/dice]
Moight na be cursed, jes trapped.
[dice=perception, looking for traps]1d20+17[/dice] I do not have rap finding for magical traps.
Ah nuts. Fakes 'gain. Belike something real under the fake?Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-11-24T02:44:11ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=6#2542021-11-21T21:37:56Z2021-11-21T21:37:56Z<p><b>Next time someone screams out "Don't eat that, it's poisoned!" Maybe you will consider not eating it.</b> <span class=messageboard-ooc> Goe Lem might be a tolerable physic, but he has terrible beside manner.</span></p>Next time someone screams out "Don't eat that, it's poisoned!" Maybe you will consider not eating it. Goe Lem might be a tolerable physic, but he has terrible beside manner.Goe Lem (alias of Kydeem de'Morcaine)2021-11-21T21:37:56ZRe: Forums: Play-by-Post: [PFS1] #7-03 The Bronze House Reprisal (GM Watery Soup)Ehm Sven Nien (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm6q/gameplay&page=2#592021-11-21T21:01:44Z2021-11-21T21:01:44Z<p><span class=messageboard-ooc>Buffs:
<br />
False Life, dur 8 hours
<br />
Heightened Awareness, dur 80 min
<br />
hp: 95 of 86</span></p>
<p>Ehm climbs up on the wagon to have gander at the stuff. <b>So... You seen anything especially interesting they found yet?</b></p>Buffs:
False Life, dur 8 hours
Heightened Awareness, dur 80 min
hp: 95 of 86
Ehm climbs up on the wagon to have gander at the stuff. So... You seen anything especially interesting they found yet?Ehm Sven Nien (alias of Kydeem de'Morcaine)2021-11-21T21:01:44ZRe: Forums: Recruitment: GM Mauve's Cradle of NightRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/recruiting#212021-11-18T23:02:56Z2021-11-18T23:02:56Z<p>Please let me know if there is something you don't like about Kal Drak. he can be modified quite a bit. Mainly, he is designed to be amusing (at least to me) while I see if I can get Dragon Disciple to work with a primarily caster build.</p>Please let me know if there is something you don't like about Kal Drak. he can be modified quite a bit. Mainly, he is designed to be amusing (at least to me) while I see if I can get Dragon Disciple to work with a primarily caster build.Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-11-18T23:02:56ZRe: Forums: Recruitment: GM Mauve's Cradle of NightRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivm78/recruiting#132021-11-18T02:38:12Z2021-11-18T02:35:56Z<p><b><span class=messageboard-bigger>Fear no longer! For I, Kal Drak, am here to protect you. As all know, I am the reincarnation of the Morcaine. The previous dragon avatar of Apsu.
<br />
Together we shall throw down the vile creatures which threaten the countryside. Then this can be peaceful prosperous place.
<br />
Where all can live under the benevolent guidance of the dragons which make all good things possible.</b></span></p>
<p>Gruingar believes himself to be a dragonic avatar of Apsu who goes by the name of Kal Drak. He has somehow gotten trapped in the shape of a human. His goals are, first, to find a way to 'return' to his proper dracon form. Then peacefully rule in Apsu's name. He isn't entirely sure on this. He thinks there is a chance he is supposed to set things up so a different dragon can rule. Or maybe he is even supposed to set up a bunch of little kinglets, that report to him as the divine emperor. But he doesn't let anyone know about those doubts.
<br />
{Totally irrelevant to me if those are beyond the scope of the campaign. Maybe that will be a post level 20 occurance. That is what he has in mind and what he is working toward.}</p>
<p>[Spoiler omitted]</p>Fear no longer! For I, Kal Drak, am here to protect you. As all know, I am the reincarnation of the Morcaine. The previous dragon avatar of Apsu.
Together we shall throw down the vile creatures which threaten the countryside. Then this can be peaceful prosperous place.
Where all can live under the benevolent guidance of the dragons which make all good things possible.
Gruingar believes himself to be a dragonic avatar of Apsu who goes by the name of Kal Drak. He has somehow gotten trapped in...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-11-18T02:35:56ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Goe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=168#83752021-11-14T23:45:12Z2021-11-14T17:29:31Z<div class="messageboard-quotee">GM Abraham wrote:</div><blockquote><p> I've got an open seat at a table for the <b>Emerald Spire, level 8 The Circle of Vissk-Thar (tier 6-8).</b> This is a classic dungeon crawl - this particular level was written by Jason Bulmahn - which awards 3 xp for each level.</p>
<p>The current party consists of a Hunter with pet, a bomber Alchemist, and a gunchemist Alchemist. We also had an Ectoplasmatist Spiritualist but they appear to have gone missing. Preference for someone who is interested in continuing down to the depths of the Spire (the plan is to complete the whole thing) but this is not required. </p>
<p>Please join us in the discussion thread <a href="https://paizo.com/campaigns/v5748p75ivk32/discussion&page=last" target="_blank" rel="nofollow">here</a> if you are interested or would like to know more. </blockquote><p>Could it be played with a 5th level character? This warpriest would love a few shots at some serpent folk.GM Abraham wrote:I've got an open seat at a table for the Emerald Spire, level 8 The Circle of Vissk-Thar (tier 6-8). This is a classic dungeon crawl - this particular level was written by Jason Bulmahn - which awards 3 xp for each level.
The current party consists of a Hunter with pet, a bomber Alchemist, and a gunchemist Alchemist. We also had an Ectoplasmatist Spiritualist but they appear to have gone missing. Preference for someone who is interested in continuing down to the depths of...Goe Lem (alias of Kydeem de'Morcaine)2021-11-14T17:29:31ZRe: Forums/Online Campaigns: General Discussion: Building a Better Doomed Hero: Painlord's Advanced Play-by-Post PlayRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qciy&page=3?Building-a-Better-Doomed-Hero-Painlords#1482021-11-15T13:43:43Z2021-11-14T17:25:30Z<p>Occasionally someone specializes at in-combat healing. Usually with a life oracle. Many/most players don’t enjoy playing a dedicated healer. Again, I will emphasize, this isn’t necessary in PF. (It was pretty much mandatory in the first versions of D&D. Some of us old curmudgeons have difficulty realizing this has changed and will try to insist someone play a healer.)
<br />
Oddly, it can sometimes actually be a hindrance. A few years ago I played a life oracle healer. By the end of the campaign, I could pretty easily provide thousands of hit points of healing each game day, plus massive condition recovery potential. The problem was that a few of the players (and one in particular) actually lost all tactical sense. The general attitude became “Meh, Jimmy-Joe-John can keep us up no matter happens.” So absolutely every fight became charge straight at the biggest concentration of targets. Right through traps, walls of spikes, river of lava, attacks of opportunity, and everything else. It became really weirdly frustrating, watching the other players become progressively dumber and more inept, because the crutch of my healing capability kept getting stronger.</p>Occasionally someone specializes at in-combat healing. Usually with a life oracle. Many/most players don’t enjoy playing a dedicated healer. Again, I will emphasize, this isn’t necessary in PF. (It was pretty much mandatory in the first versions of D&D. Some of us old curmudgeons have difficulty realizing this has changed and will try to insist someone play a healer.)
Oddly, it can sometimes actually be a hindrance. A few years ago I played a life oracle healer. By the end of the campaign, I...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-11-14T17:25:30ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=5#2462021-11-12T12:22:24Z2021-11-12T12:19:58Z<p><span class=messageboard-ooc>buffs:
<br />
bless on entire party - dur 5 min</span></p>
<p>Goe Lem says another quick prayer as he hands Seelah a vial. <b>Force all of this down her throat. </b> Then he does what he can to administer first aid for a poison victim.</p>
<p><span class=messageboard-ooc>Fervor to swift action a guidance on the the poison victim, move action to remove Antitoxin from Handy Haversack, free action to drop in Seelah's hand, standard action to treat for poison.</span>
<br />
<span class="messageboard-dice"><b>heal check with Guidance:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22</span></p>
<p><span class=messageboard-ooc>If that heal check is above the poison save DC, she gets a +4 on her save. The guidance gives a +1. The antitoxin gives a +2.</span></p>buffs:
bless on entire party - dur 5 min
Goe Lem says another quick prayer as he hands Seelah a vial. Force all of this down her throat. Then he does what he can to administer first aid for a poison victim.
Fervor to swift action a guidance on the the poison victim, move action to remove Antitoxin from Handy Haversack, free action to drop in Seelah's hand, standard action to treat for poison.
[dice=heal check with Guidance]1d20+7+1[/dice]
If that heal check is above the poison save DC,...Goe Lem (alias of Kydeem de'Morcaine)2021-11-12T12:19:58ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Revolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=168#83682021-11-10T23:21:36Z2021-11-10T23:21:36Z<div class="messageboard-quotee">GM Mauve wrote:</div><blockquote><p> ...
</p>
For the module, the one I was looking at would be in campaign mode, starting at 8th level. So everyone would make new characters (not PFS characters). </blockquote><p>So they wouldn't have to be core PC's? Color me extremely interested!GM Mauve wrote:...
For the module, the one I was looking at would be in campaign mode, starting at 8th level. So everyone would make new characters (not PFS characters).
So they wouldn't have to be core PC's? Color me extremely interested!Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-11-10T23:21:36ZRe: Forums: Pathfinder Society: PFS1 SPOILERS Getting as Many of the Special "Things" as Possible.Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ii7?PFS1-Getting-as-Many-of-the-Special-Things#112021-11-10T23:18:09Z2021-11-10T23:18:09Z<p>Ooh, that would be rough. Could probably get the saves pretty high though.</p>Ooh, that would be rough. Could probably get the saves pretty high though.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-11-10T23:18:09ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=5#2392021-11-10T23:14:04Z2021-11-10T23:14:04Z<p><span class=messageboard-ooc>Let me know when you are ready for Golem's next round actions.</span></p>Let me know when you are ready for Golem's next round actions.Goe Lem (alias of Kydeem de'Morcaine)2021-11-10T23:14:04ZRe: Forums: Pathfinder Society: PFS1 SPOILERS Getting as Many of the Special "Things" as Possible.Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ii7?PFS1-Getting-as-Many-of-the-Special-Things#92021-11-10T02:26:37Z2021-11-10T02:26:37Z<p>BTW, I'm thinking I might do this as a Core PC. Having all the wierd on a core PC would be even more ironic.</p>BTW, I'm thinking I might do this as a Core PC. Having all the wierd on a core PC would be even more ironic.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-11-10T02:26:37ZRe: Forums: Pathfinder Society: PFS1 SPOILERS Getting as Many of the Special "Things" as Possible.Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ii7?PFS1-Getting-as-Many-of-the-Special-Things#82021-11-10T02:24:34Z2021-11-10T02:24:34Z<p>You can <b>have</b> any number of pets. However, you can only use 1 at a time. So at the start of the scenario, you can decide to use you animal companion mount, your sneaky familiar, or your melee eidolon. But not all 3 at once.</p>
<p>There is some ambiguity in the wording though. If say halfway through you eidolon gets its head removed and unsummons, can you then wake up the lizard familiar that was sleeping in your back to do a bit of scouting? Some say yes, some say no.</p>
<p>Similarly, you can purchase all the intelligent items you wish. However, it is difficult to make good use of them. They all have different alignments, so you either need a super high UMD to emulate the correct alignments or accept the negative level penalties.</p>You can have any number of pets. However, you can only use 1 at a time. So at the start of the scenario, you can decide to use you animal companion mount, your sneaky familiar, or your melee eidolon. But not all 3 at once.
There is some ambiguity in the wording though. If say halfway through you eidolon gets its head removed and unsummons, can you then wake up the lizard familiar that was sleeping in your back to do a bit of scouting? Some say yes, some say no.
Similarly, you can purchase...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-11-10T02:24:34ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=5#2362021-11-09T00:34:34Z2021-11-09T00:30:24Z<p><span class=messageboard-ooc>Not sure if you are waiting on me. If it is my turn...</span></p>
<p><span class=messageboard-ooc>buffs:
<br />
bless on entire party - dur 5 min</span></p>
<p>Goe Lem says a couple of quick prayers as he approaches the choking person. (Not sure if that is red or blue circle.) <i>Need to make certain this is a poison and not some other effect.</i>
<br />
<span class=messageboard-ooc>Fervor to cast Guidance on himself as a swift action. Then Detect Poison as a standard action.</span></p>
<p><span class=messageboard-ooc>If anyone has anything to buff my heal check or the victims next fortitude save, that would be much appreciated. I'm not sure if this would be considered a situation in which one could aid a heal check. The others continue to guard us. If I know PFS, this is when we get attacked.</span></p>Not sure if you are waiting on me. If it is my turn...
buffs:
bless on entire party - dur 5 min
Goe Lem says a couple of quick prayers as he approaches the choking person. (Not sure if that is red or blue circle.) Need to make certain this is a poison and not some other effect.
Fervor to cast Guidance on himself as a swift action. Then Detect Poison as a standard action.
If anyone has anything to buff my heal check or the victims next fortitude save, that would be much appreciated. I'm not...Goe Lem (alias of Kydeem de'Morcaine)2021-11-09T00:30:24ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=5#2312021-11-03T23:04:49Z2021-11-03T23:04:49Z<p><span class=messageboard-ooc>buffs:
<br />
bless on entire party - dur 5 min</span></p>
<div class="messageboard-quotee">GM Sapphire Fox wrote:</div><blockquote> ... the partner with her starts to gasp and choke ... </blockquote><p>Seeing that, Goe Lem bellows, <b><span class=messageboard-bigger>Out of the way! Medic coming through!</b></span>
<p><span class=messageboard-ooc>My placement assumes enough people have moved that it is no longer difficult terrain. If I am incorrect, move me back 15'</span></p>buffs:
bless on entire party - dur 5 min
GM Sapphire Fox wrote:... the partner with her starts to gasp and choke ...
Seeing that, Goe Lem bellows, Out of the way! Medic coming through! My placement assumes enough people have moved that it is no longer difficult terrain. If I am incorrect, move me back 15'Goe Lem (alias of Kydeem de'Morcaine)2021-11-03T23:04:49ZRe: Forums: Pathfinder Society: PFS1 SPOILERS Getting as Many of the Special "Things" as Possible.Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ii7?PFS1-Getting-as-Many-of-the-Special-Things#52021-11-03T10:23:22Z2021-11-03T10:23:00Z<div class="messageboard-quotee">Kelly Youngblood wrote:</div><blockquote> ... or worse, degenerate into a basically unplayable joke build. </blockquote><p>Honestly, a 'joke build' doesn't bother me all that much. However, a primarily buff and/or healing caster is not all that build dependent. Spell DC becomes irrelevant. Not usually all that caster level dependent. Easy to find lots of stackable buffs on multiple lists.Kelly Youngblood wrote:... or worse, degenerate into a basically unplayable joke build.
Honestly, a 'joke build' doesn't bother me all that much. However, a primarily buff and/or healing caster is not all that build dependent. Spell DC becomes irrelevant. Not usually all that caster level dependent. Easy to find lots of stackable buffs on multiple lists.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-11-03T10:23:00ZForums: Pathfinder Society: PFS1 SPOILERS Getting as Many of the Special "Things" as Possible.Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ii7?PFS1-Getting-as-Many-of-the-Special-Things#12021-11-09T23:55:30Z2021-11-02T23:53:14Z<p>Since PFS1 is no longer in production, I'm going to bring up this topic.</p>
<p>I know a lot of people have a real problem with people 'ruining' the gaming for others in the party by going for particular rewards that they might not know about. Plus they absolutely abhor the the thought of going on particular adventures just for the rewards instead of the story lines and role play.</p>
<p>However, I no longer care. THHPPPBBBBTTTT..... ;)
<br />
I (like many people in my local) still prefer PF1 to PF2. But most of us have played, run, or heard about most every scenario and possible reward in them. So some of us have been looking at wierd things to do to help keep PFS1 interesting.
<br />
One of the fellows has a PC that takes only 1 level of each class. He's up to level 9 and I believe and still surprisingly viable.
<br />
Another is trying to play a melee martial character that dumped both dex and con.</p>
<p>I was thinking about some of the odd-ish rewards on some of the chronicles. A broken intelligent weapon. I think there at least 3 special familiars (pseudo dragon, floating mask, necro-puppet). A couple of special animal companions (owlbear, axebeak). Some technological items (energy whip, laser pistol). The ability to change your character's race to Oread. A few Mythic things from Destiny of the Sands. Some goblin traits. Some special Lissala curse/boons. Then there are some special event reward chronicle boons. Like playing a Dhampir PC. Etc...</p>
<p>I was thinking about trying to see how many of those I could plan out to get in use on 1 PC. Even if not terribly powerful, just still being able to use everything he gets. So if he has an energy whip on his chronicle, he would have to be proficient in whip and pay for the energy whip. If he can take a necro-puppet as an improved familiar, he would have to have enough equiv caster levels to qualify for it. Might have to take at least 1 level of druid to get the bugbear animal companion. Things like that.
<br />
Then I, as player, would have to schedule in all those scenarios in probably a fairly specific order.</p>
<p>What do you folks think? How many of these odd things could we plan out to get on a single PC by level 12? This is, by the way, probably the only case where I might consider slow tracking a PC throughout his career.</p>Since PFS1 is no longer in production, I'm going to bring up this topic.
I know a lot of people have a real problem with people 'ruining' the gaming for others in the party by going for particular rewards that they might not know about. Plus they absolutely abhor the the thought of going on particular adventures just for the rewards instead of the story lines and role play.
However, I no longer care. THHPPPBBBBTTTT..... ;)
I (like many people in my local) still prefer PF1 to PF2. But most...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-11-02T23:53:14ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=5#2282021-11-02T03:04:25Z2021-11-02T03:04:25Z<p><span class=messageboard-ooc>If I can have a minor retcon, while double moving, Goe Lem will use fervor to cast Bless as a swift action. So all allies within 50' of me will have a +1 to hit and saves vs. fear.</span></p>If I can have a minor retcon, while double moving, Goe Lem will use fervor to cast Bless as a swift action. So all allies within 50' of me will have a +1 to hit and saves vs. fear.Goe Lem (alias of Kydeem de'Morcaine)2021-11-02T03:04:25ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=51#25372021-11-02T02:50:14Z2021-11-02T02:50:14Z<p><span class=messageboard-ooc>Buffs:
<br />
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR
<br />
</span></p>
<p>Nevedno jumps around the column with a dash and slashes at the wierd blue tentacular thing with his axe!
<br />
<span class="messageboard-dice"><b>greataxe attack:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27</span>, if hits, <span class="messageboard-dice"><b>greataxe damage:</b></span> <span class="messageboard-dice">1d12 + 3 + 2 ⇒ (12) + 3 + 2 = 17</span>
<br />
<span class=messageboard-ooc>Nevedno the Trickster would assume his stealth was successful and that he is surprising his opponent.</span></p>
<p><i>What sort of slimy horror is this thing?!?</i>
<br />
<span class="messageboard-dice"><b>knowledge arcana, local, planes, or religion:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span>
<br />
<i>I have no idea?!?</i></p>Buffs:
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR
Nevedno jumps around the column with a dash and slashes at the wierd blue tentacular thing with his axe!
[dice=greataxe attack]1d20+7+2[/dice], if hits, [dice=greataxe damage]1d12+3+2[/dice]
Nevedno the Trickster would assume his stealth was successful and that he is surprising his opponent.
What sort of slimy horror is this thing?!?
[dice=knowledge arcana, local, planes, or religion]1d20+6[/dice]
I have no...Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-11-02T02:50:14ZRe: Forums/Online Campaigns: General Discussion: Building a Better Doomed Hero: Painlord's Advanced Play-by-Post PlayRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qciy&page=3?Building-a-Better-Doomed-Hero-Painlords#1322021-11-02T02:26:50Z2021-11-02T02:26:50Z<div class="messageboard-quotee">AinvarG wrote:</div><blockquote> ... Two of my longest-lived characters weren't mine - the player ghosted and the GM had invested so much in the character's backstory that they didn't want to throw it away. I offered to step into that character's role and continue - I was even able to track down one of the players and get his blessing (and hidden backstory!), to boot. I played that particular adopted character for over five years and don't regret that I didn't roll him up for a second. </blockquote><p>Impressive. I doubt I could ever manage to get that 'into' a character that I didn't develop. Good on you.AinvarG wrote:... Two of my longest-lived characters weren't mine - the player ghosted and the GM had invested so much in the character's backstory that they didn't want to throw it away. I offered to step into that character's role and continue - I was even able to track down one of the players and get his blessing (and hidden backstory!), to boot. I played that particular adopted character for over five years and don't regret that I didn't roll him up for a second.
Impressive. I doubt I...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-11-02T02:26:50ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=11#5192021-10-28T22:20:33Z2021-10-28T22:20:33Z<p><b><i>Mister Shiny Scales Flew Away!</i></b></p>Mister Shiny Scales Flew Away!Voices in My Head (alias of Kydeem de'Morcaine)2021-10-28T22:20:33ZRe: Forums: Play-by-Post Discussion: GM TOP #3-02: Sewer Dragons of Absalom (Standard) DiscussionVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/discussion&page=2#802021-10-28T22:19:16Z2021-10-28T22:18:25Z<p>Much Appreciated!
<br />
It was y'all :)</p>
<p>Is this group sticking together for another scenario?</p>Much Appreciated!
It was y'all :)
Is this group sticking together for another scenario?Voices in My Head (alias of Kydeem de'Morcaine)2021-10-28T22:18:25ZRe: Forums: Play-by-Post Discussion: GM TOP #3-02: Sewer Dragons of Absalom (Standard) DiscussionVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/discussion&page=2#732021-10-27T01:54:26Z2021-10-27T01:53:23Z<p>Since Cat doesn't like anything to be closed to his noseyness, he tells Voices to buy a Skeleton Key.</p>
<p>Voices doesn't have a day job.</p>Since Cat doesn't like anything to be closed to his noseyness, he tells Voices to buy a Skeleton Key.
Voices doesn't have a day job.Voices in My Head (alias of Kydeem de'Morcaine)2021-10-27T01:53:23ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=5#2202021-10-27T01:48:34Z2021-10-27T01:48:34Z<p><span class=messageboard-ooc>Ah. For some reason I was thinking that was medium range spell. Well since it is difficult terrain, I will double move. Which only moves me 15'.</span></p>
<p>Goe Lem continues forward ponderously.</p>Ah. For some reason I was thinking that was medium range spell. Well since it is difficult terrain, I will double move. Which only moves me 15'.
Goe Lem continues forward ponderously.Goe Lem (alias of Kydeem de'Morcaine)2021-10-27T01:48:34ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=5#2172021-10-26T11:14:48Z2021-10-26T11:14:48Z<p><span class=messageboard-ooc>Did my casting Detect Poison find anything? Are you waiting on me?</span></p>Did my casting Detect Poison find anything? Are you waiting on me?Goe Lem (alias of Kydeem de'Morcaine)2021-10-26T11:14:48ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=51#25322021-10-26T11:06:57Z2021-10-26T11:06:09Z<p><span class=messageboard-ooc>I would like to be on the initiative order please</span></p>I would like to be on the initiative order pleaseNevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-26T11:06:09ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=5#2062021-10-22T14:11:19Z2021-10-22T14:10:02Z<p>Goe Lem moves ponderously toward the 2 and says a quick prayer to Anubis.
<br />
<span class=messageboard-ooc>casting detect poison and looking for unusually suspicious people.</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (7) + 10 = 17</span>
<br />
<span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span></p>Goe Lem moves ponderously toward the 2 and says a quick prayer to Anubis.
casting detect poison and looking for unusually suspicious people.
[dice=perception]1d20+10[/dice]
[dice=sense motive]1d20+7[/dice]Goe Lem (alias of Kydeem de'Morcaine)2021-10-22T14:10:02ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=11#5032021-10-22T12:04:46Z2021-10-22T12:00:39Z<p>A morose Voices let's the head of his hammer fall to the floor and drags it toward Yiddlepode. He drops to the floor in a dejected heap and looks down at her.
<br />
<b><span class=tiny>Little lizard lady know where Missster Ssshiny Ssscalesss go?</span></b></p>
<p><span class=messageboard-ooc> @Engashez. I believe Thyste is trying to remind you that we are supposed to try and make peace with the kobolds that now have a new chieftan.</span></p>A morose Voices let's the head of his hammer fall to the floor and drags it toward Yiddlepode. He drops to the floor in a dejected heap and looks down at her.
Little lizard lady know where Missster Ssshiny Ssscalesss go?
@Engashez. I believe Thyste is trying to remind you that we are supposed to try and make peace with the kobolds that now have a new chieftan.Voices in My Head (alias of Kydeem de'Morcaine)2021-10-22T12:00:39ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=10#4972021-10-20T19:30:16Z2021-10-20T19:30:16Z<p>Voices looks after the dragon and sobs, <b><i>Missster Ssshiny Ssscalesss! Pleassse come back for hugsss!</i></b></p>Voices looks after the dragon and sobs, Missster Ssshiny Ssscalesss! Pleassse come back for hugsss!Voices in My Head (alias of Kydeem de'Morcaine)2021-10-20T19:30:16ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=51#25242021-10-19T23:13:13Z2021-10-19T23:13:13Z<p>Nevedno sneaks forward looking around carefully.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (19) + 11 = 30</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span></p>Nevedno sneaks forward looking around carefully.
[dice=stealth]1d20+11[/dice]
[dice=perception]1d20+9[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-19T23:13:13ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=5#2012021-10-19T23:01:45Z2021-10-19T23:01:45Z<p><b>Even if she is trying to kill someone, what was the point of the predictions that trace back to her? It makes no sense. But yes, let us talk to Foxglove and see what she has to say.</b></p>Even if she is trying to kill someone, what was the point of the predictions that trace back to her? It makes no sense. But yes, let us talk to Foxglove and see what she has to say.Goe Lem (alias of Kydeem de'Morcaine)2021-10-19T23:01:45ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=4#1982021-10-18T17:44:20Z2021-10-18T17:44:20Z<p><b>Is the point to poison a particular person or to frame Quadirian's in general?</b></p>Is the point to poison a particular person or to frame Quadirian's in general?Goe Lem (alias of Kydeem de'Morcaine)2021-10-18T17:44:20ZRe: Forums: Play-by-Post Discussion: Saga of the Sages DiscussionNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/discussion&page=10#4942021-10-17T16:30:50Z2021-10-17T16:30:50Z<p>Aha!</p>Aha!Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-17T16:30:50ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=51#25172021-10-17T16:33:01Z2021-10-17T16:15:02Z<p><span class=messageboard-ooc>Skai, please roll a survival anyway. You get a +3 for it being class and an extra +1. There is always a chance you could roll a high number. Right now, we are lost with a high of 6.</span></p>
<p><span class=messageboard-ooc>Edit: I will try my misfortune re-roll from Kenji.</span>
<br />
<span class="messageboard-dice"><b>survival:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span>
<br />
<span class=messageboard-ooc>well carp =(</span></p>Skai, please roll a survival anyway. You get a +3 for it being class and an extra +1. There is always a chance you could roll a high number. Right now, we are lost with a high of 6.
Edit: I will try my misfortune re-roll from Kenji.
[dice=survival]1d20+4[/dice]
well carp =(Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-17T16:15:02ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=10#4922021-10-15T20:34:35Z2021-10-15T20:32:09Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 minutes
<br />
AC=19
<br />
rage
<br />
HP: 37 of 56</span></p>
<p><span class=messageboard-ooc>Oh sorry, I read that wrong. Was thinking I only got the AoO.</span></p>
<p>Voices steps behind the Chief so he can't run and hide in the mists easily. <b><span class=messageboard-bigger>What Chief do with Missster Ssshiny Ssscalesss?!?</span></b></p>
<p><span class="messageboard-dice"><b>big hammer att:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (7) + 10 = 17</span>, if hits, <span class="messageboard-dice"><b>big hammer damage:</b></span> <span class="messageboard-dice">2d6 + 16 ⇒ (5, 4) + 16 = 25</span>
<br />
<span class=messageboard-ooc>cloud concealment. 01-20 misses</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 68</span></p>buffs:
Barkskin - dur 30 minutes
AC=19
rage
HP: 37 of 56
Oh sorry, I read that wrong. Was thinking I only got the AoO.
Voices steps behind the Chief so he can't run and hide in the mists easily. What Chief do with Missster Ssshiny Ssscalesss?!?
[dice=big hammer att]1d20+10[/dice], if hits, [dice=big hammer damage]2d6+16[/dice]
cloud concealment. 01-20 misses
[dice=miss chance]1d100[/dice]Voices in My Head (alias of Kydeem de'Morcaine)2021-10-15T20:32:09ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=51#25132021-10-15T10:51:14Z2021-10-15T10:51:14Z<p><span class=messageboard-ooc>I'm going to assume we can have a séance before we go.
<br />
I will channel the trickster spirit taking stealth and perception as my new skills. The séance boon for <b>any that are willing to partake in the séance is a +1 bonus to survival and it becomes a class skill.</b> (I'm hoping that someone has at least a decent wisdom score.)</span></p>
<p><span class=messageboard-ooc>I'm will gladly accept a charge off the wand.
<br />
Speed is 30'</span>
<br />
<span class="messageboard-dice"><b>survival to track:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span></p>I'm going to assume we can have a séance before we go.
I will channel the trickster spirit taking stealth and perception as my new skills. The séance boon for any that are willing to partake in the séance is a +1 bonus to survival and it becomes a class skill. (I'm hoping that someone has at least a decent wisdom score.)
I'm will gladly accept a charge off the wand.
Speed is 30'
[dice=survival to track]1d20+4[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-15T10:51:14ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=10#4892021-10-15T10:40:14Z2021-10-15T10:39:54Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 minutes
<br />
AC=19
<br />
rage
<br />
HP: 46 of 46</span></p>
<p><span class="messageboard-dice"><b>big hammer AoO:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span>, if hits, <span class="messageboard-dice"><b>big hammer damage:</b></span> <span class="messageboard-dice">2d6 + 16 ⇒ (1, 3) + 16 = 20</span>
<br />
<span class=messageboard-ooc>cloud concealment. 01-20 misses</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 38</span></p>
<p><span class="messageboard-dice"><b>Voices reflex save:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span></p>
<p>Cat scampers away to hide in the mists.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (19) + 21 = 40</span></p>buffs:
Barkskin - dur 30 minutes
AC=19
rage
HP: 46 of 46
[dice=big hammer AoO]1d20+10[/dice], if hits, [dice=big hammer damage]2d6+16[/dice]
cloud concealment. 01-20 misses
[dice=miss chance]1d100[/dice]
[dice=Voices reflex save]1d20+3[/dice]
Cat scampers away to hide in the mists.
[dice=stealth]1d20+21[/dice]Voices in My Head (alias of Kydeem de'Morcaine)2021-10-15T10:39:54ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=10#4842021-10-14T00:25:30Z2021-10-14T00:24:48Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 minutes
<br />
AC=19
<br />
rage
<br />
HP: 46 of 46</span></p>
<p><b><span class=messageboard-bigger><i>Ssset Missster Ssshiny Ssscalesss free!!!</i></span></b>
<br />
<span class=messageboard-ooc>Swing of earthbreaker with power attack and rage.</span></p>
<p><span class="messageboard-dice"><b>big hammer AoO:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (10) + 10 = 20</span>, if hits, <span class="messageboard-dice"><b>big hammer damage:</b></span> <span class="messageboard-dice">2d6 + 16 ⇒ (4, 6) + 16 = 26</span>
<br />
<span class=messageboard-ooc>cloud concealment. 01-20 misses</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 73</span></p>
<p>Cat winds around the Chief's feat. Trying to trip him at the worst time, just like any dang cat. <span class=messageboard-ooc>I would assume flatfooted since Cat was pretty dang stealth.</span>
<br />
<span class="messageboard-dice"><b>Cat CM:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span>
<br />
<span class=messageboard-ooc>cloud concealment. 01-20 misses</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 36</span></p>buffs:
Barkskin - dur 30 minutes
AC=19
rage
HP: 46 of 46
Ssset Missster Ssshiny Ssscalesss free!!!
Swing of earthbreaker with power attack and rage.
[dice=big hammer AoO]1d20+10[/dice], if hits, [dice=big hammer damage]2d6+16[/dice]
cloud concealment. 01-20 misses
[dice=miss chance]1d100[/dice]
Cat winds around the Chief's feat. Trying to trip him at the worst time, just like any dang cat. I would assume flatfooted since Cat was pretty dang stealth.
[dice=Cat CM]1d20+4[/dice]
cloud...Voices in My Head (alias of Kydeem de'Morcaine)2021-10-14T00:24:48ZRe: Forums: Play-by-Post Discussion: GM TOP #3-02: Sewer Dragons of Absalom (Standard) DiscussionVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/discussion&page=2#652021-10-13T14:50:58Z2021-10-13T14:50:58Z<p>I don't remember it ever coming up before, do you have to roll for concealment on a crit confirm roll?</p>I don't remember it ever coming up before, do you have to roll for concealment on a crit confirm roll?Voices in My Head (alias of Kydeem de'Morcaine)2021-10-13T14:50:58ZRe: Forums: Play-by-Post: Portent's PerilGoe Lem (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlyb/gameplay&page=4#1922021-10-13T00:01:18Z2021-10-13T00:01:18Z<p><b>If you wish, you may hide under my cloak and give me a tap when you smell the thief.</b></p>If you wish, you may hide under my cloak and give me a tap when you smell the thief.Goe Lem (alias of Kydeem de'Morcaine)2021-10-13T00:01:18ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=10#4812021-10-12T23:59:35Z2021-10-12T23:56:18Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 minutes
<br />
AC=25
<br />
HP: 46 of 46</span></p>
<p><b><span class=messageboard-bigger>Bring back Missster Ssshiny Ssscalesss!!!</span></b></p>
<p><span class="messageboard-dice"><b>big hammer AoO:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span>, if hits, <span class="messageboard-dice"><b>big hammer damage:</b></span> <span class="messageboard-dice">2d6 + 7 ⇒ (2, 5) + 7 = 14</span>
<br />
<span class="messageboard-dice"><b>big hammer crit confirm:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (7) + 10 = 17</span>, if hits, <span class="messageboard-dice"><b>big hammer crit:</b></span> <span class="messageboard-dice">4d6 + 14 ⇒ (6, 5, 6, 1) + 14 = 32</span></p>
<p><span class=messageboard-ooc>Almost forgot about the cloud concealment. 01-20 misses</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 41</span></p>buffs:
Barkskin - dur 30 minutes
AC=25
HP: 46 of 46
Bring back Missster Ssshiny Ssscalesss!!!
[dice=big hammer AoO]1d20+10[/dice], if hits, [dice=big hammer damage]2d6+7[/dice]
[dice=big hammer crit confirm]1d20+10[/dice], if hits, [dice=big hammer crit]4d6+14[/dice]
Almost forgot about the cloud concealment. 01-20 misses
[dice=miss chance]1d100[/dice]Voices in My Head (alias of Kydeem de'Morcaine)2021-10-12T23:56:18ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=51#25052021-10-11T23:39:41Z2021-10-11T23:39:17Z<div class="messageboard-quotee">GM Fuzzfoot wrote:</div><blockquote> Amenopheus says <b>“I could not scry on Kafar and Nefti, and teleporting to an arbitrary point in the Pillars of the Sun would be a fool’s errand. Our best chance is to enter the mountains close to their starting point, and then follow their tracks.”</b>... </blockquote><p><b>But do we walk to the mountain? Time seems to be important to you in this escapade. Would it not be worth the arcane effort to get us to this starting point without delay?</b>GM Fuzzfoot wrote:Amenopheus says “I could not scry on Kafar and Nefti, and teleporting to an arbitrary point in the Pillars of the Sun would be a fool’s errand. Our best chance is to enter the mountains close to their starting point, and then follow their tracks.”...
But do we walk to the mountain? Time seems to be important to you in this escapade. Would it not be worth the arcane effort to get us to this starting point without delay?Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-11T23:39:17ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=51#25032021-10-11T12:59:21Z2021-10-11T12:53:49Z<p><span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span></p>
<p><b>The rumers I've heard are...</b>
<br />
<span class=messageboard-ooc>You can look at the first 3 spoilers. </span></p>[dice=diplomacy]1d20+10[/dice]
The rumers I've heard are...
You can look at the first 3 spoilers.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-11T12:53:49ZRe: Forums: Play-by-Post Discussion: Saga of the Sages DiscussionNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/discussion&page=10#4902021-10-10T21:43:00Z2021-10-10T21:43:00Z<p>@Zeta, Do you typically wish to risk Vellestir with scouting? I notice it has a decent perception and good stealth, but only 18 hp.</p>
<p>If not, I may go with Trickster. I'm not seeing anyone else with a good stealth score.</p>
<p>@GM, by the way, I should note that I have played this scenario before. I will be using a replay. It was long enough in the past, that I really don't remember much about it. Even if I do remember something as we go along, I am good at keeping that from affecting my character's actions.</p>@Zeta, Do you typically wish to risk Vellestir with scouting? I notice it has a decent perception and good stealth, but only 18 hp.
If not, I may go with Trickster. I'm not seeing anyone else with a good stealth score.
@GM, by the way, I should note that I have played this scenario before. I will be using a replay. It was long enough in the past, that I really don't remember much about it. Even if I do remember something as we go along, I am good at keeping that from affecting my...Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-10T21:43:00ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=51#25012021-10-10T21:36:59Z2021-10-10T21:36:59Z<p><b>Do we walk, ride, or step through the mists to get to this mountain?</b></p>Do we walk, ride, or step through the mists to get to this mountain?Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-10T21:36:59ZRe: Forums: Play-by-Post: Saga of the Sages GameplayNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/gameplay&page=50#25002021-10-10T17:11:38Z2021-10-10T17:11:38Z<p>In struts a bald half-orc. He is wearing light armor with a light armor with a large axe and crossbow on his back. His equipment is well worn and his clothing is patchwork. Yet he struts as though lord of all.
<br />
<span class=messageboard-ooc>In a gravelly voice,</span> <b> Called am I to see the unseeable. Shall we proceed? Yes, we shall.</b></p>In struts a bald half-orc. He is wearing light armor with a light armor with a large axe and crossbow on his back. His equipment is well worn and his clothing is patchwork. Yet he struts as though lord of all.
In a gravelly voice, Called am I to see the unseeable. Shall we proceed? Yes, we shall.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-10T17:11:38ZRe: Forums: Play-by-Post Discussion: Saga of the Sages DiscussionNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/discussion&page=10#4882021-10-10T17:26:47Z2021-10-10T17:00:55Z<p>Avatar updated. Nevedno is a Medium.</p>
<p>The oddest quality of the class is I can channel a different spirit everyday. That will change my abilities depending upon which spirit I am channeling. My default when 'walking about town' is Champion.</p>
<p>The second oddest ability is I can share my Séance Boon with everyone who takes part in my morning séance. The boons are all untyped, so stack with everything. The séance boons I can give are:
<br />
Archmage: +2 damage of the same type on damaging spells
<br />
Champion: +2 on all non-spell damage rolls
<br />
Guardian: +1 bonus to CMD
<br />
Hierophant: +2 points of healing to each target for all healing spells and abilities
<br />
Trickster: +1 bonus to a rogue skill and it becomes a class skill
<br />
Marshall: Each séance participant can select one of the other 5 boons.</p>
<p>Marshall lets each person select their preferred boon, which is huge. However, it gives me personally, the least other special abilities.</p>
<p><b>I don't know all your characters and playstyle yet. Is there some particular capability that is particularly needed? For example: no one to remove traps, no one to scout, no one to heal, Not enough front line melee capability, etc... If there is, I can kind of half-ash the role.</b></p>Avatar updated. Nevedno is a Medium.
The oddest quality of the class is I can channel a different spirit everyday. That will change my abilities depending upon which spirit I am channeling. My default when 'walking about town' is Champion.
The second oddest ability is I can share my Séance Boon with everyone who takes part in my morning séance. The boons are all untyped, so stack with everything. The séance boons I can give are:
Archmage: +2 damage of the same type on damaging spells...Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-10T17:00:55ZRe: Forums: Recruitment: PFS Saga of the SagesNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/recruiting&page=2#562021-10-10T16:59:57Z2021-10-10T16:59:57Z<p><b>Character Name & PFS Number:</b> Nevedno de'Morcaine 30504-11
<br />
<b>Character Class</b> Mystic Medium
<br />
<b>Current XP</b> 9 Xp
<br />
<b>Lodge</b> The Concordance</p>Character Name & PFS Number: Nevedno de'Morcaine 30504-11
Character Class Mystic Medium
Current XP 9 Xp
Lodge The ConcordanceNevedno de'Morcaine (alias of Kydeem de'Morcaine)2021-10-10T16:59:57ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=10#4742021-10-10T02:34:11Z2021-10-10T02:33:33Z<p><span class=messageboard-ooc>Nope, 2 moves to get there. Cat could probably attack, but won't yet.</span></p>Nope, 2 moves to get there. Cat could probably attack, but won't yet.Voices in My Head (alias of Kydeem de'Morcaine)2021-10-10T02:33:33ZRe: Forums: Play-by-Post Discussion: Saga of the Sages DiscussionRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/discussion&page=10#4872021-10-09T22:39:57Z2021-10-09T22:39:57Z<p>Sorry it took me so long to get back home and look through chronicle sheets. I do not have anyone that has already done parts 1 and 2. So if you have an applicant that needs Part 3, he should get the spot instead of me.</p>
<p>The only character I have in tier that isn't already in a game is Nevedno. he is a 4th level Medium.
<br />
The main thing he consistently provides, is a séance boon all day to the rest of the party if they want it. Other than that he can channel a different spirit each day to try and help fill missing/needed capabilities.
<br />
The concept is halfway decent, but not as great as I'd hoped when designing him.</p>
<p>If you don't have someone that needs part 3, I will bring him.</p>Sorry it took me so long to get back home and look through chronicle sheets. I do not have anyone that has already done parts 1 and 2. So if you have an applicant that needs Part 3, he should get the spot instead of me.
The only character I have in tier that isn't already in a game is Nevedno. he is a 4th level Medium.
The main thing he consistently provides, is a séance boon all day to the rest of the party if they want it. Other than that he can channel a different spirit each day to try...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-10-09T22:39:57ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=10#4722021-10-09T22:25:17Z2021-10-09T22:25:17Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 minutes
<br />
AC=25
<br />
HP: 46 of 46</span></p>
<p><b>Hey where Missster Ssshiny Ssscalesss go?</b> Points at chief, <b><span class=messageboard-bigger>You sssteal Missster Ssshiny Ssscalesss?!? You bad lizard!</span></b> He charges toward the Chief and attempts to leap onto the stage.
<br />
<span class="messageboard-dice"><b>acrobatics:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span></p>
<p>Cat slinks through the fog to get behind the Chief.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 21 - 5 ⇒ (14) + 21 - 5 = 30</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (5) + 16 = 21</span></p>buffs:
Barkskin - dur 30 minutes
AC=25
HP: 46 of 46
Hey where Missster Ssshiny Ssscalesss go? Points at chief, You sssteal Missster Ssshiny Ssscalesss?!? You bad lizard! He charges toward the Chief and attempts to leap onto the stage.
[dice=acrobatics]1d20+6[/dice]
Cat slinks through the fog to get behind the Chief.
[dice=stealth]1d20+21-5[/dice]
[dice=perception]1d20+16[/dice]Voices in My Head (alias of Kydeem de'Morcaine)2021-10-09T22:25:17ZRe: Forums: Play-by-Post Discussion: Saga of the Sages DiscussionRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk0g/discussion&page=10#4822021-10-06T23:19:36Z2021-10-06T23:19:36Z<p>I'm looking to see what I have for applicable characters. I'm on the road, so probably won't be able to tell for sure until tomorrow. But maybe later on tonight.</p>I'm looking to see what I have for applicable characters. I'm on the road, so probably won't be able to tell for sure until tomorrow. But maybe later on tonight.Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-10-06T23:19:36ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=10#4612021-10-06T23:12:25Z2021-10-06T23:12:25Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 minutes
<br />
AC=25
<br />
HP: 46 of 46</span></p>
<p>Voices tries to run toward the dragon across the backs of the seats. <b><span class=messageboard-bigger>Hey Missster Ssshiny Ssscalesss. Play time!</span></b></p>
<p>Cat slinks further forward under the chairs on the right side of the aisle until he gets up under the piano.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 21 - 5 ⇒ (16) + 21 - 5 = 32</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (15) + 16 = 31</span></p>buffs:
Barkskin - dur 30 minutes
AC=25
HP: 46 of 46
Voices tries to run toward the dragon across the backs of the seats. Hey Missster Ssshiny Ssscalesss. Play time!
Cat slinks further forward under the chairs on the right side of the aisle until he gets up under the piano.
[dice=stealth]1d20+21-5[/dice]
[dice=perception]1d20+16[/dice]Voices in My Head (alias of Kydeem de'Morcaine)2021-10-06T23:12:25ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=9#4502021-09-30T22:05:00Z2021-09-30T22:02:17Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 minutes
<br />
AC=25
<br />
HP: 46 of 46</span></p>
<p>Voices stands up on the backs of the chairs trying to reach the dragon. <b><span class=messageboard-bigger>Ooo, Ssself callsss you Missster Ssshiny Ssscalesss. Pleassse come hear for hugsss!</span></b></p>
<p>Cat slinks further forward under the chairs on the right side of the aisle.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (6) + 21 = 27</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span></p>buffs:
Barkskin - dur 30 minutes
AC=25
HP: 46 of 46
Voices stands up on the backs of the chairs trying to reach the dragon. Ooo, Ssself callsss you Missster Ssshiny Ssscalesss. Pleassse come hear for hugsss!
Cat slinks further forward under the chairs on the right side of the aisle.
[dice=stealth]1d20+21[/dice]
[dice=perception]1d20+16[/dice]Voices in My Head (alias of Kydeem de'Morcaine)2021-09-30T22:02:17ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=9#4352021-09-30T02:12:33Z2021-09-30T02:12:33Z<p>Voices begins to rummage around in his bag. <b>Uhm ... Does Mister Pretty Ssshiny Dragon want Cat food? What about wine? Oh hey! <span class=messageboard-bigger>How about sssome fireworksss to celebrate new friendsss?!?</span></b></p>Voices begins to rummage around in his bag. Uhm ... Does Mister Pretty Ssshiny Dragon want Cat food? What about wine? Oh hey! How about sssome fireworksss to celebrate new friendsss?!?Voices in My Head (alias of Kydeem de'Morcaine)2021-09-30T02:12:33ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=9#4322021-09-29T01:26:03Z2021-09-29T01:24:33Z<p>Calls sweetly, <b>Here dragon dragon. I have sssome nice ... trail rationsss for you. Ssself very good at belly ssscratchesss.</b> <i> Self should brought honey cakes. ... Do dragons likes honey cakes? Probably. All likes honey cakes.</i></p>Calls sweetly, Here dragon dragon. I have sssome nice ... trail rationsss for you. Ssself very good at belly ssscratchesss. Self should brought honey cakes. ... Do dragons likes honey cakes? Probably. All likes honey cakes.Voices in My Head (alias of Kydeem de'Morcaine)2021-09-29T01:24:33ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=9#4252021-09-28T14:29:11Z2021-09-28T14:26:17Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 minutes
<br />
AC=25
<br />
HP: 46 of 46</span></p>
<p><b>Ooooo Dragon Shiney! Can Ssself petsss dragon? Maybe give belly ssscratchesss? </b> Voices steps forward slowly. Clearly fascinated by the sight of a dragon.</p>
<p>Cat slinks forward under the chairs on the right side of the aisle.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (6) + 21 = 27</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (6) + 16 = 22</span>
<br />
<span class=messageboard-ooc>can't edit map on phone will draw path when get home.</span></p>buffs:
Barkskin - dur 30 minutes
AC=25
HP: 46 of 46
Ooooo Dragon Shiney! Can Ssself petsss dragon? Maybe give belly ssscratchesss? Voices steps forward slowly. Clearly fascinated by the sight of a dragon.
Cat slinks forward under the chairs on the right side of the aisle.
[dice=stealth]1d20+21[/dice]
[dice=perception]1d20+16[/dice]
can't edit map on phone will draw path when get home.Voices in My Head (alias of Kydeem de'Morcaine)2021-09-28T14:26:17ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=9#4182021-09-24T23:53:54Z2021-09-24T23:53:54Z<p>Cat slinks ahead looking for trouble. <span class=messageboard-ooc>Mostly so he can say "I told you so."</span>
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (10) + 21 = 31</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (13) + 16 = 29</span></p>Cat slinks ahead looking for trouble. Mostly so he can say "I told you so."
[dice=stealth]1d20+21[/dice]
[dice=perception]1d20+16[/dice]Voices in My Head (alias of Kydeem de'Morcaine)2021-09-24T23:53:54ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=9#4142021-09-23T20:35:18Z2021-09-23T20:35:18Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 minutes
<br />
AC=25
<br />
HP: 46 of 46</span></p>
<p>Voices looks out the windows. <b>Pretty room. No one there.</b> Then heads down to go out the doors.</p>buffs:
Barkskin - dur 30 minutes
AC=25
HP: 46 of 46
Voices looks out the windows. Pretty room. No one there. Then heads down to go out the doors.Voices in My Head (alias of Kydeem de'Morcaine)2021-09-23T20:35:18ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=9#4112021-09-23T01:34:04Z2021-09-23T01:34:04Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 min
<br />
Shield - dur 27 rounds
<br />
AC=25
<br />
HP: 46 of 46</span></p>
<p><b>Hsst! Can Reenunor make ssspider websss gone?</b></p>buffs:
Barkskin - dur 30 min
Shield - dur 27 rounds
AC=25
HP: 46 of 46
Hsst! Can Reenunor make ssspider websss gone?Voices in My Head (alias of Kydeem de'Morcaine)2021-09-23T01:34:04ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=9#4092021-09-22T16:47:32Z2021-09-22T16:46:15Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 min
<br />
Shield - dur 27 rounds
<br />
AC=25
<br />
HP: 20 of 46</span></p>
<p><span class=messageboard-ooc>For what it's worth, I don't care if the goblin dog summons runs out.</span></p>
<p>Voices taps himself with a wand while arguing with Cat, <b><i>Smerowr hspts!</i> What Cat mean sssilly. Cat no help. <i> Phfsits.</i> Isss too Cat job. ...</b></p>
<p><span class=messageboard-ooc>Start up fast healing with wand of Infernal Healing. I would not mind waiting the 2.6 minutes to get up to full. Not like we are going to surprise anyone after all those explosions.</span></p>
<p>Voices tells Cat, <b>Find hidden ssstuff.</b> .
<br />
<span class="messageboard-dice"><b>Cat perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (13) + 16 = 29</span></p>buffs:
Barkskin - dur 30 min
Shield - dur 27 rounds
AC=25
HP: 20 of 46
For what it's worth, I don't care if the goblin dog summons runs out.
Voices taps himself with a wand while arguing with Cat, Smerowr hspts! What Cat mean sssilly. Cat no help. Phfsits. Isss too Cat job. ...
Start up fast healing with wand of Infernal Healing. I would not mind waiting the 2.6 minutes to get up to full. Not like we are going to surprise anyone after all those explosions.
Voices tells Cat, Find hidden...Voices in My Head (alias of Kydeem de'Morcaine)2021-09-22T16:46:15ZRe: Forums: Play-by-Post Discussion: GM TOP #3-02: Sewer Dragons of Absalom (Standard) DiscussionVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/discussion&page=2#592021-09-20T16:19:26Z2021-09-20T16:19:26Z<p>Thanks Garsita! This was becoming a farce.</p>Thanks Garsita! This was becoming a farce.Voices in My Head (alias of Kydeem de'Morcaine)2021-09-20T16:19:26ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=8#3932021-09-19T22:56:52Z2021-09-19T22:56:52Z<p><span class=messageboard-ooc>Oops! Totally forgot that I had already used my re-roll. Good catch.</span></p>Oops! Totally forgot that I had already used my re-roll. Good catch.Voices in My Head (alias of Kydeem de'Morcaine)2021-09-19T22:56:52ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=8#3892021-09-19T12:23:58Z2021-09-19T12:19:26Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 min
<br />
Shield - dur 30 rounds
<br />
Protection from Evil - dur 1 rounds
<br />
rage
<br />
AC=22
<br />
HP: 26 of 56</span></p>
<p><span class="messageboard-dice"><b>tie up CM:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12</span></p>
<p><span class=messageboard-ooc>Son of a ...! Guess I will use my reroll. </span></p>
<p><span class="messageboard-dice"><b>tie up CM reroll:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 + 1 ⇒ (2) + 9 + 2 + 1 = 14</span></p>
<p><span class=messageboard-ooc><b><i>aargh! The digital dice gods hate me.</i></b></span></p>buffs:
Barkskin - dur 30 min
Shield - dur 30 rounds
Protection from Evil - dur 1 rounds
rage
AC=22
HP: 26 of 56
[dice=tie up CM]1d20+9+2[/dice]
Son of a ...! Guess I will use my reroll.
[dice=tie up CM reroll]1d20+9+2+1[/dice]
aargh! The digital dice gods hate me.Voices in My Head (alias of Kydeem de'Morcaine)2021-09-19T12:19:26ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=8#3812021-09-16T02:05:30Z2021-09-16T01:57:08Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 30 min
<br />
Shield - dur 31 rounds
<br />
Protection from Evil - dur 2 rounds
<br />
rage
<br />
AC=22
<br />
HP: 26 of 56</span></p>
<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span> <span class=messageboard-ooc> So 6 damage of course.</span>
<br />
<span class="messageboard-dice"><b>purple AoO:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (5) + 2 = 7</span></p>
<p>———————————-</p>
<p><b>Not?!?</b> Voices gets angry and tries to pin the kobold so he can't cause any more problems. <span class=messageboard-ooc>rage</span>
<br />
<span class="messageboard-dice"><b>pin CMB:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20</span>
<br />
<span class="messageboard-dice"><b>purple att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (10) + 2 = 12</span></p>buffs:
Barkskin - dur 30 min
Shield - dur 31 rounds
Protection from Evil - dur 2 rounds
rage
AC=22
HP: 26 of 56
[dice=reflex save]1d20+3[/dice] So 6 damage of course.
[dice=purple AoO]1d20+2[/dice]
-----------------------
Not?!? Voices gets angry and tries to pin the kobold so he can't cause any more problems. rage
[dice=pin CMB]1d20+9+2[/dice]
[dice=purple att]1d20+2[/dice]Voices in My Head (alias of Kydeem de'Morcaine)2021-09-16T01:57:08ZRe: Forums: Advice: Guide to the Class GuidesElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2m612&page=30?Guide-to-the-Class-Guides#14732021-09-15T00:48:30Z2021-09-15T00:48:30Z<p>Does anyone have all the guides collected at one location again? I suppose I ought to download all of them since 2 of my groups still play 1e.</p>Does anyone have all the guides collected at one location again? I suppose I ought to download all of them since 2 of my groups still play 1e.ElterAgo (alias of Kydeem de'Morcaine)2021-09-15T00:48:30ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=8#3762021-09-14T23:48:11Z2021-09-14T23:36:44Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 31 min
<br />
Shield - dur 32 rounds
<br />
Protection from Evil - dur 3 rounds
<br />
AC=24
<br />
HP: 22 of 46</span></p>
<div class="messageboard-quotee">GM TOP wrote:</div><blockquote> ...<span class=messageboard-ooc>Voices, did you drop your sap or are you trying to grapple one handed?</span>... </blockquote><p><span class=messageboard-ooc>Voices dropped the sap.</span>
<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span> <span class=messageboard-ooc> So 6 damage of course.</span>
<br />
<span class=messageboard-ooc>I don't believe you can grapple as an AoO, so Voices will punch.</span>
<br />
<span class="messageboard-dice"><b>unarmed strike:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span>, if hits, <span class="messageboard-dice"><b>non-lethal dam:</b></span> <span class="messageboard-dice">1d3 + 5 ⇒ (2) + 5 = 7</span>
<br />
<span class="messageboard-dice"><b>crit confirm:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span>, if hits, <span class="messageboard-dice"><b>crit non-lethal dam:</b></span> <span class="messageboard-dice">1d3 + 5 ⇒ (1) + 5 = 6</span></p>
<p>————-
<br />
<span class=messageboard-ooc>Will try to grapple again for actual turn.</span>
<br />
<span class="messageboard-dice"><b>grapple cmb:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (16) + 9 = 25</span>
<br />
Even the normally placid Voices is beginning to get irritated, <b>Enssshasssgez, really sssure needsss talksss thisss one?</b></p>buffs:
Barkskin - dur 31 min
Shield - dur 32 rounds
Protection from Evil - dur 3 rounds
AC=24
HP: 22 of 46
GM TOP wrote:...Voices, did you drop your sap or are you trying to grapple one handed?...
Voices dropped the sap. [dice=reflex save]1d20+3[/dice] So 6 damage of course.
I don't believe you can grapple as an AoO, so Voices will punch.
[dice=unarmed strike]1d20+9[/dice], if hits, [dice=non-lethal dam]1d3+5[/dice]
[dice=crit confirm]1d20+9[/dice], if hits, [dice=crit non-lethal...Voices in My Head (alias of Kydeem de'Morcaine)2021-09-14T23:36:44ZRe: Forums: Play-by-Post Discussion: [PFS] TOZs Echoes of the Everwar High Tier DiscussionSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/discussion&page=4#1932021-09-14T23:29:48Z2021-09-14T23:29:48Z<p>Chronicle looks good to me.
<br />
Thanks for running this mini-series for us!</p>Chronicle looks good to me.
Thanks for running this mini-series for us!Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-09-14T23:29:48ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=25#12272021-09-14T23:22:47Z2021-09-14T23:22:47Z<p><b>Wasss odd tasssk. Yet sssatisssfying in itsss way. Ssself helped ssspiritsss to move on. Isss thing holy Nagasss would do.</b></p>Wasss odd tasssk. Yet sssatisssfying in itsss way. Ssself helped ssspiritsss to move on. Isss thing holy Nagasss would do.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-09-14T23:22:47ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=25#12122021-09-12T16:52:22Z2021-09-12T16:49:06Z<p><span class=messageboard-ooc>buffs:
<br />
longstrider - dur hours
<br />
shield companion - dur hours
<br />
see invisibility - dur 50 min
<br />
heightened awareness - dur 50 min
<br />
deathward - dur 12 min
<br />
haste - dur 11 rounds
<br />
fast healing 5 - dur 5 rounds
<br />
HP: 83 of 83 </span></p>
<p>Selter activates the special staff he is carrying for the spirit. <span class=messageboard-ooc>I'm assuming that is a standard action.</span>
<br />
<div class="messageboard-quotee">Quote:</div><blockquote><span class=messageboard-ooc>Meskhenet’s Staff: The power of Meskhenet’s spirit provides the PC she possesses the effects of a death ward for 12 minutes. In addition, she grants fast healing 5 to each PC within a 10-foot radius centered on the possessed PC for 5 rounds</span></blockquote><p><span class=messageboard-ooc>Narrayan, Bo and I all have Deathward 12 minutes and fast healing 5 for 5 rounds</span>buffs:
longstrider - dur hours
shield companion - dur hours
see invisibility - dur 50 min
heightened awareness - dur 50 min
deathward - dur 12 min
haste - dur 11 rounds
fast healing 5 - dur 5 rounds
HP: 83 of 83
Selter activates the special staff he is carrying for the spirit. I'm assuming that is a standard action.
Quote:Meskhenet’s Staff: The power of Meskhenet’s spirit provides the PC she possesses the effects of a death ward for 12 minutes. In addition, she grants fast healing 5 to each...Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-09-12T16:49:06ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=25#12112021-09-12T16:47:15Z2021-09-12T16:47:15Z<p><span class=messageboard-ooc>buffs:
<br />
greater magic fang (tail slap) - dur hours
<br />
shield companion - dur hours
<br />
barkskin - dur 50 minutes
<br />
see invisibility - dur 50 min
<br />
heightened awareness - dur 50 min</span></p>
<p>Sithiss continues scrunching forward through the too small hallway.</p>buffs:
greater magic fang (tail slap) - dur hours
shield companion - dur hours
barkskin - dur 50 minutes
see invisibility - dur 50 min
heightened awareness - dur 50 min
Sithiss continues scrunching forward through the too small hallway.Sithiss (alias of Kydeem de'Morcaine)2021-09-12T16:47:15ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=8#3652021-09-12T16:35:55Z2021-09-12T16:35:37Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 32 min
<br />
Shield - dur 33 rounds
<br />
Protection from Evil - dur 4 rounds
<br />
AC=24
<br />
HP: 28 of 46</span></p>
<p><span class="messageboard-dice"><b>green bite AoO:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span>
<br />
<span class="messageboard-dice"><b>red bite AoO:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (19) + 2 = 21</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span>
<br />
<span class="messageboard-dice"><b>Voices AoO:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19</span>, if hits, <span class="messageboard-dice"><b>sap non-lethal dam:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (4) + 5 = 9</span></p>
<p><b>Aww. Little guy burned up doggiesss...</b> Voices rushes over and tries to grab the fleet little reptile person.
<br />
<span class=messageboard-ooc>Missed that about no dangerous position, so I will try to grapple him this time.</span>
<br />
<span class="messageboard-dice"><b>grapple CMB:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span> <span class=messageboard-ooc>well carp!</span></p>buffs:
Barkskin - dur 32 min
Shield - dur 33 rounds
Protection from Evil - dur 4 rounds
AC=24
HP: 28 of 46
[dice=green bite AoO]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=red bite AoO]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=Voices AoO]1d20+9+2[/dice], if hits, [dice=sap non-lethal dam]1d6+5[/dice]
Aww. Little guy burned up doggiesss... Voices rushes over and tries to grab the fleet little reptile person.
Missed that about no dangerous position, so I will try...Voices in My Head (alias of Kydeem de'Morcaine)2021-09-12T16:35:37ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=25#12042021-09-10T12:31:44Z2021-09-10T12:31:01Z<p><span class=messageboard-ooc>Sorry, thought I had posted. Just double move for both of us. Getting out the staff on the way.</span></p>Sorry, thought I had posted. Just double move for both of us. Getting out the staff on the way.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-09-10T12:31:01ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=8#3602021-09-10T12:26:27Z2021-09-10T12:23:33Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 32 min
<br />
Shield - dur 33 rounds
<br />
Protection from Evil - dur 4 rounds
<br />
AC=24
<br />
HP: 28 of 46</span></p>
<p><span class="messageboard-dice"><b>green bite Att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span>
<br />
<span class="messageboard-dice"><b>purple bite Att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class="messageboard-dice"><b>Voices fort save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
<b>Oho, we playing now!</b> Voices tries to grab the small creature and throw him down to Thyste.
<br />
<span class="messageboard-dice"><b>reposition combat maneuver:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19</span>
<br />
<span class=messageboard-ooc>If he has a melee weapon out, I do provoke.</span></p>
<p><span class="messageboard-dice"><b>red dog will save:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (15) + 1 = 16</span></p>buffs:
Barkskin - dur 32 min
Shield - dur 33 rounds
Protection from Evil - dur 4 rounds
AC=24
HP: 28 of 46
[dice=green bite Att]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=purple bite Att]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=Voices fort save]1d20+7[/dice]
Oho, we playing now! Voices tries to grab the small creature and throw him down to Thyste.
[dice=reposition combat maneuver]1d20+9+2[/dice]
If he has a melee weapon out, I do provoke.
[dice=red dog will...Voices in My Head (alias of Kydeem de'Morcaine)2021-09-10T12:23:33ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=7#3472021-09-07T11:03:33Z2021-09-07T11:03:33Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 40 min
<br />
Shield - dur 35 rounds
<br />
Protection from Evil - dur 5 rounds
<br />
AC=24</span></p>
<p><span class=messageboard-ooc>goblin dogs AoO's</span>
<br />
<span class="messageboard-dice"><b>green bite AoO:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span>
<br />
<span class="messageboard-dice"><b>purple bite AoO:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (5) + 2 = 7</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>
<p><span class="messageboard-dice"><b>sap AoO:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 23</span>, if hits, <span class="messageboard-dice"><b>sap non-lethal dam:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (1) + 5 = 6</span></p>
<p>————————————————</p>
<p><span class="messageboard-dice"><b>Voices reflex save:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span>
<br />
<span class="messageboard-dice"><b>green dog reflex save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (15) + 4 = 19</span>
<br />
<span class="messageboard-dice"><b>red dog will save:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span></p>
<p><b>Ssstop running!</b>
<br />
<span class=messageboard-ooc>double move for green dog and Voices.</span></p>buffs:
Barkskin - dur 40 min
Shield - dur 35 rounds
Protection from Evil - dur 5 rounds
AC=24
goblin dogs AoO's
[dice=green bite AoO]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=purple bite AoO]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=sap AoO]1d20+9+2[/dice], if hits, [dice=sap non-lethal dam]1d6+5[/dice]
--------------------------------
[dice=Voices reflex save]1d20+3[/dice]
[dice=green dog reflex save]1d20+4[/dice]
[dice=red dog will save]1d20+1[/dice]
...Voices in My Head (alias of Kydeem de'Morcaine)2021-09-07T11:03:33ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11972021-09-03T00:48:28Z2021-09-03T00:48:28Z<p>Selter sends the Spectral Spider Scout down the passage.</p>Selter sends the Spectral Spider Scout down the passage.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-09-03T00:48:28ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=7#3372021-09-02T23:38:26Z2021-09-02T23:38:06Z<div class="messageboard-quotee">GM TOP wrote:</div><blockquote><p> ...
</p>
<span class=messageboard-ooc>I'm guessing voices will use his second action to stand up?</span>... </blockquote><p><span class=messageboard-ooc>Sorry, yes I meant to put that in there.</span>GM TOP wrote:...
I'm guessing voices will use his second action to stand up?...
Sorry, yes I meant to put that in there.Voices in My Head (alias of Kydeem de'Morcaine)2021-09-02T23:38:06ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11932021-09-02T23:35:43Z2021-09-02T23:35:43Z<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (6) + 18 = 24</span>
<br />
<span class=messageboard-ooc>Do I see any traps or hear anything?</span></p>[dice=perception]1d20+18[/dice]
Do I see any traps or hear anything?Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-09-02T23:35:43ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=7#3332021-09-02T16:49:27Z2021-09-02T16:39:00Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 40 min
<br />
Shield - dur 35 rounds
<br />
Protection from Evil - dur 5 rounds
<br />
AC=24</span></p>
<p><span class=messageboard-ooc>goblin dogs AoO's</span>
<br />
<span class="messageboard-dice"><b>green bite AoO:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span>
<br />
<span class="messageboard-dice"><b>purple bite AoO:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (5) + 3 = 8</span></p>
<p><span class="messageboard-dice"><b>sap AoO:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19</span>, if hits, <span class="messageboard-dice"><b>sap non-lethal dam:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (4) + 5 = 9</span></p>
<p>————————————————</p>
<p>The non-blinded dogs give chase, passing through the smoke.
<br />
<span class="messageboard-dice"><b>green fort save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span>
<br />
<span class="messageboard-dice"><b>purple fort save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span></p>
<p>Voices simply drops off the balcony. Avoiding the cloud, but landing on his face.
<br />
<span class="messageboard-dice"><b>acrobatics:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (7) + 1 = 8</span></p>buffs:
Barkskin - dur 40 min
Shield - dur 35 rounds
Protection from Evil - dur 5 rounds
AC=24
goblin dogs AoO's
[dice=green bite AoO]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=purple bite AoO]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=sap AoO]1d20+9+2[/dice], if hits, [dice=sap non-lethal dam]1d6+5[/dice]
--------------------------------
The non-blinded dogs give chase, passing through the smoke.
[dice=green fort save]1d20+4[/dice]
[dice=purple fort...Voices in My Head (alias of Kydeem de'Morcaine)2021-09-02T16:39:00ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11912021-09-02T16:32:22Z2021-09-02T16:32:22Z<p><span class=messageboard-ooc>Sorry, I forgot to post searching and detect magic to find anything interesting or hidden.</span></p>Sorry, I forgot to post searching and detect magic to find anything interesting or hidden.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-09-02T16:32:22ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11882021-09-01T00:37:09Z2021-09-01T00:32:32Z<p><span class=messageboard-ooc>Oh yeah, forgot about the stabilization checks.</span></p>
<p><span class="messageboard-dice"><b>con check 1:</b></span> <span class="messageboard-dice">1d20 + 2 - 4 ⇒ (18) + 2 - 4 = 16</span>
<br />
<span class=messageboard-ooc>Ok, made it on the first one.</span></p>
<p><span class=messageboard-ooc>Now the bigger issue to see if there is 'anything else' wrong with me. I don't know if a heal or detect magic will show it.</span>
<br />
<span class="messageboard-dice"><b>heal:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span></p>
<p>[b]Ssself thanksss all for sssaving usss![/ooc]</p>
<p><span class="messageboard-dice"><b>wand CLW chg 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 2:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 3:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 4:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 5:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 6:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 7:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 8:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 9:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 10:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 11:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 12:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>Oh yeah, forgot about the stabilization checks.
[dice=con check 1]1d20+2-4[/dice]
Ok, made it on the first one.
Now the bigger issue to see if there is 'anything else' wrong with me. I don't know if a heal or detect magic will show it.
[dice=heal]1d20+7[/dice]
[b]Ssself thanksss all for sssaving usss![/ooc]
[dice=wand CLW chg 1]1d8+1[/dice]
[dice=wand CLW chg 2]1d8+1[/dice]
[dice=wand CLW chg 3]1d8+1[/dice]
[dice=wand CLW chg 4]1d8+1[/dice]
[dice=wand CLW chg 5]1d8+1[/dice]
[dice=wand[/b]...Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-09-01T00:32:32ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=7#3242021-08-31T23:51:39Z2021-08-31T23:51:39Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 40 min
<br />
Shield - dur 36 rounds
<br />
Protection from Evil - dur 6 rounds
<br />
AC=24</span></p>
<p><span class=messageboard-ooc>goblin dogs AoO's</span>
<br />
<span class="messageboard-dice"><b>green bite AoO:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span>
<br />
<span class="messageboard-dice"><b>purple bite AoO:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span></p>
<p><span class=messageboard-ooc>Voices AoO</span>
<br />
<span class="messageboard-dice"><b>earth breaker AoO:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (14) + 10 = 24</span>, if hits, <span class="messageboard-dice"><b>EB dam:</b></span> <span class="messageboard-dice">2d6 + 7 ⇒ (5, 6) + 7 = 18</span></p>
<p>———————————
<br />
<span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 40 min
<br />
Shield - dur 36 rounds
<br />
Protection from Evil - dur 5 rounds
<br />
AC=24</span></p>
<p>At Thyste's reminder, Voices retrieves his sap while moving to follow the kobold. <b>Oh... Yesss... Ssself forgetsss.</b>
<br />
<span class="messageboard-dice"><b>sap att:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13</span>, if hits, <span class="messageboard-dice"><b>sap non-lethal dam:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (1) + 5 = 6</span></p>
<p>The dogs also chase and bite at the kobold.
<br />
<span class="messageboard-dice"><b>green bite att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>purple bite att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (3) + 2 = 5</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>buffs:
Barkskin - dur 40 min
Shield - dur 36 rounds
Protection from Evil - dur 6 rounds
AC=24
goblin dogs AoO's
[dice=green bite AoO]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=purple bite AoO]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
Voices AoO
[dice=earth breaker AoO]1d20+10[/dice], if hits, [dice=EB dam]2d6+7[/dice]
----------------------
buffs:
Barkskin - dur 40 min
Shield - dur 36 rounds
Protection from Evil - dur 5 rounds
AC=24
At Thyste's reminder, Voices...Voices in My Head (alias of Kydeem de'Morcaine)2021-08-31T23:51:39ZRe: Forums: Advice: Poisonous Pets, for the win?!?Revolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ga8?Poisonous-Pets-for-the-win#172021-08-30T14:44:20Z2021-08-30T14:43:41Z<p>Ok, I will play around with a few builds using the ideas you folks have suggested. See if I can come up with something I like.</p>
<p>Thx y'all.</p>Ok, I will play around with a few builds using the ideas you folks have suggested. See if I can come up with something I like.
Thx y'all.Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-08-30T14:43:41ZRe: Forums: Play-by-Post Discussion: [PFS] TOZs Echoes of the Everwar High Tier DiscussionSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/discussion&page=4#1712021-08-30T14:36:13Z2021-08-30T14:36:13Z<p>I was trying not to metagame too much and may have gone too far the other direction and killed myself.</p>I was trying not to metagame too much and may have gone too far the other direction and killed myself.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-30T14:36:13ZForums: Rules Questions: Resist Energy, Communal - Extract?!?Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43gi9?Resist-Energy-Communal-Extract#12021-08-29T21:18:49Z2021-08-29T21:18:49Z<p>Does this actually work? I thought extracts could only affect the alchemist him(her)self.</p>
<p>What about if you have the infusion discovery?</p>Does this actually work? I thought extracts could only affect the alchemist him(her)self.
What about if you have the infusion discovery?Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-08-29T21:18:49ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11702021-08-28T22:02:57Z2021-08-28T22:01:27Z<p><span class=messageboard-ooc>buffs:
<br />
longstrider - dur hours
<br />
shield companion - dur hours
<br />
see invisibility - dur 50 min
<br />
heightened awareness - dur 50 min
<br />
HP: -4 of 83 </span></p>
<p><span class="messageboard-dice"><b>fort 4:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (5) + 13 = 18</span>
<br />
<span class=messageboard-ooc>uh oh... I think I will use my folio re-roll.</span>
<br />
<span class="messageboard-dice"><b>fort 4 re-roll:</b></span> <span class="messageboard-dice">1d20 + 13 + 1 ⇒ (6) + 13 + 1 = 20</span>
<br />
<span class=messageboard-ooc>{sigh} not a lot better</span></p>buffs:
longstrider - dur hours
shield companion - dur hours
see invisibility - dur 50 min
heightened awareness - dur 50 min
HP: -4 of 83
[dice=fort 4]1d20+13[/dice]
uh oh... I think I will use my folio re-roll.
[dice=fort 4 re-roll]1d20+13+1[/dice]
{sigh} not a lot betterSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-28T22:01:27ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11662021-08-28T03:23:43Z2021-08-28T03:23:43Z<p><span class=messageboard-ooc>buffs:
<br />
longstrider - dur hours
<br />
shield companion - dur hours
<br />
see invisibility - dur 50 min
<br />
heightened awareness - dur 50 min
<br />
</span></p>
<p><span class="messageboard-dice"><b>fort 3:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (9) + 13 = 22</span></p>buffs:
longstrider - dur hours
shield companion - dur hours
see invisibility - dur 50 min
heightened awareness - dur 50 min
[dice=fort 3]1d20+13[/dice]Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-28T03:23:43ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=7#3182021-08-28T03:21:30Z2021-08-28T03:18:36Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 40 min
<br />
Shield - dur 36 rounds
<br />
Protection from Evil - dur 6 rounds
<br />
AC=24</span></p>
<p><span class="messageboard-dice"><b>green bite att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (5) + 3 = 8</span></p>
<p><span class="messageboard-dice"><b>purple bite att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (5) + 2 = 7</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>
<p><span class="messageboard-dice"><b>red will save:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (5) + 1 = 6</span></p>
<p>Voices bulls his way up the stairs and knocks the small table out of his way. <span class=messageboard-ooc>double move</span></p>buffs:
Barkskin - dur 40 min
Shield - dur 36 rounds
Protection from Evil - dur 6 rounds
AC=24
[dice=green bite att]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=purple bite att]1d20+2[/dice], if hits, [dice=bite dam]1d6+3[/dice]
[dice=red will save]1d20+1[/dice]
Voices bulls his way up the stairs and knocks the small table out of his way. double moveVoices in My Head (alias of Kydeem de'Morcaine)2021-08-28T03:18:36ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=7#3092021-08-26T19:19:55Z2021-08-26T19:09:48Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 40 min
<br />
Shield - dur 37 rounds
<br />
Protection from Evil - dur 7 rounds
<br />
AC=24</span></p>
<p><b>Not nice. Friendsss jussst want talking.</b></p>
<p><b><span class=messageboard-bigger><i>Ssshalgrtsss sssinthisssar!</i></span> Doggiesss find sssneaky sssmall one.</b>
<br />
<span class="messageboard-dice"><b>number of dogs:</b></span> <span class="messageboard-dice">1d3 ⇒ 3</span>
<br />
3 ugly beast appear at on the balcony trying to locate the vanished kobold.</p>
<p><span class="messageboard-dice"><b>green perception:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (3) + 1 = 4</span> <span class=messageboard-ooc>has scent</span>
<br />
<span class="messageboard-dice"><b>green bite att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span></p>
<p><span class="messageboard-dice"><b>purple perception:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (10) + 1 = 11</span> <span class=messageboard-ooc>has scent</span>
<br />
<span class="messageboard-dice"><b>purple bite att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span></p>
<p><span class="messageboard-dice"><b>red perception:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (11) + 1 = 12</span> <span class=messageboard-ooc>has scent</span>
<br />
<span class="messageboard-dice"><b>red bite att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (13) + 2 = 15</span></p>
<p><span class=messageboard-ooc>I just kinda threw 'spreading out' travel arrows on the balcony. Feel free to adjust if you want. Entirely your call if any of them get close enough to get a scent or bite attack.</span></p>
<p>[Spoiler omitted]</p>buffs:
Barkskin - dur 40 min
Shield - dur 37 rounds
Protection from Evil - dur 7 rounds
AC=24
Not nice. Friendsss jussst want talking.
Ssshalgrtsss sssinthisssar! Doggiesss find sssneaky sssmall one.
[dice=number of dogs]1d3[/dice]
3 ugly beast appear at on the balcony trying to locate the vanished kobold.
[dice=green perception]1d20+1[/dice] has scent
[dice=green bite att]1d20+2[/dice]
[dice=purple perception]1d20+1[/dice] has scent
[dice=purple bite att]1d20+2[/dice]
[dice=red...Voices in My Head (alias of Kydeem de'Morcaine)2021-08-26T19:09:48ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=7#3072021-08-26T15:20:37Z2021-08-26T15:20:37Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 40 min
<br />
Shield - dur 40 rounds
<br />
Protection from Evil - dur 8 rounds
<br />
AC=24</span></p>
<p><b><i>Mrower owowrer hisst </b></i></p>
<p><b>Cat sssaysss group ussse thisss door not that door. But Gartisssra posssed to ussse that door ssso Cat ssseesss what happensss.</b></p>
<p>Voices opens the secret door and steps through (assuming something doesn't hit him, of course).</p>buffs:
Barkskin - dur 40 min
Shield - dur 40 rounds
Protection from Evil - dur 8 rounds
AC=24
Mrower owowrer hisst
Cat sssaysss group ussse thisss door not that door. But Gartisssra posssed to ussse that door ssso Cat ssseesss what happensss.
Voices opens the secret door and steps through (assuming something doesn't hit him, of course).Voices in My Head (alias of Kydeem de'Morcaine)2021-08-26T15:20:37ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=7#3042021-08-25T23:58:25Z2021-08-25T23:58:25Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 40 min
<br />
Shield - dur 40 rounds
<br />
Protection from Evil - dur 9 rounds
<br />
AC=24</span></p>
<p>Cat's hackles raise as the voice booms out around him. But when nothing else happens, he sneaks toward the top of the stairs and the door at the end of the hall.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (3) + 21 = 24</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (9) + 16 = 25</span></p>
<p>—-</p>
<p>Voices asks, <b>Hey Runeer, can Ssself go sssee dragon? Pleassse?</b> He heads up the stairs without waiting for an answer.</p>buffs:
Barkskin - dur 40 min
Shield - dur 40 rounds
Protection from Evil - dur 9 rounds
AC=24
Cat's hackles raise as the voice booms out around him. But when nothing else happens, he sneaks toward the top of the stairs and the door at the end of the hall.
[dice=stealth]1d20+21[/dice]
[dice=perception]1d20+16[/dice]
---
Voices asks, Hey Runeer, can Ssself go sssee dragon? Pleassse? He heads up the stairs without waiting for an answer.Voices in My Head (alias of Kydeem de'Morcaine)2021-08-25T23:58:25ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11632021-08-25T10:33:11Z2021-08-25T10:33:11Z<p><span class=messageboard-ooc>buffs:
<br />
longstrider - dur hours
<br />
shield companion - dur hours
<br />
see invisibility - dur 50 min
<br />
heightened awareness - dur 50 min
<br />
</span></p>
<p><span class="messageboard-dice"><b>fort 1:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (14) + 13 = 27</span>
<br />
<span class="messageboard-dice"><b>fort 2:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (11) + 13 = 24</span></p>buffs:
longstrider - dur hours
shield companion - dur hours
see invisibility - dur 50 min
heightened awareness - dur 50 min
[dice=fort 1]1d20+13[/dice]
[dice=fort 2]1d20+13[/dice]Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-25T10:33:11ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11622021-08-25T10:30:34Z2021-08-25T10:30:34Z<p><span class=messageboard-ooc>buffs:
<br />
greater magic fang (tail slap) - dur hours
<br />
shield companion - dur hours
<br />
barkskin - dur 50 minutes
<br />
see invisibility - dur 50 min
<br />
heightened awareness - dur 50 min</span></p>
<p><span class="messageboard-dice"><b>will 1:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span>
<br />
<span class="messageboard-dice"><b>will 2:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>will 3:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span>
<br />
<span class="messageboard-dice"><b>will 4:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span></p>buffs:
greater magic fang (tail slap) - dur hours
shield companion - dur hours
barkskin - dur 50 minutes
see invisibility - dur 50 min
heightened awareness - dur 50 min
[dice=will 1]1d20+4[/dice]
[dice=will 2]1d20+4[/dice]
[dice=will 3]1d20+4[/dice]
[dice=will 4]1d20+4[/dice]Sithiss (alias of Kydeem de'Morcaine)2021-08-25T10:30:34ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11582021-08-24T23:09:24Z2021-08-24T23:09:24Z<p><span class=messageboard-ooc>buffs:
<br />
greater magic fang (tail slap) - dur hours
<br />
shield companion - dur hours
<br />
barkskin - dur 50 minutes
<br />
see invisibility - dur 50 min
<br />
heightened awareness - dur 50 min</span></p>
<p>Sithiss hears her masters distress and tries to go help him. <span class=messageboard-ooc>double move while squeezing.</span></p>buffs:
greater magic fang (tail slap) - dur hours
shield companion - dur hours
barkskin - dur 50 minutes
see invisibility - dur 50 min
heightened awareness - dur 50 min
Sithiss hears her masters distress and tries to go help him. double move while squeezing.Sithiss (alias of Kydeem de'Morcaine)2021-08-24T23:09:24ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=6#3002021-08-27T14:36:18Z2021-08-24T22:54:37Z<p><span class=messageboard-ooc>buffs:
<br />
Barkskin - dur 40 min
<br />
Shield - dur 40 rounds
<br />
Protection from Evil - dur 10 rounds
<br />
AC=24</span></p>
<p>Voices shrugs, <b>OK Thyssste</b> and puts up the protections he has.
<br />
<span class=messageboard-ooc>Cast barkskin and shield, then use wand of protection from evil</span></p>buffs:
Barkskin - dur 40 min
Shield - dur 40 rounds
Protection from Evil - dur 10 rounds
AC=24
Voices shrugs, OK Thyssste and puts up the protections he has.
Cast barkskin and shield, then use wand of protection from evilVoices in My Head (alias of Kydeem de'Morcaine)2021-08-24T22:54:37ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=6#2962021-08-24T11:02:59Z2021-08-24T11:02:59Z<p><b>Oh goody! Ssself alwaysss want sssee dragon! Hope isss sssparkly kind!</b></p>Oh goody! Ssself alwaysss want sssee dragon! Hope isss sssparkly kind!Voices in My Head (alias of Kydeem de'Morcaine)2021-08-24T11:02:59ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11562021-08-24T11:01:02Z2021-08-24T11:01:02Z<p><span class=messageboard-ooc>buffs:
<br />
longstrider - dur hours
<br />
shield companion - dur hours
<br />
see invisibility - dur 50 min
<br />
heightened awareness - dur 50 min
<br />
</span></p>
<p><b>Ahh! Mummy thingsss!?!</b>
<br />
<span class="messageboard-dice"><b>will save red:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (8) + 16 = 24</span>
<br />
<span class="messageboard-dice"><b>will save yellow:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (11) + 16 = 27</span>
<br />
<span class="messageboard-dice"><b>will save green:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (19) + 16 = 35</span>
<br />
<span class="messageboard-dice"><b>will save blue:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (13) + 16 = 29</span>
<br />
<span class="messageboard-dice"><b>will save purple:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (1) + 16 = 17</span>
<br />
<span class="messageboard-dice"><b>will save orange:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (16) + 16 = 32</span></p>
<p><span class=messageboard-ooc>double move run away!</span></p>buffs:
longstrider - dur hours
shield companion - dur hours
see invisibility - dur 50 min
heightened awareness - dur 50 min
Ahh! Mummy thingsss!?!
[dice=will save red]1d20+16[/dice]
[dice=will save yellow]1d20+16[/dice]
[dice=will save green]1d20+16[/dice]
[dice=will save blue]1d20+16[/dice]
[dice=will save purple]1d20+16[/dice]
[dice=will save orange]1d20+16[/dice]
double move run away!Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-24T11:01:02ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=24#11542021-08-23T10:30:06Z2021-08-23T10:29:33Z<p>Selter creeps in to check it out. If nothing happens, will try to revive the one still breathing.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (3) + 13 = 16</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (19) + 18 = 37</span>
<br />
<span class="messageboard-dice"><b>heal chk:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span>
<br />
<span class=messageboard-ooc>will use wand of CLW after that check</span></p>Selter creeps in to check it out. If nothing happens, will try to revive the one still breathing.
[dice=stealth]1d20+13[/dice]
[dice=perception]1d20+18[/dice]
[dice=heal chk]1d20+7[/dice]
will use wand of CLW after that checkSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-23T10:29:33ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=6#2942021-08-23T02:44:35Z2021-08-23T02:44:35Z<p>Voices follows Thyste. Since the slime has already occurred, Cat slinks forward to scout ahead and maybe keep Voices from doing any dumb stuff again.</p>
<p><span class=messageboard-ooc>Since already dirty from falling in the sewer, Cat will sneak 30' in front of the group.</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (17) + 16 = 33</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (8) + 21 = 29</span></p>Voices follows Thyste. Since the slime has already occurred, Cat slinks forward to scout ahead and maybe keep Voices from doing any dumb stuff again.
Since already dirty from falling in the sewer, Cat will sneak 30' in front of the group.
[dice=perception]1d20+16[/dice]
[dice=perception]1d20+21[/dice]Voices in My Head (alias of Kydeem de'Morcaine)2021-08-23T02:44:35ZRe: Forums: Advice: Poisonous Pets, for the win?!?Revolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ga8?Poisonous-Pets-for-the-win#62021-08-23T02:35:05Z2021-08-23T02:35:05Z<div class="messageboard-quotee">avr wrote:</div><blockquote> ... Still, before you get too far into a plan like this remember just how many things are immune to poison. ... </blockquote><p>Absolutely understand where your coming from here. This group has several players that are not all that into optimizing their character builds. So I have to be a bit careful to not overshadow them.
<p>So if reasonably often I can shine a bit brighter by giving a bunch of bad guys a dose of poison, that will be sufficient. </p>
<p>We haven't decided on the next campaign yet. When that has been determined I will check with the GM to see if a poison focus is going to be too useless.</p>avr wrote:... Still, before you get too far into a plan like this remember just how many things are immune to poison. ...
Absolutely understand where your coming from here. This group has several players that are not all that into optimizing their character builds. So I have to be a bit careful to not overshadow them. So if reasonably often I can shine a bit brighter by giving a bunch of bad guys a dose of poison, that will be sufficient.
We haven't decided on the next campaign yet. When...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-08-23T02:35:05ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=23#11502021-08-21T02:20:46Z2021-08-21T02:20:46Z<p><span class=messageboard-ooc>Ah, ok. For some reason I read 'lie on the floor' and my head went to 'prostrate in worship.' My mind works oddly sometimes. I will still summon the spectral spider scout to check it out. If it finds nothing, I will sneak in myself to check in more detail and see if I can save the one for questioning.</span></p>Ah, ok. For some reason I read 'lie on the floor' and my head went to 'prostrate in worship.' My mind works oddly sometimes. I will still summon the spectral spider scout to check it out. If it finds nothing, I will sneak in myself to check in more detail and see if I can save the one for questioning.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-21T02:20:46ZForums: Advice: Poisonous Pets, for the win?!?Revolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ga8?Poisonous-Pets-for-the-win#12021-08-21T02:15:49Z2021-08-21T02:15:49Z<p>Ok, looking at wierd builds.
<br />
Was considering a poisoner alchemist. But then I started thinking there are also some pets with poison. Familiars and animal companions of vipers, scorpions, wasps, spiders, etc... I'm pretty sure you can make an eidolon poisonous. But the saves and effects are pretty dismal. Rarely will a serious opponent fail the save or have many problems even if they do fail.</p>
<p>Is there any way the poisons from your pets more effective?</p>Ok, looking at wierd builds.
Was considering a poisoner alchemist. But then I started thinking there are also some pets with poison. Familiars and animal companions of vipers, scorpions, wasps, spiders, etc... I'm pretty sure you can make an eidolon poisonous. But the saves and effects are pretty dismal. Rarely will a serious opponent fail the save or have many problems even if they do fail.
Is there any way the poisons from your pets more effective?Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-08-21T02:15:49ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=23#11482021-08-21T01:44:54Z2021-08-21T01:44:54Z<p><span class=messageboard-ooc>buffs:
<br />
longstrider - dur hours
<br />
shield companion - dur hours
<br />
see invisibility - dur 50 min
<br />
heightened awareness - dur 50 min
<br />
</span></p>
<p>After taking a quick peak at the figures,
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (18) + 18 + 2 = 38</span>
<br />
Selter sneaks back to tell the others what he witnessed.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (2) + 13 = 15</span> <span class=messageboard-ooc>well crap =(</span></p>
<p>If he doesn't hear the sound of pursuit or spell casting, he will mostly close the door, summon a spectral scout (spider), and send it in crawling on the ceiling for a closer look.</p>
<p>If he does hear the sound of pursuit, he will cast divine favor on himself and Sithiss.</p>
<p>If he hears the sound of spell casting, what he does will depend on if he can tell what spell is being cast.</p>buffs:
longstrider - dur hours
shield companion - dur hours
see invisibility - dur 50 min
heightened awareness - dur 50 min
After taking a quick peak at the figures,
[dice=perception]1d20+18+2[/dice]
Selter sneaks back to tell the others what he witnessed.
[dice=stealth]1d20+13[/dice] well crap =(
If he doesn't hear the sound of pursuit or spell casting, he will mostly close the door, summon a spectral scout (spider), and send it in crawling on the ceiling for a closer look.
If he does...Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-21T01:44:54ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=6#2892021-08-21T01:33:52Z2021-08-21T01:33:52Z<p>The ever curious Cat checks out the room for anything interesting.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (16) + 16 = 32</span> <span class=messageboard-ooc>has scent</span>
<br />
Then tries to determine which exit is used the most.
<br />
<span class="messageboard-dice"><b>survival:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (8) + 1 = 9</span> <span class=messageboard-ooc>has scent</span></p>
<p><b>Ssself carry sssack if want.</b> <span class=messageboard-ooc>str 18</span></p>The ever curious Cat checks out the room for anything interesting.
[dice=perception]1d20+16[/dice] has scent
Then tries to determine which exit is used the most.
[dice=survival]1d20+1[/dice] has scent
Ssself carry sssack if want. str 18Voices in My Head (alias of Kydeem de'Morcaine)2021-08-21T01:33:52ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=23#11452021-08-20T11:05:48Z2021-08-20T11:05:48Z<p>Selter walks into the room while Sithiss struggles down the hall.</p>Selter walks into the room while Sithiss struggles down the hall.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-20T11:05:48ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=23#11332021-08-19T22:27:17Z2021-08-19T22:27:17Z<p>Selter slinks over to listen at the secret doors and look for traps on them.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (5) + 18 + 2 = 25</span></p>Selter slinks over to listen at the secret doors and look for traps on them.
[dice=perception]1d20+18+2[/dice]Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-19T22:27:17ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=23#11232021-08-17T23:38:41Z2021-08-17T23:38:41Z<div class="messageboard-quotee">Selter Sago de'Morcaine PFS wrote:</div><blockquote><p> ...
</p>
Though he can't read the writing, Selter carefully examines each door. He is looking for traps or anything hidden, but also to see if there is a crack between the door and the ground that a small viper might be able to pass through. <span class=messageboard-ooc>Might cast Spectral Scout.</span>... </blockquote><p>Selter Sago de'Morcaine PFS wrote:...
Though he can't read the writing, Selter carefully examines each door. He is looking for traps or anything hidden, but also to see if there is a crack between the door and the ground that a small viper might be able to pass through. Might cast Spectral Scout....Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-17T23:38:41ZRe: Forums: Play-by-Post Discussion: [PFS] TOZs Echoes of the Everwar High Tier DiscussionSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/discussion&page=4#1672021-08-17T23:37:02Z2021-08-17T23:37:02Z<p>Not really.</p>
<p>I'm not actually sure if Death Ward will protect against that. It is necromantic, but I'm not sure if it counts as a 'death effect' or not.</p>
<p>I could also summon some sacrificial animals to melee it while we stand back and rain fire. But Narayaan does not seem to approve those kinds of tactics.</p>Not really.
I'm not actually sure if Death Ward will protect against that. It is necromantic, but I'm not sure if it counts as a 'death effect' or not.
I could also summon some sacrificial animals to melee it while we stand back and rain fire. But Narayaan does not seem to approve those kinds of tactics.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-17T23:37:02ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=6#2752021-08-17T23:31:47Z2021-08-17T23:29:51Z<p><b>Sssure.</b> Voices tries to help Thyste move the grate. <span class="messageboard-dice"><b>str assist:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span>
<br />
While the wand does it's work, Voices tries and fails to clean up himself and Cat. <span class=messageboard-ooc>I'm assuming a water elemental summoned here would only be able to drench us in sewer water. If it could produce clean water, he would summon one to clean off the filth.</span></p>
<p>Then he picks the kobold up by the scruff of the neck (do reptiles really have a 'scruff of the neck'?) and presents it to Engashez. <b>Here for talking.</b></p>
<p>Cat carefully picks his way over to see which way has the most traffic and if a lever is visible.
<br />
<span class="messageboard-dice"><b>Cat perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (10) + 16 = 26</span> <span class=messageboard-ooc>has scent</span></p>Sssure. Voices tries to help Thyste move the grate. [dice=str assist]1d20+4[/dice]
While the wand does it's work, Voices tries and fails to clean up himself and Cat. I'm assuming a water elemental summoned here would only be able to drench us in sewer water. If it could produce clean water, he would summon one to clean off the filth.
Then he picks the kobold up by the scruff of the neck (do reptiles really have a 'scruff of the neck'?) and presents it to Engashez. Here for talking.
Cat...Voices in My Head (alias of Kydeem de'Morcaine)2021-08-17T23:29:51ZRe: Forums: Play-by-Post Discussion: [PFS] TOZs Echoes of the Everwar High Tier DiscussionSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/discussion&page=4#1652021-08-17T23:15:39Z2021-08-17T23:15:13Z<p>Folks, the lead up to this just 'screams' undead ahead. My druid magic isn't that great against undead except to beef up for a fight. I do have a Death Ward for Sithiss and myself. I also have a Communal Resist Energy, if I know what type is incoming.</p>Folks, the lead up to this just 'screams' undead ahead. My druid magic isn't that great against undead except to beef up for a fight. I do have a Death Ward for Sithiss and myself. I also have a Communal Resist Energy, if I know what type is incoming.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-17T23:15:13ZRe: Forums: Play-by-Post Discussion: [PFS] TOZs Echoes of the Everwar High Tier DiscussionSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/discussion&page=4#1642021-08-17T23:12:36Z2021-08-17T23:11:25Z<div class="messageboard-quotee">Grandmaster TOZ wrote:</div><blockquote> <div class="messageboard-quotee">Selter Sago de'Morcaine PFS wrote:</div><blockquote> <span class=messageboard-ooc>How much time has passed since the first fight? Wondering if Barkskin is still up.</span> </blockquote>At least two hours getting from the lodge to the necropolis and then to the tomb. </blockquote><p>Ok, then Barkskin is gone. I figured as much. I should probably start preparing 2 of those anyway since so useful for a 2nd level spell.
<p>The greater magic fang, shield companion, and longstrider will still be good though.</p>Grandmaster TOZ wrote:Selter Sago de'Morcaine PFS wrote: How much time has passed since the first fight? Wondering if Barkskin is still up.
At least two hours getting from the lodge to the necropolis and then to the tomb. Ok, then Barkskin is gone. I figured as much. I should probably start preparing 2 of those anyway since so useful for a 2nd level spell. The greater magic fang, shield companion, and longstrider will still be good though.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-17T23:11:25ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=23#11192021-08-17T23:05:33Z2021-08-17T22:43:06Z<p><span class=messageboard-ooc>How much time has passed since the first fight? Wondering if Barkskin is still up.</span></p>
<p>Ehm uses the time traveling and speaking to the Sphynx to prepare some more spells. <span class=messageboard-ooc>Filing slots left empty on a standard non-adventuring day.</span></p>
<p>As the group arrives at the mausoleum, Selter casts a few spells on the group to prepare.</p>
<p><span class=messageboard-ooc>Entire group has Communal Delay Poison for 1 hour (2 hours for Selter and Sithiss). Will also cast Heightened Awareness on Selter and Sithiss dur 50 minutes. Will sacrifice it for +4 to the first initiative roll. Will also cast See invisibility on Selter and Sithiss, dur 50 minutes.</span></p>
<p>Though he can't read the writing, Selter carefully examines each door. He is looking for traps or anything hidden, but also to see if there is a crack between the door and the ground that a small viper might be able to pass through. <span class=messageboard-ooc>Might cast Spectral Scout.</span></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (6) + 18 + 2 = 26</span></p>How much time has passed since the first fight? Wondering if Barkskin is still up.
Ehm uses the time traveling and speaking to the Sphynx to prepare some more spells. Filing slots left empty on a standard non-adventuring day.
As the group arrives at the mausoleum, Selter casts a few spells on the group to prepare.
Entire group has Communal Delay Poison for 1 hour (2 hours for Selter and Sithiss). Will also cast Heightened Awareness on Selter and Sithiss dur 50 minutes. Will sacrifice it...Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-17T22:43:06ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=6#2692021-08-17T02:12:14Z2021-08-17T02:12:14Z<p><b>Enssshagezesss can talksss to that one (pointing at the unconscious kobold on the floor), Ssself sssorry other runned away too fassst.</b></p>
<p><span class=messageboard-ooc>If there is time before something happens. Voices will use his wand of infernal healing on himself 3 times to get back to full.</span></p>
<p>Cat eventually climbs down to join the others. Complaining stridently at Voices the whole time.</p>
<p><span class=messageboard-ooc>I probably could have summoned something on the other side of the grate to stop it getting away. However I was assuming we didn't want to kill any just yet.</span></p>Enssshagezesss can talksss to that one (pointing at the unconscious kobold on the floor), Ssself sssorry other runned away too fassst.
If there is time before something happens. Voices will use his wand of infernal healing on himself 3 times to get back to full.
Cat eventually climbs down to join the others. Complaining stridently at Voices the whole time.
I probably could have summoned something on the other side of the grate to stop it getting away. However I was assuming we didn't want...Voices in My Head (alias of Kydeem de'Morcaine)2021-08-17T02:12:14ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=23#11172021-08-17T01:54:37Z2021-08-17T01:54:37Z<p><b>Ssself will help ssspiritsss to find ressst.</b>
<br />
<span class=messageboard-ooc>Selter will take a spirit. Preferably Meskhenet, but will accept any.</span></p>Ssself will help ssspiritsss to find ressst.
Selter will take a spirit. Preferably Meskhenet, but will accept any.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-17T01:54:37ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=6#2562021-08-13T11:11:57Z2021-08-13T11:11:57Z<p><span class=messageboard-ooc>I did not have time to look it up and see, but you are probably correct. I really messed up everything in that round. So I am not raging and fatigued.</span></p>
<p>Though out of breath from chasing the kobold, Voices take a shot at the 'thing' holding him. <span class=messageboard-ooc>fatigue and power attack</span>
<br />
<span class="messageboard-dice"><b>boarding axe att:</b></span> <span class="messageboard-dice">1d20 + 8 - 2 ⇒ (17) + 8 - 2 = 23</span>, if hits, <span class="messageboard-dice"><b>axe damage:</b></span> <span class="messageboard-dice">1d6 + 8 ⇒ (1) + 8 = 9</span></p>
<p><b><span class=messageboard-bigger>Talky Enssshagezesss, kobold you want isss getting away!</span></b></p>I did not have time to look it up and see, but you are probably correct. I really messed up everything in that round. So I am not raging and fatigued.
Though out of breath from chasing the kobold, Voices take a shot at the 'thing' holding him. fatigue and power attack
[dice=boarding axe att]1d20+8-2[/dice], if hits, [dice=axe damage]1d6+8[/dice]
Talky Enssshagezesss, kobold you want isss getting away!Voices in My Head (alias of Kydeem de'Morcaine)2021-08-13T11:11:57ZRe: Forums: Play-by-Post Discussion: GM TOP #3-02: Sewer Dragons of Absalom (Standard) DiscussionVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/discussion#502021-08-13T11:06:59Z2021-08-13T11:06:59Z<p>Work has been killing be this weekend. It will continue through Monday. So if I don't post fairly quickly, please feel free to bot me rather than hold up just for me</p>Work has been killing be this weekend. It will continue through Monday. So if I don't post fairly quickly, please feel free to bot me rather than hold up just for meVoices in My Head (alias of Kydeem de'Morcaine)2021-08-13T11:06:59ZRe: Forums: Play-by-Post Discussion: [PFS] TOZs Echoes of the Everwar High Tier DiscussionSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/discussion&page=4#1602021-08-13T10:49:39Z2021-08-13T10:49:22Z<p>Work has been killing be this weekend. It will continue through Monday. So if I don't post fairly quickly, please feel free to bot me rather than hold up just for me.</p>Work has been killing be this weekend. It will continue through Monday. So if I don't post fairly quickly, please feel free to bot me rather than hold up just for me.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-13T10:49:22ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=22#10862021-08-13T10:47:21Z2021-08-13T10:44:12Z<p><span class="messageboard-dice"><b>wand CLW 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>wand CLW 2:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>wand CLW 3:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>wand CLW 4:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>wand CLW 5:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>wand CLW 6:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>wand CLW 7:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>wand CLW 8:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>wand CLW 9:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span></p>
<p><b>Captain ssset ssstone wallsss or cultistsss? Cultissst enter vault? Ringsss ssstill here?</b></p>
<p><span class=messageboard-ooc>I will use a couple more charges on the Captain to get him mobile. and functioning.</span></p>[dice=wand CLW 1]1d8+1[/dice]
[dice=wand CLW 2]1d8+1[/dice]
[dice=wand CLW 3]1d8+1[/dice]
[dice=wand CLW 4]1d8+1[/dice]
[dice=wand CLW 5]1d8+1[/dice]
[dice=wand CLW 6]1d8+1[/dice]
[dice=wand CLW 7]1d8+1[/dice]
[dice=wand CLW 8]1d8+1[/dice]
[dice=wand CLW 9]1d8+1[/dice]
Captain ssset ssstone wallsss or cultistsss? Cultissst enter vault? Ringsss ssstill here?
I will use a couple more charges on the Captain to get him mobile. and functioning.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-13T10:44:12ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=22#10782021-08-12T14:37:15Z2021-08-12T14:37:15Z<p><span class=messageboard-ooc>I will use my healing wand on Selter and Sithiss. Will set up the rolls when I get home.</span></p>
<p><b>Ssso... Who isss mammal got captured and tied up?</b></p>I will use my healing wand on Selter and Sithiss. Will set up the rolls when I get home.
Ssso... Who isss mammal got captured and tied up?Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-12T14:37:15ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=22#10672021-08-11T10:32:59Z2021-08-11T10:32:59Z<p><span class=messageboard-ooc>Sorry, working a lot of overtime again this week.</span></p>Sorry, working a lot of overtime again this week.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-11T10:32:59ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=5#2492021-08-11T10:30:46Z2021-08-11T10:23:11Z<p><span class=messageboard-ooc>buffs:
<br />
rage 4 of 6 remaining
<br />
AC=35 of 56</span></p>
<p><span class="messageboard-dice"><b>concentration:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span>
<br />
<span class=messageboard-ooc>I was going to protest, but I just looked it up. You are correct that Sp does provoke AoO. I did not think they did that. So I'm grappled and lost the Sp. No fiendish squid in the water.</span></p>
<p>Voices drops the sap and since he is held too close to use the earth breaker, he rips his boarding axe from his belt.</p>buffs:
rage 4 of 6 remaining
AC=35 of 56
[dice=concentration]1d20+7[/dice]
I was going to protest, but I just looked it up. You are correct that Sp does provoke AoO. I did not think they did that. So I'm grappled and lost the Sp. No fiendish squid in the water.
Voices drops the sap and since he is held too close to use the earth breaker, he rips his boarding axe from his belt.Voices in My Head (alias of Kydeem de'Morcaine)2021-08-11T10:23:11ZRe: Forums: Recruitment: Kingmaker RecruitmentRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivknq/recruiting#262021-08-08T18:27:07Z2021-08-08T18:27:07Z<div class="messageboard-quotee">Galahad0430 wrote:</div><blockquote> ... Also, you can respec them as you wish (for instance, you can change Valerie to a different archetype of fighter if you wish). ... </blockquote><p>Is the 'respec' limited to feats and archetypes in the computer game?Galahad0430 wrote:... Also, you can respec them as you wish (for instance, you can change Valerie to a different archetype of fighter if you wish). ...
Is the 'respec' limited to feats and archetypes in the computer game?Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-08-08T18:27:07ZForums: Product Discussion: Considering all the PF1 materialsGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43fww?Considering-all-the-PF1-materials#12021-08-08T18:03:58Z2021-08-08T18:03:58Z<p>Anyone know if there has been any discussion of purchasing electronic copies of all the PF1 materials at a discount now that it has been out of publication for a while?</p>
<p>I've found a few paperbacks in the discount rack at various shops and used book stores. However, I don't like to lug all that stuff around. I vastly prefer to have all of it available on my laptop when I travel.</p>
<p>Since it is out of publication, I'm not going to buy any more of it for list price. However, if it were at a deep discount, I might consider it just to have all of it.</p>Anyone know if there has been any discussion of purchasing electronic copies of all the PF1 materials at a discount now that it has been out of publication for a while?
I've found a few paperbacks in the discount rack at various shops and used book stores. However, I don't like to lug all that stuff around. I vastly prefer to have all of it available on my laptop when I travel.
Since it is out of publication, I'm not going to buy any more of it for list price. However, if it were at a deep...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2021-08-08T18:03:58ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=22#10562021-08-08T04:35:13Z2021-08-08T04:35:13Z<p><span class=messageboard-ooc>buffs
<br />
shield companion - dur hours
<br />
longstrider - dur hours
<br />
barkskin - dur 50 minutes (not sure how much has passed)
<br />
mirror image (6 images) - dur 5 minutes
<br />
AC=28</span></p>
<p><span class="messageboard-dice"><b>will save A:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (14) + 14 = 28</span>
<br />
<span class="messageboard-dice"><b>will save B:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (14) + 14 = 28</span> </p>
<p>Selter slashes at one of the foe with his blade. <span class=messageboard-ooc>attacking yellow with +1 adamantine scimitar</span>
<br />
<span class="messageboard-dice"><b>scimitar att 1:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (18) + 14 = 32</span>, if hits, <span class="messageboard-dice"><b>scimitar dam 1:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (4) + 7 = 11</span>
<br />
<span class="messageboard-dice"><b>scimitar att 2:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span>, if hits, <span class="messageboard-dice"><b>scimitar dam 2:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (6) + 7 = 13</span></p>
<p><span class="messageboard-dice"><b>crit confirm:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (4) + 14 = 18</span>, if hits, <span class="messageboard-dice"><b>crit dam:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (2) + 7 = 9</span></p>buffs
shield companion - dur hours
longstrider - dur hours
barkskin - dur 50 minutes (not sure how much has passed)
mirror image (6 images) - dur 5 minutes
AC=28
[dice=will save A]1d20+14[/dice]
[dice=will save B]1d20+14[/dice]
Selter slashes at one of the foe with his blade. attacking yellow with +1 adamantine scimitar
[dice=scimitar att 1]1d20+14[/dice], if hits, [dice=scimitar dam 1]1d6+7[/dice]
[dice=scimitar att 2]1d20+9[/dice], if hits, [dice=scimitar dam 2]1d6+7[/dice]
[dice=crit...Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-08T04:35:13ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=22#10552021-08-08T04:29:37Z2021-08-08T04:29:37Z<p><span class=messageboard-ooc>buffs:
<br />
greater magic fang (tail slap) - dur hours
<br />
shield companion - dur hours
<br />
barkskin - dur 50 minutes
<br />
AC: 41</span></p>
<p><span class=messageboard-ooc>Sorry. Sithiss' attack was intended to be against blue since close.</span></p>
<p><span class="messageboard-dice"><b>will save 1st:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span>
<br />
<span class="messageboard-dice"><b>will save 2nd:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>buffs:
greater magic fang (tail slap) - dur hours
shield companion - dur hours
barkskin - dur 50 minutes
AC: 41
Sorry. Sithiss' attack was intended to be against blue since close.
[dice=will save 1st]1d20+5[/dice]
[dice=will save 2nd]1d20+5[/dice]Sithiss (alias of Kydeem de'Morcaine)2021-08-08T04:29:37ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10502021-08-07T20:23:46Z2021-08-07T20:23:10Z<p><span class=messageboard-ooc>buffs:
<br />
greater magic fang (tail slap) - dur hours
<br />
shield companion - dur hours
<br />
barkskin - dur 50 minutes
<br />
AC: 41</span></p>
<p><b><span class=messageboard-bigger>Hiss...</span></b> Sithiss brings her mighty tail around in a vicious strike.
<br />
<span class="messageboard-dice"><b>tail slap att:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span>, if hits, <span class="messageboard-dice"><b>tail slap dam:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (5, 4, 5) + 9 = 23</span> and <span class="messageboard-dice"><b>trip CMB:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (3) + 16 = 19</span></p>buffs:
greater magic fang (tail slap) - dur hours
shield companion - dur hours
barkskin - dur 50 minutes
AC: 41
Hiss... Sithiss brings her mighty tail around in a vicious strike.
[dice=tail slap att]1d20+11[/dice], if hits, [dice=tail slap dam]3d6+9[/dice] and [dice=trip CMB]1d20+16[/dice]Sithiss (alias of Kydeem de'Morcaine)2021-08-07T20:23:10ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=5#2442021-08-07T16:29:54Z2021-08-07T16:16:39Z<p><b><span class=messageboard-bigger>Gah! Ssslimy tail/arm thingsss in water!</span></b></p>
<p><span class="messageboard-dice"><b>creature:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span> <span class=messageboard-ooc>squid</span>
<br />
<span class="messageboard-dice"><b>template:</b></span> <span class="messageboard-dice">1d2 ⇒ 2</span> <span class=messageboard-ooc>fiendish</span></p>
<p><b>Ssself too get ssslimy tail/armsss!</b> With some odd gestures and hisses, an evil looking jumble of eyes and suckers plops into the water.</p>
<p>[Spoiler omitted]</p>
<p>The squid attacks whatever is in the water while Voices tries to pursue the kobold. <span class=messageboard-ooc>Yes the thing will get an AoO on Voices. He doesn't care.</span>
<br />
<span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d3 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class="messageboard-dice"><b>tentacles att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (3) + 2 = 5</span>, if hits, <span class="messageboard-dice"><b>tentacles dam:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span> and <span class="messageboard-dice"><b>grab CMB:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span></p>
<p><span class=messageboard-ooc>Not hittin nothin, but maybe it will keep the thing occupied.</span></p>Gah! Ssslimy tail/arm thingsss in water!
[dice=creature]1d4[/dice] squid
[dice=template]1d2[/dice] fiendish
Ssself too get ssslimy tail/armsss! With some odd gestures and hisses, an evil looking jumble of eyes and suckers plops into the water.
[Spoiler omitted]
The squid attacks whatever is in the water while Voices tries to pursue the kobold. Yes the thing will get an AoO on Voices. He doesn't care.
[dice=bite att]1d20+4[/dice], if hits, [dice=bite dam]1d3+2[/dice]
[dice=tentacles...Voices in My Head (alias of Kydeem de'Morcaine)2021-08-07T16:16:39ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=5#2352021-08-05T22:18:45Z2021-08-05T22:14:17Z<p><span class=messageboard-ooc>HP: 50 of 56</span></p>
<p>Getting upset because the small lizards are making things difficult <i>and</i> hurt Cat! Voices takes a mighty swing at the Kobold.
<br />
<span class=messageboard-ooc>rage power attack</span></p>
<p><span class="messageboard-dice"><b>sap attack:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 ⇒ (19) + 9 - 2 = 26</span>, if hits, <span class="messageboard-dice"><b>sap non-lethal damage:</b></span> <span class="messageboard-dice">1d6 + 11 ⇒ (1) + 11 = 12</span>
<br />
Cat just looks down the hole and tells voices to hurry up. Because getting back up here to heal and clean Cat is <i>most important</i>.</p>HP: 50 of 56
Getting upset because the small lizards are making things difficult and hurt Cat! Voices takes a mighty swing at the Kobold.
rage power attack
[dice=sap attack]1d20+9-2[/dice], if hits, [dice=sap non-lethal damage]1d6+11[/dice]
Cat just looks down the hole and tells voices to hurry up. Because getting back up here to heal and clean Cat is most important.Voices in My Head (alias of Kydeem de'Morcaine)2021-08-05T22:14:17ZRe: Forums: Play-by-Post: GameplayVoices in My Head (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlxl/gameplay&page=5#2292021-08-05T00:12:36Z2021-08-05T00:10:49Z<p><span class="messageboard-dice"><b>acrobatics:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (9) + 1 = 10</span></p>
<p>Voices stands up and grins at the kobold.</p>[dice=acrobatics]1d20+1[/dice]
Voices stands up and grins at the kobold.Voices in My Head (alias of Kydeem de'Morcaine)2021-08-05T00:10:49ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10462021-08-02T10:26:07Z2021-08-02T10:26:07Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (17) + 14 = 31</span> <span class=messageboard-ooc>+2 vs mind effects and poison</span></p>[dice=will save]1d20+14 [/dice] +2 vs mind effects and poisonSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-02T10:26:07ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10402021-08-01T13:42:52Z2021-08-01T13:34:49Z<p><span class=messageboard-ooc>buffs
<br />
shield companion - dur hours
<br />
longstrider - dur hours
<br />
barkskin - dur 50 minutes (not sure how much has passed)
<br />
mirror image (6 images) - dur 5 minutes
<br />
AC=28</span></p>
<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (17) + 14 = 31</span> <span class=messageboard-ooc>+2 vs mind effects and poison</span></p>
<p><b>Sithiss sssmasssh thossse over there.</b>
<br />
With a hiss of anticipation, Selter activates some protection from Ydersius on himself and Sithiss. Then he steps toward the attackers. <span class=messageboard-ooc>mirror image then move action</span>
<br />
<span class="messageboard-dice"><b>number of images:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (3) + 3 = 6</span></p>buffs
shield companion - dur hours
longstrider - dur hours
barkskin - dur 50 minutes (not sure how much has passed)
mirror image (6 images) - dur 5 minutes
AC=28
[dice=will save]1d20+14[/dice] +2 vs mind effects and poison
Sithiss sssmasssh thossse over there.
With a hiss of anticipation, Selter activates some protection from Ydersius on himself and Sithiss. Then he steps toward the attackers. mirror image then move action
[dice=number of images]1d4+3[/dice]Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-08-01T13:34:49ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10392021-08-01T13:43:08Z2021-08-01T13:31:25Z<p><span class=messageboard-ooc>buffs
<br />
shield companion - dur hours
<br />
greater magic fang (+2 tail slap) - dur hours
<br />
longstrider - dur hours
<br />
barkskin - dur 50 minutes (not sure how much has passed)
<br />
mirror image (6 images) - dur 5 minutes
<br />
AC=41</span></p>
<p><span class="messageboard-dice"><b>will save 1:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span>
<br />
<span class="messageboard-dice"><b>will save 2:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span></p>buffs
shield companion - dur hours
greater magic fang (+2 tail slap) - dur hours
longstrider - dur hours
barkskin - dur 50 minutes (not sure how much has passed)
mirror image (6 images) - dur 5 minutes
AC=41
[dice=will save 1]1d20+5[/dice]
[dice=will save 2]1d20+5[/dice]Sithiss (alias of Kydeem de'Morcaine)2021-08-01T13:31:25ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10362021-07-29T11:01:23Z2021-07-29T11:01:23Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span> <span class=messageboard-ooc>+4 vs enchantment</span></p>[dice=will save]1d20+4[/dice] +4 vs enchantmentSithiss (alias of Kydeem de'Morcaine)2021-07-29T11:01:23ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10352021-07-29T10:59:41Z2021-07-29T10:58:19Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (15) + 14 = 29</span> <span class=messageboard-ooc>+2 vs mind affecting and poison</span></p>[dice=will save]1d20+14[/dice] +2 vs mind affecting and poisonSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-29T10:58:19ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10332021-07-29T02:39:13Z2021-07-29T02:39:13Z<p><span class="messageboard-dice"><b>survival:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (16) + 1 = 17</span> <span class=messageboard-ooc>has scent</span></p>[dice=survival]1d20+1[/dice] has scentSithiss (alias of Kydeem de'Morcaine)2021-07-29T02:39:13ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10322021-07-29T02:38:27Z2021-07-29T02:38:27Z<p>Selter and Sithiss move into the room. Looking and listening for anything of interest. Including tracks of the caster who escaped.</p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (6) + 18 = 24</span>
<br />
<span class="messageboard-dice"><b>survival:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span></p>Selter and Sithiss move into the room. Looking and listening for anything of interest. Including tracks of the caster who escaped.
[dice=perception]1d20+18[/dice]
[dice=survival]1d20+9[/dice]Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-29T02:38:27ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10282021-07-28T11:36:57Z2021-07-28T11:36:57Z<p><b>Posssibly illusssionsss?</b> Selter attempts to walk through the stone wall.
<br />
<span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (2) + 14 = 16</span> <span class=messageboard-ooc>+2 vs mind affecting</span></p>Posssibly illusssionsss? Selter attempts to walk through the stone wall.
[dice=will save]1d20+14[/dice] +2 vs mind affectingSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-28T11:36:57ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10202021-07-27T00:03:37Z2021-07-27T00:03:37Z<p><b>Ssself not trussst thisss. Why block ssstairsss if not go through doorsss?</b></p>
<p><span class=messageboard-ooc>Is there a map for this?</span>
<br />
If there is room, Selter will call Sithiss from the armor.</p>Ssself not trussst thisss. Why block ssstairsss if not go through doorsss?
Is there a map for this?
If there is room, Selter will call Sithiss from the armor.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-27T00:03:37ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10182021-07-26T22:27:00Z2021-07-26T22:27:00Z<p>Selter tries to carefully and sneakily search beyond the obstruction.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (10) + 13 = 23</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (7) + 18 = 25</span></p>Selter tries to carefully and sneakily search beyond the obstruction.
[dice=stealth]1d20+13[/dice]
[dice=perception]1d20+18[/dice]Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-26T22:27:00ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10142021-07-25T16:42:33Z2021-07-25T16:42:33Z<p>[Spoiler omitted]</p>[Spoiler omitted]Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-25T16:42:33ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10132021-07-23T22:59:42Z2021-07-23T22:59:42Z<p><span class=messageboard-ooc>I thought it was a room at the bottom. since still just stairwell, I will leave Sithiss in armor.</span></p>
<p><b>Sssudden entrance could give sssurprissse. Ssself like that.</b></p>I thought it was a room at the bottom. since still just stairwell, I will leave Sithiss in armor.
Sssudden entrance could give sssurprissse. Ssself like that.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-23T22:59:42ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=21#10102021-07-23T01:50:19Z2021-07-23T01:50:19Z<p>Selter call Sithiss into his armor (so she doesn't stomp on the corpses) Then tries to work his way past the bodies as respectfully as possible. He doesn't really care, but he has learned that some mammals seem to be very attached to corpses of former associates. When he gets to the bottom he calls Sithiss back out of the armor and looks around.</p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (15) + 18 = 33</span></p>Selter call Sithiss into his armor (so she doesn't stomp on the corpses) Then tries to work his way past the bodies as respectfully as possible. He doesn't really care, but he has learned that some mammals seem to be very attached to corpses of former associates. When he gets to the bottom he calls Sithiss back out of the armor and looks around.
[dice=perception]1d20+18[/dice]Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-23T01:50:19ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#10002021-07-18T17:20:23Z2021-07-18T17:20:23Z<p>Selter calls back to the others, <b>Ssself think thisss way, but ssstairsss blocked. Can Not-Trixie remove or Ssself carry othersss through ground again?</b></p>Selter calls back to the others, Ssself think thisss way, but ssstairsss blocked. Can Not-Trixie remove or Ssself carry othersss through ground again?Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-18T17:20:23ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9982021-07-16T01:41:04Z2021-07-16T01:40:04Z<div class="messageboard-quotee">Not-Trixie wrote:</div><blockquote> ... <b><span class=tiny>"We've a better chance of finding the one who ran away if we split up..."</span></b> </blockquote><p>Selter nods to Trixie, <b><span class=tiny>Yesss, Ssself sssearch thisss way.</span></b> heading over to the Northern most door. While moving forward, He activates his wand on himself and Sithiss several times before opening the door.
<p><span class="messageboard-dice"><b>wand CLW chg 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 2:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 3:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>wand CLW chg 4:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>
<p><span class=messageboard-ooc>Selter is still down 2 hp and Sithiss is max.</span></p>Not-Trixie wrote:... "We've a better chance of finding the one who ran away if we split up..."
Selter nods to Trixie, Yesss, Ssself sssearch thisss way. heading over to the Northern most door. While moving forward, He activates his wand on himself and Sithiss several times before opening the door. [dice=wand CLW chg 1]1d8+1[/dice]
[dice=wand CLW chg 2]1d8+1[/dice]
[dice=wand CLW chg 3]1d8+1[/dice]
[dice=wand CLW chg 4]1d8+1[/dice]
Selter is still down 2 hp and Sithiss is max.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-16T01:40:04ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9902021-07-12T19:18:02Z2021-07-12T19:18:02Z<p><span class=messageboard-ooc>Ah. Then...</span>
<br />
Sithiss tries to follow into the building by smashing through the doors.
<br />
<span class="messageboard-dice"><b>str chk:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span></p>Ah. Then...
Sithiss tries to follow into the building by smashing through the doors.
[dice=str chk]1d20+3[/dice]Sithiss (alias of Kydeem de'Morcaine)2021-07-12T19:18:02ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9872021-07-12T15:35:58Z2021-07-12T15:35:58Z<p><span class=messageboard-ooc>buffs:
<br />
greater magic fang on tail slap - dur 10 hours
<br />
Shield Companion - dur 5 hours
<br />
Longstrider - dur 5 hours
<br />
Barkskin - dur 50 minutes
<br />
AC=41, HP: 40</span></p>
<p>Sithis lumbers forward and swings his huge tail around in an arc to smash the pest.
<br />
<b>Hss...</b>
<br />
<span class="messageboard-dice"><b>tail slap att:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (18) + 11 = 29</span>, if hits, <span class="messageboard-dice"><b>tail slap dam:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (6, 3, 3) + 9 = 21</span> and <span class="messageboard-dice"><b>trip CM:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (8) + 16 = 24</span></p>
<p><span class=messageboard-ooc>I can't tell if 'green' is on top of a balcony or behind doors. Either way, he probably has some cover. So apply the penalty you feel is appropriate. Did Sithiss set off 2 runes? If so, shouldn't he have taken damage twice.</span></p>buffs:
greater magic fang on tail slap - dur 10 hours
Shield Companion - dur 5 hours
Longstrider - dur 5 hours
Barkskin - dur 50 minutes
AC=41, HP: 40
Sithis lumbers forward and swings his huge tail around in an arc to smash the pest.
Hss...
[dice=tail slap att]1d20+11[/dice], if hits, [dice=tail slap dam]3d6+9[/dice] and [dice=trip CM]1d20+16[/dice]
I can't tell if 'green' is on top of a balcony or behind doors. Either way, he probably has some cover. So apply the penalty you feel is...Sithiss (alias of Kydeem de'Morcaine)2021-07-12T15:35:58ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9812021-07-12T00:43:05Z2021-07-12T00:43:05Z<p><span class=messageboard-ooc>buffs:
<br />
Shield Companion - dur 5 hours
<br />
Longstrider - dur 5 hours
<br />
Barkskin - dur 50 minutes
<br />
AC=28</span></p>
<p><span class=messageboard-ooc>What was the negative channel DC?</span></p>
<p>Selter moves up do support Sithiss in combat. <span class=messageboard-ooc>Double move.</span></p>buffs:
Shield Companion - dur 5 hours
Longstrider - dur 5 hours
Barkskin - dur 50 minutes
AC=28
What was the negative channel DC?
Selter moves up do support Sithiss in combat. Double move.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-12T00:43:05ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9762021-07-09T15:50:44Z2021-07-09T15:50:44Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span></p>[dice=will save]1d20+5[/dice]Sithiss (alias of Kydeem de'Morcaine)2021-07-09T15:50:44ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9752021-07-09T15:50:18Z2021-07-09T15:50:18Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (2) + 14 = 16</span></p>[dice=will save]1d20+14[/dice]Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-09T15:50:18ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9702021-07-06T23:37:28Z2021-07-06T23:37:13Z<p><span class=messageboard-ooc>buffs:
<br />
greater magic fang on tail slap - dur 10 hours
<br />
Shield Companion - dur 5 hours
<br />
Longstrider - dur 5 hours
<br />
Barkskin - dur 50 minutes
<br />
AC=41</span></p>
<p>With a bellow, Sithiss lumbers through the remains of the demolished building. <span class=messageboard-ooc>I'm assuming it is rough terrain so double move.</span></p>buffs:
greater magic fang on tail slap - dur 10 hours
Shield Companion - dur 5 hours
Longstrider - dur 5 hours
Barkskin - dur 50 minutes
AC=41
With a bellow, Sithiss lumbers through the remains of the demolished building. I'm assuming it is rough terrain so double move.Sithiss (alias of Kydeem de'Morcaine)2021-07-06T23:37:13ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9692021-07-06T23:33:57Z2021-07-06T23:33:22Z<p><span class="messageboard-dice"><b>tarball duration:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span>
<br />
<span class=messageboard-ooc>Oh kool, I didn't expect that to hit so I didn't roll duration. So he will take 1d4 fire damage and have a -2 to dex for each of the next 4 rounds.</span></p>[dice=tarball duration]1d4[/dice]
Oh kool, I didn't expect that to hit so I didn't roll duration. So he will take 1d4 fire damage and have a -2 to dex for each of the next 4 rounds.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-06T23:33:22ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9672021-07-06T22:38:41Z2021-07-06T22:38:41Z<p><span class=messageboard-ooc>buffs:
<br />
Shield Companion - dur 5 hours
<br />
Longstrider - dur 5 hours
<br />
Barkskin - dur 50 minutes
<br />
AC=28</span></p>
<p><b>One alive for questions.</b> With a hiss, Selter flings a hot, sticky ball of goo at one of the foe.
<br />
<span class=messageboard-ooc>Tar Ball at yellow</span>
<br />
<span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span>, if hits, <span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">1d4 + 6 ⇒ (1) + 6 = 7</span> <span class=messageboard-ooc>pretty sure that misses.</span></p>buffs:
Shield Companion - dur 5 hours
Longstrider - dur 5 hours
Barkskin - dur 50 minutes
AC=28
One alive for questions. With a hiss, Selter flings a hot, sticky ball of goo at one of the foe.
Tar Ball at yellow
[dice=ranged touch]1d20+9[/dice], if hits, [dice=fire damage]1d4+6[/dice] pretty sure that misses.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-06T22:38:41ZRe: Forums/Organized Play: General Discussion: PFS1 Assistance PleaseMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ez3?PFS1-Assistance-Please#32021-07-03T04:09:44Z2021-07-03T04:09:44Z<p>Much appreciated!</p>Much appreciated!My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2021-07-03T04:09:44ZForums/Organized Play: General Discussion: PFS1 Assistance PleaseMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ez3?PFS1-Assistance-Please#12021-07-03T01:15:36Z2021-07-03T01:15:36Z<p>I know it seems wierd, but I have a few friends that wants to start playing some PFS1 games.</p>
<p>Anyone have links to the last version of the Guide to Organized Play, Quick Start Guide, the forum threads that tell about playing in PFS1, Faction Reward sheets, and/or any other links I should give them?</p>I know it seems wierd, but I have a few friends that wants to start playing some PFS1 games.
Anyone have links to the last version of the Guide to Organized Play, Quick Start Guide, the forum threads that tell about playing in PFS1, Faction Reward sheets, and/or any other links I should give them?My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2021-07-03T01:15:36ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9572021-07-02T02:01:52Z2021-07-02T01:59:29Z<p><span class=messageboard-ooc>buffs:
<br />
Shield Companion - dur 5 hours
<br />
Longstrider - dur 5 hours
<br />
Barkskin - dur 50 minutes
<br />
AC=28</span></p>
<p><b><i><span class=messageboard-bigger>Yedersssiousss ssstrengthen ssscalesss!</i></span> Sithiss, bad mansss over there, go find them.</b>
<br />
<span class=messageboard-ooc>Cast Barkskin split between Selter and Sithiss. Sithiss' AC is up to 41 now.</span></p>buffs:
Shield Companion - dur 5 hours
Longstrider - dur 5 hours
Barkskin - dur 50 minutes
AC=28
Yedersssiousss ssstrengthen ssscalesss! Sithiss, bad mansss over there, go find them.
Cast Barkskin split between Selter and Sithiss. Sithiss' AC is up to 41 now.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-02T01:59:29ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=20#9552021-07-01T19:55:57Z2021-07-01T19:55:57Z<p><span class=messageboard-ooc>Sorry, I came home yesterday to a corroded pipe fitting and water spraying all over the garage.</span></p>
<p><b>Ssself don't remember looking like thisss. Sssomething happened thisss place!</b></p>Sorry, I came home yesterday to a corroded pipe fitting and water spraying all over the garage.
Ssself don't remember looking like thisss. Sssomething happened thisss place!Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-07-01T19:55:57ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=19#9442021-06-26T18:27:12Z2021-06-26T18:27:12Z<p><span class=messageboard-ooc>While racing across town, Selter will have cast the standard really long duration buffs. Longstrider, greater magic fang, and shield companion. I will wait for the others to check in before charging through.</span></p>While racing across town, Selter will have cast the standard really long duration buffs. Longstrider, greater magic fang, and shield companion. I will wait for the others to check in before charging through.Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-06-26T18:27:12ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=19#9412021-06-26T01:06:15Z2021-06-26T01:06:15Z<p>Judging by the past, Selter assumes the bodies have risen up and are slaughtering the townsfolk. He and Sithiss full tilt run to Lodge.</p>
<p><b>Where isss killingsss to be ssstopped!</b></p>Judging by the past, Selter assumes the bodies have risen up and are slaughtering the townsfolk. He and Sithiss full tilt run to Lodge.
Where isss killingsss to be ssstopped!Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-06-26T01:06:15ZRe: Forums: Play-by-Post Discussion: [PFS] TOZs Echoes of the Everwar High Tier DiscussionSelter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/discussion&page=3#1432021-06-26T00:44:33Z2021-06-26T00:44:33Z<p>Selter and Sithiss are ready to go.
<br />
Selter is level 10 now. I'm leaving 1 slot of each level open to fill with the 'crucial' spell in odd circumstances. He also now has Hosteling armor. Sithiss goes where I go!</p>Selter and Sithiss are ready to go.
Selter is level 10 now. I'm leaving 1 slot of each level open to fill with the 'crucial' spell in odd circumstances. He also now has Hosteling armor. Sithiss goes where I go!Selter Sago de'Morcaine PFS (alias of Kydeem de'Morcaine)2021-06-26T00:44:33ZForums: Pathfinder Society: PF1, PFS, AP credit questionMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43end?PF1-PFS-AP-credit-question#12021-06-19T21:49:59Z2021-06-19T21:49:59Z<p>We have played through or are approaching the finish of 3 AP's in my home groups. Carrion Crown, Emerald Spire, and Iron God's. Just starting Rise of the Rune Lords.</p>
<p>As I understand it, if you have played through the AP, you can get the chronicle sheets and apply them to a PFS character. However, the question comes in that no one but me in any of those groups has ever played in PFS and they have no desire to start at this time. I don't think several of them even have a Paizo account. So the GM has no real incentive to figure out the PFS reporting to get me the chronicle sheets.</p>
<p>Can I somehow report the AP completions for them so I can get the chronicle sheets?</p>We have played through or are approaching the finish of 3 AP's in my home groups. Carrion Crown, Emerald Spire, and Iron God's. Just starting Rise of the Rune Lords.
As I understand it, if you have played through the AP, you can get the chronicle sheets and apply them to a PFS character. However, the question comes in that no one but me in any of those groups has ever played in PFS and they have no desire to start at this time. I don't think several of them even have a Paizo account. So the...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2021-06-19T21:49:59ZRe: Forums: Rules Questions: Magus QuestionsRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ehc?Magus-Questions#32021-06-12T21:34:00Z2021-06-12T21:34:00Z<p>For 3), I understand what you are saying. But I would argue that the classification changes. There is precedent. A bastard sword is a martial weapon if used two-handed. It is an exotic weapon only if you want to use it with one hand. But I agree it is something I should check with the my GM to see how he rules it.</p>
<p>For 2), isn't that a way you can 'wield' a dancing weapon?</p>
<p>I was going to take a single level of witch to get the giant flea familiar. However, since I am playing a Ratfolk the GM allowed it. Fleas and rats are pretty damn well linked. The 'black death' plague and all that.</p>
<p>Not a problem. I expect a lot of negative replies when I am pushing the envelope of what is possible/allowed in the game. That's why I am asking.</p>For 3), I understand what you are saying. But I would argue that the classification changes. There is precedent. A bastard sword is a martial weapon if used two-handed. It is an exotic weapon only if you want to use it with one hand. But I agree it is something I should check with the my GM to see how he rules it.
For 2), isn't that a way you can 'wield' a dancing weapon?
I was going to take a single level of witch to get the giant flea familiar. However, since I am playing a Ratfolk the GM...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-06-12T21:34:00ZForums: Rules Questions: Magus QuestionsRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43ehc?Magus-Questions#12021-06-12T20:03:31Z2021-06-12T20:03:31Z<p>I have a 10 level Beast Blade magus that rides a giant flea into combat (120' leaping charge). He has been doing pretty good up until now, but lately has been kinda falling behind the curve. So I am looking for things I can do to eek out a bit more effectiveness.</p>
<p>1) Chill Touch - At this level will give 10 instances of 1d6 negative and a potential str damage. I can deliver touch attacks through my weapon. However, familiars can also deliver touch spells for the caster. So if I am understanding this, the first 10 attacks with my weapon or the familiars bite will all have the +1d6 negative and str.(We have improved share spells if this effects things.) This will help with a bunch of mooks that I can't fireball or I'm running low on powerful spells.</p>
<p>2) Dancing Blade - In a couple of levels, I will be able to give my blade dancing with the arcane pool, let it loose, and fight with another weapon. Can I use spell strike with that Dancing Blade?</p>
<p>3) Mounted with Lance - Lance while mounted is a 1 handed weapon. I have mounted combat and many ranks in ride to direct mount with knees. So I can still use spell combat with a lance since I still have a hand free to cast.</p>
<p>4) Combat with a mount - So if the mount charges, I get a charge attack. Can I use spell combat with that attack since I didn't actually use the charge action?</p>
<p>5) Combat with a mount - If the mount moves into range to attack, I still get a full attack action, correct?</p>
<p>6) Enlarge Person - Can I use enlarge person on a mauler familiar in battle form? I'm thinking not because they both increase size. What about Alter Self for the +2 to strength bonus.</p>
<p>7) Spell Combat - Could you set of spell storing and spell combat at the same time to hit a target with 2 spells at once?</p>
<p>8) Ginat Flea has a 120 Leaping Charge special ability. Does that need to have a target at the end of the Leaping Charge? Sometimes I have been using that to leap over the enemy to attack them from behind. Since I leapt over them, not going to the closest square, I figured the flea couldn't make a charge attack, but I did as the rider. Re-reading, I'm not so sure. How would you rule this.</p>
<p>These are all the ones I thought of so far.</p>I have a 10 level Beast Blade magus that rides a giant flea into combat (120' leaping charge). He has been doing pretty good up until now, but lately has been kinda falling behind the curve. So I am looking for things I can do to eek out a bit more effectiveness.
1) Chill Touch - At this level will give 10 instances of 1d6 negative and a potential str damage. I can deliver touch attacks through my weapon. However, familiars can also deliver touch spells for the caster. So if I am...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-06-12T20:03:31ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Revolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=164#81852021-06-13T14:10:34Z2021-06-12T17:48:38Z<div class="messageboard-quotee">Ietsuna wrote:</div><blockquote> I want to apologise for abruptly disappearing a few months ago. I had some mental health stuff come up and the PbP stuff had to give. ... </blockquote><p>Hey, that is serious stuff. RL happens. take care of yourself and those around you first.Ietsuna wrote:I want to apologise for abruptly disappearing a few months ago. I had some mental health stuff come up and the PbP stuff had to give. ...
Hey, that is serious stuff. RL happens. take care of yourself and those around you first.Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-06-12T17:48:38ZRe: Forums: Play-by-Post Discussion: GM Valen's PFS 1e 7-10 The Consortium Compact (April 2021) DiscussionBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/discussion#342021-06-08T00:41:09Z2021-06-08T00:41:09Z<p>Yep, looks good.
<br />
Thanks again.</p>Yep, looks good.
Thanks again.BiggerBird (alias of Kydeem de'Morcaine)2021-06-08T00:41:09ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=164#81722021-06-07T22:08:02Z2021-06-06T18:34:04Z<p>Does #7-10 Consortium Compact lead into another scenario? It definitely sounded like it should have a follow on.</p>Does #7-10 Consortium Compact lead into another scenario? It definitely sounded like it should have a follow on.BiggerBird (alias of Kydeem de'Morcaine)2021-06-06T18:34:04ZRe: Forums: Play-by-Post Discussion: GM Valen's PFS 1e 7-10 The Consortium Compact (April 2021) DiscussionBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/discussion#312021-06-03T19:41:29Z2021-06-03T19:41:29Z<p>Sorry I was absent most of the last week. It was supposed to be alternating shifts, not 2 shifts a day.</p>
<p>Info is correct. Thanks for running.</p>
<p>Does this scenario lead to another? That ending sorta seems like it is leading to something specific.</p>Sorry I was absent most of the last week. It was supposed to be alternating shifts, not 2 shifts a day.
Info is correct. Thanks for running.
Does this scenario lead to another? That ending sorta seems like it is leading to something specific.BiggerBird (alias of Kydeem de'Morcaine)2021-06-03T19:41:29ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=5#2202021-05-27T19:56:41Z2021-05-27T19:56:21Z<p>With an angry squawk BiggerBird charges the miscreant who shot his friend. <span class=messageboard-ooc>Blue will get an AoO on BB and the charge will mean AC is only 14.</span></p>
<p><span class="messageboard-dice"><b>claw att:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span>, if hits, <span class="messageboard-dice"><b>claw dam:</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (3) + 2 = 5</span></p>With an angry squawk BiggerBird charges the miscreant who shot his friend. Blue will get an AoO on BB and the charge will mean AC is only 14.
[dice=claw att]1d20+5[/dice], if hits, [dice=claw dam]1d4+2[/dice]BiggerBird (alias of Kydeem de'Morcaine)2021-05-27T19:56:21ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)SnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=5#2192021-05-27T19:49:38Z2021-05-27T19:49:38Z<p><span class=messageboard-ooc>Buffs:
<br />
Enlarge person from Dire Collar
<br />
AC: 18
<br />
HP: 12 of 16</span></p>
<p>SnufflingLumpGus attempts to gore the intruder with his gleaming tusks as it runs past.
<br />
<span class="messageboard-dice"><b>gore AoO:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span>, if hits, <span class="messageboard-dice"><b>gore AoO dam:</b></span> <span class="messageboard-dice">2d6 + 4 ⇒ (2, 3) + 4 = 9</span></p>
<p>Then he moves toward the one in the center of the warehouse, aslo trying to impale this one on his tusks. [ooc]with power attack[/dice]
<br />
<span class="messageboard-dice"><b>gore AoO:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span>, if hits, <span class="messageboard-dice"><b>gore AoO dam:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (6, 3) + 6 = 15</span></p>
<p><b><span class=messageboard-bigger>Brrlllaaaatttt!</span></b> He trumpets in frustration as he misses both.</p>Buffs:
Enlarge person from Dire Collar
AC: 18
HP: 12 of 16
SnufflingLumpGus attempts to gore the intruder with his gleaming tusks as it runs past.
[dice=gore AoO]1d20+5[/dice], if hits, [dice=gore AoO dam]2d6+4[/dice]
Then he moves toward the one in the center of the warehouse, aslo trying to impale this one on his tusks. [ooc]with power attack[/dice]
[dice=gore AoO]1d20+4[/dice], if hits, [dice=gore AoO dam]2d6+6[/dice]
Brrlllaaaatttt! He trumpets in frustration as he misses both.SnufflingLumpGus (alias of Kydeem de'Morcaine)2021-05-27T19:49:38ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=5#2092021-05-26T19:06:13Z2021-05-26T19:06:13Z<p>BiggerBird activates SnufflingLumpGus' dire collar and the mastodon grows to a larger size.</p>BiggerBird activates SnufflingLumpGus' dire collar and the mastodon grows to a larger size.BiggerBird (alias of Kydeem de'Morcaine)2021-05-26T19:06:13ZRe: Forums: Comics: New Order of the Stick Strip UpRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ljn0&page=124?New-Order-of-the-Stick-Strip-Up#61882021-05-26T12:20:49Z2021-05-26T12:20:04Z<p>Ha! That was one of the funniest strips in a long time! Actually pretty close to one of my tables.</p>Ha! That was one of the funniest strips in a long time! Actually pretty close to one of my tables.Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-05-26T12:20:04ZRe: Forums: Play-by-Post Discussion: GM Valen's PFS 1e 7-10 The Consortium Compact (April 2021) DiscussionBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/discussion#202021-05-25T23:30:07Z2021-05-25T23:30:07Z<p>My schedule is going to be wierd for the next 10 days. I think I will still be able to post every day. But if not, just bot me.</p>
<p>BiggerBird likes most people. He would rather scare people away than have to kill them. But he is very unhappy about these drug dealers. They need to be dealt with harshly.</p>My schedule is going to be wierd for the next 10 days. I think I will still be able to post every day. But if not, just bot me.
BiggerBird likes most people. He would rather scare people away than have to kill them. But he is very unhappy about these drug dealers. They need to be dealt with harshly.BiggerBird (alias of Kydeem de'Morcaine)2021-05-25T23:30:07ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=4#2002021-05-25T22:56:54Z2021-05-25T22:56:54Z<p><span class=messageboard-ooc>Dang! I didn't notice that North wasn't the top of the map.</span></p>
<p>BB and SLG rush to the secret door in case they manage to break through it.</p>Dang! I didn't notice that North wasn't the top of the map.
BB and SLG rush to the secret door in case they manage to break through it.BiggerBird (alias of Kydeem de'Morcaine)2021-05-25T22:56:54ZForums: Rules Questions: Specialized Magic Item CrafterGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43dy2?Specialized-Magic-Item-Crafter#12021-05-22T14:23:25Z2021-05-22T14:23:25Z<p>Have a character concept in mind. He will be a primary caster (leaning toward arcanist) that will be a be to make several kinds of magic items. However, I want him to specialize in one type. Specifically ioun stones.</p>
<p>Is there any rules legal way to get better, faster, cheaper, higher quality, or whatever; at creating one specific subset of magic items?</p>Have a character concept in mind. He will be a primary caster (leaning toward arcanist) that will be a be to make several kinds of magic items. However, I want him to specialize in one type. Specifically ioun stones.
Is there any rules legal way to get better, faster, cheaper, higher quality, or whatever; at creating one specific subset of magic items?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2021-05-22T14:23:25ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=4#1882021-05-22T14:09:50Z2021-05-22T14:09:50Z<p><span class=messageboard-ooc>BB will spend his last 1/2 hour nailing shut the 2 secret doors.</span></p>BB will spend his last 1/2 hour nailing shut the 2 secret doors.BiggerBird (alias of Kydeem de'Morcaine)2021-05-22T14:09:50ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=18#8522021-05-21T01:28:20Z2021-05-21T01:28:20Z<p><span class=messageboard-ooc>LOL! Well all that effort to get Sithiss here and he has to stay behind anyway. I am <i><b>definitely</b></i> getting the hosteling enchantment on my armor as soon as I have enough.</span></p>LOL! Well all that effort to get Sithiss here and he has to stay behind anyway. I am definitely getting the hosteling enchantment on my armor as soon as I have enough.Sithiss (alias of Kydeem de'Morcaine)2021-05-21T01:28:20ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=4#1832021-05-21T01:09:28Z2021-05-21T00:59:34Z<div class="messageboard-quotee">Rogarch wrote:</div><blockquote> @Biggerbird - Guidance cannot be used with ability checks (Strength checks) otherwise my character would be using it as well. :) ... </blockquote><p><span class=messageboard-ooc>Dang! I misremembered that. Ok, so I only moved one stack of boxes. Sheesh!</span>
<p>[Spoiler omitted]</p>Rogarch wrote:@Biggerbird - Guidance cannot be used with ability checks (Strength checks) otherwise my character would be using it as well. :) ...
Dang! I misremembered that. Ok, so I only moved one stack of boxes. Sheesh! [Spoiler omitted]BiggerBird (alias of Kydeem de'Morcaine)2021-05-21T00:59:34ZRe: Forums: Advice: Azlanti and Wyrwood questionsRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43drr?Azlanti-and-Wyrwood-questions#62021-05-20T01:53:06Z2021-05-20T01:30:14Z<div class="messageboard-quotee">Name Violation wrote:</div><blockquote><p> ...
</p>
Well that's a hell of a spoiler.
<br />
Thanks </blockquote><p>Oops. Sorry man. I'm usually pretty good about putting spoiler tags, but I completely forgot this time.
</p>
For what little it's worth, it didn't seem to have much actual effect on the campaign other than a single skill roll.</p>Name Violation wrote:...
Well that's a hell of a spoiler.
Thanks
Oops. Sorry man. I'm usually pretty good about putting spoiler tags, but I completely forgot this time.
For what little it's worth, it didn't seem to have much actual effect on the campaign other than a single skill roll.Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-05-20T01:30:14ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=4#1782021-05-20T01:24:49Z2021-05-20T01:06:21Z<p><span class=messageboard-ooc>Sorry for the late posting. BiggerBird will totally try to befriend the dog. Probably isn't worth while, but very in-character. With guidance.</span></p>
<p>BB sits on the floor by the dog and feeds it bits of dried meat from his rations, gives it some water in a cup, and speaks softly/soothingly to it.
<br />
<span class="messageboard-dice"><b>handle animal:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20</span> <span class=messageboard-ooc>If that doesn't work, he will use his scroll of charm animal. Uses 3 hours.</span></p>
<p><b>Yoon, can you please put that trap at the top of the stairs in case they do manage to come in that way (magenta square)? Then please try to relock the doors we aren't wanting them to use.</b></p>
<p><span class=messageboard-ooc>Don't think we have time to put a barricade outside so we will just rely on the doors being locked (hopefully).</span></p>
<p><span class=messageboard-ooc>GM, are the any birds just outside the warehouse?</span></p>
<p>BB then begins to build a wall for himself and SLG to hide behind (with guidance).
<br />
<span class="messageboard-dice"><b>BB str 1:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (6) + 2 + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 1:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (19) + 3 = 22</span></p>
<p><span class="messageboard-dice"><b>BB str 2:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 2:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span></p>
<p><span class="messageboard-dice"><b>BB str 3:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (6) + 2 + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 3:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class="messageboard-dice"><b>BB str 4:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (7) + 2 + 1 = 10</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 4:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span></p>
<p><span class="messageboard-dice"><b>BB str 5:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 5:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (19) + 3 = 22</span></p>
<p><span class="messageboard-dice"><b>BB str 6:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 18</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 6:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span></p>
<p><span class="messageboard-dice"><b>BB str 7:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 7:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span></p>
<p><span class="messageboard-dice"><b>BB str 8:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 8:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (2) + 3 = 5</span></p>
<p><span class="messageboard-dice"><b>BB str 9:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 9:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span></p>
<p><span class="messageboard-dice"><b>BB str 10:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 10:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span></p>
<p><span class="messageboard-dice"><b>BB str 11:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 11:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span></p>
<p><span class="messageboard-dice"><b>BB str 12:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 12:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span></p>
<p><span class="messageboard-dice"><b>BB str 13:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 13:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span></p>
<p><span class="messageboard-dice"><b>BB str 14:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 14:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span></p>
<p><span class="messageboard-dice"><b>BB str 15:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (6) + 2 + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>SLG aid str 15:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span></p>
<p><span class=messageboard-ooc>Ok, this is wierd. Each is 1/6 of an hour, so now I have worked a 2.5 hour and moved 2 boxes. Am I understanding this correctly?</span></p>Sorry for the late posting. BiggerBird will totally try to befriend the dog. Probably isn't worth while, but very in-character. With guidance.
BB sits on the floor by the dog and feeds it bits of dried meat from his rations, gives it some water in a cup, and speaks softly/soothingly to it.
[dice=handle animal]1d20+6+1[/dice] If that doesn't work, he will use his scroll of charm animal. Uses 3 hours.
Yoon, can you please put that trap at the top of the stairs in case they do manage to come...BiggerBird (alias of Kydeem de'Morcaine)2021-05-20T01:06:21ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=4#1662021-05-18T10:50:09Z2021-05-18T10:50:09Z<p><span class=messageboard-ooc>Crickets chirping...</span></p>Crickets chirping...BiggerBird (alias of Kydeem de'Morcaine)2021-05-18T10:50:09ZRe: Forums: Advice: Azlanti and Wyrwood questionsRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43drr?Azlanti-and-Wyrwood-questions#32021-05-18T00:44:35Z2021-05-18T00:44:35Z<p>Hmm... I found out from a friend that the Ruins of Azlant says they use ioun stones to procreate. The rebelled against the Azlanti but the Azlanti were the masters and inventors of ioun stones. So I can see a Wyrwood being obsessed with learning all he can about Azlanti lore. Both to prevent them coming back and to become better at making ioun stones.</p>
<p>Since they rebelled against the Azlanti, I suppose they wouldn't worship one of the old Azlant deities. But maybe it wouldn't worship and be an agnostic. Hmm... Decisions... decisions...</p>Hmm... I found out from a friend that the Ruins of Azlant says they use ioun stones to procreate. The rebelled against the Azlanti but the Azlanti were the masters and inventors of ioun stones. So I can see a Wyrwood being obsessed with learning all he can about Azlanti lore. Both to prevent them coming back and to become better at making ioun stones.
Since they rebelled against the Azlanti, I suppose they wouldn't worship one of the old Azlant deities. But maybe it wouldn't worship and be...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-05-18T00:44:35ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=17#8432021-05-17T18:34:23Z2021-05-17T18:33:46Z<p><span class=messageboard-ooc>Hmm... GM call. Do you think Sithiss could swim well enough to keep up with the rowboat? What about if I took a water elemental or large fish form to try and help her?</span></p>Hmm... GM call. Do you think Sithiss could swim well enough to keep up with the rowboat? What about if I took a water elemental or large fish form to try and help her?Sithiss (alias of Kydeem de'Morcaine)2021-05-17T18:33:46ZForums: Advice: Azlanti and Wyrwood questionsRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43drr?Azlanti-and-Wyrwood-questions#12021-05-15T02:19:21Z2021-05-15T02:19:21Z<p>Ok, so I don't know if this is cannon or not.</p>
<p>But I'm making a backup PC for an Emerald Spire campaign. It will probably be a Wyrwood arcanist. I seem to remember discussions that:
<br />
1) The Azlanti created the Wyrwood race (maybe accidentially).
<br />
2) The Wyrwood use Ioun Stones to procreate. Do different types of stones have any effect on the new Wyrwood?
<br />
3) Most/all of the old Azlanti deities were destroyed trying (and failing) to stop Earthfall. Are any of them (even minor deities) left?</p>
<p>Is the above correct? Any additional info on the subject?</p>
<p>Is there any info on Wyrwood society, habits, personalities, etc... other than what is in the Bestiary entry?</p>
<p>If there isn't, I will make something up. If there is, I would like to be consistent with what is already written.</p>Ok, so I don't know if this is cannon or not.
But I'm making a backup PC for an Emerald Spire campaign. It will probably be a Wyrwood arcanist. I seem to remember discussions that:
1) The Azlanti created the Wyrwood race (maybe accidentially).
2) The Wyrwood use Ioun Stones to procreate. Do different types of stones have any effect on the new Wyrwood?
3) Most/all of the old Azlanti deities were destroyed trying (and failing) to stop Earthfall. Are any of them (even minor deities) left?
Is...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-05-15T02:19:21ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=4#1652021-05-15T01:36:02Z2021-05-15T01:29:32Z<p><span class=messageboard-ooc>Do I think she is telling the truth. Especially about destroying the drug?</span>
<br />
<span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (4) + 2 = 6</span> <span class=messageboard-ooc>{sigh} Yes, I believe anything she says.</span></p>
<p>BB and SLG begin looking for anything interesting or useful. Starting with the area near the western doubles doors. (SLG is really just looking for anything that smells wierd or seems edible.) Also looking to find empty or at least light crates to move around. <span class=messageboard-ooc>Traveler's Anytool for pry bar, chisel, pliers, or hammer to help open crates quickly.</span>
<br />
<span class="messageboard-dice"><b>perception BB:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (19) + 8 = 27</span>
<br />
<span class="messageboard-dice"><b>perception SNLG with scent:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>
<p><span class=messageboard-ooc>Ok, time for actual tactical planning. First some questions for the GM.
<br />
1) How high is the ceiling and is there a second floor or attic?
<br />
2) I assume those lighter squares are the light from skylights. So is there a way for someone to get onto the roof to be our lookout?
<br />
3) The ladder and stairs on the map make me think the piers and the southern section of the warehouse are a level lower than the rest of the warehouse, correct?</span></p>
<p><span class=messageboard-ooc>Ok, so here's what I'm thinking. If we pile empty/light crates where I drew the magenta boxes, that should make anyone coming from the land side head for the western double doors and slow down anyone coming from the sea side.
<br />
I intend to build a little cave in the crates where I drew the green boxes. So no one coming in the doors can see BB or SLG. When the combat seems imminent (or someone gives me a signal), BB will drink his potion of Enlarge Person for the Kortos encounter and activate SLG's Dire Collar for the Aspis encounter (if we can tell which is which). That will either give a combat advantage or scare the $%#%@ out of anyone we are trying to intimidate.
<br />
As I understand it, we are not supposed to kill the Kortos underlings, just make them think the deal is broken. However, I definitely think all of the Aspis goons should croak.
<br />
Thoughts, suggestions, alternate plans or concerns?</span></p>Do I think she is telling the truth. Especially about destroying the drug?
[dice=sense motive]1d20+2[/dice] {sigh} Yes, I believe anything she says.
BB and SLG begin looking for anything interesting or useful. Starting with the area near the western doubles doors. (SLG is really just looking for anything that smells wierd or seems edible.) Also looking to find empty or at least light crates to move around. Traveler's Anytool for pry bar, chisel, pliers, or hammer to help open crates quickly....BiggerBird (alias of Kydeem de'Morcaine)2021-05-15T01:29:32ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=4#1582021-05-14T03:18:53Z2021-05-14T03:18:53Z<p><b>Why move the shipment? Wouldn't it be easier to just destroy the drugs here?</b></p>Why move the shipment? Wouldn't it be easier to just destroy the drugs here?BiggerBird (alias of Kydeem de'Morcaine)2021-05-14T03:18:53ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=4#1542021-05-13T22:33:27Z2021-05-13T22:33:27Z<p><b>We have to go the that warehouse <i>NOW!</i> We can't let those drugs get out.</b></p>
<p><span class=messageboard-ooc>BiggerBird doesn't have any real plan or anything. If you want to delay to make plans or purchases, it will be quite easy to talk him into waiting a bit.</span></p>We have to go the that warehouse NOW! We can't let those drugs get out.
BiggerBird doesn't have any real plan or anything. If you want to delay to make plans or purchases, it will be quite easy to talk him into waiting a bit.BiggerBird (alias of Kydeem de'Morcaine)2021-05-13T22:33:27ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=4#1522021-05-13T02:10:46Z2021-05-13T02:04:53Z<p><span class=messageboard-ooc>Sorry, work killing me this week.</span></p>
<p><span class="messageboard-dice"><b>linguistics:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span> <span class=messageboard-ooc>just succeeded</span>
<br />
<b>Oh well this is him complaining mostly. I think he is upset that <i>Jimmy-Joe-Jonson, Sara-Sue-Smythe, and Harry-Hank-Hensen</i> have started making a whole lot of this stuff and selling it before he made it 'better' at bad stuff. Maybe we also need to go stop them?</b></p>
<p><span class=messageboard-ooc>We can take all his stuff. Anything that anyone doesn't want to carry, I will put in SLG's saddle bags.</span></p>Sorry, work killing me this week.
[dice=linguistics]1d20+5[/dice] just succeeded
Oh well this is him complaining mostly. I think he is upset that Jimmy-Joe-Jonson, Sara-Sue-Smythe, and Harry-Hank-Hensen have started making a whole lot of this stuff and selling it before he made it 'better' at bad stuff. Maybe we also need to go stop them?
We can take all his stuff. Anything that anyone doesn't want to carry, I will put in SLG's saddle bags.BiggerBird (alias of Kydeem de'Morcaine)2021-05-13T02:04:53ZRe: Forums: Advice: Super ScoutRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43dlc?Super-Scout#72021-05-10T01:18:18Z2021-05-10T01:18:18Z<p>Hungh. I will have to go look at that again.</p>Hungh. I will have to go look at that again.Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-05-10T01:18:18ZRe: Forums: Advice: Super ScoutRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43dlc?Super-Scout#52021-05-09T20:51:56Z2021-05-09T20:47:56Z<div class="messageboard-quotee">Starocious wrote:</div><blockquote><p> Just a quick recommendation for the spiritualist and having your phantom scout. It can be manifested incorporeally and literally walk through walls to see what's going on without risk. Plus some archetypes can specialise in whatever your group needs.
</p>
... </blockquote><p>Never heard of that one. Will have to give it a look see.
<div class="messageboard-quotee">Starocious wrote:</div><blockquote><p>...
</p>
If you're going the familiar/animal companion route for your scouting and dont want to risk them dying too easily, being an Aasimar with the Celestial servant feat grants your familiar/animal companion some lovely energy resistance and DR (plus a 1/day smite, which is nice). ... </blockquote><p>As I understand it, by the rules, familiars never actually gain Hit Dice. So you are stuck at that 1st level of the abilities, which quickly becomes not so useful.Starocious wrote:Just a quick recommendation for the spiritualist and having your phantom scout. It can be manifested incorporeally and literally walk through walls to see what's going on without risk. Plus some archetypes can specialise in whatever your group needs.
...
Never heard of that one. Will have to give it a look see. Starocious wrote:...
If you're going the familiar/animal companion route for your scouting and dont want to risk them dying too easily, being an Aasimar with the...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-05-09T20:47:56ZForums: Advice: Super ScoutRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43dlc?Super-Scout#12021-05-08T20:43:12Z2021-05-08T20:43:12Z<p>Our group has been getting ambushed quite a bit. We have a couple of really clanky heavy armor types that make lots of noise. We also have a couple of pretty sneaky PC's, but they are leery of getting too far ahead of the group and getting caught on their own. Perfectly understandable.
<br />
So I'm working on a backup character and thinking about a 'sacrificial' scout. Sneaky, but we don't care very much if it gets whacked. First thought was to be a shadow dancer and have the shadow scout. But when I started to play around with the build I realized that the shadow is actually a terrible scout. A shadow doesn't even have a stealth (or perception) bonus worth mentioning. Plus they never really get better. It is really only useful for flavor and as a flanking buddy.
<br />
Looking at familiars, but familiars start getting expensive to constantly replace. Aha! Figment familiars come back the next day automatically.
<br />
Now with a figment familiar, I could have it scout a couple hundred feet in front of the group. I'm thinking it needs to be at least decently fast or a flyer to stay in front of the group when we are mounted going cross country. So something like a rat or slug is out. An owl in a cave seems... odd and out of place enough to attract attention. A bat would work except for outside in the daylight.
<br />
What animal type do you think would work best?
<br />
Can you combine the 'sage' with 'figment' archetypes? If not, I would just need to max stealth and perception. Not a terrible hardship anyway.
<br />
Can you combine 'figment' with improved familiars (once I get to that level)? Seems like a few of them can even change shapes. Could be less conspicuous in various circumstances. I think a couple of the evil ones at least have fast healing. So even if I can't do an improved 'figment' familiar, it would still be a bit more survivable. Which improved familiar do you think would make the best scout?</p>Our group has been getting ambushed quite a bit. We have a couple of really clanky heavy armor types that make lots of noise. We also have a couple of pretty sneaky PC's, but they are leery of getting too far ahead of the group and getting caught on their own. Perfectly understandable.
So I'm working on a backup character and thinking about a 'sacrificial' scout. Sneaky, but we don't care very much if it gets whacked. First thought was to be a shadow dancer and have the shadow scout. But when...Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-05-08T20:43:12ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=3#1322021-05-08T16:34:08Z2021-05-08T16:34:08Z<p><b>Come on you ragamuffin, let's go. </b> BB drags one of the wretches over his shoulder and hauls him/her up to the street and drapes the limp form over SLG's back. Then he heads back down for another. <b>We will take these to someplace safe for a while. </b></p>
<p>BB takes them to some church with a reputation for good works. He will just leave them at the door and say, <b>Found these over that way. Seems like something happened to them.</b> Then he will leave without saying anything more.</p>
<p>After he is sure he is not being followed and stops for a bite to eat, he heads back to join the others in the sewer.</p>Come on you ragamuffin, let's go. BB drags one of the wretches over his shoulder and hauls him/her up to the street and drapes the limp form over SLG's back. Then he heads back down for another. We will take these to someplace safe for a while.
BB takes them to some church with a reputation for good works. He will just leave them at the door and say, Found these over that way. Seems like something happened to them. Then he will leave without saying anything more.
After he is sure he is...BiggerBird (alias of Kydeem de'Morcaine)2021-05-08T16:34:08ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=3#1242021-05-07T10:27:24Z2021-05-07T10:24:51Z<p><b>Send them out and take their places as others suggested earlier. Since we don't know that this bad man will use the same entrance as us, the others should probably be hiding in that small side cave.</b></p>Send them out and take their places as others suggested earlier. Since we don't know that this bad man will use the same entrance as us, the others should probably be hiding in that small side cave.BiggerBird (alias of Kydeem de'Morcaine)2021-05-07T10:24:51ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=3#1212021-05-06T20:54:28Z2021-05-06T20:54:28Z<p>Come on SLG, let's slip out the kitchen door!</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (15) + 6 = 21</span></p>Come on SLG, let's slip out the kitchen door!
[dice=stealth]1d20+6[/dice]BiggerBird (alias of Kydeem de'Morcaine)2021-05-06T20:54:28ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)SnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=3#1102021-05-05T23:17:52Z2021-05-05T23:17:52Z<p>For <i>some unknown reason</i> SnufflingLumpGus grabs a table leg with his trunk and throws the table up toward the ceiling.</p>For some unknown reason SnufflingLumpGus grabs a table leg with his trunk and throws the table up toward the ceiling.SnufflingLumpGus (alias of Kydeem de'Morcaine)2021-05-05T23:17:52ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=3#1092021-05-05T23:17:26Z2021-05-05T23:15:58Z<p><b>Hey let' show you neat trick. My friend can stand on his back legs while drinking from a bottle. Watch this!</b></p>
<p><span class="messageboard-dice"><b>handle animal:</b></span> <span class="messageboard-dice">1d20 + 6 + 4 + 2 ⇒ (13) + 6 + 4 + 2 = 25</span> <span class=messageboard-ooc>+4 for animal companion and +2 for training harness</span></p>Hey let' show you neat trick. My friend can stand on his back legs while drinking from a bottle. Watch this!
[dice=handle animal]1d20+6+4+2[/dice] +4 for animal companion and +2 for training harnessBiggerBird (alias of Kydeem de'Morcaine)2021-05-05T23:15:58ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=3#1062021-05-05T20:32:32Z2021-05-05T20:32:32Z<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>[dice=stealth]1d20+6[/dice]BiggerBird (alias of Kydeem de'Morcaine)2021-05-05T20:32:32ZRe: Forums: Play-by-Post Discussion: GM Valen's PFS 1e 7-10 The Consortium Compact (April 2021) DiscussionBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/discussion#132021-05-05T16:34:34Z2021-05-05T16:34:34Z<p><span class=messageboard-ooc>I will go in last. As the sneaky one, I will let Yoon tell me if I'm supposed to start a fight.</span></p>I will go in last. As the sneaky one, I will let Yoon tell me if I'm supposed to start a fight.BiggerBird (alias of Kydeem de'Morcaine)2021-05-05T16:34:34ZRe: Forums: Play-by-Post Discussion: GM Valen's PFS 1e 7-10 The Consortium Compact (April 2021) DiscussionBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/discussion#72021-05-05T01:12:21Z2021-05-05T01:12:21Z<p>We need to remember not to be obviously Pathfinders.
<br />
So my first thought is a brawl. Takes no particular social skills. If some of you go in to get a table and into place. When getting a little closer to time. The Ifrit and I go in with our pets. The horse and mammoth can 'accidentally' bump into so tables to cause a ruckus. If that doesn't start a fight, we can bump into your table so that you can be offended, get mad, and start swinging. During the fight, some of us can 'run away' to knock down the back doors. At least until the local authorities are called. Then we all clear out.</p>
<p>That isn't the only possibility of course. But it doesn't require any particular social skills.</p>
<p>Other ideas welcome.</p>We need to remember not to be obviously Pathfinders.
So my first thought is a brawl. Takes no particular social skills. If some of you go in to get a table and into place. When getting a little closer to time. The Ifrit and I go in with our pets. The horse and mammoth can 'accidentally' bump into so tables to cause a ruckus. If that doesn't start a fight, we can bump into your table so that you can be offended, get mad, and start swinging. During the fight, some of us can 'run away' to knock...BiggerBird (alias of Kydeem de'Morcaine)2021-05-05T01:12:21ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=2#972021-05-03T20:43:20Z2021-05-03T20:43:20Z<p><b>I still think you human-ish mammals should go in first.</b></p>I still think you human-ish mammals should go in first.BiggerBird (alias of Kydeem de'Morcaine)2021-05-03T20:43:20ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=2#952021-05-01T00:00:27Z2021-05-01T00:00:27Z<p><b>Humans seem to find me and my friend rather noticeably memorable.</b> Says the bright yellow tengu. <b>Perhaps we should stay outside so it is less suspicious when we come in and start a ruckus?</b></p>Humans seem to find me and my friend rather noticeably memorable. Says the bright yellow tengu. Perhaps we should stay outside so it is less suspicious when we come in and start a ruckus?BiggerBird (alias of Kydeem de'Morcaine)2021-05-01T00:00:27ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=2#882021-04-30T10:29:29Z2021-04-30T10:27:59Z<div class="messageboard-quotee">Fyl Imal wrote:</div><blockquote><p> ...
</p>
<span class=messageboard-ooc>It looks like you jumped back to task #1 here, which is unrelated to the sewers.</span> ... </blockquote><p><span class=messageboard-ooc>Yes. I thought it was decided we were done with this one for now. Rogarch had asked about what to do next.</span>Fyl Imal wrote:...
It looks like you jumped back to task #1 here, which is unrelated to the sewers. ...
Yes. I thought it was decided we were done with this one for now. Rogarch had asked about what to do next.BiggerBird (alias of Kydeem de'Morcaine)2021-04-30T10:27:59ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=2#862021-04-30T02:24:14Z2021-04-30T02:24:14Z<p><span class=messageboard-ooc>With no sneaky PC's, I thought disrupting the meeting would be easiest. Causing a disruption isn't too tough. We could just start a fight with each other in the place where the meeting is supposed to happen. Eventually someone will probably call the authorities if we make enough noise and cause enough damage. Then we run away before the authorities get there (hopefully). I imagine that would make them delay.</span></p>With no sneaky PC's, I thought disrupting the meeting would be easiest. Causing a disruption isn't too tough. We could just start a fight with each other in the place where the meeting is supposed to happen. Eventually someone will probably call the authorities if we make enough noise and cause enough damage. Then we run away before the authorities get there (hopefully). I imagine that would make them delay.BiggerBird (alias of Kydeem de'Morcaine)2021-04-30T02:24:14ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=2#692021-04-28T22:33:01Z2021-04-28T22:29:56Z<p><span class=messageboard-ooc>Ha! I didn't even consider taking 10.</span></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span></p>
<p><b>Oh that is not good! The drug in process. Drugs are bad and must be stopped. We can come back tonight and stop these people.</b></p>
<p>BiggerBird pushes the bug to float down the channel and out to sea, so its corpse won't give anyone a warning.</p>Ha! I didn't even consider taking 10.
[dice=perception]1d20+8[/dice]
Oh that is not good! The drug in process. Drugs are bad and must be stopped. We can come back tonight and stop these people.
BiggerBird pushes the bug to float down the channel and out to sea, so its corpse won't give anyone a warning.BiggerBird (alias of Kydeem de'Morcaine)2021-04-28T22:29:56ZRe: Forums: Play-by-Post: [PFS1] 6-07 Valley of Veiled Flame (GM Watery Soup)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlt4/gameplay&page=4#1762021-04-28T22:24:50Z2021-04-28T22:24:50Z<p><span class=messageboard-ooc>Buffs:
<br />
mage armor
<br />
bless</span></p>
<p>The Hyena simply charges the new opponents. <span class=messageboard-ooc>Charge attack: +2 to hit, -2 AC, and if the Ifrits have reach might generate an AoO.</span>
<br />
<span class="messageboard-dice"><b>bite attack:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 + 1 ⇒ (7) + 3 + 2 + 1 = 13</span>, if hits, <span class="messageboard-dice"><b>bite damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span> and <span class="messageboard-dice"><b>trip CM:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span></p>Buffs:
mage armor
bless
The Hyena simply charges the new opponents. Charge attack: +2 to hit, -2 AC, and if the Ifrits have reach might generate an AoO.
[dice=bite attack]1d20+3+2+1[/dice], if hits, [dice=bite damage]1d6+3[/dice] and [dice=trip CM]1d20+3[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2021-04-28T22:24:50ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=2#652021-04-28T21:40:30Z2021-04-28T21:40:30Z<p><span class="messageboard-dice"><b>knowledge local (untrained) with the guidance that I forgot about:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (7) + 1 = 8</span></p>[dice=knowledge local (untrained) with the guidance that I forgot about]1d20+1[/dice]BiggerBird (alias of Kydeem de'Morcaine)2021-04-28T21:40:30ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay&page=2#572021-04-28T11:03:02Z2021-04-28T11:03:02Z<p>BiggerBird steps forward and swipes at the beetle with a claw.</p>
<p><span class="messageboard-dice"><b>claw att:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span>, if hits, <span class="messageboard-dice"><b>claw damage:</b></span> <span class="messageboard-dice">1d3 + 2 ⇒ (2) + 2 = 4</span></p>BiggerBird steps forward and swipes at the beetle with a claw.
[dice=claw att]1d20+3[/dice], if hits, [dice=claw damage]1d3+2[/dice]BiggerBird (alias of Kydeem de'Morcaine)2021-04-28T11:03:02ZRe: Forums: Play-by-Post: [PFS1] 6-07 Valley of Veiled Flame (GM Watery Soup)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlt4/gameplay&page=4#1642021-04-27T21:51:41Z2021-04-27T21:49:21Z<p>The Hyena gives a growling yip and charges forward. <span class=messageboard-ooc>Charge attack: +2 to hit, -2 AC, and if the elemental has reach might generate an AoO.</span>
<br />
<span class="messageboard-dice"><b>bite attack:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 + 1 ⇒ (2) + 3 + 2 + 1 = 8</span>, if hits, <span class="messageboard-dice"><b>bite damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span> and <span class="messageboard-dice"><b>trip CM:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (2) + 3 = 5</span></p>The Hyena gives a growling yip and charges forward. Charge attack: +2 to hit, -2 AC, and if the elemental has reach might generate an AoO.
[dice=bite attack]1d20+3+2+1[/dice], if hits, [dice=bite damage]1d6+3[/dice] and [dice=trip CM]1d20+3[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2021-04-27T21:49:21ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay#452021-04-27T10:36:59Z2021-04-27T10:36:59Z<p><span class=messageboard-ooc>I'm going to assume, I couldn't get SnufflingLumpGus down the ladder without some major reconstruction of the street above. So he will be guarding our exit.
<br />
Dang, I again forgot to buy a sap for non-lethal damage.</span></p>
<p>Nods at Alice in thanks for the light. Then addressing the one trying to steal from Yoon, <b>No! Bad person. You do not take other peoples stuff with asking.</b> Then he moves forward to stop the person if necessary.</p>I'm going to assume, I couldn't get SnufflingLumpGus down the ladder without some major reconstruction of the street above. So he will be guarding our exit.
Dang, I again forgot to buy a sap for non-lethal damage.
Nods at Alice in thanks for the light. Then addressing the one trying to steal from Yoon, No! Bad person. You do not take other peoples stuff with asking. Then he moves forward to stop the person if necessary.BiggerBird (alias of Kydeem de'Morcaine)2021-04-27T10:36:59ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay#372021-04-25T21:41:54Z2021-04-25T21:41:54Z<p>Walking straight up to the shouting hawker, <b>I have heard that the Rat Street is a very bad place. Please tell me where it is, so I can be sure I don't go there.</b></p>Walking straight up to the shouting hawker, I have heard that the Rat Street is a very bad place. Please tell me where it is, so I can be sure I don't go there.BiggerBird (alias of Kydeem de'Morcaine)2021-04-25T21:41:54ZRe: Forums: Advice: General Character and Party Building GuidelinesRevolving Door Alternate (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43akb?General-Character-and-Party-Building-Guidelines#132021-04-25T16:18:04Z2021-04-25T15:40:32Z<p>Ok, if you can get to it through the new link, that is the document.</p>
<p>I don't have all that much experience in PF2e. But the general process still works. Instead of starting with "Which racket do I pick?" Start off with the questions section. "What is the primary/secondary thing I want this PC to do out of combat?" That will usually guide you to your PC choices pretty quickly.</p>Ok, if you can get to it through the new link, that is the document.
I don't have all that much experience in PF2e. But the general process still works. Instead of starting with "Which racket do I pick?" Start off with the questions section. "What is the primary/secondary thing I want this PC to do out of combat?" That will usually guide you to your PC choices pretty quickly.Revolving Door Alternate (alias of Kydeem de'Morcaine)2021-04-25T15:40:32ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay#322021-04-24T12:53:19Z2021-04-24T12:53:19Z<p>Biggerbird is quietly singing (badly) to himself as he leads SnufflingLumpGus onto the barge for the trip to shore.</p>Biggerbird is quietly singing (badly) to himself as he leads SnufflingLumpGus onto the barge for the trip to shore.BiggerBird (alias of Kydeem de'Morcaine)2021-04-24T12:53:19ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay#282021-04-23T17:53:14Z2021-04-23T17:52:04Z<p><b>Going time it is! <span class=tiny>Come on you big fuzzy, let us get get you comfortable on the boat. ... I know you always say you don't like boats. I don't see why. None of them have sunk yet. </span></b></p>Going time it is! Come on you big fuzzy, let us get get you comfortable on the boat. ... I know you always say you don't like boats. I don't see why. None of them have sunk yet.BiggerBird (alias of Kydeem de'Morcaine)2021-04-23T17:52:04ZRe: Forums: Play-by-Post Discussion: GM Valen's PFS 1e 7-10 The Consortium Compact (April 2021) DiscussionBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/discussion#22021-04-22T22:16:52Z2021-04-22T22:16:52Z<p>Out of Character, I would say this sounds like an Aspis trap to capture/kill some Pathfinder agents. Or a triple agent that just wants the Apis and PF's to fight, so she can run off with the goods. But either of those might be too complex to resolve in a single session.</p>Out of Character, I would say this sounds like an Aspis trap to capture/kill some Pathfinder agents. Or a triple agent that just wants the Apis and PF's to fight, so she can run off with the goods. But either of those might be too complex to resolve in a single session.BiggerBird (alias of Kydeem de'Morcaine)2021-04-22T22:16:52ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay#232021-04-22T22:14:38Z2021-04-22T22:14:38Z<p><b>It sounds as if we have a plan (or at least an intention) Captain Valsin. Is there anything else you can tell us about the city or the people/creatures we are likely to encounter? Odd laws? Quaint local customs? Curfew? Xenophopia?
<br />
Also, how shall we make contact with this double agent?</b></p>It sounds as if we have a plan (or at least an intention) Captain Valsin. Is there anything else you can tell us about the city or the people/creatures we are likely to encounter? Odd laws? Quaint local customs? Curfew? Xenophopia?
Also, how shall we make contact with this double agent?BiggerBird (alias of Kydeem de'Morcaine)2021-04-22T22:14:38ZRe: Forums: Play-by-Post: [PFS1] 6-07 Valley of Veiled Flame (GM Watery Soup)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlt4/gameplay&page=3#1372021-04-22T00:59:37Z2021-04-22T00:59:37Z<p>[Spoiler omitted]</p>[Spoiler omitted]Summoned Creature (alias of Kydeem de'Morcaine)2021-04-22T00:59:37ZRe: Forums: Play-by-Post Discussion: Outpost IV - #4-8 The Cultist's Kiss - GM Nowruz DiscussionMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/discussion&page=2#822021-04-20T23:51:56Z2021-04-20T23:51:56Z<p>Thanks for running this! It was an interesting one.</p>Thanks for running this! It was an interesting one.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-20T23:51:56ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay#132021-04-20T23:44:39Z2021-04-20T23:44:39Z<p><b>Well <i>obviously</i> we must grab that alchemist and turn him over to the authorities! And if we don't stop the meeting her cover will be uncovered and she won't be able to help us.</b></p>
<p><span class=messageboard-ooc>Out of character, BiggerBird and SnufflingLumpGus won't be very good at sneaking onto a ship to steal something. However, we could probably be good at causing a distraction for someone who is sneaky.</span></p>Well obviously we must grab that alchemist and turn him over to the authorities! And if we don't stop the meeting her cover will be uncovered and she won't be able to help us.
Out of character, BiggerBird and SnufflingLumpGus won't be very good at sneaking onto a ship to steal something. However, we could probably be good at causing a distraction for someone who is sneaky.BiggerBird (alias of Kydeem de'Morcaine)2021-04-20T23:44:39ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=8#3852021-04-19T23:29:19Z2021-04-19T23:29:19Z<p><b>To be doubly certain, afterward, we should drag all these corpses out into the morning sunlight.</b></p>To be doubly certain, afterward, we should drag all these corpses out into the morning sunlight.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-19T23:29:19ZRe: Forums: Advice: Build with a 'bat crap crazy' collection of abilities?!?Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43cy3?Build-with-a-bat-crap-crazy-collection-of#122021-04-19T23:27:05Z2021-04-19T23:27:05Z<div class="messageboard-quotee">Dwarftr wrote:</div><blockquote><p> And goblins do have books!! There are goblin wizards, alchemists and such... Butt..... they have scratch and sniff books!! or paint splotches or something to that effect. </p>
<p>Its true!! look it up</p>
<p>•scratch scratch...... sssniiiiiffffff! ahhh, i love the smell of burning hands in the morning• </blockquote><p>Ok, now I'm going to have to make a goblin alchemist with a scratch and sniff formula book.Dwarftr wrote:And goblins do have books!! There are goblin wizards, alchemists and such... Butt..... they have scratch and sniff books!! or paint splotches or something to that effect.
Its true!! look it up
*scratch scratch...... sssniiiiiffffff! ahhh, i love the smell of burning hands in the morning*
Ok, now I'm going to have to make a goblin alchemist with a scratch and sniff formula book.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-04-19T23:27:05ZRe: Forums: Advice: Build with a 'bat crap crazy' collection of abilities?!?Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43cy3?Build-with-a-bat-crap-crazy-collection-of#72021-04-17T21:51:56Z2021-04-17T21:51:56Z<p>I do like the idea of the flying goblin bomber. Alchemist does have some wierd things like extra hands or tentacles and tumor familiar. Not sure about a goblin and formula book though. They are afraid of writing. But I'm sure I could work something around that. I will give that some thought.</p>I do like the idea of the flying goblin bomber. Alchemist does have some wierd things like extra hands or tentacles and tumor familiar. Not sure about a goblin and formula book though. They are afraid of writing. But I'm sure I could work something around that. I will give that some thought.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-04-17T21:51:56ZRe: Forums: Advice: Build with a 'bat crap crazy' collection of abilities?!?Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43cy3?Build-with-a-bat-crap-crazy-collection-of#62021-04-17T21:49:30Z2021-04-17T21:49:30Z<p>Ok, so I get what several of you are saying. I will try to sorta answer some of it.</p>
<p>First, I <i>am</i> going to make something like this because the GM specifically requested it. I don't think this is supposed to be a long term PC. I am 'taking over' the short/mid-term NPC for a specific mini-arc of the campaign. I think he really wants to use this as a demo of some of the wild stuff possible.</p>
<p>Second, after that I will make PC with some tricks built in to augment some odd (but not overpowered) abilities. I have some ideas for that. But I want to get a better feel for the group first.</p>
<p>Third, I may not have explained the 'issue' very well. I will detail a bit more of the one he really explained to me.
<br />
In previous campaign, a player had a tall, silent, brooding, mounted, generally athletic warrior of a primitive tribe. Didn't come out and say it, but I get the impression it was based on Native American from the old western movies. Didn't have anything to help protect his with only no armor or sometimes hide armor. Didn't have mounted combat even though he was constantly trying to fight from horse back. Horses kept dying under him since they weren't animal companions that advance.
<br />
In the current campaign, a different player is playing something kind of Hulk-ish. Constantly tries to bash in doors with his fists, hit people with tables, bull rush people off the balcony, etc... things like that. Doesn't have throw-anything, improvised weapon, or improved bullrush. Therefore he often fails at the things he wants to do. Plays as 'dumb' barbarian even though the PC has a 12 wis and 13 int. Definitely above human average.
<br />
Both barbarians are nearly identical builds even though they are played completely different and try to do different things. Both have a str of 14, which is an 18 when raging. Not shabby, but the Hulk PC could have dropped some int and wis to have his str up to 24+ when raging. Definitely more Hulkesque. There are several feats and/or rage powers specifically designed for the things he wants to do well. he has weapon focus greataxe even though he almost never uses it. He nearly always punches with his gauntlets.</p>
<p>It is not that the GM wants them to be more focused, optimized, or powerful. He just thinks they would enjoy their PC more if they were actually good at what they constantly try to do. He does let them succeed occasionally when it is 'cinematically' appropriate and they didn't fail by much. However, you have to be careful not to do that too much because then it is just 'he let you win' situation. No one likes that.</p>
<p>We both know there is a <b>huge</b> amount of PF stuff out there. Trying to wade through all of it is a big undertaking. But there are people who will help and there are these forums to give more ideas.</p>Ok, so I get what several of you are saying. I will try to sorta answer some of it.
First, I am going to make something like this because the GM specifically requested it. I don't think this is supposed to be a long term PC. I am 'taking over' the short/mid-term NPC for a specific mini-arc of the campaign. I think he really wants to use this as a demo of some of the wild stuff possible.
Second, after that I will make PC with some tricks built in to augment some odd (but not overpowered)...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-04-17T21:49:30ZRe: Forums: Play-by-Post: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/gameplay#42021-04-16T20:49:42Z2021-04-16T20:49:42Z<p>Standing near by is large cheerful looking tengu with a baby wolly mammoth following him around. Oddly, the tengu appears to have dyed all of his feathers yellow.</p>
<p><b>Hi everyone, I'm so happy to meet all of you!</b></p>Standing near by is large cheerful looking tengu with a baby wolly mammoth following him around. Oddly, the tengu appears to have dyed all of his feathers yellow.
Hi everyone, I'm so happy to meet all of you!BiggerBird (alias of Kydeem de'Morcaine)2021-04-16T20:49:42ZRe: Forums: Recruitment: GM Valen's PFS 1e The Consortium Compact (April 2021)SnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/recruiting#82021-04-16T02:04:42Z2021-04-16T02:04:42Z<p>Sorry, this is the animal companion for BiggerBird. Just put a post from him so you could see the stats if desired.</p>Sorry, this is the animal companion for BiggerBird. Just put a post from him so you could see the stats if desired.SnufflingLumpGus (alias of Kydeem de'Morcaine)2021-04-16T02:04:42ZForums: Advice: Build with a 'bat crap crazy' collection of abilities?!?Gronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43cy3?Build-with-a-bat-crap-crazy-collection-of#12021-04-22T16:33:09Z2021-04-16T00:40:48Z<p>So... I got invited to join a PF1 campaign. The players are fairly experienced, but not at all optimizers. In fact they tend to create fairly generic PC's. I know, nothing really wrong with that as long as they are having fun. However, I was talking with the GM and he thinks they never seem to really realize they could use build specifics to augment and match the personalities they have developed for their characters.
<br />
For example: The druid plays as really focused on plants, but hasn't taken any archetypes or feats that do with that. No archetype and staying with the pretty generic extend spell, improved initiative, and toughness feats. The barbarian kicks in doors, hits people with tables, throws crates at enemies, etc... But never even looked at the fact there are archetypes and feats to make those much more effective. Things like that.</p>
<p>The GM thinks they would enjoy their characters even more with a little bit of build to personality matching. Therefore, the GM wants me to make a PC that has a wierd collection of odd abilities and powers. This is to be a kind of demo of what's out there to maybe get them thinking. This PC will be taking the place of the 'wandering madman (possibly) prophet' they have recently picked up. So any and all oddness is perfectly applicable and in character. He knows I enjoy playing characters like that. That should also help me from becoming too powerful and overshadowing the current players and PC's.</p>
<p>I'm looking for the largest collection of strange and (at least potentially) useful abilities, archetypes, and spells. Maybe even a prestige class if it fits well and contributes to the concept. Not interested in abilities like +2 to an ability score, save, or skill. Unless I make a big deal out of mentioning it all the time, it will never be noticed. But if I'm suddenly enveloped in swirling shifting shadows that make it so people miss me, that is a noticeable effect.</p>
<p>My first thought is 1/2 Elf, razmiran priest, sorcerer, cross blooded, maybe wild blooded (he allows), VMC oracle, and the eldritch bloodline series of feats.
<br />
1/2 Elf gets a free spell focus which will help with the eldritch bloodline feat.
<br />
1/2 Elf can get more spells known as a favored class bonus.
<br />
Razmiran priest would match with the (maybe) prophet and let him use some divine items.
<br />
VMC oracle gets a curse and a revelation.
<br />
Some of the sorcerer bloodlines get some really interesting abilities like laughing touch, hands from the grave, blobs of ectoplasm, entering dreams, frightening visage, etc...
<br />
Still a full caster.
<br />
Then instead of the standard spells like shield, magic missile, and fireball (boring); I would take something like eruptive pustules, murderous command, and garden of peril. Odd but still useful.</p>
<p>I think they are using 20 point buy and will be about 7th level when I join them. I will throw together a quick prototype build this weekend. But I thought I'd see if you folks have any better/different/unique ideas.</p>
<p>Note: the build does not have to be a sorcerer or even a caster focus. That is just what came to me first. The wandering spirit shaman gives not only wierdness, but changing wierdness. Some of the rage powers are also pretty wild. Like the swirling spirits of the dead that attack nearby people. So whatever you can think of that has lots of oddness to it.</p>So... I got invited to join a PF1 campaign. The players are fairly experienced, but not at all optimizers. In fact they tend to create fairly generic PC's. I know, nothing really wrong with that as long as they are having fun. However, I was talking with the GM and he thinks they never seem to really realize they could use build specifics to augment and match the personalities they have developed for their characters.
For example: The druid plays as really focused on plants, but hasn't taken...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-04-16T00:40:48ZRe: Forums: Recruitment: GM Valen's PFS 1e The Consortium Compact (April 2021)SnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/recruiting#62021-04-15T23:11:30Z2021-04-15T23:11:30Z<p><b><span class=messageboard-bigger>Brrt!</span></b></p>Brrt!SnufflingLumpGus (alias of Kydeem de'Morcaine)2021-04-15T23:11:30ZRe: Forums: Recruitment: GM Valen's PFS 1e The Consortium Compact (April 2021)BiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlug/recruiting#52021-04-16T00:00:46Z2021-04-15T23:05:24Z<p>Count me in! This PC is level 2, but I've only ever played it at level 1. Oddly it is on my list of have played at level 1, but I don't actually remember what it is about. If I do start to remember, I will keep that knowledge out of the way.</p>
<p><b>1) Character name:</b> BiggerBird
<br />
<b>2) PFS#-Character#:</b> 30504-10
<br />
<b>3) Character Class & Level:</b> Tengu hunter 2 (with a woolly mammoth companion)
<br />
<b>4) Faction:</b> The Concordance
<br />
<b>5) Day Job (with roll):</b> <span class="messageboard-dice"><b>Animal Handling:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span>
<br />
<b>6) Any other downtime activities:</b> probably not
<br />
<b>7) Anything unusual or fun about your PC that you think the GM or other players may like to know:</b> He is a Tengu that is more sociable and likable than most of the 'outdoor classes' usually end up being. Also for some odd reason he always dyes all of his feathers yellow. Oh and he has a wine skin that giggles when he drinks out of it.</p>Count me in! This PC is level 2, but I've only ever played it at level 1. Oddly it is on my list of have played at level 1, but I don't actually remember what it is about. If I do start to remember, I will keep that knowledge out of the way.
1) Character name: BiggerBird
2) PFS#-Character#: 30504-10
3) Character Class & Level: Tengu hunter 2 (with a woolly mammoth companion)
4) Faction: The Concordance
5) Day Job (with roll): [dice=Animal Handling]1d20+6[/dice]
6) Any other downtime...BiggerBird (alias of Kydeem de'Morcaine)2021-04-15T23:05:24ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=8#3742021-04-15T22:34:48Z2021-04-15T22:29:36Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 20 hours
<br />
Tongues - dur 100 min
<br />
Communal Resist Energy, Fire (20) - dur 10 min
<br />
Beacon of Luck - dur 10 min
<br />
Communal Protection from Evil - dur 6 rds
<br />
Blessing of Fervor - dur 5 rnds
<br />
Prayer (party) - dur 5 rnds
<br />
Freedom of Movement - dur 70 min
<br />
spiritual ally
<br />
Slow
<br />
Good Hope
<br />
inspire Courage
<br />
AC: 23, HP: 46 of 63 </span></p>
<p><b><i><span class=messageboard-bigger>Shelyn's might shall burn through those foul webs!</span></i></b> An orb of fire appears and begins to roll through the webs. Lighting any it touches on fire. <span class=messageboard-ooc>Flaming sphere on the indicated path. Fire will spread out from there, So you folks may take a little bit of fire damage. But if you can then get into the room, I can heal you. I'm out of channels, but I still have lots of spell slots for heal spells. I will also cast a liberating command on anyone Kitoro didn't get. Still slowed, so next round I will move into the room.</span></p>
<p><span class=messageboard-ooc>The spiritual ally would still try to attack the gaseous clouds since that was it's last command. I don't know if that would do anything.</span></p>Buffs:
Ant Haul - dur 20 hours
Tongues - dur 100 min
Communal Resist Energy, Fire (20) - dur 10 min
Beacon of Luck - dur 10 min
Communal Protection from Evil - dur 6 rds
Blessing of Fervor - dur 5 rnds
Prayer (party) - dur 5 rnds
Freedom of Movement - dur 70 min
spiritual ally
Slow
Good Hope
inspire Courage
AC: 23, HP: 46 of 63
Shelyn's might shall burn through those foul webs! An orb of fire appears and begins to roll through the webs. Lighting any it touches on fire. Flaming sphere on the...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-15T22:29:36ZRe: Forums: Rules Questions: Caster Level Checks for Condition RecoveryGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43cux?Caster-Level-Checks-for-Condition-Recovery#72021-04-15T00:13:13Z2021-04-15T00:13:13Z<p>Yep, that was the one.</p>
<p>The GM hasn't been too restrictive on what we communicate in a round. However, if we are yelling to each other in combat, obviously the other side can also hear it. It has actually been most useful in non-combat meetings with NPC's so we can talk about things without them knowing.</p>Yep, that was the one.
The GM hasn't been too restrictive on what we communicate in a round. However, if we are yelling to each other in combat, obviously the other side can also hear it. It has actually been most useful in non-combat meetings with NPC's so we can talk about things without them knowing.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-04-15T00:13:13ZRe: Forums: Rules Questions: Caster Level Checks for Condition RecoveryGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43cux?Caster-Level-Checks-for-Condition-Recovery#52021-04-14T23:35:39Z2021-04-14T23:35:39Z<p>Thanks folks I will pass along to all our casters.</p>
<p>MS I love the idea of Coven Hex. I would go for it, but most of the players in our group do <i>not</i> like to coordinate their builds like that. It took a lot of talking and cajoling just to get them to take a single teamwork feat that lets us talk to each other mentally within 30' and the healer do a better job of keeping us allive. I can't imagine them taking another group feat even if they were hex casters.</p>Thanks folks I will pass along to all our casters.
MS I love the idea of Coven Hex. I would go for it, but most of the players in our group do not like to coordinate their builds like that. It took a lot of talking and cajoling just to get them to take a single teamwork feat that lets us talk to each other mentally within 30' and the healer do a better job of keeping us allive. I can't imagine them taking another group feat even if they were hex casters.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-04-14T23:35:39ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=8#3642021-04-14T01:54:50Z2021-04-14T01:43:12Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 20 hours
<br />
Tongues - dur 100 min
<br />
Communal Resist Energy, Fire (20) - dur 10 min
<br />
Beacon of Luck - dur 10 min
<br />
Communal Protection from Evil - dur 7 rds
<br />
Blessing of Fervor - dur 6 rnds
<br />
Prayer (party) - dur 6 rnds
<br />
Freedom of Movement - dur 70 min
<br />
spiritual ally
<br />
Slow
<br />
Good Hope
<br />
inspire Courage
<br />
AC: 23, HP: 46 of 63 </span></p>
<p><span class="messageboard-dice"><b>reflex save vs cone of cold:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20</span>
<br />
<span class="messageboard-dice"><b>will save negative energy:</b></span> <span class="messageboard-dice">1d20 + 12 + 2 + 2 ⇒ (19) + 12 + 2 + 2 = 35</span> <span class=messageboard-ooc>also resist 5 vs negative energy</span></p>
<p><span class=messageboard-ooc>Swift action to direct</span> Malaika tells the Spiritual Ally to attack Illan.
<br />
Then the Spiritual Ally attacks
<br />
<span class="messageboard-dice"><b>glaive att 1:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13</span>, if hits <span class="messageboard-dice"><b>glaive dam 1:</b></span> <span class="messageboard-dice">1d10 + 3 ⇒ (6) + 3 = 9</span>
<br />
<span class="messageboard-dice"><b>glaive att 2:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23</span>, if hits <span class="messageboard-dice"><b>glaive dam 2:</b></span> <span class="messageboard-dice">1d10 + 3 ⇒ (7) + 3 = 10</span></p>
<p>Maliak then uses the divine help of Shelyn to heal himself.
<br />
<span class="messageboard-dice"><b>cure critical wounds:</b></span> <span class="messageboard-dice">4d8 + 10 ⇒ (2, 2, 1, 8) + 10 = 23</span></p>
<p>Then steps back slightly more into the corner.</p>Buffs:
Ant Haul - dur 20 hours
Tongues - dur 100 min
Communal Resist Energy, Fire (20) - dur 10 min
Beacon of Luck - dur 10 min
Communal Protection from Evil - dur 7 rds
Blessing of Fervor - dur 6 rnds
Prayer (party) - dur 6 rnds
Freedom of Movement - dur 70 min
spiritual ally
Slow
Good Hope
inspire Courage
AC: 23, HP: 46 of 63
[dice=reflex save vs cone of cold]1d20+9+2[/dice]
[dice=will save negative energy]1d20+12+2+2[/dice] also resist 5 vs negative energy
Swift action to direct Malaika...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-14T01:43:12ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] 01-49 Among the Dead - Outpost IV DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlov/discussion&page=3#1082021-04-13T03:05:27Z2021-04-13T03:05:27Z<p>Thanks all, it was fun.</p>
<p>I had actually forgot I was playing up until the BBEG survived the crit. =0</p>Thanks all, it was fun.
I had actually forgot I was playing up until the BBEG survived the crit. =0PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2021-04-13T03:05:27ZForums: Rules Questions: Caster Level Checks for Condition RecoveryGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43cux?Caster-Level-Checks-for-Condition-Recovery#12021-04-13T02:12:36Z2021-04-13T02:12:36Z<p>Our group decided to clear a target a little out of our paygrade.</p>
<p>Doing reasonably ok. The only real issue has been condition recovery afterward. Diseases, poisons, curses, petrification, etc… With fairly high caster level checks to eliminate.</p>
<p>We will be working with the GM to see about developing rituals or something to help. But before we start ‘house ruling’ things, we always want to see what RAW allows. So what feats, power components, materials, magic items, spells, or whatever can help with caster level checks for condition recovery?</p>Our group decided to clear a target a little out of our paygrade.
Doing reasonably ok. The only real issue has been condition recovery afterward. Diseases, poisons, curses, petrification, etc… With fairly high caster level checks to eliminate.
We will be working with the GM to see about developing rituals or something to help. But before we start ‘house ruling’ things, we always want to see what RAW allows. So what feats, power components, materials, magic items, spells, or whatever can...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2021-04-13T02:12:36ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] 01-49 Among the DeadPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlov/gameplay&page=11#5192021-04-10T18:58:33Z2021-04-10T16:13:45Z<p><b>Hmm.. Or you could join the Pathfinder Society and pay for your crimes with service?!?</b></p>Hmm.. Or you could join the Pathfinder Society and pay for your crimes with service?!?PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2021-04-10T16:13:45ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=7#3462021-04-10T02:38:52Z2021-04-10T02:38:52Z<p><span class=messageboard-ooc>Unless particular attention is paid, bard's often have trouble with a lot of the undead. I think there are a couple of sonic spells you can use on them though. But most of them just buff the heck out of the melee guys then plink away with a bow or something. {shrug} I've only done one bard myself and it was a largely intrigue and dragon campaign.</span></p>Unless particular attention is paid, bard's often have trouble with a lot of the undead. I think there are a couple of sonic spells you can use on them though. But most of them just buff the heck out of the melee guys then plink away with a bow or something. {shrug} I've only done one bard myself and it was a largely intrigue and dragon campaign.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-10T02:38:52ZRe: Forums: Play-by-Post Discussion: Outpost IV - #4-8 The Cultist's Kiss - GM Nowruz DiscussionMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/discussion&page=2#662021-04-09T21:15:36Z2021-04-09T21:15:36Z<p><span class="messageboard-dice"><b>BOON ?!?:</b></span> <span class="messageboard-dice">1d20 ⇒ 8</span></p>[dice=BOON ?!?]1d20[/dice]Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-09T21:15:36ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=16#7632021-04-09T01:49:48Z2021-04-09T01:49:48Z<p><span class=messageboard-ooc>Buffs:
<br />
Shield Companion
<br />
Greater Magic Fang
<br />
Longstrider
<br />
Haste</span></p>
<p>Sithiss attempts to strike the bone thing with her tail.
<br />
<span class="messageboard-dice"><b>tail slap:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span>, if hits, <span class="messageboard-dice"><b>tail dam:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (6, 2, 6) + 9 = 23</span> and <span class="messageboard-dice"><b>trip CM:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (19) + 15 = 34</span>
<br />
<span class="messageboard-dice"><b>tail slap haste:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (7) + 12 = 19</span>, if hits, <span class="messageboard-dice"><b>tail dam haste:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (4, 1, 5) + 9 = 19</span> and <span class="messageboard-dice"><b>trip CM haste:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (15) + 15 = 30</span></p>Buffs:
Shield Companion
Greater Magic Fang
Longstrider
Haste
Sithiss attempts to strike the bone thing with her tail.
[dice=tail slap]1d20+12[/dice], if hits, [dice=tail dam]3d6+9[/dice] and [dice=trip CM]1d20+15[/dice]
[dice=tail slap haste]1d20+12[/dice], if hits, [dice=tail dam haste]3d6+9[/dice] and [dice=trip CM haste]1d20+15[/dice]Sithiss (alias of Kydeem de'Morcaine)2021-04-09T01:49:48ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] 01-49 Among the DeadPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlov/gameplay&page=10#4992021-04-09T01:45:20Z2021-04-09T01:45:20Z<p><b>I do not like the thought of leaving in place an alter to that demented deity. I want to shatter it. But how...</b></p>
<p><span class=messageboard-ooc>GM, are these tunnels just dug into the ground or actually carved into the bedrock? Now that we know where the alter is, could we just dig through the wall from this side and get to the altar that way?</span></p>I do not like the thought of leaving in place an alter to that demented deity. I want to shatter it. But how...
GM, are these tunnels just dug into the ground or actually carved into the bedrock? Now that we know where the alter is, could we just dig through the wall from this side and get to the altar that way?PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2021-04-09T01:45:20ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=7#3402021-04-08T22:21:34Z2021-04-08T22:10:20Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 20 hours
<br />
Tongues - dur 100 min
<br />
Communal Resist Energy, Fire (20) - dur 10 min
<br />
Beacon of Luck - dur 10 min
<br />
Communal Protection from Evil - dur 9 rds
<br />
Blessing of Fervor - dur 9 rnds
<br />
Prayer (party) - dur 9 rnds
<br />
Freedom of Movement - dur 70 min
<br />
spiritual ally
<br />
Slow
<br />
Good Hope
<br />
inspire Courage
<br />
AC: 23, HP: 41 of 63 </span></p>
<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (4) + 14 = 18</span> <span class=messageboard-ooc>Well crap, I'm slowed.</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Swift action to direct</span> Malika moves the Spiritual Ally around to help distract the Red Beast for Armik[/ooc]
<br />
Then the Spiritual Ally attacks
<br />
<span class="messageboard-dice"><b>glaive att 1:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25</span>, if hits <span class="messageboard-dice"><b>glaive dam 1:</b></span> <span class="messageboard-dice">1d10 + 3 ⇒ (9) + 3 = 12</span>
<br />
<span class="messageboard-dice"><b>glaive att 2:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14</span>, if hits <span class="messageboard-dice"><b>glaive dam 2:</b></span> <span class="messageboard-dice">1d10 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class=messageboard-ooc>standard action Dispel Magic</span>
<br />
Malaika tries to get rid of the tentacles.
<br />
<span class="messageboard-dice"><b>caster level chk:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span></p>Buffs:
Ant Haul - dur 20 hours
Tongues - dur 100 min
Communal Resist Energy, Fire (20) - dur 10 min
Beacon of Luck - dur 10 min
Communal Protection from Evil - dur 9 rds
Blessing of Fervor - dur 9 rnds
Prayer (party) - dur 9 rnds
Freedom of Movement - dur 70 min
spiritual ally
Slow
Good Hope
inspire Courage
AC: 23, HP: 41 of 63
[dice=will save]1d20+14[/dice] Well crap, I'm slowed.
[Spoiler omitted]
Swift action to direct Malika moves the Spiritual Ally around to help distract the Red...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-08T22:10:20ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=16#7582021-04-07T23:19:05Z2021-04-07T23:19:05Z<p><span class="messageboard-dice"><b>fort save 3:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span></p>[dice=fort save 3]1d20+9[/dice]Sithiss (alias of Kydeem de'Morcaine)2021-04-07T23:19:05ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] 01-49 Among the DeadPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlov/gameplay&page=10#4862021-04-07T22:59:29Z2021-04-07T22:59:29Z<p>To Shen, <b>Ah... Shen... That 'water' seems to be eating your legs. Might want to get out of it.</b></p>
<p>To Ledt, <b>I suppose I could try. But it seems like I would slip before I got all the way there and back.</b> <span class=messageboard-ooc>Don't know if you ever tried that before in real life. I did as a teenager after watching some movie and getting into a stupid argument. It is really tough, even on something regular with grip like a dry brick wall. I can't imagine doing it on a wet slimy cave wall. Well not without a Spider Climb spell or something.</span></p>
<p><b>How deep is the 'water'? Bodies don't really stack all that well.</b></p>To Shen, Ah... Shen... That 'water' seems to be eating your legs. Might want to get out of it.
To Ledt, I suppose I could try. But it seems like I would slip before I got all the way there and back. Don't know if you ever tried that before in real life. I did as a teenager after watching some movie and getting into a stupid argument. It is really tough, even on something regular with grip like a dry brick wall. I can't imagine doing it on a wet slimy cave wall. Well not without a Spider...PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2021-04-07T22:59:29ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] 01-49 Among the Dead - Outpost IV DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlov/discussion&page=2#852021-04-07T22:47:25Z2021-04-07T22:47:25Z<p>Well I wouldn't want to keep it and have to remember to track it across sessions and stuff. So I will get it cured. Plenty of cash if it isn't the type that goes away on it's own.</p>Well I wouldn't want to keep it and have to remember to track it across sessions and stuff. So I will get it cured. Plenty of cash if it isn't the type that goes away on it's own.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2021-04-07T22:47:25ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=16#7522021-04-07T10:39:35Z2021-04-07T10:39:35Z<p><span class=messageboard-ooc>Buffs:
<br />
Shield Companion
<br />
Greater Magic Fang
<br />
Longstrider</span></p>
<p><span class="messageboard-dice"><b>fort save #2:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span></p>Buffs:
Shield Companion
Greater Magic Fang
Longstrider
[dice=fort save #2]1d20+9[/dice]Sithiss (alias of Kydeem de'Morcaine)2021-04-07T10:39:35ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=15#7442021-04-07T01:03:18Z2021-04-07T01:03:18Z<p><span class=messageboard-ooc>Buffs:
<br />
Shield Companion
<br />
Greater Magic Fang
<br />
Longstrider</span></p>
<p><span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span></p>Buffs:
Shield Companion
Greater Magic Fang
Longstrider
[dice=fort save]1d20+9[/dice]Sithiss (alias of Kydeem de'Morcaine)2021-04-07T01:03:18ZRe: Forums: Play-by-Post: [PFS_CORE_Aerondor] 01-49 Among the DeadPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlov/gameplay&page=10#4742021-04-06T23:04:02Z2021-04-06T22:59:25Z<p><span class=messageboard-ooc>7 from Ledt</span>
<br />
<span class="messageboard-dice"><b>Wand CLW chg 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Wand CLW chg 2:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>Wand CLW chg 3:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>Wand CLW chg 4:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>Wand CLW chg 5:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>Wand CLW chg 6:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
After some significant wanding (not as dirty as it sounds), Hadanka is ready to proceed.</p>
<p>When the pony appears, Hadanka immediately smacks it with his guantleted fist to get it to move forward into the water.</p>7 from Ledt
[dice=Wand CLW chg 1]1d8+1[/dice]
[dice=Wand CLW chg 2]1d8+1[/dice]
[dice=Wand CLW chg 3]1d8+1[/dice]
[dice=Wand CLW chg 4]1d8+1[/dice]
[dice=Wand CLW chg 5]1d8+1[/dice]
[dice=Wand CLW chg 6]1d8+1[/dice]
After some significant wanding (not as dirty as it sounds), Hadanka is ready to proceed.
When the pony appears, Hadanka immediately smacks it with his guantleted fist to get it to move forward into the water.PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2021-04-06T22:59:25ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=15#7422021-04-06T22:57:40Z2021-04-06T22:57:40Z<p>Selter points Sithiss towards the southern creatures. With a hiss she trundles toward them shouldering aside the stands, boxes and crates.</p>
<p><b><span class=messageboard-bigger>Hss!</span></b> <span class=messageboard-ooc>Double move to get there.</span></p>Selter points Sithiss towards the southern creatures. With a hiss she trundles toward them shouldering aside the stands, boxes and crates.
Hss! Double move to get there.Sithiss (alias of Kydeem de'Morcaine)2021-04-06T22:57:40ZRe: Forums: Play-by-Post Discussion: [PFS_CORE_Aerondor] 01-49 Among the Dead - Outpost IV DiscussionPFS CORE - Hádanka (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlov/discussion&page=2#802021-04-06T20:43:33Z2021-04-06T20:42:49Z<div class="messageboard-quotee">Sylvester Solstar wrote:</div><blockquote> ... We cannot expect our crazy Barbarian's luck to hold. Can we? </blockquote><p><b><i><span class=messageboard-bigger>CRAZY BARBARIAN LUCK ETERNAL !!!</b></i></span>Sylvester Solstar wrote:... We cannot expect our crazy Barbarian's luck to hold. Can we?
CRAZY BARBARIAN LUCK ETERNAL !!!PFS CORE - Hádanka (alias of Kydeem de'Morcaine)2021-04-06T20:42:49ZRe: Forums: Recruitment: DM Keddah's Kingmaker - Interest check and recruitmentGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/OnceUponATimeInGolarion/recruiting&page=5#2262021-04-06T00:09:20Z2021-04-06T00:09:20Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>I didn't buy all his gear yet.
<br />
The next 10 levels would all be Dragon Disciple. He has the feat Favored Prestige Class (that will make Dragon Disciple count as a a favored class) and would want to take the feat Prestigious Spell Caster a few times (to keep his caster level up). Is that ok with you folks?</p>[Spoiler omitted]
[Spoiler omitted]
I didn't buy all his gear yet.
The next 10 levels would all be Dragon Disciple. He has the feat Favored Prestige Class (that will make Dragon Disciple count as a a favored class) and would want to take the feat Prestigious Spell Caster a few times (to keep his caster level up). Is that ok with you folks?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2021-04-06T00:09:20ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=7#3262021-04-06T00:11:10Z2021-04-05T22:43:01Z<div class="messageboard-quotee">GM Nowruz wrote:</div><blockquote> <span class=messageboard-ooc> Malaika, all your allies are severely harmed. Trokkus is on the brink of death. Potentially, healing channel is more appropriate? Especially because you already realized that the vampires resist the channel easily? Just wanted to note that as we are not in f2f environment and you asked players to inform you in case they need healing. </span> </blockquote><p><span class=messageboard-ooc>Good point make, that 21 point of damage into a 21 point cure for everyone on our side. </span>GM Nowruz wrote: Malaika, all your allies are severely harmed. Trokkus is on the brink of death. Potentially, healing channel is more appropriate? Especially because you already realized that the vampires resist the channel easily? Just wanted to note that as we are not in f2f environment and you asked players to inform you in case they need healing.
Good point make, that 21 point of damage into a 21 point cure for everyone on our side.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-05T22:43:01ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=7#3232021-04-04T21:52:23Z2021-04-04T21:31:40Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 20 hours
<br />
Tongues - dur 100 min
<br />
Communal Resist Energy, Fire (20) - dur 10 min
<br />
Beacon of Luck - dur 10 min
<br />
Communal Protection from Evil - dur 9 rds
<br />
Blessing of Fervor - dur 9 rnds
<br />
Prayer (party) - dur 9 rnds
<br />
Freedom of Movement - dur 70 min
<br />
AC: 24, HP: 20 of 63 </span></p>
<p><span class=messageboard-ooc>thanks for the duration catch.
<br />
I don't have freedom of movement on my list.
<br />
Malaika traded out the celesital resistance for negative energy resistance (part of his anti undead theme).</span></p>
<p>Malaika steps out of the tentacles. <span class=messageboard-ooc>5' step, I can't find what the orange area is. I hope it isn't worse.</span>
<br />
<b><span class=messageboard-bigger><i>Shelyen's angels protect us!</i></span></b> A shimmering creature armed with a glaive appears and strikes at the red ugly. <span class=messageboard-ooc>Spiritual ally spell</span>
<br />
<span class="messageboard-dice"><b>glaive att 1:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17</span>, if hits, <span class="messageboard-dice"><b>force dam 1:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span>
<br />
<span class="messageboard-dice"><b>glaive att 2:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7</span>, if hits, <span class="messageboard-dice"><b>force dam 2:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span>
<br />
Another line of magic tries to free Vordrek. <span class=messageboard-ooc>Liberating Command. Vordrek, you get an immediate escape artist check with a +20.</span></p>
<p><span class="messageboard-dice"><b>quick channel positive to harm:</b></span> <span class="messageboard-dice">6d6 ⇒ (2, 4, 6, 2, 3, 4) = 21</span>
<br />
<span class=messageboard-ooc>Can get the Red ugly and both Illan and Milena. Will save DC=23 for half damage and to avoid being knocked back 15'.
<br />
I am now out of channels. The quick channels burn through them really fast.</span></p>Buffs:
Ant Haul - dur 20 hours
Tongues - dur 100 min
Communal Resist Energy, Fire (20) - dur 10 min
Beacon of Luck - dur 10 min
Communal Protection from Evil - dur 9 rds
Blessing of Fervor - dur 9 rnds
Prayer (party) - dur 9 rnds
Freedom of Movement - dur 70 min
AC: 24, HP: 20 of 63
thanks for the duration catch.
I don't have freedom of movement on my list.
Malaika traded out the celesital resistance for negative energy resistance (part of his anti undead theme).
Malaika steps out of the...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-04T21:31:40ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=7#3172021-04-04T13:45:14Z2021-04-04T13:38:22Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 20 hours
<br />
Tongues - dur 100 min
<br />
Communal Resist Energy, Fire (20) - dur 10 min
<br />
Beacon of Luck - dur 10 min
<br />
Communal Protection from Evil - dur 9 rds
<br />
Blessing of Fervor - dur 9 rnds
<br />
Prayer (party) - dur 9 rnds
<br />
Freedom of Movement - dur 10 rnds
<br />
AC: 24, HP: 20 of 63 </span></p>
<p><span class="messageboard-dice"><b>reflex save vs cone of cold:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (3) + 10 = 13</span>
<br />
<span class=messageboard-ooc>I will use the beacon of luck</span>
<br />
<span class="messageboard-dice"><b>reflex save vs cone of cold re-roll:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span>
<br />
<span class=messageboard-ooc>Well Carp!</span></p>
<p><b>Those things are...</b> <span class=messageboard-ooc>You guys can read the spoilers on the creatures.</span></p>Buffs:
Ant Haul - dur 20 hours
Tongues - dur 100 min
Communal Resist Energy, Fire (20) - dur 10 min
Beacon of Luck - dur 10 min
Communal Protection from Evil - dur 9 rds
Blessing of Fervor - dur 9 rnds
Prayer (party) - dur 9 rnds
Freedom of Movement - dur 10 rnds
AC: 24, HP: 20 of 63
[dice=reflex save vs cone of cold]1d20+10[/dice]
I will use the beacon of luck
[dice=reflex save vs cone of cold re-roll]1d20+10[/dice]
Well Carp!
Those things are... You guys can read the spoilers on the...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-04T13:38:22ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=7#3062021-04-02T20:31:47Z2021-04-02T20:18:21Z<p><span class=messageboard-ooc>Buffs: <i>I put them here since they often end up too numerous for the header</i>
<br />
Ant Haul - dur 20 hours
<br />
Tongues - dur 100 min
<br />
Communal Resist Energy, Fire (20) - dur 10 min
<br />
Beacon of Luck - dur 10 min
<br />
Communal Protection from Evil - dur 9 rds
<br />
Blessing of Fervor - dur 9 rnds
<br />
Prayer (party) - dur 9 rnds
<br />
AC: 24, HP: 54 of 63 </span></p>
<p><b><span class=messageboard-bigger>By Shelyn, begone foulness! I say again begone!</span></b>
<br />
<span class="messageboard-dice"><b>channel positive to harm:</b></span> <span class="messageboard-dice">6d6 ⇒ (2, 2, 2, 3, 5, 2) = 16</span>
<br />
<span class="messageboard-dice"><b>quick channel positive to harm:</b></span> <span class="messageboard-dice">6d6 ⇒ (4, 3, 5, 4, 1, 3) = 20</span>
<br />
<span class=messageboard-ooc>I can't reach Milena. Dangit! For each blast, will save DC=23 for half damage and to avoid being knocked back 15'.</span></p>
<p><b>If any of you are in danger of bleeding out, be sure to let me know! Also, if one of you can get the benighted slimy tentacles off of me, I would really appreciate it.</b> <span class=messageboard-ooc>I try to watch the mounting damages, but if you need healing be sure to say something and I can try to heal.</span></p>
<p><span class="messageboard-dice"><b>knowledge religion (uglies):</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (4) + 17 = 21</span>
<br />
<span class="messageboard-dice"><b>knowledge religion (bosses):</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (17) + 17 = 34</span></p>Buffs: I put them here since they often end up too numerous for the header
Ant Haul - dur 20 hours
Tongues - dur 100 min
Communal Resist Energy, Fire (20) - dur 10 min
Beacon of Luck - dur 10 min
Communal Protection from Evil - dur 9 rds
Blessing of Fervor - dur 9 rnds
Prayer (party) - dur 9 rnds
AC: 24, HP: 54 of 63
By Shelyn, begone foulness! I say again begone!
[dice=channel positive to harm]6d6[/dice]
[dice=quick channel positive to harm]6d6[/dice]
I can't reach Milena. Dangit! For each...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-04-02T20:18:21ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=161#80172021-03-30T00:37:24Z2021-03-30T00:37:24Z<p>Yeah, I can't find anything like that now. I started this guy years ago just after they started the core campaign, so I really don't remember where that came from. Maybe we just remembered wrong from the thing where you can all use found scrolls to expand your book. I don't know.</p>
<p>Wow, one of my friends is likely to be really ticked-off with himself. He retired his wizard at level 12 buying scrolls the whole way.</p>
<p>Ok, so I guess it isn't as big a deal for people who know the actual rules better than me, but an all wizard group would still be a bit cheaper on the spells by exchanging. Anyone interested anyway? Might still be fun.</p>Yeah, I can't find anything like that now. I started this guy years ago just after they started the core campaign, so I really don't remember where that came from. Maybe we just remembered wrong from the thing where you can all use found scrolls to expand your book. I don't know.
Wow, one of my friends is likely to be really ticked-off with himself. He retired his wizard at level 12 buying scrolls the whole way.
Ok, so I guess it isn't as big a deal for people who know the actual rules...PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2021-03-30T00:37:24ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=6#2752021-03-30T00:23:40Z2021-03-30T00:23:40Z<p><span class=messageboard-ooc>Then I will switch mine to Prayer, as the door opens.</span></p>Then I will switch mine to Prayer, as the door opens.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-30T00:23:40ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=161#80152021-03-29T23:25:08Z2021-03-29T23:25:08Z<p>Hmm... Well, I would say we said it was difficult, because I thought PFS said you had to buy a scroll for each spell. I just checked with a couple other guys and that was what they understood also.</p>
<p>Now I'm looking through the guide and not seeing anything like that, but I was sure I read it somewhere at some point.</p>Hmm... Well, I would say we said it was difficult, because I thought PFS said you had to buy a scroll for each spell. I just checked with a couple other guys and that was what they understood also.
Now I'm looking through the guide and not seeing anything like that, but I was sure I read it somewhere at some point.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2021-03-29T23:25:08ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=161#80112021-03-28T18:20:30Z2021-03-28T18:20:30Z<p>I have a level 6 CORE wizard. Talking to a few other folks, it seems CORE wizards are having some trouble filling their spell books (other than just spending large sums buying the spells). So I was wondering about a CORE wizards only session.</p>
<p>We could fill the other rolls with someone going for Eldritch Knight, Theurge, and Arcane Trickster (or maybe just a familiar). That should give lots of spells for buffing and problem solving. Summoning creatures for more meat shields. Etc...</p>
<p>That would give all of us the opportunity to exchange a large number of spells with each other. Especially, if just before or after the mission, we each went to a market and purchased 1 or 2 spells not on anyone's list (coordinating for no overlap). Even more so if it is a scenario that has a few non-CORE scrolls or even a non-CORE spell book to be found.</p>
<p>What do you folks think? Any interest?</p>I have a level 6 CORE wizard. Talking to a few other folks, it seems CORE wizards are having some trouble filling their spell books (other than just spending large sums buying the spells). So I was wondering about a CORE wizards only session.
We could fill the other rolls with someone going for Eldritch Knight, Theurge, and Arcane Trickster (or maybe just a familiar). That should give lots of spells for buffing and problem solving. Summoning creatures for more meat shields. Etc...
That...PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2021-03-28T18:20:30ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=6#2632021-03-26T10:46:42Z2021-03-26T10:46:42Z<p><span class=messageboard-ooc>Buffs:
<br />
</span></p>
<p><b>Quickly stack up on the next door!</b> Malliaka casts a spell on Selune as he walks by. <span class=messageboard-ooc>Shield of Faith +3 deflection bonus for 10 minutes.</span> <b>Shelyn will speed our action when one of you opens the door.</b> <span class=messageboard-ooc>Intend to cast blessing of fervor as someone opens the door</span></p>Buffs:
Quickly stack up on the next door! Malliaka casts a spell on Selune as he walks by. Shield of Faith +3 deflection bonus for 10 minutes. Shelyn will speed our action when one of you opens the door. Intend to cast blessing of fervor as someone opens the doorMalaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-26T10:46:42ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=6#2582021-03-25T14:44:53Z2021-03-25T14:41:20Z<p>Malaika moves forward to quickly heal Armik.
<br />
<span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 5 ⇒ (5) + 5 = 10</span></p>
<p>To the others, <b>Anyone else would have heard her death scream. Keep moving, don't give them too much time to prepare or flee.</b></p>Malaika moves forward to quickly heal Armik.
[dice=cure light wounds]1d8+5[/dice]
To the others, Anyone else would have heard her death scream. Keep moving, don't give them too much time to prepare or flee.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-25T14:41:20ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=6#2522021-03-25T14:12:37Z2021-03-25T02:30:52Z<div class="messageboard-quotee">Kitoro wrote:</div><blockquote> ... She really does not have much useful to do. </blockquote><p><span class=messageboard-ooc>Don't sell yourself short. Ear piercing scream, blindness, heroism.</span>Kitoro wrote:... She really does not have much useful to do.
Don't sell yourself short. Ear piercing scream, blindness, heroism.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-25T02:30:52ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=5#2492021-03-24T23:12:18Z2021-03-24T23:12:15Z<p><span class=messageboard-ooc>Buffs:
<br />
Communal protection from evil - dur 7 rounds
<br />
prayer
<br />
inspire courage</span></p>
<p><b><span class=messageboard-bigger>Charito allow us to put you out of your mercy and possibly your soul can be saved.</span></b>
<br />
<span class="messageboard-dice"><b>force channel:</b></span> <span class="messageboard-dice">6d6 ⇒ (1, 2, 3, 4, 3, 3) = 16</span>
<br />
<span class="messageboard-dice"><b>quick force channel:</b></span> <span class="messageboard-dice">6d6 ⇒ (4, 5, 6, 4, 6, 2) = 27</span></p>
<p><span class=messageboard-ooc>Std action channel positive energy to harm undead. Move action to quick channel positive energy to harm undead. Will save DC=23 for half damage and to avoid being knocked back 15' for each channel.</span></p>Buffs:
Communal protection from evil - dur 7 rounds
prayer
inspire courage
Charito allow us to put you out of your mercy and possibly your soul can be saved.
[dice=force channel]6d6[/dice]
[dice=quick force channel]6d6[/dice]
Std action channel positive energy to harm undead. Move action to quick channel positive energy to harm undead. Will save DC=23 for half damage and to avoid being knocked back 15' for each channel.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-24T23:12:15ZRe: Forums: Play-by-Post Discussion: Outpost IV - #4-8 The Cultist's Kiss - GM Nowruz DiscussionMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/discussion#502021-03-25T00:31:52Z2021-03-24T23:06:54Z<p>It is GM's call. Some treat it as a movement, so it does generate and AoO. Some treat it as a bull rush, so it does not. Your call.</p>
<p>I just like using it to smack creatures around. ;)</p>It is GM's call. Some treat it as a movement, so it does generate and AoO. Some treat it as a bull rush, so it does not. Your call.
I just like using it to smack creatures around. ;)Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-24T23:06:54ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=5#2382021-03-24T11:01:48Z2021-03-24T11:01:48Z<p><span class=messageboard-ooc>If Chatiro failed the will save vs. the force channel, she is knocked back 15'.</span></p>If Chatiro failed the will save vs. the force channel, she is knocked back 15'.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-24T11:01:48ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=5#2362021-03-24T02:39:01Z2021-03-24T02:34:16Z<p><span class=messageboard-ooc>Buffs:
<br />
Communal protection from evil - dur 8 rounds
<br />
prayer
<br />
inspire courage</span></p>
<p><span class="messageboard-dice"><b>cestus AoO vs orange:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 ⇒ (8) + 3 + 3 = 14</span>, if hits, <span class="messageboard-dice"><b>cestus damage:</b></span> <span class="messageboard-dice">1d4 - 2 + 3 ⇒ (2) - 2 + 3 = 3</span></p>
<p><b><span class=messageboard-bigger>Shelyn does NOT approve!</span></b>
<br />
<span class="messageboard-dice"><b>force channel:</b></span> <span class="messageboard-dice">6d6 ⇒ (4, 1, 6, 2, 6, 5) = 24</span>
<br />
<span class="messageboard-dice"><b>quick force channel:</b></span> <span class="messageboard-dice">6d6 ⇒ (4, 3, 2, 3, 4, 6) = 22</span></p>
<p><span class=messageboard-ooc>Std action channel positive energy to harm undead. Move action to quick channel positive energy to harm undead. Will save DC=23 for half damage and to avoid being knocked back 15' for each channel.</span></p>Buffs:
Communal protection from evil - dur 8 rounds
prayer
inspire courage
[dice=cestus AoO vs orange]1d20+3+3[/dice], if hits, [dice=cestus damage]1d4-2+3[/dice]
Shelyn does NOT approve!
[dice=force channel]6d6[/dice]
[dice=quick force channel]6d6[/dice]
Std action channel positive energy to harm undead. Move action to quick channel positive energy to harm undead. Will save DC=23 for half damage and to avoid being knocked back 15' for each channel.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-24T02:34:16ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=5#2252021-03-23T03:11:45Z2021-03-23T03:11:10Z<p><b>Well I think we need some space to work. Sorry Menas, but we will at least be taking the ring back to your fiancé.</b></p>
<p><span class=messageboard-ooc>Move and force channel positive energy to harm undead. Will save DC=23 for half damage and to avoid being knocked back 15'/</span>
<br />
<span class="messageboard-dice"><b>positive energy:</b></span> <span class="messageboard-dice">6d6 ⇒ (6, 5, 4, 5, 5, 6) = 31</span></p>Well I think we need some space to work. Sorry Menas, but we will at least be taking the ring back to your fiancé.
Move and force channel positive energy to harm undead. Will save DC=23 for half damage and to avoid being knocked back 15'/
[dice=positive energy]6d6[/dice]Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-23T03:11:10ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=160#79822021-03-19T01:23:06Z2021-03-19T01:23:06Z<div class="messageboard-quotee">cmlobue wrote:</div><blockquote> <div class="messageboard-quotee">cmlobue wrote:</div><blockquote> <a href="https://paizo.com/campaigns/v5748p75ivlt0/recruiting" target="_blank" rel="nofollow">Recruiting thread for #8-25 Unleashing the Untouchable (tier 12-15).</a> Mostly first come first served, but a spot reserved for Giovanni Valdriano if desired. Hoping to start next Monday.</blockquote>One player had to drop out, so there is another spot open here if anyone is interested. </blockquote><p>Lavode is a sorcerer that has completed the Eyes of the Ten. I haven't updated his character sheet yet. But iirc that makes him level 14. If you need another arcane caster. I could probably have the sheet and avatar updated over the weekend.cmlobue wrote:cmlobue wrote: Recruiting thread for #8-25 Unleashing the Untouchable (tier 12-15). Mostly first come first served, but a spot reserved for Giovanni Valdriano if desired. Hoping to start next Monday.
One player had to drop out, so there is another spot open here if anyone is interested. Lavode is a sorcerer that has completed the Eyes of the Ten. I haven't updated his character sheet yet. But iirc that makes him level 14. If you need another arcane caster. I could probably have...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2021-03-19T01:23:06ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=5#2082021-03-18T23:02:14Z2021-03-18T23:02:14Z<p>To the other NPC initiates, <b>That was to be your 'reward' enslaving you as an undead abomination. If you cooperate with us we will try to get you out of here alive.</b></p>
<p>To the others, <b>Can one of you disguise yourself or one of the others of us as that vampire spawn?</b></p>
<p><b><i>Shelyn shelter us with your love!</i></b> <span class=messageboard-ooc>Cast Communal Pro Evil on all of us. I will include the NPC initiates.</span></p>To the other NPC initiates, That was to be your 'reward' enslaving you as an undead abomination. If you cooperate with us we will try to get you out of here alive.
To the others, Can one of you disguise yourself or one of the others of us as that vampire spawn?
Shelyn shelter us with your love! Cast Communal Pro Evil on all of us. I will include the NPC initiates.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-18T23:02:14ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=4#1972021-03-18T10:36:12Z2021-03-18T10:26:31Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul
<br />
Tongues
<br />
Resist Energy (fire)
<br />
Owl's Wisdom
<br />
Inspire Courage, +3</span></p>
<p><span class="messageboard-dice"><b>knowledge religion:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (10) + 18 = 28</span> <span class=messageboard-ooc>special defenses, worst save, special attacks</span></p>
<p><b>Vampire spawn! Shelyn really dislikes undead.</b> He holds forth his holy symbol and divine power smashes into the thing trying to slam it into the wall between Amrik and Trokus. Again the power smashes forth.</p>
<p><span class="messageboard-dice"><b>channel positive energy:</b></span> <span class="messageboard-dice">6d6 ⇒ (2, 1, 1, 3, 2, 6) = 15</span> <span class=messageboard-ooc>improved force channel (pushed back 15'), will save DC=23 for half and no push</span></p>
<p><span class="messageboard-dice"><b>quick channel positive energy:</b></span> <span class="messageboard-dice">6d6 ⇒ (3, 5, 3, 3, 2, 2) = 18</span> <span class=messageboard-ooc>improved force channel (pushed back 15'), will save DC=23 for half and no push</span></p>Buffs:
Ant Haul
Tongues
Resist Energy (fire)
Owl's Wisdom
Inspire Courage, +3
[dice=knowledge religion]1d20+18[/dice] special defenses, worst save, special attacks
Vampire spawn! Shelyn really dislikes undead. He holds forth his holy symbol and divine power smashes into the thing trying to slam it into the wall between Amrik and Trokus. Again the power smashes forth.
[dice=channel positive energy]6d6[/dice] improved force channel (pushed back 15'), will save DC=23 for half and no push
...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-18T10:26:31ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=4#1852021-03-17T13:50:35Z2021-03-17T11:01:00Z<p>To the others, <b>Knock him out quietly and switch his clothing with our 'weakest'.</b></p>
<p><span class=messageboard-ooc>Actually, I've probably got the weakest physical stats of anyone. Including the 3 NPC's.</span></p>To the others, Knock him out quietly and switch his clothing with our 'weakest'.
Actually, I've probably got the weakest physical stats of anyone. Including the 3 NPC's.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-17T11:01:00ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=4#1772021-03-16T00:18:33Z2021-03-16T00:18:33Z<p><span class=messageboard-ooc>I wouldn't really do it, but I was almost half tempted to suggest that the paladin should volunteer to be the weakest and martyr himself. ;)</span></p>
<p>While wandering over to look in the barrels, Malaika says in a bored tone, <b>Yes, he probably is. Armik, be a dear and kick open that door for me.</b> <span class=messageboard-ooc>Whichever one the cultist left through.</span></p>
<p><b>It was an easy and obvious decision. Certainly, I am the strongest and that wretch over there is the weakest.</b></p>I wouldn't really do it, but I was almost half tempted to suggest that the paladin should volunteer to be the weakest and martyr himself. ;)
While wandering over to look in the barrels, Malaika says in a bored tone, Yes, he probably is. Armik, be a dear and kick open that door for me. Whichever one the cultist left through.
It was an easy and obvious decision. Certainly, I am the strongest and that wretch over there is the weakest.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-16T00:18:33ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=4#1702021-03-15T10:37:12Z2021-03-15T10:37:12Z<p><b>Obviously, with my family's lineage and my ability to keep everyone else alive, I am the greatest.</b></p>Obviously, with my family's lineage and my ability to keep everyone else alive, I am the greatest.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-15T10:37:12ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=4#1682021-03-13T15:47:01Z2021-03-13T15:47:01Z<p><span class=messageboard-ooc>No tattoo for me.</span></p>No tattoo for me.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-13T15:47:01ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=4#1632021-03-12T12:07:42Z2021-03-12T12:07:27Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 10 hours
<br />
Heightened Awareness - dur 10 min
<br />
<i>Let me know if these run out</i>
<br />
Resist Energy Fire (20) - dur 30 min</span></p>
<p><span class=messageboard-ooc>Well, this may start things off, but Malaika aint walkin in there unprotected. He casts Communal Resist Energy, Fire (20 pts) on anyone who hasn't entered yet.</span></p>
<p><b>Shelyn has always protected my family.</b> Casts a spell on himself and his allies, then walks in.[/b]</p>Buffs:
Ant Haul - dur 10 hours
Heightened Awareness - dur 10 min
Let me know if these run out
Resist Energy Fire (20) - dur 30 min
Well, this may start things off, but Malaika aint walkin in there unprotected. He casts Communal Resist Energy, Fire (20 pts) on anyone who hasn't entered yet.
Shelyn has always protected my family. Casts a spell on himself and his allies, then walks in.[/b]Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-12T12:07:27ZRe: Forums: Play-by-Post Discussion: Outpost IV - #4-8 The Cultist's Kiss - GM Nowruz DiscussionMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/discussion#362021-03-11T11:28:46Z2021-03-11T11:28:46Z<p><span class="messageboard-dice"><b>bluff:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (10) + 22 = 32</span>
<br />
<span class="messageboard-dice"><b>disguise:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span></p>[dice=bluff]1d20+22[/dice]
[dice=disguise]1d20+8[/dice]Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-11T11:28:46ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=4#1512021-03-11T00:11:32Z2021-03-11T00:11:32Z<p><b>My family is much too important to be branded like common cattle. So far you have shown me nothing to change my mind.</b></p>My family is much too important to be branded like common cattle. So far you have shown me nothing to change my mind.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-11T00:11:32ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=3#1342021-03-09T00:09:33Z2021-03-09T00:09:33Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 10 hours
<br />
Tongues - dur 100 min
<br />
Heightened Awareness - dur 10 min
<br />
Owl's Wisdom - dur 3 min
<br />
<i>Let me know if these run out</i></span></p>
<p>To the others he mutters, <b><span class=tiny>They are praying to Lissala. These are the ones we are looking to find.</span></b></p>
<p>To the speaker, <b>We were promised a party and a feast. I see neither, just a filthy factory and some grubby workers. Now you say to get branded to join some unknown religion?!? What is this about? Who are you? Why should we join you?</b></p>Buffs:
Ant Haul - dur 10 hours
Tongues - dur 100 min
Heightened Awareness - dur 10 min
Owl's Wisdom - dur 3 min
Let me know if these run out
To the others he mutters, They are praying to Lissala. These are the ones we are looking to find.
To the speaker, We were promised a party and a feast. I see neither, just a filthy factory and some grubby workers. Now you say to get branded to join some unknown religion?!? What is this about? Who are you? Why should we join you?Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-09T00:09:33ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=3#1242021-03-07T23:20:28Z2021-03-07T23:20:28Z<p><span class=messageboard-ooc>Might as well use a scroll of Owl's Wisdom and cast tongues on myself.</span></p>
<p><span class="messageboard-dice"><b>bluff cast Tongues spell:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (12) + 22 = 34</span>
<br />
<span class="messageboard-dice"><b>bluff wand Heightened Awareness:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (2) + 22 = 24</span>
<br />
<span class="messageboard-dice"><b>bluff scroll Owl's Wisdom:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (16) + 22 = 38</span></p>Might as well use a scroll of Owl's Wisdom and cast tongues on myself.
[dice=bluff cast Tongues spell]1d20+22[/dice]
[dice=bluff wand Heightened Awareness]1d20+22[/dice]
[dice=bluff scroll Owl's Wisdom]1d20+22[/dice]Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-07T23:20:28ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=3#1202021-03-07T00:14:06Z2021-03-07T00:14:06Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 10 hours
<br />
Heightened Awareness - dur 10 min
<br />
<i>Let me know if these run out</i></span></p>
<p><span class=messageboard-ooc>Just prior to entering the foundry, Malaika taps himself with a wand of Heightened Awareness. Weaving drunkenly to keep people between himself and the 'guide' to hide that action. No other long term buffs.</span></p>
<p><span class="messageboard-dice"><b>knowledge engineering:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span></p>Buffs:
Ant Haul - dur 10 hours
Heightened Awareness - dur 10 min
Let me know if these run out
Just prior to entering the foundry, Malaika taps himself with a wand of Heightened Awareness. Weaving drunkenly to keep people between himself and the 'guide' to hide that action. No other long term buffs.
[dice=knowledge engineering]1d20+7[/dice]Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-07T00:14:06ZRe: Forums: Play-by-Post Discussion: Outpost IV - #4-8 The Cultist's Kiss - GM Nowruz DiscussionMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/discussion#322021-03-06T23:55:01Z2021-03-06T23:55:01Z<p>I thought I had played it before, but it isn't the one I was thinking it was. So nope, know nothing about it.</p>I thought I had played it before, but it isn't the one I was thinking it was. So nope, know nothing about it.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-06T23:55:01ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=3#1092021-03-05T11:58:28Z2021-03-05T11:58:28Z<p><span class=messageboard-ooc>Sorry folks. Work has been kicking my butt this week. Pretty much just getting home and crashing until the alarm goes off the next morning.</span></p>
<p><b>Sounds like an acceptable plan. Though why wait? Let's head to the party now!</b></p>Sorry folks. Work has been kicking my butt this week. Pretty much just getting home and crashing until the alarm goes off the next morning.
Sounds like an acceptable plan. Though why wait? Let's head to the party now!Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-05T11:58:28ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=2#912021-03-02T02:37:28Z2021-03-02T02:37:28Z<p><span class=messageboard-ooc>As a player I don't mind a night assault. But I thought we were going to try to infiltrate/join the cult to find out more about it. What do the rest of you think?</span></p>As a player I don't mind a night assault. But I thought we were going to try to infiltrate/join the cult to find out more about it. What do the rest of you think?Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-02T02:37:28ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=2#852021-03-01T11:34:51Z2021-03-01T11:34:51Z<p><b>That would certainly alert whoever is performing the domination. Perhaps we should go discussing things with those other two fellows or anyone else we can find. It would be most circumspect to get ourselves invited into the place. After all, we only have a couple of rumors. That doesn't really justify a frontal assault. The Society's reputation would be destroyed if we were wrong.</b></p>That would certainly alert whoever is performing the domination. Perhaps we should go discussing things with those other two fellows or anyone else we can find. It would be most circumspect to get ourselves invited into the place. After all, we only have a couple of rumors. That doesn't really justify a frontal assault. The Society's reputation would be destroyed if we were wrong.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-03-01T11:34:51ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=2#802021-02-27T19:23:09Z2021-02-27T19:23:09Z<p><span class=messageboard-ooc>Looks like there are 3 doors or big windows on the east end of the building. Am I looking at it wrong?</span></p>Looks like there are 3 doors or big windows on the east end of the building. Am I looking at it wrong?Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-27T19:23:09ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=2#772021-02-27T18:40:58Z2021-02-27T18:40:58Z<div class="messageboard-quotee">GM Nowruz wrote:</div><blockquote><p> ...
</p>
The exterior is quite normal for a foundry. </blockquote><p><span class=messageboard-ooc>Not sure exactly what that means. Most large buildings have more than one entrance. Plus openings for light are cheaper than lanterns. So are there other potential entrances?</span>GM Nowruz wrote:...
The exterior is quite normal for a foundry.
Not sure exactly what that means. Most large buildings have more than one entrance. Plus openings for light are cheaper than lanterns. So are there other potential entrances?Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-27T18:40:58ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=2#712021-02-26T23:46:30Z2021-02-26T23:46:30Z<p><b>Dangerous! Well that doesn't sound like the good time we were promised. We shall go find something more entertaining for the evening.</b></p>
<p>Malaika leads Kitoro away until unobserved.
<br />
<b><span class=tiny>This sounds like it might be the place we are looking for. Let's look for another way in.</span></b> <span class=messageboard-ooc>Stroll around the area from a distance to see if there seem to be any other entrances, windows, balconies, skylights, etc...</span></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (20) + 0 = 20</span></p>Dangerous! Well that doesn't sound like the good time we were promised. We shall go find something more entertaining for the evening.
Malaika leads Kitoro away until unobserved.
This sounds like it might be the place we are looking for. Let's look for another way in. Stroll around the area from a distance to see if there seem to be any other entrances, windows, balconies, skylights, etc...
[dice=perception]1d20+0[/dice]Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-26T23:46:30ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay&page=2#582021-02-25T01:28:47Z2021-02-25T01:28:47Z<p>Mutters to the group, <b><span class=tiny>One of you please try to follow that Henrim. I think he might have some more information we could use.</span></b></p>
<p><span class=messageboard-ooc>I am wearing my nobles outfit, by the way.</span>
<br />
To Astranof, <b>Yes, the pressures on the upper class are mostly unacknowledged. However, I have a thought, if you spend most of your time in your mansion reading... why then you must have honest and skilled factors to run your family's business interests for you. Therefore, you really don't need to stay. You could do something adventurous yourself! Like, oh I don't know, join the Pathfinder Society. Travel the world, learn new things, and make the world better. With your wealth, you could get some really high quality gear and have a much better start then most inductees. Just a thought you might want to consider.</b>
<br />
<span class=messageboard-ooc>... moderately involved conversation trying to convince this useless twit that he can become the next universal well loved hero ...</span>
<br />
<b>I can certainly hook you up with the right contacts for someone of you stature. But first I need to find out more about the troubles here. We have learned there is a secretive group of troublemakers trying to destabilize the city and possibly the entire nation. They 'claim' to be followers of some forgotten deity, but they may just be some of the <i>have-nots</i> trying to steal from the <i>haves.</i> What can you tell me about them.</b>
<br />
<span class=messageboard-ooc>Not sure if you think diplomacy or bluff is more appropriate here, but I have the same modifier with both.</span>
<br />
<span class="messageboard-dice"><b>diplomacy/bluff:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (5) + 22 = 27</span>
<br />
<span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (20) + 14 = 34</span></p>Mutters to the group, One of you please try to follow that Henrim. I think he might have some more information we could use.
I am wearing my nobles outfit, by the way.
To Astranof, Yes, the pressures on the upper class are mostly unacknowledged. However, I have a thought, if you spend most of your time in your mansion reading... why then you must have honest and skilled factors to run your family's business interests for you. Therefore, you really don't need to stay. You could do something...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-25T01:28:47ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay#502021-02-20T22:21:55Z2021-02-20T22:21:55Z<p><b>Interesting information. let us see what else we can find out.</b> His clothing instantly changes to match the assumed persona. Then he uses the contents of a special box to add some touches to enhance the effect.
<br />
<span class="messageboard-dice"><b>diplomacy to gather info about Ireni Manor:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (14) + 22 = 36</span></p>
<p><span class=messageboard-ooc>With this charisma party, I am half tempted to say we should split up to learn different things at the same time. But you know that if we do that, someone will be attacked while on their own. History says it would probably be me.</span></p>Interesting information. let us see what else we can find out. His clothing instantly changes to match the assumed persona. Then he uses the contents of a special box to add some touches to enhance the effect.
[dice=diplomacy to gather info about Ireni Manor]1d20+22[/dice]
With this charisma party, I am half tempted to say we should split up to learn different things at the same time. But you know that if we do that, someone will be attacked while on their own. History says it would probably...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-20T22:21:55ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay#412021-02-19T23:50:44Z2021-02-19T23:48:42Z<p><span class=messageboard-ooc>Eagles splendor won't help me, but thanks for the offer.
<br />
GM, what time of day is it now?</span></p>
<p><b>Time is critical. We should begin our investigations immediately, we can rest later. Where should we bigin? Hmm... As much as it hurts to admit it, the chronicles say that recent investigations have often been associated with corruption of the old established houses. I suppose we should start with any noble houses to ensure the rot has not taken root among those whose duty is to protect and serve.
<br />
As Dimitrov I will seek to learn about their current activities.</b> His clothing instantly changes to match the assumed persona. Then he uses the contents of a special box to add some touches to enhance the effect. <span class=messageboard-ooc>sleeves of many garments and disguise kit.</span>
<br />
<span class="messageboard-dice"><b>disguise take 10:</b></span> <span class="messageboard-dice">10 + 8 + 2 + 4 = 24</span></p>
<p><span class="messageboard-dice"><b>diplomacy to gather info about Rumalin Manor:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (12) + 22 = 34</span></p>
<p><span class=messageboard-ooc>If you want me to post more than one at a time these follow. If you don't want that, just ignore the rest.</span>
<br />
<span class="messageboard-dice"><b>diplomacy to gather info about Ireni Manor:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (3) + 22 = 25</span>
<br />
<span class="messageboard-dice"><b>diplomacy to gather info about Dunstone Manor:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (7) + 22 = 29</span>
<br />
<span class="messageboard-dice"><b>diplomacy to gather info about Talich Manor:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (16) + 22 = 38</span></p>Eagles splendor won't help me, but thanks for the offer.
GM, what time of day is it now?
Time is critical. We should begin our investigations immediately, we can rest later. Where should we bigin? Hmm... As much as it hurts to admit it, the chronicles say that recent investigations have often been associated with corruption of the old established houses. I suppose we should start with any noble houses to ensure the rot has not taken root among those whose duty is to protect and serve.
As...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-19T23:48:42ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay#312021-02-19T00:34:27Z2021-02-19T00:34:27Z<p><b>While I don't normally like to play the part of such a nere-do-well, I suppose it is a good idea.</b></p>
<p><span class=messageboard-ooc>I have a +22 bluff, +8 disguise, and a disguise kit. Any of you better?</span></p>While I don't normally like to play the part of such a nere-do-well, I suppose it is a good idea.
I have a +22 bluff, +8 disguise, and a disguise kit. Any of you better?Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-19T00:34:27ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay#182021-02-17T01:05:54Z2021-02-17T01:00:26Z<p>Maliaka checks with the officials for any information they may have, <b>My good fellow I require all pertinent information on Palin's Cove for our mission. It is of utmost important and could only benefit your status to have assisted me.</b>
<br />
<span class="messageboard-dice"><b>diplomacy Palin's Cove:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (13) + 22 = 35</span></p>
<p><i>I wonder what I can remember about Lissala...</i>
<br />
<span class="messageboard-dice"><b>knowledge religion:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (4) + 17 = 21</span></p>
<p><b>Hmm... An odd location and a hidden rune cult. This must be pursued and contained to stabilize society. It is our noble obligation.</b></p>Maliaka checks with the officials for any information they may have, My good fellow I require all pertinent information on Palin's Cove for our mission. It is of utmost important and could only benefit your status to have assisted me.
[dice=diplomacy Palin's Cove]1d20+22[/dice]
I wonder what I can remember about Lissala...
[dice=knowledge religion]1d20+17[/dice]
Hmm... An odd location and a hidden rune cult. This must be pursued and contained to stabilize society. It is our noble obligation.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-17T01:00:26ZRe: Forums: Play-by-Post Discussion: Outpost IV - #4-8 The Cultist's Kiss - GM Nowruz DiscussionMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/discussion#212021-02-14T20:20:46Z2021-02-14T20:11:35Z<p>Aasimar Life Oracle of Shelyn.
<br />
High charisma for 22 on bluff and diplomacy. Several languages and can cast tongues if taking the Lore spirit.
<br />
Quick Channel, Selective Channel, Alignment Channel (Evil), Force Channel, and Improved Force Channel. So he can heal our group a bunch or blast undead and evil outsiders (including knocking them around with force channel).
<br />
He can, of course, cast lots of Cure X Wounds spells. Though he hasn't usually needed to because of the channels.
<br />
Other than that, mostly buffs spells. Though he does have a few decent offensive and 'other' spells. Blackened Hands curse gives a few fire spells.
<br />
Examples are: Bless, Prayer, Shield of Faith, Communal Pro Evil, Communal resist Energy, Blessing Of Fervor, Silence, Dispel Magic, etc...</p>
<p>I can change my spell selection slightly each day with the wandering spirit guide feature. The default I take, if not expecting something specific, is the Lore spirit.</p>Aasimar Life Oracle of Shelyn.
High charisma for 22 on bluff and diplomacy. Several languages and can cast tongues if taking the Lore spirit.
Quick Channel, Selective Channel, Alignment Channel (Evil), Force Channel, and Improved Force Channel. So he can heal our group a bunch or blast undead and evil outsiders (including knocking them around with force channel).
He can, of course, cast lots of Cure X Wounds spells. Though he hasn't usually needed to because of the channels.
Other than that,...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-14T20:11:35ZRe: Forums: Play-by-Post Discussion: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table 2 DiscussionBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/discussion#332021-02-09T12:05:53Z2021-02-09T12:05:53Z<p>Looks good. Thanks for running!</p>Looks good. Thanks for running!BiggerBird (alias of Kydeem de'Morcaine)2021-02-09T12:05:53ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay#82021-02-02T22:17:01Z2021-02-02T22:17:01Z<p><b>I suppose I <i>could</i> portray an angel. As long as there is nothing sacrilegious about it.</b></p>I suppose I could portray an angel. As long as there is nothing sacrilegious about it.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-02T22:17:01ZRe: Forums: Play-by-Post Discussion: Outpost IV - #4-8 The Cultist's Kiss - GM Nowruz DiscussionMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/discussion#82021-02-02T22:12:39Z2021-02-02T22:12:39Z<p>Hmmm... This is going to be a heavily divine caster group.</p>Hmmm... This is going to be a heavily divine caster group.Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-02-02T22:12:39ZRe: Forums: Play-by-Post: Outpost IV - #4-8 The Cultist's Kiss - GM NowruzMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/gameplay#42021-01-30T05:19:45Z2021-01-30T05:18:02Z<p>A male Aasimar walks in dressed in the daily working wear of a Taldoran court noble. <b>Good day to you. I am certain we can handle this 'situation' with aplomb, honor, and success.</b> Surprisingly for a pathfinder agent he seems to have little in the way of weapons. Though after a few moments observation you are pretty sure he is wearing a chain shirt under his tabard. His cloak matches his hair (dark brown with reddish highlights) with near precision, so that it almost appears as though his wavy locks dangle to his knees.</p>A male Aasimar walks in dressed in the daily working wear of a Taldoran court noble. Good day to you. I am certain we can handle this 'situation' with aplomb, honor, and success. Surprisingly for a pathfinder agent he seems to have little in the way of weapons. Though after a few moments observation you are pretty sure he is wearing a chain shirt under his tabard. His cloak matches his hair (dark brown with reddish highlights) with near precision, so that it almost appears as though his wavy...Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-01-30T05:18:02ZRe: Forums: Play-by-Post Discussion: Outpost IV - #4-8 The Cultist's Kiss - GM Nowruz DiscussionMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnz/discussion#62021-01-30T01:18:38Z2021-01-30T01:18:38Z<p>Player: Mark M
<br />
Character: Malaika
<br />
Pathfinder Society Number: 30504-5
<br />
Starting XP: 27
<br />
Fame 51
<br />
Starting Prestige: 47
<br />
Starting Wealth: 12,243.33
<br />
Spent: ???
<br />
Day Job: Merchant Caravan <span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (13) + 22 = 35</span></p>Player: Mark M
Character: Malaika
Pathfinder Society Number: 30504-5
Starting XP: 27
Fame 51
Starting Prestige: 47
Starting Wealth: 12,243.33
Spent: ???
Day Job: Merchant Caravan [dice=diplomacy]1d20+22[/dice]Malaika de'Morcaine (alias of Kydeem de'Morcaine)2021-01-30T01:18:38ZRe: Forums: Play-by-Post Discussion: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table 2 DiscussionBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/discussion#262021-01-30T01:01:51Z2021-01-30T01:01:51Z<p>I don't think I've heard of any other scenario that ends with a dragon ride!</p>
<p>Thanks for running.</p>I don't think I've heard of any other scenario that ends with a dragon ride!
Thanks for running.BiggerBird (alias of Kydeem de'Morcaine)2021-01-30T01:01:51ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=4#1722021-01-29T15:37:40Z2021-01-29T15:37:40Z<p><b>Oohh, pretty!</b></p>Oohh, pretty!BiggerBird (alias of Kydeem de'Morcaine)2021-01-29T15:37:40ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=4#1642021-01-28T20:23:28Z2021-01-28T20:23:28Z<p><b>Oh wow! I like yellow too, but you are yellow and shiny. That is so amazing. Hey we found this necklace thingy that looks kinda like you, but obviously not nearly as wonderful. I think this is what the people in town wanted. Unless you want it back?</b></p>Oh wow! I like yellow too, but you are yellow and shiny. That is so amazing. Hey we found this necklace thingy that looks kinda like you, but obviously not nearly as wonderful. I think this is what the people in town wanted. Unless you want it back?BiggerBird (alias of Kydeem de'Morcaine)2021-01-28T20:23:28ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undSnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=4#1602021-01-28T18:26:45Z2021-01-28T18:26:45Z<p><b>Sfrtzz! Ssnort...</b>
<br />
<span class="messageboard-dice"><b>survival (scent):</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (20) + 1 = 21</span></p>Sfrtzz! Ssnort...
[dice=survival (scent)]1d20+1[/dice]SnufflingLumpGus (alias of Kydeem de'Morcaine)2021-01-28T18:26:45ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=4#1592021-01-28T18:25:22Z2021-01-28T18:25:22Z<p><b>Gosh, that is so sad. It would have been better make friends. but some just never want to be friends. {sigh} ... No one else seems to be here. Maybe she tattooed them both? But why would she tattoo herself to death? That doesn't make sense.</b></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (14) + 8 = 22</span>
<br />
<span class="messageboard-dice"><b>survival (footprints):</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span>
<br />
<b>SnufflingLumpGus, was there anyone else here?</b></p>Gosh, that is so sad. It would have been better make friends. but some just never want to be friends. {sigh} ... No one else seems to be here. Maybe she tattooed them both? But why would she tattoo herself to death? That doesn't make sense.
[dice=perception]1d20+8[/dice]
[dice=survival (footprints)]1d20+2[/dice]
SnufflingLumpGus, was there anyone else here?BiggerBird (alias of Kydeem de'Morcaine)2021-01-28T18:25:22ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=4#1522021-01-27T23:20:21Z2021-01-27T23:20:33Z<p><span class=messageboard-ooc>Buffs:
<br />
Enlarge Person - dur 8 rounds
<br />
Bless - dur 10 rnd
<br />
AC:14, HP: 10 of 10, reach 10'</span></p>
<p><b><span class=messageboard-bigger>Yes, tusks protect friends.</span></b> <span class=messageboard-ooc>move and attack (provokes)</span></p>
<p><span class="messageboard-dice"><b>claw att 1:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (20) + 2 + 1 = 23</span>, if hits, <span class="messageboard-dice"><b>claw dam 1:</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class=messageboard-ooc>Woot! Crit threat!</span>
<br />
<span class="messageboard-dice"><b>crit confirm:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 18</span>, if hits, <span class="messageboard-dice"><b>crit dam:</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (4) + 2 = 6</span>
<br />
<span class=messageboard-ooc>Double Woot!</span></p>Buffs:
Enlarge Person - dur 8 rounds
Bless - dur 10 rnd
AC:14, HP: 10 of 10, reach 10'
Yes, tusks protect friends. move and attack (provokes)
[dice=claw att 1]1d20+2+1[/dice], if hits, [dice=claw dam 1]1d4+2[/dice]
Woot! Crit threat!
[dice=crit confirm]1d20+2+1[/dice], if hits, [dice=crit dam]1d4+2[/dice]
Double Woot!BiggerBird (alias of Kydeem de'Morcaine)2021-01-27T23:20:33ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undSnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=4#1512021-01-27T23:16:19Z2021-01-27T23:16:19Z<p><span class=messageboard-ooc>Buffs:
<br />
Bless - dur 10 rnd
<br />
AC:20, HP: 11 of 11</span></p>
<p><b><span class=messageboard-bigger>Brlat</span></b><span class=messageboard-ooc>move and attack (provokes)</span>
<br />
<span class="messageboard-dice"><b>gore att:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14</span>, if hits, <span class="messageboard-dice"><b>gore dam:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (8) + 3 = 11</span></p>
<p><span class=messageboard-ooc>Oops! You are right I forgot about the stairs. Not quite the perfect ambush location. Guess I should have run across the hall when I had the chance.</span></p>Buffs:
Bless - dur 10 rnd
AC:20, HP: 11 of 11
Brlatmove and attack (provokes)
[dice=gore att]1d20+4+1[/dice], if hits, [dice=gore dam]1d8+3[/dice]
Oops! You are right I forgot about the stairs. Not quite the perfect ambush location. Guess I should have run across the hall when I had the chance.SnufflingLumpGus (alias of Kydeem de'Morcaine)2021-01-27T23:16:19ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undSnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=3#1442021-01-27T02:27:40Z2021-01-27T02:27:40Z<p><span class=messageboard-ooc>Buffs:
<br />
Channel bonus +1 - dur 1 rnd
<br />
AC:20, HP: 11 of 11</span></p>
<p><b><span class=messageboard-bigger>Brlat</span></b><span class=messageboard-ooc>5' step and full attack</span>
<br />
<span class="messageboard-dice"><b>gore att:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18</span>, if hits, <span class="messageboard-dice"><b>gore dam:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>slam att:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11</span>, if hits, <span class="messageboard-dice"><b>slam dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (5) + 3 = 8</span></p>Buffs:
Channel bonus +1 - dur 1 rnd
AC:20, HP: 11 of 11
Brlat5' step and full attack
[dice=gore att]1d20+4+1[/dice], if hits, [dice=gore dam]1d8+3[/dice]
[dice=slam att]1d20+4+1[/dice], if hits, [dice=slam dam]1d6+3[/dice]SnufflingLumpGus (alias of Kydeem de'Morcaine)2021-01-27T02:27:40ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=3#1432021-01-27T02:23:07Z2021-01-27T02:22:28Z<p><span class=messageboard-ooc>Buffs:
<br />
Enlarge Person - dur 9 rounds
<br />
Channel bonus +1 - dur 1 rnd
<br />
AC:14, HP: 10 of 10, reach 10'</span></p>
<p><b><span class=messageboard-bigger>SnufflingLumpGus, THUMP IT!</span></b> Biggerird says as he steps forward and reaches out with his claws. <span class=messageboard-ooc>5' step and full attack</span>
<br />
<span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 18</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class="messageboard-dice"><b>claw att 1:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14</span>, if hits, <span class="messageboard-dice"><b>claw dam 1:</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (2) + 2 = 4</span>
<br />
<span class="messageboard-dice"><b>claw att 2:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6</span>, if hits, <span class="messageboard-dice"><b>claw dam 2:</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (1) + 2 = 3</span></p>Buffs:
Enlarge Person - dur 9 rounds
Channel bonus +1 - dur 1 rnd
AC:14, HP: 10 of 10, reach 10'
SnufflingLumpGus, THUMP IT! Biggerird says as he steps forward and reaches out with his claws. 5' step and full attack
[dice=bite att]1d20+2+1[/dice], if hits, [dice=bite dam]1d4+2[/dice]
[dice=claw att 1]1d20+2+1[/dice], if hits, [dice=claw dam 1]1d4+2[/dice]
[dice=claw att 2]1d20+2+1[/dice], if hits, [dice=claw dam 2]1d4+2[/dice]BiggerBird (alias of Kydeem de'Morcaine)2021-01-27T02:22:28ZRe: Forums: Rules Questions: Improved Collector's Boon Set items overlapping?!?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43aln?Improved-Collectors-Boon-Set-items-overlapping#42021-01-24T18:43:29Z2021-01-24T18:25:59Z<p>Thanks folks! Much appreciated.</p>
<p>How would you address Set 7. You could just hold the Staff of Souls in one hand and it would probably still count as wielding since you can cast spells from it that way. However, if you wield the Spirit Blade in the other hand, you cleric doesn't have a hand free to cast spells. So your bonuses would constantly be going up and down if you put away the dagger to cast a spell.</p>
<p>That seems like it would be an incredible hassle.</p>Thanks folks! Much appreciated.
How would you address Set 7. You could just hold the Staff of Souls in one hand and it would probably still count as wielding since you can cast spells from it that way. However, if you wield the Spirit Blade in the other hand, you cleric doesn't have a hand free to cast spells. So your bonuses would constantly be going up and down if you put away the dagger to cast a spell.
That seems like it would be an incredible hassle.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2021-01-24T18:25:59ZForums: Rules Questions: Improved Collector's Boon Set items overlapping?!?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43aln?Improved-Collectors-Boon-Set-items-overlapping#12021-01-24T03:45:42Z2021-01-24T03:35:34Z<p>A friend and I were looking at these items. But some of the items don't quite make sense to us. Like:</p>
<p>Set 6
<br />
Body Wrap of Mighty Strikes, Monk's Robe, and Necklace of Serenity. That's 2 body slot items.</p>
<p>Set 7
<br />
Cassock of the Clergy, Deathwatch Eyes, Ring of the Grasping Grave, Spirit Blade, and Staff of Souls. That's a one handed magic item and a 2 handed magic item. Plus a caster needs a hand free to cast spells.</p>
<p>Are we missing something? How would you handle it?</p>
<p>Not sure most of the sets are really worth 2 feats. But I might consider a few of them.</p>
<p><a href="https://www.d20pfsrd.com/magic-items/magic-item-sets/" target="_blank" rel="nofollow">set rules</a></p>A friend and I were looking at these items. But some of the items don't quite make sense to us. Like:
Set 6
Body Wrap of Mighty Strikes, Monk's Robe, and Necklace of Serenity. That's 2 body slot items.
Set 7
Cassock of the Clergy, Deathwatch Eyes, Ring of the Grasping Grave, Spirit Blade, and Staff of Souls. That's a one handed magic item and a 2 handed magic item. Plus a caster needs a hand free to cast spells.
Are we missing something? How would you handle it?
Not sure most of the sets...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2021-01-24T03:35:34ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undSnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=3#1362021-01-23T01:36:22Z2021-01-23T01:36:28Z<p>The wooly mammoth snorts as it moves forward, <b>Brftz!</b></p>The wooly mammoth snorts as it moves forward, Brftz!SnufflingLumpGus (alias of Kydeem de'Morcaine)2021-01-23T01:36:28ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=3#1352021-01-23T01:35:44Z2021-01-23T01:34:08Z<p><span class=messageboard-ooc>Buffs:
<br />
Enlarge Person - dur 10 rounds
<br />
AC:14, HP: 10 of 10, reach 10'</span></p>
<p>BiggerBird snatches a small bottle from his bandolier and chugs it down. Suddenly he begins to grow larger. <span class=messageboard-ooc>potion of enlarge person</span></p>
<p>In a deeper and louder voice than before, <b><span class=messageboard-bigger>SnufflingLumpGus move in front of Brialla and get ready to stop that monster!</span></b></p>Buffs:
Enlarge Person - dur 10 rounds
AC:14, HP: 10 of 10, reach 10'
BiggerBird snatches a small bottle from his bandolier and chugs it down. Suddenly he begins to grow larger. potion of enlarge person
In a deeper and louder voice than before, SnufflingLumpGus move in front of Brialla and get ready to stop that monster!BiggerBird (alias of Kydeem de'Morcaine)2021-01-23T01:34:08ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=3#1282021-01-22T13:18:12Z2021-01-22T13:18:12Z<p><span class=messageboard-ooc>I would suggest we move slow enough to look for pits, trip wires, or other traps. Otherwise moving right along. We can explore later (if we survive). So I guess one move distance each round rather than 2, so half speed. Then a take 10 on stealth. Relying on distance and the noise they are making to mask our general unstealthiness. Sneaking is going to be difficult anyway without any of us having darkvision.</span></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span>
<br />
<span class=messageboard-ooc>BiggerBird take 10 stealth is 12. SnufflingLumpGus take 10 stealth is 10.</span></p>I would suggest we move slow enough to look for pits, trip wires, or other traps. Otherwise moving right along. We can explore later (if we survive). So I guess one move distance each round rather than 2, so half speed. Then a take 10 on stealth. Relying on distance and the noise they are making to mask our general unstealthiness. Sneaking is going to be difficult anyway without any of us having darkvision.
[dice=perception]1d20+8[/dice]
BiggerBird take 10 stealth is 12. SnufflingLumpGus...BiggerBird (alias of Kydeem de'Morcaine)2021-01-22T13:18:12ZRe: Forums: Advice: 2nd Edition Guide to the Guides!Kydeem de'Morcainehttps://paizo.com/threads/rzs42rkx&page=3?2nd-Edition-Guide-to-the-Guides#1412021-01-21T23:52:55Z2021-01-21T23:53:17Z<p>Can we get this sticky-ed?</p>Can we get this sticky-ed?Kydeem de'Morcaine2021-01-21T23:53:17ZForums: Advice: Guide to the Classes Guide?Kydeem de'Morcainehttps://paizo.com/threads/rzs43ahq?Guide-to-the-Classes-Guide#12021-01-21T00:03:58Z2021-01-21T00:03:58Z<p>Is there a new guide to the classes guide like there was for 1st edition?</p>Is there a new guide to the classes guide like there was for 1st edition?Kydeem de'Morcaine2021-01-21T00:03:58ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=3#1242021-01-20T23:28:20Z2021-01-20T23:28:20Z<p><span class=messageboard-ooc>I don't think any of us are at all stealthy.</span></p>I don't think any of us are at all stealthy.BiggerBird (alias of Kydeem de'Morcaine)2021-01-20T23:28:20ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=3#1222021-01-20T23:00:32Z2021-01-20T23:00:32Z<div class="messageboard-quotee">Brialla Elberion wrote:</div><blockquote> <span class=messageboard-ooc>Arrows break and it ruins the spell. And each caster may only have one light spell at a time. Sunrods though, are awesome!</span> </blockquote><p><span class=messageboard-ooc>Trying to remember what we did a while back. As I recall, we actually cast the light on a piece of string tied to the arrow. The bad guys were all humans with no low light vision. So we wanted the light near them and us still in the far darkness. But yes, I can just throw (or carry with me) a sunrod toward the foe. None of us has a rank in UMD so the scroll will go unused. SLG and I will follow right behind Brialla.</span>Brialla Elberion wrote:Arrows break and it ruins the spell. And each caster may only have one light spell at a time. Sunrods though, are awesome!
Trying to remember what we did a while back. As I recall, we actually cast the light on a piece of string tied to the arrow. The bad guys were all humans with no low light vision. So we wanted the light near them and us still in the far darkness. But yes, I can just throw (or carry with me) a sunrod toward the foe. None of us has a rank in UMD so...BiggerBird (alias of Kydeem de'Morcaine)2021-01-20T23:00:32ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undBiggerBird (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=3#1202021-01-20T22:46:35Z2021-01-20T22:45:44Z<p><span class=messageboard-ooc>I already have a bow and 20 arrows, but thanks for the offer. I do not have dancing lights. However, we could cast light on a couple of arrows for you to send behind the opposition. Or i have a couple of sunrods we can use.</span></p>I already have a bow and 20 arrows, but thanks for the offer. I do not have dancing lights. However, we could cast light on a couple of arrows for you to send behind the opposition. Or i have a couple of sunrods we can use.BiggerBird (alias of Kydeem de'Morcaine)2021-01-20T22:45:44ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undSnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=2#842021-01-12T23:57:34Z2021-01-12T23:57:34Z<p><b><span class=messageboard-bigger>Brrlat!</span></b> <span class=messageboard-ooc>move and attack</span></p>
<p><span class="messageboard-dice"><b>slam att:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span>, if hits, <span class="messageboard-dice"><b>slam dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>Brrlat! move and attack
[dice=slam att]1d20+4[/dice], if hits, [dice=slam dam]1d6+3[/dice]SnufflingLumpGus (alias of Kydeem de'Morcaine)2021-01-12T23:57:34ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undSnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay&page=2#732021-01-12T00:50:37Z2021-01-12T00:49:05Z<p><b><span class=messageboard-bigger>Brrlat!</span></b> <span class=messageboard-ooc>charge attack</span></p>
<p><span class="messageboard-dice"><b>slam att:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21</span>, if hits, <span class="messageboard-dice"><b>slam dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span></p>Brrlat! charge attack
[dice=slam att]1d20+4+2[/dice], if hits, [dice=slam dam]1d6+3[/dice]SnufflingLumpGus (alias of Kydeem de'Morcaine)2021-01-12T00:49:05ZRe: Forums: Play-by-Post: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table undSnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/gameplay#502021-01-09T13:20:58Z2021-01-09T13:20:58Z<p><b>Brrt</b></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span>
<br />
<span class="messageboard-dice"><b>survival untrained:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span> <span class=messageboard-ooc>Has scent</span></p>Brrt
[dice=perception]1d20+5[/dice]
[dice=survival untrained]1d20+1[/dice] Has scentSnufflingLumpGus (alias of Kydeem de'Morcaine)2021-01-09T13:20:58ZRe: Forums: Play-by-Post: [PFS1] 4-19 Night March of Kalkamedes (GM Watery Soup)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivllf/gameplay&page=5#2482021-01-05T00:02:56Z2021-01-05T00:02:56Z<p><span class="messageboard-dice"><b>vortex damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9</span></p>[dice=vortex damage]1d6+3+1[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2021-01-05T00:02:56ZRe: Forums: Play-by-Post: [PFS1] 4-19 Night March of Kalkamedes (GM Watery Soup)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivllf/gameplay&page=5#2292021-01-03T13:25:25Z2021-01-03T13:17:58Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>A rushing spinning Vortex of water rushes around the pool of water.
<br />
<span class=messageboard-ooc>It won't affect the skeleton, but the hands will each have to make 2 reflex saves DC=13. The first to avoid damage. The second to avoid being picked up into the vortex.</span>
<br />
<span class="messageboard-dice"><b>vortex damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10</span></p>
<p><span class=messageboard-ooc>Wohoo! This is the first time I've had an opponent small enough to use the vortex/whirlwind special attack.</span></p>[Spoiler omitted]
[Spoiler omitted]
A rushing spinning Vortex of water rushes around the pool of water.
It won't affect the skeleton, but the hands will each have to make 2 reflex saves DC=13. The first to avoid damage. The second to avoid being picked up into the vortex.
[dice=vortex damage]1d6+3+1[/dice]
Wohoo! This is the first time I've had an opponent small enough to use the vortex/whirlwind special attack.Summoned Creature (alias of Kydeem de'Morcaine)2021-01-03T13:17:58ZRe: Forums: Play-by-Post Discussion: PFS MODULE HEROES FOR HIGHDELVE (LEVEL 1 OR 2) - GM NOWRUZ - Table 2 DiscussionSnufflingLumpGus (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlnb/discussion#62021-01-01T02:34:38Z2021-01-01T02:28:50Z<p><b><span class=messageboard-bigger>Prfft</b></span></p>
<p><span class=messageboard-ooc>This is BiggerBird's animal companion</span></p>Prfft
This is BiggerBird's animal companionSnufflingLumpGus (alias of Kydeem de'Morcaine)2021-01-01T02:28:50ZForums: Rise of the Runelords: Questions Before BuyingGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs439nc?Questions-Before-Buying#12020-12-26T05:02:05Z2020-12-26T05:02:05Z<p>Small group wants me to run a game for them on Roll20. No problem, love to. However, I have limited bandwidth in RL. I'm already DM'ing another group and a player in 3 others. So I don't have the time right now to make up my own campaign whole hog (even though I would like to and have a concept that I've been wanting to try). Roll20 has RoTRLAE all prepped for me for really a pretty decent price. So that is where I'm leaning.</p>
<p>My group has only 4 players, but they are experienced and decent character builders. I've usually found that purchased materials mean I have to really crank up the difficulty to challenge the players. I'm guessing only 4 will mean I don't have to do that too much. Seem reasonable or will they still curb stomp it as written?</p>
<p>The players in this group are actually pretty different from each other. So I need some fighting, some social, some intrigue, etc... A little bit of everything. They don't do well with a campaign that just focuses on one thing. Does this have a good variety for several different types of players?</p>
<p>I don't like running a game that is too much of a railroad, but this group tends to have trouble if it is too much of a sand box. They tend to just dither around not knowing what to do. For example, I would not expect them to enjoy Kingmaker. What is the railroad to sandbox ratio like in this AP? Do players have very much trouble figuring out what to next?</p>Small group wants me to run a game for them on Roll20. No problem, love to. However, I have limited bandwidth in RL. I'm already DM'ing another group and a player in 3 others. So I don't have the time right now to make up my own campaign whole hog (even though I would like to and have a concept that I've been wanting to try). Roll20 has RoTRLAE all prepped for me for really a pretty decent price. So that is where I'm leaning.
My group has only 4 players, but they are experienced and decent...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-12-26T05:02:05ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=9#4362020-12-18T13:24:33Z2020-12-18T13:24:33Z<p><b><span class=messageboard-bigger>Hss...</span></b></p>
<p><span class="messageboard-dice"><b>tail slap 1:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (19) + 11 = 30</span>, if hits, <span class="messageboard-dice"><b>slap dam 1:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (6, 3, 5) + 9 = 23</span></p>
<p><span class="messageboard-dice"><b>tail slap 2:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span>, if hits, <span class="messageboard-dice"><b>slap dam 2:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (3, 6, 5) + 9 = 23</span></p>
<p><span class="messageboard-dice"><b>tail slap 3:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span>, if hits, <span class="messageboard-dice"><b>slap dam 3:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (6, 4, 6) + 9 = 25</span></p>
<p><span class="messageboard-dice"><b>tail slap 4:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (3) + 11 = 14</span>, if hits, <span class="messageboard-dice"><b>slap dam 4:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (2, 2, 2) + 9 = 15</span></p>Hss...
[dice=tail slap 1]1d20+11[/dice], if hits, [dice=slap dam 1]3d6+9[/dice]
[dice=tail slap 2]1d20+11[/dice], if hits, [dice=slap dam 2]3d6+9[/dice]
[dice=tail slap 3]1d20+11[/dice], if hits, [dice=slap dam 3]3d6+9[/dice]
[dice=tail slap 4]1d20+11[/dice], if hits, [dice=slap dam 4]3d6+9[/dice]Sithiss (alias of Kydeem de'Morcaine)2020-12-18T13:24:33ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=9#4332020-12-18T02:58:27Z2020-12-18T02:58:27Z<p><b><span class=messageboard-bigger>Hss...</span></b></p>
<p><span class="messageboard-dice"><b>tail slap:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span>, if hits, <span class="messageboard-dice"><b>slap dam:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (4, 4, 2) + 9 = 19</span></p>Hss...
[dice=tail slap]1d20+11[/dice], if hits, [dice=slap dam]3d6+9[/dice]Sithiss (alias of Kydeem de'Morcaine)2020-12-18T02:58:27ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "King Xeros of Old Azlant" DiscussionHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/discussion&page=2#582020-12-06T18:01:10Z2020-12-06T18:01:10Z<p>Sheet looks good.</p>
<p>Thanks again.</p>Sheet looks good.
Thanks again.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-12-06T18:01:10ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=8#3982020-12-02T03:36:49Z2020-12-02T03:30:53Z<p><span class=messageboard-ooc>Buffs:
<br />
Shield Companion - split between Selter and Sithiss - dur 5 hours
<br />
Longstrider - split between Selter and Sithiss - dur 5 hours
<br />
Greater Magic Fang on tail slap - dur 9 hours
<br />
Mirror Image with 7 images - dur 5 min
<br />
</span></p>
<p><span class="messageboard-dice"><b>num images:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (4) + 3 = 7</span></p>
<p>With a violent his, Sithiss swings her tail at the Barghest (yellow).
<br />
<span class="messageboard-dice"><b>tail slap att:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (5) + 11 = 16</span>, if hits, <span class="messageboard-dice"><b>tail slap dam:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (1, 1, 2) + 9 = 13</span> and <span class="messageboard-dice"><b>trip CMB:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (17) + 14 = 31</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 31</span></p>Buffs:
Shield Companion - split between Selter and Sithiss - dur 5 hours
Longstrider - split between Selter and Sithiss - dur 5 hours
Greater Magic Fang on tail slap - dur 9 hours
Mirror Image with 7 images - dur 5 min
[dice=num images]1d4+3[/dice]
With a violent his, Sithiss swings her tail at the Barghest (yellow).
[dice=tail slap att]1d20+11[/dice], if hits, [dice=tail slap dam]3d6+9[/dice] and [dice=trip CMB]1d20+14[/dice]
[dice=miss chance]1d100[/dice]Sithiss (alias of Kydeem de'Morcaine)2020-12-02T03:30:53ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "King Xeros of Old Azlant" DiscussionHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/discussion#462020-12-02T03:00:52Z2020-12-02T03:00:52Z<p>Thanks for running this one for us!</p>
<p><span class="messageboard-dice"><b>dayjob craft tattoo:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span></p>
<p>Just out of curiosity, was there any chance for a better result like keeping the boat or at least getting more info from it?</p>Thanks for running this one for us!
[dice=dayjob craft tattoo]1d20+9[/dice]
Just out of curiosity, was there any chance for a better result like keeping the boat or at least getting more info from it?Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-12-02T03:00:52ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=8#3602020-12-02T02:57:07Z2020-12-02T02:57:07Z<p>{sigh} <b>I really wanted a crystal boat...</b></p>{sigh} I really wanted a crystal boat...Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-12-02T02:57:07ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=8#3522020-12-01T03:33:39Z2020-12-01T01:31:48Z<p>Magt grabs the Xill treasures and head towards the upper deck. On his way out, Magt continues to look for anything he can bring back to the venture captain.</p>
<p><span class=messageboard-ooc>If I even see anything with writing on it that is a part of something or might be a control surface, Magt will give a quick try at just ripping it off the wall, pedestal, or whatever. I am assuming the original control crystal we messed with is too large. If not he would gladly try to retrieve that.</span></p>
<p>He looks around for anything else to grab quickly while running to the upper deck. Then he leaps into the ocean with a huge splash and begins swimming away from the ship in case the field extends some distance from the ship.</p>
<p><span class=messageboard-ooc><i>I have to say, if this was a campaign, I would so totally stay on the ship just to see where it goes!</i></span></p>Magt grabs the Xill treasures and head towards the upper deck. On his way out, Magt continues to look for anything he can bring back to the venture captain.
If I even see anything with writing on it that is a part of something or might be a control surface, Magt will give a quick try at just ripping it off the wall, pedestal, or whatever. I am assuming the original control crystal we messed with is too large. If not he would gladly try to retrieve that.
He looks around for anything else to...Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-12-01T01:31:48ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=7#3472020-11-30T01:49:48Z2020-11-30T01:49:48Z<p><span class="messageboard-dice"><b>perception if needed/helpful:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (14) + 13 = 27</span></p>[dice=perception if needed/helpful]1d20+13[/dice]Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-30T01:49:48ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=7#3452020-11-29T16:12:48Z2020-11-29T16:10:23Z<p><b>The VC won't be happy. Is there nothing we can grab to salvage something from this trip?</b></p>
<p><span class=messageboard-ooc>Magt will look around for any documents or artifacts he can grab. </span></p>The VC won't be happy. Is there nothing we can grab to salvage something from this trip?
Magt will look around for any documents or artifacts he can grab.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-29T16:10:23ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=7#3382020-11-28T13:49:31Z2020-11-28T13:48:14Z<p><span class=messageboard-ooc>buffs:
<br />
Shield - dur 8 min
<br />
Bull's Strength - dur 7 min
<br />
bloodrage round 9 of 18
<br />
now AC=21, HP=72 of 81, CMD=23</span></p>
<p><b><span class=messageboard-bigger>Power!</span></b></p>
<p><span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (14) + 16 = 30</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d8 + 14 ⇒ (8) + 14 = 22</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 59</span>
<br />
<span class="messageboard-dice"><b>claw att 1:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (10) + 16 = 26</span>, if hits, <span class="messageboard-dice"><b>claw dam 1:</b></span> <span class="messageboard-dice">2d6 + 14 ⇒ (2, 3) + 14 = 19</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 58</span>
<br />
<span class="messageboard-dice"><b>claw att 2:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span>, if hits, <span class="messageboard-dice"><b>claw dam 2:</b></span> <span class="messageboard-dice">2d6 + 14 ⇒ (4, 5) + 14 = 23</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 26</span>
<br />
<span class=messageboard-ooc>last xill, using power attack and flanking, the claws count as magic weapons, the bite does not</span></p>buffs:
Shield - dur 8 min
Bull's Strength - dur 7 min
bloodrage round 9 of 18
now AC=21, HP=72 of 81, CMD=23
Power!
[dice=bite att]1d20+16[/dice], if hits, [dice=bite dam]1d8+14[/dice]
[dice=miss chance]1d100[/dice]
[dice=claw att 1]1d20+16[/dice], if hits, [dice=claw dam 1]2d6+14[/dice]
[dice=miss chance]1d100[/dice]
[dice=claw att 2]1d20+16[/dice], if hits, [dice=claw dam 2]2d6+14[/dice]
[dice=miss chance]1d100[/dice]
last xill, using power attack and flanking, the claws count as magic...Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-28T13:48:14ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=7#3232020-11-27T15:51:32Z2020-11-27T15:51:32Z<p><span class=messageboard-ooc>buffs:
<br />
Shield - dur 8 min
<br />
bloodrage round 8 of 18
<br />
now AC=21, HP=72 of 81, CMD=23</span></p>
<p><b><span class=messageboard-bigger>Leader dead, now for you!</span></b></p>
<p><span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (6) + 12 = 18</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d8 + 12 ⇒ (8) + 12 = 20</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 92</span>
<br />
<span class="messageboard-dice"><b>claw att 1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (14) + 12 = 26</span>, if hits, <span class="messageboard-dice"><b>claw dam 1:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (5, 5) + 12 = 22</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>claw att 2:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span>, if hits, <span class="messageboard-dice"><b>claw dam 2:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (1, 5) + 12 = 18</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 69</span>
<br />
<span class=messageboard-ooc>attacking yellow, using power attack, the claws count as magic weapons, the bite does not</span></p>buffs:
Shield - dur 8 min
bloodrage round 8 of 18
now AC=21, HP=72 of 81, CMD=23
Leader dead, now for you!
[dice=bite att]1d20+12[/dice], if hits, [dice=bite dam]1d8+12[/dice]
[dice=miss chance]1d100[/dice]
[dice=claw att 1]1d20+12[/dice], if hits, [dice=claw dam 1]2d6+12[/dice]
[dice=miss chance]1d100[/dice]
[dice=claw att 2]1d20+12[/dice], if hits, [dice=claw dam 2]2d6+12[/dice]
[dice=miss chance]1d100[/dice]
attacking yellow, using power attack, the claws count as magic weapons, the bite...Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-27T15:51:32ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=7#3172020-11-26T14:17:35Z2020-11-26T14:17:35Z<p><span class=messageboard-ooc>buffs:
<br />
Shield - dur 8 min
<br />
bloodrage round 7 of 18
<br />
now AC=21, HP=72 of 81, CMD=23</span></p>
<p><span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (16) + 13 = 29</span></p>buffs:
Shield - dur 8 min
bloodrage round 7 of 18
now AC=21, HP=72 of 81, CMD=23
[dice=fort save]1d20+13[/dice]Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-26T14:17:35ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=7#3102020-11-26T02:51:40Z2020-11-26T02:50:52Z<p><span class=messageboard-ooc>buffs:
<br />
Shield - dur 8 min
<br />
bloodrage round 7 of 18
<br />
now AC=21, HP=61 of 81, CMD=23</span></p>
<p><b><span class=messageboard-bigger>Thanks for staying, I would much rather kill you all!</span></b></p>
<p><span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (12) + 12 = 24</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d8 + 12 ⇒ (5) + 12 = 17</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 18</span>
<br />
<span class="messageboard-dice"><b>claw att 1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (20) + 12 = 32</span>, if hits, <span class="messageboard-dice"><b>claw dam 1:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (4, 5) + 12 = 21</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 19</span>
<br />
<span class="messageboard-dice"><b>claw att 2:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (8) + 12 = 20</span>, if hits, <span class="messageboard-dice"><b>claw dam 2:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (1, 1) + 12 = 14</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 37</span>
<br />
<span class=messageboard-ooc>attacking yellow, using power attack, the claws count as magic weapons, the bite does not</span></p>buffs:
Shield - dur 8 min
bloodrage round 7 of 18
now AC=21, HP=61 of 81, CMD=23
Thanks for staying, I would much rather kill you all!
[dice=bite att]1d20+12[/dice], if hits, [dice=bite dam]1d8+12[/dice]
[dice=miss chance]1d100[/dice]
[dice=claw att 1]1d20+12[/dice], if hits, [dice=claw dam 1]2d6+12[/dice]
[dice=miss chance]1d100[/dice]
[dice=claw att 2]1d20+12[/dice], if hits, [dice=claw dam 2]2d6+12[/dice]
[dice=miss chance]1d100[/dice]
attacking yellow, using power attack, the claws...Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-26T02:50:52ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=6#2992020-11-24T02:28:50Z2020-11-24T02:11:27Z<p><span class=messageboard-ooc>buffs:
<br />
Shield - dur 8 min
<br />
bloodrage round 6 of 18
<br />
now AC=21, HP=61 of 81, CMD=23</span></p>
<p><span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (12) + 13 = 25</span> <span class=messageboard-ooc><i> Magt would have been really upset if he had rolled another '1' on this save.</i></span></p>
<p><span class=messageboard-ooc>Kyra, I believe you can take another action while directing the spiritual weapon. Might be a good time for the Holy Smite spell.</span></p>buffs:
Shield - dur 8 min
bloodrage round 6 of 18
now AC=21, HP=61 of 81, CMD=23
[dice=fort save]1d20+13[/dice] Magt would have been really upset if he had rolled another '1' on this save.
Kyra, I believe you can take another action while directing the spiritual weapon. Might be a good time for the Holy Smite spell.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-24T02:11:27ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=6#2932020-11-23T02:02:36Z2020-11-23T02:00:08Z<p><span class=messageboard-ooc>buffs:
<br />
Shield - dur 8 min
<br />
bloodrage round 6 of 18
<br />
now AC=21, HP=72 of 81, CMD=23</span></p>
<p>Magt drops the pole arm and lashes out with fang and claw!</p>
<p><span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (9) + 12 = 21</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d8 + 12 ⇒ (6) + 12 = 18</span>
<br />
<span class="messageboard-dice"><b>claw att 1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (16) + 12 = 28</span>, if hits, <span class="messageboard-dice"><b>claw dam 1:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (5, 2) + 12 = 19</span>
<br />
<span class="messageboard-dice"><b>claw att 2:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span>, if hits, <span class="messageboard-dice"><b>claw dam 2:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (2, 1) + 12 = 15</span>
<br />
<span class=messageboard-ooc>Starting with blue. If it goes down the rest on yellow.</span></p>
<p><span class=messageboard-ooc>Edit. Oops. Forgot miss chances. Rolling now.</span>
<br />
<span class="messageboard-dice"><b>miss chance bite:</b></span> <span class="messageboard-dice">1d100 ⇒ 50</span>
<br />
<span class="messageboard-dice"><b>miss chance claw 1:</b></span> <span class="messageboard-dice">1d100 ⇒ 79</span>
<br />
<span class="messageboard-dice"><b>miss chance claw 2:</b></span> <span class="messageboard-dice">1d100 ⇒ 12</span></p>buffs:
Shield - dur 8 min
bloodrage round 6 of 18
now AC=21, HP=72 of 81, CMD=23
Magt drops the pole arm and lashes out with fang and claw!
[dice=bite att]1d20+12[/dice], if hits, [dice=bite dam]1d8+12[/dice]
[dice=claw att 1]1d20+12[/dice], if hits, [dice=claw dam 1]2d6+12[/dice]
[dice=claw att 2]1d20+12[/dice], if hits, [dice=claw dam 2]2d6+12[/dice]
Starting with blue. If it goes down the rest on yellow.
Edit. Oops. Forgot miss chances. Rolling now.
[dice=miss chance bite]1d100[/dice]...Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-23T02:00:08ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=6#2782020-11-19T00:45:47Z2020-11-19T00:45:47Z<p><span class=messageboard-ooc>buffs:
<br />
Shield - dur 8 min
<br />
bloodrage round 5 of 18
<br />
now AC=21, HP=72 of 81, CMD=23</span></p>
<p>Magt casts shield then moves forward growing in size with a roar of, <b><span class=messageboard-bigger>Xill all die or flee now!</span></b></p>
<p><span class=messageboard-ooc>Shurely I can't roll another 1 on a fort save. I have 15' reach. If any of the Xill generate an AoO, I will claw them.</span></p>
<p><span class="messageboard-dice"><b>claw AoO 1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (8) + 12 = 20</span>, if hits, <span class="messageboard-dice"><b>claw dam 1:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (6, 3) + 12 = 21</span>
<br />
<span class="messageboard-dice"><b>claw AoO 2:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (16) + 12 = 28</span>, if hits, <span class="messageboard-dice"><b>claw dam 2:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (1, 4) + 12 = 17</span>
<br />
<span class=messageboard-ooc>using power attack, the claws count as magic weapons</span></p>buffs:
Shield - dur 8 min
bloodrage round 5 of 18
now AC=21, HP=72 of 81, CMD=23
Magt casts shield then moves forward growing in size with a roar of, Xill all die or flee now!
Shurely I can't roll another 1 on a fort save. I have 15' reach. If any of the Xill generate an AoO, I will claw them.
[dice=claw AoO 1]1d20+12[/dice], if hits, [dice=claw dam 1]2d6+12[/dice]
[dice=claw AoO 2]1d20+12[/dice], if hits, [dice=claw dam 2]2d6+12[/dice]
using power attack, the claws count as magic weaponsHerr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-19T00:45:47ZRe: Forums: Advice: A few simple (?) aquatic questions.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs438gg?A-few-simple-aquatic-questions#52020-11-17T23:53:18Z2020-11-17T23:53:18Z<p>Dang! Yep, you are right, it is only a polymorph thing. I didn't remember it that way.</p>
<p>Ok, so if I use a polymorph spell that gives a swim speed, then the chain works. I can cast spells underwater without penalty. Correct?</p>Dang! Yep, you are right, it is only a polymorph thing. I didn't remember it that way.
Ok, so if I use a polymorph spell that gives a swim speed, then the chain works. I can cast spells underwater without penalty. Correct?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-11-17T23:53:18ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=6#2592020-11-16T02:44:59Z2020-11-16T02:44:59Z<p><b>Agreed. Unless you think you can do something else with the mechanism, it is time to proceed.</b> Magt gets ready to kick in the door.</p>Agreed. Unless you think you can do something else with the mechanism, it is time to proceed. Magt gets ready to kick in the door.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-16T02:44:59ZRe: Forums: Advice: A few simple (?) aquatic questions.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs438gg?A-few-simple-aquatic-questions#32020-11-15T14:59:13Z2020-11-15T14:59:13Z<p>Hmm... I will have to look for it. I was sure I remembered reading that if a spell gives you a swim speed, it gives you water breathing. Maybe I am mis-remembering.</p>Hmm... I will have to look for it. I was sure I remembered reading that if a spell gives you a swim speed, it gives you water breathing. Maybe I am mis-remembering.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-11-15T14:59:13ZForums: Advice: A few simple (?) aquatic questions.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs438gg?A-few-simple-aquatic-questions#12020-11-14T00:37:21Z2020-11-14T00:37:21Z<p>A few things have come up, so I gots questions for y'all.</p>
<p>1) Exploring a dungeon that we may make into our base of operations. There is a portal to the Plane of Water. Is the Plane of Water salt water or fresh water? It would be useful to have an uninterruptable source of water. If it is salt water, is there a spell or magic item to de-salinate the water?
<br />
Could it also be a source of food? Are there normal fish swimming in the Plane of Water that could be lured, fished, netted, or caught?</p>
<p>2) Encountered a few swarms of crabs underwater. Holy crap! Need area of effect, but the only AoE spells I have are fire and mind effecting. What do you think would be he best 1st or 2nd level Magus spells for such a situation?</p>
<p>3) Monkey fish gives you a swim speed of 10ft. If you have a swim speed, you can breath underwater. If you can breath underwater, you can cast spells without penalty underwater. Is all that correct?
<br />
Does the swim speed also give you a steady base to make piercing weapon attacks without the penalties for being underwater?</p>
<p>4) Tried the spell Blood Transcription on a creature that was using magic on us. However, turns out the creature isn't casting spells. It has an Ex (extraordinary ability) that is the same as the spell. Should Blood Transcription work? What if it was a spell like ability?</p>A few things have come up, so I gots questions for y'all.
1) Exploring a dungeon that we may make into our base of operations. There is a portal to the Plane of Water. Is the Plane of Water salt water or fresh water? It would be useful to have an uninterruptable source of water. If it is salt water, is there a spell or magic item to de-salinate the water?
Could it also be a source of food? Are there normal fish swimming in the Plane of Water that could be lured, fished, netted, or caught?
...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-11-14T00:37:21ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "King Xeros of Old Azlant" DiscussionHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/discussion#382020-11-13T23:50:47Z2020-11-13T23:50:47Z<p>Just noticed, my post was eaten by the boards.
<br />
I will also spend 2 prestige to get a 5 casting scroll of remove paralysis.</p>Just noticed, my post was eaten by the boards.
I will also spend 2 prestige to get a 5 casting scroll of remove paralysis.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-13T23:50:47ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=5#2472020-11-13T23:47:45Z2020-11-13T23:47:45Z<p><b>None should be enslaved and consumed either by the ship or the Xill. I can agree with helping you out of that level of your predicament. Know that we are quite aware of the reputation of you people. Hostility toward us will not go well.
<br />
How were you captured that we may avoid the same? how many Xill are present (if that is the correct word)? I have a score to settle with them. Anything else you can tell us about this vessel and those within it can only help your situation.</b></p>
<p><i>I must keep an eye on this one. Betrayal is nearly a certainty.</i></p>None should be enslaved and consumed either by the ship or the Xill. I can agree with helping you out of that level of your predicament. Know that we are quite aware of the reputation of you people. Hostility toward us will not go well.
How were you captured that we may avoid the same? how many Xill are present (if that is the correct word)? I have a score to settle with them. Anything else you can tell us about this vessel and those within it can only help your situation.
I must keep an eye...Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-13T23:47:45ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=8#3652020-11-13T23:37:01Z2020-11-13T23:32:13Z<p>Sithiss grudgingly follows Bo. Squeezing down the steps when/if they get there.</p>Sithiss grudgingly follows Bo. Squeezing down the steps when/if they get there.Sithiss (alias of Kydeem de'Morcaine)2020-11-13T23:32:13ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=5#2292020-11-12T11:35:06Z2020-11-12T11:35:06Z<p><b>This looks fun!</b> Magt follows Keene.</p>This looks fun! Magt follows Keene.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-12T11:35:06ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=5#2232020-11-12T00:28:45Z2020-11-12T00:28:45Z<p>Wordlessly, Magt helps fling one of the odd corpses into the room.</p>Wordlessly, Magt helps fling one of the odd corpses into the room.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-12T00:28:45ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=5#2122020-11-10T04:22:24Z2020-11-10T04:18:38Z<p><span class=messageboard-ooc>
<br />
HP: 58 of 65</span></p>
<p><span class="messageboard-dice"><b>caster level check for wand of infernal healing:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (2) + 1 = 3</span></p>
<p><b>Kyra, do you think you can do anything about this wound? It doesn't want to heal from my wand.</b> <span class=messageboard-ooc>Maybe just try a CLW to see if it will bypass the SR of the curse.</span></p>
<p>Magt looks paranoid constantly swiveling his head looking for another attack from nowhere.</p>
<p>Then he begins tapping on the walls and floor with the haft of his polearm, listening for a hollow spot.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (17) + 13 = 30</span></p>HP: 58 of 65
[dice=caster level check for wand of infernal healing]1d20+1[/dice]
Kyra, do you think you can do anything about this wound? It doesn't want to heal from my wand. Maybe just try a CLW to see if it will bypass the SR of the curse.
Magt looks paranoid constantly swiveling his head looking for another attack from nowhere.
Then he begins tapping on the walls and floor with the haft of his polearm, listening for a hollow spot.
[dice=perception]1d20+13[/dice]Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-10T04:18:38ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "King Xeros of Old Azlant" DiscussionHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/discussion#252020-11-04T23:51:22Z2020-11-04T23:51:22Z<p>Can, the heal checks tell if this is the kind of paralysis that will be resistant to Removal (ie caster level check)?</p>
<p>A lot of my characters actually have a scroll of Remove Paralysis by this level. But Magt has such a high fort save, it didn't seem worthwhile. Doh!</p>Can, the heal checks tell if this is the kind of paralysis that will be resistant to Removal (ie caster level check)?
A lot of my characters actually have a scroll of Remove Paralysis by this level. But Magt has such a high fort save, it didn't seem worthwhile. Doh!Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-04T23:51:22ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "King Xeros of Old Azlant" DiscussionHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/discussion#182020-11-03T02:49:50Z2020-11-03T02:49:50Z<p>My bad, you are correct.
<br />
I would have sworn the entire 'pit' line of spells was dismissible.</p>
<p>Just ignore me.
<br />
Nothing to see.
<br />
Move along.</p>My bad, you are correct.
I would have sworn the entire 'pit' line of spells was dismissible.
Just ignore me.
Nothing to see.
Move along.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-03T02:49:50ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "King Xeros of Old Azlant" DiscussionHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/discussion#162020-11-03T01:31:19Z2020-11-03T01:31:19Z<p>The caster can just dismiss the pit which will bring both of us back to the surface.</p>The caster can just dismiss the pit which will bring both of us back to the surface.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-03T01:31:19ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=4#1822020-11-01T19:51:19Z2020-11-01T19:51:19Z<p><span class=messageboard-ooc>HP: 55 of 67</span></p>
<p>Magt continues to lie in an inert heap on the surface.</p>HP: 55 of 67
Magt continues to lie in an inert heap on the surface.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-11-01T19:51:19ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "King Xeros of Old Azlant" DiscussionHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/discussion#122020-10-28T15:16:05Z2020-10-28T15:16:05Z<p>The battering blast might do better to knock them out of contact so they have to start again.</p>The battering blast might do better to knock them out of contact so they have to start again.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-28T15:16:05ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=3#1482020-10-28T10:54:03Z2020-10-28T10:51:54Z<p><span class=messageboard-ooc>buffs:
<br />
bloodrage round 5 of 18
<br />
now AC=17, HP=64 of 81, CMD=23</span></p>
<p><span class="messageboard-dice"><b>fort 1:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (17) + 13 = 30</span>
<br />
<span class="messageboard-dice"><b>fort 2:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (1) + 13 = 14</span>
<br />
<span class=messageboard-ooc>Damn! So remember when I said I should probably save my re-roll, but didn't...</span></p>
<p>Magt also collapses to the ground.</p>buffs:
bloodrage round 5 of 18
now AC=17, HP=64 of 81, CMD=23
[dice=fort 1]1d20+13[/dice]
[dice=fort 2]1d20+13[/dice]
Damn! So remember when I said I should probably save my re-roll, but didn't...
Magt also collapses to the ground.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-28T10:51:54ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=3#1442020-10-28T00:10:20Z2020-10-28T00:09:59Z<p><span class=messageboard-ooc>buffs:
<br />
bloodrage round 5 of 18
<br />
now AC=17, HP=72 of 81, CMD=23</span></p>
<p><span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (18) + 12 = 30</span>
<br />
<span class=messageboard-ooc>GM, before I take my actions and with what I know of magic, do I think it is possible to grab Ignatious and take him away from the xill or do I have to kill it?</span></p>buffs:
bloodrage round 5 of 18
now AC=17, HP=72 of 81, CMD=23
[dice=knowledge arcana]1d20+12[/dice]
GM, before I take my actions and with what I know of magic, do I think it is possible to grab Ignatious and take him away from the xill or do I have to kill it?Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-28T00:09:59ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=3#1352020-10-25T19:03:34Z2020-10-25T19:00:39Z<p><span class=messageboard-ooc>buffs:
<br />
bloodrage round 4 of 18
<br />
now AC=17, HP=72 of 81, CMD=23</span></p>
<p>Magt again grows in size with a roar of, <b><span class=messageboard-bigger>Pull Ignatius away from them!</span></b></p>
<p><span class="messageboard-dice"><b>claw att 1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (9) + 12 = 21</span>, if hits, <span class="messageboard-dice"><b>claw dam 1:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (1, 2) + 12 = 15</span>
<br />
<span class="messageboard-dice"><b>claw att 2:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (11) + 12 = 23</span>, if hits, <span class="messageboard-dice"><b>claw dam 2:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (4, 2) + 12 = 18</span>
<br />
<span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d8 + 12 ⇒ (3) + 12 = 15</span></p>
<p><span class=messageboard-ooc>Attack yellow first (then black with a +2 to hit from flank if yellow goes down), using power attack with flank, the claws count as magic weapons, the bite does not</span></p>buffs:
bloodrage round 4 of 18
now AC=17, HP=72 of 81, CMD=23
Magt again grows in size with a roar of, Pull Ignatius away from them!
[dice=claw att 1]1d20+12[/dice], if hits, [dice=claw dam 1]2d6+12[/dice]
[dice=claw att 2]1d20+12[/dice], if hits, [dice=claw dam 2]2d6+12[/dice]
[dice=bite att]1d20+12[/dice], if hits, [dice=bite dam]1d8+12[/dice]
Attack yellow first (then black with a +2 to hit from flank if yellow goes down), using power attack with flank, the claws count as magic weapons,...Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-25T19:00:39ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=3#1242020-10-24T18:15:29Z2020-10-24T18:15:29Z<p><b>Well, bring it with us. Maybe we will find a use for it.</b> Magt says as he strides through toward the small hallway.</p>Well, bring it with us. Maybe we will find a use for it. Magt says as he strides through toward the small hallway.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-24T18:15:29ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=3#1172020-10-23T10:43:46Z2020-10-23T10:43:46Z<p>Magt looks in to see if he thinks he can move his large frame through the room without touching the spooky plants.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (5) + 13 = 18</span>
<br />
<b>Should we burn them out? The ship is crystal and will not burn.</b></p>Magt looks in to see if he thinks he can move his large frame through the room without touching the spooky plants.
[dice=perception]1d20+13[/dice]
Should we burn them out? The ship is crystal and will not burn.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-23T10:43:46ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=3#1102020-10-22T10:30:59Z2020-10-22T10:30:59Z<p><span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (11) + 13 = 24</span></p>[dice=fort save]1d20+13[/dice]Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-22T10:30:59ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=3#1032020-10-21T23:02:35Z2020-10-21T22:58:19Z<p><span class=messageboard-ooc>buffs:
<br />
bloodrage round 3 of 18
<br />
now AC=17, HP=81, CMD=23</span></p>
<p>Magt again grows in size with a roar of, <b><span class=messageboard-bigger>Destroy the ghost!</span></b></p>
<p><span class="messageboard-dice"><b>claw att 1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (10) + 12 = 22</span>, if hits, <span class="messageboard-dice"><b>claw dam 1:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (6, 1) + 12 = 19</span>
<br />
<span class="messageboard-dice"><b>claw att 2:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (17) + 12 = 29</span>, if hits, <span class="messageboard-dice"><b>claw dam 2:</b></span> <span class="messageboard-dice">2d6 + 12 ⇒ (3, 3) + 12 = 18</span>
<br />
<span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d8 + 12 ⇒ (2) + 12 = 14</span></p>
<p><span class=messageboard-ooc>using power attack, the claws count as magic weapons, the bite does not</span></p>buffs:
bloodrage round 3 of 18
now AC=17, HP=81, CMD=23
Magt again grows in size with a roar of, Destroy the ghost!
[dice=claw att 1]1d20+12[/dice], if hits, [dice=claw dam 1]2d6+12[/dice]
[dice=claw att 2]1d20+12[/dice], if hits, [dice=claw dam 2]2d6+12[/dice]
[dice=bite att]1d20+12[/dice], if hits, [dice=bite dam]1d8+12[/dice]
using power attack, the claws count as magic weapons, the bite does notHerr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-21T22:58:19ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=2#942020-10-20T20:49:19Z2020-10-20T20:49:19Z<p><b>Hey no fair stealing kills before we get there!</b> Magt follows the others.</p>Hey no fair stealing kills before we get there! Magt follows the others.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-20T20:49:19ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=2#772020-10-19T10:57:19Z2020-10-19T10:57:19Z<p><b>Kyra, this wound feel... wrong... somehow. Do you think you can fix the damage?</b></p>Kyra, this wound feel... wrong... somehow. Do you think you can fix the damage?Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-19T10:57:19ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=2#662020-10-17T14:18:05Z2020-10-17T14:17:22Z<p><span class=messageboard-ooc>buffs:
<br />
bloodrage round 2 of 18
<br />
now AC=17, HP=72 of 81 (9 pts cursed wound), CMD=23</span></p>
<p>Magt charges up to the other flame cannon.
<br />
<span class=messageboard-ooc>double move.</span></p>buffs:
bloodrage round 2 of 18
now AC=17, HP=72 of 81 (9 pts cursed wound), CMD=23
Magt charges up to the other flame cannon.
double move.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-17T14:17:22ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=2#622020-10-17T12:25:47Z2020-10-17T12:25:47Z<p>Magt strikes a 'Captain Morgan' victory pose while accepting the adulation of harbor guard.</p>Magt strikes a 'Captain Morgan' victory pose while accepting the adulation of harbor guard.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-17T12:25:47ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=2#582020-10-17T01:55:40Z2020-10-16T23:07:52Z<p><span class=messageboard-ooc>buffs:
<br />
bloodrage round 1 of 18
<br />
now AC=17, HP=81, CMD=23</span></p>
<p><span class=messageboard-ooc>Well, with that much encouragement, I have to try the re-roll with 1 GM star for an additional +1.</span></p>
<p><span class="messageboard-dice"><b>bull rush with charge:</b></span> <span class="messageboard-dice">1d20 + 16 + 2 + 1 ⇒ (14) + 16 + 2 + 1 = 33</span>
<br />
<span class=messageboard-ooc>Much better. We'll see if better enough.</span></p>buffs:
bloodrage round 1 of 18
now AC=17, HP=81, CMD=23
Well, with that much encouragement, I have to try the re-roll with 1 GM star for an additional +1.
[dice=bull rush with charge]1d20+16+2+1[/dice]
Much better. We'll see if better enough.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-16T23:07:52ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay&page=2#532020-10-15T21:00:49Z2020-10-15T20:58:29Z<p><span class=messageboard-ooc>buffs:
<br />
bloodrage round 1 of 18
<br />
now AC=17, HP=81, CMD=23</span></p>
<p>With an inarticulate roar, Magt grows in size while rushing forward to knock the crystal thing over the side.
<br />
<span class=messageboard-ooc>I will generate an AoO from it since I don't have the improved feat.</span></p>
<p><span class="messageboard-dice"><b>bull rush with charge:</b></span> <span class="messageboard-dice">1d20 + 16 + 2 ⇒ (4) + 16 + 2 = 22</span>
<br />
<span class=messageboard-ooc>Well damn, I'm half tempted to use my re-roll. You just don't get many opportunities to knock someone off a boat. But I suppose I should save if for a more dire situation.</span></p>buffs:
bloodrage round 1 of 18
now AC=17, HP=81, CMD=23
With an inarticulate roar, Magt grows in size while rushing forward to knock the crystal thing over the side.
I will generate an AoO from it since I don't have the improved feat.
[dice=bull rush with charge]1d20+16+2[/dice]
Well damn, I'm half tempted to use my re-roll. You just don't get many opportunities to knock someone off a boat. But I suppose I should save if for a more dire situation.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-15T20:58:29ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=7#3022020-10-15T20:41:36Z2020-10-15T20:40:40Z<p><span class=messageboard-ooc>Buffs:
<br />
Grtr Magic Fang, +2 tail slap - dur 9 hours
<br />
Longstrider - dur 5 hours
<br />
Shield Other - dur 5 hours
<br />
Barkskin - dur 50 min, AC = 41
<br />
Deathward - dur 3 min
<br />
Strong Jaw - dur 7 min
<br />
Air Step - dur 5 min
<br />
Dire Collar - dur 1 min</span></p>
<p>The mighty tail again flails around at the plant. <b><span class=messageboard-bigger>Hiss...</span></b></p>
<p><span class="messageboard-dice"><b>tail slap:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span>, if hits, <span class="messageboard-dice"><b>tail dam:</b></span> <span class="messageboard-dice">8d6 + 11 ⇒ (2, 2, 4, 5, 2, 2, 2, 5) + 11 = 35</span></p>
<p><span class=messageboard-ooc>If one of you guys steps up on the map a little bit, you can flank with Sithiss.</span></p>Buffs:
Grtr Magic Fang, +2 tail slap - dur 9 hours
Longstrider - dur 5 hours
Shield Other - dur 5 hours
Barkskin - dur 50 min, AC = 41
Deathward - dur 3 min
Strong Jaw - dur 7 min
Air Step - dur 5 min
Dire Collar - dur 1 min
The mighty tail again flails around at the plant. Hiss...
[dice=tail slap]1d20+11[/dice], if hits, [dice=tail dam]8d6+11[/dice]
If one of you guys steps up on the map a little bit, you can flank with Sithiss.Sithiss (alias of Kydeem de'Morcaine)2020-10-15T20:40:40ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=8#3752020-10-15T02:44:31Z2020-10-15T02:42:41Z<p>[Spoiler omitted]</p>
<p>With a rumbling grinding noise, the small figure turns and slams a fist into the column.
<br />
<span class="messageboard-dice"><b>slam attack w/ flank:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 2 ⇒ (4) + 6 + 1 + 2 = 13</span>, if hits, <span class="messageboard-dice"><b>slam damage:</b></span> <span class="messageboard-dice">1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11</span></p>[Spoiler omitted]
With a rumbling grinding noise, the small figure turns and slams a fist into the column.
[dice=slam attack w/ flank]1d20+6+1+2[/dice], if hits, [dice=slam damage]1d6+4+1 [/dice]Summoned Creature (alias of Kydeem de'Morcaine)2020-10-15T02:42:41ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay#402020-10-15T02:32:34Z2020-10-15T02:31:00Z<p><span class=messageboard-ooc>Ha! I actually forgot this guy has knowledge arcana.</span></p>
<p><span class="messageboard-dice"><b>knowledge arcana defense construct:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (16) + 12 = 28</span></p>
<p><b>The big crystal thing is not affected by most magical attacks and it's wounds are long lasting.</b></p>Ha! I actually forgot this guy has knowledge arcana.
[dice=knowledge arcana defense construct]1d20+12[/dice]
The big crystal thing is not affected by most magical attacks and it's wounds are long lasting.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-15T02:31:00ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay#382020-10-14T23:17:14Z2020-10-14T23:17:14Z<p>Magt moves aft getting into position. <b>Does anyone think crystals swim?</b> Magt asks with a grin.</p>
<p><span class=messageboard-ooc>double move</span></p>Magt moves aft getting into position. Does anyone think crystals swim? Magt asks with a grin.
double moveHerr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-14T23:17:14ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=6#2942020-10-14T23:01:13Z2020-10-14T23:01:13Z<p><span class=messageboard-ooc>Buffs:
<br />
Grtr Magic Fang, +2 tail slap - dur 9 hours
<br />
Longstrider - dur 5 hours
<br />
Shield Other - dur 5 hours
<br />
Barkskin - dur 50 min, AC = 41
<br />
Deathward - dur 3 min
<br />
Strong Jaw - dur 7 min
<br />
Air Step - dur 5 min
<br />
Dire Collar - dur 1 min</span></p>
<p>Following the commands, Sithiss gets as far around the plant as she can then attacks it again. <b><span class=messageboard-bigger>Hiss...</span></b>
<br />
<span class=messageboard-ooc>Movement will generate an AoO</span></p>
<p><span class="messageboard-dice"><b>tail slap:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span>, if hits, <span class="messageboard-dice"><b>tail dam:</b></span> <span class="messageboard-dice">8d6 + 11 ⇒ (2, 5, 4, 5, 1, 2, 4, 6) + 11 = 40</span></p>Buffs:
Grtr Magic Fang, +2 tail slap - dur 9 hours
Longstrider - dur 5 hours
Shield Other - dur 5 hours
Barkskin - dur 50 min, AC = 41
Deathward - dur 3 min
Strong Jaw - dur 7 min
Air Step - dur 5 min
Dire Collar - dur 1 min
Following the commands, Sithiss gets as far around the plant as she can then attacks it again. Hiss...
Movement will generate an AoO
[dice=tail slap]1d20+11[/dice], if hits, [dice=tail dam]8d6+11[/dice]Sithiss (alias of Kydeem de'Morcaine)2020-10-14T23:01:13ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=6#2762020-10-13T23:13:36Z2020-10-13T23:13:36Z<p><span class=messageboard-ooc>Buffs:
<br />
Grtr Magic Fang, +2 tail slap - dur 9 hours
<br />
Longstrider - dur 5 hours
<br />
Shield Other - dur 5 hours
<br />
Barkskin - dur 50 min, AC = 41
<br />
Deathward - dur 3 min
<br />
Strong Jaw - dur 7 min
<br />
Air Step - dur 5 min
<br />
Dire Collar - dur 1 min</span></p>
<p><b><span class=messageboard-bigger>Hiss...</span></b> With one plant destroyed, Sithiss heads immediately toward the next.</p>
<p><span class="messageboard-dice"><b>tail slap:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span>, if hits, <span class="messageboard-dice"><b>tail dam:</b></span> <span class="messageboard-dice">8d6 + 11 ⇒ (3, 4, 6, 4, 6, 2, 4, 3) + 11 = 43</span>
<br />
<span class=messageboard-ooc>At least red and maybe blue will get an AoO on Sithiss.</span></p>Buffs:
Grtr Magic Fang, +2 tail slap - dur 9 hours
Longstrider - dur 5 hours
Shield Other - dur 5 hours
Barkskin - dur 50 min, AC = 41
Deathward - dur 3 min
Strong Jaw - dur 7 min
Air Step - dur 5 min
Dire Collar - dur 1 min
Hiss... With one plant destroyed, Sithiss heads immediately toward the next.
[dice=tail slap]1d20+11[/dice], if hits, [dice=tail dam]8d6+11[/dice]
At least red and maybe blue will get an AoO on Sithiss.Sithiss (alias of Kydeem de'Morcaine)2020-10-13T23:13:36ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay#262020-10-13T16:51:57Z2020-10-13T16:51:57Z<p>Magt grins and rushes toward the boarding ladder.</p>Magt grins and rushes toward the boarding ladder.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-13T16:51:57ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=6#2682020-10-13T00:55:59Z2020-10-13T00:55:59Z<p><span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span></p>[dice=fort save]1d20+9[/dice]Sithiss (alias of Kydeem de'Morcaine)2020-10-13T00:55:59ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay#192020-10-12T22:54:05Z2020-10-12T22:54:05Z<p><b> Are we expected to swim or is there a boat available?</b></p>Are we expected to swim or is there a boat available?Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-12T22:54:05ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=6#2632020-10-12T10:43:26Z2020-10-12T10:43:26Z<p><span class=messageboard-ooc>Buffs:
<br />
Grtr Magic Fang, +2 tail slap - dur 9 hours
<br />
Longstrider - dur 5 hours
<br />
Shield Other - dur 5 hours
<br />
Barkskin - dur 50 min, AC = 41
<br />
Deathward - dur 3 min
<br />
Strong Jaw - dur 7 min
<br />
Air Step - dur 5 min
<br />
Dire Collar - dur 1 min</span></p>
<p><b><span class=messageboard-bigger>Hiss...</span></b></p>
<p><span class="messageboard-dice"><b>tail slap:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span>, if hits, <span class="messageboard-dice"><b>tail dam:</b></span> <span class="messageboard-dice">8d6 + 11 ⇒ (2, 5, 4, 5, 1, 3, 5, 1) + 11 = 37</span>
<br />
<span class=messageboard-ooc>I would assume they are immune to the trip.</span></p>Buffs:
Grtr Magic Fang, +2 tail slap - dur 9 hours
Longstrider - dur 5 hours
Shield Other - dur 5 hours
Barkskin - dur 50 min, AC = 41
Deathward - dur 3 min
Strong Jaw - dur 7 min
Air Step - dur 5 min
Dire Collar - dur 1 min
Hiss...
[dice=tail slap]1d20+11[/dice], if hits, [dice=tail dam]8d6+11[/dice]
I would assume they are immune to the trip.Sithiss (alias of Kydeem de'Morcaine)2020-10-12T10:43:26ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay#132020-10-11T10:52:26Z2020-10-11T10:52:26Z<p>Magruder simply says, <b>We go.</b></p>Magruder simply says, We go.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-11T10:52:26ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=5#2342020-10-09T01:23:41Z2020-10-09T01:23:41Z<p><span class=messageboard-ooc>Buffs:
<br />
Grtr Magic Fang, +2 tail slap - dur 9 hours
<br />
Longstrider - dur 5 hours
<br />
Shield Other - dur 5 hours
<br />
Barkskin - dur 50 min, AC = 41
<br />
Deathward - dur 3 min
<br />
Strong Jaw - dur 7 min
<br />
Air Step - dur 5 min</span></p>
<p><b><span class=messageboard-bigger>Hiss...</span></b> With grunts and hissing, Sithiss tries to climb down to the bottom of the pit then drops down to the floor.</p>
<p><span class=messageboard-ooc>GM, up to you if Air Step helps with that or not. Climb check with take 10 and moving quickly is 14. (Wierd quirk of the rules.) A few points of falling damage is not a major problem. I figure the climb, fall, and standing back up is her turn.</span></p>Buffs:
Grtr Magic Fang, +2 tail slap - dur 9 hours
Longstrider - dur 5 hours
Shield Other - dur 5 hours
Barkskin - dur 50 min, AC = 41
Deathward - dur 3 min
Strong Jaw - dur 7 min
Air Step - dur 5 min
Hiss... With grunts and hissing, Sithiss tries to climb down to the bottom of the pit then drops down to the floor.
GM, up to you if Air Step helps with that or not. Climb check with take 10 and moving quickly is 14. (Wierd quirk of the rules.) A few points of falling damage is not a major...Sithiss (alias of Kydeem de'Morcaine)2020-10-09T01:23:41ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=7#3382020-10-08T00:12:31Z2020-10-08T00:10:08Z<p>[Spoiler omitted]</p>
<p>With a rumbling grinding noise, the small figure turns and slams a fist into the column.
<br />
<span class="messageboard-dice"><b>slam attack:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11</span>, if hits, <span class="messageboard-dice"><b>slam damage:</b></span> <span class="messageboard-dice">1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11</span></p>[Spoiler omitted]
With a rumbling grinding noise, the small figure turns and slams a fist into the column.
[dice=slam attack]1d20+6+1[/dice], if hits, [dice=slam damage]1d6+4+1[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2020-10-08T00:10:08ZRe: Forums: Play-by-Post: GM Jhaeman's King Xeros of Old Azlant GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/gameplay#22020-10-05T02:14:26Z2020-10-05T02:14:26Z<p>This large fellow obviously has fiendish blood on a near branch of his family tree. (If not clear down to the roots.)</p>
<p>He carries a large polearm and grins with a mouth full of vicious fangs.</p>
<p><b>From the rumors and the meeting point, I assume you want me to board and capture the strange ship out in the harbor. Correct?</b></p>This large fellow obviously has fiendish blood on a near branch of his family tree. (If not clear down to the roots.)
He carries a large polearm and grins with a mouth full of vicious fangs.
From the rumors and the meeting point, I assume you want me to board and capture the strange ship out in the harbor. Correct?Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-05T02:14:26ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "King Xeros of Old Azlant" DiscussionHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/discussion#22020-10-05T02:16:27Z2020-10-05T02:09:28Z<p>Magt is a crossblooded abyssal and aberrant bloodrager. Can grow large when he rages from abyssal. And he has a reach polearm. So he potentially has a <i>lot</i> of reach. Though on a ship, that might not come up too much.</p>
<p>He also has resistance 7 to all 4 standard energy types.</p>
<p>His bot instructions are pretty simple since he is usually a pretty straightforward kind of guy.</p>
<p>Outside of combat, he might attempt to intimidate.</p>
<p>In combat, pretty much charge the biggest, baddest, ugly he can see.</p>Magt is a crossblooded abyssal and aberrant bloodrager. Can grow large when he rages from abyssal. And he has a reach polearm. So he potentially has a lot of reach. Though on a ship, that might not come up too much.
He also has resistance 7 to all 4 standard energy types.
His bot instructions are pretty simple since he is usually a pretty straightforward kind of guy.
Outside of combat, he might attempt to intimidate.
In combat, pretty much charge the biggest, baddest, ugly he can see.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-05T02:09:28ZForums: Rules Questions: Masterwork Tools SkillsGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs4378k?Masterwork-Tools-Skills#12020-10-04T18:22:21Z2020-10-04T18:22:21Z<p>Wondering if there is any official or at least common agreement on what skills can be assisted with the masterwork tools.</p>
<p>HeroLabs allows you to select Acrobatics, Appraise, Bluff, Climb, Craft (any one of them), Diplomacy, Disable Device, Disguise, Escape Artist, Fly, Handle Animal, Heal, Intimidate, Knowledge (any one of them), Linguistics, Perception, Perform, Profession, Ride, Sense Motive, Sleight if Hand, Spellcraft, Stealth, Survival, Swim, and Use Magic Device.</p>
<p>I'm not sure how they came up with their list. Besides which, I kinda disagree with some of it. There are already:
<br />
Masterwork Artisan's Tools for the craft skills.
<br />
Saddle for ride.
<br />
Fins and snorkel for swim.
<br />
There are Kits for Disguise and Climb.</p>
<p>Also, I'm having trouble imagining 'tools' for some of the others.</p>
<p>So if there is no semi-official list, what have you folks used?</p>Wondering if there is any official or at least common agreement on what skills can be assisted with the masterwork tools.
HeroLabs allows you to select Acrobatics, Appraise, Bluff, Climb, Craft (any one of them), Diplomacy, Disable Device, Disguise, Escape Artist, Fly, Handle Animal, Heal, Intimidate, Knowledge (any one of them), Linguistics, Perception, Perform, Profession, Ride, Sense Motive, Sleight if Hand, Spellcraft, Stealth, Survival, Swim, and Use Magic Device.
I'm not sure how they...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-10-04T18:22:21ZRe: Forums: Recruitment: GM Jhaeman's PFS1 # 0-20: "King Xeros of Old Azlant" (Subtier 7-8 Recruitment)Herr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivli8/recruiting#42020-10-04T15:59:17Z2020-10-04T15:59:17Z<p>Player: Mark M / Kydeem de'Morcaine on the forums
<br />
Character: Magt Jaeger
<br />
Pathfinder Society Number: 30504-6
<br />
This Chronicle #: This would be 19
<br />
Starting XP: 18
<br />
Initial Prestige: 26
<br />
Initial Fame: 37
<br />
Starting Gold: 48.25
<br />
Faction: Dark Archive</p>Player: Mark M / Kydeem de'Morcaine on the forums
Character: Magt Jaeger
Pathfinder Society Number: 30504-6
This Chronicle #: This would be 19
Starting XP: 18
Initial Prestige: 26
Initial Fame: 37
Starting Gold: 48.25
Faction: Dark ArchiveHerr Magt Jaeger (alias of Kydeem de'Morcaine)2020-10-04T15:59:17ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=7#3112020-10-04T15:53:12Z2020-10-04T15:51:47Z<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d2 - 2 ⇒ (1) - 2 = -1</span> (min 1) and <span class="messageboard-dice"><b>poison con damage:</b></span> <span class="messageboard-dice">1d2 ⇒ 2</span>. <span class=messageboard-ooc>fort save DC=9</span></p>[Spoiler omitted]
[dice=bite att]1d20+5[/dice], if hits, [dice=bite dam]1d2-2[/dice] (min 1) and [dice=poison con damage]1d2[/dice]. fort save DC=9Summoned Creature (alias of Kydeem de'Morcaine)2020-10-04T15:51:47ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=6#3002020-10-03T02:30:09Z2020-10-03T02:29:14Z<p><span class=messageboard-ooc>almost forgot to have the dog attack</span></p>
<p><b>Woof!</b> The hounds latches onto the skeletons leg.
<br />
<span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span> and <span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span></p>almost forgot to have the dog attack
Woof! The hounds latches onto the skeletons leg.
[dice=bite att]1d20+3[/dice], if hits, [dice=bite dam]1d6+3[/dice] and [dice=trip]1d20+3[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2020-10-03T02:29:14ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=6#2912020-10-01T23:06:54Z2020-10-01T23:01:08Z<p>[Spoiler omitted]</p>
<p><b>Woof!</b> The hounds latches onto the skeletons leg.
<br />
<span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span> and <span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (1) + 3 = 4</span>
<br />
But can't decide which leg to bite and misses both.</p>[Spoiler omitted]
Woof! The hounds latches onto the skeletons leg.
[dice=bite att]1d20+3[/dice], if hits, [dice=bite dam]1d6+3[/dice] and [dice=trip]1d20+3[/dice]
But can't decide which leg to bite and misses both.Summoned Creature (alias of Kydeem de'Morcaine)2020-10-01T23:01:08ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=5#2322020-09-22T11:37:42Z2020-09-22T11:37:21Z<p>The celestial ant again scuttles forward. Mandibles clacking menacingly.
<br />
<span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (19) + 3 = 22</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4</span>
<br />
<span class=messageboard-ooc>I forgot it can smite for a whopping +1 damage</span></p>The celestial ant again scuttles forward. Mandibles clacking menacingly.
[dice=bite att]1d20+3[/dice], if hits, [dice=bite dam]1d6+2+1[/dice]
I forgot it can smite for a whopping +1 damageSummoned Creature (alias of Kydeem de'Morcaine)2020-09-22T11:37:21ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=5#2292020-09-21T17:34:15Z2020-09-21T17:30:15Z<p>The celestial ant scuttles forward. Mandibles clacking menacingly.
<br />
<span class="messageboard-dice"><b>bite att:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class=messageboard-ooc>has a climb speed so can move and attack</span></p>The celestial ant scuttles forward. Mandibles clacking menacingly.
[dice=bite att]1d20+3[/dice], if hits, [dice=bite dam]1d6+2[/dice]
has a climb speed so can move and attackSummoned Creature (alias of Kydeem de'Morcaine)2020-09-21T17:30:15ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=5#2202020-09-21T01:10:59Z2020-09-21T01:10:59Z<p>The celestial worker ant moves toward the altar.</p>The celestial worker ant moves toward the altar.Summoned Creature (alias of Kydeem de'Morcaine)2020-09-21T01:10:59ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=5#2132020-09-20T01:58:51Z2020-09-20T01:58:51Z<p>[Spoiler omitted]</p>
<p>The ant chitters quietly and crawls across the ceiling over Dexter's head.</p>[Spoiler omitted]
The ant chitters quietly and crawls across the ceiling over Dexter's head.Summoned Creature (alias of Kydeem de'Morcaine)2020-09-20T01:58:51ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=4#1662020-09-16T13:57:49Z2020-09-16T13:57:50Z<p><span class=messageboard-ooc>Buffs:
<br />
Grtr Magic Fang, +2 tail slap - dur 9 hours
<br />
Longstrider - dur 5 hours
<br />
Shield Other - dur 5 hours
<br />
Barkskin - dur 50 min, AC = 41</span></p>
<p><b><span class=messageboard-bigger>Hiss...</span></b> With grunts and hissing, Sithiss attempts to force her way up the tiny stairs.</p>
<p><span class=messageboard-ooc>GM, if you don't think she can make it up, that is perfectly fine.</span></p>Buffs:
Grtr Magic Fang, +2 tail slap - dur 9 hours
Longstrider - dur 5 hours
Shield Other - dur 5 hours
Barkskin - dur 50 min, AC = 41
Hiss... With grunts and hissing, Sithiss attempts to force her way up the tiny stairs.
GM, if you don't think she can make it up, that is perfectly fine.Sithiss (alias of Kydeem de'Morcaine)2020-09-16T13:57:50ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=4#1782020-09-16T13:38:33Z2020-09-16T13:29:18Z<p>[Spoiler omitted]</p>
<p>It attempts to bite the one in the center (blue).
<br />
<span class="messageboard-dice"><b>bite vs flatfooted:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span>, if hits, <span class="messageboard-dice"><b>bite dam:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (1) + 2 = 3</span> and <span class="messageboard-dice"><b>grab CMB:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span></p>[Spoiler omitted]
It attempts to bite the one in the center (blue).
[dice=bite vs flatfooted]1d20+3[/dice], if hits, [dice=bite dam]1d6+2[/dice] and [dice=grab CMB]1d20+7[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2020-09-16T13:29:18ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=3#1482020-09-14T11:23:43Z2020-09-14T11:23:43Z<p><b><span class=messageboard-bigger>Hiss...</span></b> Sithiss hisses in frustration. Waiting for the little mammals to get out of the way so she can squeeze her way up the tiny stairs.</p>Hiss... Sithiss hisses in frustration. Waiting for the little mammals to get out of the way so she can squeeze her way up the tiny stairs.Sithiss (alias of Kydeem de'Morcaine)2020-09-14T11:23:43ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=3#1352020-09-11T11:06:00Z2020-09-11T11:06:00Z<p><b><span class=messageboard-bigger>Hiss...</span></b>
<br />
<span class="messageboard-dice"><b>tail slap att:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span>, if hits, <span class="messageboard-dice"><b>tail slap dam:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (4, 4, 4) + 9 = 21</span> and <span class="messageboard-dice"><b>trip CMB:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (11) + 14 = 25</span></p>Hiss...
[dice=tail slap att]1d20+11[/dice], if hits, [dice=tail slap dam]3d6+9[/dice] and [dice=trip CMB]1d20+14[/dice]Sithiss (alias of Kydeem de'Morcaine)2020-09-11T11:06:00ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=3#1292020-09-09T00:11:13Z2020-09-09T00:10:34Z<p>Sithiss hisses in frustration trying to clamber onto the table to get to the remaining foe. <span class=messageboard-ooc>Probably just crushing the table with her mass, double move over the rubble into position to flank.</span></p>
<p><span class="messageboard-dice"><b>acrobatics:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span></p>Sithiss hisses in frustration trying to clamber onto the table to get to the remaining foe. Probably just crushing the table with her mass, double move over the rubble into position to flank.
[dice=acrobatics]1d20+8[/dice]Sithiss (alias of Kydeem de'Morcaine)2020-09-09T00:10:34ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=3#1082020-09-08T23:43:48Z2020-09-08T23:24:42Z<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>will go ahead and use the smite and all attack green</span></p>
<p><span class="messageboard-dice"><b>orange fort:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span> <span class=messageboard-ooc>fail = sickened</span>
<br />
<span class="messageboard-dice"><b>orange claw 1 att:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 - 2 + 1 ⇒ (15) + 3 + 2 - 2 + 1 = 19</span>, if hits, <span class="messageboard-dice"><b>orange claw 1 dam:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>orange claw 2 att:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 - 2 + 1 ⇒ (6) + 3 + 2 - 2 + 1 = 10</span>, if hits, <span class="messageboard-dice"><b>orange claw 2 dam:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>orange bite att:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 - 2 + 1 ⇒ (5) + 3 + 2 - 2 + 1 = 9</span>, if hits, <span class="messageboard-dice"><b>orange bite dam:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5</span></p>
<p><span class="messageboard-dice"><b>yellow fort:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span> <span class=messageboard-ooc>PASS!</span>
<br />
<span class="messageboard-dice"><b>yellow claw 1 att:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 + 1 ⇒ (3) + 3 + 2 + 1 = 9</span>, if hits, <span class="messageboard-dice"><b>yellow claw 1 dam:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>yellow claw 2 att:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 + 1 ⇒ (15) + 3 + 2 + 1 = 21</span>, if hits, <span class="messageboard-dice"><b>yellow claw 2 dam:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>yellow bite att:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 + 1 ⇒ (11) + 3 + 2 + 1 = 17</span>, if hits, <span class="messageboard-dice"><b>yellow bite dam:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6</span></p>
<p><span class="messageboard-dice"><b>blue fort:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span> <span class=messageboard-ooc>fail = sickened</span>
<br />
<span class="messageboard-dice"><b>blue claw 1 att:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 - 2 + 1 ⇒ (10) + 3 + 2 - 2 + 1 = 14</span>, if hits, <span class="messageboard-dice"><b>blue claw 1 dam:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>blue claw 2 att:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 - 2 + 1 ⇒ (7) + 3 + 2 - 2 + 1 = 11</span>, if hits, <span class="messageboard-dice"><b>blue claw 2 dam:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>blue bite att:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 - 2 + 1 ⇒ (13) + 3 + 2 - 2 + 1 = 17</span>, if hits, <span class="messageboard-dice"><b>blue bite dam:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4</span></p>
<p><span class=messageboard-ooc>includes flanking, sickened, smite, and inspiration</span></p>[Spoiler omitted]
will go ahead and use the smite and all attack green
[dice=orange fort]1d20+3[/dice] fail = sickened
[dice=orange claw 1 att]1d20+3+2-2+1[/dice], if hits, [dice=orange claw 1 dam]1d4+1+1[/dice]
[dice=orange claw 2 att]1d20+3+2-2+1[/dice], if hits, [dice=orange claw 2 dam]1d4+1+1[/dice]
[dice=orange bite att]1d20+3+2-2+1[/dice], if hits, [dice=orange bite dam]1d4+1+1[/dice]
[dice=yellow fort]1d20+3[/dice] PASS!
[dice=yellow claw 1 att]1d20+3+2+1[/dice], if hits,...Summoned Creature (alias of Kydeem de'Morcaine)2020-09-08T23:24:42ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=3#1202020-09-07T00:04:21Z2020-09-07T00:01:00Z<p><span class=messageboard-ooc>Buffs:
<br />
Grtr Magic Fang, +2 tail slap - dur 9 hours
<br />
Longstrider - dur 5 hours
<br />
Shield Other - dur 5 hours
<br />
Barkskin - dur 50 min, AC = 41</span></p>
<p><b><span class=messageboard-bigger>Hiss...</span></b>
<br />
<span class="messageboard-dice"><b>tail slap att:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span>, if hits, <span class="messageboard-dice"><b>tail slap dam:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (1, 2, 6) + 9 = 18</span></p>Buffs:
Grtr Magic Fang, +2 tail slap - dur 9 hours
Longstrider - dur 5 hours
Shield Other - dur 5 hours
Barkskin - dur 50 min, AC = 41
Hiss...
[dice=tail slap att]1d20+11[/dice], if hits, [dice=tail slap dam]3d6+9[/dice]Sithiss (alias of Kydeem de'Morcaine)2020-09-07T00:01:00ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay&page=2#772020-09-06T17:58:46Z2020-09-06T17:54:32Z<p>The lemure moves forward and slashes into the ball of snakes with its claws.
<br />
<span class="messageboard-dice"><b>claw 1st rnd att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (9) + 2 = 11</span>, if hits, <span class="messageboard-dice"><b>claw 1st rnd dam:</b></span> <span class="messageboard-dice">1d4 ⇒ 1</span></p>
<p><span class="messageboard-dice"><b>claw 2nd rnd att 1:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span>, if hits, <span class="messageboard-dice"><b>claw 2nd rnd dam 1:</b></span> <span class="messageboard-dice">1d4 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>claw 2nd rnd att21:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (19) + 2 = 21</span>, if hits, <span class="messageboard-dice"><b>claw 2nd rnd dam 2:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span></p>
<p><span class=messageboard-ooc>DR 5/good silver and immune to poison</span></p>The lemure moves forward and slashes into the ball of snakes with its claws.
[dice=claw 1st rnd att]1d20+2[/dice], if hits, [dice=claw 1st rnd dam]1d4[/dice]
[dice=claw 2nd rnd att 1]1d20+2[/dice], if hits, [dice=claw 2nd rnd dam 1]1d4[/dice]
[dice=claw 2nd rnd att21]1d20+2[/dice], if hits, [dice=claw 2nd rnd dam 2]1d4[/dice]
DR 5/good silver and immune to poisonSummoned Creature (alias of Kydeem de'Morcaine)2020-09-06T17:54:32ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay#482020-09-04T10:37:58Z2020-09-04T10:35:57Z<p>The emure again lashes out with its claws.
<br />
<span class="messageboard-dice"><b>claw 1 att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span>, if hits, <span class="messageboard-dice"><b>claw 1 dam:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>claw 2 att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (9) + 2 = 11</span>, if hits, <span class="messageboard-dice"><b>claw 2 dam:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span></p>The emure again lashes out with its claws.
[dice=claw 1 att]1d20+2[/dice], if hits, [dice=claw 1 dam]1d4[/dice]
[dice=claw 2 att]1d20+2[/dice], if hits, [dice=claw 2 dam]1d4[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2020-09-04T10:35:57ZRe: Forums: Play-by-Post: [Gameday IX] GM Eclipse's The Sky Key Solution (Tier 3-4)Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlf4/gameplay#322020-09-02T21:38:06Z2020-09-02T21:33:13Z<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>claw 1 att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (13) + 2 = 15</span>, if hits, <span class="messageboard-dice"><b>claw 1 dam:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>claw 2 att:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (12) + 2 = 14</span>, if hits, <span class="messageboard-dice"><b>claw 2 dam:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span></p>[Spoiler omitted]
[dice=claw 1 att]1d20+2[/dice], if hits, [dice=claw 1 dam]1d4[/dice]
[dice=claw 2 att]1d20+2[/dice], if hits, [dice=claw 2 dam]1d4[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2020-09-02T21:33:13ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=2#932020-08-30T19:43:22Z2020-08-30T19:41:50Z<p><b><span class=messageboard-bigger>Hisss...</span></b></p>
<p>Sithiss also lumbers through the plowed fields, flattening the crops, his shield sized feet sinking into the mud.</p>
<p><span class=messageboard-ooc>Double move into position</span></p>Hisss...
Sithiss also lumbers through the plowed fields, flattening the crops, his shield sized feet sinking into the mud.
Double move into positionSithiss (alias of Kydeem de'Morcaine)2020-08-30T19:41:50ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay&page=2#772020-08-25T10:49:53Z2020-08-25T10:49:53Z<p><span class=messageboard-ooc>Buffs:
<br />
Shield Other
<br />
Greater Magic Fang
<br />
Longstrider
<br />
Barkskin
<br />
AC=41</span></p>
<p>Even Sithiss recognizes the unnatural thing as a foe to be smashed. She lumbers forward to swing her massive tail at the foe.</p>
<p><b><span class=messageboard-bigger>Hsss...</span></b>
<br />
<span class="messageboard-dice"><b>tail slap:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (20) + 11 = 31</span>, if hits, <span class="messageboard-dice"><b>tail damage:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (3, 1, 4) + 9 = 17</span> and <span class="messageboard-dice"><b>tail trip cmb:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (3) + 14 = 17</span>
<br />
<span class=messageboard-ooc>Ha!</span>
<br />
<span class="messageboard-dice"><b>crit confirm:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span>, if hits, <span class="messageboard-dice"><b>crit damage:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (4, 1, 1) + 9 = 15</span></p>Buffs:
Shield Other
Greater Magic Fang
Longstrider
Barkskin
AC=41
Even Sithiss recognizes the unnatural thing as a foe to be smashed. She lumbers forward to swing her massive tail at the foe.
Hsss...
[dice=tail slap]1d20+11[/dice], if hits, [dice=tail damage]3d6+9[/dice] and [dice=tail trip cmb]1d20+14[/dice]
Ha!
[dice=crit confirm]1d20+11[/dice], if hits, [dice=crit damage]3d6+9[/dice]Sithiss (alias of Kydeem de'Morcaine)2020-08-25T10:49:53ZRe: Forums: Play-by-Post Discussion: Qstor's Post gameday PFS #10-20: Countdown to Round Mountain DiscussionMalaika de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivl74/discussion&page=2#982020-08-18T23:52:56Z2020-08-18T23:52:56Z<p>Do you have an event code for the chronicle sheets?</p>Do you have an event code for the chronicle sheets?Malaika de'Morcaine (alias of Kydeem de'Morcaine)2020-08-18T23:52:56ZRe: Forums: Advice: Picking a Reward from the Sun GodGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43524?Picking-a-Reward-from-the-Sun-God#82020-08-17T14:20:24Z2020-08-17T14:20:24Z<p>Decided to go with the first suggestion from avr. Here is what I sent the GM.</p>
<p>Been giving some thought to Abhorson's reward from the Sun God. Here is what I eventually came up with after some online help.
<br />
"Allowan of the Sun, it was our pleasure and privilege to assist you in whatever small measure we could manage. None of us could profit by turning the world into a cold ball of ice.
<br />
I am not of your flock, however the Far One is not your enemy. As the sun reveals that which was hidden by the dark, so to do the servants of my Lord the Far One seek to reveal the truth from that which is obscured.
<br />
I do not deserve it, but if you feel the desire to reward my efforts with the ability to see the hidden truth."
<br />
Basically I am asking for an Su or Sp ability akin to True Sight however often seems appropriate to you. That feels to me like a thing which would appeal to Allowan yet not piss off the Far One.
<br />
What do you think?</p>
<p>He is considering, but likes the idea.</p>Decided to go with the first suggestion from avr. Here is what I sent the GM.
Been giving some thought to Abhorson's reward from the Sun God. Here is what I eventually came up with after some online help.
"Allowan of the Sun, it was our pleasure and privilege to assist you in whatever small measure we could manage. None of us could profit by turning the world into a cold ball of ice.
I am not of your flock, however the Far One is not your enemy. As the sun reveals that which was hidden by...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-08-17T14:20:24ZRe: Forums: Recruitment: Interest check in 5e or pf1e homebrew worldGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlex/recruiting&page=3#1112020-08-17T01:17:45Z2020-08-17T01:15:50Z<p><b><span class=messageboard-bigger>Gruingar has massive arcane might to destroy all enemies! Body not massive yet. However, one day will be bigger of biggest dragons. So all should make friends now.</span></b></p>
<p><span class=messageboard-ooc>The avatar isn't updated. Go by the crunch on the previous page.</span></p>Gruingar has massive arcane might to destroy all enemies! Body not massive yet. However, one day will be bigger of biggest dragons. So all should make friends now.
The avatar isn't updated. Go by the crunch on the previous page.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-08-17T01:15:50ZRe: Forums: Recruitment: Interest check in 5e or pf1e homebrew worldGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlex/recruiting&page=2#852020-08-15T17:45:25Z2020-08-15T17:45:25Z<p><b><span class=messageboard-bigger>Enemies must Fear! For I, Gruingar, am here. As all know, I am the reincarnation of the Jashtagira. The previous green dragon avatar of Dahak.
<br />
Together we shall throw down the vile creatures which threaten the countryside. Then this place can be prosperous under the rule of dragons which make all good things possible.</b></span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]
<br />
<span class="messageboard-dice"><b>hp:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 6) = 8</span></p>Enemies must Fear! For I, Gruingar, am here. As all know, I am the reincarnation of the Jashtagira. The previous green dragon avatar of Dahak.
Together we shall throw down the vile creatures which threaten the countryside. Then this place can be prosperous under the rule of dragons which make all good things possible.
[Spoiler omitted]
[Spoiler omitted]
[dice=hp]2d6[/dice]Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-08-15T17:45:25ZForums: Advice: Picking a Reward from the Sun GodGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43524?Picking-a-Reward-from-the-Sun-God#12020-08-17T11:22:24Z2020-08-13T12:42:50Z<p>Ok, so we finally finished the first half of a two part campaign (we really managed to drag it out with a lot of in-party bickering and indecision - all in good fun). We are about 10th level and managed to restore the LG sun god Allowan from sorta almost kinda dead status. (This is not on Golarion.) We are all due an individual major reward from said deity before we begin part 2. I'm having a hard time picking something that seems appropriate.</p>
<p>The group paladin/hellknight asked for a holy avenger. Didn't quite get that but is getting a hammer with the holy property and several other enhancements. So that is the ballpark power/rarity range. Not a holy avenger, but better than a +3 weapon. So pretty dang good for 10th level.</p>
<p>My character is changeling sound striker bard. So sonic attacks. Not a weapon user. Worships a deity known as 'The Far One' which is the neutral god of magic (similar to Nethys).</p>
<p>Now I was considering a magic item. But for something as once in several lifetimes as a reward from a deity, it seems silly to just ask for something I could probably just purchase in several levels.
<br />
Considered holy guide improved familiar. But it seems like the kind of familiar the LG sun god might give me would not be appropriate for the neutral follower of the magic god.</p>
<p>I'm looking for suggestions.
<br />
If you were due a reward from the LG sun god (but not of his worshipers), what might you ask for?</p>Ok, so we finally finished the first half of a two part campaign (we really managed to drag it out with a lot of in-party bickering and indecision - all in good fun). We are about 10th level and managed to restore the LG sun god Allowan from sorta almost kinda dead status. (This is not on Golarion.) We are all due an individual major reward from said deity before we begin part 2. I'm having a hard time picking something that seems appropriate.
The group paladin/hellknight asked for a holy...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-08-13T12:42:50ZRe: Forums: Advice: Considering a Groot and Rocket Raccoon pair of PC'sSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs434y4?Considering-a-Groot-and-Rocket-Raccoon-pair#42020-08-11T16:41:10Z2020-08-11T16:41:10Z<p>Rocket Raccoon could be a goblin or ratfolk.</p>
<p>He uses both guns and bombs. In PF it would be tough to be great with both. Maybe gunslinger with VMC alchemist? Or the other way around?</p>
<p>Still considering.</p>Rocket Raccoon could be a goblin or ratfolk.
He uses both guns and bombs. In PF it would be tough to be great with both. Maybe gunslinger with VMC alchemist? Or the other way around?
Still considering.Summoned Creature (alias of Kydeem de'Morcaine)2020-08-11T16:41:10ZRe: Forums: Advice: Considering a Groot and Rocket Raccoon pair of PC'sSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs434y4?Considering-a-Groot-and-Rocket-Raccoon-pair#32020-08-11T16:36:56Z2020-08-11T16:19:12Z<p>Groot doesn't use any gear, so my first thought is monk with the oath to remain poor.
<br />
But he also uses a few abilities that could be modeled with spells. Long arm, dancing lights, shield other, etc ...
<br />
He seems to go bloody nuts in some scenes, so maybe bloodrager?</p>
<p>Or maybe the primitive barbarian with some of the mystical rage powers?</p>
<p>Edit: yeah, Ghoran could work.</p>Groot doesn't use any gear, so my first thought is monk with the oath to remain poor.
But he also uses a few abilities that could be modeled with spells. Long arm, dancing lights, shield other, etc ...
He seems to go bloody nuts in some scenes, so maybe bloodrager?
Or maybe the primitive barbarian with some of the mystical rage powers?
Edit: yeah, Ghoran could work.Summoned Creature (alias of Kydeem de'Morcaine)2020-08-11T16:19:12ZForums: Advice: Considering a Groot and Rocket Raccoon pair of PC'sSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs434y4?Considering-a-Groot-and-Rocket-Raccoon-pair#12020-08-11T15:14:17Z2020-08-11T15:14:17Z<p>So a friend mentioned that there is treant PC race somewhere. My first thought was <i>Wierd, who would want to play a tree?</i></p>
<p>But then it hit me this morning. <b><span class=messageboard-bigger>GROOT!</span></b></p>
<p>So how close do you think we can come to Groot (and by extension) Rocket Raccoon? If I have to go to the GM with race points or some minor rules tweaks I can, But I would like to see how close we can get within the rules.</p>
<p>So what are your ideas?</p>So a friend mentioned that there is treant PC race somewhere. My first thought was Wierd, who would want to play a tree?
But then it hit me this morning. GROOT!
So how close do you think we can come to Groot (and by extension) Rocket Raccoon? If I have to go to the GM with race points or some minor rules tweaks I can, But I would like to see how close we can get within the rules.
So what are your ideas?Summoned Creature (alias of Kydeem de'Morcaine)2020-08-11T15:14:17ZRe: Forums: Play-by-Post: [PFS] TOZs Echoes of the Everwar High Tier GameplaySithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/gameplay#442020-08-11T11:11:47Z2020-08-11T11:06:37Z<p><span class=messageboard-ooc>Buffs:
<br />
Greater Magic Fang (tail slap) - dur 9 hours
<br />
Shield Other - dur 5 hours
<br />
Long Strider - dur 5 hours
<br />
Barkskin - dur 50 min
<br />
AC: 41</span></p>
<p><b>Hsss!</b> <span class=messageboard-ooc>moves to flank,and strike at red. Will generate an AoO from both.</span></p>
<p><span class="messageboard-dice"><b>tail slap attack:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25</span>, if hits, <span class="messageboard-dice"><b>tail slap damage:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (3, 2, 6) + 9 = 20</span> and trip <span class="messageboard-dice"><b>trip CMB:</b></span> <span class="messageboard-dice">1d20 + 34 ⇒ (6) + 34 = 40</span></p>
<p><span class=messageboard-ooc>I honestly don't know, do I get the flanking bonus on the trip attempt?</span></p>Buffs:
Greater Magic Fang (tail slap) - dur 9 hours
Shield Other - dur 5 hours
Long Strider - dur 5 hours
Barkskin - dur 50 min
AC: 41
Hsss! moves to flank,and strike at red. Will generate an AoO from both.
[dice=tail slap attack]1d20+11+2[/dice], if hits, [dice=tail slap damage]3d6+9[/dice] and trip [dice=trip CMB]1d20+34[/dice]
I honestly don't know, do I get the flanking bonus on the trip attempt?Sithiss (alias of Kydeem de'Morcaine)2020-08-11T11:06:37ZRe: Forums: Play-by-Post Discussion: [PFS] TOZs Echoes of the Everwar High Tier DiscussionSithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlb3/discussion#32020-07-19T17:51:36Z2020-07-19T17:51:36Z<p><b>hsss... </b></p>
<p><span class=messageboard-ooc>TOZ, do you want Sithiss to have her own initiative or just go on my turn. Makes no difference to me.</span></p>hsss...
TOZ, do you want Sithiss to have her own initiative or just go on my turn. Makes no difference to me.Sithiss (alias of Kydeem de'Morcaine)2020-07-19T17:51:36ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=7#3172020-06-19T00:23:27Z2020-06-19T00:23:27Z<p>Thanks muchly! And thanks for running this for us.</p>Thanks muchly! And thanks for running this for us.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-19T00:23:27ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=7#3152020-06-18T23:53:35Z2020-06-18T23:53:35Z<p><span class="messageboard-dice"><b>Dayjob Caravan (Bluff):</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (1) + 16 = 17</span></p>
<p>Sorry guys, my account wouldn't let me in for some reason and I couldn't get any response from the admin. I just noticed it working this evening.</p>[dice=Dayjob Caravan (Bluff)]1d20+16[/dice]
Sorry guys, my account wouldn't let me in for some reason and I couldn't get any response from the admin. I just noticed it working this evening.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-18T23:53:35ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=24#11772020-06-11T10:43:11Z2020-06-11T10:43:11Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul, dur 26 hours
<br />
Mage Armor, dur 13 hours
<br />
Magic Circle Against Evil, dur 120 minutes
<br />
Communal Protection From Cold, dur 25 min, 120 pts remaining
<br />
Communal Protection From Fire, dur 23 min, 57 pts remaining
<br />
Bless, dur 12 minutes</span></p>
<p><b><i><span class=messageboard-bigger>Osmon olovlari sizni tozalaydi!</span></b></i> A column of fire rains down on 2 of the Adril's.</p>
<p><span class="messageboard-dice"><b>fire and divine damage:</b></span> <span class="messageboard-dice">13d6 ⇒ (3, 6, 4, 2, 6, 2, 6, 3, 1, 5, 3, 5, 6) = 52</span>
<br />
<span class=messageboard-ooc>reflex save DC=24 for half. The way PF does circles I can only hit blue and purple.</span></p>Buffs:
Ant Haul, dur 26 hours
Mage Armor, dur 13 hours
Magic Circle Against Evil, dur 120 minutes
Communal Protection From Cold, dur 25 min, 120 pts remaining
Communal Protection From Fire, dur 23 min, 57 pts remaining
Bless, dur 12 minutes
Osmon olovlari sizni tozalaydi! A column of fire rains down on 2 of the Adril's.
[dice=fire and divine damage]13d6[/dice]
reflex save DC=24 for half. The way PF does circles I can only hit blue and purple.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-11T10:43:11ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=24#11672020-06-09T15:54:24Z2020-06-09T15:54:24Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul, dur 26 hours
<br />
Mage Armor, dur 13 hours
<br />
Magic Circle Against Evil, dur 120 minutes
<br />
Communal Protection From Cold, dur 25 min, 120 pts remaining
<br />
Communal Protection From Fire, dur 23 min, 57 pts remaining
<br />
Bless, dur 12 minutes</span></p>
<p><span class=messageboard-ooc>GM, I would have burned my Heightened Awareness for the +4 to initiative bonus. However, with rolling a 4 it won't really make a difference.</span></p>
<p><b>We must protect Shemis. We must not lose yet another member of the Decemvirate.</b></p>
<p><b><i><span class=messageboard-bigger>Yorug'lik Zanjirlari Sizni Bog'laydi!</span></b></i> A glowing etherial chain attempts to wrap around the Hestram attacking Shemis. <span class=messageboard-ooc>I'm assuming the one attacking Shemis is the the real one until I get further info. Chains of Light spell. Reflex save DC=26 negates.</span></p>Buffs:
Ant Haul, dur 26 hours
Mage Armor, dur 13 hours
Magic Circle Against Evil, dur 120 minutes
Communal Protection From Cold, dur 25 min, 120 pts remaining
Communal Protection From Fire, dur 23 min, 57 pts remaining
Bless, dur 12 minutes
GM, I would have burned my Heightened Awareness for the +4 to initiative bonus. However, with rolling a 4 it won't really make a difference.
We must protect Shemis. We must not lose yet another member of the Decemvirate.
Yorug'lik Zanjirlari Sizni...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-09T15:54:24ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=24#11632020-06-06T21:40:52Z2020-06-06T21:40:01Z<div class="messageboard-quotee">Theodric de LaMontagne wrote:</div><blockquote> <b>... Adril has gone corrupt...</b> </blockquote><p><b>I don't know that he has "gone" corrupt. That implies that he was loyal to begin with. I think this is long laid and careful plan. He killed members of the Decemvirate to make an opening for himself. Then as soon as he was made a member he has begun to eliminate the rest. I think it is pretty clear he wants to replace the Decemvirate with only himself in charge.
</p>
.
<br />
Are you absolutely sure there is no way that anyone has passed you recently? Is there any magical way he could have gotten past you? He has been known to use magical disguises. The pass stones say he has been through. All of our information says he intends to kill any members of the Decemvirate or their loyal servants that he can find as well as stealing any relics of power he can locate and remove.</b></p>
<p><span class="messageboard-dice"><b>diplomacy aid Bos:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (9) + 13 = 22</span>
<br />
<span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span></p>Theodric de LaMontagne wrote:... Adril has gone corrupt...
I don't know that he has "gone" corrupt. That implies that he was loyal to begin with. I think this is long laid and careful plan. He killed members of the Decemvirate to make an opening for himself. Then as soon as he was made a member he has begun to eliminate the rest. I think it is pretty clear he wants to replace the Decemvirate with only himself in charge.
.
Are you absolutely sure there is no way that anyone has passed you...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-06T21:40:01ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=6#2912020-06-05T00:56:11Z2020-06-05T00:56:11Z<p>Hey, no problem. Public safety is way the heck more important.</p>Hey, no problem. Public safety is way the heck more important.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-05T00:56:11ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=24#11562020-06-05T01:08:48Z2020-06-05T00:53:27Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul, dur 26 hours
<br />
Mage Armor, dur 13 hours
<br />
Magic Circle Against Evil, dur 130 minutes
<br />
Communal Protection From Cold, dur 26 min, 120 pts remaining
<br />
Communal Protection From Fire, dur 26 min, 57 pts remaining
<br />
Bless, dur 13 minutes
<br />
Heightened Awareness, dur 10 minutes
<br />
Summoned Small Fire Elementals, dur 2 rounds</span></p>
<p><span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span> <span class=messageboard-ooc>got nothing</span></p>
<p><b>Hey Dr Strang, you know anything about this?</b></p>
<p>In Ignan, <b><i>You 2 go down to the end of this hall and tell me what you see.</i></b></p>Buffs:
Ant Haul, dur 26 hours
Mage Armor, dur 13 hours
Magic Circle Against Evil, dur 130 minutes
Communal Protection From Cold, dur 26 min, 120 pts remaining
Communal Protection From Fire, dur 26 min, 57 pts remaining
Bless, dur 13 minutes
Heightened Awareness, dur 10 minutes
Summoned Small Fire Elementals, dur 2 rounds
[dice=knowledge arcana]1d20+5[/dice] got nothing
Hey Dr Strang, you know anything about this?
In Ignan, You 2 go down to the end of this hall and tell me what you see.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-05T00:53:27ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11492020-06-04T10:43:05Z2020-06-04T10:40:39Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul, dur 26 hours
<br />
Mage Armor, dur 13 hours
<br />
Magic Circle Against Evil, dur 130 minutes
<br />
Communal Protection From Cold, dur 26 min, 120 pts remaining
<br />
Communal Protection From Fire, dur 26 min, 57 pts remaining
<br />
Bless, dur 13 minutes
<br />
Heightened Awareness, dur 10 minutes
<br />
Summoned Small Fire Elementals, dur 3 rounds</span></p>
<p>The elementals cavort and play in the blasts fire.</p>
<p><span class="messageboard-dice"><b>reflex 1:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (2) + 11 = 13</span>
<br />
<span class="messageboard-dice"><b>reflex 2:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span>
<br />
<span class="messageboard-dice"><b>reflex 3:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (20) + 11 = 31</span>
<br />
<span class="messageboard-dice"><b>reflex 4:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span></p>
<p><span class=messageboard-ooc>full on the first half on the others for 63 total fire damage absorbed by the spell.</span></p>Buffs:
Ant Haul, dur 26 hours
Mage Armor, dur 13 hours
Magic Circle Against Evil, dur 130 minutes
Communal Protection From Cold, dur 26 min, 120 pts remaining
Communal Protection From Fire, dur 26 min, 57 pts remaining
Bless, dur 13 minutes
Heightened Awareness, dur 10 minutes
Summoned Small Fire Elementals, dur 3 rounds
The elementals cavort and play in the blasts fire.
[dice=reflex 1]1d20+11[/dice]
[dice=reflex 2]1d20+11[/dice]
[dice=reflex 3]1d20+11[/dice]
[dice=reflex 4]1d20+11[/dice]
...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-04T10:40:39ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11412020-06-03T22:45:44Z2020-06-03T22:45:24Z<p><b>Hmm... I did lose track of the fire riddle. Let us try it your way first.</b></p>Hmm... I did lose track of the fire riddle. Let us try it your way first.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-03T22:45:24ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11372020-06-03T03:09:06Z2020-06-03T03:09:06Z<p><span class=messageboard-ooc>In Ignan, </span><b>Go over to that door and listen. Tell me what you hear.</b></p>
<p><span class=messageboard-ooc>If nothing happens he follows the fire elementals into the room.</span></p>In Ignan, Go over to that door and listen. Tell me what you hear.
If nothing happens he follows the fire elementals into the room.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-03T03:09:06ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11352020-06-01T17:03:06Z2020-06-01T16:59:27Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul, dur 26 hours
<br />
Mage Armor, dur 13 hours
<br />
Magic Circle Against Evil, dur 130 minutes
<br />
Communal Protection From Cold, dur 26 min
<br />
Communal Protection From Fire, dur 26 min
<br />
Bless, dur 13 minutes
<br />
Heightened Awareness, dur 10 minutes
<br />
Summoned Small Fire Elementals, dur 7 rounds</span></p>
<p><span class=messageboard-ooc>I will translate for the elementals if they have anything of note to tell Boswick.</span></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (8) + 19 = 27</span></p>
<p>{sigh} <b>No. We might as well also be protected from the chill as the heat.</b>
<br />
<span class=messageboard-ooc>Cast Communal Protection From Energy, Cold on the group.</span></p>
<p><b>Let's go.</b></p>Buffs:
Ant Haul, dur 26 hours
Mage Armor, dur 13 hours
Magic Circle Against Evil, dur 130 minutes
Communal Protection From Cold, dur 26 min
Communal Protection From Fire, dur 26 min
Bless, dur 13 minutes
Heightened Awareness, dur 10 minutes
Summoned Small Fire Elementals, dur 7 rounds
I will translate for the elementals if they have anything of note to tell Boswick.
[dice=perception]1d20+19[/dice]
{sigh} No. We might as well also be protected from the chill as the heat.
Cast Communal...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-06-01T16:59:27ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11302020-05-30T14:41:56Z2020-05-30T14:39:57Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul, dur 26 hours
<br />
Mage Armor, dur 13 hours
<br />
Magic Circle Against Evil, dur 130 minutes
<br />
Communal Protection From Fire, dur 26 min
<br />
Bless, dur 13 minutes
<br />
Heightened Awareness, dur 10 minutes
<br />
Summoned Small Fire Elementals, dur 8 rounds</span></p>
<p><b>Ha! Well it looks like the defenses are even better than expected. I was trying to save magic and it will end up costing me more.</b></p>
<p><span class=messageboard-ooc>Shouting in Ignan, </span> <b><i><span class=messageboard-bigger>Move that last lever back to where it was just a moment ago!</b></i></span></p>
<p><b>Drat! They can't hear me. I will protect us from the fire then attempt to move us into there. I will not be stopped by a stupid door! No matter how cleverly constructed.</b></p>
<p>Lavode begins working more magic.
<br />
<span class=messageboard-ooc>Cast Communal Protection From Energy, Fire on all of us. Then Dimension Door into the room. I can carry 4 others. Since Life Tracker and the Bug are guarding the back trail I can take all 5 of us.</span></p>
<p><span class=messageboard-ooc>I am assuming the wall is thick enough that the fire elementals will not be able to hear me even if I shout. If they can hear, it might save a dimension door.</span></p>Buffs:
Ant Haul, dur 26 hours
Mage Armor, dur 13 hours
Magic Circle Against Evil, dur 130 minutes
Communal Protection From Fire, dur 26 min
Bless, dur 13 minutes
Heightened Awareness, dur 10 minutes
Summoned Small Fire Elementals, dur 8 rounds
Ha! Well it looks like the defenses are even better than expected. I was trying to save magic and it will end up costing me more.
Shouting in Ignan, Move that last lever back to where it was just a moment ago!
Drat! They can't hear me. I will...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-30T14:39:57ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11242020-05-29T11:43:57Z2020-05-29T11:43:57Z<p><span class=messageboard-ooc>Assuming that the doors are still closed.</span></p>
<p>Lavode begins calling through the closed door in ignan. <b><i>Move just the lever on the right.</b></i></p>
<p><span class=messageboard-ooc>If nothing happens, will work through all the possible combinations and order of up/down for 2 levers.</span></p>Assuming that the doors are still closed.
Lavode begins calling through the closed door in ignan. Move just the lever on the right.
If nothing happens, will work through all the possible combinations and order of up/down for 2 levers.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-29T11:43:57ZRe: Forums: Advice: PF1 - Dragon Disciple with Caster FocusGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs4318p?PF1-Dragon-Disciple-with-Caster-Focus#182020-05-29T00:37:47Z2020-05-29T00:37:47Z<p>It took me a while to get back to it, but I think this is approximately how it would be built at 15th level.</p>
<p>Not really sure of the spell selection. The are mostly the ones in the Bestiary for the bronze dragon. Plus a few others.</p>
<p>Spells Known are as a 14th level sorcerer, but he does cast them at 15th level.</p>
<p>I only put 2 magic items on him since I know I will want to get both of those just as absolutely soon as I can manage.</p>
<p>[Spoiler omitted]</p>
<p>I did consider VMC cleric with the Dragon domain just to fit with the theme, but it really doesn't gain much of anything and loses half his level feats.</p>It took me a while to get back to it, but I think this is approximately how it would be built at 15th level.
Not really sure of the spell selection. The are mostly the ones in the Bestiary for the bronze dragon. Plus a few others.
Spells Known are as a 14th level sorcerer, but he does cast them at 15th level.
I only put 2 magic items on him since I know I will want to get both of those just as absolutely soon as I can manage.
[Spoiler omitted]
I did consider VMC cleric with the Dragon...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2020-05-29T00:37:47ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11212020-05-28T10:28:55Z2020-05-28T10:28:55Z<p><span class=messageboard-ooc>yes</span></p>yesMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-28T10:28:55ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11192020-05-27T22:18:48Z2020-05-27T22:11:22Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul, dur 26 hours
<br />
Mage Armor, dur 13 hours
<br />
Magic Circle Against Evil, dur 130 minutes
<br />
Bless, dur 13 minutes
<br />
Heightened Awareness, dur 10 minutes
<br />
Summoned Small Fire Elementals, dur 13 rounds</span></p>
<p><b>Bos, get ready to slam the door as soon as they go in.</b></p>
<p>Lavode completes the spell and <span class="messageboard-dice"><b>number summoned:</b></span> <span class="messageboard-dice">1d3 + 1 ⇒ (1) + 1 = 2</span> small flaming humanoids appear.</p>
<p><span class=messageboard-ooc>In Ignan, </span> <b><i>You go pull that level on the left and you go pull that lever on the right.</i></b> The figures rush into the room.</p>
<p><b>Bos, after the roar, you can open the door back up.</b></p>
<p><span class=messageboard-ooc>If it is only fire damage, they are immune. If anything else happens, they only have 15 hit points. If they survive when we open the door back up, I will find some icons for them.</span></p>
<p>[Spoiler omitted]</p>Buffs:
Ant Haul, dur 26 hours
Mage Armor, dur 13 hours
Magic Circle Against Evil, dur 130 minutes
Bless, dur 13 minutes
Heightened Awareness, dur 10 minutes
Summoned Small Fire Elementals, dur 13 rounds
Bos, get ready to slam the door as soon as they go in.
Lavode completes the spell and [dice=number summoned]1d3+1[/dice] small flaming humanoids appear.
In Ignan, You go pull that level on the left and you go pull that lever on the right. The figures rush into the room.
Bos, after the...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-27T22:11:22ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11162020-05-27T15:50:40Z2020-05-27T15:48:43Z<p><b>It won't be quiet, but I can get the levers pulled by a creature from the plane of fire.</b></p>
<p><span class=messageboard-ooc>If no on stops him, he will begin summon monster III for a small fire elemental.
<br />
I can speak to it in Ignan, tell it to pull one or both levers. We can close the door to not get blasted.
<br />
Do you guys want it to pull both levers, or just one?</span></p>It won't be quiet, but I can get the levers pulled by a creature from the plane of fire.
If no on stops him, he will begin summon monster III for a small fire elemental.
I can speak to it in Ignan, tell it to pull one or both levers. We can close the door to not get blasted.
Do you guys want it to pull both levers, or just one?My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-27T15:48:43ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11132020-05-26T23:47:42Z2020-05-26T23:47:42Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul, dur 26 hours
<br />
Mage Armor, dur 13 hours
<br />
Magic Circle Against Evil, dur 130 minutes
<br />
Bless, dur 13 minutes
<br />
Heightened Awareness, dur 10 minutes</span></p>
<p>As they ready at the door, Lavode uses a couple spells on the group and himself. <b>When you are ready Bos.</b></p>
<p><span class=messageboard-ooc>Not sure of the elapsed time so I will renew the Bless. I will also cast Magic Circle Against Evil. So anyone that stays within 10' of me will have protection from evil. Finally, Heightened Awareness on self from wand, which I will burn for the +4 to next initiative check.</span></p>Buffs:
Ant Haul, dur 26 hours
Mage Armor, dur 13 hours
Magic Circle Against Evil, dur 130 minutes
Bless, dur 13 minutes
Heightened Awareness, dur 10 minutes
As they ready at the door, Lavode uses a couple spells on the group and himself. When you are ready Bos.
Not sure of the elapsed time so I will renew the Bless. I will also cast Magic Circle Against Evil. So anyone that stays within 10' of me will have protection from evil. Finally, Heightened Awareness on self from wand, which I will...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-26T23:47:42ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=6#2892020-05-26T23:35:46Z2020-05-26T23:35:46Z<p>Sorry, for some reason it isn't coming up on my active threads. So I didn't think anything was happening.</p>Sorry, for some reason it isn't coming up on my active threads. So I didn't think anything was happening.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-26T23:35:46ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=23#11012020-05-19T21:08:40Z2020-05-19T21:08:40Z<div class="messageboard-quotee">Dr. Strang wrote:</div><blockquote><p> <span class=messageboard-ooc>Again, no E. Just Strang</span>
</p>
... </blockquote><p><span class=messageboard-ooc>Sorry dude, but it is probably auto-correct working against you. I have to try to remember to go back and remove the 'e' every time.</span>Dr. Strang wrote:Again, no E. Just Strang
...
Sorry dude, but it is probably auto-correct working against you. I have to try to remember to go back and remove the 'e' every time.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-19T21:08:40ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=22#10982020-05-18T11:26:40Z2020-05-18T11:26:40Z<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (9) + 19 = 28</span>
<br />
<span class=messageboard-ooc>If Lavode can't see footprints or disturbance in the detritus on the floor, he will go by Voros' words.</span> Looking where Voros is pointing, Lavode slings a glob of sparkling motes at the spot.</p>
<p><span class=messageboard-ooc>Glitterdust. Trying to hit the invisible foe. If I think I can also get the other upright enemy, I will. But that is a secondary concern. DC=22 will save or blinded. I will say roll a d4 for which intersection I pick close to where Voros is pointing. Count clockwise.</span> <span class="messageboard-dice"><b>intersection:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span></p>[dice=perception]1d20+19[/dice]
If Lavode can't see footprints or disturbance in the detritus on the floor, he will go by Voros' words. Looking where Voros is pointing, Lavode slings a glob of sparkling motes at the spot.
Glitterdust. Trying to hit the invisible foe. If I think I can also get the other upright enemy, I will. But that is a secondary concern. DC=22 will save or blinded. I will say roll a d4 for which intersection I pick close to where Voros is pointing. Count clockwise....My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-18T11:26:40ZRe: Forums: Advice: PF1 - Dragon Disciple with Caster FocusGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs4318p?PF1-Dragon-Disciple-with-Caster-Focus#102020-05-13T21:04:36Z2020-05-13T21:04:36Z<div class="messageboard-quotee">DeathlessOne wrote:</div><blockquote><p> ...
</p>
I can understand that. Its just with your listed approach, you are going to need to specialize in certain types of spells because your known spells will be limited. Having to pick between a new buff spells, attack spell, control spell, etc at each level up is going to pull you in several different directions.</p>
<p>You are going to need to make use of the human favored class option to learn new spells, if you want to be able to do that well. I mentioned the Arcanist previously because you would get the spontaneous casting of the sorcerer and the ability to swap out your known spells as needed. And the Arcanist has an archetype to get a full strength bloodline that will stack the same with Dragon Disciple. It will also help limit that urge to double dip into more bloodline so you don't make yourself too powerful compared to everyone else. </blockquote><p>Arcanist counts as a prepared caster. I think there is one archetype that gives spontaneous casting, but I didn't think it stacks with the one that gives you a full bloodline. I could be wrong on that though. I will check it later.DeathlessOne wrote:...
I can understand that. Its just with your listed approach, you are going to need to specialize in certain types of spells because your known spells will be limited. Having to pick between a new buff spells, attack spell, control spell, etc at each level up is going to pull you in several different directions.You are going to need to make use of the human favored class option to learn new spells, if you want to be able to do that well. I mentioned the Arcanist...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2020-05-13T21:04:36ZRe: Forums: Advice: PF1 - Dragon Disciple with Caster FocusGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs4318p?PF1-Dragon-Disciple-with-Caster-Focus#82020-05-13T18:51:08Z2020-05-13T18:46:36Z<div class="messageboard-quotee">DeathlessOne wrote:</div><blockquote><p> Well, my first thought is that you should pick a spellcasting focus. Do you want to be a blaster, controller, summoner, buffer, etc? How that comes out will shape the kind of sorcerer (or even possibly ARCANIST) that you will want to build.</p>
<p>Also, there are quite a few ways to get spontaneous arcane casting with other classes (like the witch) or use your Intelligence as a casting stat. Are you really focused on being a sorcerer? </blockquote><p>Well if I'm going for Dragons Disciple, I feel like I should really get the full 'dragon' experience and so that means mostly sorcerer to get the full bloodline benefits. There are a few other ways to kinda manage it, but again I don't want this guy to be too powerful and overshadow the other PC's.
<p>For the type of spells, I'm going for a bit of mix. Since I'm making a sort of gish PC he will need some self buffs. Especially defensive.</p>
<p>I want some offensive spells. But again since a sort of gish, won't have max casting stat and spell focus type feats, so I will try to get some spells that don't have a save or at least have some effect on a successful save. So scorching ray and acid arrow type of things.</p>
<p>And then I always want at least a few general party buffs like haste and communal whatever.</p>
<div class="messageboard-quotee">VoodistMonk wrote:</div><blockquote> Be a Scaled Disciple Kobold Oracle... </blockquote><p>I don't know if this GM will go for Kobold in this campaign. Will definitely keep in mind for the future however.
<div class="messageboard-quotee">SheepishEidolon wrote:</div><blockquote><br />
<br />
The Legacy of Dragons Book <a href="https://aonprd.com/BloodlineDisplay.aspx?ItemName=Draconic" target="_blank" rel="nofollow">expands the draconic bloodline to cover the dragon types from Bestiary 2 to 5</a>. Brine dragon from Bestiary 2 seems like a fitting choice, for example. </blockquote><p>Had not looked into that before. So leaning toward brine or bronze for dragon type.
<div class="messageboard-quotee">Dragonchess Player wrote:</div><blockquote><p> ...</p>
<p>Instead of bloodrager, maybe a one level dip in bolt ace gunslinger with an underwater crossbow and possibly getting the GM to agree with reskinning the spellslinger wizard to work with a crossbow instead of a firearm (also a one level dip). This would probably mean starting with a 12 Int and 12 Wis, but that's not a <b>bad</b> idea anyway. Magical Knack (Sorcerer), bolt ace gunslinger 1 (probably Rapid Reload as one of your starting feats)/sorcerer 2 (take Arcane Armor Training as your 3rd level feat and retrain to Quicken Spell later on)/spellslinger wizard 1/sorcerer +2/dragon disciple 10. You're a bit less capable as a pure caster, but you can boost the effectiveness of what spells you can cast via Arcane Gun ("Arcane Crossbow"). You're also decent in ranged combat and can fall back on claw (and bite) in melee. </blockquote><p>It is a neat concept. I think it is a bit too close to another PC I am playing though. I have a gunslinger / alchemist shooting explosive bullets.DeathlessOne wrote:Well, my first thought is that you should pick a spellcasting focus. Do you want to be a blaster, controller, summoner, buffer, etc? How that comes out will shape the kind of sorcerer (or even possibly ARCANIST) that you will want to build.
Also, there are quite a few ways to get spontaneous arcane casting with other classes (like the witch) or use your Intelligence as a casting stat. Are you really focused on being a sorcerer?
Well if I'm going for Dragons Disciple, I...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2020-05-13T18:46:36ZRe: Forums: Recruitment: War for the Crown RecruitmentGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivl6b/recruiting#142020-05-13T15:30:19Z2020-05-13T15:30:19Z<p>I have a few questions on what you mean by "RP heavy game." In my experience that can mean wildly different things to different people. I don't want to waste my time or yours.</p>
<p>Things I am not into in what some people call an "RP heavy game:"
<br />
- It is incredibly unlikely I will develop a 'love interest' with one of the other PC's or NPC's. It has happened before, but it very rare for me to have any interest in a pretend romantic relationship. I am not saying it is wrong or anything like that. It just isn't for me.
<br />
- It is also unlikely that I will develop an antagonistic/hate relationship with one of the other PC's. If I dislike someone that much, I wouldn't spend the majority of my life with them and trust them to watch my back in life and death situations.
<br />
Some "RP heavy GM's" that I have met seem to feel that love/hate relationships within the party a requirement for RP.
<br />
- Pages long internal monologues filled with teenage angst and bad poetry. I don't write it. I don't bother to read it. (Not even when I was a teenager.) I have had a GM get irritated because I wouldn't write a ballad to portray my character's desperate feelings of despair about failing an impossible mission.</p>
<p>Things I like in an "RP heavy game:"
<br />
- When I get a character whose personality is one that meshes with my style of game play (some just never seem to click), I do really enjoy following that personality in the things the PC will say, do, plan. Ehm Sven Nein is brash, insulting, and direct. he has probably touched off a few combats that weren't strictly necessary. Selter Sago (a Nagaji) has a difficult time understanding and predicting the actions attitudes of the mostly mammalian creatures around him.
<br />
- I try, as much as possible, to make my PC's mechanics match the personality. If the personality is oblivious and unobservant, a high perception and initiative would disturb my sense of immersion. I don't think the mechanics are as important as the personality of the PC; however, I do think it is a close second.
<br />
- I do try to clearly describe what my PC is doing, though I am no novelist. If it isn't obvious, I will give an OoC reason why he/she/it is doing something.
<br />
- I do like to develop friendships, opposition, or business partnerships with long term NPC's. It really helps the world come alive and seem believable.</p>
<p>If your expectations of RP heavy game match mine, I would be happy to try out. If not, then not.</p>I have a few questions on what you mean by "RP heavy game." In my experience that can mean wildly different things to different people. I don't want to waste my time or yours.
Things I am not into in what some people call an "RP heavy game:"
- It is incredibly unlikely I will develop a 'love interest' with one of the other PC's or NPC's. It has happened before, but it very rare for me to have any interest in a pretend romantic relationship. I am not saying it is wrong or anything like that....Gronk de'Morcaine (alias of Kydeem de'Morcaine)2020-05-13T15:30:19ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=22#10892020-05-12T10:51:00Z2020-05-12T10:51:00Z<p>Lavode finishes his spell and a small glowing creature flashes into existence. <span class=messageboard-ooc>Lantern Archon</span></p>
<p>Lavode speaks to it in Celestial, <b><i>Go down that hallway before us and see if there is anything evil down there.</i></b></p>
<p>The glowing ball of light zips down the hallway using its Detect Evil ability.</p>Lavode finishes his spell and a small glowing creature flashes into existence. Lantern Archon
Lavode speaks to it in Celestial, Go down that hallway before us and see if there is anything evil down there.
The glowing ball of light zips down the hallway using its Detect Evil ability.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-12T10:51:00ZForums: Advice: PF1 - Dragon Disciple with Caster FocusGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs4318p?PF1-Dragon-Disciple-with-Caster-Focus#12020-05-08T22:31:23Z2020-05-08T22:16:47Z<p>Ok, first question. Which dragon bloodline would seem most appropriate and/or at home in adventures near, on, or under the ocean? I know blacks are in the swamps, greens in the forests, blue in the deserts. But I don't remember any of the basic types being discussed much in relation to the oceans/seas.</p>
<p>So we have a group of players that are at least moderately new to PF. Even the games they have played, I get the impression that most of them never optimized all that much. I, on the other hand, can't stand to not optimize my characters as much as possible considering the basic concept. So I feel like I'm dominating the game time way too much. </p>
<p>I've been in similar situations. My solution is to take a fairly non-optimal basic concept. Then I can optimize the heck out of it and be about on par with the others. One of the ones I'm currently pondering is a caster focused DD. Most will tell you DD is a melee chassis plus it loses casting levels, so I figure it has to be pretty much in the non-optimal caster category.
<br />
- Probably just human since my unique wierdness will come from changing into a dragon.
<br />
- Thinking 1 level of bloodrager for when I really lose my temper, get ambushed at close ranger, something resistant to my spells, or i run out of spells. Then 4 levels of sorcerer. All 10 levels of DD. If the campaign goes long enough (probably not) I will finish out with sorcerer.
<br />
- Will take the feats (I think it was Prestigious Spell Caster) to get back lost casting levels.
<br />
- Not sure if I should do crossblooded. There are some abilities that mesh very nicely, but losing a spell known of each level and the -2 to will saves is hard.
<br />
- Considering either the Eldritch Heritage tree or VMC another class to get some more wierd abilities. Ha! I suppose I could Heritage a 3rd bloodline.</p>
<p>So this would give me a very nearly full arcane casting class. But not a whole lot of feats to make it overpowered. Some versatility since I can melee if needed (but not enough to overshadow the full melee builds). Charisma will be decent so I can at least help out in social situations.</p>
<p>Thoughts, Questions, Concerns?</p>Ok, first question. Which dragon bloodline would seem most appropriate and/or at home in adventures near, on, or under the ocean? I know blacks are in the swamps, greens in the forests, blue in the deserts. But I don't remember any of the basic types being discussed much in relation to the oceans/seas.
So we have a group of players that are at least moderately new to PF. Even the games they have played, I get the impression that most of them never optimized all that much. I, on the other...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2020-05-08T22:16:47ZRe: Forums: Advice: We are going to try some complex things and would like some advice. PF1Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs430qt?We-are-going-to-try-some-complex-things-and#112020-05-08T22:14:51Z2020-05-08T21:48:17Z<p>Thanks guys!</p>
<p>The advice and guides have been really helpful. We are going through them and will probably be back with some more after we discuss this weekend.</p>Thanks guys!
The advice and guides have been really helpful. We are going through them and will probably be back with some more after we discuss this weekend.Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2020-05-08T21:48:17ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=22#10832020-05-08T12:08:46Z2020-05-08T12:08:46Z<p><b>We are avoiding the sneaky tactics I see!</b> Lavode says with a grin.</p>
<p><span class=messageboard-ooc>begin casting a summoning spell</span></p>We are avoiding the sneaky tactics I see! Lavode says with a grin.
begin casting a summoning spellMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-08T12:08:46ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=22#10602020-05-02T03:07:41Z2020-05-02T03:07:41Z<p><b>I do not know Stavian and certainly don't serve him.
<br />
Of course, I would not try to claim ownership of you. You are a sentient being. That you are in the shape of a sword does not change that fact. No one has the right to 'own' another.
<br />
I certainly have no skill with the sword and no desire for you to serve me. However, is your only desire to hang on this wall slowly growing dull and rusting away?
<br />
I could transport you to someone who does meet your exacting skill requirements. Or you can hang here like a useless lump for a few more eons.</b></p>
<p><span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (14) + 13 = 27</span></p>I do not know Stavian and certainly don't serve him.
Of course, I would not try to claim ownership of you. You are a sentient being. That you are in the shape of a sword does not change that fact. No one has the right to 'own' another.
I certainly have no skill with the sword and no desire for you to serve me. However, is your only desire to hang on this wall slowly growing dull and rusting away?
I could transport you to someone who does meet your exacting skill requirements. Or you can hang...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-02T03:07:41ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=6#2802020-05-02T02:58:04Z2020-05-02T02:58:04Z<p>not me.</p>not me.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-05-02T02:58:04ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=22#10522020-04-28T16:07:48Z2020-04-28T16:07:48Z<p><b>Maybe we should give Adril a bath?</b></p>Maybe we should give Adril a bath?My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-04-28T16:07:48ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=21#10502020-04-28T10:55:43Z2020-04-28T10:54:35Z<p><span class=messageboard-ooc>Yeah, I'll take the spirit. Freeing people is kinda his thing. However, Bos, I would appreciate the lesser restoration.</span></p>
<p><i>Hmm... Does that name remind me of mean anything...</i>
<br />
<span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span>
<br />
<span class="messageboard-dice"><b>knowledge dungeoneering:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span>
<br />
<i>nope. got nothing.</i></p>
<p><b>Anyone of you know what this is?</b></p>Yeah, I'll take the spirit. Freeing people is kinda his thing. However, Bos, I would appreciate the lesser restoration.
Hmm... Does that name remind me of mean anything...
[dice=knowledge arcana]1d20+7[/dice]
[dice=knowledge dungeoneering]1d20+7[/dice]
nope. got nothing.
Anyone of you know what this is?My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-04-28T10:54:35ZForums: Advice: We are going to try some complex things and would like some advice. PF1Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs430qt?We-are-going-to-try-some-complex-things-and#12020-04-25T22:56:13Z2020-04-25T22:56:13Z<p>I'm using a friends account for this thread since I have never bothered to make a Paizo account.</p>
<p>There are a few of us players starting a new campaign. We aren't complete noobs but we have only played fairly simple characters up until now. We are going to atttempt branching out into some complex stuff to learn this stuff as a group. The GM knows and is on board with this. We are basically just doing a short mini-campaign on fast forward just to learn this stuff.</p>
<p>So of the umpteen bajillion possibilities, we would like to narrow down some of these choices to reduce the learning curve a bit.</p>
<p>1) Hunter, Animal Companion to fight alongside:
<br />
1a) When I've seen them played they seem fairly fragile glass cannons. If you buy the gear, abilities, etc... to make them do a lot of damage, they seem to get taken out pretty easily. Or I've seen a couple of people use them as a high AC meat shield, but then they don't do all that much damage. Is that a fair assessment?
<br />
1b) If yes, which animals work best for either role?</p>
<p>2) Druid Wildshape for melee Combat:
<br />
2a) Since armor and weapons go poof when you wild shape, it again seems like it would make you fragile. Is that correct?
<br />
2b) Is the very expensive armor that stays with you when you wildshape worth the exorbitant cost? If not, which gear should be bought?
<br />
2c) Since the various polymorph spells seem to be primarily just limited on size, is there like a list of the best combat shape choices of each size for each creature type? For example; X123 is the best huge combat animal, Y456 is the best large vermin, Z789 is the best medium humanoid, etc... Anyone have something like that?
<br />
2d) Obviously changes a whole bunch if in non-standard environment. When you are in the air, are you better off as a big animal that flies or a much smaller air elemental? Same question for underwater?</p>
<p>3) Magus spell combat.
<br />
3a) This whole thing is really confusing in the way it is written. Does the extra attack stack with haste? Am I reading this right that I can get itterative attacks, 2 touch spells, and an extra attack all in one round? That doesn't seem right.
<br />
3b) Does someone have a clear explanation, flow chart, or something?
<br />
3c) Can this work with mounted lance charge attacks? I know the scimitar crit-fisher is the standard. But we were thinking about a mounted charge first. Then drop the lance (really it should break) and draw the scimitar.</p>
<p>4) Summoned Creatures (Monster or Natures Ally)
<br />
4a) With the multiple bestiaries, the list of what could be summoned is pretty huge. Which ones tend to be most useful?
<br />
4b) Is it usually better to summon one of the highest level or a few of a lower level?</p>
<p>5) Combat Maneuvers
<br />
5a) Similar to the magus question, is there a flow chart or something to show a bit more clearly what you can and can't do?
<br />
5b) Grab / Grapple / Constrict, when does the constrict damage actually suppost to begin? I was told it is immediately after and in the same round as the successful attack that started the constrict. If that is true, aren't you better off to release and re-grab each round to get twice as much damage? That seems kinda stupid?</p>
<p>Thanks for any help with any of that big list!</p>I'm using a friends account for this thread since I have never bothered to make a Paizo account.
There are a few of us players starting a new campaign. We aren't complete noobs but we have only played fairly simple characters up until now. We are going to atttempt branching out into some complex stuff to learn this stuff as a group. The GM knows and is on board with this. We are basically just doing a short mini-campaign on fast forward just to learn this stuff.
So of the umpteen bajillion...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2020-04-25T22:56:13ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=21#10442020-04-25T21:52:54Z2020-04-25T21:52:11Z<p><i>Yes Aistor, I am here to free you. However, fair warning, I am set on a dangerous task. There is a chance I will not make it out alive. If you are willing to take that risk, I will carry you out with me.</i> Lavode concentrates on the being within the pillar. <span class=messageboard-ooc>If Aistor accepts, I will let him/her into my mind to carry out later.</span></p>Yes Aistor, I am here to free you. However, fair warning, I am set on a dangerous task. There is a chance I will not make it out alive. If you are willing to take that risk, I will carry you out with me. Lavode concentrates on the being within the pillar. If Aistor accepts, I will let him/her into my mind to carry out later.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-04-25T21:52:11ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=21#10392020-04-20T10:29:21Z2020-04-20T10:29:21Z<p>[Spoiler omitted]</p>
<p>Lavode reads the note from his faction leader and sighs. <i>{Why do so many vicious creatures think torture is art?}</i>
<br />
He walks back to the pillar of angels in agony and examines if for a few moments. <span class=messageboard-ooc>detect magic</span> <span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16</span> <span class=messageboard-ooc>If he can't figure out something else to do with the spell, he will try to touch the pillar and communicate with it like the ward stone.</span></p>[Spoiler omitted]
Lavode reads the note from his faction leader and sighs. {Why do so many vicious creatures think torture is art?}
He walks back to the pillar of angels in agony and examines if for a few moments. detect magic [dice=knowledge arcana]1d20+5+2[/dice] If he can't figure out something else to do with the spell, he will try to touch the pillar and communicate with it like the ward stone.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-04-20T10:29:21ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=21#10292020-04-15T16:34:56Z2020-04-15T16:28:13Z<p><span class=messageboard-ooc>Is there any visible difference between the stones.</span></p>
<p>Seeing that Dr Strang is apparently having a conversation with his stone, Lavode attempts the same.
<br />
[Spoiler omitted]</p>
<p>After examining the grisly column of tortured angels, Lavode looks through the opening to the right. <span class=messageboard-ooc>(Into the purple room of columns.)</span></p>Is there any visible difference between the stones.
Seeing that Dr Strang is apparently having a conversation with his stone, Lavode attempts the same.
[Spoiler omitted]
After examining the grisly column of tortured angels, Lavode looks through the opening to the right. (Into the purple room of columns.)My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-04-15T16:28:13ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=6#2772020-04-14T01:10:54Z2020-04-14T01:10:54Z<p>I am sorry to leave you in the lurch like this. I have had a family crisis. I believe it is pretty much over. I will get caught up on reading through what happened and what is going on. I should be back to normal posting on this game by tomorrow. Again, I apologize.</p>I am sorry to leave you in the lurch like this. I have had a family crisis. I believe it is pretty much over. I will get caught up on reading through what happened and what is going on. I should be back to normal posting on this game by tomorrow. Again, I apologize.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-04-14T01:10:54ZRe: Forums: Play-by-Post Discussion: World's Most Interesting Voice in the Void (002) [PFS CORE 1-35]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkz3/discussion#402020-04-14T01:08:26Z2020-04-14T01:08:26Z<p>I am sorry to leave you in the lurch like this. I have had a family crisis. I will not be able to participate in the scenario. Please try to find a replacement. Again, I apologize.</p>I am sorry to leave you in the lurch like this. I have had a family crisis. I will not be able to participate in the scenario. Please try to find a replacement. Again, I apologize.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-04-14T01:08:26ZRe: Forums: Play-by-Post Discussion: [Outpost III] GM Brew's Siege of Gallowspire DiscussionMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivl17/discussion&page=2#542020-04-14T01:07:28Z2020-04-14T01:07:28Z<p>I am sorry to leave you in the lurch like this. I have had a family crisis. I will not be able to participate in the scenario. Please try to find a replacement. Again, I apologize.</p>I am sorry to leave you in the lurch like this. I have had a family crisis. I will not be able to participate in the scenario. Please try to find a replacement. Again, I apologize.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2020-04-14T01:07:28ZRe: Forums: Play-by-Post: [Outpost III] GM Brew's Siege of GallowspireMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivl17/gameplay#232020-04-01T20:20:10Z2020-04-01T20:20:10Z<p>[b]Begone foul monstrosity![b]
<br />
<span class="messageboard-dice"><b>knowledge any:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span> <span class=messageboard-ooc>+3 if happens to be local</span></p>
<p>Though on the ground, Morrolan strikes back at the beast.
<br />
<span class="messageboard-dice"><b>bstd swd att 1:</b></span> <span class="messageboard-dice">1d20 + 12 - 4 ⇒ (19) + 12 - 4 = 27</span>, if hits, <span class="messageboard-dice"><b> bstd swd dam 1:</b></span> <span class="messageboard-dice">1d10 + 5 ⇒ (10) + 5 = 15</span>
<br />
<span class="messageboard-dice"><b>bstd swd att 2:</b></span> <span class="messageboard-dice">1d20 + 7 - 4 ⇒ (16) + 7 - 4 = 19</span>, if hits, <span class="messageboard-dice"><b> bstd swd dam 2:</b></span> <span class="messageboard-dice">1d10 + 5 ⇒ (3) + 5 = 8</span></p>
<p><span class="messageboard-dice"><b>reflex vs thorns:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>[b]Begone foul monstrosity![b]
[dice=knowledge any]1d20+8[/dice] +3 if happens to be local
Though on the ground, Morrolan strikes back at the beast.
[dice=bstd swd att 1]1d20+12-4[/dice], if hits, [dice= bstd swd dam 1]1d10+5[/dice]
[dice=bstd swd att 2]1d20+7-4[/dice], if hits, [dice= bstd swd dam 2]1d10+5[/dice]
[dice=reflex vs thorns]1d20+5[/dice]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2020-04-01T20:20:10ZRe: Forums: Play-by-Post: World's Most Interesting Voice in the Void (002) [CORE 1-35]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkz3/gameplay#312020-04-01T10:54:34Z2020-04-01T10:54:34Z<p><b>Why is the museum library kept hidden in the basement rather than on display? Where is the listing of what is contained therein?</b></p>Why is the museum library kept hidden in the basement rather than on display? Where is the listing of what is contained therein?PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-04-01T10:54:34ZRe: Forums: Play-by-Post Discussion: [Outpost III] GM Brew's Siege of Gallowspire DiscussionMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivl17/discussion#312020-03-31T22:12:11Z2020-03-31T22:12:11Z<p>Never quite sure how to address this in character, so I will put it here. For those of you that prepare spells and don't want too much duplication of effects, my spells known list follows:
<br />
Create Water
<br />
Detect Magic
<br />
Detect Poison
<br />
Guidance
<br />
Sift
<br />
Stabilize
<br />
Compel Hostilities
<br />
Comprehend Languages
<br />
Detect Alignment
<br />
Divine Favor
<br />
Ear Piercing Scream
<br />
Light
<br />
Litany of Weakness
<br />
Blistering Invective
<br />
Discern Lies
<br />
Honeyed Tongue
<br />
Protection from Evil Communal
<br />
See Invisibility
<br />
Prayer
<br />
Resist Energy Communal</p>Never quite sure how to address this in character, so I will put it here. For those of you that prepare spells and don't want too much duplication of effects, my spells known list follows:
Create Water
Detect Magic
Detect Poison
Guidance
Sift
Stabilize
Compel Hostilities
Comprehend Languages
Detect Alignment
Divine Favor
Ear Piercing Scream
Light
Litany of Weakness
Blistering Invective
Discern Lies
Honeyed Tongue
Protection from Evil Communal
See Invisibility
Prayer
Resist Energy CommunalMorrolan de'Morcaine (alias of Kydeem de'Morcaine)2020-03-31T22:12:11ZRe: Forums: Play-by-Post: [Outpost III] GM Brew's Siege of GallowspireMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivl17/gameplay#152020-03-31T22:05:38Z2020-03-31T22:05:38Z<p>The dwarf encased in steel rumbles, <b>Ragathiel will ensure we all have the opportunity to fulfill our destinies as heroes of Golarion. I will protect you as you fulfill your duties. It sounds as if Holy Viret's god given powers will be most especially in demand. Does everyone have the capability to heal themselves so he can concentrate his powers against the foul minions of the Tyrant?</b></p>
<p><span class=messageboard-ooc>Wand of CLW or IH always useful. Oils of bless weapon and Daylight and even holy water might still be useful at our levels. I don't have a lot of cash left, but if someone wants ot make a suggestion on a minor purchase, I will consider it.</span></p>The dwarf encased in steel rumbles, Ragathiel will ensure we all have the opportunity to fulfill our destinies as heroes of Golarion. I will protect you as you fulfill your duties. It sounds as if Holy Viret's god given powers will be most especially in demand. Does everyone have the capability to heal themselves so he can concentrate his powers against the foul minions of the Tyrant?
Wand of CLW or IH always useful. Oils of bless weapon and Daylight and even holy water might still be useful...Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2020-03-31T22:05:38ZRe: Forums: Play-by-Post Discussion: [Outpost III] GM Brew's Siege of Gallowspire DiscussionMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivl17/discussion#302020-03-31T21:54:40Z2020-03-31T21:53:23Z<p>Player Name: Mark M.
<br />
Character Name: Morrolan de'Morcaine
<br />
PFS & Character Number: 30504-3
<br />
Faction: Silver Crusade
<br />
Day Job Roll: I rolled a 35 above</p>
<p>Aid Character 1: Jorin de'Morcaine
<br />
Aid Character 1 Character Number: 30504-2
<br />
Aid Character 1 Profile link: <a href="https://paizo.com/people/Jorin#newPost" target="_blank" rel="nofollow">Jorin</a>
<br />
Aid Character 3 Type: Spellcaster</p>
<p>Aid Character 2: generic NPC Kyra
<br />
Aid Character 2 Character Number:
<br />
Aid Character 2 Profile link:
<br />
Aid Character 3 Type: Medic</p>
<p>Aid Character 3: generic NPC Amri
<br />
Aid Character 3 Character Number:
<br />
Aid Character 3 Profile link:
<br />
Aid Character 3 Type: Muscle</p>
<p>[ooc]Sorry, I didn't realize you had to pick individual pregens. I thought it was a just a generic pregen.</p>Player Name: Mark M.
Character Name: Morrolan de'Morcaine
PFS & Character Number: 30504-3
Faction: Silver Crusade
Day Job Roll: I rolled a 35 above
Aid Character 1: Jorin de'Morcaine
Aid Character 1 Character Number: 30504-2
Aid Character 1 Profile link: Jorin
Aid Character 3 Type: Spellcaster
Aid Character 2: generic NPC Kyra
Aid Character 2 Character Number:
Aid Character 2 Profile link:
Aid Character 3 Type: Medic
Aid Character 3: generic NPC Amri
Aid Character 3 Character Number:
Aid...Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2020-03-31T21:53:23ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=21#10052020-03-31T21:49:27Z2020-03-31T21:49:27Z<p><span class=messageboard-ooc>Assuming the grey blob is the basin.</span></p>
<p>Lavode picks up a stone. <i>Knowing the Decimvirate, this stone does more than we were told. Hopefully, it won't interfere too much.</i></p>Assuming the grey blob is the basin.
Lavode picks up a stone. Knowing the Decimvirate, this stone does more than we were told. Hopefully, it won't interfere too much.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-31T21:49:27ZRe: Forums: Play-by-Post: World's Most Interesting Voice in the Void (002) [CORE 1-35]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkz3/gameplay#252020-03-31T21:43:13Z2020-03-31T21:43:13Z<p>Vie is giddy with excitement. <b>Oh most excellent!. Imagine the knowledge to be gained searching such a place?!?</b></p>
<p><span class=messageboard-ooc>I can't think of anything Vie will want to do or purchase before we leave.</span></p>Vie is giddy with excitement. Oh most excellent!. Imagine the knowledge to be gained searching such a place?!?
I can't think of anything Vie will want to do or purchase before we leave.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-03-31T21:43:13ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=20#9962020-03-30T10:42:55Z2020-03-30T10:38:43Z<p><span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (10) + 12 = 22</span></p>
<p><i>Interesting I suppose... But not what we are here for at this time.</i></p>[dice=fort save]1d20+12[/dice]
Interesting I suppose... But not what we are here for at this time.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-30T10:38:43ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=20#9892020-03-28T12:03:54Z2020-03-28T12:03:54Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 26 hours
<br />
Mage Armor - dur 13 hours
<br />
Bless (on group) - dur 13 minutes
<br />
Polypurpose Panacea, Clarity - dur 1 min
<br />
Vanish - dur 5 rounds</span></p>
<p><span class=messageboard-ooc>I'm assuming enough time has passed that we have our spells slots back.</span></p>
<p>While Eliza works, Lavode casts a minor spell to help the group face their fears (if they have any). <span class=messageboard-ooc>cast Bless on group</span> Then another spell on himself. <span class=messageboard-ooc>cast Polypurpose Panacea on self</span></p>
<p><i>{sigh}</i> <b>Well, if we are going to do something reckless and suicidal, we may as well get it over with.</b> Lavode spreads his wings and flies toward the rift. He casts a last spell and disappears just before reaching it. <span class=messageboard-ooc>cast Vanish</span></p>Buffs:
Ant Haul - dur 26 hours
Mage Armor - dur 13 hours
Bless (on group) - dur 13 minutes
Polypurpose Panacea, Clarity - dur 1 min
Vanish - dur 5 rounds
I'm assuming enough time has passed that we have our spells slots back.
While Eliza works, Lavode casts a minor spell to help the group face their fears (if they have any). cast Bless on group Then another spell on himself. cast Polypurpose Panacea on self
{sigh} Well, if we are going to do something reckless and suicidal, we may as well...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-28T12:03:54ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=20#9842020-03-27T23:27:58Z2020-03-27T23:27:58Z<p><b>Or we could take the Maze to just the first exit we encounter and teleport the rest of the way. Seems quick without the same risk of being forever lost in an inter-dimensional anomoly.</b></p>Or we could take the Maze to just the first exit we encounter and teleport the rest of the way. Seems quick without the same risk of being forever lost in an inter-dimensional anomoly.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-27T23:27:58ZRe: Forums: Play-by-Post: World's Most Interesting Voice in the Void (002) [CORE 1-35]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkz3/gameplay#92020-03-25T23:44:59Z2020-03-25T23:44:59Z<div class="messageboard-quotee">Zora Magda wrote:</div><blockquote><p> ...</p>
<p><b>"Were we supposed to bring a pet? I am afraid I don't have one. I mean, I like animals ok, but just never saw the need to tie one close to me."</b> </blockquote><p>A voice calls from behind the stacks of books. <b><span class=tiny>No you are not required to have an animal associate (never call him a pet) with you. But he keeps the winters from getting too lonely. ... Sometimes he's even useful. Ouch! Don't bite.</span></b>Zora Magda wrote:...
"Were we supposed to bring a pet? I am afraid I don't have one. I mean, I like animals ok, but just never saw the need to tie one close to me."
A voice calls from behind the stacks of books. No you are not required to have an animal associate (never call him a pet) with you. But he keeps the winters from getting too lonely. ... Sometimes he's even useful. Ouch! Don't bite.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-03-25T23:44:59ZRe: Forums: Play-by-Post Discussion: World's Most Interesting Voice in the Void (002) [PFS CORE 1-35]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkz3/discussion#162020-03-25T15:59:55Z2020-03-25T15:59:55Z<div class="messageboard-quotee">Zora Magda wrote:</div><blockquote><p> ...
</p>
I was going to use Zora as an aid character in the special, but I am not sure it is legal to do both. ...
<br />
</blockquote><p>Nope. They clarified that a few days ago. Decision is based on the fact that the aid characters can get killed.Zora Magda wrote:...
I was going to use Zora as an aid character in the special, but I am not sure it is legal to do both. ...
Nope. They clarified that a few days ago. Decision is based on the fact that the aid characters can get killed.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-03-25T15:59:55ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=6#2662020-03-25T10:11:05Z2020-03-25T10:11:05Z<p><span class="messageboard-dice"><b>boon boon boon:</b></span> <span class="messageboard-dice">1d20 ⇒ 11</span></p>[dice=boon boon boon]1d20[/dice]My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-25T10:11:05ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=6#2572020-03-24T01:27:43Z2020-03-24T01:27:43Z<p><span class="messageboard-dice"><b>Dayjob Caravan (Bluff):</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (15) + 16 = 31</span></p>[dice=Dayjob Caravan (Bluff)]1d20+16[/dice]My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-24T01:27:43ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=6#2522020-03-23T10:37:13Z2020-03-23T10:37:13Z<div class="messageboard-quotee">GM Z..D.. wrote:</div><blockquote><p> ...
</p>
And since you all figured it out, I may just end up calling this scenario, skipping act 4, and then starting the final scenario of the series.</p>
<p>Any objections? </blockquote><p>Don't know what that entails, so have no real opinion.
</p>
We would obviously have freed the rest of the victims, tried to capture and question anyone who seems like they might know anything about where Adril is/went, and then, of course, searching everything and everyplace thoroughly for hidden clues.</p>
<p>[Spoiler omitted]</p>GM Z..D.. wrote:...
And since you all figured it out, I may just end up calling this scenario, skipping act 4, and then starting the final scenario of the series.Any objections?
Don't know what that entails, so have no real opinion.
We would obviously have freed the rest of the victims, tried to capture and question anyone who seems like they might know anything about where Adril is/went, and then, of course, searching everything and everyplace thoroughly for hidden clues.[Spoiler omitted]My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-23T10:37:13ZRe: Forums: Pathfinder Society: PFS1 - New GM's and more like a campaignNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42zjw?PFS1-New-GMs-and-more-like-a-campaign#32020-03-22T22:34:38Z2020-03-22T22:34:38Z<p>Sweet!
<br />
Looks like exactly what I need.</p>Sweet!
Looks like exactly what I need.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2020-03-22T22:34:38ZRe: Forums: Advice: PFS1 - Simple yet effective characters for beginnersFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42zjv?PFS1-Simple-yet-effective-characters-for#82020-03-22T19:34:18Z2020-03-22T19:08:57Z<div class="messageboard-quotee">Melkiador wrote:</div><blockquote> Two-handed is probably the weakest ranger combat style. Id go with unchained barbarian. It has plenty of options without as much troublesome math. ...</blockquote><p>I was thinking about that. If I went barbarian it would definitely be the unchained version. I guess my thinking was that most barbarians don't change and introduce new things very much over their career. The numbers get bigger, but it is still pretty much just rage and smack.
</p>
For ranger I was considering the ranged combat style for the free precise shot and improved precise shot. Using the regular level feats for the two-handed weapon stuff. certainly not settled on anything.
<br />
A ranger well eventually get spells and/or an animal companion. So they get some new capabilities and learn some new things. I guess I could eventually start adding the rage powers for things like combat maneuvers. But those are pretty complex even for a lot of experienced players.
<br />
I will ask the player if they would rather just keep getting better at hitting things or if they would eventually like to learn spells and stuff.</p>
<div class="messageboard-quotee">Melkiador wrote:</div><blockquote><p> ...
</p>
I feel like Polgara is closer to a druid or a shaman or even a witch, but none of those are spontaneous casters. ...</blockquote><p>I hadn't considered witch. I can see that working. I think Polgara is too civilized for druid or shaman, but that may just be me.
<div class="messageboard-quotee">Melkiador wrote:</div><blockquote><p> ...
</p>
What level are they starting at, because that can make a difference? </blockquote><p>Our group's campaigns usually start at 2nd or 3rd level and tries to work through to 4th or 5th fairly quickly. If we get both new players to join it will probably be 2nd level and take more time than our usual getting through the first few levels.
<p>Guess I should also mention. The other experienced members in the group already agreed to let the new players finalize on their characters first. That way they don't have to try and fit into any holes in the groups capabilities.</p>
<div class="messageboard-quotee">Scott Wilhelm wrote:</div><blockquote><p>...
</p>
I disagree with you about newbies and spontaneous casters. A Cleric has the freedom to choose from a huge list of spells every day ... </blockquote><p>Yes exactly. "... a huge list of spells..." And nearly every newbie I've witnessed trying to play a prepared caster enters an almost immediate decision paralysis. They haven't got a clue what to pick and know how almost nothing works. So they pick what others tell them to pick, use them when someone else tells them too, and learn little about any of them.
<p>If, on the other hand, we talk about a small number of likely spells and explain them outside of the game session, we can help them pick a few versatile spells with a very small reading and understanding list.</p>
<p>If I was going with a prepared caster, I'd probably suggest wizard or witch. At least then they really only need to learn what is in their spell book rather than the whole list of possibilities.</p>Melkiador wrote:Two-handed is probably the weakest ranger combat style. Id go with unchained barbarian. It has plenty of options without as much troublesome math. ...
I was thinking about that. If I went barbarian it would definitely be the unchained version. I guess my thinking was that most barbarians don't change and introduce new things very much over their career. The numbers get bigger, but it is still pretty much just rage and smack.
For ranger I was considering the ranged combat...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2020-03-22T19:08:57ZForums: Pathfinder Society: PFS1 - New GM's and more like a campaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42zjw?PFS1-New-GMs-and-more-like-a-campaign#12020-03-22T19:34:14Z2020-03-22T18:04:20Z<p>So I have a few people who want to start a new gaming group. But with a bit different of a focus. Most of them have never or almost never GM'd anything at all. They would like to start learning how. We talked about it. PFS1 scenarios are actually pretty ideal for a new GM. Limited scope and choices. GM doesn't have to make up much of anything. Less prep required. Short duration. Etc...</p>
<p>So we will rotate through taking turns as GM for each scenario. We know each other and all understand the situation. So no pressure of looking like a fool in front of strangers. Can help each other with any rules questions, maps, pawns, and stuff like that.</p>
<p>Now since it will also be the same group of people each week, they would like it to seem, as much as possible, like a regular contiguous campaign rather than a series of disjointed adventures.</p>
<p>So what I would like is a suggestion of a series of PFS scenarios that if run together will seem more like a campaign.</p>
<p>Note: If some of the scenarios are more complex for the GM, that is acceptable. Two of us have GM and PFS experience and can handle those.</p>So I have a few people who want to start a new gaming group. But with a bit different of a focus. Most of them have never or almost never GM'd anything at all. They would like to start learning how. We talked about it. PFS1 scenarios are actually pretty ideal for a new GM. Limited scope and choices. GM doesn't have to make up much of anything. Less prep required. Short duration. Etc...
So we will rotate through taking turns as GM for each scenario. We know each other and all understand the...Nebdel Melfcane (alias of Kydeem de'Morcaine)2020-03-22T18:04:20ZRe: Forums: Advice: PFS1 - Simple yet effective characters for beginnersFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42zjv?PFS1-Simple-yet-effective-characters-for#32020-03-22T17:47:12Z2020-03-22T17:47:12Z<p><b>Player B</b>
<br />
I think wants a caster. Probably wants to base the PC on Polgara the Sorceress from the Belgariad(sp?) series by Eddings. At least I think that was the author. For a newbie caster, I think a spontaneous caster is <i>much</i> more appropriate. Only have to learn how very limited number of spells operate and are used. The group can help select some generally fun/useful spells that aren't horrifically complex. (I would never give summoning spells to a newbie.) New spells are added over the levels, but still a limited number of them. and can always purchase pages of spell knowledge if feels like ready for more spells. As I remember Polgara (been a large number of years), I think she fits better as an oracle rather than a sorcerer. I don't think she should be a life oracle though. Not only did the character do stuff other than heal, I think this player would quickly get bored as a heal-bot. Likes the idea of helping care for others, but not a one dimensional walking band-aid. So the spontaneous cure wounds spells and maybe a couple others like restoration and neutralize poison will give that flavor. Still leaving plenty of room for other fun useful spells.
<br />
So I'm thinking a human or half-elf oracle. Not sure about mysteries or revelations though.
<br />
Thoughts or other suggestions?</p>
<p>Note: We are certainly not set on any of this. These are just my thoughts as I try throw some initial concepts together this weekend. If you have potentially better ideas, send em out.</p>
<p>What other simple-ish builds have you tried for newbies?</p>Player B
I think wants a caster. Probably wants to base the PC on Polgara the Sorceress from the Belgariad(sp?) series by Eddings. At least I think that was the author. For a newbie caster, I think a spontaneous caster is much more appropriate. Only have to learn how very limited number of spells operate and are used. The group can help select some generally fun/useful spells that aren't horrifically complex. (I would never give summoning spells to a newbie.) New spells are added over the...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2020-03-22T17:47:12ZRe: Forums: Advice: PFS1 - Simple yet effective characters for beginnersFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42zjv?PFS1-Simple-yet-effective-characters-for#22020-03-22T17:46:00Z2020-03-22T17:45:30Z<p><b>Player A</b>
<br />
Has already experienced a desire for a big brute combatant and likes the pictures of the half-orcs. I of course immediately thought of fighter or barbarian. but fighter tends to not change much over time and doesn't usually have many skill ranks. A lot of people find keeping track of the changes and powers associate with rage to be confusing. So I didn't think that was the best for a start. I'm currently leaning toward 1/2 orc ranger. If I took the two-handed weapon fighting style, that is pretty simple. Later it adds in some spells. But not a huge list or large numbers of them. If interested, it also eventually adds an animal companion or I could pick an archetype that gives that away.
<br />
Ranger is also very easy to make as a switch hitter that can function reasonably well with ranged or melee combat. With precise shot and power attack, can pretty reliably function at either and later decide where to specialize. If at all. If has some intelligence for skill ranks and wisdom to cast spells. Will be a pretty well rounded, useful character, that will introduce new rule capabilities later in career.
<br />
Thoughts or other suggestions?</p>Player A
Has already experienced a desire for a big brute combatant and likes the pictures of the half-orcs. I of course immediately thought of fighter or barbarian. but fighter tends to not change much over time and doesn't usually have many skill ranks. A lot of people find keeping track of the changes and powers associate with rage to be confusing. So I didn't think that was the best for a start. I'm currently leaning toward 1/2 orc ranger. If I took the two-handed weapon fighting style,...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2020-03-22T17:45:30ZForums: Advice: PFS1 - Simple yet effective characters for beginnersFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42zjv?PFS1-Simple-yet-effective-characters-for#12020-03-22T17:44:55Z2020-03-22T17:44:55Z<p>Ok, so I'm looking for ideas for our specific situation, but it might also be a good place to list thoughts for this in general.</p>
<p>Got a couple of people who are likely to join our group. One has very nearly zero experience in RPG's at all. The other has played some RPG's but not PF and not ones that are nearly as complex as PF.</p>
<p>Both are more than a bit daunted by the amount of material we use and have absorbed as 'group knowledge' over the years. When I really think about it, I can't blame them. We routinely use stuff from over 20 books without even needing to look anything up very often. But the group isn't interested in switching to a new simpler system even though we would like to have some new blood in the group.</p>
<p>So I've been talking about it with our prospective newbies. Making the character build plans is one of the most complex things in PF1. Especially with the nearly limitless possibilities from so many books. Even some very experienced players don't like the complexity of character building in PF1. So I'm going to build the characters for them. Absolutely with their input. But I'm going to make builds that have limited in-play mechanical choices to keep track of at first and gradually get new things that can be done as they have at least partially absorbed their earlier capabilities. So it doesn't really matter if the build is complex, just so the initial capabilities are fairly simple and new things are introduced gradually.</p>
<p>I want to make sure they also have some decent out-of-combat utility. I don't want them to ever feel sidelined. But good totals in some of the most common skills and maybe a few other generally utility abilities will help with that. So things like perception, sense motive, linguistics, any knowledge, and diplomacy would be very appropriate.
<br />
As the GM for the group, I can make sure they don't have any capabilities that will be totally useless. Profession sailor or favored enemy lycanthropes might never come up in some campaigns.
<br />
I should also mention, most especially with new players, I let them switch things out pretty often if they find something wasn't as fun as they thought it would be. So if the player hates missing because of power attack they could change it to weapon focus without penalty. If the learn they never seem to be able to use fireball because of hitting allies or innocents they could switch it slow and just affect who they want to.</p>Ok, so I'm looking for ideas for our specific situation, but it might also be a good place to list thoughts for this in general.
Got a couple of people who are likely to join our group. One has very nearly zero experience in RPG's at all. The other has played some RPG's but not PF and not ones that are nearly as complex as PF.
Both are more than a bit daunted by the amount of material we use and have absorbed as 'group knowledge' over the years. When I really think about it, I can't blame...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2020-03-22T17:44:55ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=5#2472020-03-22T16:41:03Z2020-03-22T16:41:03Z<div class="messageboard-quotee">Boswick Bumbleberry wrote:</div><blockquote> ... Castle themed B&B...</blockquote><p>Was it the one in south eastern ohio called Ravenwood? I've been there and it is pretty cool. They used to have a small gamers con there in winter/spring, I don't know if they still do it or not.Boswick Bumbleberry wrote:... Castle themed B&B...
Was it the one in south eastern ohio called Ravenwood? I've been there and it is pretty cool. They used to have a small gamers con there in winter/spring, I don't know if they still do it or not.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-22T16:41:03ZRe: Forums: Play-by-Post Discussion: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/discussion&page=5#2442020-03-22T16:01:24Z2020-03-22T14:45:47Z<p>I'm actually pleasantly surprised and impressed. This scenario is as well written as I had been told. The fights aren't as 'meaty' as they could have been. But I suspect a lot of that is power-creep over time with all the books. I think several of them would have been much more difficult with just Core campaign characters like when it was first published. But all-in-all the story and set-ups are pretty darn good.</p>
<p>Plus We've got a great GM, which always makes a difference. ;)</p>I'm actually pleasantly surprised and impressed. This scenario is as well written as I had been told. The fights aren't as 'meaty' as they could have been. But I suspect a lot of that is power-creep over time with all the books. I think several of them would have been much more difficult with just Core campaign characters like when it was first published. But all-in-all the story and set-ups are pretty darn good.
Plus We've got a great GM, which always makes a difference. ;)My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-22T14:45:47ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=20#9762020-03-22T14:40:01Z2020-03-22T14:40:01Z<p><b><span class=messageboard-bigger>That traitorous cowardly b@$t@rd got away again!</b></span></p>
<p><span class=messageboard-ooc>Wasn't he supposed to have arrived with an ally? Is that ally present? Anyone else that doesn't look surprised that 'Adril' isn't really Adril? let me know if some other check seems more appropriate.</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (14) + 19 = 33</span>
<br />
<span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (13) + 2 = 15</span></p>That traitorous cowardly b@$t@rd got away again!
Wasn't he supposed to have arrived with an ally? Is that ally present? Anyone else that doesn't look surprised that 'Adril' isn't really Adril? let me know if some other check seems more appropriate.
[dice=perception]1d20+19[/dice]
[dice=sense motive]1d20+2[/dice]My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-22T14:40:01ZRe: Forums: Play-by-Post Discussion: World's Most Interesting Voice in the Void (002) [PFS CORE 1-35]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkz3/discussion#122020-03-22T12:26:44Z2020-03-22T11:49:22Z<p>Well I sometimes lay down some snark at the venture captains, but I don't think I've ever actually smacked one. ... Yet.</p>
<p>Yeah, he is 6th level now. I thought I'd have another chance to play him this week. But all the F2F PFS games got cancelled due to the Covid-19 thing.
<br />
So I will get the avatar updated sometime today.</p>
<p>The avatar is now updated. I might still make a minor purchase after the briefing if possible. I'm getting to have a moderately extensive spell book. If anyone feels the need to know what is in it, let me know and I will get it typed out.</p>Well I sometimes lay down some snark at the venture captains, but I don't think I've ever actually smacked one. ... Yet.
Yeah, he is 6th level now. I thought I'd have another chance to play him this week. But all the F2F PFS games got cancelled due to the Covid-19 thing.
So I will get the avatar updated sometime today.
The avatar is now updated. I might still make a minor purchase after the briefing if possible. I'm getting to have a moderately extensive spell book. If anyone feels the need...PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-03-22T11:49:22ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=20#9682020-03-21T18:20:44Z2020-03-21T18:20:44Z<p><span class=messageboard-ooc>No, I think you are definitely strange. ;) Actually, I hadn't noticed the absence.</span></p>No, I think you are definitely strange. ;) Actually, I hadn't noticed the absence.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-21T18:20:44ZRe: Forums: Play-by-Post Discussion: [Outpost III] GM Brew's Siege of Gallowspire DiscussionMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivl17/discussion#142020-03-21T15:36:33Z2020-03-21T15:36:10Z<p>Player Name: Mark M.
<br />
Character Name: Morrolan de'Morcaine
<br />
PFS & Character Number: 30504-3
<br />
Faction: Silver Crusade
<br />
Day Job Roll: I rolled a 35 above
<br />
Aid Character 1: Jorin de'Morcaine
<br />
Aid Character 1 Character Number: 30504-2
<br />
Aid Character 1 Profile link: <a href="https://paizo.com/people/Jorin#newPost" target="_blank" rel="nofollow">Jorin</a>
<br />
Aid Character 2: generic NPC
<br />
Aid Character 2 Character Number:
<br />
Aid Character 2 Profile link:
<br />
Aid Character 3: generic NPC
<br />
Aid Character 3 Character Number:
<br />
Aid Character 3 Profile link:</p>
<p>Ok, guess I decided to risk one PC. He is level 11, So I would only get to play him 3 more times anyway. (I don't like his future build well enough to use some of my very limited seeker level games on him.) The others are characters I like too much to risk on a complete unknown risk like this. So I will use generic NPC's for the other 2.</p>Player Name: Mark M.
Character Name: Morrolan de'Morcaine
PFS & Character Number: 30504-3
Faction: Silver Crusade
Day Job Roll: I rolled a 35 above
Aid Character 1: Jorin de'Morcaine
Aid Character 1 Character Number: 30504-2
Aid Character 1 Profile link: Jorin
Aid Character 2: generic NPC
Aid Character 2 Character Number:
Aid Character 2 Profile link:
Aid Character 3: generic NPC
Aid Character 3 Character Number:
Aid Character 3 Profile link:
Ok, guess I decided to risk one PC. He is level...Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2020-03-21T15:36:10ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=20#9662020-03-21T15:05:05Z2020-03-21T14:52:09Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 26 hours
<br />
Mage Armor - dur 13 hours
<br />
Life Bubble - dur 16 hours from Dr Strange
<br />
Bless - dur 108 rounds
<br />
Magic Circle Against Evil, on Kali - dur 120 min
<br />
Communal Resist Energy Fire - dur 20 min
<br />
Communal Resist Energy Cold - dur 20 min
<br />
Shield - dur 1 rounds
<br />
Greater Invisibility - dur 5 rounds
<br />
Summon Monster VI, 2-4 Bralani - dur 6 rounds, Ghp 80, Bhp 80, Yhp 80
<br />
Haste - dur 7 rounds</span></p>
<p>Lavode shouts to the Bralani in Celestial, <b><i>Take down that warrior! Or at least keep him busy so we can deal with the villian Adril.</b></i></p>
<p><span class=messageboard-ooc>green Bralani full attack</span>
<br />
<span class="messageboard-dice"><b>scimitar att 1:</b></span> <span class="messageboard-dice">1d20 + 16 + 2 ⇒ (10) + 16 + 2 = 28</span>, if hits, <span class="messageboard-dice"><b>dam 1:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (4) + 10 = 14</span>
<br />
<span class="messageboard-dice"><b>scimitar att 2:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 19</span>, if hits, <span class="messageboard-dice"><b>dam 2:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (4) + 10 = 14</span>
<br />
<span class=messageboard-ooc>blue Bralani full attack</span>
<br />
<span class="messageboard-dice"><b>scimitar att 1:</b></span> <span class="messageboard-dice">1d20 + 16 + 2 ⇒ (10) + 16 + 2 = 28</span>, if hits, <span class="messageboard-dice"><b>dam 1:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (6) + 10 = 16</span>
<br />
<span class="messageboard-dice"><b>scimitar att 2:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 ⇒ (1) + 11 + 2 = 14</span>, if hits, <span class="messageboard-dice"><b>dam 2:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (5) + 10 = 15</span>
<br />
<span class=messageboard-ooc>yellow Bralani full attack</span>
<br />
<span class="messageboard-dice"><b>scimitar att 1:</b></span> <span class="messageboard-dice">1d20 + 16 + 2 ⇒ (11) + 16 + 2 = 29</span>, if hits, <span class="messageboard-dice"><b>dam 1:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (3) + 10 = 13</span>
<br />
<span class="messageboard-dice"><b>scimitar att 2:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 ⇒ (11) + 11 + 2 = 24</span>, if hits, <span class="messageboard-dice"><b>dam 2:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (1) + 10 = 11</span>
<br />
<span class=messageboard-ooc>Wow! Another pile of bad hit rolls.</span></p>
<p>Lavode yells to rest of the group, <b><span class=messageboard-bigger>Dr Strange took down the barrier. Everyone through and after Adril. Don't let him escape again!</b></span></p>
<p><i>That barrier probably kept the dispel from having any effect. I better hit him with another.</i> Lavode again tries to get rid of any magic on Adril and sends some more magical assistance back to the chained victims.
<br />
<span class=messageboard-ooc>Standard action Greater Dispel Magic (up to 3 spells) at Adril. Immediate action Liberating Command on the people chained to the poles. Then move action fly out over the stands.</span>
<br />
<span class="messageboard-dice"><b>Greater Dispel Magic:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (19) + 13 = 32</span></p>Buffs:
Ant Haul - dur 26 hours
Mage Armor - dur 13 hours
Life Bubble - dur 16 hours from Dr Strange
Bless - dur 108 rounds
Magic Circle Against Evil, on Kali - dur 120 min
Communal Resist Energy Fire - dur 20 min
Communal Resist Energy Cold - dur 20 min
Shield - dur 1 rounds
Greater Invisibility - dur 5 rounds
Summon Monster VI, 2-4 Bralani - dur 6 rounds, Ghp 80, Bhp 80, Yhp 80
Haste - dur 7 rounds
Lavode shouts to the Bralani in Celestial, Take down that warrior! Or at least keep him busy...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-21T14:52:09ZRe: Forums: Play-by-Post Discussion: World's Most Interesting Voice in the Void (002) [PFS CORE 1-35]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkz3/discussion#92020-03-20T22:53:04Z2020-03-20T22:53:04Z<p>I don't believe Vie has had any interaction with Blakros Museum, Nigel, or Adril.</p>
<p>Although I really don't remember who the venture captain was for Shadow's Last Stand or You Only Die Twice. So it could have been Adril and I just don't remember it.</p>I don't believe Vie has had any interaction with Blakros Museum, Nigel, or Adril.
Although I really don't remember who the venture captain was for Shadow's Last Stand or You Only Die Twice. So it could have been Adril and I just don't remember it.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-03-20T22:53:04ZRe: Forums: Play-by-Post Discussion: [Outpost III] GM Brew's Siege of Gallowspire DiscussionMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivl17/discussion#92020-03-18T22:19:52Z2020-03-18T22:16:50Z<p>More healing is always good. My inquisitor can use the wands and do a small amount of healing in a real emergency. But that is about it.</p>
<p>Folks, Morrolan is more than willing to walk at the front of the group. He has a decent perception, so isn't <i>usually</i> surprised. However, he is probably the least sneaky person in the group. Dwarf in full plate with a tower shield. They will hear me coming.</p>
<p>So if someone wants to sneak ahead as a scout, I will need to stay well back from them.</p>More healing is always good. My inquisitor can use the wands and do a small amount of healing in a real emergency. But that is about it.
Folks, Morrolan is more than willing to walk at the front of the group. He has a decent perception, so isn't usually surprised. However, he is probably the least sneaky person in the group. Dwarf in full plate with a tower shield. They will hear me coming.
So if someone wants to sneak ahead as a scout, I will need to stay well back from them.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2020-03-18T22:16:50ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=20#9602020-03-17T22:08:08Z2020-03-17T22:08:08Z<p><span class=messageboard-ooc>If that doesn't work, I will try to Dimension Door a few of us to the other side. That might work.</span></p>If that doesn't work, I will try to Dimension Door a few of us to the other side. That might work.My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-17T22:08:08ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=20#9522020-03-15T17:17:39Z2020-03-15T17:17:00Z<div class="messageboard-quotee">GM Z..D.. wrote:</div><blockquote><p> <span class=messageboard-ooc>@Lavode. It is not a spell that you are aware of. It does surround the entire arena. It protects the spectators from harm. Physical and magical attacks. ...</span>
</p>
</blockquote><p><span class=messageboard-ooc>Is it overhead also? Do I think Greater Dispel Magic can get rid of it or will it take something more specific?</span>GM Z..D.. wrote:@Lavode. It is not a spell that you are aware of. It does surround the entire arena. It protects the spectators from harm. Physical and magical attacks. ...
Is it overhead also? Do I think Greater Dispel Magic can get rid of it or will it take something more specific?My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-15T17:17:00ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=19#9492020-03-15T14:29:14Z2020-03-15T14:21:39Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 26 hours
<br />
Mage Armor - dur 13 hours
<br />
Life Bubble - dur 16 hours from Dr Strange
<br />
Bless - dur 108 rounds
<br />
Magic Circle Against Evil, on Kali - dur 120 min
<br />
Communal Resist Energy Fire - dur 20 min
<br />
Communal Resist Energy Cold - dur 20 min
<br />
Heightened Awareness - dur 1 rounds
<br />
Shield - dur 2 rounds
<br />
Greater Invisibility - dur 6 rounds
<br />
Summon Monster VI, 2-4 Bralani - dur 8 rounds, Ghp 80 blind 1r, Bhp 80, Yhp 80 blind 1r
<br />
Haste - dur 8 rounds</span></p>
<div class="messageboard-quotee">GM Z..D.. wrote:</div><blockquote><p> ...
</p>
<span class=messageboard-ooc>@Dr Lavode. Yes, Kol Voss's sister is sitting beside Adril. He as a few members of the high court around him as well.</span>
<br />
...</blockquote><p><span class=messageboard-ooc>I <i>might</i> not be too worried about the high court. Is the sister actually in Adril's square? In orther words, can I position something like flame strike to hit him and not her?</span>
<div class="messageboard-quotee">GM Z..D.. wrote:</div><blockquote><p> ...
</p>
Lavode sends a streak of green light towards Adril. It deflects off of a invisible barrier approximately 5 feet in front of his face. Adril smirks at the attempt.
<br />
... </blockquote><p><i>I wander what that protection is and if I can do something about it?</i>
</p>
<span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
<span class="messageboard-dice"><b>spellcraft:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (14) + 21 = 35</span>
<br />
<span class=messageboard-ooc>I figured there would be something, but I needed to prove it in-character. What can I tell about it? What spell? How to eliminate? Is it around Adril, the arena, cylindrical, or hemispherical?</span></p>Buffs:
Ant Haul - dur 26 hours
Mage Armor - dur 13 hours
Life Bubble - dur 16 hours from Dr Strange
Bless - dur 108 rounds
Magic Circle Against Evil, on Kali - dur 120 min
Communal Resist Energy Fire - dur 20 min
Communal Resist Energy Cold - dur 20 min
Heightened Awareness - dur 1 rounds
Shield - dur 2 rounds
Greater Invisibility - dur 6 rounds
Summon Monster VI, 2-4 Bralani - dur 8 rounds, Ghp 80 blind 1r, Bhp 80, Yhp 80 blind 1r
Haste - dur 8 rounds
GM Z..D.. wrote:...
@Dr Lavode. Yes,...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-15T14:21:39ZRe: Forums: Play-by-Post Discussion: [Outpost III] GM Brew's Siege of Gallowspire DiscussionMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivl17/discussion#32020-03-14T22:34:02Z2020-03-14T22:34:02Z<p>Player Name: Mark M.
<br />
Character Name: Morrolan de'Morcaine
<br />
PFS & Character Number: 30504-3
<br />
Faction: Silver Crusade
<br />
Day Job Roll: <span class="messageboard-dice"><b>dayjob caravan intimidate:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (15) + 20 = 35</span>
<br />
Aid Character 1:
<br />
Aid Character 1 Character Number:
<br />
Aid Character 1 Profile link:
<br />
Aid Character 2:
<br />
Aid Character 2 Character Number:
<br />
Aid Character 2 Profile link:
<br />
Aid Character 3:
<br />
Aid Character 3 Character Number:
<br />
Aid Character 3 Profile link:</p>
<p>I am still considering what to do about aid characters. I've heard that there is a decent chance (especially in champion mode) that the aid characters will die. Not sure I want to risk any of my other characters like that.</p>
<p>Morrolan's profile is not up to current. I will be sure to have it updated before the start of the game. But I might get the chance to play him F2F a once or twice this week. So I will take care of it after that.</p>Player Name: Mark M.
Character Name: Morrolan de'Morcaine
PFS & Character Number: 30504-3
Faction: Silver Crusade
Day Job Roll: [dice=dayjob caravan intimidate]1d20+20[/dice]
Aid Character 1:
Aid Character 1 Character Number:
Aid Character 1 Profile link:
Aid Character 2:
Aid Character 2 Character Number:
Aid Character 2 Profile link:
Aid Character 3:
Aid Character 3 Character Number:
Aid Character 3 Profile link:
I am still considering what to do about aid characters. I've heard that there...Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2020-03-14T22:34:02ZRe: Forums: Play-by-Post: World's Most Interesting Voice in the Void (002) [CORE 1-35]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkz3/gameplay#42020-03-14T22:18:21Z2020-03-14T22:18:21Z<p>Vie simply can NOT wait in the lounge. The tall thin elf is down in the Starhall's repository of books. Trying to quickly speed read anything and everything he hasn't seen before. Particularly if he can find any information on those ancient civilization's lore on divination magic. He has his pen, ink, and papers ready to take notes on anything he finds especially interesting.</p>Vie simply can NOT wait in the lounge. The tall thin elf is down in the Starhall's repository of books. Trying to quickly speed read anything and everything he hasn't seen before. Particularly if he can find any information on those ancient civilization's lore on divination magic. He has his pen, ink, and papers ready to take notes on anything he finds especially interesting.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-03-14T22:18:21ZRe: Forums: Play-by-Post Discussion: World's Most Interesting Voice in the Void (002) [PFS CORE 1-35]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkz3/discussion#52020-03-14T22:13:50Z2020-03-14T22:13:50Z<p>3. Marching Order - As a super squishy wizard, I usually want to be close to the end in position 5 or 6.
<br />
My pet is a cat familiar named Chuckles. If the group has no one to scout he can go in front to do some looking. But he doesn't have find traps or the ability to disable device. Stealthy as a dream though.
<br />
If we aren't needing a scout he normally lies draped across my shoulders.</p>
<p>4. Neither played nor GM'd. I can't even remember anyone talking about it.</p>3. Marching Order - As a super squishy wizard, I usually want to be close to the end in position 5 or 6.
My pet is a cat familiar named Chuckles. If the group has no one to scout he can go in front to do some looking. But he doesn't have find traps or the ability to disable device. Stealthy as a dream though.
If we aren't needing a scout he normally lies draped across my shoulders.
4. Neither played nor GM'd. I can't even remember anyone talking about it.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-03-14T22:13:50ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=19#9422020-03-12T11:03:51Z2020-03-12T11:02:47Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 26 hours
<br />
Mage Armor - dur 13 hours
<br />
Life Bubble - dur 16 hours from Dr Strange
<br />
Bless - dur 108 rounds
<br />
Magic Circle Against Evil, on Kali - dur 120 min
<br />
Communal Resist Energy Fire - dur 20 min
<br />
Communal Resist Energy Cold - dur 20 min
<br />
Heightened Awareness - dur 1 rounds
<br />
Shield - dur 2 rounds
<br />
Greater Invisibility - dur 6 rounds
<br />
Summon Monster VI, 2-4 Bralani - dur 8 rounds, Ghp 80 blind 1r, Bhp 80, Yhp 80 blind 1r
<br />
Haste - dur 8 rounds</span></p>
<p><span class=messageboard-ooc>Whoops! Didn't realize it would also protect him. Oh well, it will still take him out of the fight for a short while. Adril is the real target.</span></p>
<p>Lavode sends ray of green light toward Adril. <span class=messageboard-ooc>Dimensional Anchor</span>
<br />
<span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (12) + 10 = 22</span>
<br />
<span class=messageboard-ooc>Then a liberating command to one of the victims chained to the pillars.</span></p>
<p>The bralani surround the block of ice and assume humanoid form. Preparing for his escape.</p>
<p><span class=messageboard-bigger><b>It is time traitor Adril! Face your accuser or face judgement!</b></span></p>
<p><span class=messageboard-ooc>GM, are there any bystanders close to Adril?</span></p>Buffs:
Ant Haul - dur 26 hours
Mage Armor - dur 13 hours
Life Bubble - dur 16 hours from Dr Strange
Bless - dur 108 rounds
Magic Circle Against Evil, on Kali - dur 120 min
Communal Resist Energy Fire - dur 20 min
Communal Resist Energy Cold - dur 20 min
Heightened Awareness - dur 1 rounds
Shield - dur 2 rounds
Greater Invisibility - dur 6 rounds
Summon Monster VI, 2-4 Bralani - dur 8 rounds, Ghp 80 blind 1r, Bhp 80, Yhp 80 blind 1r
Haste - dur 8 rounds
Whoops! Didn't realize it would also...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-12T11:02:47ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenMy PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=19#9302020-03-11T11:12:17Z2020-03-11T10:58:08Z<p><span class=messageboard-ooc>Buffs:
<br />
Ant Haul - dur 26 hours
<br />
Mage Armor - dur 13 hours
<br />
Life Bubble - dur 16 hours from Dr Strange
<br />
Bless - dur 108 rounds
<br />
Magic Circle Against Evil, on Kali - dur 120 min
<br />
Communal Resist Energy Fire - dur 20 min
<br />
Communal Resist Energy Cold - dur 20 min
<br />
Heightened Awareness - dur 2 rounds
<br />
Shield - dur 3 rounds
<br />
Greater Invisibility - dur 7 rounds
<br />
Summon Monster VI, 2-4 Bralani - dur 9 rounds, Ghp 80 blind 1r, Bhp 80, Yhp 80 blind 1r
<br />
Haste - dur 9 rounds</span></p>
<p><span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span> <span class=messageboard-ooc>worst save</span></p>
<p>Two of the Bralani (still blinded) cast spells upon themselves. <span class=messageboard-ooc>mirror image</span> <span class="messageboard-dice"><b>images:</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (2) + 2 = 4</span>
<br />
The third rushes forward to attack the human.
<br />
<span class="messageboard-dice"><b>slam attack:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (5) + 15 = 20</span>, if hits, <span class="messageboard-dice"><b>slam damage:</b></span> <span class="messageboard-dice">1d6 + 9 ⇒ (1) + 9 = 10</span></p>
<p>Lavode casts a spell at the human. <span class=messageboard-ooc>Icy Prison. Reflex save DC=24 or helpless. Even if make the save, entangled until breaks the ice.</span>
<br />
He then moves away from where he cast the spell.</p>Buffs:
Ant Haul - dur 26 hours
Mage Armor - dur 13 hours
Life Bubble - dur 16 hours from Dr Strange
Bless - dur 108 rounds
Magic Circle Against Evil, on Kali - dur 120 min
Communal Resist Energy Fire - dur 20 min
Communal Resist Energy Cold - dur 20 min
Heightened Awareness - dur 2 rounds
Shield - dur 3 rounds
Greater Invisibility - dur 7 rounds
Summon Monster VI, 2-4 Bralani - dur 9 rounds, Ghp 80 blind 1r, Bhp 80, Yhp 80 blind 1r
Haste - dur 9 rounds
[dice=knowledge arcana]1d20+7[/dice]...My PFS Lavode De'Morcaine (alias of Kydeem de'Morcaine)2020-03-11T10:58:08ZRe: Forums: Advice: Quick Stacking QuestionGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42yyw?Quick-Stacking-Question#32020-03-08T23:31:22Z2020-03-08T23:31:22Z<p>Aha! Ok, dodge and circumstance (and race). Hmm... Don't know why I was sure 'luck' was one of the ones that stacked.</p>
<p>Well, not as good as we hoped, but now we know.</p>
<p>thx</p>Aha! Ok, dodge and circumstance (and race). Hmm... Don't know why I was sure 'luck' was one of the ones that stacked.
Well, not as good as we hoped, but now we know.
thxGruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-03-08T23:31:22ZForums: Advice: Quick Stacking QuestionGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42yyw?Quick-Stacking-Question#12020-03-08T13:52:03Z2020-03-08T13:50:35Z<p>Sorry for this stupid question, but I'm not at home in front of my books and searching on my phone is a pain.</p>
<p>Which types of bonuses stack? Is it competence and luck bonuses that stack with themselves and everything else overlaps and it is just the best value?</p>
<p>Can you make a masterwork tool (non-magical) to give a bonus on stealth? And what kind of bonus is it?</p>Sorry for this stupid question, but I'm not at home in front of my books and searching on my phone is a pain.
Which types of bonuses stack? Is it competence and luck bonuses that stack with themselves and everything else overlaps and it is just the best value?
Can you make a masterwork tool (non-magical) to give a bonus on stealth? And what kind of bonus is it?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-03-08T13:50:35ZRe: Forums: Play-by-Post Discussion: World's Most Interesting Voice in the Void (002) [PFS CORE 1-35]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkz3/discussion#22020-03-03T00:18:20Z2020-03-03T00:18:20Z<p>Player Name: Mark M
<br />
Character Name: Vie Vsetko
<br />
PFS #: 30504-12
<br />
Faction: Dark Archive
<br />
Day Job Roll (if any): <span class="messageboard-dice"><b>craft bookbinding:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span>
<br />
Level Progression Speed (slow or standard): standard</p>
<p>Initiative Modifier: +6
<br />
Perception Modifier: +14
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Sense Motive Modifier: +2</p>
<p>The avatar is not up to date. I may play a F2F game or 2 before the start. I will certainly have it up to snuff before start date.</p>Player Name: Mark M
Character Name: Vie Vsetko
PFS #: 30504-12
Faction: Dark Archive
Day Job Roll (if any): [dice=craft bookbinding]1d20+11[/dice]
Level Progression Speed (slow or standard): standard
Initiative Modifier: +6
Perception Modifier: +14
Sense Motive Modifier: +2
The avatar is not up to date. I may play a F2F game or 2 before the start. I will certainly have it up to snuff before start date.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-03-03T00:18:20ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Morrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=140#69612020-03-03T00:08:17Z2020-03-03T00:08:17Z<p>Well, I may regret it, but I decided to give 'champion' a try. Who knows? I might even survive!</p>Well, I may regret it, but I decided to give 'champion' a try. Who knows? I might even survive!Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2020-03-03T00:08:17ZRe: Forums: Pathfinder Society: What to Play - Decisions, Decisions...ElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42ym5?What-to-Play-Decisions-Decisions#62020-03-02T11:31:54Z2020-03-02T11:31:54Z<p>Ooh! there was that thread of "I throw a rock at it" a while back. That could be amusing.</p>Ooh! there was that thread of "I throw a rock at it" a while back. That could be amusing.ElterAgo (alias of Kydeem de'Morcaine)2020-03-02T11:31:54ZForums: Pathfinder Society: What to Play - Decisions, Decisions...ElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42ym5?What-to-Play-Decisions-Decisions#12020-02-29T23:20:46Z2020-02-29T23:12:04Z<p>Probably going to start at least one more PFS1 character. There are still some PFS1 sessions being held in my local area. When one is low level, I will want something to play. All my others are getting close to level 5 and over.</p>
<p>Not sure what to start.</p>
<p>I still haven't gotten my chance to really play a dragon disciple. But I'm thinking that won't really get toward being a lot of fun until level 10 or so. Even if I get this character up to those levels (not certain with PFS2 becoming more common), I doubt I would get to play him in much seeker level content.</p>
<p>Also been considering an animating necromancer of some kind. However, there seem to be a lot of paladins and clerics of pharasma in my area lately. I would still have to be good at just spell casting when they are around.</p>
<p>A real sneaky scout tracker might be fun. Going far enough ahead to actually give fore warning so people can really buff and plan. A lot of scenarios don't really seem to allow that as a possibility though. Not sure if it would be worth the effort.</p>
<p>A halfling hunter with a giant wasp on which to fly around.</p>
<p>An illusionist to mystify. Though a lot of GM's seem to rule differently on what you can actually do to fool people with various illusions.</p>
<p>Never really made use of the Occult casters yet.</p>
<p>{sigh}
<br />
<span class=messageboard-bigger><i>I WANT IT ALL ! ! !</i></span></p>Probably going to start at least one more PFS1 character. There are still some PFS1 sessions being held in my local area. When one is low level, I will want something to play. All my others are getting close to level 5 and over.
Not sure what to start.
I still haven't gotten my chance to really play a dragon disciple. But I'm thinking that won't really get toward being a lot of fun until level 10 or so. Even if I get this character up to those levels (not certain with PFS2 becoming more...ElterAgo (alias of Kydeem de'Morcaine)2020-02-29T23:12:04ZRe: Forums: Recruitment: Shattered Star AP recruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkx4/recruiting&page=3#1012020-02-13T04:00:28Z2020-02-13T04:00:28Z<p>I am withdrawing my application. All of you have fun.</p>I am withdrawing my application. All of you have fun.ElterAgo (alias of Kydeem de'Morcaine)2020-02-13T04:00:28ZRe: Forums: Recruitment: Shattered Star AP recruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkx4/recruiting&page=2#612020-02-07T19:08:39Z2020-02-07T19:08:39Z<p>Might change the name.</p>
<p>[Spoiler omitted]</p>Might change the name.
[Spoiler omitted]ElterAgo (alias of Kydeem de'Morcaine)2020-02-07T19:08:39ZRe: Forums: Recruitment: Shattered Star AP recruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkx4/recruiting&page=2#532020-02-07T03:22:43Z2020-02-07T03:19:52Z<p>Ok, this may be the lack of sleep (and a couple shots of whisky) talking. I've got a kinda bizarre conglomeration build/personality going in my head here.</p>
<p>But I don't want to put a huge amount of effort into it if you don't like wierd combos like this.</p>
<p>Guy has been in street gangs in Magnimar. His only real friend is a mangy cat. He has a hard time getting close to others since his become paranoid with the voices he hears and the shadows he sees flitting around. Even worse, most others don't even see the cat. The guys in the gang don't like him, but he can slip into almost anywhere and he's never been caught yet. So they have put up with him.</p>
<p>But is finally, kinda, vaguely realizing that there is no future in the street gangs. Had a kind of peripheral run-in with some pathfinder agents a couple of times. So he is seeing how working with them goes. (Kinda basing the personality off an NPC fetchling I encountered in PFS scenario. Though the build is nothing like it.)</p>
<p>So I'm thinking fetchling carnivalist rogue (for a figment familiar) only 1 or 2 level. Then the ancestral memories of the shadow plane start pulling on him even more. The rest of the levels would be Unchained summoner with the shadow caller archetype. Build the eidolon as a scout, not a combat machine. VMC oracle with the shattered psyche curse (to simulate the paranoid delusions yet make him to stubborn and slippery minded to influence magically).
<br />
The familiar and eidolon will actually do most of the scouting. Probably just calling him forward to disable magical traps if needed. For combat, he has the summoner spells and can dismiss the eidolon to summon monsters.</p>
<p>If you don't like the shadow caller summoner, I will probably keep the personality mostly the same. But with an investigator. Probably the bonded or psychic detective archetypes.</p>Ok, this may be the lack of sleep (and a couple shots of whisky) talking. I've got a kinda bizarre conglomeration build/personality going in my head here.
But I don't want to put a huge amount of effort into it if you don't like wierd combos like this.
Guy has been in street gangs in Magnimar. His only real friend is a mangy cat. He has a hard time getting close to others since his become paranoid with the voices he hears and the shadows he sees flitting around. Even worse, most others...ElterAgo (alias of Kydeem de'Morcaine)2020-02-07T03:19:52ZRe: Forums: Recruitment: Shattered Star AP recruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkx4/recruiting#502020-02-07T01:47:37Z2020-02-07T01:47:37Z<div class="messageboard-quotee">JoshB wrote:</div><blockquote><p> @Alterego: those races aren't too far out there, but you could expect to be treated unfairly and experience some racism and negative reactions from npcs. It could make for good roleplaying.
</p>
... </blockquote><p>That's exactly what I'm looking for. ;)JoshB wrote:@Alterego: those races aren't too far out there, but you could expect to be treated unfairly and experience some racism and negative reactions from npcs. It could make for good roleplaying.
...
That's exactly what I'm looking for. ;)ElterAgo (alias of Kydeem de'Morcaine)2020-02-07T01:47:37ZRe: Forums: Recruitment: Shattered Star AP recruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkx4/recruiting#462020-02-07T00:15:29Z2020-02-07T00:15:29Z<p>I think I'm leaning toward an investigator. Probably with the psychic detective archetype. I still need to figure out which method I will use to gain him a familiar. Are the ratfolk, fetchling, or wayang races too 'out there' for you? </p>
<p>The personality I'm working on definitely is outside the regular society type. People don't trust him. But they sometimes find him useful, so put up with him. So those races work toward that.</p>I think I'm leaning toward an investigator. Probably with the psychic detective archetype. I still need to figure out which method I will use to gain him a familiar. Are the ratfolk, fetchling, or wayang races too 'out there' for you?
The personality I'm working on definitely is outside the regular society type. People don't trust him. But they sometimes find him useful, so put up with him. So those races work toward that.ElterAgo (alias of Kydeem de'Morcaine)2020-02-07T00:15:29ZRe: Forums: Recruitment: Shattered Star AP recruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkx4/recruiting#362020-02-06T13:54:53Z2020-02-06T13:54:53Z<p>[Spoiler omitted]</p>[Spoiler omitted]ElterAgo (alias of Kydeem de'Morcaine)2020-02-06T13:54:53ZRe: Forums: Recruitment: Shattered Star AP recruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkx4/recruiting#322020-02-06T03:00:05Z2020-02-06T03:00:05Z<p>What about VMC?</p>
<p>I haven't run a scout type in quite a while. I think I want some sort of scout with a familiar. Several options. Let me consider for a bit.</p>What about VMC?
I haven't run a scout type in quite a while. I think I want some sort of scout with a familiar. Several options. Let me consider for a bit.ElterAgo (alias of Kydeem de'Morcaine)2020-02-06T03:00:05ZRe: Forums/Online Campaigns: General Discussion: Building a Better Doomed Hero: Painlord's Advanced Play-by-Post PlayElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qciy&page=3?Building-a-Better-Doomed-Hero-Painlords#1222020-02-05T13:30:25Z2020-02-05T13:29:48Z<div class="messageboard-quotee">Storm Dragon wrote:</div><blockquote><p> In scenario 2, why couldn't you use AoE spells, exactly?</p>
<p>Just throw them off while screaming "JH B! Look out! You've run into a live fire zone!" and tell him to roll Reflex saves.</p>
<p>Bombing your BSF is a valid strategy even when they're not being deliberately unhelpful. </blockquote><p>That one was PFS scenario. Friendly Fire is not allowed unless the target specifically gives you permission to hit him. Since he didn't look at the previous 18 posts making the plan, I doubt he would have noticed us asking if we could include him.
</p>
I tell you what though. If we had even 1 other PC slightly melee capable in that group, I would have suggested we just stay in our hide positions and let him get killed.</p>Storm Dragon wrote:In scenario 2, why couldn't you use AoE spells, exactly?
Just throw them off while screaming "JH B! Look out! You've run into a live fire zone!" and tell him to roll Reflex saves.
Bombing your BSF is a valid strategy even when they're not being deliberately unhelpful.
That one was PFS scenario. Friendly Fire is not allowed unless the target specifically gives you permission to hit him. Since he didn't look at the previous 18 posts making the plan, I doubt he would have...ElterAgo (alias of Kydeem de'Morcaine)2020-02-05T13:29:48ZRe: Forums/Online Campaigns: General Discussion: Building a Better Doomed Hero: Painlord's Advanced Play-by-Post PlayElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qciy&page=3?Building-a-Better-Doomed-Hero-Painlords#1202020-02-04T17:08:36Z2020-02-04T17:08:36Z<p>It doesn't feel like this should really need to be said; however, it apparently does.</p>
<p>Please <i>at least</i> skim the posts from the other players. And definitely read the GM's posts in <span class=messageboard-bigger>detail</span>.</p>
<p>If you don't understand what the GM said, ask a question. If you don't like the plans the others are making, say something.</p>
<p><span class=messageboard-ooc>Just letting you know, Jim-Bob won't understand what you are trying to do. He is just going to charge ahead unless you in-character convince him otherwise.</span>
<br />
<b>Percival will not be a part of such deceptive tactics. We must be the epitome of honesty in all things.</b>
<br />
Something...</p>
<p>I have seen several instances in recent months where the 'group' spends some time making a fairly detailed plan on how to deal with X difficult situation. Particular positioning, prep spells, specific things to say or not say to someone, etc... Then some jack-hole throws it all out the window with his first action. Either because he didn't bother reading or because he didn't like the plan, yet said nothing while it was being discussed.</p>
<p>Twice it has come whisker close to causing a TPK. </p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>Those were the worst 2, but there have been several others that were less severe but nearly as irritating. This is more than just slightly irritating. </p>It doesn't feel like this should really need to be said; however, it apparently does.
Please at least skim the posts from the other players. And definitely read the GM's posts in detail.
If you don't understand what the GM said, ask a question. If you don't like the plans the others are making, say something.
Just letting you know, Jim-Bob won't understand what you are trying to do. He is just going to charge ahead unless you in-character convince him otherwise.
Percival will not be a part...ElterAgo (alias of Kydeem de'Morcaine)2020-02-04T17:08:36ZRe: Forums/Pathfinder First Edition: General Discussion: Backstory - Grrr!Beswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wlt&page=2?Backstory-Grrr#722020-01-30T01:50:17Z2020-01-30T01:50:17Z<div class="messageboard-quotee">EldonGuyre wrote:</div><blockquote> I just wrote a 3000+ word backstory for a new character... </blockquote><p>By your choice or did some GM continually push you for more details until it became 3000+ words?EldonGuyre wrote:I just wrote a 3000+ word backstory for a new character...
By your choice or did some GM continually push you for more details until it became 3000+ words?Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2020-01-30T01:50:17ZRe: Forums/Pathfinder First Edition: General Discussion: Backstory - Grrr!Beswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wlt&page=2?Backstory-Grrr#692020-01-29T00:57:15Z2020-01-29T00:57:15Z<div class="messageboard-quotee">Sir Ol'Guy wrote:</div><blockquote><p> Long ago I can remember setting up to play an RPG named
</p>
<a href="https://en.wikipedia.org/wiki/Traveller_%28role-playing_game%29" target="_blank" rel="nofollow">Traveller</a></p>
<p>It had a very involved character generation system that involved creating a "background" for your PC. Creating a sort of Backstory...</p>
<p>I actually created PCs for this game system for several different Campaign kick-offs - but the games never materialized. It was a lot of fun generating PCs for it, though sometimes your PC would DIE, and you'd have to start the creation process all over again (it actually recommended that if you rolled poorly for starting stats that you enlist your PC in the Scout Corps, as that was more likely to kill off your PC before the game started - and if it didn't you were more likely to get big rewards!). </p>
<p></blockquote><p>I think I vaguely remember trying to play that one time. I seem to recall us spending forever making characters. Then 2 of us suddenly realized we were dead before the game even started. We were all like "What the heck?!?"
</p>
I think at that point we gave up and went back to DnD.</p>Sir Ol'Guy wrote:Long ago I can remember setting up to play an RPG named
TravellerIt had a very involved character generation system that involved creating a "background" for your PC. Creating a sort of Backstory...
I actually created PCs for this game system for several different Campaign kick-offs - but the games never materialized. It was a lot of fun generating PCs for it, though sometimes your PC would DIE, and you'd have to start the creation process all over again (it actually...Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2020-01-29T00:57:15ZRe: Forums: Pathfinder Society: PFS1 - Core - Quick QuestionPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42x56?PFS1-Core-Quick-Question#112020-01-29T00:52:32Z2020-01-29T00:52:32Z<div class="messageboard-quotee">Jeff Morse wrote:</div><blockquote> <div class="messageboard-quotee">PFS CORE - Vie Vsetko wrote:</div><blockquote> <div class="messageboard-quotee">Mage of the Wyrmkin wrote:</div><blockquote> .... A Celestial template does not seem worth the feat ... </blockquote>I'm really taking the feat for the familiar allowable at 7th level. So I might as well tack celestial int the black cat I already have. I have a different feat planned for 7th level. </blockquote>i think the first one is free, so at 7 you need to dismiss and spend 1400 gold. just my thought on it </blockquote><p>Whoa crap. I didn't think of that. Maybe I should go ahead and take quicken now even though I won't be able to use it for a long time.Jeff Morse wrote:PFS CORE - Vie Vsetko wrote: Mage of the Wyrmkin wrote: .... A Celestial template does not seem worth the feat ...
I'm really taking the feat for the familiar allowable at 7th level. So I might as well tack celestial int the black cat I already have. I have a different feat planned for 7th level. i think the first one is free, so at 7 you need to dismiss and spend 1400 gold. just my thought on it Whoa crap. I didn't think of that. Maybe I should go ahead and take quicken now...PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-01-29T00:52:32ZRe: Forums: Pathfinder Society: PFS1 - Core - Quick QuestionPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42x56?PFS1-Core-Quick-Question#92020-01-28T18:34:17Z2020-01-28T18:07:54Z<div class="messageboard-quotee">Mage of the Wyrmkin wrote:</div><blockquote> .... A Celestial template does not seem worth the feat ... </blockquote><p>I'm really taking the feat for the familiar allowable at 7th level. So I might as well tack celestial int the black cat I already have. I have a different feat planned for 7th level.Mage of the Wyrmkin wrote:.... A Celestial template does not seem worth the feat ...
I'm really taking the feat for the familiar allowable at 7th level. So I might as well tack celestial int the black cat I already have. I have a different feat planned for 7th level.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-01-28T18:07:54ZRe: Forums: Pathfinder Society: PFS1 - Core - Quick QuestionPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42x56?PFS1-Core-Quick-Question#62020-01-28T15:17:40Z2020-01-28T15:16:56Z<div class="messageboard-quotee">Mage of the Wyrmkin wrote:</div><blockquote> The Bestiary is generally allowed as a resource if the origin of the rule stems directly from the CRB. ...</blockquote><p>Ok, unless I hear further info to the contrary, my cat will be celestial.
<p>Like I said, not that big a deal. My familiar hasn't been used in combat and hasn't taken any attacks or damage yet. I have only used it for scouting if the group doesn't have any one at all sneaky.</p>Mage of the Wyrmkin wrote:The Bestiary is generally allowed as a resource if the origin of the rule stems directly from the CRB. ...
Ok, unless I hear further info to the contrary, my cat will be celestial. Like I said, not that big a deal. My familiar hasn't been used in combat and hasn't taken any attacks or damage yet. I have only used it for scouting if the group doesn't have any one at all sneaky.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-01-28T15:16:56ZRe: Forums: Pathfinder Society: PFS1 - Core - Quick QuestionPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42x56?PFS1-Core-Quick-Question#32020-01-28T01:58:55Z2020-01-28T01:58:55Z<p>But you have to go to the bestiary for the stats of all the basic familiars.</p>But you have to go to the bestiary for the stats of all the basic familiars.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-01-28T01:58:55ZForums: Pathfinder Society: PFS1 - Core - Quick QuestionPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42x56?PFS1-Core-Quick-Question#12020-01-28T01:10:00Z2020-01-28T01:10:00Z<p>Herolabs says celestial familiars are not available to Core characters. I know Herolabs isn't infallible, but it is usually correct. So I want to check.</p>
<p>Improved Familiar is a feat in the Core Rulebook.
<br />
Right there in the wording of the feat, it says you can have a celestial template added onto any of the animals on the regular list.
<br />
I was going to take a celestial cat until I get to 7th level and can take a homonuculus.</p>
<p>It isn't that big a deal either way, just checking.</p>Herolabs says celestial familiars are not available to Core characters. I know Herolabs isn't infallible, but it is usually correct. So I want to check.
Improved Familiar is a feat in the Core Rulebook.
Right there in the wording of the feat, it says you can have a celestial template added onto any of the animals on the regular list.
I was going to take a celestial cat until I get to 7th level and can take a homonuculus.
It isn't that big a deal either way, just checking.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2020-01-28T01:10:00ZRe: Forums: Recruitment: Rise of the Runelords, end of book 2, looking for replacement Mage!Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wsn&page=2?Rise-of-the-Runelords-end-of-book-2-looking#832020-01-26T00:40:27Z2020-01-26T00:40:27Z<p>Have fun and good gaming.</p>Have fun and good gaming.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-26T00:40:27ZRe: Forums: Recruitment: Rise of the Runelords, end of book 2, looking for replacement Mage!Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wsn&page=2?Rise-of-the-Runelords-end-of-book-2-looking#612020-01-24T16:41:19Z2020-01-24T16:41:19Z<div class="messageboard-quotee">Gruingar de'Morcaine wrote:</div><blockquote><br />
<br />
...
<br />
Mechanically - Gruingar is 1 level of bloodrager, 1 of wizard, 1 of sorcerer, and 5 or arcanist. Not sure of keeping with that or not. The school understanding and bloodline development exploits give me a whole lot of goodies with those 2 single level dips in just a few levels. But it is also losing 2 levels of spell casting might. Just can't decide. Maybe I should save those dips for character levels 10 and 11.
<br />
... </blockquote><p>I've decide it makes more sense, character development wise, to take those dips at levels 10 and 11 after he gets the chance to begin studying at least some of the Thassilonian magics.Gruingar de'Morcaine wrote:...
Mechanically - Gruingar is 1 level of bloodrager, 1 of wizard, 1 of sorcerer, and 5 or arcanist. Not sure of keeping with that or not. The school understanding and bloodline development exploits give me a whole lot of goodies with those 2 single level dips in just a few levels. But it is also losing 2 levels of spell casting might. Just can't decide. Maybe I should save those dips for character levels 10 and 11.
...
I've decide it makes more sense, character...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-24T16:41:19ZRe: Forums: Recruitment: Rise of the Runelords, end of book 2, looking for replacement Mage!Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wsn&page=2?Rise-of-the-Runelords-end-of-book-2-looking#572020-01-24T00:15:15Z2020-01-24T00:15:15Z<p><span class=messageboard-ooc>won't let me add more to previous post</span></p>
<p>Thematically - Gruingar is going for magics that can change him to have whatever powers he needs at any given time. That is the 'true art' of spell casting. He realizes that isn't always possible and sometimes you just have to blow things up. However, it is the goal.</p>
<p>Mechanically - Gruingar is 1 level of bloodrager, 1 of wizard, 1 of sorcerer, and 5 or arcanist. Not sure of keeping with that or not. The school understanding and bloodline development exploits give me a whole lot of goodies with those 2 single level dips in just a few levels. But it is also losing 2 levels of spell casting might. Just can't decide. Maybe I should save those dips for character levels 10 and 11.</p>
<p>I haven't spent all his gold. A fair amount will probably go toward expanding his spell book.</p>
<p>I would appreciate any feedback you are willing to provide on the build, background, and/or personality.</p>won't let me add more to previous post
Thematically - Gruingar is going for magics that can change him to have whatever powers he needs at any given time. That is the 'true art' of spell casting. He realizes that isn't always possible and sometimes you just have to blow things up. However, it is the goal.
Mechanically - Gruingar is 1 level of bloodrager, 1 of wizard, 1 of sorcerer, and 5 or arcanist. Not sure of keeping with that or not. The school understanding and bloodline development...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-24T00:15:15ZRe: Forums: Recruitment: Rise of the Runelords, end of book 2, looking for replacement Mage!Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wsn&page=2?Rise-of-the-Runelords-end-of-book-2-looking#562020-01-24T00:05:30Z2020-01-23T23:50:05Z<p>Here is a first pass at Gruingar de'Morcaine. An arcanist specializing in the shapechange sub-school of magic.</p>
<p>I could use some help on at least a couple of points.
<br />
First, I don't know where you are at, where you've been, or where that is in relation to Vudran. So I could use a couple of logical city names for the travel.
<br />
Second, I don't know if a recruitment letter is appropriate for the group or story line. If selected, I will of course, read the whole game thread to find out what has happened. If not selected, I don't want ruin the plot for future opportunities. So if a letter is not the right thing, just point me to something that works better. Whatever the intro method, this is a due that is frenetically desperate to join any venture no matter how risky to learn more about Thassilonian transmutation magics.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Here is a first pass at Gruingar de'Morcaine. An arcanist specializing in the shapechange sub-school of magic.
I could use some help on at least a couple of points.
First, I don't know where you are at, where you've been, or where that is in relation to Vudran. So I could use a couple of logical city names for the travel.
Second, I don't know if a recruitment letter is appropriate for the group or story line. If selected, I will of course, read the whole game thread to find out what has...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-23T23:50:05ZRe: Forums: Recruitment: Rise of the Runelords, end of book 2, looking for replacement Mage!Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wsn&page=2?Rise-of-the-Runelords-end-of-book-2-looking#522020-01-23T14:56:01Z2020-01-23T14:56:01Z<p>A few quick questions. </p>
<p>1) Are you using hero points? If not I won't take the spells associated with them.</p>
<p>2) Could I have purchased pathfinder chronicles? Not a member of the Society, but they seem very appropriate for a bookworm type character to try to get a hold of.</p>
<p>3) You said no crafting, but half price self crafting of a wizard's bonded item is kind of integral. Can I still do that?</p>
<p>4) You said little opportunity to craft. Mostly going with treasure found. No problem with that. Will there be opportunities to have someone upgrade items? I would want my headband and belt to keep getting better.</p>A few quick questions.
1) Are you using hero points? If not I won't take the spells associated with them.
2) Could I have purchased pathfinder chronicles? Not a member of the Society, but they seem very appropriate for a bookworm type character to try to get a hold of.
3) You said no crafting, but half price self crafting of a wizard's bonded item is kind of integral. Can I still do that?
4) You said little opportunity to craft. Mostly going with treasure found. No problem with that. Will...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-23T14:56:01ZRe: Forums: Advice: Guardian AngelGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wib?Guardian-Angel#72020-01-20T20:33:34Z2020-01-20T20:33:34Z<p>Considering if I should multi-class. If I take 3 levels of rogue, that would give me:
<br />
Boost to reflex saves.
<br />
Evasion.
<br />
Weapon finesse without needing to burn a feat.
<br />
Dex to damage without needing to pay for the agile property on each starknife.</p>
<p>Not sure.</p>Considering if I should multi-class. If I take 3 levels of rogue, that would give me:
Boost to reflex saves.
Evasion.
Weapon finesse without needing to burn a feat.
Dex to damage without needing to pay for the agile property on each starknife.
Not sure.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-20T20:33:34ZRe: Forums/Pathfinder First Edition: General Discussion: Backstory - Grrr!Beswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wlt&page=2?Backstory-Grrr#552020-01-18T05:03:16Z2020-01-17T18:34:01Z<p>Scattered response to some of the other things I've been seeing in this thread:</p>
<p>"Questionnaire"
<br />
I may not have explained this clearly enough. This was not a questionnaire that a single GM asked on particular PC submission. These are the types of questions I have gotten from various GM's who keep asking for more and more information on the back story of my PC's. Actually, if it had been a questionnaire at the beginning, I probably wouldn't have had a problem with it. I would have known about it and it would have gone into my planning and thinking while working on the PC. Continually going back to the well for more irrelevant minutia over and over again can become annoying.</p>
<p>"We are storytellers."
<br />
Absolutely agree. I have no problem creating a story by my actions with the rest of the group. It is a blast, which is why I play the game. I find it very difficult, time consuming, and aggravating to invent, by myself, a whole complete history of meaningless details that have no effect on anything.</p>
<p>"It gives the GM a more complete picture of what developed your PC into what he is now."
<br />
I would argue that it does nothing of the sort. The PC build, personality, background, appearance, and decision making process have all already been developed. Those additional details were <b>not</b> part of it. So if I'm adding stuff now just because the GM keeps asking me to invent new details, that's all I'm doing. Inventing new details. They actually have nothing to do with what went into the PC's development or personality.</p>
<p>"If that's not your style, which it clearly isn't, then why play with these GM's?"
<br />
The wierd thing (to me) is that it doesn't seem to be their style in the game. Just in the recruitment phase. Some of them are recruiting for a replacement character and I can look at the progress so far. Some of the others, I can look at the other games they have run. I find GM's whose game style matches what I want out of a game. But so many of them have this huge hang-up in the character submission process of a massively detailed backstory.</p>
<p>I guess I feel like many people are getting too caught up in the <i>story</i> part of back<i>story</i>. Maybe if people started using back<i>ground</i> there might be less of an issue. To me, the <i>story</i> is the part that happens after we begin playing the game. Not the part that never really happened, but that I have to make up to have happened before I made the character.</p>Scattered response to some of the other things I've been seeing in this thread:
"Questionnaire"
I may not have explained this clearly enough. This was not a questionnaire that a single GM asked on particular PC submission. These are the types of questions I have gotten from various GM's who keep asking for more and more information on the back story of my PC's. Actually, if it had been a questionnaire at the beginning, I probably wouldn't have had a problem with it. I would have known about...Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2020-01-17T18:34:01ZRe: Forums/Pathfinder First Edition: General Discussion: Backstory - Grrr!Beswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wlt?Backstory-Grrr#432020-01-16T23:22:27Z2020-01-16T23:16:36Z<p>Ok, let me try to explain my point of view with an example.</p>
<p>There is a guy in my area that styles himself an amateur playwright. Within the last couple of weeks, we both tried to join a PbP game. He glanced at the intro in the recruitment thread ripped out a vanilla wizard build with very few details completed (he had not realized the reserved spot was already filled with a wizard). He didn't even use the correct ability score method. Then he starts typing and in 10 minutes he has a 5 page backstory (emphasis on story) complete with things like juvenile disfiguring disease. (I guess I'm exaggerating, it probably is a bit under 3 pages.) The GM commented that he really appreciated the time he spent on creating his character.
<br />
He did <b>not</b> put exceptional time and effort into his submission because, for him, that 5 pages is nearly zero effort. It doesn't demonstrate his dedication to the campaign. Again, he can rip off 10 of those submissions in an afternoon.
<br />
I will agree he has probably shown he is <i>capable</i> of more flowery descriptions of his characters actions and thoughts. But that is really all it shows.</p>
<p>I also tried to join a game. Unfortunately, not the same one. I wish we had both applied to the same one to really highlight the comparison. I read through the intro, campaign, some of the gameplay thread to get an idea of how the group is currently functioning. I checked through the current characters in the game. Decided their style was similar to my own and I could have fun playing in that game. Based on their characters, they are lacking a divine spell caster though it hasn't yet caused any real problems in play. However, based on the few combats they had had so far, they clearly have been having difficulty dealing with the absence of anyone that can stand toe-to-toe with the opposition.
<br />
So I built a very durable warpriest, focused more on the melee combat than the spell casting, healing, and other abilities. Picked a deity that was not identical to the other PC's, but is typically considered allied with or at least complimentary alignments with them. Also constructed a personality that would mesh pretty well with what they already had and yet cover some more missing characteristics. I made sure the project fit all the PC creation rules the GM had set forth.
<br />
Wrote out a few paragraphs detailing his personality, how he makes his decisions, and a bit of background. (I admit I did forget a physical description this time.) I made sure the project fit all the PC creation rules the GM had set forth. It included where he was from, why he traveled to here, his reason for getting involved, and his near term goals. Maybe 1/3 of a page.
<br />
The GM said I didn't give him enough to work with. Without a real backstory of his life before this, he couldn't get a feel for the character.</p>
<p>I could easily include a few links to previous PbP that showcases how I post in a game. I'm not sure how I could give examples of my contributions in an online session. I don't think Roll20 has a record option.
<br />
Other than looking through my posting history, I don't know how a prospective GM can tell if I am a match for his style of game. But I don't believe insistence on an extensive backstory contributes much of anything to accomplish this.</p>Ok, let me try to explain my point of view with an example.
There is a guy in my area that styles himself an amateur playwright. Within the last couple of weeks, we both tried to join a PbP game. He glanced at the intro in the recruitment thread ripped out a vanilla wizard build with very few details completed (he had not realized the reserved spot was already filled with a wizard). He didn't even use the correct ability score method. Then he starts typing and in 10 minutes he has a 5 page...Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2020-01-16T23:16:36ZRe: Forums/Pathfinder First Edition: General Discussion: Backstory - Grrr!Beswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wlt?Backstory-Grrr#152020-01-15T02:00:45Z2020-01-15T02:00:45Z<p>I don't think it really gives them better players though. It's just giving you the people that kinda really wanted to be an author. That doesn't mean they can roleplay well. It doesn't mean they understand the game mechanics. It doesn't mean they will reliably check the site and give meaningful posts.</p>
<p>I role play my characters very well. Probably even more so in PbP rather than F2F or online session gaming. Simply because I do have more time to think about what makes sense for this guy to do/say in this situation.</p>
<p>I try to interact with the other PC's (some don't cooperate with that, shrug). Not romantic relation ships. That is not something I need or want in my games. But friendships, competitions, one-ups-manship, tweaking over differing beliefs, cooperating to hide stuff from the guileless honest dude, etc... Yeah I try to make that happen.</p>
<p>I always try to make sure there is something more than "swing sword & dice", in my posts. Yet I also try to put out-of-character statements to clearly give the details of what buffs I still have up, what my actions are, put the text in spoilers where appropriate so the GM doesn't have to look everything up, etc...</p>
<p>I almost always manage to check the PbP game progress at least twice a day during the week. Usually more often. Baring a work crisis, I am nearly always ready for the online sessions well before start time.</p>
<p>Managing to come up with a full complete history of everything my character did, thought, or experienced before the adventure starts has nothing to do with any of that.</p>I don't think it really gives them better players though. It's just giving you the people that kinda really wanted to be an author. That doesn't mean they can roleplay well. It doesn't mean they understand the game mechanics. It doesn't mean they will reliably check the site and give meaningful posts.
I role play my characters very well. Probably even more so in PbP rather than F2F or online session gaming. Simply because I do have more time to think about what makes sense for this guy to...Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2020-01-15T02:00:45ZRe: Forums/Pathfinder First Edition: General Discussion: Backstory - Grrr!Beswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wlt?Backstory-Grrr#72020-01-14T16:28:50Z2020-01-14T16:28:50Z<p>OK, now that I've got the initial eruption of bile out into the open, I can probably be more calm and give some more details.</p>
<p>This seems to be mostly an online thing in my experience. Either trying to get into PbP games or Roll20 online gaming sessions. I've only had a single F2F GM who wanted these extensive backstories for all the PC's.</p>
<p>I can understand if it some piece of information that will be used for the campaign. But then what he needs is that piece of information, not a story.</p>
<p>All of these are examples of questions I have been given to "Expand your backstory to give me a better idea of who you are." (I changed some of the details slightly so it won't be quite as clear who I am railing against if they happen to read this.) As far as I could tell, none of it had anything to do with what was intended to occur in the campaign.</p>
<p>I also understand plot hooks. I like it when players give me a few things to work with in their background. However I don't require it of everyone and I don't insist it be some detailed multi-paragraph adventure intro.</p>
<p>@Goblin_Priest
<br />
Just throwing out a name would never have been enough. They want details, narrative, exposition, etc...</p>
<p>@LordKailas
<br />
I have done some of the same rewards for something in the background when I am GM. Though not quite that extensive. I've given someone a 5' higher speed on his horse, a few combo alchemical items, a climbing kit, a couple uses of a cheap drug/poison - because it matched what they put down for their background.
<br />
I have a changed the name of a random NPC shopkeeper or contact to match the name given in a background.</p>OK, now that I've got the initial eruption of bile out into the open, I can probably be more calm and give some more details.
This seems to be mostly an online thing in my experience. Either trying to get into PbP games or Roll20 online gaming sessions. I've only had a single F2F GM who wanted these extensive backstories for all the PC's.
I can understand if it some piece of information that will be used for the campaign. But then what he needs is that piece of information, not a story.
...Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2020-01-14T16:28:50ZForums/Pathfinder First Edition: General Discussion: Backstory - Grrr!Beswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wlt?Backstory-Grrr#12020-01-14T13:26:45Z2020-01-14T13:26:45Z<p><span class=tiny>Ahem...</span></p>
<p><span class=messageboard-ooc>an old man shuffles to the center of the courtyard and stands up on the ranting soapbox</span></p>
<p>I don't get this obsession with requiring an extensive detailed backstory for every PC.</p>
<p>Yes, the PC had to come from somewhere.
<br />
Yes, you want to make sure the PC will have a personality that can mesh with the others at the game table.
<br />
Yes, some idea of how the PC will behave, react, and be motivated can help the GM deal and maybe even other players interact.</p>
<p>I get that. All well and good. I will give a paragraph or three about where he (or she) comes from, what motivates him, his general attitudes, and maybe even his future plans. But guess what. I am not an acclaimed fantasy author. I will never be an author. I don't want to be an author. I won't be writing a multi-page autobiography for every character I put forth for consideration.</p>
<p>"Tell me what it was like being a human in a mostly gnome village? Give me some details." I don't know. I've never been in such a situation. I don't care. What does it matter?</p>
<p>"Who was your PC's first love?" Why does it matter? Who cares? Yes, I had a crush on some girl in middle school. Guess what? Her name and what she was like has had zero impact on <i>anything</i> after I got out of middle school.</p>
<p>"How many siblings did you have and how did they get along with your parents?" Now you're asking for expanded backstory on other people you had me add to my expanded backstory?!? WTF! If I wanted to invent a detailed clan history, I would have done so.</p>
<p>"Give me details on his life before he became a magus." Well he has a rank in profession fisherman. So I guess it is reasonable to assume he was a fisherman. But you know what? No, I have really given no thought to what the everyday life of a Renaissance fisherman is like. Why do you want to know this?!?</p>
<p>"What other adventures and exploits has he accomplished?" He is a 17 year old, zero experience, 1st level character. He hasn't yet slain any dragons or rescued any damsels in distress.</p>
<p>"What side is he taking on the moral conflict between Desna and Erastil?" What conflict? He's a magus and has Nethys in the deity slot. I, as a player, have heard of no such conflict. He, as a character that worships a different deity, probably would give a rat's behind. Is it something you happened to see mentioned in some other source book? Why would you assume I know about it and that my character would have to take a side?</p>
<p>And heaven forbid that something in all that invented BS should happen to not agree 100% with something cannon in one of the umpteen source books, modules, AP's, scenerios, or 3rd party books about Golarion that the GM has read and I have not.</p>
<p><b>Aargh!</b></p>
<p>Again, I will give a paragraph or three about where he comes from, what motivates him, his general attitudes, and probably his future plans (if he has any). But why would you expect or even want me to put all that useless/meaningless effort into a PC that you, as like as not, are going to decide not to allow in your game?</p>
<p>The inclusion or lack of a small novel detailing every nuance of the PC's history and mental meanderings has nothing to do with how I play the PC and whether or not he has a personality.</p>
<p><span class=messageboard-ooc>the once proud figure, his shoulders slumped, steps off the ranting soapbox to allow someone else a turn</span></p>Ahem...
an old man shuffles to the center of the courtyard and stands up on the ranting soapbox
I don't get this obsession with requiring an extensive detailed backstory for every PC.
Yes, the PC had to come from somewhere.
Yes, you want to make sure the PC will have a personality that can mesh with the others at the game table.
Yes, some idea of how the PC will behave, react, and be motivated can help the GM deal and maybe even other players interact.
I get that. All well and good. I...Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2020-01-14T13:26:45ZRe: Forums: Recruitment: Chronicles of the River Kingdoms. [Re-recruitment.]Jastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ChroniclesOfTheRiverKingdoms/recruiting&page=3#1032020-01-13T00:21:32Z2020-01-13T00:21:32Z<p>I withdraw from consideration.</p>I withdraw from consideration.Jastheriga (alias of Kydeem de'Morcaine)2020-01-13T00:21:32ZRe: Forums: Recruitment: Chronicles of the River Kingdoms. [Re-recruitment.]Jastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ChroniclesOfTheRiverKingdoms/recruiting&page=2#822020-01-12T03:41:41Z2020-01-12T03:41:41Z<p>Curious if there is any group feedback on Jastheriga? It is a fairly vanilla caster concept. It can be adjusted.</p>
<p>I've also been playing with a Brown-Fur Transmuter arcanist. It would take longer to get really powerful, but it would eventually be able to use the personal polymorph spells to buff the rest of the group.</p>Curious if there is any group feedback on Jastheriga? It is a fairly vanilla caster concept. It can be adjusted.
I've also been playing with a Brown-Fur Transmuter arcanist. It would take longer to get really powerful, but it would eventually be able to use the personal polymorph spells to buff the rest of the group.Jastheriga (alias of Kydeem de'Morcaine)2020-01-12T03:41:41ZRe: Forums: Recruitment: Chronicles of the River Kingdoms. [Re-recruitment.]ElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ChroniclesOfTheRiverKingdoms/recruiting&page=2#802020-01-12T03:09:39Z2020-01-12T03:06:24Z<p>Ah, kool. I have always like the teamwork feats. But I've only been in one group where anyone was willing to use them with me. I think they are often extremely effective. Which teamwork feats do you have and which are you planning to take?</p>
<p>I don't have the books for the Aldori defender and swordlord. So I will need to do a bit of research, looking at how to build one.</p>
<p><span class="messageboard-dice"><b>1st d4:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>2nd d4:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span>
<br />
<span class=messageboard-ooc>Nice!</span></p>Ah, kool. I have always like the teamwork feats. But I've only been in one group where anyone was willing to use them with me. I think they are often extremely effective. Which teamwork feats do you have and which are you planning to take?
I don't have the books for the Aldori defender and swordlord. So I will need to do a bit of research, looking at how to build one.
[dice=1st d4]1d4[/dice]
[dice=2nd d4]1d4[/dice]
Nice!ElterAgo (alias of Kydeem de'Morcaine)2020-01-12T03:06:24ZRe: Forums: Recruitment: Chronicles of the River Kingdoms. [Re-recruitment.]ElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ChroniclesOfTheRiverKingdoms/recruiting&page=2#782020-01-12T02:48:40Z2020-01-12T02:48:40Z<p>Thanks for the review. I knew a little bit from the Inner Sea World Guide and from mentions in a couple of PFS scenarios, but I din't know all that.</p>
<p>Couple of questions.
<br />
1) Do the Aldori accept non-human students? I don't usually like playing human characters unless the build is so wierd that it prevents it from becoming boring.
<br />
2) Does your group need some melee presence? I would consider building an Aldori defender going for Swordlord. (So far, I haven't come up with a sylvan sorcerer build I like.)</p>Thanks for the review. I knew a little bit from the Inner Sea World Guide and from mentions in a couple of PFS scenarios, but I din't know all that.
Couple of questions.
1) Do the Aldori accept non-human students? I don't usually like playing human characters unless the build is so wierd that it prevents it from becoming boring.
2) Does your group need some melee presence? I would consider building an Aldori defender going for Swordlord. (So far, I haven't come up with a sylvan sorcerer...ElterAgo (alias of Kydeem de'Morcaine)2020-01-12T02:48:40ZRe: Forums: Advice: Guardian AngelGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wib?Guardian-Angel#42020-01-11T12:23:53Z2020-01-11T12:23:53Z<div class="messageboard-quotee">Melkiador wrote:</div><blockquote> ... my concern is whether you will enjoy playing a character like this. Something seems to draw you to regularly play dark characters. ... </blockquote><p>Oh, I like playing almost all sorts of builds and personalities. I'm not big on bards, builds that are <i>just</i> weapon damage, and the internal angst ridden personalities. Other than that, almost anything.
<p>Part of the reason for this is demonstrate that to a few individuals that haven't known me for a long time.</p>Melkiador wrote:... my concern is whether you will enjoy playing a character like this. Something seems to draw you to regularly play dark characters. ...
Oh, I like playing almost all sorts of builds and personalities. I'm not big on bards, builds that are just weapon damage, and the internal angst ridden personalities. Other than that, almost anything. Part of the reason for this is demonstrate that to a few individuals that haven't known me for a long time.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-11T12:23:53ZForums: Advice: Guardian AngelGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wib?Guardian-Angel#12020-01-10T22:39:55Z2020-01-10T22:39:55Z<p>Want to build as close as I can come to playing an actual angel. (I’ve been informed my recent PC’s have been a bit dark and bordering on evil.) Plan to make all decisions based on doing the greatest good for all involved. Part of that will, of course, be punishing evil-doers.</p>
<p>So I’m thinking an Assimar. No heritage so he keeps the Daylight ability.
<br />
Angelic Blood, Burnished Skin, Wings, Metallic Wings, and the feats that expand on the Daylight ability. He will sure look like an angel.
<br />
Neutral Good, Warpriest, Desna. Warpriest will give me a few free combat feats with the starknife and maybe Dazzling Display. Blessings,spells, and other warpriest stuff will give him enough to keep it interesting and something to do in most any situation.</p>
<p>Below is a rough build at level 7 with just some basic equipment.</p>
<p>[Spoiler omitted]</p>
<p>I'm sure it will not compete for the most completely super optimized power gaming build. But I don’t think that is very often necessary. I usually find my groups do better with reasonably competent builds. If I optimize too much, it throws things off with the other members of the party.</p>
<p>So does this seem reasonably competent?</p>Want to build as close as I can come to playing an actual angel. (I’ve been informed my recent PC’s have been a bit dark and bordering on evil.) Plan to make all decisions based on doing the greatest good for all involved. Part of that will, of course, be punishing evil-doers.
So I’m thinking an Assimar. No heritage so he keeps the Daylight ability.
Angelic Blood, Burnished Skin, Wings, Metallic Wings, and the feats that expand on the Daylight ability. He will sure look like an angel....Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-10T22:39:55ZRe: Forums: Rules Questions: Sorcerer DiplomatElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wek?Sorcerer-Diplomat#72020-01-09T03:55:17Z2020-01-09T03:54:48Z<p>Well, I think it is moot point anyway. I don't like any of the builds I was coming up with for the concept.</p>Well, I think it is moot point anyway. I don't like any of the builds I was coming up with for the concept.ElterAgo (alias of Kydeem de'Morcaine)2020-01-09T03:54:48ZRe: Forums: Recruitment: Chronicles of the River Kingdoms. [Re-recruitment.]Jastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ChroniclesOfTheRiverKingdoms/recruiting&page=2#632020-01-08T23:33:46Z2020-01-08T23:33:46Z<p>This is from Revolving Door Alternate
<br />
Elf Arcanist
<br />
Illusion as spell focus. Necromancy and Evocation just don't seem very well fitting for Erastil. Conjuration fits, but ends up too similar to another PC. If the group would rather Enchantment or Abjuration, I can make either of those work as well.</p>This is from Revolving Door Alternate
Elf Arcanist
Illusion as spell focus. Necromancy and Evocation just don't seem very well fitting for Erastil. Conjuration fits, but ends up too similar to another PC. If the group would rather Enchantment or Abjuration, I can make either of those work as well.Jastheriga (alias of Kydeem de'Morcaine)2020-01-08T23:33:46ZRe: Forums: Rules Questions: Sorcerer DiplomatElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wek?Sorcerer-Diplomat#32020-01-08T01:44:39Z2020-01-08T01:44:39Z<p>Ah! Perfect, that is what I was looking for. Thanks.</p>Ah! Perfect, that is what I was looking for. Thanks.ElterAgo (alias of Kydeem de'Morcaine)2020-01-08T01:44:39ZForums: Rules Questions: Sorcerer DiplomatElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wek?Sorcerer-Diplomat#12020-01-08T00:27:50Z2020-01-08T00:27:50Z<p>Thinking of joining a group with a wildblooded / crossblodded sorcerer with the sylvan and sage bloodlines. Sylvan to mesh well with the group and sage to provide some much needed skill points.</p>
<p>As part of that, I am considering performing the 'face' party role.
<br />
There is the traits Student of Philosophy or Clever Wordplay to get diplomacy to use intelligence instead of charisma.</p>
<p>There are also traits like Influence to make it a class skill.</p>
<p>Unfortunately, all that I have found so far are social traits. So I can't take 2 of them.
<br />
Is there some way to both have it as a class skill and use intelligence instead of charisma?</p>
<p>I would rather not multiclass this character if I don't have to do so.</p>Thinking of joining a group with a wildblooded / crossblodded sorcerer with the sylvan and sage bloodlines. Sylvan to mesh well with the group and sage to provide some much needed skill points.
As part of that, I am considering performing the 'face' party role.
There is the traits Student of Philosophy or Clever Wordplay to get diplomacy to use intelligence instead of charisma.
There are also traits like Influence to make it a class skill.
Unfortunately, all that I have found so far are...ElterAgo (alias of Kydeem de'Morcaine)2020-01-08T00:27:50ZRe: Forums: Recruitment: Chronicles of the River Kingdoms. [Re-recruitment.]ElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ChroniclesOfTheRiverKingdoms/recruiting#442020-01-07T20:39:16Z2020-01-07T20:34:54Z<p>A sylvan sorcerer would fit the Erastil theme pretty good. But sorcerer's don't have many skill points. Not sure if He could really do a decent job of filling 2 roles in the kingdom. I'm not very familiar with the UC kingdom system, but doesn't it rely on the skill ranks?</p>
<p>Hmm... Guess I could do a crossblooded sylvan and sage to use intelligence. Then I would have more skills at for the reduction in spells know. I think I could make that work.</p>
<p>I saw the hero points. Are you using background skills? What about variant multi-classing?</p>A sylvan sorcerer would fit the Erastil theme pretty good. But sorcerer's don't have many skill points. Not sure if He could really do a decent job of filling 2 roles in the kingdom. I'm not very familiar with the UC kingdom system, but doesn't it rely on the skill ranks?
Hmm... Guess I could do a crossblooded sylvan and sage to use intelligence. Then I would have more skills at for the reduction in spells know. I think I could make that work.
I saw the hero points. Are you using background...ElterAgo (alias of Kydeem de'Morcaine)2020-01-07T20:34:54ZRe: Forums: Recruitment: [Module] Ire of the Storm by GM Rutseg - RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkvh/recruiting#252019-12-30T21:19:17Z2019-12-30T21:18:51Z<p><b>- What do you like from PbP gaming?</b> Scratches my gaming itch, when I don't have enough schedule time for a F2F game. But more importantly, it gives me more time to think about how my character will respond to whatever. It also allows for some other things that would take too long or be completely impossible in a F2F game.
<br />
Example 1: I have a Nagaji that I decided speaks with a lisp and a gnome with a Scottish accent. I can't do either in person. I can't really do either <i>really correctly</i> when typing, but I can get close enough that people can get the idea.
<br />
Example 2: I have a sorcerer that has managed some really complex spell combination shenanigans. It would have been difficult and really slowed things down if I had tried that in a F2F game.
<br />
Example 3: I saw a true summoner PC in a PbP once. He had several different kinds of creatures in addition to his eidolon all doing different things. But he had time to write everything out in detail and check all his numbers without causing his every turn taking 20 minutes at the table.</p>
<p><b>- Have you ever played or read partially or completely the Ire of the Storm before?</b>
<br />
I know absolutely nothing about it.</p>
<p><b>- What made you decide to apply?</b>
<br />
Actually, I was intrigued by this application method. I rather dislike the scramble to come up with a interesting (to me) character that will also catch the GM's eye. Then being rejected with no feedback as to why? Your new method has a different focus that shows you put some serious thought into it.</p>
<p><b>- What is your roleplaying motto?</b>
<br />
If we're not having fun, we took a wrong turn somewhere back in Albequerque!</p>- What do you like from PbP gaming? Scratches my gaming itch, when I don't have enough schedule time for a F2F game. But more importantly, it gives me more time to think about how my character will respond to whatever. It also allows for some other things that would take too long or be completely impossible in a F2F game.
Example 1: I have a Nagaji that I decided speaks with a lisp and a gnome with a Scottish accent. I can't do either in person. I can't really do either really correctly when...ElterAgo (alias of Kydeem de'Morcaine)2019-12-30T21:18:51ZRe: Forums: Play-by-Post Discussion: #1: Gallows of Madness DiscussionPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/discussion&page=4#1772019-12-20T13:04:55Z2019-12-20T13:04:55Z<p>After much serious cogitation, including a couple shots, I have decided to forgo the level and take the rest of the stuff on the sheet just to be different.</p>
<p>TOP you are an excellent GM and have a very good style for PbP gaming.</p>
<p>The rest of you are a very good group. You have sufficient interaction to make things fun and memorable. Kudos! I would ask to stick around, but I'm just not that 'into' either of my core PCs as compared to my standard PCs.</p>
<p>Thanks for letting me finish out this set of modules with you.</p>After much serious cogitation, including a couple shots, I have decided to forgo the level and take the rest of the stuff on the sheet just to be different.
TOP you are an excellent GM and have a very good style for PbP gaming.
The rest of you are a very good group. You have sufficient interaction to make things fun and memorable. Kudos! I would ask to stick around, but I'm just not that 'into' either of my core PCs as compared to my standard PCs.
Thanks for letting me finish out this set...PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-20T13:04:55ZRe: Forums/Pathfinder Second Edition: General Discussion: Questions From a NoobElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42vt4?Questions-From-a-Noob#182019-12-19T22:57:42Z2019-12-19T22:57:42Z<div class="messageboard-quotee">Squiggit wrote:</div><blockquote><p> ...
</p>
Do you have anything to support the idea it's limited to once per round? </blockquote><p>I don't. Just that a couple of GM's are sure it is limited. I don't know where they got that.Squiggit wrote:...
Do you have anything to support the idea it's limited to once per round?
I don't. Just that a couple of GM's are sure it is limited. I don't know where they got that.ElterAgo (alias of Kydeem de'Morcaine)2019-12-19T22:57:42ZRe: Forums/Pathfinder Second Edition: General Discussion: Questions From a NoobElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42vt4?Questions-From-a-Noob#102019-12-19T20:22:48Z2019-12-19T19:26:24Z<p>Ah no. What I tried to do was:
<br />
Round 1, cast spell 1.
<br />
Round 2, sustain spell 1 and cast spell 2.
<br />
Round 3, sustain spell 1, sustain spell 2, then still have a action to move or something.</p>
<p>There is disagreement in my area on if this is allowed. Some are sure you can only sustain a single spell in a round.</p>Ah no. What I tried to do was:
Round 1, cast spell 1.
Round 2, sustain spell 1 and cast spell 2.
Round 3, sustain spell 1, sustain spell 2, then still have a action to move or something.
There is disagreement in my area on if this is allowed. Some are sure you can only sustain a single spell in a round.ElterAgo (alias of Kydeem de'Morcaine)2019-12-19T19:26:24ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=27#13152019-12-19T19:21:14Z2019-12-19T19:15:27Z<p><span class="messageboard-dice"><b>knowledge nature:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (16) + 9 = 25</span></p>
<p>Vie gives a screeching blast on his whistle while stamping his feet and Cuddles hisses, chirps, and chitters at the rats.
<br />
<span class=messageboard-ooc>I don't really know, but I would think rats would naturally be afraid of weasels.</span></p>[dice=knowledge nature]1d20+9[/dice]
Vie gives a screeching blast on his whistle while stamping his feet and Cuddles hisses, chirps, and chitters at the rats.
I don't really know, but I would think rats would naturally be afraid of weasels.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-19T19:15:27ZRe: Forums/Pathfinder Second Edition: General Discussion: Questions From a NoobElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42vt4?Questions-From-a-Noob#82019-12-19T19:11:43Z2019-12-19T19:11:43Z<p>1) We have 3 votes that you can use it more than once and 3 votes that you can not. Anyone know where the rule is located? I still can't find it. However, my search-fu is weak.</p>
<p>2) Ok, thanks. I will spend some time looking over the buff spell details. Almost all the ones I had looked at last weekend seemed to require the "sustain action" to keep them going.</p>
<p>3) I was afraid of that. I don't recall anyone in my local area that is building for this. Seems like I am going to need to make sure my squishy-casters are not so squishy as they used to be.</p>
<p>4) Well that just seems wrong to me. Just because a person learns how to create one thing shouldn't mean they know how to create everything. Just because you can play a flute does not make you an excellent stage actor. But oh well, that's the rules.</p>
<p>5), 6) & 7) Hmm... Sounds like if I'm not in a campaign that concentrates on a specific type of opponent, We should try to make sure there is someone in the group that has a decent Arcana, Nature, Occultism, Religion, and Society. If there is a specific type of creature or location, we could have one PC take that specific Lore. Other than that, The Lore skill has spread out through so many subsets, that it sounds like kind of a waste. (Mechanics wise, char development wise I will probably still take it.) It is also making Bardic Lore seem even more useful. Even though you can't get the proficiency level as high, it covers all of them. If you concentrate on a few items, feats, and spells just for that; it should cover your needs pretty well.</p>
<p>8) & 9) Ah ha. So a low- and high- grade cold-iron war hammer will behave the same for a 3rd level barbarian. (Well the high grade is slightly less breakable, but that probably doesn't come up too much.) The difference is that the low. However, once that barbarian gets to higher level, he probably won't want the low-grade because it is too difficult to get the bonuses he wants on it. Correct?</p>
<p>This will take some thought, once I make martial PC. (I'm starting with a caster.) Does it seem better to have a steel magic weapon. then just a low-grade version of each material for when you need it? Sounds like the vulnerability to the material would be more important than the magic bonuses. And I don't think anyone will be able to afford magic versions of all the material types.</p>
<p>What about the material types for the armor? How much of a difference does that make?</p>
<p>10) I will look at the book again when I get home. I thought it said that if the entry lists 'worn' and the item type, you couldn't have another of the same type. Maybe not very many of them list the item type.</p>1) We have 3 votes that you can use it more than once and 3 votes that you can not. Anyone know where the rule is located? I still can't find it. However, my search-fu is weak.
2) Ok, thanks. I will spend some time looking over the buff spell details. Almost all the ones I had looked at last weekend seemed to require the "sustain action" to keep them going.
3) I was afraid of that. I don't recall anyone in my local area that is building for this. Seems like I am going to need to make sure...ElterAgo (alias of Kydeem de'Morcaine)2019-12-19T19:11:43ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=27#13122019-12-19T14:26:14Z2019-12-19T13:37:32Z<p><b>Careful! Those steps are not as steady as they should be. </b>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span></p>Careful! Those steps are not as steady as they should be.
[dice=perception]1d20+11[/dice]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-19T13:37:32ZForums/Pathfinder Second Edition: General Discussion: Questions From a NoobElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42vt4?Questions-From-a-Noob#12019-12-18T22:55:18Z2019-12-18T22:55:18Z<p>All righty now. Got some questions about the rules, spells, char build, and game play.I'm pretty dang new to PF2. So far, I'm only playing PFS, but the questions are for more than just PFS since I figure my home groups will eventually want to switch to PF2 if it works as well as we hope.In no particular order:
<br />
01) A caster can only use the 'Sustain' action on a single spell at a time. Correct? I'm hearing different opinions on this.
<br />
02) It is difficult to be a primarily 'buff' caster like in PF1 since most of the buff spells have to be sustained. Correct?
<br />
03) Can usually run all over the battlefield since most opponents do not have a reaction to make attacks of opportunity from moving through threatened squares. Correct? Seems like that will make it difficult to protect the squishy casters.
<br />
04) All the 'performance' and 'craft' skills have been combined. So if you have a +8 in performance, you are just as good at singing as playing the harp. Correct? Similar for the climb, fly, and swim combined to athletics.
<br />
05) Conversely, the general knowledge skills have been expanded almost infinitely, since you there is a Lore for everything individually. Correct?
<br />
06) The monster knowledge skills are now covered by arcana, nature, occultism, and religion. Sometimes the GM may let you use a lore skill if you can give a reason it should apply. Correct?
<br />
07) I don't have a good handle on the 'Society' skill. For what is it actually used?
<br />
08) What is the difference between low-, standard-, and high-grade magic items?
<br />
09) The special material versions of weapons and armor are better (and more necessary) than PF1 but also more expensive to purchase (in terms of the cash you get). Correct?
<br />
10) PF2 does not have quite the same things as item slots. However, if an item says "worn gloves" then you can't have another in use that also says "worn gloves" So effectively, it is an item slot. Correct?</p>
<p>That's what I can think of so far. I'm sure I will have more later.</p>All righty now. Got some questions about the rules, spells, char build, and game play.I'm pretty dang new to PF2. So far, I'm only playing PFS, but the questions are for more than just PFS since I figure my home groups will eventually want to switch to PF2 if it works as well as we hope.In no particular order:
01) A caster can only use the 'Sustain' action on a single spell at a time. Correct? I'm hearing different opinions on this.
02) It is difficult to be a primarily 'buff' caster like in...ElterAgo (alias of Kydeem de'Morcaine)2019-12-18T22:55:18ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=27#13042019-12-18T22:50:46Z2019-12-18T22:49:50Z<p><span class="messageboard-dice"><b>con check to hold breath:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class=messageboard-ooc>Ha! what is the consequence for failing that check?</span></p>[dice=con check to hold breath]1d20+1[/dice]
Ha! what is the consequence for failing that check?PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-18T22:49:50ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=26#12992019-12-18T20:21:20Z2019-12-18T20:21:20Z<p>Vie quickly reads a scroll and a shimmering disk appears in the air beside him. <b>Someone help me get these up on here!</b> <span class=messageboard-ooc>Use scroll of Floating Disk. Then throw a little less than 100 lbs of cabinet, drawers, boxes, or just anything on the disk. </span></p>
<p><span class="messageboard-dice"><b>escape artist:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (8) + 2 = 10</span></p>Vie quickly reads a scroll and a shimmering disk appears in the air beside him. Someone help me get these up on here! Use scroll of Floating Disk. Then throw a little less than 100 lbs of cabinet, drawers, boxes, or just anything on the disk.
[dice=escape artist]1d20+2[/dice]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-18T20:21:20ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=26#12922019-12-18T18:06:17Z2019-12-18T18:03:57Z<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span></p>
<p>Horrified at the thought of losing everything, <b>The documents! Grab the documents!</b></p>[dice=reflex save]1d20+6[/dice]
Horrified at the thought of losing everything, The documents! Grab the documents!PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-18T18:03:57ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=26#12862019-12-18T14:49:38Z2019-12-18T14:49:38Z<p><span class=messageboard-ooc>Vie is trying to make a copy of everything for the Society. While he is copying he is looking for any mention of the missing people in the documentation. Or really anything the city might find of interest. Also any info he can find on mites that have been sent out on other tasks or getting ready for the attacks.</span></p>
<p><b>Since we are, presumably, no longer threatened by these vile forces and are not pressed for time; I suggest we go over the entire property in detail looking for anything we might have missed. Let us also eliminate that metal snake so anyone checking out these ruins later is not injured by it.</b></p>
<p><span class=messageboard-ooc>I think we should take 20 everywhere to make sure we haven't missed any information they want. One the ground, we might be able to even find where the bodies have been interred (might be under the gardens). If we take 20, my perception is 31.</span></p>Vie is trying to make a copy of everything for the Society. While he is copying he is looking for any mention of the missing people in the documentation. Or really anything the city might find of interest. Also any info he can find on mites that have been sent out on other tasks or getting ready for the attacks.
Since we are, presumably, no longer threatened by these vile forces and are not pressed for time; I suggest we go over the entire property in detail looking for anything we might...PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-18T14:49:38ZRe: Forums: Play-by-Post Discussion: #1: Gallows of Madness DiscussionPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/discussion&page=4#1612019-12-17T18:26:59Z2019-12-17T18:26:01Z<p>[Spoiler omitted]</p>[Spoiler omitted]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-17T18:26:01ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=26#12832019-12-17T17:35:15Z2019-12-17T17:35:15Z<p>Vie ecstaticly begins reading, scribing, and sketching at a furious rate.
<br />
<span class=messageboard-ooc>Detect Magic for certainty. Will use Comprehend Languages if needed. Want to learn everything possible from this, but also shut it down if can be done. If any of these checks apply...</span>
<br />
<span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (20) + 14 = 34</span>
<br />
<span class="messageboard-dice"><b>knowledge spellcraft:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span>
<br />
<span class="messageboard-dice"><b>knowledge planes:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (7) + 9 = 16</span>
<br />
<span class=messageboard-ooc>Dang. Wish the 20 was on planes since I'm guessing it is most applicable here.</span></p>Vie ecstaticly begins reading, scribing, and sketching at a furious rate.
Detect Magic for certainty. Will use Comprehend Languages if needed. Want to learn everything possible from this, but also shut it down if can be done. If any of these checks apply...
[dice=knowledge arcana]1d20+14[/dice]
[dice=knowledge spellcraft]1d20+11[/dice]
[dice=knowledge planes]1d20+9[/dice]
Dang. Wish the 20 was on planes since I'm guessing it is most applicable here.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-17T17:35:15ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=26#12752019-12-16T16:22:40Z2019-12-16T16:20:48Z<p><span class=messageboard-ooc>Buffs:
<br />
Mage Armor
<br />
Shield
<br />
Ac=21</span></p>
<p>Knees knocking at the foolhardy action, Vie races to Fromagalli bearing the cold-iron dagger attempting to avoid the teeth of the creature.
<br />
<span class="messageboard-dice"><b>acrobatics to avoid the AoO:</b></span> <span class="messageboard-dice">1d20 + 3 - 2 ⇒ (13) + 3 - 2 = 14</span></p>
<p><b>Here use this! Take it! Take it!</b></p>
<p><span class=messageboard-ooc>It probably gets to take a shot at me. Someone please move my Icon next Fromagalli.</span></p>Buffs:
Mage Armor
Shield
Ac=21
Knees knocking at the foolhardy action, Vie races to Fromagalli bearing the cold-iron dagger attempting to avoid the teeth of the creature.
[dice=acrobatics to avoid the AoO]1d20+3-2[/dice]
Here use this! Take it! Take it!
It probably gets to take a shot at me. Someone please move my Icon next Fromagalli.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-16T16:20:48ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=26#12682019-12-16T04:17:55Z2019-12-16T04:17:55Z<p><i>Didn't Fromagalli drop a blade during the fighting?!? Ah yes, there it is.</i></p>
<p>Vie heads over to retrieve the blade Fromagali dropped. <span class=messageboard-ooc>I don't remember where Fromagalli was when he dropped the blade. Vie will go to it, pick it up, move to the door, and chop webbing. I'm guessing that will be 2 rounds of actions.</span></p>Didn't Fromagalli drop a blade during the fighting?!? Ah yes, there it is.
Vie heads over to retrieve the blade Fromagali dropped. I don't remember where Fromagalli was when he dropped the blade. Vie will go to it, pick it up, move to the door, and chop webbing. I'm guessing that will be 2 rounds of actions.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-16T04:17:55ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=26#12592019-12-13T17:24:02Z2019-12-13T17:23:03Z<p><span class=messageboard-ooc>I have a +3 to UMD, so I can attempt to activate my click stick against it.
<br />
GM Top, Maybe I misunderstood something. Are the webs on this side of the door in our way or on the far side of the door binding it shut?</span></p>I have a +3 to UMD, so I can attempt to activate my click stick against it.
GM Top, Maybe I misunderstood something. Are the webs on this side of the door in our way or on the far side of the door binding it shut?PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-13T17:23:03ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=26#12522019-12-13T15:42:27Z2019-12-13T15:34:24Z<p><span class=messageboard-ooc>Search through pages on my phone is very time consuming and difficult. However, I believe we have found a few cold-iron objects. So several of us should be able to hack at the webs simultaneously. Can one of you easily tell what we have found?</span></p>
<p><b>Break out the special gear! We have to get through that door!</b></p>
<p><span class=messageboard-ooc>Ok, this is getting serious folks. I am out of magics that can help even slightly. I have a flask of oil that we can throw on it and light. It is resistant to acid. Do any of you have the other element alchemical things to hit it with? It is healing itself by taking energy from us. That is a kinda undead-ish thing. So it might take damage from holy water or a cure spell. Though if not undead, the cure spell might heal it like normal. Other than that I can probably only use the "aid another" action to help the melee folks with attacks or defense. Any other ideas?</span></p>Search through pages on my phone is very time consuming and difficult. However, I believe we have found a few cold-iron objects. So several of us should be able to hack at the webs simultaneously. Can one of you easily tell what we have found?
Break out the special gear! We have to get through that door!
Ok, this is getting serious folks. I am out of magics that can help even slightly. I have a flask of oil that we can throw on it and light. It is resistant to acid. Do any of you have the...PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-13T15:34:24ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=25#12362019-12-12T02:36:46Z2019-12-12T02:35:35Z<p>Vie nervously steps forward to assist Liet-Gar with a bit of divination. Then he pulls a vial from within his robes.</p>
<p><span class=messageboard-ooc>Liet, I'm giving you my last Diviner's Fortune +1 to attacks, skills, and saves for 1 round. Then as my move, I will ready my potion of cure light wounds.</span></p>Vie nervously steps forward to assist Liet-Gar with a bit of divination. Then he pulls a vial from within his robes.
Liet, I'm giving you my last Diviner's Fortune +1 to attacks, skills, and saves for 1 round. Then as my move, I will ready my potion of cure light wounds.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-12T02:35:35ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=25#12282019-12-11T11:38:59Z2019-12-11T11:38:18Z<p><span class="messageboard-dice"><b>knowledge planes:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span> <b>What the heck is that!</b></p>[dice=knowledge planes]1d20+7[/dice] What the heck is that!PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-11T11:38:18ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=25#12242019-12-10T23:15:43Z2019-12-10T23:15:20Z<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (11) + 9 = 20</span></p>
<p>Not sure what else he can do to help, Vie attempts to learn something more about this human.</p>[dice=perception]1d20+9[/dice]
Not sure what else he can do to help, Vie attempts to learn something more about this human.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-10T23:15:20ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=25#12162019-12-06T17:21:29Z2019-12-06T17:21:29Z<p><span class=messageboard-ooc>Forgot to ask. Can I tell whether it was a spell or a spell-like ability?
<br />
Does he have an obvious holy symbol?
<br />
Does he have a spell component pouch?</span></p>Forgot to ask. Can I tell whether it was a spell or a spell-like ability?
Does he have an obvious holy symbol?
Does he have a spell component pouch?PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-06T17:21:29ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=25#12132019-12-06T02:56:03Z2019-12-06T02:50:23Z<p><span class="messageboard-dice"><b>spellcraft:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span></p>
<p>Vie waits to try and inhibit the caster's concentration.
<br />
<b><i><span class=messageboard-bigger>Mening sehrli kuchlarim sizni himoya qiladi!</i></b></span>
<br />
<span class=messageboard-ooc>Hold action until he starts to cast another spell. Then Acid Splash at the guy in red</span>
<br />
<span class="messageboard-dice"><b>ranged touch attack:</b></span> <span class="messageboard-dice">1d20 + 4 - 2 + 2 ⇒ (11) + 4 - 2 + 2 = 15</span>, if hits, <span class="messageboard-dice"><b>acid damage:</b></span> <span class="messageboard-dice">1d3 ⇒ 2</span></p>[dice=spellcraft]1d20+9[/dice]
Vie waits to try and inhibit the caster's concentration.
Mening sehrli kuchlarim sizni himoya qiladi!
Hold action until he starts to cast another spell. Then Acid Splash at the guy in red
[dice=ranged touch attack]1d20+4-2+2[/dice], if hits, [dice=acid damage]1d3[/dice]PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-06T02:50:23ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=13#6352019-12-06T02:40:57Z2019-12-06T02:33:20Z<p>Two of the Bralani move over to heal Theo. <span class=messageboard-ooc>Blue and green each give a cure serious wounds.</span>
<br />
<span class="messageboard-dice"><b>CSW heal green:</b></span> <span class="messageboard-dice">3d8 + 6 ⇒ (6, 1, 6) + 6 = 19</span>
<br />
<span class="messageboard-dice"><b>CSW heal blue:</b></span> <span class="messageboard-dice">3d8 + 6 ⇒ (3, 4, 1) + 6 = 14</span></p>
<p>The other 2 send lightning arcing into the icy bug. It passes over the bug to hit each other, but they are not bothered by the storm's lash.
<br />
<span class="messageboard-dice"><b>lightning bolt red:</b></span> <span class="messageboard-dice">6d6 ⇒ (3, 4, 3, 6, 3, 6) = 25</span>
<br />
<span class="messageboard-dice"><b>lightning bolt yellow:</b></span> <span class="messageboard-dice">6d6 ⇒ (4, 1, 1, 4, 3, 3) = 16</span>
<br />
<span class=messageboard-ooc>reflex save DC=15 for half damage</span></p>Two of the Bralani move over to heal Theo. Blue and green each give a cure serious wounds.
[dice=CSW heal green]3d8+6[/dice]
[dice=CSW heal blue]3d8+6[/dice]
The other 2 send lightning arcing into the icy bug. It passes over the bug to hit each other, but they are not bothered by the storm's lash.
[dice=lightning bolt red]6d6[/dice]
[dice=lightning bolt yellow]6d6[/dice]
reflex save DC=15 for half damageSummoned Creature (alias of Kydeem de'Morcaine)2019-12-06T02:33:20ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=25#12072019-12-04T23:41:31Z2019-12-04T23:41:07Z<p><b>The blobby thing is a Dretch from the Abyss. Don't bother with elemental attacks. It is dazed for just a moment, so kill it quick!</b></p>The blobby thing is a Dretch from the Abyss. Don't bother with elemental attacks. It is dazed for just a moment, so kill it quick!PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-04T23:41:07ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=25#12032019-12-04T17:29:27Z2019-12-04T17:29:27Z<p><i>Eww... What do I remember about that vile thing?!?</i>
<br />
<span class="messageboard-dice"><b>knowledge planes:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14</span></p>
<p><b><span class=messageboard-bigger><i>Frizkolken tomigrants!</i></b></span></p>
<p><span class=messageboard-ooc>Will save DC=18 or dazed for 1 round. If I do NOT learn that it is mindless or high SR, I will target the blobby thing. Else I will target the caster dude.</span></p>Eww... What do I remember about that vile thing?!?
[dice=knowledge planes]1d20+9-2[/dice]
Frizkolken tomigrants!
Will save DC=18 or dazed for 1 round. If I do NOT learn that it is mindless or high SR, I will target the blobby thing. Else I will target the caster dude.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-04T17:29:27ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=24#11922019-12-04T00:13:37Z2019-12-04T00:13:37Z<p>Vie timidly steps forward and leans over the rail to give Fromgalli a Diviner's Fortune.</p>Vie timidly steps forward and leans over the rail to give Fromgalli a Diviner's Fortune.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-04T00:13:37ZRe: Forums: Play-by-Post: GM ZD Eyes of the TenSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkdw/gameplay&page=13#6162019-12-03T12:00:49Z2019-12-03T11:46:17Z<p><span class="messageboard-dice"><b>red slam att:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (12) + 14 = 26</span>, if hits, <span class="messageboard-dice"><b>red slam dam:</b></span> <span class="messageboard-dice">1d6 + 9 ⇒ (6) + 9 = 15</span>
<br />
<span class="messageboard-dice"><b>green slam att:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (15) + 14 = 29</span>, if hits, <span class="messageboard-dice"><b>green slam dam:</b></span> <span class="messageboard-dice">1d6 + 9 ⇒ (3) + 9 = 12</span>
<br />
<span class="messageboard-dice"><b>yellow slam att:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (8) + 14 = 22</span>, if hits, <span class="messageboard-dice"><b>yellow slam dam:</b></span> <span class="messageboard-dice">1d6 + 9 ⇒ (6) + 9 = 15</span>
<br />
<span class="messageboard-dice"><b>blue slam att:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (17) + 14 = 31</span>, if hits, <span class="messageboard-dice"><b>blue slam dam:</b></span> <span class="messageboard-dice">1d6 + 9 ⇒ (2) + 9 = 11</span></p>
<p>[Spoiler omitted]</p>[dice=red slam att]1d20+14[/dice], if hits, [dice=red slam dam]1d6+9[/dice]
[dice=green slam att]1d20+14[/dice], if hits, [dice=green slam dam]1d6+9[/dice]
[dice=yellow slam att]1d20+14[/dice], if hits, [dice=yellow slam dam]1d6+9[/dice]
[dice=blue slam att]1d20+14[/dice], if hits, [dice=blue slam dam]1d6+9[/dice]
[Spoiler omitted]Summoned Creature (alias of Kydeem de'Morcaine)2019-12-03T11:46:17ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=24#11822019-12-03T00:58:43Z2019-12-03T00:53:47Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 + 1 ⇒ (2) + 3 + 1 + 1 = 7</span> <span class=messageboard-ooc>Well Carpola!</span></p>
<p><span class=messageboard-ooc>Mage Armor
<br />
Shield
<br />
Shaken</span></p>
<p>Vie steps up and touches Fromagalli to augment his defenses. <b><span class=messageboard-bigger><i>Sehrgar kuchlari sizni bu yovuzlikdan himoya qiladi!</i></span></b></p>
<p><span class=messageboard-ooc>Protection From Evil 3 minute duration on Fromagalli.</span></p>[dice=will save]1d20+3+1+1[/dice] Well Carpola!
Mage Armor
Shield
Shaken
Vie steps up and touches Fromagalli to augment his defenses. Sehrgar kuchlari sizni bu yovuzlikdan himoya qiladi!
Protection From Evil 3 minute duration on Fromagalli.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-12-03T00:53:47ZRe: Forums: Pathfinder Society: New to PF2 as it applies to Society gamingElter Ago (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42v58?New-to-PF2-as-it-applies-to-Society-gaming#32019-12-02T19:10:34Z2019-12-02T19:10:34Z<p>Okaayyyy... That didn't really address anything in my post.</p>
<p>Are the skill proficiencies really as extremely important as they have seemed to me so far or is that just an oddity of 1st level in the particular scenarios I've seen?</p>
<p>Is it really quite so likely that a random group of PC's like you see in Society play will be very hard pressed to have the necessary skills or is that just an oddity of 1st level in the particular scenarios I've seen?</p>
<p>Is the rogue really fairly useless or is that just an oddity of 1st level in the particular scenarios I've seen?</p>Okaayyyy... That didn't really address anything in my post.
Are the skill proficiencies really as extremely important as they have seemed to me so far or is that just an oddity of 1st level in the particular scenarios I've seen?
Is it really quite so likely that a random group of PC's like you see in Society play will be very hard pressed to have the necessary skills or is that just an oddity of 1st level in the particular scenarios I've seen?
Is the rogue really fairly useless or is that...Elter Ago (alias of Kydeem de'Morcaine)2019-12-02T19:10:34ZForums: Pathfinder Society: New to PF2 as it applies to Society gamingElter Ago (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42v58?New-to-PF2-as-it-applies-to-Society-gaming#12019-12-02T19:01:13Z2019-12-02T18:02:24Z<p>Ok, so I have watched most of 1 scenario and played 3 with pregens (wiz, sorc, & druid). So I am embarking upon the voyage of discovery to build my first PF2 Society PC.</p>
<p>Naturally my only experience is at first level, so I want to check some of my observations before deciding. Maybe these change substantially at higher levels or just in other scenarios. </p>
<p>Skill proficiencies seem even more important than in PFS1. The pregens and built PC's rarely seem to have the needed skills.</p>
<p>Other than 1 combat encounter in all 4 scenarios, nearly all the difficultly was in getting high enough skill rolls to learn, build, find, or make friends. The last scenario would have been an almost guaranteed failure if we hadn't brought the druid (or maybe ranger) pregen. All of the other PC's had almost none of the necessary skills.
<br />
Agree?</p>
<p>That is kinda leaning me toward either the bard or arcane trickster rogue for a class (since they have the most skills). With intelligence as the highest or second highest stat.</p>
<p>However, the rogues I have seen in action so far have been startlingly ineffective. Stealth rarely seemed to succeed. Even if it did, the advantages of surprise didn't make up for the fact that they couldn't seem to hit or do much damage. There weren't many traps or locks. Yet if there was one, the rogue couldn't deal with it.
<br />
Is that just an odd statistical blip or is the rogue really kinda hopeless?</p>
<p>All the above is pushing me toward bard as the most likely to be a major success contributor in PFS2.</p>
<p>What are your thoughts and experiences?</p>Ok, so I have watched most of 1 scenario and played 3 with pregens (wiz, sorc, & druid). So I am embarking upon the voyage of discovery to build my first PF2 Society PC.
Naturally my only experience is at first level, so I want to check some of my observations before deciding. Maybe these change substantially at higher levels or just in other scenarios.
Skill proficiencies seem even more important than in PFS1. The pregens and built PC's rarely seem to have the needed skills.
Other than 1...Elter Ago (alias of Kydeem de'Morcaine)2019-12-02T18:02:24ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=10#4672019-12-01T02:02:33Z2019-12-01T02:02:33Z<p><span class=messageboard-ooc>I have no problem killing these. Just not sure everyone can charge up the stairs, get in melee range, and kill 2 guards, in different locations before they can sound an alarm.
<br />
I am wearing the Arch-Priest Robes.</span></p>
<p>Mumbling to disguise voice, <b>Obviously I am Krant. Someone just delivered a message addressed to Iramine... Or is it from Iramine... </b> Holding up a paper and moving it closer and farther like a man trying to focus on writing. <b>You have younger eyes than me. What does this say?</b></p>
<p><span class="messageboard-dice"><b>bluff with spirit surge and guidance:</b></span> <span class="messageboard-dice">1d20 + 6 + 1d6 + 2 + 1 ⇒ (11) + 6 + (4) + 2 + 1 = 24</span>
<br />
<span class=messageboard-ooc>I'm at 2 influence. Another and I start having troubles.</span></p>I have no problem killing these. Just not sure everyone can charge up the stairs, get in melee range, and kill 2 guards, in different locations before they can sound an alarm.
I am wearing the Arch-Priest Robes.
Mumbling to disguise voice, Obviously I am Krant. Someone just delivered a message addressed to Iramine... Or is it from Iramine... Holding up a paper and moving it closer and farther like a man trying to focus on writing. You have younger eyes than me. What does this say?
...Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-12-01T02:02:33ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=10#4642019-12-01T01:33:40Z2019-12-01T01:33:40Z<p><span class=messageboard-ooc>Sorry I wasn't available over the holiday. Did my bluff not work to get the acolytes to leave. I was trying to set that up so the fight was just with one priest and surprise. Oh well.</span></p>
<p><span class=messageboard-ooc>Can we please try to make a decision on what we are doing. Do you folks want to try to charge up the stairs at the 2 priest in different locations, or do you want to try and fool our way past (or at least close to) them?</span></p>Sorry I wasn't available over the holiday. Did my bluff not work to get the acolytes to leave. I was trying to set that up so the fight was just with one priest and surprise. Oh well.
Can we please try to make a decision on what we are doing. Do you folks want to try to charge up the stairs at the 2 priest in different locations, or do you want to try and fool our way past (or at least close to) them?Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-12-01T01:33:40ZRe: Forums: Play-by-Post Discussion: #1: Gallows of Madness DiscussionPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/discussion&page=4#1552019-11-27T15:22:41Z2019-11-27T15:22:41Z<p>I should have occasional times to post over the weekend.</p>I should have occasional times to post over the weekend.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-11-27T15:22:41ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=24#11692019-11-26T23:25:55Z2019-11-26T23:25:55Z<p><i>We already made too much noise to sneak up on anyone...</i></p>
<p>Vie rolls a few of the empty barrels into the water so he can get closer and look into the room.</p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (14) + 11 = 25</span>
<br />
<span class=messageboard-ooc>If don't see anything right away, will try a Detect Magic.</span></p>We already made too much noise to sneak up on anyone...
Vie rolls a few of the empty barrels into the water so he can get closer and look into the room.
[dice=perception]1d20+11[/dice]
If don't see anything right away, will try a Detect Magic.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-11-26T23:25:55ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=9#4442019-11-26T03:03:42Z2019-11-26T03:02:13Z<p>Pointing at the priest, <b>You wait here until the others leave. We have much to discuss.</b></p>
<p><span class=messageboard-ooc>I will keep him distracted and facing away from the door. After the others leave. You guys take him from behind quickly and quietly.</span></p>Pointing at the priest, You wait here until the others leave. We have much to discuss.
I will keep him distracted and facing away from the door. After the others leave. You guys take him from behind quickly and quietly.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-26T03:02:13ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=9#4422019-11-26T02:59:14Z2019-11-26T02:08:42Z<p><span class=messageboard-ooc>Ok, for some reason I thought there was another set of stairs going up without going past them. I'd rather not have to kill them. I will put the high priest robes back on and try to talk them out of the room.</span></p>
<p><b>Fellow followers of Razmir's light. Harken. I have just received <i>Holy Word</i> from the shepherds. A Great Pilgrimage is coming and is almost here. We have little time to prepare. We must show our diligence in preparation or there will be punishment for all.
<br />
You and you will be watchers to notify us of the arrival of his Eminence. You go to the south gate and you to the east gate. Watch for signs of a large procession flying the banner of Razmir. When you see them come back and let us know the time when they will get here.</b></p>
<p><span class=messageboard-ooc>The maps disappeared for me so I'm guessing at rooms. I want rooms that a visitor might enter but doesn't currently have anyone in it.</span>
<br />
<b>You 2 must prepare the entrance chamber and you other 2 see that all is perfect in the library. No dust. No mess. All must be perfection. Now go quickly. My preparations will require someone's blood.</b>
<br />
<span class="messageboard-dice"><b>bluff with spirit surge and guidance:</b></span> <span class="messageboard-dice">1d20 + 6 + 1d6 + 2 + 1 ⇒ (7) + 6 + (5) + 2 + 1 = 21</span></p>Ok, for some reason I thought there was another set of stairs going up without going past them. I'd rather not have to kill them. I will put the high priest robes back on and try to talk them out of the room.
Fellow followers of Razmir's light. Harken. I have just received Holy Word from the shepherds. A Great Pilgrimage is coming and is almost here. We have little time to prepare. We must show our diligence in preparation or there will be punishment for all.
You and you will be watchers to...Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-26T02:08:42ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=24#11632019-11-25T22:45:41Z2019-11-25T22:45:41Z<p>Grumbling under his breath, Vie slowly slogs his way across to the other side. Then he uses a minor cantrip to dry his clothes.</p>Grumbling under his breath, Vie slowly slogs his way across to the other side. Then he uses a minor cantrip to dry his clothes.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-11-25T22:45:41ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=23#11492019-11-25T03:07:56Z2019-11-25T03:05:58Z<p>Vie again drops under the surface and attempts to send a glob of corrosive at the thing.</p>
<p><span class="messageboard-dice"><b>concentration acid splash:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 ⇒ (4) + 5 + 3 = 12</span></p>
<p>But nothing seems to happen. Until he comes back to the surface. <b>This is very undignified behavior for an academic such as myself!</b></p>Vie again drops under the surface and attempts to send a glob of corrosive at the thing.
[dice=concentration acid splash]1d20+5+3[/dice]
But nothing seems to happen. Until he comes back to the surface. This is very undignified behavior for an academic such as myself!PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-11-25T03:05:58ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=9#4352019-11-25T03:04:26Z2019-11-25T03:04:26Z<p><span class=messageboard-ooc>I'd suggest upstairs. For some reason, I feel like we are running out of time.</span></p>I'd suggest upstairs. For some reason, I feel like we are running out of time.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-25T03:04:26ZRe: Forums: Play-by-Post: GM Amsheagar Slaver's End (High Tier 5)Sithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkhg/gameplay&page=7#3042019-11-25T03:01:23Z2019-11-25T02:58:58Z<p><span class=messageboard-ooc>Buffs:
<br />
Barkskin
<br />
Shield Other
<br />
Longstrider
<br />
Greater Magic Fang</span></p>
<p><b>Ssss...</b></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span></p>Buffs:
Barkskin
Shield Other
Longstrider
Greater Magic Fang
Ssss...
[dice=perception]1d20+7[/dice]Sithiss (alias of Kydeem de'Morcaine)2019-11-25T02:58:58ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=23#11442019-11-22T17:43:12Z2019-11-22T17:39:43Z<p>Vie also drops under the surface and attempts to send a glob of corrosive at the thing.</p>
<p><span class="messageboard-dice"><b>concentration acid splash:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 ⇒ (11) + 5 + 3 = 19</span></p>
<p><span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 4 - 4 ⇒ (2) + 4 - 4 = 2</span></p>
<p>But it splats harmlessly into a wall, bubbling quietly.</p>Vie also drops under the surface and attempts to send a glob of corrosive at the thing.
[dice=concentration acid splash]1d20+5+3[/dice]
[dice=ranged touch]1d20+4-4[/dice]
But it splats harmlessly into a wall, bubbling quietly.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-11-22T17:39:43ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=23#11422019-11-22T17:05:11Z2019-11-22T17:05:11Z<p><span class=messageboard-ooc>Do I remember correctly that I could cast underwater if I make a concentration check?</span></p>Do I remember correctly that I could cast underwater if I make a concentration check?PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-11-22T17:05:11ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=9#4172019-11-22T12:57:33Z2019-11-22T12:55:52Z<p>Nevedno again swings with his axe.
<br />
<span class="messageboard-dice"><b>greataxe attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span>, if hits, <span class="messageboard-dice"><b>greataxe damage:</b></span> <span class="messageboard-dice">1d12 + 1 ⇒ (9) + 1 = 10</span></p>
<p><span class=messageboard-ooc>Oh well a 2 is so much better than a 1. I couldn't even manage an aid another roll.</span></p>Nevedno again swings with his axe.
[dice=greataxe attack]1d20+2[/dice], if hits, [dice=greataxe damage]1d12+1[/dice]
Oh well a 2 is so much better than a 1. I couldn't even manage an aid another roll.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-22T12:55:52ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=23#11352019-11-22T02:54:28Z2019-11-22T02:54:28Z<p>Vie clumsily splashes into the room and taps Fromgali again.
<br />
<span class=messageboard-ooc>You've got another Diviner's Fortune.</span></p>Vie clumsily splashes into the room and taps Fromgali again.
You've got another Diviner's Fortune.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-11-22T02:54:28ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=9#4142019-11-22T02:48:29Z2019-11-22T02:46:36Z<p>Nevedno slashes with his axe.
<br />
<span class="messageboard-dice"><b>greataxe attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span>, if hits, <span class="messageboard-dice"><b>greataxe damage:</b></span> <span class="messageboard-dice">1d12 + 1 ⇒ (5) + 1 = 6</span>
<br />
But he merely blunts his axe on the wall.</p>
<p><span class=messageboard-ooc> Sheesh! I can't believe how many 1's I've rolled with this PC.</span></p>Nevedno slashes with his axe.
[dice=greataxe attack]1d20+2[/dice], if hits, [dice=greataxe damage]1d12+1[/dice]
But he merely blunts his axe on the wall.
Sheesh! I can't believe how many 1's I've rolled with this PC.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-22T02:46:36ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=9#4072019-11-21T12:16:08Z2019-11-21T12:16:08Z<p><span class=messageboard-ooc>I can't see the map on my phone.</span></p>
<p>Nevedno hurls a javelin at the wounded 'priest.'
<br />
<span class="messageboard-dice"><b>javelin attack:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (1) + 2 + 1 = 4</span>, if hits, <span class="messageboard-dice"><b>javelin damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>I can't see the map on my phone.
Nevedno hurls a javelin at the wounded 'priest.'
[dice=javelin attack]1d20+2+1[/dice], if hits, [dice=javelin damage]1d6+2[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-21T12:16:08ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=8#3942019-11-19T22:42:58Z2019-11-19T22:39:05Z<p><span class="messageboard-dice"><b>T4 perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span>
<br />
<span class="messageboard-dice"><b>T6 knowledge religion:</b></span> <span class="messageboard-dice">1d20 ⇒ 7</span></p>
<p><span class=messageboard-ooc>Agreed T2. And I can lead in case we encounter someone that needs fooled / distracted.</span></p>[dice=T4 perception]1d20+4[/dice]
[dice=T6 knowledge religion]1d20[/dice]
Agreed T2. And I can lead in case we encounter someone that needs fooled / distracted.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-19T22:39:05ZRe: Forums: Rules Questions: Ioun StonesGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42un1?Ioun-Stones#32019-11-19T16:14:13Z2019-11-19T16:14:13Z<p>Ok, I couldn't find anything in the CRB. However, someone thought they had read about a limit to the number you could use at a time.</p>Ok, I couldn't find anything in the CRB. However, someone thought they had read about a limit to the number you could use at a time.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-11-19T16:14:13ZForums: Rules Questions: Ioun StonesGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42un1?Ioun-Stones#12019-11-19T01:50:38Z2019-11-19T01:50:38Z<p>We may be coming into a large number of ioun stones.</p>
<p>Is there a limit to how many a PC can have floating around them?</p>We may be coming into a large number of ioun stones.
Is there a limit to how many a PC can have floating around them?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-11-19T01:50:38ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=8#3812019-11-19T01:29:24Z2019-11-19T01:29:24Z<p><b>We're supposed to find evidence. However, before we start searching, we should probably see if anyone else is up here in another room.</b></p>We're supposed to find evidence. However, before we start searching, we should probably see if anyone else is up here in another room.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-19T01:29:24ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=23#11222019-11-19T01:25:59Z2019-11-19T01:25:59Z<p><span class=messageboard-ooc>buffs:
<br />
Mage Armor
<br />
Shield 3 min</span></p>
<p><b>There is something under the water attacking Liet! I can't do anything if I can't see it. I will step back so one of you can move forward to help.</b></p>
<p>While speaking, Vie steps to the back of the group and touches Niza on the shoulder. <span class=messageboard-ooc>Niza, you have Diviner's Fortune, gives a +1 insight bonus on hit, saves, skills, and ability checks for one round.
<br />
Fromgali, True Strike ignores concealment. Go for it!</span></p>buffs:
Mage Armor
Shield 3 min
There is something under the water attacking Liet! I can't do anything if I can't see it. I will step back so one of you can move forward to help.
While speaking, Vie steps to the back of the group and touches Niza on the shoulder. Niza, you have Diviner's Fortune, gives a +1 insight bonus on hit, saves, skills, and ability checks for one round.
Fromgali, True Strike ignores concealment. Go for it!PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-11-19T01:25:59ZRe: Forums: Play-by-Post Discussion: Mask of the Living God for Gameday DiscussionNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/discussion&page=2#542019-11-16T16:42:45Z2019-11-16T16:42:28Z<p><span class="messageboard-dice"><b>boon:</b></span> <span class="messageboard-dice">1d20 ⇒ 4</span></p>[dice=boon]1d20[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-16T16:42:28ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=23#11172019-11-16T16:34:04Z2019-11-16T16:34:04Z<p><span class=messageboard-ooc>buffs:
<br />
Mage Armor
<br />
Shield 3 min</span></p>
<p><b>Unfortunately, I can't do that again today. Let us see if this has any effect. <span class=messageboard-bigger><i>Men hamma narsadan himoyalanganman! Ular bu mazali baliqni ko'rishadi!</i></span></b></p>
<p><span class=messageboard-ooc>Surprise round, cast shield on self. Regular action, cast Silent Image. Creating the image of a nice juicy injured salmon in the water right next to the disturbance of whatever it is.
<br />
It is a figment, so it is not mind affecting.</span></p>buffs:
Mage Armor
Shield 3 min
Unfortunately, I can't do that again today. Let us see if this has any effect. Men hamma narsadan himoyalanganman! Ular bu mazali baliqni ko'rishadi!
Surprise round, cast shield on self. Regular action, cast Silent Image. Creating the image of a nice juicy injured salmon in the water right next to the disturbance of whatever it is.
It is a figment, so it is not mind affecting.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-11-16T16:34:04ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=8#3692019-11-15T11:29:00Z2019-11-15T11:29:00Z<p><i>I can't easily get to it, so I'll help the others...</i>
<br />
<span class=messageboard-ooc>Cast guidance on Hal.</span></p>I can't easily get to it, so I'll help the others...
Cast guidance on Hal.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-15T11:29:00ZRe: Forums: Play-by-Post: #1: Gallows of Madness GameplayPFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk38/gameplay&page=23#11092019-11-14T23:27:59Z2019-11-14T23:27:59Z<p><b>Well there are no 'conscious creatures' out in the water. Could still be plants, slimes, undead, constructs, and/or traps though. I suppose we'll have to try it to find out.</b></p>Well there are no 'conscious creatures' out in the water. Could still be plants, slimes, undead, constructs, and/or traps though. I suppose we'll have to try it to find out.PFS CORE - Vie Vsetko (alias of Kydeem de'Morcaine)2019-11-14T23:27:59ZRe: Forums: Play-by-Post: GM Amsheagar Slaver's End (High Tier 5)Sithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkhg/gameplay&page=6#2632019-11-13T01:35:34Z2019-11-13T01:32:58Z<p><span class=messageboard-ooc>Buffs:
<br />
Barkskin
<br />
Shield Other
<br />
Longstrider
<br />
Greater Magic Fang
<br />
Haste
<br />
Displacement 50% miss chance
<br />
AC is up to 38</span></p>
<p>Sithiss swings her massive tail around in attempt to hit Jirandiel.
<br />
<b>Hss...</b>
<br />
<span class="messageboard-dice"><b>tail slap attack:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 ⇒ (8) + 11 + 2 = 21</span>, if hits, <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (3, 5, 3) + 9 = 20</span> and free trip attempt <span class="messageboard-dice"><b>trip:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (14) + 14 = 28</span></p>
<p><span class=messageboard-ooc>Unless you've got another floating bonus, that was a miss. With the barkskin, her flatfooted AC is 33. Just in case you do, I will roll the fort save.</span>
<br />
<span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>Buffs:
Barkskin
Shield Other
Longstrider
Greater Magic Fang
Haste
Displacement 50% miss chance
AC is up to 38
Sithiss swings her massive tail around in attempt to hit Jirandiel.
Hss...
[dice=tail slap attack]1d20+11+2[/dice], if hits, [dice=damage]3d6+9[/dice] and free trip attempt [dice=trip]1d20+14[/dice]
Unless you've got another floating bonus, that was a miss. With the barkskin, her flatfooted AC is 33. Just in case you do, I will roll the fort save.
[dice=fort save]1d20+8[/dice]Sithiss (alias of Kydeem de'Morcaine)2019-11-13T01:32:58ZRe: Forums: Play-by-Post: GM Amsheagar Slaver's End (High Tier 5)Sithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkhg/gameplay&page=6#2532019-11-10T03:16:02Z2019-11-10T03:13:48Z<p><span class=messageboard-ooc>Buffs:
<br />
Barkskin
<br />
Shield Other
<br />
Longstrider
<br />
Greater Magic Fang
<br />
Haste
<br />
AC is up to 38</span></p>
<p>Thundering footsteps shake the building as Sithiss lumbers up the stairs.
<br />
<b>Hss...</b>
<br />
<span class=messageboard-ooc>double move into position</span></p>Buffs:
Barkskin
Shield Other
Longstrider
Greater Magic Fang
Haste
AC is up to 38
Thundering footsteps shake the building as Sithiss lumbers up the stairs.
Hss...
double move into positionSithiss (alias of Kydeem de'Morcaine)2019-11-10T03:13:48ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=8#3512019-11-10T02:55:28Z2019-11-10T02:55:28Z<p>Nevedno begins to flail around with his torch...
<br />
<span class="messageboard-dice"><b>torch attack:</b></span> <span class="messageboard-dice">1d20 + 2 - 4 ⇒ (17) + 2 - 4 = 15</span></p>Nevedno begins to flail around with his torch...
[dice=torch attack]1d20+2-4[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-10T02:55:28ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=7#3462019-11-08T03:39:49Z2019-11-08T03:39:49Z<p><span class=messageboard-ooc>torches will still work, right?</span></p>torches will still work, right?Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-08T03:39:49ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=7#3442019-11-08T01:37:44Z2019-11-08T01:37:44Z<p><b>Agreed. I will lead for this.</b> Nevedno smears vial of noxious goo on himself, lights one of his torches, readies another vial, then moves to the front.
<br />
<span class=messageboard-ooc>Applied vermin repellant. DC=15 fort save for vermin to enter my square.</span></p>
<p><span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span>, if hits, <span class="messageboard-dice"><b>vial of acid damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>location:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span>
<br />
<span class=messageboard-ooc>Ha! Location is past it to the right. It only takes a point of splash damage. I take none.</span></p>Agreed. I will lead for this. Nevedno smears vial of noxious goo on himself, lights one of his torches, readies another vial, then moves to the front.
Applied vermin repellant. DC=15 fort save for vermin to enter my square.
[dice=ranged touch]1d20+2[/dice], if hits, [dice=vial of acid damage]1d6[/dice]
[dice=location]1d8[/dice]
Ha! Location is past it to the right. It only takes a point of splash damage. I take none.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-08T01:37:44ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=7#3302019-11-06T15:58:27Z2019-11-06T15:58:27Z<p><span class="messageboard-dice"><b>bluff:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>[dice=bluff]1d20+6[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-06T15:58:27ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=7#3262019-11-06T01:46:11Z2019-11-06T01:42:36Z<p><span class=messageboard-ooc>Since not following that plan, I won't have used my re-roll or second spirit surge.</span></p>
<p><b><span class=tiny>I will go in first to try and distract them.</span></b>
<br />
<span class=messageboard-ooc>Cast guidance on myself then walk in</span></p>
<p>Nevedno move in to stand behind the priests (axe in hand within the robes). With all possible bombast he intones, <b><span class=messageboard-bigger>This will be a portentous day for the church of Razmir within this city. Something important is about to happen. You are among the first to be involved. Close your eyes. Clasp your hands above your heads. Now chant with me the prayers of the opening day.</b></span> Etc...</p>
<p><span class=messageboard-ooc>Will continue until Hal opens fire...</span></p>
<p><b>Or maybe we will.</b> Then Nevedno brings out his axe to slash at the closest priest.
<br />
<span class="messageboard-dice"><b>greataxe attack:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (1) + 2 + 1 = 4</span>, if hits, <span class="messageboard-dice"><b>greataxe damage:</b></span> <span class="messageboard-dice">1d12 + 1 ⇒ (11) + 1 = 12</span>
<br />
<span class=messageboard-ooc>Holy Crapola! The digital dice gods hate me this week in all my PbP games. I will use my folio re-roll</span>
<br />
<span class="messageboard-dice"><b>greataxe re-attack:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14</span></p>Since not following that plan, I won't have used my re-roll or second spirit surge.
I will go in first to try and distract them.
Cast guidance on myself then walk in
Nevedno move in to stand behind the priests (axe in hand within the robes). With all possible bombast he intones, This will be a portentous day for the church of Razmir within this city. Something important is about to happen. You are among the first to be involved. Close your eyes. Clasp your hands above your heads. Now chant...Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-06T01:42:36ZRe: Forums: Play-by-Post Discussion: Mask of the Living God for Gameday DiscussionNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/discussion#452019-11-06T01:31:28Z2019-11-06T01:31:28Z<div class="messageboard-quotee">Halunzet "Hal" Methrigum wrote:</div><blockquote> <span class=messageboard-ooc>Maybe I'm missing something on the map ... but the dining room is •more• secluded from calling for aid than the hallway is, isn't it? We have already gotten the acolytes out, so if we jump the priests, we'd want to do it in the dining room.</span> </blockquote><p>I was thinking game mechanics. By the PF rules, you only get a standard action in a surprise round. You are a shooter, so it's ok for you. Melee guys can move or attack. Makes it hard to close and fight unless you have an open charge lane.
<p>But if they walk out in our ambush, no one has to move to get within reach of them.</p>Halunzet "Hal" Methrigum wrote:Maybe I'm missing something on the map ... but the dining room is *more* secluded from calling for aid than the hallway is, isn't it? We have already gotten the acolytes out, so if we jump the priests, we'd want to do it in the dining room.
I was thinking game mechanics. By the PF rules, you only get a standard action in a surprise round. You are a shooter, so it's ok for you. Melee guys can move or attack. Makes it hard to close and fight unless you have an...Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-06T01:31:28ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=7#3192019-11-05T03:20:36Z2019-11-05T03:20:36Z<p><b>I could order them to join me to get them out in the hallway for an ambush. You folks set up out here to get ready. Take them out swiftly and silently.</b></p>
<p>[Spoiler omitted]</p>I could order them to join me to get them out in the hallway for an ambush. You folks set up out here to get ready. Take them out swiftly and silently.
[Spoiler omitted]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-11-05T03:20:36ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=7#3072019-10-31T15:38:24Z2019-10-31T15:38:24Z<p><span class=messageboard-ooc>Sorry, I forgot to mention that put on the high priest robe.</span></p>Sorry, I forgot to mention that put on the high priest robe.Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-10-31T15:38:24ZRe: Forums: Play-by-Post: Mask of the Living GodNevedno de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivki5/gameplay&page=7#3052019-10-31T02:09:44Z2019-10-31T02:04:40Z<p><span class=messageboard-ooc>I will follow Hal. However, I will stay at least 20ft back to not interfere too much with his sneakiness. </span></p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (11) - 1 = 10</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span></p>I will follow Hal. However, I will stay at least 20ft back to not interfere too much with his sneakiness.
[dice=stealth]1d20-1[/dice]
[dice=perception]1d20+4[/dice]Nevedno de'Morcaine (alias of Kydeem de'Morcaine)2019-10-31T02:04:40ZRe: Forums: Play-by-Post Discussion: PFS1 Quest: "The Urge to Evolve"Herr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkpy/discussion#162019-10-15T16:18:49Z2019-10-15T16:18:49Z<p>Thanks muchly!</p>
<p>Thanks for running. Hope to see you all again soon.</p>Thanks muchly!
Thanks for running. Hope to see you all again soon.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2019-10-15T16:18:49ZRe: Forums: Play-by-Post: "The Urge to Evolve" GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkpy/gameplay&page=2#912019-10-10T10:33:08Z2019-10-10T10:33:08Z<p><b>Eh, no problem. I was hoping for more of a fight than that. Not sure these are even worth taking a fang trophy. {sigh}</b></p>Eh, no problem. I was hoping for more of a fight than that. Not sure these are even worth taking a fang trophy. {sigh}Herr Magt Jaeger (alias of Kydeem de'Morcaine)2019-10-10T10:33:08ZRe: Forums: Play-by-Post: "The Urge to Evolve" GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkpy/gameplay&page=2#872019-10-09T01:07:50Z2019-10-09T01:07:15Z<p>Magt rushes forward to get within reach of his mighty polearm. <b>If there are any trophies to be taken this day, it will be when I rip your fangs from your skull!</b> <span class=messageboard-ooc>in infernal</span></p>
<p><span class=messageboard-ooc>double move</span></p>Magt rushes forward to get within reach of his mighty polearm. If there are any trophies to be taken this day, it will be when I rip your fangs from your skull! in infernal
double moveHerr Magt Jaeger (alias of Kydeem de'Morcaine)2019-10-09T01:07:15ZRe: Forums: Play-by-Post: "The Urge to Evolve" GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkpy/gameplay&page=2#782019-10-08T02:13:33Z2019-10-08T02:13:33Z<p>With a growl, Magt rushes toward the stair to get up to the beast.
<br />
<b>It isn't a goblin. It apparently thinks it can eat the city.</b></p>With a growl, Magt rushes toward the stair to get up to the beast.
It isn't a goblin. It apparently thinks it can eat the city.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2019-10-08T02:13:33ZRe: Forums: Play-by-Post: "The Urge to Evolve" GameplayHerr Magt Jaeger (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkpy/gameplay&page=2#572019-10-03T12:04:48Z2019-10-03T12:00:32Z<p><span class=messageboard-ooc>Oops, I figured my turn was just catching up.</span></p>
<p><b>Bring your best no-neck!</b> Magt charges forward slashing at the goblinoid with his polearm.</p>
<p><span class="messageboard-dice"><b>horse chopper att:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 ⇒ (8) + 11 + 2 = 21</span>, if hits, <span class="messageboard-dice"><b>horse chopper dam:</b></span> <span class="messageboard-dice">1d10 + 4 ⇒ (2) + 4 = 6</span></p>
<p><span class=messageboard-ooc>Not certain if it gets cover from the crates. I can't move my icon on the phone. Please move me 5 squares to the right and one square up.</span></p>Oops, I figured my turn was just catching up.
Bring your best no-neck! Magt charges forward slashing at the goblinoid with his polearm.
[dice=horse chopper att]1d20+11+2[/dice], if hits, [dice=horse chopper dam]1d10+4[/dice]
Not certain if it gets cover from the crates. I can't move my icon on the phone. Please move me 5 squares to the right and one square up.Herr Magt Jaeger (alias of Kydeem de'Morcaine)2019-10-03T12:00:32ZRe: Forums: Advice: Disconnected Stream of ThoughtsWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42qd1?Disconnected-Stream-of-Thoughts#32019-08-25T18:52:09Z2019-08-25T18:52:09Z<div class="messageboard-quotee">rorek55 wrote:</div><blockquote><p> A. Huge I think.
</p>
...</blockquote><p>Which 'Huge' animal companion would you think give the most impression of great size?
<div class="messageboard-quotee">rorek55 wrote:</div><blockquote><p>...
</p>
K. Unlikely, as your fists would deal non-lethal damage (unless you took a feat) and its a fantasy world where people get stronger than normal. A high level commoner could do that as well. (besides, you had a system of healing that even our best medical teams only dream of in your pocket.)
<br />
...</blockquote><p>Non-lethal or lethal makes no difference since once it is unconcious you can just keep pounding until it kills it anyway. My point, during that demo, was that a scrawny cerebral sort shouldn't even hardly be able to get a rhino's attention with his fists. Yes, I high level commoner could do the same. Being really good at reading books or being the best in the world a growing rutabagas shouldn't make you able to beat a rhino to death with your bare hands. It was during an argument about how realistic he thought the system was.
<div class="messageboard-quotee">rorek55 wrote:</div><blockquote><p>...
</p>
L. Its great. However don't get caught with your pants down, or with anti-magic stuff. </blockquote><p>Ha! I didn't think about that. A powerful dispel would be markedly disconcerting.rorek55 wrote:A. Huge I think.
...
Which 'Huge' animal companion would you think give the most impression of great size? rorek55 wrote:...
K. Unlikely, as your fists would deal non-lethal damage (unless you took a feat) and its a fantasy world where people get stronger than normal. A high level commoner could do that as well. (besides, you had a system of healing that even our best medical teams only dream of in your pocket.)
...
Non-lethal or lethal makes no difference since once it is...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2019-08-25T18:52:09ZForums: Advice: Disconnected Stream of ThoughtsWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42qd1?Disconnected-Stream-of-Thoughts#12019-08-25T00:41:33Z2019-08-25T00:40:59Z<p>I'm quite sure that most of this is the result of too little slumber time and too much allergy medicine. But since I still can't sleep, you get to share my thoughts. Huzzah!</p>
<p>A] What is the <i>rules legal</i> biggest animal companion you can get? I just love the thought of some little tiny pixie or something riding around hiding in the neck spines on top of this hugantic dire linorm or whatever (it will of course have to have a greater dire collar). Then storing it in 'hosteling' armor to pull out for some fight inside the formal-stuffy parliament building.</p>
<p>B] Why do some players constantly try to have their PC be good at what they made them to be bad at? Know a guy that made an evocation focused wizard. Not my favorite type of PC, but ok they are decent. He is constantly engaging the enemy with his rapier. And then getting upset when he almost dies. WTF?!?</p>
<p>C] Does the feat intimidating prowess seem stupid to you like it does to me? I think that without any significant effort, a big ferociously powerful ettin should be loads more intimidating than a scrawny little halfling.</p>
<p>D] I also think shields should be loads more effective vs. ranged attacks. In real life large shields were supposedly more effective than even plate armor against arrows and bolts.</p>
<p>E] Why do players so enjoy completely derailing the GM's entire campaign? I mean heck, I'm one of those players and I still don't know why it's so much fun to wreck all his work. Once we so totally demolished a storyline that the GM had to take a break for a couple of weeks to try and figure out what to do next. (I felt bad for that one.)</p>
<p>F] Also I really dislike it when Real Life gets in the way of my game life. Not so much scheduling (though some of that) but attitude. If I've had a really suck-ish week of work, I usually find I can't role play my PC correctly. Then I get irritated that I'm playing him 'wrong.' Now my suck-ish week is ruining my game. Grr...</p>
<p>G] Does the whole trope of most adventures seem off to you? The baron puts up a flier in a bar trying to hire random heroes to fix his piddly little problems and willing to pay more than the entire town is worth for it. Seriously? I've never seen a posting for a government job in any bar I have visited. I don't think I would classify any of the patrons (including me) as heroes either.</p>
<p>H] Is anyone else bothered by the fact that some really basic standard troop tactics take things like 5 levels worth of feats and/or specific special class archetypes to perform even halfway decently? Shield walls, phalanx formations, or even just an infantry guy to carry a shield and protect an archer.</p>
<p>I] Why would a wizard ever make someone a +1 sword? I would make him a wand that could be activated by anyone that knows the magic word. Then he can use it on his sword, bow, or lance. Plus he has to come back and buy another when it runs out.</p>
<p>J] It really seems like there should be some way to make a kool-fun-effective PC that uses the spiked chain, but I've never been able to come up with one I liked.</p>
<p>K] To prove how borked the system is, I once had my high level wizard kill a rhino with his fists. No magic other than healing wands. Now how does that make any sense?</p>
<p>L] Was thinking about a PC that pretty much only used things like hour/level buffs and maybe a few extended 10 minute/level buffs as pretty much his only spell casting. Then he would just use weapons like any other martial. Eldritch knight, cleric, and druid all seem like they might have some possibilities toward this. Have you tried it?</p>
<p>Well, I think I'm going to take another stab at getting some shut eye time. If I still can't sleep, I will probably be back later with some more wierd ideas. Feel free to leave your responses or your own disconnected thoughts.</p>I'm quite sure that most of this is the result of too little slumber time and too much allergy medicine. But since I still can't sleep, you get to share my thoughts. Huzzah!
A] What is the rules legal biggest animal companion you can get? I just love the thought of some little tiny pixie or something riding around hiding in the neck spines on top of this hugantic dire linorm or whatever (it will of course have to have a greater dire collar). Then storing it in 'hosteling' armor to pull out...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2019-08-25T00:40:59ZRe: Forums: Play-by-Post: GM Amsheagar Slaver's End (High Tier 5)Sithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkhg/gameplay&page=3#1312019-08-08T17:22:54Z2019-08-08T17:21:49Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span> <span class=messageboard-ooc>If enchantment effect, she gets another +4 to the total. But I still don't think that is enough.</span></p>[dice=will save]1d20+4[/dice] If enchantment effect, she gets another +4 to the total. But I still don't think that is enough.Sithiss (alias of Kydeem de'Morcaine)2019-08-08T17:21:49ZRe: Forums: Play-by-Post: GM Amsheagar Slaver's End (High Tier 5)Sithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkhg/gameplay#42019-06-23T15:00:18Z2019-06-23T15:00:18Z<p><b><span class=tiny>Hss...</span></b></p>Hss...Sithiss (alias of Kydeem de'Morcaine)2019-06-23T15:00:18ZRe: Forums: Play-by-Post Discussion: GM Amsheagar Slaver's End (High Tier 5)Sithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkhg/discussion#52019-06-23T14:59:30Z2019-06-23T14:59:30Z<p>Then Sithiss will have her own posts.</p>Then Sithiss will have her own posts.Sithiss (alias of Kydeem de'Morcaine)2019-06-23T14:59:30ZRe: Forums: Recruitment: GM Harker Presents: Carrion Crown RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/recruiting&page=5#2212019-06-12T10:58:29Z2019-06-12T10:58:29Z<p>Enjoy!</p>Enjoy!ElterAgo (alias of Kydeem de'Morcaine)2019-06-12T10:58:29ZRe: Forums: Recruitment: DM Vayelan's Kingmaker RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkh6/recruiting#212019-06-11T11:07:06Z2019-06-11T11:07:06Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>He is switch hitting caster/melee heading toward Dragon Disciple. He is currently built as leaning more toward melee. If the group ends up with plenty of melee, he works just as well with a slight adjustment toward caster.
<br />
I can almost always post at least once a day and try to check the status at least a few times a day.</p>[Spoiler omitted]
[Spoiler omitted]
He is switch hitting caster/melee heading toward Dragon Disciple. He is currently built as leaning more toward melee. If the group ends up with plenty of melee, he works just as well with a slight adjustment toward caster.
I can almost always post at least once a day and try to check the status at least a few times a day.ElterAgo (alias of Kydeem de'Morcaine)2019-06-11T11:07:06ZRe: Forums: Recruitment: DM Vayelan's Kingmaker RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkh6/recruiting#112019-06-10T11:53:03Z2019-06-10T11:53:03Z<p>I will reapply to this second table with Gruingar the draconic sorcerer/ bloodrager. Having some difficulty with my PC atm though. Hopefully I can get the details up here pretty soon.</p>I will reapply to this second table with Gruingar the draconic sorcerer/ bloodrager. Having some difficulty with my PC atm though. Hopefully I can get the details up here pretty soon.ElterAgo (alias of Kydeem de'Morcaine)2019-06-10T11:53:03ZRe: Forums: Recruitment: DM Keddah's Kingmaker - Interest check and recruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/OnceUponATimeInGolarion/recruiting&page=4#1952019-06-09T23:58:52Z2019-06-09T23:58:52Z<p>Dang! Just looking in above and realized the board ate my second post for Gruingar. I had a moderately lengthy in-character exposition about his motivations. I don't think I can repeat it, especially on my phone.</p>
<p>Basically he intends to eventually rule the city-state which will be dedicated to the superiority of dragons. However, he is in no rush to necessarily be the ruler right away. Since he believes himself to be the reincarnation of the avatar of the dragon god, he will "obviously" live forever and will just outlast all you short lived folks whose help he needs for the moment.
<br />
Even if made ruler right this minute, he would be largely a figurehead. You could probably talk him into almost anything if you can come up with even a half-assed reason why the dragons would benefit.</p>Dang! Just looking in above and realized the board ate my second post for Gruingar. I had a moderately lengthy in-character exposition about his motivations. I don't think I can repeat it, especially on my phone.
Basically he intends to eventually rule the city-state which will be dedicated to the superiority of dragons. However, he is in no rush to necessarily be the ruler right away. Since he believes himself to be the reincarnation of the avatar of the dragon god, he will "obviously" live...ElterAgo (alias of Kydeem de'Morcaine)2019-06-09T23:58:52ZRe: Forums: Rules Questions: And Yet More Questions for the Rules Lawyers…Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42l2u?And-Yet-More-Questions-for-the-Rules-Lawyers#102019-06-05T13:39:25Z2019-06-05T13:38:31Z<div class="messageboard-quotee">Temperans wrote:</div><blockquote> Um I though he just had really bad luck, but if the AC is high enough for +6 str still not help then it just means that is a bad tactic for that character. ... </blockquote><p>Long story. Basically the party picked a fight with someone they shouldn't have. Plus they gave him plenty of time to buff up while they slowly and loudly kicked in doors looking for him.
</p>
Full plate with magic vestments, tower shield with magic vestments, amulet of natural armor, shield of faith, etc...</p>Temperans wrote:Um I though he just had really bad luck, but if the AC is high enough for +6 str still not help then it just means that is a bad tactic for that character. ...
Long story. Basically the party picked a fight with someone they shouldn't have. Plus they gave him plenty of time to buff up while they slowly and loudly kicked in doors looking for him.
Full plate with magic vestments, tower shield with magic vestments, amulet of natural armor, shield of faith, etc...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-06-05T13:38:31ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=8#3812019-06-05T00:14:17Z2019-06-05T00:14:17Z<p>Thanks for running this second one. It was fun and interesting. And almost dying again is actually very in-character for Morrolan. =p</p>Thanks for running this second one. It was fun and interesting. And almost dying again is actually very in-character for Morrolan. =pMorrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-06-05T00:14:17ZForums: Rules Questions: And Yet More Questions for the Rules Lawyers…Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42l2u?And-Yet-More-Questions-for-the-Rules-Lawyers#12019-06-04T04:04:46Z2019-06-04T04:04:46Z<p>1) Melee with alchemical weapons. Had an opponent with a very high AC. Fairly low on spells so they started throwing alchemists fire and vials of acid. On PC has both fire and acid resist 5. Very low dex so he kept missing his throws. Wanted to know if he could just walk up and smash the vials on the opponent as a melee touch attack since he probably wouldn’t take any (or only 1) damage. I’ve never been asked that before. I was going to allow it, but the others in the group made the kill before it came to his turn again. Should that be an allowed tactic?
<br />
2) A PC is making leaping charge attacks. Special jump ability can go 40’ up. So he is going over enemies and dropping on the rear ranks. Does the feat Death From Above work with these leaping attacks.
<br />
3) Mauler familiar can be switched into battle form and back 3 times a day. Am I just missing where it says how long it can stay in battle form or is it indefinite?
<br />
4) Aasimar cleric with Channel Force. a) Does a target have to be damaged by the channel to be pushed around (ie, can I force channel anyone, not just undead)? b) How does Channel Force interact with Variant Channeling (do I only throw them half as far or the full distance)? c) What about Versatile Channeler?</p>1) Melee with alchemical weapons. Had an opponent with a very high AC. Fairly low on spells so they started throwing alchemists fire and vials of acid. On PC has both fire and acid resist 5. Very low dex so he kept missing his throws. Wanted to know if he could just walk up and smash the vials on the opponent as a melee touch attack since he probably wouldn’t take any (or only 1) damage. I’ve never been asked that before. I was going to allow it, but the others in the group made the kill...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-06-04T04:04:46ZRe: Forums: Recruitment: GM Harker Presents: Carrion Crown RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/recruiting&page=4#1942019-06-03T13:06:24Z2019-06-03T12:30:23Z<div class="messageboard-quotee">GM Fuzzfoot wrote:</div><blockquote><p> ...
</p>
@ElterEgo - You asked "Will the cleric of Pharisma be too upset if I take control of the evil undead to use them up against the enemy?" Yes.
<br />
... </blockquote><p>Ok, not a problem. Was not a major part of his build and had nothing to do with his personality. Will just drop Control Undead for a different spell.GM Fuzzfoot wrote:...
@ElterEgo - You asked "Will the cleric of Pharisma be too upset if I take control of the evil undead to use them up against the enemy?" Yes.
...
Ok, not a problem. Was not a major part of his build and had nothing to do with his personality. Will just drop Control Undead for a different spell.ElterAgo (alias of Kydeem de'Morcaine)2019-06-03T12:30:23ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=8#3742019-06-03T10:26:35Z2019-06-03T10:26:04Z<p><b>I know our friends the Kobolds <i>(that was weird to say)</i>, think it is proper behavior. However, I cannot make myself believe that Ragathiel wants me to make traps. That just is not the hero's path.</b></p>I know our friends the Kobolds (that was weird to say), think it is proper behavior. However, I cannot make myself believe that Ragathiel wants me to make traps. That just is not the hero's path.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-06-03T10:26:04ZRe: Forums: Recruitment: GM Harker Presents: Carrion Crown RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/recruiting&page=4#1882019-06-02T14:19:31Z2019-06-02T14:13:33Z<p>Here is a rough build for Gruingar. Haven't bought all the gear yet. Might adjust the spell selection a bit.</p>
<p>Looks like the oracle and cleric are covering buff and support spells pretty well. So I thought you could use some offensive casting. Howling agony, control undead, magic missile, and ray of enfeeblement can make things much more difficult for the opposition.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Here is a rough build for Gruingar. Haven't bought all the gear yet. Might adjust the spell selection a bit.
Looks like the oracle and cleric are covering buff and support spells pretty well. So I thought you could use some offensive casting. Howling agony, control undead, magic missile, and ray of enfeeblement can make things much more difficult for the opposition.
[Spoiler omitted]
[Spoiler omitted]ElterAgo (alias of Kydeem de'Morcaine)2019-06-02T14:13:33ZRe: Forums: Recruitment: Interest Check for Monster Party Through an APElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42kzh?Interest-Check-for-Monster-Party-Through-an-AP#92019-06-02T12:45:15Z2019-06-02T12:44:46Z<p>Sounds interesting. I kinda like the idea of a themed group. It would depend on which AP though.
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- A bunch of reptilian PC's making a city/nation to revere dragons in Kinmaker.
<br />
- A bunch of Fey in Council of Thieves.
<br />
- A squad of religious zealots fighting off the aberration invasion in Strange Aeons.</p>Sounds interesting. I kinda like the idea of a themed group. It would depend on which AP though.
- A bunch of reptilian PC's making a city/nation to revere dragons in Kinmaker.
- A bunch of Fey in Council of Thieves.
- A squad of religious zealots fighting off the aberration invasion in Strange Aeons.ElterAgo (alias of Kydeem de'Morcaine)2019-06-02T12:44:46ZRe: Forums: Recruitment: GM Harker Presents: Carrion Crown RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/GMHarkerPresentsCarrionCrown/recruiting&page=4#1862019-06-02T13:09:29Z2019-06-02T12:33:52Z<p>Hello again GM_Fuzzfoot. Long time no see. This is Hadanka from Bones of Biting Ants. ;)</p>
<p>Level 6, correct? VMC, background skills, hero points?</p>
<p>Will the cleric of Pharisma be too upset if I take control of the evil undead to use them up against the enemy?</p>Hello again GM_Fuzzfoot. Long time no see. This is Hadanka from Bones of Biting Ants. ;)
Level 6, correct? VMC, background skills, hero points?
Will the cleric of Pharisma be too upset if I take control of the evil undead to use them up against the enemy?ElterAgo (alias of Kydeem de'Morcaine)2019-06-02T12:33:52ZRe: Forums: Recruitment: Looking for fresh meat for a Carrion Crown campaignElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42kzo?Looking-for-fresh-meat-for-a-Carrion-Crown#22019-06-02T12:31:21Z2019-06-02T12:31:21Z<p>Hello again GM_Fuzzfoot. Long time no see. ;)</p>
<p>What level? VMC, background skills, hero points? What deity are the divine casters using (don't want something that conflicts too much)?</p>Hello again GM_Fuzzfoot. Long time no see. ;)
What level? VMC, background skills, hero points? What deity are the divine casters using (don't want something that conflicts too much)?ElterAgo (alias of Kydeem de'Morcaine)2019-06-02T12:31:21ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=8#3632019-06-02T12:23:25Z2019-06-02T12:19:19Z<p><span class=messageboard-ooc>At staggered, I can handle it myself. Thx for the save!</span></p>
<p>The clanking groaning pile of metal and bloody flesh slowly drags itself to a more-or-less sitting position. <b>I need several large strong drinks.</b> Then he begins activating his wand.</p>
<p><span class="messageboard-dice"><b>wand CLW:</b></span> <span class="messageboard-dice">11d8 + 11 ⇒ (6, 5, 4, 4, 1, 2, 6, 5, 8, 7, 7) + 11 = 66</span></p>
<p><b>Better. Everyone else in acceptable condition?
<br />
Those things are a menace!</b></p>At staggered, I can handle it myself. Thx for the save!
The clanking groaning pile of metal and bloody flesh slowly drags itself to a more-or-less sitting position. I need several large strong drinks. Then he begins activating his wand.
[dice=wand CLW]11d8+11[/dice]
Better. Everyone else in acceptable condition?
Those things are a menace!Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-06-02T12:19:19ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=8#3582019-06-01T23:24:08Z2019-06-01T23:23:18Z<p><span class="messageboard-dice"><b>stabilization check:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span>
<br />
<span class=messageboard-ooc>HP: -6 of 61</span></p>[dice=stabilization check]1d20+3[/dice]
HP: -6 of 61Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-06-01T23:23:18ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=8#3542019-05-31T21:20:28Z2019-05-31T21:03:26Z<p><span class=messageboard-ooc>HP: -3 of 61</span></p>
<p><span class="messageboard-dice"><b>stabilization check:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span></p>
<p><span class=messageboard-ooc>As far as can tell. I still get a save. However, "A helpless target is treated as having a Dexterity of 0 (–5 modifier)." So it is difficult to be successful on that reflex save.
<br />
Hopefully the GM doesn't roll to high on that 4d6!</span></p>HP: -3 of 61
[dice=stabilization check]1d20+3[/dice]
As far as can tell. I still get a save. However, "A helpless target is treated as having a Dexterity of 0 (–5 modifier)." So it is difficult to be successful on that reflex save.
Hopefully the GM doesn't roll to high on that 4d6!Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-31T21:03:26ZRe: Forums: Recruitment: DM Keddah's Kingmaker - Interest check and recruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/OnceUponATimeInGolarion/recruiting&page=4#1642019-05-31T01:54:57Z2019-05-31T01:54:57Z<p>Here is Gruingar de'Morcaine. Bloodrager Sorcerer heading for Dragon Disciple. I haven't bought all his standard gear yet. That will be quick if chosen. I took a Drawback for a 3rd Trait. If you don't want drawbacks it isn't a problem to drop one of the traits.</p>
<p>[Spoiler omitted]</p>
<p>I am the reincarnation of the great dragon de'Morcaine. He that was the paragon and prince of dragons. The direct personal representative of Apsu to the peoples of Golarion.</p>
<p>I will lead you in the conflict ahead to make a place were all people can live in harmony as they properly revere the dragons that make life possible.</p>
<p>{{ Gruingar thinks of himself as a great general and leader. However, he really isn't that clever or really much of a professional. While he considers various tactics, he always seems to decide that the best tactic is to charge forward and slash his way through the opposition. He is heading toward Dragon Disciple. }}</p>Here is Gruingar de'Morcaine. Bloodrager Sorcerer heading for Dragon Disciple. I haven't bought all his standard gear yet. That will be quick if chosen. I took a Drawback for a 3rd Trait. If you don't want drawbacks it isn't a problem to drop one of the traits.
[Spoiler omitted]
I am the reincarnation of the great dragon de'Morcaine. He that was the paragon and prince of dragons. The direct personal representative of Apsu to the peoples of Golarion.
I will lead you in the conflict ahead to...ElterAgo (alias of Kydeem de'Morcaine)2019-05-31T01:54:57ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=7#3442019-05-31T01:05:20Z2019-05-31T01:03:05Z<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span></p>
<p><span class=messageboard-ooc>HP: 21 of 61</span></p>[dice=reflex save]1d20+6[/dice]
HP: 21 of 61Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-31T01:03:05ZRe: Forums: Recruitment: Mummy's Mask - Empty Graves [Pathfinder] RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/MummysMaskEmptyGravesPathfinder/recruiting&page=2#712019-05-30T20:34:29Z2019-05-30T20:34:29Z<p>That's too slow for me to stay involved. I will withdraw.</p>That's too slow for me to stay involved. I will withdraw.ElterAgo (alias of Kydeem de'Morcaine)2019-05-30T20:34:29ZRe: Forums: Recruitment: DM Keddah's Kingmaker - Interest check and recruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/OnceUponATimeInGolarion/recruiting&page=4#1592019-05-30T18:23:46Z2019-05-30T18:23:46Z<p>Have some ideas. What about the use of hero points, VMC, or background skills?</p>Have some ideas. What about the use of hero points, VMC, or background skills?ElterAgo (alias of Kydeem de'Morcaine)2019-05-30T18:23:46ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Jorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=122#60822019-05-30T15:19:29Z2019-05-30T15:18:42Z<div class="messageboard-quotee">GM Nowruz wrote:</div><blockquote><p> Hey Shifty, I can GM salvation of the Sages although I would prefer low tier.
</p>
... </blockquote><p>That's a tough one. We got decimated. The only group I know of that made it with no deaths, meta-gamed pretty hard to make sure they had the right capabilities present in the party.GM Nowruz wrote:Hey Shifty, I can GM salvation of the Sages although I would prefer low tier.
...
That's a tough one. We got decimated. The only group I know of that made it with no deaths, meta-gamed pretty hard to make sure they had the right capabilities present in the party.Jorin (alias of Kydeem de'Morcaine)2019-05-30T15:18:42ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=7#3372019-05-30T14:54:42Z2019-05-30T14:53:33Z<p><span class=messageboard-ooc>Buffs active:
<br />
See Invisibility - 53 rounds
<br />
Haste - 11 rounds
<br />
Protection from Evil - 5 rounds
<br />
Divine Power - 6 rounds
<br />
HP: 33 of 61
<br />
Actually 2 hits since I can't use my shield with the scythe.</span></p>
<p>Though he is taking a beating, Morrolan lays into this second fake librarian.</p>
<p><span class="messageboard-dice"><b>scythe att:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 + 2 ⇒ (17) + 17 + 2 + 2 = 38</span>, if hits, <span class="messageboard-dice"><b>scythe dam:</b></span> <span class="messageboard-dice">2d4 + 9 + 2d6 ⇒ (2, 1) + 9 + (2, 6) = 20</span></p>
<p><span class="messageboard-dice"><b>haste att:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 + 2 ⇒ (19) + 17 + 2 + 2 = 40</span>, if hits, <span class="messageboard-dice"><b>haste dam:</b></span> <span class="messageboard-dice">2d4 + 9 + 2d6 ⇒ (3, 2) + 9 + (5, 2) = 21</span></p>Buffs active:
See Invisibility - 53 rounds
Haste - 11 rounds
Protection from Evil - 5 rounds
Divine Power - 6 rounds
HP: 33 of 61
Actually 2 hits since I can't use my shield with the scythe.
Though he is taking a beating, Morrolan lays into this second fake librarian.
[dice=scythe att]1d20+17+2+2[/dice], if hits, [dice=scythe dam]2d4+9+2d6[/dice]
[dice=haste att]1d20+17+2+2[/dice], if hits, [dice=haste dam]2d4+9+2d6[/dice]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-30T14:53:33ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=7#3302019-05-29T16:53:14Z2019-05-29T16:51:48Z<p><span class=messageboard-ooc>Buffs active:
<br />
See Invisibility - 54 rounds
<br />
Haste - 12 rounds
<br />
Protection from Evil - 6 rounds
<br />
Divine Power - 7 rounds
<br />
HP: 50 of 61</span></p>
<p>Morrolan moves over to help Grel with his fake librarian.</p>
<p><span class="messageboard-dice"><b>scythe att:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 + 2 ⇒ (1) + 17 + 2 + 2 = 22</span>, if hits, <span class="messageboard-dice"><b>scythe dam:</b></span> <span class="messageboard-dice">2d4 + 9 + 2d6 ⇒ (2, 1) + 9 + (6, 4) = 22</span></p>
<p><span class=messageboard-ooc>Well crap! Natural 1 auto miss. Probably generated an AoO from red when I went around the shelf corner.</span></p>Buffs active:
See Invisibility - 54 rounds
Haste - 12 rounds
Protection from Evil - 6 rounds
Divine Power - 7 rounds
HP: 50 of 61
Morrolan moves over to help Grel with his fake librarian.
[dice=scythe att]1d20+17+2+2[/dice], if hits, [dice=scythe dam]2d4+9+2d6[/dice]
Well crap! Natural 1 auto miss. Probably generated an AoO from red when I went around the shelf corner.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-29T16:51:48ZRe: Forums: Recruitment: Mummy's Mask - Empty Graves [Pathfinder] RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/MummysMaskEmptyGravesPathfinder/recruiting&page=2#662019-05-29T02:25:17Z2019-05-29T01:40:21Z<p>Ok, I could read the old thread on my laptop. Not sure what the problem was with trying to read it on my phone.</p>
<div class="messageboard-quotee">Quote:</div><blockquote>... but does try to control the ones encountered? ...</blockquote><p>from the old thread, it sounds as if it would be out of character for the group to accept someone even controlling the undead for 'good' reasons. So I will drop that concept.
<p>Getting a little closer to a build and personality I like for the evoker.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Ok, I could read the old thread on my laptop. Not sure what the problem was with trying to read it on my phone.
Quote:... but does try to control the ones encountered? ...
from the old thread, it sounds as if it would be out of character for the group to accept someone even controlling the undead for 'good' reasons. So I will drop that concept. Getting a little closer to a build and personality I like for the evoker.
[Spoiler omitted]
[Spoiler omitted]ElterAgo (alias of Kydeem de'Morcaine)2019-05-29T01:40:21ZRe: Forums: Recruitment: Mummy's Mask - Empty Graves [Pathfinder] RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/MummysMaskEmptyGravesPathfinder/recruiting&page=2#652019-05-28T15:01:29Z2019-05-28T15:00:28Z<p>Tried to read up on the history of the group through your links. However, at least on my phone, the text keeps jumping around as the ads change. Making it very difficult to read. I will try again on my laptop this evening when I get home.</p>
<p>Any races or classes you don't want to deal with? Hero points? Background skills? VMC?</p>
<p>I'm not really feeling the evoker yet. Still working on a personality I like.</p>
<p>Would the current group be unhappy with a dhampir necromancer that does NOT animate undead, but does try to control the ones encountered? Obviously don't want to build that if it is undesirable.</p>Tried to read up on the history of the group through your links. However, at least on my phone, the text keeps jumping around as the ads change. Making it very difficult to read. I will try again on my laptop this evening when I get home.
Any races or classes you don't want to deal with? Hero points? Background skills? VMC?
I'm not really feeling the evoker yet. Still working on a personality I like.
Would the current group be unhappy with a dhampir necromancer that does NOT animate...ElterAgo (alias of Kydeem de'Morcaine)2019-05-28T15:00:28ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=7#3242019-05-28T14:08:19Z2019-05-28T13:54:59Z<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span> <span class=messageboard-ooc>plus 2 if the Protection from Evil applies.
<br />
I'm assuming that is the full 11 damage.</span></p>[dice=reflex save]1d20+6[/dice] plus 2 if the Protection from Evil applies.
I'm assuming that is the full 11 damage.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-28T13:54:59ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=7#3202019-05-28T02:49:08Z2019-05-28T02:48:43Z<p><span class=messageboard-ooc>Ah, I didn't realize that. Then yes, I will follow through with the second attack.</span></p>Ah, I didn't realize that. Then yes, I will follow through with the second attack.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-28T02:48:43ZRe: Forums: Recruitment: Mummy's Mask - Empty Graves [Pathfinder] RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/MummysMaskEmptyGravesPathfinder/recruiting&page=2#632019-05-27T15:24:56Z2019-05-27T15:24:56Z<p>Hmm...
<br />
I kinda have an idea for an arcanist evoker that mostly uses sonic and force spells. So many undead are resistant to one energy type or another. But almost nothing is resistant to force or sonic energy.</p>
<p>or...
<br />
The other option could be a 'good' necromancer that tries to control the undead to be useful and not dangerous to the innocent.</p>
<p>I didn't see build rules in the first post. Did I just miss them?</p>Hmm...
I kinda have an idea for an arcanist evoker that mostly uses sonic and force spells. So many undead are resistant to one energy type or another. But almost nothing is resistant to force or sonic energy.
or...
The other option could be a 'good' necromancer that tries to control the undead to be useful and not dangerous to the innocent.
I didn't see build rules in the first post. Did I just miss them?ElterAgo (alias of Kydeem de'Morcaine)2019-05-27T15:24:56ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=7#3182019-05-27T14:45:27Z2019-05-27T14:42:28Z<p><span class=messageboard-ooc>Sorry family stuff on the holiday weekend.
<br />
Buffs active:
<br />
See Invisibility - 55 rounds
<br />
Haste - 13 rounds
<br />
Protection from Evil - 7 rounds
<br />
Divine Power - 8 rounds</span></p>
<p><b>You end now!</b> Morrolan unleashes a powerful series of slashes with the scythe.</p>
<p><span class="messageboard-dice"><b>scythe att:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 + 2 ⇒ (13) + 17 + 2 + 2 = 34</span>, if hits, <span class="messageboard-dice"><b>sythe dam:</b></span> <span class="messageboard-dice">2d4 + 9 + 2d6 ⇒ (4, 1) + 9 + (6, 6) = 26</span></p>
<p><span class="messageboard-dice"><b>haste att:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 + 2 ⇒ (12) + 17 + 2 + 2 = 33</span>, if hits, <span class="messageboard-dice"><b>haste dam:</b></span> <span class="messageboard-dice">2d4 + 9 + 2d6 ⇒ (3, 2) + 9 + (3, 6) = 23</span></p>
<p><span class=messageboard-ooc>I think it should be able to feel that!</span></p>
<p>[Spoiler omitted]</p>Sorry family stuff on the holiday weekend.
Buffs active:
See Invisibility - 55 rounds
Haste - 13 rounds
Protection from Evil - 7 rounds
Divine Power - 8 rounds
You end now! Morrolan unleashes a powerful series of slashes with the scythe.
[dice=scythe att]1d20+17+2+2[/dice], if hits, [dice=sythe dam]2d4+9+2d6[/dice]
[dice=haste att]1d20+17+2+2[/dice], if hits, [dice=haste dam]2d4+9+2d6[/dice]
I think it should be able to feel that!
[Spoiler omitted]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-27T14:42:28ZRe: Forums: Advice: Iron out a dragon disciple buildElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42kle?Iron-out-a-dragon-disciple-build#172019-05-24T01:15:53Z2019-05-24T01:15:53Z<div class="messageboard-quotee">ShroudedInLight wrote:</div><blockquote><p> ...
</p>
First level is a level in Sorcerer, used to make it our favored class ... </blockquote><p>I can't remember ever seeing a requirement that your first level has to be your favored class. If it is true, could you tell me where it says that?ShroudedInLight wrote:...
First level is a level in Sorcerer, used to make it our favored class ...
I can't remember ever seeing a requirement that your first level has to be your favored class. If it is true, could you tell me where it says that?ElterAgo (alias of Kydeem de'Morcaine)2019-05-24T01:15:53ZRe: Forums: Advice: Iron out a dragon disciple buildElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42kle?Iron-out-a-dragon-disciple-build#152019-05-24T01:13:03Z2019-05-24T00:49:32Z<p>Ok, I'm going to approach this a bit different. If I am building a DD, I want to get as much dragon as possible. So I would minimize even slight dips into non-bloodline classes. I also wouldn't really even consider being a weapon using build. Your a dragon. Dragons fight with claws, teeth, and magic. Period.</p>
<p>First, a question for your GM. If a PC is draconic bloodrager and draconic sorcerer (they are required to be the same), will DD advance the bloodline for both? RAW isn't completely clear. The GM's I've talked to and the forums seem 70/30 split. With most saying yes.</p>
<p>Second, another question for your GM. Same question about the Robe of Arcane Heritage.</p>
<p>If your GM says yes, then start with at least 1 level of rageshaper draconic bloodrager.</p>
<p>Even if your GM says no to either or both, consider starting with a level of bloodrager. The BaB, hit points, rage, and extra rounds of claws really help you survive and function in the low levels. Plus you will eventually be a raging dragon in combat!</p>
<p>There are 2 ways to do this.</p>
<p>Switch hitter using both spells and melee as appropriate. For this you take 1 level of bloodrager, 4 sorcerer, 10 DD, then the final 5 sorcerer.</p>
<p>Really just a melee machine with the spell casting is mostly just for buffs. This is 4 levels of bloodrager, 1 sorcerer, 10 lDD, then the final 5 bloodrager.</p>Ok, I'm going to approach this a bit different. If I am building a DD, I want to get as much dragon as possible. So I would minimize even slight dips into non-bloodline classes. I also wouldn't really even consider being a weapon using build. Your a dragon. Dragons fight with claws, teeth, and magic. Period.
First, a question for your GM. If a PC is draconic bloodrager and draconic sorcerer (they are required to be the same), will DD advance the bloodline for both? RAW isn't completely...ElterAgo (alias of Kydeem de'Morcaine)2019-05-24T00:49:32ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=121#60412019-05-24T03:34:21Z2019-05-23T15:26:05Z<div class="messageboard-quotee">GM Abraham wrote:</div><blockquote> <div class="messageboard-quotee">Pete H. wrote:</div><blockquote> <div class="messageboard-quotee">GM Suede wrote:</div><blockquote> Miteke, it’s been a while so I don’t remember the details. But I do know we didn’t have much range and getting into the keep was <b>an exercise in poor life choices for our noisy and not subtle party.</b> </blockquote>Isn't that every mission ever? :P </blockquote>I'm currently running a mod that is written with the expectation that the PCs might at least •consider• a stealthy approach. Instead, not only did they allow the guards to ring the alarm bell •twice• but they also then threw a bomb right in front of what was, unbeknownst to them, the enemy dining hall. And also managed to set the whole place on fire. And also managed to unwittingly free (and then fight) a random monstrosity that the bad guys had imprisoned. They brought much of the whole place down upon themselves and the battle didn't finish until round 19! </blockquote><p>Sounds like one of my groups.
</p>
Cleric: There's no way I can sneak in if they are paying attention. (Looks at me.) Do you think you can create a distraction?
<br />
<i>Table gets quiet for a moment...</i>
<br />
GM: Did you seriously just ask the bomb chucking goblin to create a distraction so you can sneak into the city?!?
<br />
Me grinning: Bogey puts a flask to his lips and vanishes from sight. You hear foot steps running down the path to the east...
<br />
Arcanist: Aw crap! Somebody tackle the insane little pyro before he gets away.
<br />
[i]They all failed the miss chance roll.[/u]
<br />
I managed to knock down the guard house, mosty burn up the drawbridge, and start a forest fire before I ran out of bombs and alchemical supplies.</p>GM Abraham wrote:Pete H. wrote: GM Suede wrote: Miteke, it’s been a while so I don’t remember the details. But I do know we didn’t have much range and getting into the keep was an exercise in poor life choices for our noisy and not subtle party.
Isn't that every mission ever? :P I'm currently running a mod that is written with the expectation that the PCs might at least *consider* a stealthy approach. Instead, not only did they allow the guards to ring the alarm bell *twice* but they also...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-05-23T15:26:05ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=7#3032019-05-23T10:25:55Z2019-05-23T10:25:06Z<p><b>We shall end you!</b>
<br />
<span class="messageboard-dice"><b>scythe att:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 + 2 ⇒ (15) + 17 + 2 + 2 = 36</span>, if hits, <span class="messageboard-dice"><b>scythe dam:</b></span> <span class="messageboard-dice">2d4 + 9 + 2d6 ⇒ (4, 2) + 9 + (4, 5) = 24</span></p>We shall end you!
[dice=scythe att]1d20+17+2+2[/dice], if hits, [dice=scythe dam]2d4+9+2d6[/dice]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-23T10:25:06ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=6#2892019-05-21T01:55:44Z2019-05-21T01:55:44Z<p><span class=messageboard-ooc>Ah, not surprised. Just thought I'd check. I will be doing a pretty fair amount of damage anyway.</span></p>Ah, not surprised. Just thought I'd check. I will be doing a pretty fair amount of damage anyway.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-21T01:55:44ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=6#2862019-05-21T00:57:11Z2019-05-21T00:55:41Z<p><span class=messageboard-ooc>Buffs active
<br />
See Invisibility - 57 rounds
<br />
Haste - 15 rounds
<br />
Protection from Evil - 9 rounds
<br />
Divine Power - 10 rounds</span></p>
<p>Morrolan rushes forth to trouble the false librarians. <b><span class=messageboard-bigger>It is unthinkable that you torment and imitate the protectors of written works! Begone you misbegotten filthy swine! Etc...</span></b></p>
<p><span class=messageboard-ooc>swift action - activate judgement of justice with judgement surge (+3 to hit), move action, standard action - cast blistering invective (can only reach yellow and blue).</span></p>
<p><span class="messageboard-dice"><b>intimidate:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (2) + 18 = 20</span>
<br />
<span class="messageboard-dice"><b>fire:</b></span> <span class="messageboard-dice">1d10 ⇒ 4</span>
<br />
<span class=messageboard-ooc>I will use my reroll for the intimidate.</span>
<br />
<span class="messageboard-dice"><b>re-intimidate:</b></span> <span class="messageboard-dice">1d20 + 18 + 1 ⇒ (16) + 18 + 1 = 35</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>GM question. I'm getting ready to use the shapechanger bane scythe next round. Can I activate outsider bane and it do both bane damages?</span></p>Buffs active
See Invisibility - 57 rounds
Haste - 15 rounds
Protection from Evil - 9 rounds
Divine Power - 10 rounds
Morrolan rushes forth to trouble the false librarians. It is unthinkable that you torment and imitate the protectors of written works! Begone you misbegotten filthy swine! Etc...
swift action - activate judgement of justice with judgement surge (+3 to hit), move action, standard action - cast blistering invective (can only reach yellow and blue).
...Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-21T00:55:41ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=6#2632019-05-18T00:22:16Z2019-05-18T00:22:16Z<div class="messageboard-quotee">Not-Trixie wrote:</div><blockquote><p> ...
</p>
<span class=messageboard-ooc>Casting <i>protection from evil</i>.</span> </blockquote><p><span class=messageboard-ooc>You can of course if you want to. Yours will last longer since it's not split. I did cast communal protection from evil on the whole group.</span>Not-Trixie wrote:...
Casting protection from evil.
You can of course if you want to. Yours will last longer since it's not split. I did cast communal protection from evil on the whole group.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-18T00:22:16ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=6#2582019-05-17T17:08:44Z2019-05-17T17:08:44Z<p><span class=messageboard-ooc>I can use the scythe since it is a martial weapon. If no one else wants it, I will take it. If someone else wants to use it, that is fine with me.</span></p>
<p>Morrolan agrees and begins to cast some preparatory spells just before entering the mirror.
<br />
<span class=messageboard-ooc>
<br />
See Invisibility on self, dur 60 min
<br />
Communal Protection from Evil on group, dur 1 min each
<br />
Divine Favor on self, dur 1 min</span></p>I can use the scythe since it is a martial weapon. If no one else wants it, I will take it. If someone else wants to use it, that is fine with me.
Morrolan agrees and begins to cast some preparatory spells just before entering the mirror.
See Invisibility on self, dur 60 min
Communal Protection from Evil on group, dur 1 min each
Divine Favor on self, dur 1 minMorrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-17T17:08:44ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=5#2472019-05-16T10:43:25Z2019-05-16T10:43:25Z<p><b>Uhmm... You know, the friendly kobolds were very proud of all the traps they had set. Should we be ... I don't know ... maybe we should reactivate them when we leave a room?</b></p>Uhmm... You know, the friendly kobolds were very proud of all the traps they had set. Should we be ... I don't know ... maybe we should reactivate them when we leave a room?Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-16T10:43:25ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=5#2412019-05-15T22:21:09Z2019-05-15T22:19:26Z<p><span class="messageboard-dice"><b>appraise:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (13) + 2 = 15</span>
<br />
<span class="messageboard-dice"><b>heal:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span>
<br />
<span class="messageboard-dice"><b>knowledge nature:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11</span></p>
<p><b>The filing system is odd, but I think I can find ... </b></p>[dice=appraise]1d20+2[/dice]
[dice=heal]1d20+8[/dice]
[dice=knowledge nature]1d20+6+2[/dice]
The filing system is odd, but I think I can find ...Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-15T22:19:26ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=5#2252019-05-14T12:40:30Z2019-05-14T12:40:30Z<p><b>One wonders if this library is extensive enough to have new information on Ragathiel?</b></p>
<p><span class="messageboard-dice"><b>knowledge religion:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span></p>One wonders if this library is extensive enough to have new information on Ragathiel?
[dice=knowledge religion]1d20+8[/dice]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-14T12:40:30ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=5#2212019-05-13T23:10:50Z2019-05-13T23:05:27Z<p><span class="messageboard-dice"><b>reflex:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span> <span class=messageboard-ooc>+2 vs spells and spell like abilities.</span>
<br />
<span class=messageboard-ooc>nope, 8 fire damage</span></p>
<p><span class="messageboard-dice"><b>wand CLW 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>wand CLW 2:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>[dice=reflex]1d20+5[/dice] +2 vs spells and spell like abilities.
nope, 8 fire damage
[dice=wand CLW 1]1d8+1[/dice]
[dice=wand CLW 2]1d8+1[/dice]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-13T23:05:27ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=5#2142019-05-12T18:09:08Z2019-05-12T18:09:08Z<p><b>Let's see what we can find related to our needs...</b>
<br />
<span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (15) + 12 = 27</span></p>Let's see what we can find related to our needs...
[dice=diplomacy]1d20+12[/dice]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-12T18:09:08ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=5#2092019-05-11T01:38:52Z2019-05-11T01:38:52Z<p><span class=messageboard-ooc>Guidance on Styfis for the disable device.</span></p>Guidance on Styfis for the disable device.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-11T01:38:52ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=5#2072019-05-10T18:42:06Z2019-05-10T18:39:55Z<p>To the others, <b>The soul slivers are here in the reflections.</b></p>
<p>To the 'librarian,' <b>It is difficult to believe that you are what you appear. How have you survived with the locals not noticing you, not killed by the traps, not a victim of the malicious spirits, nor even starving to death?</b></p>
<p><span class=messageboard-ooc>Detect Evil spell like ability. If it speaks then Discern Lies spell like ability.</span></p>To the others, The soul slivers are here in the reflections.
To the 'librarian,' It is difficult to believe that you are what you appear. How have you survived with the locals not noticing you, not killed by the traps, not a victim of the malicious spirits, nor even starving to death?
Detect Evil spell like ability. If it speaks then Discern Lies spell like ability.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-10T18:39:55ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=5#2012019-05-10T10:30:33Z2019-05-10T10:30:33Z<p><span class=messageboard-ooc>Sorry folks. So far other than a decent perception score, Morrolan hasn't been much use here. One of those few scenarios where a real trap spotter would be excellent to have along.</span></p>Sorry folks. So far other than a decent perception score, Morrolan hasn't been much use here. One of those few scenarios where a real trap spotter would be excellent to have along.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-10T10:30:33ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=4#1882019-05-09T11:00:19Z2019-05-09T11:00:19Z<p><span class="messageboard-dice"><b>appraise:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span></p>
<p><b>If you want, I can place those shards in my haversack. That should make it even less likely that anything in them can effect us while we search.</b></p>[dice=appraise]1d20+2[/dice]
If you want, I can place those shards in my haversack. That should make it even less likely that anything in them can effect us while we search.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-09T11:00:19ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=4#1562019-05-06T16:40:48Z2019-05-06T16:36:08Z<p><span class="messageboard-dice"><b>spellcraft:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (4) + 11 = 15</span></p>
<p>When he gets a chance, Morrolan throws his cloak over the mirror hoping that will prevent the "Librarian" from seeing what we are doing.</p>
<p><span class=messageboard-ooc>How large is the section of mirror with the librarian's reflection? Can I tell if there would be any significant result if I placed it inside a Handy Haversack?</span>
<br />
<span class="messageboard-dice"><b>spellcraft above question:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span>
<br />
<span class="messageboard-dice"><b>arcana above question:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span></p>[dice=spellcraft]1d20+11[/dice]
When he gets a chance, Morrolan throws his cloak over the mirror hoping that will prevent the "Librarian" from seeing what we are doing.
How large is the section of mirror with the librarian's reflection? Can I tell if there would be any significant result if I placed it inside a Handy Haversack?
[dice=spellcraft above question]1d20+11[/dice]
[dice=arcana above question]1d20+8[/dice]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-06T16:36:08ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=3#1392019-05-05T12:01:40Z2019-05-05T12:01:40Z<p><span class=messageboard-ooc>I should use the Sift spell with my first perception checks. That is at a -5, but I can check out the area before I walk in to it. Then I can look around more carefully, without the spell, after entering.</span></p>I should use the Sift spell with my first perception checks. That is at a -5, but I can check out the area before I walk in to it. Then I can look around more carefully, without the spell, after entering.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-05T12:01:40ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=3#1222019-05-02T21:46:13Z2019-05-02T21:46:13Z<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (4) + 12 = 16</span></p>[dice=perception]1d20+12[/dice]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-02T21:46:13ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=3#1072019-05-02T00:57:40Z2019-05-02T00:55:03Z<p>Although he is obviously disgusted by the need, Morrolan covers all the shiny surfaces of his equipment with soot before leaving.
<br />
.
<br />
.
<br />
.
<br />
Morrolan carefully looks around before moving forward. Trying to discern the trigger for the trap the <i>friendly</i> Kobolds marked on their map.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span> (+2 for unusual stonework) <span class=messageboard-ooc>sigh</span></p>Although he is obviously disgusted by the need, Morrolan covers all the shiny surfaces of his equipment with soot before leaving.
.
.
.
Morrolan carefully looks around before moving forward. Trying to discern the trigger for the trap the friendly Kobolds marked on their map.
[dice=perception]1d20+12[/dice] (+2 for unusual stonework) sighMorrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-02T00:55:03ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=2#1002019-05-01T16:47:46Z2019-05-01T16:47:46Z<p><span class=messageboard-ooc>Sorry, I was away sick for a few days.</span></p>
<p><b>I have an antitoxin and a healer's kit. I am not terribly interested in the others. Let us proceed.</b></p>
<p>Morrolan is muttering to himself under his breath, <b><i><span class=tiny>I am unsure what to do here. The placement of traps is not generally considered heroic. However, here, among this culture, it is. Does Ragathiel actually prohibit using traps? I don't want to give insult if my Lord doesn't require me to.</i></b></span></p>
<p><span class=messageboard-ooc>Does anyone know if Ragathiel actually prohibits traps? I haven't read anything like that, but I certainly don't have all the books.</span></p>Sorry, I was away sick for a few days.
I have an antitoxin and a healer's kit. I am not terribly interested in the others. Let us proceed.
Morrolan is muttering to himself under his breath, I am unsure what to do here. The placement of traps is not generally considered heroic. However, here, among this culture, it is. Does Ragathiel actually prohibit using traps? I don't want to give insult if my Lord doesn't require me to.
Does anyone know if Ragathiel actually prohibits traps? I haven't...Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-05-01T16:47:46ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=2#692019-04-28T14:42:16Z2019-04-28T14:41:49Z<p><span class=messageboard-ooc>Not-Trixie, I moved your icon over with the rest of use. let us know if that location is not where you want to be.</span></p>Not-Trixie, I moved your icon over with the rest of use. let us know if that location is not where you want to be.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-28T14:41:49ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay&page=2#632019-04-25T02:23:08Z2019-04-25T02:22:33Z<p><i>How odd. Peaceful kobolds NOT trying to kill us with their traps?!?</i> He follows the others in a state of bemusement.</p>
<p><span class=messageboard-ooc>Sorry folks. I've been having some computer problems.</span></p>How odd. Peaceful kobolds NOT trying to kill us with their traps?!? He follows the others in a state of bemusement.
Sorry folks. I've been having some computer problems.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-25T02:22:33ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay#422019-04-22T18:54:21Z2019-04-22T18:54:21Z<p><span class=messageboard-ooc>Secret Chest, is what I was think. But it is more expensive than I remembered. But what about Shrink Item on a large chest full of books?</span></p>Secret Chest, is what I was think. But it is more expensive than I remembered. But what about Shrink Item on a large chest full of books?Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-22T18:54:21ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay#392019-04-22T17:05:05Z2019-04-22T17:04:04Z<p><span class=messageboard-ooc>Sorry I was absent for the weekend. Relatives. I have purchased a set of pathfinder chronicles. Otherwise I am saving to upgrade my cloak. Unless of course I hear a kool suggestion.</span></p>
<p><b>I am no expert on magic. However, I seem to remember that there should be some spell that could helps us temporarily transport more of the contents back with us.</b></p>
<p><span class=messageboard-ooc>Masterwork backpacks, and large sacks, with a scroll of mass ant haul. But it seems like the were was something to create a temporary semi-bag of holding with a chest. Am I remembering incorrectly or was there something else that may be useful? I am willing to buy a scroll or two if might help.</span></p>Sorry I was absent for the weekend. Relatives. I have purchased a set of pathfinder chronicles. Otherwise I am saving to upgrade my cloak. Unless of course I hear a kool suggestion.
I am no expert on magic. However, I seem to remember that there should be some spell that could helps us temporarily transport more of the contents back with us.
Masterwork backpacks, and large sacks, with a scroll of mass ant haul. But it seems like the were was something to create a temporary semi-bag of...Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-22T17:04:04ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay#152019-04-17T21:35:15Z2019-04-17T21:35:15Z<p><b>Are you heroes ready to set forth again? I will support and protect you as best I can.</b></p>Are you heroes ready to set forth again? I will support and protect you as best I can.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-17T21:35:15ZRe: Forums: Play-by-Post: GM MattMorris Fragments of AntiquityMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivkbr/gameplay#32019-04-16T17:57:27Z2019-04-16T17:57:27Z<p>.</p>.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-16T17:57:27ZRe: Forums: Play-by-Post: [Outpost II] GM MattMorris Reaver's RoarMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk4b/gameplay&page=8#3602019-04-15T23:33:34Z2019-04-15T23:33:34Z<p>I have not and would be glad to give it a go.</p>I have not and would be glad to give it a go.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-15T23:33:34ZRe: Forums: Play-by-Post Discussion: [Outpost II] GM MattMorris Reaver's Roar DiscussionMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk4b/discussion#262019-04-15T23:32:30Z2019-04-15T23:31:09Z<p><span class="messageboard-dice"><b>boon re-roll:</b></span> <span class="messageboard-dice">1d20 ⇒ 20</span></p>
<p><b><span class=messageboard-bigger><i><span class=messageboard-ooc>WOOT!</span></i></span></b></p>
<p><span class="messageboard-dice"><b>which boon:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span></p>[dice=boon re-roll]1d20[/dice]
WOOT!
[dice=which boon]1d4[/dice]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-15T23:31:09ZRe: Forums: Play-by-Post Discussion: [Outpost II] GM MattMorris Reaver's Roar DiscussionMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk4b/discussion#192019-04-15T14:25:32Z2019-04-15T14:20:34Z<p>Thanks for GM'ing. This was an interesting one.
<br />
<span class="messageboard-dice"><b>boon:</b></span> <span class="messageboard-dice">1d20 ⇒ 5</span></p>
<p><span class="messageboard-dice"><b>day job intimidate:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (10) + 18 = 28</span></p>
<p>Can I use my reroll for the boon?</p>Thanks for GM'ing. This was an interesting one.
[dice=boon]1d20[/dice]
[dice=day job intimidate]1d20+18[/dice]
Can I use my reroll for the boon?Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-15T14:20:34ZRe: Forums: Advice: Tips for a first-time GM?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42izj&page=2?Tips-for-a-firsttime-GM#522019-04-15T14:17:30Z2019-04-15T14:17:30Z<p>As was stated by others please drop the stat roll vs. point buy discussion. You folks can start a different thread to argue about it for the umpteenth time.</p>
<p>For complete newbie players, you are much better off just having a stack of pregens that you know will work for your introductory campaign. Have a short intro text for each saying its primary strs and wkns. Then let them choose. They will not yet know enough about the rules to build a PC from scratch anyway.</p>
<p>As a bonus, ability generation arguments are completely sidestepped.</p>As was stated by others please drop the stat roll vs. point buy discussion. You folks can start a different thread to argue about it for the umpteenth time.
For complete newbie players, you are much better off just having a stack of pregens that you know will work for your introductory campaign. Have a short intro text for each saying its primary strs and wkns. Then let them choose. They will not yet know enough about the rules to build a PC from scratch anyway.
As a bonus, ability...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-04-15T14:17:30ZRe: Forums: Play-by-Post: [Outpost II] GM MattMorris Reaver's RoarMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk4b/gameplay&page=7#3462019-04-14T20:18:38Z2019-04-14T20:13:10Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span></p>
<p><b>I told ya to begone!</b> Morrolan tries to take a chunk out of the thing's hide.
<br />
<span class="messageboard-dice"><b>bswd att:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (17) + 20 = 37</span>, if hits, <span class="messageboard-dice"><b> bswd dam:</b></span> <span class="messageboard-dice">1d10 + 2d6 + 12 ⇒ (10) + (6, 5) + 12 = 33</span>
<br />
<span class="messageboard-dice"><b>haste att:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (7) + 21 = 28</span>, if hits, <span class="messageboard-dice"><b> haste dam:</b></span> <span class="messageboard-dice">1d10 + 2d6 + 12 ⇒ (1) + (2, 3) + 12 = 18</span></p>[dice=will save]1d20+9[/dice]
I told ya to begone! Morrolan tries to take a chunk out of the thing's hide.
[dice=bswd att]1d20+20[/dice], if hits, [dice= bswd dam]1d10+2d6+12[/dice]
[dice=haste att]1d20+21[/dice], if hits, [dice= haste dam]1d10+2d6+12[/dice]Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-14T20:13:10ZRe: Forums/Pathfinder First Edition: General Discussion: Very odd but frighteningly functional partiesFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42i09&page=2?Very-odd-but-frighteningly-functional-parties#702019-04-14T20:00:26Z2019-04-14T20:00:26Z<p>I love Gonzo! I had not thought of that. It is perfect!</p>I love Gonzo! I had not thought of that. It is perfect!Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2019-04-14T20:00:26ZRe: Forums: Play-by-Post: [Outpost II] GM MattMorris Reaver's RoarMorrolan de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk4b/gameplay&page=7#3252019-04-12T18:25:12Z2019-04-12T18:09:54Z<p><b>If possible, I would rather not inflict further damage to the shrine. However, if you feel you must, then make it count.</b></p>
<p><span class=messageboard-ooc>Tholgrin is correct. Let us 5' step back on our turns to pull it in. </span></p>If possible, I would rather not inflict further damage to the shrine. However, if you feel you must, then make it count.
Tholgrin is correct. Let us 5' step back on our turns to pull it in.Morrolan de'Morcaine (alias of Kydeem de'Morcaine)2019-04-12T18:09:54ZRe: Forums: Pathfinder Society: Scenarios to go with Realm of the Fell Night QueenGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42j4z?Scenarios-to-go-with-Realm-of-the-Fell-Night#32019-04-12T11:58:55Z2019-04-12T11:58:55Z<p>What we were looking for is some advice on which ones seem to fit with the theme of the RotFNQ.</p>
<p>For instance, are any involved with Fey, similar methods of getting into or out of the dimension, etc... ?</p>What we were looking for is some advice on which ones seem to fit with the theme of the RotFNQ.
For instance, are any involved with Fey, similar methods of getting into or out of the dimension, etc... ?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-04-12T11:58:55ZForums: Pathfinder Society: Scenarios to go with Realm of the Fell Night QueenGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42j4z?Scenarios-to-go-with-Realm-of-the-Fell-Night#12019-04-12T00:32:03Z2019-04-12T00:32:03Z<p>This isn't directly a PFS question.</p>
<p>A friend is running Realm of the Fell Night Queen for our home group. To expand it a bit he thought some of the PFS scenarios also dealing with 'pocket dimensions' like those in the Hoa-Jin (sp?) Tapestry might fit pretty well.</p>
<p>So to those of you that have been in or GM'd RotFNQ, which scenarios do you think might be fairly thematic as a lead up to or a follow on to RotFNQ?
<br />
Don't worry too much about the level of the scenario. He is already planing to scale up the module for higher level PC's and could do the same to a scenario if needed.</p>This isn't directly a PFS question.
A friend is running Realm of the Fell Night Queen for our home group. To expand it a bit he thought some of the PFS scenarios also dealing with 'pocket dimensions' like those in the Hoa-Jin (sp?) Tapestry might fit pretty well.
So to those of you that have been in or GM'd RotFNQ, which scenarios do you think might be fairly thematic as a lead up to or a follow on to RotFNQ?
Don't worry too much about the level of the scenario. He is already planing to...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-04-12T00:32:03ZRe: Forums/Pathfinder First Edition: General Discussion: Very odd but frighteningly functional partiesFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42i09&page=2?Very-odd-but-frighteningly-functional-parties#682019-05-07T23:32:02Z2019-04-08T00:26:34Z<p>A tengu hunter that pains his feathers yellow and start every fight drinking a potion of enlarge person. His animal companion is a mammoth with his hair dyed orange. Name Big Bird and Snuffleupagus.</p>
<p>A low charisma dwarven defender in full plate with a tower shield. Oscar the Grouch.</p>
<p>A high charisma, low intelligence, gnome enchantment sorcerer. Elmo.</p>
<p>A damphir alchemist. The Count.</p>
<p>Half-orc female brawler. Ms Piggy.</p>
<p>Vanara magus. Super Grover.</p>
<p>Grippli investigator and/or bard. Kermit the frog.</p>A tengu hunter that pains his feathers yellow and start every fight drinking a potion of enlarge person. His animal companion is a mammoth with his hair dyed orange. Name Big Bird and Snuffleupagus.
A low charisma dwarven defender in full plate with a tower shield. Oscar the Grouch.
A high charisma, low intelligence, gnome enchantment sorcerer. Elmo.
A damphir alchemist. The Count.
Half-orc female brawler. Ms Piggy.
Vanara magus. Super Grover.
Grippli investigator and/or bard. Kermit...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2019-04-08T00:26:34ZRe: Forums/Pathfinder First Edition: General Discussion: Very odd but frighteningly functional partiesGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42i09&page=2?Very-odd-but-frighteningly-functional-parties#672019-05-07T19:23:01Z2019-04-08T00:14:39Z<p>Some friends and I were designing a wierd party that would have been a blast. But then work and stuff made the group fall apart.</p>
<p>We were all going to play Tengu. One with a crow familiar. One with a Roc Animal Companion. Another with an black Axebeak for a mount. Etc... Also going all take a bunch of teamwork feats.</p>
<p>We were going to be a Murder of Crows.</p>Some friends and I were designing a wierd party that would have been a blast. But then work and stuff made the group fall apart.
We were all going to play Tengu. One with a crow familiar. One with a Roc Animal Companion. Another with an black Axebeak for a mount. Etc... Also going all take a bunch of teamwork feats.
We were going to be a Murder of Crows.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2019-04-08T00:14:39ZRe: Forums: Advice: Tips for a first-time GM?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42izj?Tips-for-a-firsttime-GM#72019-04-08T00:04:13Z2019-04-08T00:04:13Z<p>from above...
<br />
4) Personally, I strongly disagree with this. It bugs me when people do it to me and I won't inflict it on others.
<br />
5) I very much agree with this one.</p>
<p>continue on from the previous list.
<br />
8) If they are absolutely complete beginners to the system or even gaming in general, I usually have a stack of characters that are reasonably decent with fairly simple mechanics. Usually they are built purely from the PHB. They will have a generic description so they can tell what they are picking from. Things like "This dwarven brute use a big hammer and tries to smash his way through most problems (generic THW fighter)." "This Elf is a sneaky little jerk, but he often seems to have the right tool for the job (rogue with things like a Holy water, wire saw, periscope, caltrops, bag of flour, etc...)" "This Gnome is caster who mostly tries to make allies stronger and help them to recover after the fight (oracle with buff and cure spells)." Etc...
<br />
9) I make it very clear to them that these characters are just for starting out. They can switch and try others if they wish. Once they get more comfortable, I will help them make a custom PC if they wish. Many of them actually stick with the first one they picked up for the whole campaign, but not always.
<br />
10) I usually start them at 2nd level, just so they aren't quite so fragile.
<br />
11) Rather than a huge final battle, that might kill them, use waves of NPC's coming in dribs and drabs, or even small groups. That way if you think the PC's have had enough, there just aren't any more waves arriving.
<br />
12) I try to remember to let them try almost anything. Even if I set the DC of the roll pretty high. Then I often try to give them an out to realize it isn't too likely. "Ok, roll a d20. Add your dex modifier. Subtract your armor check penalty. Ok, you got a 4. You try to balance on the pole to cross from roof to roof. But even before you get out over the gap your armored boots slip of the pole and you fall on you butt. It seems as if your heavy armor makes it so you would have to be pretty lucky to make it across."
<br />
13) Don't get too focused on how the adventure is "supposed to go" according to what is written or what you had planned. If the players try some other way to accomplish the goal that you weren't expecting, that is a most excellent thing! Encourage that behavior.
<br />
14) Don't usually give opponents high crit multiplier weapons. A couple of bad rolls can cause an extreme damage spike that will take even a barbarian from healthy to completely dead in a single round. So, at first, a lot of my orc bad guys will have shields and scimitars rather than the usual battle axe. That will make sure it occurs often enough to introduce the concept of a critical hit without just killing them.
<br />
15) Usually new players will be significantly less descriptive than you. So if you want them to describe their action rather than just roll a die, you have to be even more descriptive than you usually would with an experienced group.</p>from above...
4) Personally, I strongly disagree with this. It bugs me when people do it to me and I won't inflict it on others.
5) I very much agree with this one.
continue on from the previous list.
8) If they are absolutely complete beginners to the system or even gaming in general, I usually have a stack of characters that are reasonably decent with fairly simple mechanics. Usually they are built purely from the PHB. They will have a generic description so they can tell what they are...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-04-08T00:04:13ZForums: Rules Questions: Asking for clarifications from the rules lawyersFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42iqo?Asking-for-clarifications-from-the-rules-lawyers#12019-03-30T18:37:03Z2019-03-30T18:35:26Z<p>Some things have come up recently, I have some wierd plans for some characters, as well as some nefarious plans when GM. I think I know the answers to most of these, but am double checking to be sure.</p>
<p>1) Does counter-spelling count as an offensive action? Most specifically in regards to whether or not it breaks invisibility.</p>
<p>2) Deeper Darkness (several parts)
<br />
2a) Large area has Deeper Darkness in effect. There is a smaller area in the middle with light from an Oil of Daylight and/or a Heightened Continual Flame. If you are outside of both effects or in the deep dark area, can you tell there is light up ahead in the middle?
<br />
2b) Humanoid in the deeper darkness has been hit with Glitterdust. Can anyone see him because of that?
<br />
2c) Assume the Deeper Darkness was cast outside in relatively bright light. So the Deeper Darkness only brought conditions down to regular dark (where darkvision works normally). Would your answers to 2a) or 2b) change?</p>
<p>3) Does a fly check to not move (hover) count as a move action? (Specifically for the purposes of preventing you from drawing an item as a move action.)</p>
<p>4) PC with wierd reach situations upcoming.
<br />
Bloodrager with racial bite attack, reach weapon, Abyssal Claws, Abyssal Demonic Bulk, Aberrant Abnormal Reach, and spell Long Arm.
<br />
Normal has 5' reach with bite and claws.
<br />
Normal has 10' reach with weapon (can't strike within 5')
<br />
Demonic Bulk has 10' reach with bite and claws
<br />
Demonic Bulk has 20' reach with weapon because the weapon also grows larger (can't strike within 15')
<br />
Demonic Bulk & Aberrant Abnormal Reach has 10' reach with bite
<br />
Demonic Bulk & Aberrant Abnormal Reach has 15' reach with claws
<br />
Demonic Bulk & Aberrant Abnormal Reach has 25' reach with weapon (can't strike within 20')
<br />
Demonic Bulk, Aberrant Abnormal Reach, & Long Arm has 10' reach with bite
<br />
Demonic Bulk, Aberrant Abnormal Reach, & Long Arm has 20' reach with claws
<br />
Demonic Bulk, Aberrant Abnormal Reach, & Long Arm has 30' reach with weapon (can't strike within 25')</p>
<p>Is all that reach correct?
<br />
Herolab isn't calculating it correctly and is giving me 45' reach with the weapon.</p>
<p>5) Haunts
<br />
5a) Does a haunt have to manifest before you can channel positive energy to harm it?
<br />
5b) Does holy water or wand of CLW harm a haunt?
<br />
5c) If yes, does the haunt have to manifest before you can use those on it? (It has hit us before and we know where it manifests.)
<br />
5d) Is there anyway other than just trying random crap, to tell what will permanently put a haunt to rest? The write-up doesn't say anything about it, but it is in an area that the party has had to travel through numerous times. It's just getting annoying.
<br />
5e) Haunt has an area of effect that is a ray spell. Everyone in a 40' burst is affected as if by an enervation spell. Complete with a ranged touch attack. Can that AoE critical in this wierd case?</p>
<p>6) Does the bottom target point of a Flame Strike need to be on the ground? Someone was wanting to use it high up in aerial combat.</p>
<p>7) Does spellcraft to identify the spell being cast have a penalty for the distance away from the observer?</p>Some things have come up recently, I have some wierd plans for some characters, as well as some nefarious plans when GM. I think I know the answers to most of these, but am double checking to be sure.
1) Does counter-spelling count as an offensive action? Most specifically in regards to whether or not it breaks invisibility.
2) Deeper Darkness (several parts)
2a) Large area has Deeper Darkness in effect. There is a smaller area in the middle with light from an Oil of Daylight and/or a...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2019-03-30T18:35:26ZRe: Forums: Play-by-Post Discussion: The Flaxseed Pathfinder Lodge of Cassomir, TaldorElter Ago (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/discussion&page=139#69072019-03-30T16:28:59Z2019-03-30T16:28:59Z<div class="messageboard-quotee">GM RePete wrote:</div><blockquote> <div class="messageboard-quotee">GM Granta wrote:</div><blockquote> Wait, your F2F conventions start on time? The ones I go to are still figuring out which table to cancel, which players will move, and hoping for more players—and that's 10 minutes after start time! </blockquote>Oh, fear not! My F2F ones are still doing that 10 minutes after start time...but...we start anyway! :-P </blockquote><p>It isn't what I'd call common, but we have had a few times when everyone shows up and is ready to roll a good 15-20 minutes ahead of time. If we have a full table, we go ahead and start. I've noticed that some of our people role-play a little more fully when they <i>know</i> there won't be any time pressure.
<p>That is actually one of the reasons I like the PbP almost as much as F2F games. I have all the time in the world to think about what my non-human, cowardly, pathological liar, with a Scottish accent will say or do in a given situation.</p>GM RePete wrote:GM Granta wrote: Wait, your F2F conventions start on time? The ones I go to are still figuring out which table to cancel, which players will move, and hoping for more players--and that's 10 minutes after start time!
Oh, fear not! My F2F ones are still doing that 10 minutes after start time...but...we start anyway! :-P It isn't what I'd call common, but we have had a few times when everyone shows up and is ready to roll a good 15-20 minutes ahead of time. If we have a full...Elter Ago (alias of Kydeem de'Morcaine)2019-03-30T16:28:59ZRe: Forums: Play-by-Post: [PFS][RD] The Guantles - Scrolls TableSithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk2x/gameplay&page=10#4562019-03-26T01:31:48Z2019-03-26T01:28:45Z<p>Sithiss hisses in frustration since the opponent is too high to reach.</p>Sithiss hisses in frustration since the opponent is too high to reach.Sithiss (alias of Kydeem de'Morcaine)2019-03-26T01:28:45ZRe: Forums: Advice: Boo.ElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42ih5?Boo#22019-03-23T23:39:40Z2019-03-23T23:39:40Z<p>I don't know how much my GM has modified things. And I don't want to spoil any of the fun for you.</p>
<p>In our Strange Aeons campaign, every single character that doesn't have a very good will save and/or significant constant bonuses against fear and/or mind control, has had an extremely rough time.</p>
<p>Every character has died off or retired/replaced with one that does have good will saves or at least those 2 types of bonuses. (Some we had to kill ourselves.)</p>
<p>Fear saves and mind control saves in the mid 20's are quite common (we are currently level 9).</p>I don't know how much my GM has modified things. And I don't want to spoil any of the fun for you.
In our Strange Aeons campaign, every single character that doesn't have a very good will save and/or significant constant bonuses against fear and/or mind control, has had an extremely rough time.
Every character has died off or retired/replaced with one that does have good will saves or at least those 2 types of bonuses. (Some we had to kill ourselves.)
Fear saves and mind control saves in...ElterAgo (alias of Kydeem de'Morcaine)2019-03-23T23:39:40ZRe: Forums: Play-by-Post: All for Immortality- HardcoreSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk8h/gameplay&page=6#2692019-03-23T21:46:49Z2019-03-23T21:46:49Z<p>Following the orders of his hated foe, the Erinyes attempts to grapple the now glowing creature.</p>
<p><span class="messageboard-dice"><b>grapple:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (15) + 16 = 31</span>, if beats his CMD, he is grappled.</p>Following the orders of his hated foe, the Erinyes attempts to grapple the now glowing creature.
[dice=grapple]1d20+16[/dice], if beats his CMD, he is grappled.Summoned Creature (alias of Kydeem de'Morcaine)2019-03-23T21:46:49ZRe: Forums: Play-by-Post: All for Immortality- HardcoreSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk8h/gameplay&page=6#2622019-03-23T01:17:40Z2019-03-23T01:17:40Z<p>The Devil moves closer to then throws the rope at the enemy.
<br />
<span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (12) + 17 = 29</span>, if hits touch, reflex save DC=20 or entangled.</p>The Devil moves closer to then throws the rope at the enemy.
[dice=ranged touch]1d20+17[/dice], if hits touch, reflex save DC=20 or entangled.Summoned Creature (alias of Kydeem de'Morcaine)2019-03-23T01:17:40ZRe: Forums: Play-by-Post: All for Immortality- HardcoreSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk8h/gameplay&page=6#2572019-03-22T21:29:14Z2019-03-22T21:29:14Z<p>[Spoiler omitted]</p>
<p>The Fiend flies at full speed straight at the enemy.
<br />
<span class=messageboard-ooc>Fly speed of 50, run •4 = 200 ft, has the see in darkness ability and true seeing ability.</span></p>[Spoiler omitted]
The Fiend flies at full speed straight at the enemy.
Fly speed of 50, run *4 = 200 ft, has the see in darkness ability and true seeing ability.Summoned Creature (alias of Kydeem de'Morcaine)2019-03-22T21:29:14ZRe: Forums: Play-by-Post: All for Immortality- HardcoreSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk8h/gameplay&page=5#2452019-03-21T22:17:54Z2019-03-21T22:13:08Z<p><span class=messageboard-ooc>Last round for the Bralani.</span></p>
<p><span class=messageboard-ooc>The Bralani cast blur on Lavode, Teriq, Hurrit, and Dorje. Then they disappear.</span></p>Last round for the Bralani.
The Bralani cast blur on Lavode, Teriq, Hurrit, and Dorje. Then they disappear.Summoned Creature (alias of Kydeem de'Morcaine)2019-03-21T22:13:08ZRe: Forums: Play-by-Post: All for Immortality- HardcoreSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk8h/gameplay&page=5#2242019-03-20T10:42:24Z2019-03-20T10:37:05Z<p><span class=messageboard-ooc>Another slight retcon. The GM forgot to roll healing for Bralani last turn.</span></p>
<p><span class="messageboard-dice"><b>cure serious wounds Lavode:</b></span> <span class="messageboard-dice">3d8 + 6 ⇒ (3, 2, 4) + 6 = 15</span>
<br />
<span class="messageboard-dice"><b>cure serious wounds Ras'al:</b></span> <span class="messageboard-dice">3d8 + 6 ⇒ (2, 1, 8) + 6 = 17</span>
<br />
<span class="messageboard-dice"><b>cure serious wounds Teriq:</b></span> <span class="messageboard-dice">3d8 + 6 ⇒ (2, 6, 8) + 6 = 22</span>
<br />
<span class="messageboard-dice"><b>cure serious wounds Dorje:</b></span> <span class="messageboard-dice">3d8 + 6 ⇒ (2, 1, 1) + 6 = 10</span></p>
<p><span class=messageboard-ooc>GM will decide what the Bralani do this turn. Out of healing.</span></p>Another slight retcon. The GM forgot to roll healing for Bralani last turn.
[dice=cure serious wounds Lavode]3d8+6[/dice]
[dice=cure serious wounds Ras'al]3d8+6[/dice]
[dice=cure serious wounds Teriq]3d8+6[/dice]
[dice=cure serious wounds Dorje]3d8+6[/dice]
GM will decide what the Bralani do this turn. Out of healing.Summoned Creature (alias of Kydeem de'Morcaine)2019-03-20T10:37:05ZRe: Forums: Play-by-Post: All for Immortality- HardcoreSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk8h/gameplay&page=5#2052019-03-19T03:12:50Z2019-03-19T03:08:07Z<p><span class=messageboard-ooc>Even if I am not coherent to give commands, I think Bralani would be intelligent enough to know to fly up and go after the threat.</span></p>
<p><span class=messageboard-ooc>2 of the Bralani are already in wind form and would double move 260' up to either sided of the creature preparing to attack it next round. The other 2 would standard action change to wind form. Then single move 130' up to join the aerial combat.</span></p>Even if I am not coherent to give commands, I think Bralani would be intelligent enough to know to fly up and go after the threat.
2 of the Bralani are already in wind form and would double move 260' up to either sided of the creature preparing to attack it next round. The other 2 would standard action change to wind form. Then single move 130' up to join the aerial combat.Summoned Creature (alias of Kydeem de'Morcaine)2019-03-19T03:08:07ZRe: Forums: Play-by-Post: [PFS][RD] The Guantles - Scrolls TableSithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk2x/gameplay&page=9#4042019-03-16T00:14:49Z2019-03-16T00:14:16Z<p>Sithisshisses in frustration.
<br />
<span class="messageboard-dice"><b>tail slap attack:</b></span> <span class="messageboard-dice">1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17</span>, if hits, <span class="messageboard-dice"><b>dam:</b></span> <span class="messageboard-dice">6d6 + 9 ⇒ (2, 4, 6, 2, 2, 6) + 9 = 31</span>
<br />
<span class=messageboard-ooc>Crap Again!</span></p>Sithisshisses in frustration.
[dice=tail slap attack]1d20+10+2[/dice], if hits, [dice=dam]6d6+9[/dice]
Crap Again!Sithiss (alias of Kydeem de'Morcaine)2019-03-16T00:14:16ZRe: Forums: Play-by-Post: [PFS][RD] The Guantles - Scrolls TableSithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk2x/gameplay&page=8#3972019-03-15T02:30:35Z2019-03-15T02:30:15Z<div class="messageboard-quotee">GM Gustavef wrote:</div><blockquote><p> ...
</p>
claw damage: 1d6 + 3 ⇒ (6) + 3 = 9 Fort sv Posion
<br />
...</blockquote><p><span class=messageboard-ooc>With the buffs, her AC is 36. Down 2 with charge is still 34. No hit unless I'm missing something else.</span>
<p>Sithiss' tail is now a truly fearsome weapon. It slams down toward the creature.
<br />
<span class="messageboard-dice"><b>tail slap attack:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (9) + 10 = 19</span>, if hits, <span class="messageboard-dice"><b>dam:</b></span> <span class="messageboard-dice">6d6 + 9 ⇒ (3, 3, 6, 3, 6, 4) + 9 = 34</span></p>GM Gustavef wrote:...
claw damage: 1d6 + 3 ⇒ (6) + 3 = 9 Fort sv Posion
...
With the buffs, her AC is 36. Down 2 with charge is still 34. No hit unless I'm missing something else. Sithiss' tail is now a truly fearsome weapon. It slams down toward the creature.
[dice=tail slap attack]1d20+10[/dice], if hits, [dice=dam]6d6+9[/dice]Sithiss (alias of Kydeem de'Morcaine)2019-03-15T02:30:15ZRe: Forums: Play-by-Post: All for Immortality- HardcoreSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk8h/gameplay&page=4#1722019-03-15T02:12:10Z2019-03-15T02:12:10Z<p><span class=messageboard-ooc>In that case the Bralani can see to heal people as I had directed them.</span></p>
<p><span class="messageboard-dice"><b>cure serious wounds Lavode:</b></span> <span class="messageboard-dice">3d8 + 6 ⇒ (7, 8, 5) + 6 = 26</span>
<br />
<span class="messageboard-dice"><b>cure serious wounds Teriq:</b></span> <span class="messageboard-dice">3d8 + 6 ⇒ (4, 4, 8) + 6 = 22</span>
<br />
<span class="messageboard-dice"><b>cure serious wounds Ras'al:</b></span> <span class="messageboard-dice">3d8 + 6 ⇒ (3, 1, 4) + 6 = 14</span>
<br />
<span class="messageboard-dice"><b>cure serious wounds Riddywipple:</b></span> <span class="messageboard-dice">3d8 + 6 ⇒ (4, 4, 7) + 6 = 21</span></p>In that case the Bralani can see to heal people as I had directed them.
[dice=cure serious wounds Lavode]3d8+6[/dice]
[dice=cure serious wounds Teriq]3d8+6[/dice]
[dice=cure serious wounds Ras'al]3d8+6[/dice]
[dice=cure serious wounds Riddywipple]3d8+6[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2019-03-15T02:12:10ZRe: Forums: Play-by-Post: [PFS][RD] The Guantles - Scrolls TableSithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk2x/gameplay&page=8#3862019-03-12T23:51:52Z2019-03-12T23:51:24Z<p>With a roar the mighty-er dinosaur charges the creature to the left.
<br />
<span class="messageboard-dice"><b>tail slap att:</b></span> <span class="messageboard-dice">1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22</span>, if hits, <span class="messageboard-dice"><b>tail damage:</b></span> <span class="messageboard-dice">4d6 + 11 ⇒ (2, 5, 2, 4) + 11 = 24</span></p>With a roar the mighty-er dinosaur charges the creature to the left.
[dice=tail slap att]1d20+10+2[/dice], if hits, [dice=tail damage]4d6+11[/dice]Sithiss (alias of Kydeem de'Morcaine)2019-03-12T23:51:24ZRe: Forums: Play-by-Post: All for Immortality- HardcoreSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk8h/gameplay&page=3#1282019-03-12T02:48:30Z2019-03-12T02:43:02Z<p>The 2 Bralani in wind form again send blasts of scouring wind across the same two enemy creatures (2 and 3).
<br />
<span class="messageboard-dice"><b>red dam:</b></span> <span class="messageboard-dice">3d6 ⇒ (6, 5, 4) = 15</span>
<br />
<span class="messageboard-dice"><b>green dam:</b></span> <span class="messageboard-dice">3d6 ⇒ (4, 5, 5) = 14</span>
<br />
<span class=messageboard-ooc>Blast of scouring wind for 3d6 in 20' line reflex DC=19 for half</span></p>
<p>The other 2 attack with blades (2).
<br />
Purple
<br />
<span class="messageboard-dice"><b>scimitar charge att:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (4) + 18 = 22</span>, if hits, <span class="messageboard-dice"><b>dam:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (2) + 10 = 12</span>
<br />
<span class="messageboard-dice"><b>miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 49</span></p>
<p>Blue
<br />
<span class="messageboard-dice"><b>scimitar att 1:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (17) + 16 = 33</span>, if hits, <span class="messageboard-dice"><b>dam 1:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (4) + 10 = 14</span>
<br />
<span class="messageboard-dice"><b>miss chance 1:</b></span> <span class="messageboard-dice">1d100 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>scimitar att 2:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span>, if hits, <span class="messageboard-dice"><b>dam 2:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (2) + 10 = 12</span>
<br />
<span class="messageboard-dice"><b>miss chance 2:</b></span> <span class="messageboard-dice">1d100 ⇒ 5</span></p>
<p><span class=messageboard-ooc>If opponents have already fallen, they will direct their attacks at 6 or the one grappling Teriq. I can't tell which that is.</span></p>The 2 Bralani in wind form again send blasts of scouring wind across the same two enemy creatures (2 and 3).
[dice=red dam]3d6[/dice]
[dice=green dam]3d6[/dice]
Blast of scouring wind for 3d6 in 20' line reflex DC=19 for half
The other 2 attack with blades (2).
Purple
[dice=scimitar charge att]1d20+18[/dice], if hits, [dice=dam]1d6+10[/dice]
[dice=miss chance]1d100[/dice]
Blue
[dice=scimitar att 1]1d20+16[/dice], if hits, [dice=dam 1]1d6+10[/dice]
[dice=miss chance 1]1d100[/dice]...Summoned Creature (alias of Kydeem de'Morcaine)2019-03-12T02:43:02ZRe: Forums: Product Discussion: Pathfinder Adventure Path #139: The Dead Roads (Tyrant's Grasp 1 of 6)Elter Ago (alias of Kydeem de'Morcaine)https://paizo.com/products/btq01ws3/discuss&page=4?Pathfinder-Adventure-Path-139-The-Dead-Roads#1702019-03-24T08:29:36Z2019-03-11T14:45:01Z<p>K. Thx folks, we might give it a go.</p>K. Thx folks, we might give it a go.Elter Ago (alias of Kydeem de'Morcaine)2019-03-11T14:45:01ZRe: Forums: Product Discussion: Pathfinder Adventure Path #139: The Dead Roads (Tyrant's Grasp 1 of 6)Elter Ago (alias of Kydeem de'Morcaine)https://paizo.com/products/btq01ws3/discuss&page=4?Pathfinder-Adventure-Path-139-The-Dead-Roads#1672019-03-11T02:33:18Z2019-03-11T02:33:18Z<p><b>First, no spoilers please! I don't want any details. </b></p>
<p>From what you have read of the first book, how well are the social situations set up? My concern it that it could end up being too much like Carrion Crown.
<br />
I understand CC was going for a creepy unfriendly vibe. However, we came to hate almost every NPC so much that we were seriously in-character considering just letting the bad guys win. We were just going to help the few decent people escape and leave. The only way we could complete the AP was to seriously meta-game and choose to keep playing just because we players wanted to do so. There was no in-game reason to help almost anyone encountered. I don't want to slog through another one of those.</p>First, no spoilers please! I don't want any details.
From what you have read of the first book, how well are the social situations set up? My concern it that it could end up being too much like Carrion Crown.
I understand CC was going for a creepy unfriendly vibe. However, we came to hate almost every NPC so much that we were seriously in-character considering just letting the bad guys win. We were just going to help the few decent people escape and leave. The only way we could complete the...Elter Ago (alias of Kydeem de'Morcaine)2019-03-11T02:33:18ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Elter Ago (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=112#55662019-03-10T20:40:38Z2019-03-10T20:38:23Z<div class="messageboard-quotee">DoubleGold wrote:</div><blockquote> This won't start twill April, when Outpost II is halfway done, but who wants to play Tyrant's Grasp in AP mode for PFS credit? ... You'd create your character the same as you would if you had played PFS. </blockquote><p>I am likely quite interested and the Player's Guide is downloading. However, I have a few questions.
</p>
1) Have you set a thread or sign up sheet yet?
<br />
2) Any chance you would relax the restrictions on races? It seems almost designed for Dhampir or some of the other more exotic races (like Fetchling or Aasimar).
<br />
3) From what you have read of the first book, how well are the social situations set up? My concern it that it could end up being too much like Carrion Crown.
<br />
I understand CC was going for a creepy unfriendly vibe. However, we came to hate almost every NPC so much that we were seriously in-character considering just letting the bad guys win. We were just going to help the few decent people escape and leave. The only way we could complete the AP was to seriously meta-game and choose to keep playing just because we players wanted to do so. There was no in-game reason to help almost anyone encountered. I don't want to slog through another one of those.</p>DoubleGold wrote:This won't start twill April, when Outpost II is halfway done, but who wants to play Tyrant's Grasp in AP mode for PFS credit? ... You'd create your character the same as you would if you had played PFS.
I am likely quite interested and the Player's Guide is downloading. However, I have a few questions.
1) Have you set a thread or sign up sheet yet?
2) Any chance you would relax the restrictions on races? It seems almost designed for Dhampir or some of the other more exotic...Elter Ago (alias of Kydeem de'Morcaine)2019-03-10T20:38:23ZRe: Forums: Play-by-Post: All for Immortality- HardcoreSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk8h/gameplay&page=3#1032019-03-10T13:02:20Z2019-03-10T12:57:15Z<p>Two of the Bralani send blasts of scouring wind across the same two enemy creatures.
<br />
<span class="messageboard-dice"><b>red dam:</b></span> <span class="messageboard-dice">3d6 ⇒ (4, 4, 6) = 14</span>
<br />
<span class="messageboard-dice"><b>green dam:</b></span> <span class="messageboard-dice">3d6 ⇒ (1, 3, 6) = 10</span>
<br />
<span class=messageboard-ooc>Blast of scouring wind for 3d6 in 20' line reflex DC=19 for half</span></p>
<p>The other 2 change into their human-ish forms (for more combat flexibility) while moving toward the creatures.</p>Two of the Bralani send blasts of scouring wind across the same two enemy creatures.
[dice=red dam]3d6[/dice]
[dice=green dam]3d6[/dice]
Blast of scouring wind for 3d6 in 20' line reflex DC=19 for half
The other 2 change into their human-ish forms (for more combat flexibility) while moving toward the creatures.Summoned Creature (alias of Kydeem de'Morcaine)2019-03-10T12:57:15ZRe: Forums: Advice: Requesting some input from you fellow GM's out thereGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hse?Requesting-some-input-from-you-fellow-GMs-out#132019-03-06T02:52:38Z2019-03-06T02:52:38Z<div class="messageboard-quotee">blahpers wrote:</div><blockquote><p> ...
</p>
It boils down to how important these thirteen academies are to your campaign. If they're only incidental, I wouldn't burn a lot of brainpower making special rules for it.
<br />
...
<br />
Secrecy aside, since this involves special abilities for your players' characters, it might be worth discussing with them what they'd like to do. Getting players involved in custom mechanics can be a lot of fun. </blockquote><p>The 13 academies were not intended to be pivotal. Unless the PC's start making deals or enemies causing them to be pivotal of course. They have been known to do things like that.
<p>I actually hadn't given them a whole lot of thought until one of the players got potentially interested in them for his PC.</p>
<p>I am almost certain to give him some choices in what it would mean for his PC. I was looking for some ideas beforehand, because both of us have a tendency when making archtypes or PrC's to give to much power for traded-away things. Not realizing the actual effects until well into play. I hate taking something away from a PC after I said he could have it.</p>blahpers wrote:...
It boils down to how important these thirteen academies are to your campaign. If they're only incidental, I wouldn't burn a lot of brainpower making special rules for it.
...
Secrecy aside, since this involves special abilities for your players' characters, it might be worth discussing with them what they'd like to do. Getting players involved in custom mechanics can be a lot of fun.
The 13 academies were not intended to be pivotal. Unless the PC's start making deals or...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-03-06T02:52:38ZRe: Forums: Advice: Requesting some input from you fellow GM's out thereGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hse?Requesting-some-input-from-you-fellow-GMs-out#102019-03-05T23:14:51Z2019-03-05T23:14:51Z<p>Well, I don't want to go into too much detail because I know a couple of my players frequent these forums. There are 13 magical academies in this city. The heads of the various academies are the ruling council.</p>
<p>The Air academy only teaches air/fly/cloud/windwall type spells (well a few other basics that everyone needs) because they are <i>obviously</i> the <b>best</b> spells. They are extremely good at Air because of that specialization. But they may not fare so well out in the rest of the world due to that same degree of specialization, if they don't have someone to take care of the things they can't handle.</p>
<p>So I want them to have advantages within their specialty. As well as, at least moderately severe penalties outside of their specialty. I think I have the penalties in hand, but I don't want to put it down here at this time.</p>Well, I don't want to go into too much detail because I know a couple of my players frequent these forums. There are 13 magical academies in this city. The heads of the various academies are the ruling council.
The Air academy only teaches air/fly/cloud/windwall type spells (well a few other basics that everyone needs) because they are obviously the best spells. They are extremely good at Air because of that specialization. But they may not fare so well out in the rest of the world due to...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-03-05T23:14:51ZRe: Forums: Advice: Requesting some input from you fellow GM's out thereGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hse?Requesting-some-input-from-you-fellow-GMs-out#82019-03-05T22:50:49Z2019-03-05T22:50:49Z<p>Sorry, the fire caster was just an example.</p>
<p>I'm going to have a city that has lots of medium to low level arcane casters. But each of them specializes to an absurd degree. One order might use only divination spells. Consultants for business decisions. Another group might only use charm/friendship type spells. Great for special events.
<br />
One of the things that occurred to me when describing it to the group is that Summon Monster would allow them to get around the specialization. I didn't want that. They should only be able to use the Summon Monster in some way that matched their specialization. But for that restriction, it should also have some benefit.</p>
<p>One of the guys is considering multiclassing into some sort of arcane caster (he hasn't decided yet). So he is planning to do some additional checking into the possibilities they offer.</p>Sorry, the fire caster was just an example.
I'm going to have a city that has lots of medium to low level arcane casters. But each of them specializes to an absurd degree. One order might use only divination spells. Consultants for business decisions. Another group might only use charm/friendship type spells. Great for special events.
One of the things that occurred to me when describing it to the group is that Summon Monster would allow them to get around the specialization. I didn't want...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-03-05T22:50:49ZRe: Forums: Play-by-Post: [PFS][RD] The Guantles - Scrolls TableSithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk2x/gameplay&page=7#3192019-03-05T16:15:36Z2019-03-05T16:09:46Z<p><span class=messageboard-ooc>I'm assuming the 1 minute Divine Favor has worn off while we were investigating the writing. If not, add another +2 to hit and damage.</span></p>
<p>The stegosaurus again tries to slam her tail into the unnatural creature.</p>
<p><span class="messageboard-dice"><b>tail slap attack:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (1) + 10 = 11</span>, if hits, <span class="messageboard-dice"><b>tail slap damage:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (6, 6, 6) + 9 = 27</span> and <span class="messageboard-dice"><b>trip CMB:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (13) + 11 = 24</span>
<br />
<span class=messageboard-ooc>CRAP again! Sithiss can't hit anything this scenario.</span></p>I'm assuming the 1 minute Divine Favor has worn off while we were investigating the writing. If not, add another +2 to hit and damage.
The stegosaurus again tries to slam her tail into the unnatural creature.
[dice=tail slap attack]1d20+10[/dice], if hits, [dice=tail slap damage]3d6+9[/dice] and [dice=trip CMB]1d20+11[/dice]
CRAP again! Sithiss can't hit anything this scenario.Sithiss (alias of Kydeem de'Morcaine)2019-03-05T16:09:46ZRe: Forums: Advice: Requesting some input from you fellow GM's out thereGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hse?Requesting-some-input-from-you-fellow-GMs-out#42019-03-05T11:42:35Z2019-03-05T11:42:35Z<p>Ha! I've had the UE for years and never noticed the Fighter's Fork in there. That more than close enough to just use that rather than make something new.</p>Ha! I've had the UE for years and never noticed the Fighter's Fork in there. That more than close enough to just use that rather than make something new.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-03-05T11:42:35ZForums: Advice: Requesting some input from you fellow GM's out thereGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hse?Requesting-some-input-from-you-fellow-GMs-out#12019-03-05T04:28:55Z2019-03-05T04:28:55Z<p>Have a couple of questions for some things that could come up in our campaign.</p>
<p>1) A group of arcane casters specialize greatly in their spell casting. To the point that if they use something like Summon Monster, the fire mages can only use it to summon fire elementals. One of the players is actually considering joining their group. What kind of benefit would you suggest for summoned fire elementals since that is all they can use it for? I have some thoughts, but I wanted to see what you come up with.</p>
<p>2) A magic spear with an enhancement on the shaft, such that it lengthen or shorten at need. So it can be used as a stabbing dagger, javelin, short spear, spear, or longspear. I was thinking of making this either just a +1 enhancement or a flat 5k cost. Does this sound reasonable or would you suggest something different?</p>
<p>3) It isn't in any of the books I have. Is there any info for Aroden on domains, favored weapons, etc..</p>Have a couple of questions for some things that could come up in our campaign.
1) A group of arcane casters specialize greatly in their spell casting. To the point that if they use something like Summon Monster, the fire mages can only use it to summon fire elementals. One of the players is actually considering joining their group. What kind of benefit would you suggest for summoned fire elementals since that is all they can use it for? I have some thoughts, but I wanted to see what you come...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-03-05T04:28:55ZRe: Forums: Play-by-Post: [PFS][RD] The Guantles - Scrolls TableSithiss (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk2x/gameplay&page=7#3152019-03-05T04:13:26Z2019-03-05T04:13:26Z<p><span class=messageboard-ooc>I'm assuming the 1 minute Divine Favor has worn off while we were investigating the writing. If not, add another +2 to hit and damage.</span></p>
<p>The big creature lumbers forward and slams her tail into the unnatural creature.</p>
<p><span class="messageboard-dice"><b>tail slap attack:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span>, if hits, <span class="messageboard-dice"><b>tail slap damage:</b></span> <span class="messageboard-dice">3d6 + 9 ⇒ (2, 5, 6) + 9 = 22</span> and <span class="messageboard-dice"><b>trip CMB:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (4) + 11 = 15</span></p>I'm assuming the 1 minute Divine Favor has worn off while we were investigating the writing. If not, add another +2 to hit and damage.
The big creature lumbers forward and slams her tail into the unnatural creature.
[dice=tail slap attack]1d20+10[/dice], if hits, [dice=tail slap damage]3d6+9[/dice] and [dice=trip CMB]1d20+11[/dice]Sithiss (alias of Kydeem de'Morcaine)2019-03-05T04:13:26ZRe: Forums/Pathfinder First Edition: General Discussion: Wealth by level and connection to treasure per encounter, selling magic items and consumables/spell components.Elter Ago (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42ex6?Wealth-by-level-and-connection-to-treasure#162019-03-03T12:40:39Z2019-03-03T12:25:15Z<div class="messageboard-quotee">PodTrooper wrote:</div><blockquote><p> ..
</p>
Bottom line, is for Adventure Paths, you may have to stick relatively close to the WBL chart, as the challenges in the AP will assume a certain power/wealth level. You don't want the party to be too far off (high or low) than the AP's assumptions.
<br />
... </blockquote><p>Actually I find WBL way too powerful even for adventure paths. Most of them are written such that they can be accomplished by players and GM's completely new to d20 system. Also most were written assuming 15 point buy and 4 players.
</p>
Most players typically seem to be set on at least 20 point buy if not 25. All of mine are very experienced gamers with PF and other systems, so they build and play with some expertise. Most groups I've seen in the past few years have 5 to 7 players.</p>
<p>I already have to build up encounters because they curb stomp the written ones.</p>
<div class="messageboard-quotee">ShroudedInLight wrote:</div><blockquote><p> Problem with running below WBL - Monsters at specific CRs assume the PCs have access to specific bonuses.
</p>
... just to name the Core 7.</p>
<p>The Core 7 is expensive, and falling behind the curve on The Core 7 due to a lack of wealth can leave your PCs behind their opponents.
<br />
... </blockquote><p>I have 2 issues with this.
</p>
1) That assumes CR is an accurate judge of difficulty for your PC's. It really isn't, for a whole host of reasons (see the above section just for a beginning). CR is, at best, a very general flag to say "you might be willing to consider this creature." The whole game system has always heavily relied on the GM to give some consideration as to whether or not this party will be appropriately challenged by this opponent.
<br />
The only thing I find needing to be really careful about is incorporeal and/or high DR before the party has the means to over come those defenses. Also, really powerful SLA or SU powers can occasionally throw a wrench into the works.
<br />
2) Most of my really challenging and memorable fights are with NPC's. Take away the Core 7 from the NPC's has about the same offsetting effect as taking away the Core 7 from the PC's.</p>PodTrooper wrote:..
Bottom line, is for Adventure Paths, you may have to stick relatively close to the WBL chart, as the challenges in the AP will assume a certain power/wealth level. You don't want the party to be too far off (high or low) than the AP's assumptions.
...
Actually I find WBL way too powerful even for adventure paths. Most of them are written such that they can be accomplished by players and GM's completely new to d20 system. Also most were written assuming 15 point buy and 4...Elter Ago (alias of Kydeem de'Morcaine)2019-03-03T12:25:15ZForums: Rules Questions: Quick Bloodrager with Familiar questionGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hkb?Quick-Bloodrager-with-Familiar-question#12019-02-27T02:49:17Z2019-02-27T02:49:17Z<p>Doing this from my phone since my PC just went heywire. So of course I can't look at all the PDF's of my books. Then wonder of wonders, the Nethys SRD doesn't seem to want to respond.</p>
<p>One of the guys in my group is playing a draconic bloodrager (silver I think). Due to circumstances in the campaign, he wants to take a familiar.</p>
<p>I remember reading that there are rules for this. However, I can't remember where or the details.</p>
<p>I was thinking it was in the familiar folio, but I'm not sure.
<br />
And it seems like you have to give up the first and third bloodrager abilities.</p>
<p>Do any of you know where it is listed and what the details are?</p>Doing this from my phone since my PC just went heywire. So of course I can't look at all the PDF's of my books. Then wonder of wonders, the Nethys SRD doesn't seem to want to respond.
One of the guys in my group is playing a draconic bloodrager (silver I think). Due to circumstances in the campaign, he wants to take a familiar.
I remember reading that there are rules for this. However, I can't remember where or the details.
I was thinking it was in the familiar folio, but I'm not sure.
And...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-02-27T02:49:17ZRe: Forums/Pathfinder First Edition: General Discussion: King and Counselors - Not KingmakerElter Ago (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42h2h?King-and-Counselors-Not-Kingmaker#42019-02-16T00:43:31Z2019-02-16T00:25:55Z<div class="messageboard-quotee">Themetricsystem wrote:</div><blockquote> If he thought it had nothing to do with founding, running, or expanding their Kingdom the GM actively chose to use the "Kingdom in the background" rules because unless that is done every one of those things are CRUCIAL to the story, development, and playstyle of the game... </blockquote><p>You may well be absolutely correct. As I said, I've never played and don't know anything about it first hand.
<div class="messageboard-quotee">Dave Justus wrote:</div><blockquote><p> ...
</p>
The big exception is that the king really needs good CHR as you mention, I'd desire at least a 16 as a starting character... </blockquote><div class="messageboard-quotee">Themetricsystem wrote:</div><blockquote><p> ...
</p>
For the Ruler, you need a PC with High Charisma, flat-out, nothing will replace this, ...
<br />
Honestly, a Paladin, Sorcerer, or Bard would be a great fit for Ruler.
<br />
... </blockquote><p>I think that agrees with where we were leaning. So some charisma prime stat build for ruler.
<div class="messageboard-quotee">Themetricsystem wrote:</div><blockquote> ... though I do recommend NOT NOT NOT letting a PC take the role of Ruler at ANY POINT, I played in 3 Kingmaker type games (2 Actual Kingmaker, a 3rd pseudo Kingmaker in Ebberon) and twice the party elected a PC to Ruler and it turned out as a mess with them wavering between "my way or the highway" with the Ruler ignoring their council to "I dunno guys, what do YOU think, I know I'm the boss but I really dont care..." all the way to "Lets kill the King and take his Crown" because a pair of PCs teamed up with the Spymaster to start a rebellion... </blockquote><p>I think we could probably get around this. At least a couple of us could do a good job of playing a figure head. Knows he's a figure head for the others making the real decisions and doing the real hard work. I don't think the rebellion thing is too likely with our group. I can see the campaign dying away if people lose interest, but not that sort of PvP BS.
<p>So now the question is, what would make 'the best' figure head?
<br />
Paladin seems ideal, since everyone looks up to them. But I think the lawful-oath thing might get in the way too much. Hmm... You know the more I think about it, isn't there a magus archtype that casts off of charisma? Might just be ideal. A magus can really nova a huge amount of damage to a single target. So can gloriously 'win' any fight when people are watching to be the saving hero. But probably won't have the skill points for much more than diplomacy and bluff to be well liked. Magi aren't my favorite class (I prefer sorcerer for my charisma caster), but I'm sure one of us can come up with something we will enjoy. We will have to think about it.</p>Themetricsystem wrote:If he thought it had nothing to do with founding, running, or expanding their Kingdom the GM actively chose to use the "Kingdom in the background" rules because unless that is done every one of those things are CRUCIAL to the story, development, and playstyle of the game...
You may well be absolutely correct. As I said, I've never played and don't know anything about it first hand. Dave Justus wrote: ...
The big exception is that the king really needs good CHR as you...Elter Ago (alias of Kydeem de'Morcaine)2019-02-16T00:25:55ZForums/Pathfinder First Edition: General Discussion: King and Counselors - Not KingmakerElter Ago (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42h2h?King-and-Counselors-Not-Kingmaker#12019-02-15T00:22:57Z2019-02-15T00:22:57Z<p>Ok, so a friend has been talking about making a new campaign. However, more like he imagines Kingmaker should have been. I guess he played through part of it, read some of the books, and wasn't happy with how it was done. He said too much of it had zero to do with founding, running, and expanding your kingdom. I haven't played or read any of it, so I don't know.</p>
<p>But anyway he says he's making his own campaign where the PC's are trying to set up a new nation and/or swallow up the other tiny cities/nations. He said he still intends to use the kingdom rules from UC though.</p>
<p>So some of us were talking about building our group with an actual group plan. {GASP!} Shocking! I know right! Most of our group can have fun with almost any general type of character.
<br />
He isn't exactly a killer GM, but he does always play on 'hard mode' which I actually like. And his 'hard mode' usually includes the non-combat stuff as well as the combats. So we do need skills, strategies, plans, etc...</p>
<p>This led us to trying to figure out the 'best' group composition. We have to be able to function in combat, handle non-combat encounters, and run a kingdom. Hmm...</p>
<p>Right away, we got into disagreements on the very first role. The king (or whatever ruler title). Divination wizard for the info provided to make good decisions (but do many of the divination spells actually work very well for national type decisions). Cleric for the heavenly assistance (but do we want a theocracy). Martial type to lead the battle forces (later generations can go for a more cerebral leader after the nation is established). High charisma bard or sorcerer so people want to follow him and he can get people to agree with him (but kings don't usually actually do their own bargaining). On and on and on and ...</p>
<p>Toward the end I think we were kinda leaning toward a paladin or the magus that uses charisma to be a like-able figure head. With a council of smart people, spy, general, and so on.</p>
<p>Thought I would ask you folks what you think. How would you build a king and council that can fight, make bargains, and run a kingdom?</p>Ok, so a friend has been talking about making a new campaign. However, more like he imagines Kingmaker should have been. I guess he played through part of it, read some of the books, and wasn't happy with how it was done. He said too much of it had zero to do with founding, running, and expanding your kingdom. I haven't played or read any of it, so I don't know.
But anyway he says he's making his own campaign where the PC's are trying to set up a new nation and/or swallow up the other tiny...Elter Ago (alias of Kydeem de'Morcaine)2019-02-15T00:22:57ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Elter Ago (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=109#54252019-02-09T20:16:17Z2019-02-09T20:15:03Z<p>Thanks.</p>
<div class="messageboard-quotee">zer0darkfire wrote:</div><blockquote><p> ...</p>
<p>2)You do not need to play Version's A-C, there is a boon for playing as many parts as you can though. </blockquote><p>Does it have to be on the same character? Different levels? Same level?Thanks.
zer0darkfire wrote:...
2)You do not need to play Version's A-C, there is a boon for playing as many parts as you can though.
Does it have to be on the same character? Different levels? Same level?Elter Ago (alias of Kydeem de'Morcaine)2019-02-09T20:15:03ZRe: Forums: Advice: Aid From the DeitiesGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42grp?Aid-From-the-Deities#52019-02-09T19:55:14Z2019-02-09T19:55:14Z<p>Hmm... I do like some of these ideas.</p>
<p>I think I will keep all of them and kinda tailor them to who gets a boon from which deity.</p>Hmm... I do like some of these ideas.
I think I will keep all of them and kinda tailor them to who gets a boon from which deity.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-02-09T19:55:14ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Elter Ago (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=109#54232019-02-09T20:02:13Z2019-02-09T19:47:28Z<div class="messageboard-quotee">GM Hmm wrote:</div><blockquote><p> What? We've moved to a new page and there is no link for Outpost II Recruitment?</p>
<p><span class=messageboard-bigger><b><a href="https://docs.google.com/spreadsheets/d/12IjtALjzmoIIzEmAXeBfDpPpkwW4O_80OjXUA45Vs_A" target="_blank" rel="nofollow">Outpost II</b></a></span></p>
<p>March 11th through May 6th, 2019. Register now to get open seats in Standard or Core Pathfinder, or even try a game of Starfinder or ACG! </blockquote><p>Quick question:
</p>
"...
<br />
Purple background means the game is at a website other than the Paizo forums
<br />
Yellow background means the game is on the Roll for Combat Discord server
<br />
Green background means the game is on the Cosmic Crit Discord server
<br />
If the Location is left blank, it will be on the Paizo forums
<br />
..."</p>
<p>1) However, much of the list has a light blue background. What does that mean?</p>
<p>2) Also, "The Solstice Scar, Version D" - what does the version D mean? DO I already have to have played versions A-C?</p>GM Hmm wrote:What? We've moved to a new page and there is no link for Outpost II Recruitment?
Outpost II
March 11th through May 6th, 2019. Register now to get open seats in Standard or Core Pathfinder, or even try a game of Starfinder or ACG!
Quick question:
"...
Purple background means the game is at a website other than the Paizo forums
Yellow background means the game is on the Roll for Combat Discord server
Green background means the game is on the Cosmic Crit Discord server
If the...Elter Ago (alias of Kydeem de'Morcaine)2019-02-09T19:47:28ZRe: Forums: Play-by-Post Discussion: The Flaxseed Pathfinder Lodge of Cassomir, TaldorElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/discussion&page=134#66522019-02-08T15:59:04Z2019-02-08T15:59:04Z<p>Ok, thanks folks.
<br />
I was just kinda curious.</p>Ok, thanks folks.
I was just kinda curious.ElterAgo (alias of Kydeem de'Morcaine)2019-02-08T15:59:04ZRe: Forums: Play-by-Post Discussion: The Flaxseed Pathfinder Lodge of Cassomir, TaldorElter Ago (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/discussion&page=133#66432019-02-08T14:46:33Z2019-02-08T14:46:33Z<p>If this has been discussed before and I a missed, I apologize.</p>
<p>Not here to argue the merits of PF2 either way, just asking about a consequence.•
<br />
In my local area, almost no one is happy with the PF2 as currently presented. No one has expressed any interest in GMing or playing PF2 as society games. It seems PFS in my local area will continue with PF1 for some indefinite time period. (Probably getting lax on the replay rules.) I'm not sure what they will do when people have played most of everything and begin getting bored with replays. Won't be an issue for me. I kinda doubt I will ever have enough gaming time to get through all of it to the boring point.</p>
<p>Anyhow, I'm wondering about the PbP PFS. Will these fine folks switch to PF2, stick with PF1, or some combination of both?</p>
<p><span class=messageboard-ooc>• On a personal note, I have not made up my mind on PF2. Reading through the rules, it seems kinda screwy. But I felt the same way about D&D 5thEd, which actually works out fairly well in actual game play. So I won't make a decision on PF2 until I can at least get the opportunity to make an honest attempt at trying it out in actual play.</span></p>If this has been discussed before and I a missed, I apologize.
Not here to argue the merits of PF2 either way, just asking about a consequence.*
In my local area, almost no one is happy with the PF2 as currently presented. No one has expressed any interest in GMing or playing PF2 as society games. It seems PFS in my local area will continue with PF1 for some indefinite time period. (Probably getting lax on the replay rules.) I'm not sure what they will do when people have played most of...Elter Ago (alias of Kydeem de'Morcaine)2019-02-08T14:46:33ZRe: Forums: Advice: Creatures/Opponents in a Long Closed VaultNashantur (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42grq?CreaturesOpponents-in-a-Long-Closed-Vault#102019-02-08T12:46:08Z2019-02-08T12:44:08Z<p>Not sure if I like the terrarium idea or not. Will give it some more thought.</p>
<p>Ok, think I will go with:</p>
<p>- The stasis room for the Ettin shamans (or whatever).
<br />
- I can have some NPC (not sure what yet) that threw himself in there with them to keep from going insane from the isolation. Ring of Sustenance kept him alive for too long as is. NPC will probably be a bad guy and at least kinda insane before he finally made the jump. Not sure how bad or how insane yet. NPC will have left a book behind to lure the PC's to rescue.
<br />
- I have an idea for a glyph puzzle which will summon various outsiders.</p>
<div class="messageboard-quotee">Scott Wilhelm wrote:</div><blockquote><p> ...
</p>
Put a Balor Demon and a Pit Fiend sealed behind 2 Glyphs in a room: one is marked "Damned if you do," and the other is marked, "Damned if you don't." if either is broken, the monster will ravish the party, but if both are broken, the Demon and Devil will destroy each other.
<br />
... </blockquote><p>This sounds more than just slightly amusing!Not sure if I like the terrarium idea or not. Will give it some more thought.
Ok, think I will go with:
- The stasis room for the Ettin shamans (or whatever).
- I can have some NPC (not sure what yet) that threw himself in there with them to keep from going insane from the isolation. Ring of Sustenance kept him alive for too long as is. NPC will probably be a bad guy and at least kinda insane before he finally made the jump. Not sure how bad or how insane yet. NPC will have left a book...Nashantur (alias of Kydeem de'Morcaine)2019-02-08T12:44:08ZRe: Forums: Advice: Creatures/Opponents in a Long Closed VaultNashantur (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42grq?CreaturesOpponents-in-a-Long-Closed-Vault#62019-02-08T04:35:06Z2019-02-08T04:35:06Z<p>Yes, I think that will have to be in there!</p>Yes, I think that will have to be in there!Nashantur (alias of Kydeem de'Morcaine)2019-02-08T04:35:06ZForums: Advice: Creatures/Opponents in a Long Closed VaultNashantur (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42grq?CreaturesOpponents-in-a-Long-Closed-Vault#12019-02-08T00:07:57Z2019-02-08T00:07:57Z<p>Ok, the party has decided to go for something that I hadn't yet planned. There is a sort of vault / passage / extradimensional space thingy they have to get through. It has been closed up for many centuries, the PC's have just discovered the means to enter.</p>
<p>So obviously traps, undead, and constructs. There will be several/many of these. However, I want something other than just those. Just those will over-spotlight half the party. As well as leave the other half feeling kinda useless for too long.
<br />
This group has several fairly logical thinkers. If I put a tribe of Ettin shamans in there, I guarantee the will call B.S. "Wait, how have these Ettins survived for the last 3 eons?!?"</p>
<p>So what are some opponents / obstacles that could make sense in a long closed vault (other than the usual traps, undead, and constructs)?</p>Ok, the party has decided to go for something that I hadn't yet planned. There is a sort of vault / passage / extradimensional space thingy they have to get through. It has been closed up for many centuries, the PC's have just discovered the means to enter.
So obviously traps, undead, and constructs. There will be several/many of these. However, I want something other than just those. Just those will over-spotlight half the party. As well as leave the other half feeling kinda useless for too...Nashantur (alias of Kydeem de'Morcaine)2019-02-08T00:07:57ZRe: Forums: Recruitment: Johnny Come Lately PBP Pathfinder 2 PlaytestElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivk37/recruiting#52019-01-22T21:26:30Z2019-01-22T21:26:30Z<p>I think I would like to give it a try. In all honesty, I've mostly just heard bad things about PF2. However, I have a hard time believing that it is really as bad as 'they' say. Plus I am aware that (at least in our area) PF1 has been losing out to DnD5 for the new players. So I would like to see how it works in actual usage for myself.</p>I think I would like to give it a try. In all honesty, I've mostly just heard bad things about PF2. However, I have a hard time believing that it is really as bad as 'they' say. Plus I am aware that (at least in our area) PF1 has been losing out to DnD5 for the new players. So I would like to see how it works in actual usage for myself.ElterAgo (alias of Kydeem de'Morcaine)2019-01-22T21:26:30ZRe: Forums: Recruitment: DM Talomyr's Kingmaker Re-RecruitmentElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42fn3?DM-Talomyrs-Kingmaker-ReRecruitment#412019-01-16T03:17:14Z2019-01-16T03:17:14Z<p>I have a couple ideas I'm looking into, but I have a few questions.</p>
<p>1) Please ask your group what kinds of roles they are anticipating. I would hate to have two of us aiming at the 'king' such that someone ends up with hurt feelings. (Almost as bad would be if no one wants to be king.)
<br />
2) Anyone of them want to be long time friends / relative / partners who would take teamwork feats together?
<br />
3) Looks like everyone has fairly light armor. Are you folks planning on a stealthy group? I can make a stealthy frontliner if so.
<br />
4) I see you already have one 'pet' classes like cavalier, hunter, or druid? How would you feel about another?
<br />
5) You said you have a preference for Core races. How would you feel about a non-core race that is pretending to be a core race. Tengu, Tieflings, Aasimar, and a few others have things they can take to seem like humans. Not in any plans at this time, just thinking of possibilities.
<br />
6) Do you allow VMC and/or Hero Points?</p>I have a couple ideas I'm looking into, but I have a few questions.
1) Please ask your group what kinds of roles they are anticipating. I would hate to have two of us aiming at the 'king' such that someone ends up with hurt feelings. (Almost as bad would be if no one wants to be king.)
2) Anyone of them want to be long time friends / relative / partners who would take teamwork feats together?
3) Looks like everyone has fairly light armor. Are you folks planning on a stealthy group? I can...ElterAgo (alias of Kydeem de'Morcaine)2019-01-16T03:17:14ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)ElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=105#52432019-01-09T01:11:30Z2019-01-09T01:11:30Z<div class="messageboard-quotee">MrStr4ng3 wrote:</div><blockquote> <div class="messageboard-quotee">GM Gustavef wrote:</div><blockquote>The Module is for levels 7-9 </blockquote>I'd like to play but do not have anyone that level, are you open to a pregen? </blockquote><p>I can not confirm since I haven't played yet or GM'd it. But I have been told that it is too tough for the pregens. They just aren't built well enough for this challenge.MrStr4ng3 wrote:GM Gustavef wrote:The Module is for levels 7-9
I'd like to play but do not have anyone that level, are you open to a pregen? I can not confirm since I haven't played yet or GM'd it. But I have been told that it is too tough for the pregens. They just aren't built well enough for this challenge.ElterAgo (alias of Kydeem de'Morcaine)2019-01-09T01:11:30ZRe: Forums: Advice: Trying to Revive the Survivor PrCFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42fbc?Trying-to-Revive-the-Survivor-PrC#32019-01-06T19:57:21Z2019-01-06T19:57:21Z<div class="messageboard-quotee">VoodistMonk wrote:</div><blockquote><p> Prestige Classes suck, so make it at least halfway decent.
</p>
... </blockquote><p>Disagree. Some are quite decent and fun to play. Shadow Dancer, Winter Witch, and Dragon Disciple immediately spring to mind.
</p>
I have had 2 players ask about this one specifically. That is why I am making the effort. (I'm actually not the GM or even a player in their campaign, but he doesn't have the time to mess with it. So he asked me to see what i could come up with.)</p>
<p>However, I think your version is too powerful and doesn't quite match the flavor.</p>
<p>The old Survivor was not supposed to enhance combat capability at all. It gave no HD at all, but I remember reading somewhere that was an unnoticed production error. It had been intended to have d12. The zero BaB progression was very much intended. The PrC was only to help you stay alive through whatever came at you. It was not intended to make you a better martial combatant. If I gave it any BaB progression at all it would only be poor. (I can see the point that it shouldn't make you worse than a commoner that advanced in levels.)</p>
<p>I do like, but didn't immediately think of Diehard, Toughness, Endurance, or Uncanny Dodge (though they are obvious in retrospect). Those are also good options. I do like the DR, but wasn't sure how to fit it into 5 levels. The GM said try to make it a 5 level PrC. He felt the original 3 level was too little, but didn't want it to be a full 10. I'm not sure how sent in stone that was, so he might be ok with expanding it.</p>
<p>Maybe I give it poor BaB progression. Each class level gain one of the things that isn't a feat and a bonus feet from that expanding list. Hmm... Food for thought.</p>VoodistMonk wrote:Prestige Classes suck, so make it at least halfway decent.
...
Disagree. Some are quite decent and fun to play. Shadow Dancer, Winter Witch, and Dragon Disciple immediately spring to mind.
I have had 2 players ask about this one specifically. That is why I am making the effort. (I'm actually not the GM or even a player in their campaign, but he doesn't have the time to mess with it. So he asked me to see what i could come up with.)However, I think your version is too...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2019-01-06T19:57:21ZForums: Advice: Trying to Revive the Survivor PrCFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42fbc?Trying-to-Revive-the-Survivor-PrC#12019-01-05T14:53:05Z2019-01-05T14:52:00Z<p>Since a couple people have asked about it I'm giving this a stab. They liked the 3.5Ed concept of a PrC that just helped you stay alive. So this is what I came up with so far.</p>
<p>Survivior PrC
<br />
Pre-requisites: Must have come extremely close to death (unconscious, captured, shipwrecked, etc…) at least 3 times yet survived and character level 3 or higher.
<br />
Hit Dice: d12+ constitution modifier each level.
<br />
Skill points is 2+ intelligence modifier each level.
<br />
Class skills: Acrobatics, Climb, Escape Artist, Heal, Perception, Stealth, Survival, Swim
<br />
Weapon and armor proficiency: None gained. (though maybe it should gain the armor and shield prof?)</p>
<p>1 Feat: Great Fortitude. If already have this feat or later gain it normally, then this becomes Improved Great Fortitude. Bonus to Natural Armor equal to ½ Survivor class levels (round up).
<br />
2 Feat: Lightning Reflexes. If already have this feat or later gain it normally, then this becomes Improved Lightning Reflexes. Spell Resistance equal to 10 plus Survivor class levels.
<br />
3 Feat: Iron Will. If already have this feat or later gain it normally, then this becomes Improved Iron Will. Feat Alertness. If already have this feat, the bonuses are improved by +1.
<br />
4 Evasion as a rogue. If already have this power or later gain it some other way, then this becomes Improved Evasion.
<br />
5 Energy resistance +3 vs cold, fire, acid, and electricity. This stacks with any resistance the character already has.</p>
<p>BaB is zero and never progresses.
<br />
All 3 saves start at +1 and go up by 1 at each level.</p>
<p>Thoughts?</p>Since a couple people have asked about it I'm giving this a stab. They liked the 3.5Ed concept of a PrC that just helped you stay alive. So this is what I came up with so far.
Survivior PrC
Pre-requisites: Must have come extremely close to death (unconscious, captured, shipwrecked, etc…) at least 3 times yet survived and character level 3 or higher.
Hit Dice: d12+ constitution modifier each level.
Skill points is 2+ intelligence modifier each level.
Class skills: Acrobatics, Climb, Escape...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2019-01-05T14:52:00ZRe: Forums/Pathfinder First Edition: General Discussion: Wealth by level and connection to treasure per encounter, selling magic items and consumables/spell components.ElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42ex6?Wealth-by-level-and-connection-to-treasure#52018-12-23T23:07:49Z2018-12-23T23:07:49Z<p>To be honest, as a GM I am kinda stingy.</p>
<p>I generally don't give as much as the WBL table expects. Players usually insist on at least 20 point buy, we usually have 5 or 6 players, most of them are at least halfway decent at building a powerful PC, most of them are pretty experienced.
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I've found with a group like this, rich PC's tend to get sloppy. They are so powerful, they are going to win/survive even if they use horrible tactics. If one happens to get killed, they can easily afford a raise. So every thing becomes charge & blast. Then they get to a tough boss fight and don't really know how to use their characters. They charge & blast and find themselves losing. It is somehow 'unfair' that they are finally being challenged.
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If they aren't so fiscally overloaded, they have a much higher tendency to use some tactics. Finding out what works and what doesn't. They learn how to best utilize their PC's capabilities better.</p>
<p>Boss fights are usually pretty much on 'standard' target.
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Non-boss fights around 50% of standard.
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Though I tend to throw in some extra consumables. Partially charged wands. Scrolls of odd spells. Equipment of special materials. Etc...</p>
<p>I also throw in the occasional invented magic item that might be a real lifesaver but you have to be careful with it.
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Say, a locket that turns the user incorporeal for d4+4 rounds. However, when used it drains d4 from a random ability. Will save for only 1 point of drain.
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Or a double weapon with the vicious property on both ends. But the vicious does greater than std damage to the wielder. If your not careful a flurry of strikes could hurt yourself significantly.
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Things like that.</p>
<p>Then as we are playing, if the PC's seem to be struggling (not caused by their own stupidity). I add cash to the next few encounters to allow a little better gear without it getting out of hand.</p>To be honest, as a GM I am kinda stingy.
I generally don't give as much as the WBL table expects. Players usually insist on at least 20 point buy, we usually have 5 or 6 players, most of them are at least halfway decent at building a powerful PC, most of them are pretty experienced.
I've found with a group like this, rich PC's tend to get sloppy. They are so powerful, they are going to win/survive even if they use horrible tactics. If one happens to get killed, they can easily afford a...ElterAgo (alias of Kydeem de'Morcaine)2018-12-23T23:07:49ZRe: Forums: Advice: Advice on my fighterElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42et6?Advice-on-my-fighter#112018-12-23T17:31:50Z2018-12-23T17:31:50Z<p>I would say you are a bit too focused on offense at the expense of defense.
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Not your AC. That is more than sufficient for a melee guy. As others have said, your saves. It is boring but many PC's get a lot more mileage out of Iron Will than they do just some more damage.</p>
<p>I know you said gear is low in your campaign. Is that all gear or just high level gear? Does anyone in the group craft anything, like a wizard with Scribe Scroll? Any NPC's that you can bargain for gear rather than gold?
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Usually when I play a fighter or barbarian, I end up buying a bunch of little stuff for the casters to use on me.
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Wand protection from evil (for that second save vs mind control).
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Scrolls of remove fear, remove paralysis, resist energy, etc...</p>I would say you are a bit too focused on offense at the expense of defense.
Not your AC. That is more than sufficient for a melee guy. As others have said, your saves. It is boring but many PC's get a lot more mileage out of Iron Will than they do just some more damage.
I know you said gear is low in your campaign. Is that all gear or just high level gear? Does anyone in the group craft anything, like a wizard with Scribe Scroll? Any NPC's that you can bargain for gear rather than gold?...ElterAgo (alias of Kydeem de'Morcaine)2018-12-23T17:31:50ZRe: Forums/Pathfinder First Edition: General Discussion: Wealth by level and connection to treasure per encounter, selling magic items and consumables/spell components.ElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42ex6?Wealth-by-level-and-connection-to-treasure#32018-12-23T17:10:45Z2018-12-23T17:10:45Z<p>I haven't, but a friend tried a while back for a couple of AP's he had on the shelf.
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There are more complications.
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- AP's are usually written assuming a party of 4 PC's. Groups often have anywhere from 3-7 PC's.
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- They are also written assuming a group won't hit every single side quest. But most groups do try to get them all.
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- Some groups end up inventing their own side quests for additional unwritten profit.
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- Most players also try to con, loot steal, bargain, embezel, ransom, and/or extort more money than the scenario plans.
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- Some PC's will take a bit (or a lot) of item crafting.
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- Depending on the group, a PC might die and the player brings in a new PC rather than being raised. Leaving the previous gear as a net gain.</p>
<p>Given all that, any sort of detailed analysis is really impossible and pointless. All you can really do is play it and see how it goes. Adding in a bit here and there if it seems necessary.
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Generally we find book 1 to leave the PC's a bit poor. By the end, they are well above.</p>I haven't, but a friend tried a while back for a couple of AP's he had on the shelf.
There are more complications.
- AP's are usually written assuming a party of 4 PC's. Groups often have anywhere from 3-7 PC's.
- They are also written assuming a group won't hit every single side quest. But most groups do try to get them all.
- Some groups end up inventing their own side quests for additional unwritten profit.
- Most players also try to con, loot steal, bargain, embezel, ransom, and/or extort...ElterAgo (alias of Kydeem de'Morcaine)2018-12-23T17:10:45ZRe: Forums/Pathfinder First Edition: General Discussion: How do you handle TPK?ElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42ewa?How-do-you-handle-TPK#62018-12-25T11:42:12Z2018-12-22T16:20:11Z<div class="messageboard-quotee">born_of_fire wrote:</div><blockquote><p> In coming on 35 years of playing, I have encountered only a small handful of characters that didn’t fear dying. ...
</p>
Or you spend wealth which could have been better spent elsewhere on bringing it back and restoring the built in penalties for death. For our group members, these are enough of a deterrent. I have not personally experienced any reason to make death meaningful by artificially creating circumstances that make surviving more difficult or having a character die more punitive.
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</blockquote><p>Various experiences. I have seen quite a few players that didn't care if their characters died. They always have 2-5 backup PC's ready and waiting. And if they bring in the backup PC, they don't even have to worry about the cost of the rez. {shrug} Not my favorite players, but they are out there.
</p>
Personally, I always have a few backup characters (just cause I lke making them). I also get invested in my PC's and don't want to see them fail. However, for some of them, I don't necessarily consider a heroic death to be a a fail.
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And I personally hate it if the GM fudges the dice rolls or uses some stupid trope to make sure we don't die. No PC risk, no fun.</p>
<p>That said...</p>
<p>We have rarely had an actual TPK, (except in something like Raveloft). Even then it was usually due to a GM error. Once I threw an NPC ambush together pretty quickly. It had quite a few opponents picking their ground, but they were also much lower level than the PC's so I didn't think too much about it. I didn't really realize how well the various abilities complimented each other in actual play. All of a sudden in round 3 or 4 I asked the guy keeping track of the initiatives who was next and he said, "Uh I think we're all dead or unconscious." I was like "What? Really?!?" When the TPK is due to my mistake as GM, I would always ask the group what they want to do. We all eventually decided to just pretend that night of gameplay was just a bad dream. I took the next week to plan something completely different (and a little more well thought out).</p>
<p>Usually at least 1 PC has the opportunity to get away. At high levels, he may have to sell most of his gear, but he can get the cash for true resurrection if needed. Then the group needs to be very careful (and play a bit smarter) going back with what they learned the first time to get their gear and accomplish the original mission.</p>
<p>If nothing else, at high levels I "make plans" as a character when doing something stupidly dangerous. Make a deal with a church that if my body shows up in the next X days, raise and heal it. Then have a contingency teleport to send my body there if I die.</p>
<p>But if the party dies, well then the party dies. We decide as a group what to do next. Usually the group would decide something like 'a bunch of friends and relatives decide to go avenge their deaths.'</p>born_of_fire wrote:In coming on 35 years of playing, I have encountered only a small handful of characters that didn’t fear dying. ...
Or you spend wealth which could have been better spent elsewhere on bringing it back and restoring the built in penalties for death. For our group members, these are enough of a deterrent. I have not personally experienced any reason to make death meaningful by artificially creating circumstances that make surviving more difficult or having a character die...ElterAgo (alias of Kydeem de'Morcaine)2018-12-22T16:20:11ZRe: Forums: Advice: Looking for input on a PSF CavalierElterAgo (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42ege?Looking-for-input-on-a-PSF-Cavalier#112018-12-20T15:05:44Z2018-12-20T15:05:44Z<p>Most of the really successful mounted combatants I've seen in PFS have been small chatacters on medium mounts.
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Unless you are careful about what scenarios you play, a lot of them do not have room for a horse.
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Charge lanes can still be a problem unless you stay in the front and pump your initiative. One solution I saw was a gecko lizard that charged on the walls and ceilings. Another is a flying mount, but you would have to switch to hunter or druid for that.
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Whatever, don't be that guy that has nothing except charge attack. There used to be a guy in our area that would literally do nothing in an encounter except hold his action until he had a clear charge lane at the biggest opponent. Some fights he never took any actions at all. Then berated us for not giving him a charge lane. The archer rogue and caster cleric were serving as front line melee while he did nothing. Don't be that guy. [/rant]</p>
<p>As to the original post, I think you are trying to do too much with the wrong chassis. Cavaliers are great, but not really designed for support or social skills. Those sound like they are your main priority.</p>Most of the really successful mounted combatants I've seen in PFS have been small chatacters on medium mounts.
Unless you are careful about what scenarios you play, a lot of them do not have room for a horse.
Charge lanes can still be a problem unless you stay in the front and pump your initiative. One solution I saw was a gecko lizard that charged on the walls and ceilings. Another is a flying mount, but you would have to switch to hunter or druid for that.
Whatever, don't be that guy that...ElterAgo (alias of Kydeem de'Morcaine)2018-12-20T15:05:44ZForums: Advice: GM requesting assistance with some basic ideasGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2v00e?GM-requesting-assistance-with-some-basic-ideas#12018-03-22T01:32:49Z2018-03-22T01:32:49Z<p>Which chaotic evil or chaotic neutral deity would be most opposed to Rovagug?
<br />
Which chaotic evil or chaotic neutral deity would be most likely to side <b>with</b> Rovagug?
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(I'm getting the party stuck in a multi-sided little war.)</p>
<p>I'm thinking about giving any character with zero spells, SP, or SU abilities a couple of benefits. A +2 on saves vs. magic of any kind and the ability to smell when active magic is used in the area. Seem reasonable? Overpowered? Underwhelming?</p>
<p>Got a PC who wants what is basically a wand of create water. But that isn't on his spell list. He doesn't want to rely on another character or his lousy UMD score. What would you charge for a wand like that?</p>
<p>Thanks for any help or ideas.</p>Which chaotic evil or chaotic neutral deity would be most opposed to Rovagug?
Which chaotic evil or chaotic neutral deity would be most likely to side with Rovagug?
(I'm getting the party stuck in a multi-sided little war.)
I'm thinking about giving any character with zero spells, SP, or SU abilities a couple of benefits. A +2 on saves vs. magic of any kind and the ability to smell when active magic is used in the area. Seem reasonable? Overpowered? Underwhelming?
Got a PC who wants what is...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2018-03-22T01:32:49ZRe: Forums: Play-by-Post Discussion: The Sea Owl's Gambit DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/discussion&page=2#822018-03-10T13:35:48Z2018-03-10T13:35:48Z<p>Hey folks. I apologize for disappeared from the forums on you like that. It is not normal behavior for me. Not an excuse, but I had some major personal issues come up. I won't be signing up for any more online games until and unless I'm pretty sure it won't crop up again.
<br />
I hope I didn't disrupt your game too much.</p>
<p>Again, I'm sorry.</p>Hey folks. I apologize for disappeared from the forums on you like that. It is not normal behavior for me. Not an excuse, but I had some major personal issues come up. I won't be signing up for any more online games until and unless I'm pretty sure it won't crop up again.
I hope I didn't disrupt your game too much.
Again, I'm sorry.Nebdel Melfcane (alias of Kydeem de'Morcaine)2018-03-10T13:35:48ZRe: Forums: Homebrew and House Rules: Help on a few situations in the world I'm creatingGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2uqh6?Help-on-a-few-situations-in-the-world-Im#42017-12-04T02:35:57Z2017-12-04T02:35:57Z<p>That's not a bad list. I think I will start with it. I want more chance of some bad things happening though.</p>
<div class="messageboard-quotee">Quixote wrote:</div><blockquote><p> ...
</p>
As for the "final boss", what are you looking for exactly? </blockquote><p>Not sure exactly to be honest. I don't want to get too specific since I know some of my players do frequent the boards. However, it should definitely be something(s) they can not take on by themselves. There will be a long fight going on between epic beings. The 'good' side is slowly losing. The group will be adding their weight trying to tip the scales back to favorable results.
<p>I was thinking about maybe changing or increasing defenses. Things like hit by a slashing weapon and it has DR 20/piercing for 5 rounds. Damaged by fire and it gains resist fire 20 for a while. Force damage gives it blink for a few rounds. Things like that.
<br />
Also needs to have some quickened/swift actions or some other way to do more things in a round. I don't want an 'epic' foe defeated by simple action economy.</p>That's not a bad list. I think I will start with it. I want more chance of some bad things happening though.
Quixote wrote:...
As for the "final boss", what are you looking for exactly?
Not sure exactly to be honest. I don't want to get too specific since I know some of my players do frequent the boards. However, it should definitely be something(s) they can not take on by themselves. There will be a long fight going on between epic beings. The 'good' side is slowly losing. The group will...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2017-12-04T02:35:57ZRe: Forums: Play-by-Post Discussion: The Sea Owl's Gambit DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/discussion#462017-12-02T19:55:17Z2017-12-02T19:55:17Z<p>Do we have any rules/limitations to use for building them?</p>Do we have any rules/limitations to use for building them?Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-12-02T19:55:17ZRe: Forums: Play-by-Post: The call of the Open sea. . .Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/gameplay#482017-12-02T19:36:30Z2017-12-02T19:36:30Z<p><span class=messageboard-ooc>Question I thought I asked the admiral in the meeting, but the post must of gotten disintegrated by the system.</span></p>
<p><b>Is it known if the Grand Admiral was captured or killed? Similarly were the ships/equipment under his command captured or sunk? If not known, it may be worth an investment of some time by the church to seek divine answers.</b></p>Question I thought I asked the admiral in the meeting, but the post must of gotten disintegrated by the system.
Is it known if the Grand Admiral was captured or killed? Similarly were the ships/equipment under his command captured or sunk? If not known, it may be worth an investment of some time by the church to seek divine answers.Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-12-02T19:36:30ZRe: Forums: Play-by-Post Discussion: The Sea Owl's Gambit DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/discussion#442017-12-02T19:32:15Z2017-12-02T19:32:15Z<p>Why one tied to a stone? Send several boxes stuffed full of them. Just release control when launched so you can keep animating more.</p>
<p>GM Question: I see Stefan (I have a real hard time typing that with an 'f' instead of 'pf') with details on his crew members. Have you sent him those details or are you wanting us to 'build' our crew members? I'm ok either way. Just don't want to be the hold up.</p>Why one tied to a stone? Send several boxes stuffed full of them. Just release control when launched so you can keep animating more.
GM Question: I see Stefan (I have a real hard time typing that with an 'f' instead of 'pf') with details on his crew members. Have you sent him those details or are you wanting us to 'build' our crew members? I'm ok either way. Just don't want to be the hold up.Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-12-02T19:32:15ZRe: Forums: Play-by-Post: The call of the Open sea. . .Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/gameplay#412017-11-29T02:14:34Z2017-11-29T02:14:34Z<p><b>Captain Casarus, I have been assigned to lead your marines aboard Bezrieul’s Gaze. I will of course see to their readiness. Do you have any other specific orders at this time?</b></p>
<p>[Spoiler omitted]</p>Captain Casarus, I have been assigned to lead your marines aboard Bezrieul’s Gaze. I will of course see to their readiness. Do you have any other specific orders at this time?
[Spoiler omitted]Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-29T02:14:34ZRe: Forums: Play-by-Post Discussion: The Sea Owl's Gambit DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/discussion#272017-11-27T02:12:34Z2017-11-27T02:12:34Z<p>Sorry, we volunteered to watch the grandkids so their parents could have a long weekend. I probably won't have any free and non-sleep time until Tuesday afternoon. Feel free to bot or skip me if needed.</p>Sorry, we volunteered to watch the grandkids so their parents could have a long weekend. I probably won't have any free and non-sleep time until Tuesday afternoon. Feel free to bot or skip me if needed.Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-27T02:12:34ZRe: Forums: Play-by-Post Discussion: The Sea Owl's Gambit DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/discussion#202017-11-21T19:15:17Z2017-11-21T19:15:17Z<div class="messageboard-quotee">Stefan Mathur wrote:</div><blockquote> Nice catch, Nebdel :)</blockquote><p>Just trying to be as much the LE suspicious inquisitor as I can manage.Stefan Mathur wrote:Nice catch, Nebdel :)
Just trying to be as much the LE suspicious inquisitor as I can manage.Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-21T19:15:17ZRe: Forums: Play-by-Post: The call of the Open sea. . .Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/gameplay#302017-11-21T19:11:53Z2017-11-21T19:11:53Z<p>Nebdel leaves the office with the others. He then comes back to make an appointment with the secretary when no others are around.</p>
<p>He then stops by the Church and makes another covert appointment with his superiors within the clergy.</p>
<p><span class=messageboard-ooc>As an inquisitor, both appointments are to see if there are any additional orders (secret or otherwise) specifically for him with regard to the mission. In particular is there anyone under suspicion that he is specifically to watch for signs of disloyalty or heresy.</span></p>Nebdel leaves the office with the others. He then comes back to make an appointment with the secretary when no others are around.
He then stops by the Church and makes another covert appointment with his superiors within the clergy.
As an inquisitor, both appointments are to see if there are any additional orders (secret or otherwise) specifically for him with regard to the mission. In particular is there anyone under suspicion that he is specifically to watch for signs of disloyalty or...Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-21T19:11:53ZRe: Forums: Play-by-Post: The call of the Open sea. . .Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/gameplay#252017-11-20T19:45:54Z2017-11-20T19:45:54Z<p><i>I wonder why he so confident? Yes, a success after the failure of others will look much better in the after action reports to Admiralty. But if one of them succeeds before he even gets there... That will look very bad indeed. And if he is so sure they will fail, why doe he think we will succeed? This makes no sense... unless... maybe he has info the other admirals do not. That could be rough if anyone finds out he withheld crucial information from the Navy causing the loss of two fleets. There is something swimming unseen beneath us in these deep waters.</i></p>I wonder why he so confident? Yes, a success after the failure of others will look much better in the after action reports to Admiralty. But if one of them succeeds before he even gets there... That will look very bad indeed. And if he is so sure they will fail, why doe he think we will succeed? This makes no sense... unless... maybe he has info the other admirals do not. That could be rough if anyone finds out he withheld crucial information from the Navy causing the loss of two fleets....Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-20T19:45:54ZForums: Homebrew and House Rules: Help on a few situations in the world I'm creatingGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2uqh6?Help-on-a-few-situations-in-the-world-Im#12017-11-20T07:12:23Z2017-11-20T07:12:23Z<p>1) The setup I've figured out so far leads to this world having a fair number of null magic zones and wild magic zones. Places forever scarred by nearly epic magic battles. Not entirely sure how to mechanically handle some of it.
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Null Magic - Should it disenchant magic items, that seems to powerful and devastating to the party. But I do want them to be risky to enter. Maybe they have to make a save?
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Should it stop supernatural abilities from occurring?
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If it stops a spell or power should it use up the spell slot/prepared spell or daily use of the ability?
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Should it just suppress or actually stop ongoing magics?
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What do you think about a hard caster level check to be able to use magic anyway?
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Wild Magic - I was thinking the player rolls a d4. On a 4 it performs better than expected (+1 to DC, CL, or ?), on a 3 normal effects, on a 2 nothing happens (spell lost), on a 1 something bad happens. What do you think? Have any better ideas?</p>
<p>2) One of the climactic final battles will involve an extremely powerful aberration. The party should be primary, but not fighting it all on their own. What is the most difficult to defeat aberration in any of the bestiaries? I will still probably modify it from that point.</p>
<p>3) For odd RP reasons, I have a feeling one of the PC's will chose to worship a deity and have a domain/inquisition that he knows will not be available in the demi-plane to which they are traveling. What would the effects to the PC? I don't want to nerf him too completely because it is a kinda quirky likable idea. But it seems like there should be at least some cost/problems associated with that choice.</p>1) The setup I've figured out so far leads to this world having a fair number of null magic zones and wild magic zones. Places forever scarred by nearly epic magic battles. Not entirely sure how to mechanically handle some of it.
Null Magic - Should it disenchant magic items, that seems to powerful and devastating to the party. But I do want them to be risky to enter. Maybe they have to make a save?
Should it stop supernatural abilities from occurring?
If it stops a spell or power should it...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2017-11-20T07:12:23ZRe: Forums: Play-by-Post Discussion: The Sea Owl's Gambit DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/discussion#152017-11-17T05:24:59Z2017-11-17T05:24:59Z<p>DM, were you going to give us any additional information about spending cash to improve the ships or is that still to come?</p>DM, were you going to give us any additional information about spending cash to improve the ships or is that still to come?Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-17T05:24:59ZRe: Forums: Play-by-Post: The call of the Open sea. . .Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/gameplay#212017-11-17T05:23:24Z2017-11-17T05:23:24Z<p><b>Obviously 4th Fleet is prepared to carry out your orders. I will ensure no reluctance or recalcitrance will be permitted.
<br />
Do we have any other information besides his loss?</b></p>Obviously 4th Fleet is prepared to carry out your orders. I will ensure no reluctance or recalcitrance will be permitted.
Do we have any other information besides his loss?Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-17T05:23:24ZRe: Forums: Play-by-Post Discussion: GM Wolfspirit's PbP VI We Be Goblins Discussion ThreadKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/discussion&page=2#602017-11-14T03:21:24Z2017-11-14T03:21:24Z<p>Lots of fun. Thx Muchly!</p>Lots of fun. Thx Muchly!Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-11-14T03:21:24ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=4#1792017-11-09T04:29:48Z2017-11-09T04:29:48Z<p><b>Chuffy better than any trial! What chief want to prove me best?</b></p>Chuffy better than any trial! What chief want to prove me best?Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-11-09T04:29:48ZRe: Forums: Play-by-Post: The call of the Open sea. . .Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/gameplay#102017-11-08T16:22:31Z2017-11-08T16:17:38Z<p>Nebdel arrives at the office quite early, but doesn't enter. He quietly (but apparently obviously) watches to see who else is arriving for the meeting, with whom they arrived, and their demeanor while traveling. he waits until the last moment the enters for the meeting with only moments to spare.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (2) + 10 = 12</span></p>
<p><b>Reporting as ordered, sir.</b></p>Nebdel arrives at the office quite early, but doesn't enter. He quietly (but apparently obviously) watches to see who else is arriving for the meeting, with whom they arrived, and their demeanor while traveling. he waits until the last moment the enters for the meeting with only moments to spare.
[dice=stealth]1d20+5[/dice]
[dice=perception]1d20+10[/dice]
Reporting as ordered, sir.Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-08T16:17:38ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=4#1772017-11-08T15:01:45Z2017-11-08T15:01:45Z<p><b>Chuffy steal everything!</b> Chuffy loads up to the point where he can barely walk with everything sparkly or explody in sight. <b>Chuffy most magesty of heroes!</b></p>Chuffy steal everything! Chuffy loads up to the point where he can barely walk with everything sparkly or explody in sight. Chuffy most magesty of heroes!Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-11-08T15:01:45ZRe: Forums: Play-by-Post: The call of the Open sea. . .Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/gameplay#82017-11-06T04:34:21Z2017-11-06T04:34:21Z<p><span class=messageboard-ooc>dotting in. exhausted will read and give meaningful post tomorrow morning.</span></p>dotting in. exhausted will read and give meaningful post tomorrow morning.Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-06T04:34:21ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=4#1642017-11-06T04:08:57Z2017-11-06T04:07:41Z<p>Chuffy runns forward jumps down to the other side of the deck and throws a dart at the cannibal witch. <b>Bad witch can't get away from Chuffy! Stick you with this!</b></p>
<p><span class="messageboard-dice"><b>dart attack:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span>, if hits, <span class="messageboard-dice"><b>dart and sneak dam:</b></span> <span class="messageboard-dice">1d3 - 1 + 1d6 ⇒ (3) - 1 + (5) = 7</span></p>Chuffy runns forward jumps down to the other side of the deck and throws a dart at the cannibal witch. Bad witch can't get away from Chuffy! Stick you with this!
[dice=dart attack]1d20+5[/dice], if hits, [dice=dart and sneak dam]1d3-1+1d6[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-11-06T04:07:41ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=4#1542017-11-04T20:38:29Z2017-11-04T20:38:29Z<p><span class=messageboard-ooc>IAmMogmurch, I believe you just had to take a 5' step forward and start climbing.</span></p>
<p>Chuffy tracks the climbing witch with the skyrocket. When she goes over the edge and out of view he directs it to the chimney. With a sparking <i>whoosh</i> and a glowing trail of sparks the projectile slams into the chimney and explodes in bright flash of light and a shocking thunderclap of noise.</p>
<p><span class="messageboard-dice"><b>rocket damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 3) = 9</span>
<br />
<span class=messageboard-ooc>DC=15 reflex save for half and blinded or deafened.</span></p>IAmMogmurch, I believe you just had to take a 5' step forward and start climbing.
Chuffy tracks the climbing witch with the skyrocket. When she goes over the edge and out of view he directs it to the chimney. With a sparking whoosh and a glowing trail of sparks the projectile slams into the chimney and explodes in bright flash of light and a shocking thunderclap of noise.
[dice=rocket damage]2d6[/dice]
DC=15 reflex save for half and blinded or deafened.Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-11-04T20:38:29ZRe: Forums: Advice: NPC - Necromancer with an Undead Labor GangGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2up7u?NPC-Necromancer-with-an-Undead-Labor-Gang#162017-11-03T21:36:25Z2017-11-03T17:27:42Z<div class="messageboard-quotee">Douglas Muir 406 wrote:</div><blockquote><p> ...
</p>
Note that some DMs / campaigns have necromancy as a victimless crime. This is supportable under RAW... </blockquote><p>Boo! Hisss! Creating undead is <b><span class=messageboard-ooc><i><span class=messageboard-bigger>EVIL!</span></i></span></b>
<div class="messageboard-quotee">Douglas Muir 406 wrote:</div><blockquote> ... The zombies still have some tiny spark of soul or consciousness left and it vaguely knows what it is, and hates it. Their dead eyes track the PCs. "You can feel the hatred radiating off these things. Without the wizard's control, they'd be scrambling over each other to rip your throat out." Type of thing. ... </blockquote><p>I've set up myworld such that the soul is still somehow stuck to the undead and can't move on to the afterlife.
</p>
For uncontrolled mindless undead, I usually have them continuing to perform their last command before becoming uncontrolled or just lying on the ground doing nothing. Until, of course, something living comes withing their small sphere of awareness. Then they try to kill it.</p>Douglas Muir 406 wrote:...
Note that some DMs / campaigns have necromancy as a victimless crime. This is supportable under RAW...
Boo! Hisss! Creating undead is EVIL! Douglas Muir 406 wrote:... The zombies still have some tiny spark of soul or consciousness left and it vaguely knows what it is, and hates it. Their dead eyes track the PCs. "You can feel the hatred radiating off these things. Without the wizard's control, they'd be scrambling over each other to rip your throat out." Type of...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2017-11-03T17:27:42ZRe: Forums: Advice: NPC - Necromancer with an Undead Labor GangGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2up7u?NPC-Necromancer-with-an-Undead-Labor-Gang#152018-01-10T18:01:15Z2017-11-03T17:04:19Z<p>No, templates are within the game rules already. And of course bad guys can hire someone (but not this guy, he doesn't trust the living). They might even take leadership for a pretty loyal cohort, but most just hire folks they trust to a limited extent.</p>
<p>I use different point buys for different 'calibers' of NPC's. (If they are even important enough to stat out.) So mister high strength could be done with a high point buy, the feral template (I still use a few things from 3.5), or permanency on Bull's Strength - to name just a few easy possibilities. Most likely I'd use the feral template if it is the result of magical experimentation.</p>
<p>But if dude X can have 13 gajillion skeletons, then there has to be some reason the world isn't overrun with skeletons and that X isn't ruling the wreckage remaining. For me, that reason is that I've got him following the same rules as a PC for how much he can control.</p>
<p>If the rules say Sorcerer Y can only have 3 slots each day of 4th level spells, I only give him 3 slots. If I want him to cast more 4th level spells, I can always give him a scroll, wand, staff, higher charisma, higher level, or whatever.</p>
<p>There might be (hint, there are) some ghouls and wights in the area that he has deals with. In exchange for intact skeletons and a buffer region on his border he provides them with some instant healing. Also he animates some and releases them from his control to be another barrier on a different border.</p>
<div class="messageboard-quotee">NoTongue wrote:</div><blockquote> ... By pathfinder lore you can actually just buy skeletal workers on the black market ... </blockquote><p>I don't remember seeing this. Where is it at?
<div class="messageboard-quotee">NoTongue wrote:</div><blockquote><p>...
</p>
You are creating a lot more work for yourself with no real payoff. </blockquote><p>More work? Not significantly. It only comes up at all with major NPC's that get statted out. Besides, I actually like building characters.
<p>No real payoff? Sure there is. I and my players know at least in a general way what can and can't happen in the game.</p>
<p>I find when when GM's don't follow the rules, it sometimes gets almost impossible for the PC's to have any idea what is going on, make any plans, or react in any kind of meaningful way to what happens. Because it is all just GM whim. They have no agency.
<br />
Now I realize you are not talking about anything that drastic. But once I start skipping the rules, I am aware that I (and some other GM's) seem to have a hard time telling when they are approaching that line. So I just set that line way way way over to the right and only cross it if I absolutely have to do so.</p>No, templates are within the game rules already. And of course bad guys can hire someone (but not this guy, he doesn't trust the living). They might even take leadership for a pretty loyal cohort, but most just hire folks they trust to a limited extent.
I use different point buys for different 'calibers' of NPC's. (If they are even important enough to stat out.) So mister high strength could be done with a high point buy, the feral template (I still use a few things from 3.5), or permanency...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2017-11-03T17:04:19ZRe: Forums: Recruitment: The SeaOwl's GambitNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/recruiting&page=2#802017-11-03T16:47:26Z2017-11-03T16:47:26Z<p>Nebdel take the proffered hand, <b>Charmed to be sure</b>, while attempting to watch and evaluate everyone and everything around him.</p>Nebdel take the proffered hand, Charmed to be sure, while attempting to watch and evaluate everyone and everything around him.Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-03T16:47:26ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=3#1492017-11-03T16:38:31Z2017-11-03T16:38:31Z<p>Chuffy light's the Skyrocket, then leaps down to the deck pointing the firework at the open door. <b>Everyone watch, this is going to be good!</b></p>Chuffy light's the Skyrocket, then leaps down to the deck pointing the firework at the open door. Everyone watch, this is going to be good!Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-11-03T16:38:31ZRe: Forums: Recruitment: The SeaOwl's GambitNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/recruiting&page=2#712017-11-03T02:30:50Z2017-11-03T02:30:50Z<p><b>Ah well that's definitely part of it for certain true. Yet not only am disqualified as family heir I'm not even well liked by most of the family. Part of why my goals may seem modest on one such as yourself. From my station, they are still rather ambitious.
<br />
If I can raise the recognition and respect of the family name without making myself competition for the heir, well then it will help my acceptance within the family. So while it might be imprudent to ally myself with a larger organization. It could be helpful to broker a deal between such an organization and the family.
<br />
The sailors. {shrug} The sailors fear me as is proper. Yet they also know I tend to bring more back from boarding missions or shore parties than most other officers. I don't waste resources that may be needed again later. I've had few discipline problems. None a second time.
<br />
The other officers. {a chuckle this time} Well more than a few of them also fear me though they'd not wish to admit it. All know I find things out. Any hint of disloyalty or scheming that gets in the way of the mission will not be tolerated. That is as my superiors in both the church and navy demand.
<br />
They may not like me, however that is inconsequential. We work together. If one wishes to bring a problem up with me in our free time, I'm more than willing to have that 'discussion' with any of them.</b></p>Ah well that's definitely part of it for certain true. Yet not only am disqualified as family heir I'm not even well liked by most of the family. Part of why my goals may seem modest on one such as yourself. From my station, they are still rather ambitious.
If I can raise the recognition and respect of the family name without making myself competition for the heir, well then it will help my acceptance within the family. So while it might be imprudent to ally myself with a larger organization....Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-11-03T02:30:50ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=3#1412017-11-02T02:18:09Z2017-11-02T02:16:08Z<p><span class=messageboard-ooc>How high is the chimney top from the level where the others are located? Would the Potion of Jump (acrobatics to jump of 28 if taking 10) allow him to leap down onto the deck with them without taking damage?</span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>Chuffy is being quiet since he assumes he has not yet been seen.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (12) + 15 = 27</span></p>How high is the chimney top from the level where the others are located? Would the Potion of Jump (acrobatics to jump of 28 if taking 10) allow him to leap down onto the deck with them without taking damage?
[Spoiler omitted]
[Spoiler omitted]
Chuffy is being quiet since he assumes he has not yet been seen.
[dice=stealth]1d20+15[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-11-02T02:16:08ZRe: Forums: Advice: NPC - Necromancer with an Undead Labor GangGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2up7u?NPC-Necromancer-with-an-Undead-Labor-Gang#122017-11-02T01:59:06Z2017-11-02T01:59:06Z<div class="messageboard-quotee">Douglas Muir 406 wrote:</div><blockquote><p> ... the Spell Sage archetype lets you "overclock" once or twice per day to gain +4 on ECL. I believe the consensus is that yes, you could use this on animate undead.</p>
<p>... dhampir's favored class bonus! "Wizard: Add +1/4 to the wizard’s caster level when casting spells of the necromancy school." ... </blockquote><p>I guess I wouldn't have thought of either of those as adding to the total number of undead HD to be controlled.
<div class="messageboard-quotee">Douglas Muir 406 wrote:</div><blockquote><p> ...
</p>
(What's the nature of this encounter, anyway?)
<br />
</blockquote><p>At the time they first encounter this labor gang, I don't think they will be able to handle it with straight combat unless they get surprisingly clever. (I'm ok with it if that happens however.) Plus the labor gang are currently doing a job that (the PC's should be able to realize) can't be interrupted without serious risks.
<p>I'm guessing they will have to bargain with the boss to resolve the situation. But I'm also guessing they really won't like it and will want to come back for a more permanent resolution to the situation.</p>
<p>The boss will of course have gained a few levels and/or maybe some undead template by then. Mwuhaha!</p>Douglas Muir 406 wrote:... the Spell Sage archetype lets you "overclock" once or twice per day to gain +4 on ECL. I believe the consensus is that yes, you could use this on animate undead.
... dhampir's favored class bonus! "Wizard: Add +1/4 to the wizard’s caster level when casting spells of the necromancy school." ...
I guess I wouldn't have thought of either of those as adding to the total number of undead HD to be controlled. Douglas Muir 406 wrote: ...
(What's the nature of this...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2017-11-02T01:59:06ZRe: Forums: Advice: NPC - Necromancer with an Undead Labor GangGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2up7u?NPC-Necromancer-with-an-Undead-Labor-Gang#102017-11-03T21:34:17Z2017-11-01T22:01:49Z<p>Oops! I had been thinking of him as an 8th level cleric but your right, just 3rd. I will get rid of that and add in Magical Knack.</p>
<p>In my campaigns, bosses do get traits and (anti-)hero points just like PC's. They are at least as special in their own right.</p>Oops! I had been thinking of him as an 8th level cleric but your right, just 3rd. I will get rid of that and add in Magical Knack.
In my campaigns, bosses do get traits and (anti-)hero points just like PC's. They are at least as special in their own right.Gronk de'Morcaine (alias of Kydeem de'Morcaine)2017-11-01T22:01:49ZRe: Forums: Advice: NPC - Necromancer with an Undead Labor GangGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2up7u?NPC-Necromancer-with-an-Undead-Labor-Gang#72017-11-03T21:32:32Z2017-11-01T21:19:07Z<p>Just as a general policy, I usually try to follow the same rules for PC's as I give the NPC's. It doesn't feel fair to me to do otherwise. I am aware that is a bit irrational, but it's how I roll.</p>
<p>I don't want to try to add the Words of Power to my campaign at this time.</p>
<p>So this is what I've come up with so far as a rough build. I'm sure I will adjust is some. He is an 'old' dhampir. I ended up bumping the level to 11 so I could get in the feats and give him an undead familiar.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>I will now start working on his undead labor gang. I figure things like Orcs and Ogres will probably give him the most strength/HD for general working.</p>Just as a general policy, I usually try to follow the same rules for PC's as I give the NPC's. It doesn't feel fair to me to do otherwise. I am aware that is a bit irrational, but it's how I roll.
I don't want to try to add the Words of Power to my campaign at this time.
So this is what I've come up with so far as a rough build. I'm sure I will adjust is some. He is an 'old' dhampir. I ended up bumping the level to 11 so I could get in the feats and give him an undead familiar.
[Spoiler...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2017-11-01T21:19:07ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=3#1352017-11-01T19:18:58Z2017-11-01T19:15:28Z<p><span class=messageboard-ooc>Perfect!</span></p>
<p><b>Chuffy take sack of stuupid Scribbleface head and block chimbly. Then fireplace room fill with smokes. Everyone inside comes out to be stabby stabbed! Youse uglies get ready with fire works.</b></p>
<p><span class=messageboard-ooc>If no one stops him...</span></p>
<p>Chuffy grabs up the sack of goblin head and stuffs in anything else that looks like it might fit into the chimney and isn't very heavy. He then runs up the ladder to the second level, drops his 6 caltrops in front of the door, and begins scrambling up the central mast.</p>
<p><span class=messageboard-ooc>Take 10 on acrobatics and climb gives him an 18 for both with the Ring of Climbing. He will also use the Ladder form the Robe of Useful Items to help him climb the mast. I'm guessing it should take at least 3 rounds to get there plus however long to fill the room with smoke.</span></p>Perfect!
Chuffy take sack of stuupid Scribbleface head and block chimbly. Then fireplace room fill with smokes. Everyone inside comes out to be stabby stabbed! Youse uglies get ready with fire works.
If no one stops him...
Chuffy grabs up the sack of goblin head and stuffs in anything else that looks like it might fit into the chimney and isn't very heavy. He then runs up the ladder to the second level, drops his 6 caltrops in front of the door, and begins scrambling up the central mast.
...Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-11-01T19:15:28ZRe: Forums: Advice: NPC - Necromancer with an Undead Labor GangGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2up7u?NPC-Necromancer-with-an-Undead-Labor-Gang#32017-11-03T21:27:58Z2017-11-01T04:43:20Z<p>But which feats, archtypes, and items will give him the largest number of minions?</p>But which feats, archtypes, and items will give him the largest number of minions?Gronk de'Morcaine (alias of Kydeem de'Morcaine)2017-11-01T04:43:20ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=3#1332017-11-01T04:11:31Z2017-11-01T04:11:31Z<p><span class=messageboard-ooc>GM, I can't tell from the map and can't remember from previous runs. Does the chimney run to this room or the room above us?</span></p>GM, I can't tell from the map and can't remember from previous runs. Does the chimney run to this room or the room above us?Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-11-01T04:11:31ZForums: Advice: NPC - Necromancer with an Undead Labor GangGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2up7u?NPC-Necromancer-with-an-Undead-Labor-Gang#12017-11-03T21:27:29Z2017-10-31T19:50:29Z<p>Need so help with an NPC my group will encounter.</p>
<p>I have <b>zero</b> concern with the combat capability of this necromancer. I just want him to have the largest possible generic muscle force.</p>
<p>Requirements:
<br />
Must be a long lived race or undead himself.
<br />
Level should be approx 9. I could bump it up 1 or 2 if that makes a huge difference.
<br />
Large number of strong creatures capable of moving heavy loads or performing heavy manual labor. No expertise or dexterity required. Moving blocks of stone, digging holes, boring tunnels through rock, hauling wagons of dirt, dragging fallen trees, etc...
<br />
I would prefer the gear value stay somewhere between NPC and PC levels. So not too outrageous.</p>
<p>So how to go about it?</p>Need so help with an NPC my group will encounter.
I have zero concern with the combat capability of this necromancer. I just want him to have the largest possible generic muscle force.
Requirements:
Must be a long lived race or undead himself.
Level should be approx 9. I could bump it up 1 or 2 if that makes a huge difference.
Large number of strong creatures capable of moving heavy loads or performing heavy manual labor. No expertise or dexterity required. Moving blocks of stone, digging...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2017-10-31T19:50:29ZRe: Forums: Recruitment: The SeaOwl's GambitNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/recruiting&page=2#682017-10-31T19:13:56Z2017-10-31T19:13:56Z<p><b>Well sir, as you can imagine, I do wish to eventually have my own ship. Don't we all. But I have no wish for the Commodore's hat. The politics get a bit too dicey for my taste.
<br />
Bringing back my family's name to good grace and a small nest-egg to begin the climb to family power will be enough for me.</b></p>Well sir, as you can imagine, I do wish to eventually have my own ship. Don't we all. But I have no wish for the Commodore's hat. The politics get a bit too dicey for my taste.
Bringing back my family's name to good grace and a small nest-egg to begin the climb to family power will be enough for me.Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-10-31T19:13:56ZRe: Forums: Recruitment: The SeaOwl's GambitNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheSeaOwlsGambit/recruiting&page=2#662017-10-31T01:50:10Z2017-10-31T01:45:19Z<p>Ok, here he is.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>I haven't spent all his cash, in case we want to spend some on crew/ship upgrades.</p>
<p>Who wants to have me as an officer on their ship?</p>Ok, here he is.
[Spoiler omitted]
[Spoiler omitted]
I haven't spent all his cash, in case we want to spend some on crew/ship upgrades.
Who wants to have me as an officer on their ship?Nebdel Melfcane (alias of Kydeem de'Morcaine)2017-10-31T01:45:19ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=3#1282017-10-31T01:20:10Z2017-10-31T01:20:10Z<p><span class=messageboard-ooc>I stepped forward a square to give you room and moved up your icon.</span></p>
<p><b>Chuffy says you dead! Now be dead.</b> Chuffy begins to work his way to surrounding the dog while giving it another stab.</p>
<p><span class="messageboard-dice"><b>dogslicer att:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span>, if hits, <span class="messageboard-dice"><b>dogslicer dam:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (4) - 1 = 3</span></p>I stepped forward a square to give you room and moved up your icon.
Chuffy says you dead! Now be dead. Chuffy begins to work his way to surrounding the dog while giving it another stab.
[dice=dogslicer att]1d20+5[/dice], if hits, [dice=dogslicer dam]1d4-1[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-31T01:20:10ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=3#1242017-10-30T17:20:11Z2017-10-30T17:17:40Z<p>After the Murches throw, Chuffy rushes in to slay the hated dog. <b>Stick and Stab! Stinky dog is dead as tree... no moss... no uhm... Well whatever as dog is dead.</b></p>
<p><span class="messageboard-dice"><b>dogslicer att:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span>, if hits, <span class="messageboard-dice"><b>dam:</b></span> <span class="messageboard-dice">1d4 - 1 + 1d6 ⇒ (1) - 1 + (3) = 3</span> <span class=messageboard-ooc>I believe minimum weapon damage is 1 so that would make 1 + the 3 from sneak attack = 4 total.</span>
<br />
<span class="messageboard-dice"><b>crit confirm:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span>, if hits, <span class="messageboard-dice"><b>crit dam:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (4) - 1 = 3</span></p>
<p><b><span class=messageboard-bigger>YES! Chuffy is master dog sticker!</span></b></p>After the Murches throw, Chuffy rushes in to slay the hated dog. Stick and Stab! Stinky dog is dead as tree... no moss... no uhm... Well whatever as dog is dead.
[dice=dogslicer att]1d20+5[/dice], if hits, [dice=dam]1d4-1+1d6[/dice] I believe minimum weapon damage is 1 so that would make 1 + the 3 from sneak attack = 4 total.
[dice=crit confirm]1d20+5[/dice], if hits, [dice=crit dam]1d4-1[/dice]
YES! Chuffy is master dog sticker!Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-30T17:17:40ZRe: Forums: Play-by-Post Discussion: GM Wolfspirit's PbP VI We Be Goblins Discussion ThreadKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/discussion#382017-10-30T17:09:37Z2017-10-30T17:09:37Z<p>Sorry folks. I had an unexpected trip without phone or internet access. (I've got some relatives who are really in the middle of no where.) Then I couldn't log on over the weekend.</p>Sorry folks. I had an unexpected trip without phone or internet access. (I've got some relatives who are really in the middle of no where.) Then I couldn't log on over the weekend.Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-30T17:09:37ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=3#1112017-10-25T04:13:43Z2017-10-25T04:12:22Z<p>Whispering to the others, <b>Chuffy not stuupid nuff go obvious trap ladar. Chuffy climb tree and look on big swamp boat.</b>
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (20) + 16 = 36</span>
<br />
<span class="messageboard-dice"><b>climb:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></p>Whispering to the others, Chuffy not stuupid nuff go obvious trap ladar. Chuffy climb tree and look on big swamp boat.
[dice=stealth]1d20+16[/dice]
[dice=climb]1d20+8[/dice]
[dice=perception]1d20+5[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-25T04:12:22ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=3#1032017-10-24T16:44:55Z2017-10-24T16:44:55Z<p><b>Stuupid horse. Youse is posed to die.</b></p>
<p><span class="messageboard-dice"><b>xbow att:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span>, if hits, <span class="messageboard-dice"><b>xbow dam:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>Stuupid horse. Youse is posed to die.
[dice=xbow att]1d20+5[/dice], if hits, [dice=xbow dam]1d6[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-24T16:44:55ZForums: Rules Questions: A Few More Rules ConfusionsGronk de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2uoo7?A-Few-More-Rules-Confusions#12017-10-23T13:40:20Z2017-10-23T13:39:28Z<p>Bull Rush Combat Maneuver
<br />
These have been coming up a lot lately. Whether from Hydraulic Push, physical attack, Channel Force, etc... What is the effect if there is a creature (or many) in the square the target would be pushed into? What if it is a wall?</p>
<p>Aasimar Channel Force
<br />
Can you channel force to throw someone around even if you can't affect them? Say if it is a wolf threatening a squishy ally and you just want it moved.
<br />
Can you throw someone if you healed them at the same time?</p>
<p>Claws or Wings from a Sorcerer bloodline
<br />
Is growing/activating them a standard action? If so they are much less useful. I was thinking the claws would allow me to threaten and/or instantly make an unexpected attack. Also that the wings would keep me from taking falling damage. If I have to take the first standard action to activate them none of that works.</p>Bull Rush Combat Maneuver
These have been coming up a lot lately. Whether from Hydraulic Push, physical attack, Channel Force, etc... What is the effect if there is a creature (or many) in the square the target would be pushed into? What if it is a wall?
Aasimar Channel Force
Can you channel force to throw someone around even if you can't affect them? Say if it is a wolf threatening a squishy ally and you just want it moved.
Can you throw someone if you healed them at the same time?
Claws...Gronk de'Morcaine (alias of Kydeem de'Morcaine)2017-10-23T13:39:28ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=2#942017-10-23T12:46:41Z2017-10-23T12:42:24Z<div class="messageboard-quotee">GM Wolfspirit wrote:</div><blockquote> <span class=messageboard-ooc>... If you want to bypass the horse...</span> </blockquote><p><span class=messageboard-ooc>Why on Golarion would we want to do that?!? We have the perfect opportunity to kill something and it is a nasty ole horse. The only way it could be better would be if it was an even nastierest ole dog!</span>
<p>Chuffy lines up and takes the shot with his new dart thrower.
<br />
<span class="messageboard-dice"><b>lt xbow att:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span>, if hits, <span class="messageboard-dice"><b>lt xbow dam:</b></span> <span class="messageboard-dice">1d6 + 1d6 ⇒ (5) + (1) = 6</span></p>GM Wolfspirit wrote:... If you want to bypass the horse...
Why on Golarion would we want to do that?!? We have the perfect opportunity to kill something and it is a nasty ole horse. The only way it could be better would be if it was an even nastierest ole dog! Chuffy lines up and takes the shot with his new dart thrower.
[dice=lt xbow att]1d20+5[/dice], if hits, [dice=lt xbow dam]1d6+1d6[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-23T12:42:24ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=2#892017-10-22T21:58:34Z2017-10-22T21:58:34Z<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span></p>
<p><span class=messageboard-ooc>I think the other 2 stayed by the gate while we sneaked around (clockwise) outside the fence. When the tree is mostly between us and the horse, Reta and I try to sneak up and shoot it.</span></p>[dice=perception]1d20+5[/dice]
I think the other 2 stayed by the gate while we sneaked around (clockwise) outside the fence. When the tree is mostly between us and the horse, Reta and I try to sneak up and shoot it.Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-22T21:58:34ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=2#852017-10-22T12:47:16Z2017-10-22T12:46:35Z<p>Chuffy creeps all the way around the fence looking for a better entrance. As he get close tot he front again he tries to sneak up to take a shot at the nasty horse through the fence.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (19) + 16 = 35</span></p>Chuffy creeps all the way around the fence looking for a better entrance. As he get close tot he front again he tries to sneak up to take a shot at the nasty horse through the fence.
[dice=stealth]1d20+16[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-22T12:46:35ZRe: Forums: Play-by-Post Discussion: [PbP VI PFS] GM Zoomba's Torrent's Last Will (7-11) DiscussionJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/discussion#402017-10-20T21:52:01Z2017-10-20T21:52:01Z<p>Perfect, thanks again.</p>Perfect, thanks again.Jorin (alias of Kydeem de'Morcaine)2017-10-20T21:52:01ZRe: Forums: Play-by-Post Discussion: [PbP VI PFS] GM Zoomba's Torrent's Last Will (7-11) DiscussionJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/discussion#382017-10-20T12:28:12Z2017-10-20T12:28:12Z<p>No problem, take your time. I don't have any games coming up for him at the moment.</p>No problem, take your time. I don't have any games coming up for him at the moment.Jorin (alias of Kydeem de'Morcaine)2017-10-20T12:28:12ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=2#762017-10-19T12:05:37Z2017-10-19T12:00:31Z<p>As soon as the vermin falls (and it is clear that it is really dead), Chuffy hacks and rips until he tears off one of the creatures great big chompy outside teeth things as a belt trophy.</p>
<p>Chuffy immediately chomps down on a piece of taffy. While spraying bits of the sticky stuff, <b>Chuffy get dart throwing thing, cause Chuffy throws darts too!</b> He glares around at the others in case anyone is going to try to take the crossbow away from him.</p>
<p><span class=messageboard-ooc><b>GM:</b> is the x-bow sized for medium or small creatures?
<br />
First, completely in character for goblins to channel negative energy or throw bombs that will splash damage other goblins. Ends up happening at most tables pretty often.
<br />
Second, not actually married to the x-bow. Chuffy just has to set a claim to something right away. You could easily bribe him to trade something for the x-bow.
<br />
Third: Just noticed we don't have the cleric, did someone drop out? No big deal.
<br />
Fourth: Suggest each get a paper candle. Both alch get a desnan candle. Reta or I get the sky rocket and a potion. The other get 2 potions.</span></p>As soon as the vermin falls (and it is clear that it is really dead), Chuffy hacks and rips until he tears off one of the creatures great big chompy outside teeth things as a belt trophy.
Chuffy immediately chomps down on a piece of taffy. While spraying bits of the sticky stuff, Chuffy get dart throwing thing, cause Chuffy throws darts too! He glares around at the others in case anyone is going to try to take the crossbow away from him.
GM: is the x-bow sized for medium or small creatures?...Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-19T12:00:31ZRe: Forums: Play-by-Post Discussion: [PbP VI PFS] GM Zoomba's Torrent's Last Will (7-11) DiscussionJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/discussion#352017-10-19T11:24:41Z2017-10-19T11:24:41Z<p>I appreciate you taking the time to GM for us. It was interesting and fun.</p>
<p>Aren't the PbP still supposed to use an event code?</p>I appreciate you taking the time to GM for us. It was interesting and fun.
Aren't the PbP still supposed to use an event code?Jorin (alias of Kydeem de'Morcaine)2017-10-19T11:24:41ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=2#652017-10-18T12:19:20Z2017-10-18T12:19:20Z<p>Chuffy moves behind the hairy bug waiting for the perfect moment to slash.</p>
<p><span class=messageboard-ooc>5' step, ready an action to strike when someone gives me a flank</span></p>
<p>[Spoiler omitted]</p>Chuffy moves behind the hairy bug waiting for the perfect moment to slash.
5' step, ready an action to strike when someone gives me a flank
[Spoiler omitted]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-18T12:19:20ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=7#3422017-10-18T12:11:35Z2017-10-18T12:11:35Z<p><span class=messageboard-ooc>I was actually going to suggest that since I don't think normal sharks could even hurt me without a crit while the stoneskin was up.</span></p>
<p><b>Truly it was an epic struggle. We succeeded by our skill and the oppositions lack thereof. Is the traitorous drake truly dead or should we turn her nearly dead self over to your authorities?</b></p>I was actually going to suggest that since I don't think normal sharks could even hurt me without a crit while the stoneskin was up.
Truly it was an epic struggle. We succeeded by our skill and the oppositions lack thereof. Is the traitorous drake truly dead or should we turn her nearly dead self over to your authorities?Jorin (alias of Kydeem de'Morcaine)2017-10-18T12:11:35ZRe: Forums: Play-by-Post Discussion: [PbP VI PFS] GM Zoomba's Torrent's Last Will (7-11) DiscussionJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/discussion#292017-10-18T12:04:58Z2017-10-18T12:01:21Z<p>Player: Mark M
<br />
Character: Jorin de'Morcaine
<br />
Number: 30504-2
<br />
Lodge: Scarab Sages
<br />
Level: 10
<br />
<span class="messageboard-dice"><b>Dayjob (craft alchemy):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (3) + 10 = 13</span></p>
<p><span class="messageboard-dice"><b>boon:</b></span> <span class="messageboard-dice">1d20 ⇒ 10</span></p>
<p><span class=messageboard-ooc>Don't know what we needed to get, but I'm betting it wasn't a 10. :(</span></p>Player: Mark M
Character: Jorin de'Morcaine
Number: 30504-2
Lodge: Scarab Sages
Level: 10
[dice=Dayjob (craft alchemy)]1d20+10[/dice]
[dice=boon]1d20[/dice]
Don't know what we needed to get, but I'm betting it wasn't a 10. :(Jorin (alias of Kydeem de'Morcaine)2017-10-18T12:01:21ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=7#3362017-10-17T13:01:14Z2017-10-17T12:56:33Z<p><span class=messageboard-ooc>buffs
<br />
Heart of the Metal (spear) - 1 minutes
<br />
Montstrous Physique I - form of gargoyle, 8 minutes
<br />
Animal Aspect - otter, 8 minutes
<br />
Shield - 14 minute(s)
<br />
Freedom of Movement - 68 minutes
<br />
Protection from Acid - 120 pts
<br />
Stoneskin - DR 10/adam 100 pts
<br />
Haste - 8 rounds
<br />
Bless - ?
<br />
the dolphin vanishes with a pop</span></p>
<p><i>The others should be able to handle that one idiot carp.</i></p>
<p><b><span class=messageboard-bigger>Trblietavá iskra svieti!</span></b> Glittering motes appear surrounding 2 of the sharks. He then rushes to protect the hostages. <span class=messageboard-ooc>standard action spell glitterdust (will save DC=16 or blinded),
<br />
move over hostage, if either of them are not blinded I am generating an AoO from them.</span></p>
<p><b>HOW ABOUT YOU TRY SOMETHING THAT FIGHTS BACK?!?</b> Jorin screams while thrashing the water trying to draw their attention to him rather than the helpless hostages.</p>buffs
Heart of the Metal (spear) - 1 minutes
Montstrous Physique I - form of gargoyle, 8 minutes
Animal Aspect - otter, 8 minutes
Shield - 14 minute(s)
Freedom of Movement - 68 minutes
Protection from Acid - 120 pts
Stoneskin - DR 10/adam 100 pts
Haste - 8 rounds
Bless - ?
the dolphin vanishes with a pop
The others should be able to handle that one idiot carp.
Trblietavá iskra svieti! Glittering motes appear surrounding 2 of the sharks. He then rushes to protect the hostages. standard...Jorin (alias of Kydeem de'Morcaine)2017-10-17T12:56:33ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay&page=2#542017-10-17T12:41:46Z2017-10-17T12:40:35Z<p>Laughing maniacally, <b>Hee, hee, Heedle, He, Ho, Ha,</b> Chuffy runs around to chop the back legs off make <i>LESS</i>-Legs-Eat-Goblin-Babies-Many.</p>Laughing maniacally, Hee, hee, Heedle, He, Ho, Ha, Chuffy runs around to chop the back legs off make LESS-Legs-Eat-Goblin-Babies-Many.Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-17T12:40:35ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay#442017-10-16T16:52:25Z2017-10-16T16:52:25Z<p>Chuffy sneaks along trying to hide behind every bush while at the same time looking in every direction.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (9) + 16 = 25</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>Chuffy sneaks along trying to hide behind every bush while at the same time looking in every direction.
[dice=stealth]1d20+16[/dice]
[dice=perception]1d20+5[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-16T16:52:25ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay#422017-10-16T09:34:22Z2017-10-16T09:34:22Z<p><b>Chuffy every time everything!</b> and heads toward the path.</p>Chuffy every time everything! and heads toward the path.Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-16T09:34:22ZRe: Forums: Play-by-Post Discussion: GM Wolfspirit's PbP VI We Be Goblins Discussion ThreadKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/discussion#322017-10-15T02:57:39Z2017-10-15T02:57:39Z<p>Yeah, pregens are pretty well known to often have a few minor (or not so minor) errors in them. I would <i>think</i> pregens, which are supposed to be used over and over by lots of people, would be a situation where it would be worth the time to be extra careful. However, that seems to not always be the case.</p>Yeah, pregens are pretty well known to often have a few minor (or not so minor) errors in them. I would think pregens, which are supposed to be used over and over by lots of people, would be a situation where it would be worth the time to be extra careful. However, that seems to not always be the case.Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-15T02:57:39ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay#342017-10-14T20:07:52Z2017-10-14T20:07:22Z<p>Chuffy runs up to Slorb and yells, <b>Mogmurch cheated! He didn't really eat bull slugs. They was just catpiliers covered in mud. Mogmurch should no get win. Chuffy should get win for catches him cheating!</b>
<br />
<span class="messageboard-dice"><b>bluff:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span></p>Chuffy runs up to Slorb and yells, Mogmurch cheated! He didn't really eat bull slugs. They was just catpiliers covered in mud. Mogmurch should no get win. Chuffy should get win for catches him cheating!
[dice=bluff]1d20+2[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-14T20:07:22ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay#302017-10-14T17:51:21Z2017-10-14T17:51:21Z<p><span class=messageboard-ooc>remaining 5 checks</span>
<br />
<span class="messageboard-dice"><b>fort save 6:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span>
<br />
<span class="messageboard-dice"><b>fort save 7:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span>
<br />
<span class="messageboard-dice"><b>fort save 8:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (4) + 2 = 6</span>
<br />
<span class="messageboard-dice"><b>fort save 9:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class="messageboard-dice"><b>fort save 10:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span></p>remaining 5 checks
[dice=fort save 6]1d20+2[/dice]
[dice=fort save 7]1d20+2[/dice]
[dice=fort save 8]1d20+2[/dice]
[dice=fort save 9]1d20+2[/dice]
[dice=fort save 10]1d20+2[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-14T17:51:21ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay#282017-10-14T09:33:47Z2017-10-14T09:33:47Z<p><b>Stupid Squealy!</b> Chuffy glares at the pig with a hand on his weapon. But with everyone watching, he eventually decides not to stab the beast. At least not right now.
<br />
.
<br />
.
<br />
.
<br />
Chuffy jeers at the other goblins, ignoring their dark looks. <b>Ha! Ha! No one finds me! Chuffy bestest goblin hider evers!</b>
<br />
.
<br />
.
<br />
.
<br />
<b>Yes! Even famous rusty Earbiter no stop Chuffy! Chuffy be greatest goblin hero ever!</b></p>Stupid Squealy! Chuffy glares at the pig with a hand on his weapon. But with everyone watching, he eventually decides not to stab the beast. At least not right now.
.
.
.
Chuffy jeers at the other goblins, ignoring their dark looks. Ha! Ha! No one finds me! Chuffy bestest goblin hider evers!
.
.
.
Yes! Even famous rusty Earbiter no stop Chuffy! Chuffy be greatest goblin hero ever!Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-14T09:33:47ZRe: Forums: Play-by-Post Discussion: GM Wolfspirit's PbP VI We Be Goblins Discussion ThreadKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/discussion#192017-10-14T03:19:26Z2017-10-14T03:19:26Z<p>Will CHuffy's <b>Pustular</b> condition apply to this challenge?</p>Will CHuffy's Pustular condition apply to this challenge?Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-14T03:19:26ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay#232017-10-14T03:18:08Z2017-10-14T03:11:36Z<p>Chuffy begins shoving the slugs in his mouth as fast as he can.
<br />
<span class="messageboard-dice"><b>fort save 1:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span>
<br />
<span class="messageboard-dice"><b>fort save 2:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span>
<br />
<span class="messageboard-dice"><b>fort save 3:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span>
<br />
<span class="messageboard-dice"><b>fort save 4:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span>
<br />
<span class="messageboard-dice"><b>fort save 5:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span></p>Chuffy begins shoving the slugs in his mouth as fast as he can.
[dice=fort save 1]1d20+2[/dice]
[dice=fort save 2]1d20+2[/dice]
[dice=fort save 3]1d20+2[/dice]
[dice=fort save 4]1d20+2[/dice]
[dice=fort save 5]1d20+2[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-14T03:11:36ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=7#3232017-10-13T16:28:31Z2017-10-13T15:50:03Z<p><span class=messageboard-ooc>buffs
<br />
Heart of the Metal (spear) - 1 minutes
<br />
Montstrous Physique I - form of gargoyle, 8 minutes
<br />
Animal Aspect - otter, 8 minutes
<br />
Shield - 14 minute(s)
<br />
Freedom of Movement - 68 minutes
<br />
Protection from Acid - 120 pts
<br />
Stoneskin - DR 10/adam 100 pts
<br />
Haste - 9 rounds
<br />
Bless - ?
<br />
summoned dolphin - last round</span></p>
<p><span class=messageboard-ooc>Dang! Totally forgot I had a dolphin. Guess I will say it spent last round getting into position. Since dolphins <i>hate</i> sharks and are fairly intelligent, it would go for them.</span></p>
<p>[Spoiler omitted]</p>
<p>The celestial slams into the shark with it's powerful snout.
<br />
<span class="messageboard-dice"><b>slam attack:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19</span>, if hits, <span class="messageboard-dice"><b>slam damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>slam attack haste:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15</span>, if hits, <span class="messageboard-dice"><b>slam damage haste:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class=messageboard-ooc>I'm assuming not evil so can't smite and no flanking bonus.</span></p>
<p>Meanwhile, Jorin rushes forward to get behind the dragon, alters the magic on his whip, and lashes at the dragon.</p>
<p><span class=messageboard-ooc>Swift action to re-arcane pool with +2 and frost, move action to flank with Aletara (no AoO unles it has 15' reach and the smashed wall is providing zero cover), standard action to strike.</span></p>
<p><span class="messageboard-dice"><b>whip attack:</b></span> <span class="messageboard-dice">1d20 + 19 + 2 ⇒ (6) + 19 + 2 = 27</span>, if hits, <span class="messageboard-dice"><b>whip damage:</b></span> <span class="messageboard-dice">1d3 + 9 ⇒ (2) + 9 = 11</span> plus <span class="messageboard-dice"><b>cold damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class=messageboard-ooc>folio re-roll the attack</span>
<br />
<span class="messageboard-dice"><b>whip re-attack:</b></span> <span class="messageboard-dice">1d20 + 19 + 2 ⇒ (15) + 19 + 2 = 36</span>, if hits, <span class="messageboard-dice"><b>whip damage:</b></span> <span class="messageboard-dice">1d3 + 9 ⇒ (3) + 9 = 12</span> plus <span class="messageboard-dice"><b>cold damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p>Jorin cries out, <b>Can any of you dispel some of this lousy traitor's defenses?</b></p>buffs
Heart of the Metal (spear) - 1 minutes
Montstrous Physique I - form of gargoyle, 8 minutes
Animal Aspect - otter, 8 minutes
Shield - 14 minute(s)
Freedom of Movement - 68 minutes
Protection from Acid - 120 pts
Stoneskin - DR 10/adam 100 pts
Haste - 9 rounds
Bless - ?
summoned dolphin - last round
Dang! Totally forgot I had a dolphin. Guess I will say it spent last round getting into position. Since dolphins hate sharks and are fairly intelligent, it would go for them.
[Spoiler
...Jorin (alias of Kydeem de'Morcaine)2017-10-13T15:50:03ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay#142017-10-13T00:03:34Z2017-10-13T00:03:34Z<div class="messageboard-quotee">GM Wolfspirit wrote:</div><blockquote> Slorb narrows his eyes. <b>"You get fireworks, what more do you need?"</b> He thinks a moment, then whispers conspiratorially, <b>"But I will tell you, the reward from one of the Dare's is the Chief's bestest weapon!"</b> </blockquote><p><b><span class=messageboard-bigger><i>YES!</i></span> Chuffy win for surest!</b>GM Wolfspirit wrote:Slorb narrows his eyes. "You get fireworks, what more do you need?" He thinks a moment, then whispers conspiratorially, "But I will tell you, the reward from one of the Dare's is the Chief's bestest weapon!"
YES! Chuffy win for surest!Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-13T00:03:34ZRe: Forums: Play-by-Post Discussion: GM Wolfspirit's PbP VI We Be Goblins Discussion ThreadKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/discussion#162017-10-13T00:01:09Z2017-10-13T00:01:09Z<p>Chuffy challenge all to everything. Chuffy is best. Chuffy beat everyone at anything!</p>Chuffy challenge all to everything. Chuffy is best. Chuffy beat everyone at anything!Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-13T00:01:09ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay#102017-10-11T16:14:28Z2017-10-11T16:14:28Z<p><b>Me get dog eyes? Then Reta ok and yesses.</b></p>
<p><b>Slorb, Moot house has its bunches of weapons. For such important of missions. Chuffy needs use some more of weapons for doing Chief's bidding. Can't not be impossible to be done without and chief want done'd.</b>
<br />
<span class="messageboard-dice"><b>bluff:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span></p>Me get dog eyes? Then Reta ok and yesses.
Slorb, Moot house has its bunches of weapons. For such important of missions. Chuffy needs use some more of weapons for doing Chief's bidding. Can't not be impossible to be done without and chief want done'd.
[dice=bluff]1d20+2[/dice]Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-11T16:14:28ZRe: Forums: Play-by-Post: [PbP Gameday VI] Wolfspirit's We Be Goblins GameplayKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/gameplay#72017-10-11T12:44:53Z2017-10-11T12:40:52Z<p><span class="messageboard-dice"><b>knowledge local:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span></p>
<p>Chuffy hisses, <b>Burnings, splosions, ands stabyness. Is bestest of bestest missions!</b></p>[dice=knowledge local]1d20+5[/dice]
Chuffy hisses, Burnings, splosions, ands stabyness. Is bestest of bestest missions!Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-11T12:40:52ZRe: Forums: Play-by-Post Discussion: GM Wolfspirit's PbP VI We Be Goblins Discussion ThreadKydeem's Pregen (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/WolfspiritsPBPGamedayVIWeBeGoblins/discussion#102017-10-11T12:38:57Z2017-10-11T12:38:57Z<p>This is Voice's pregen of Chuffy.
<br />
If someone else wants the rogue, I am ok with switching.</p>This is Voice's pregen of Chuffy.
If someone else wants the rogue, I am ok with switching.Kydeem's Pregen (alias of Kydeem de'Morcaine)2017-10-11T12:38:57ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=7#3132017-10-11T12:18:13Z2017-10-11T12:14:23Z<p>Jorin grins and lashes out with the whip he can now use attempting to pull the trident from the sahaugin's hands.</p>
<p><span class="messageboard-dice"><b>disarm CMB:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (15) + 23 = 38</span></p>
<p>He then moves around the sahaugin toward the dragon.
<br />
<span class=messageboard-ooc>free action arcane pool to add +3 to whip, standard action to attempt a disarm, move action toward lizard</span></p>Jorin grins and lashes out with the whip he can now use attempting to pull the trident from the sahaugin's hands.
[dice=disarm CMB]1d20+23[/dice]
He then moves around the sahaugin toward the dragon.
free action arcane pool to add +3 to whip, standard action to attempt a disarm, move action toward lizardJorin (alias of Kydeem de'Morcaine)2017-10-11T12:14:23ZRe: Forums: Recruitment: Kingmaker with extrasFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/EmeraldKingdoms/recruiting&page=3#1262017-10-09T17:44:54Z2017-10-09T17:43:15Z<p><span class="messageboard-dice">4d6 - 1 ⇒ (1, 3, 1, 2) - 1 = 6</span>
<br />
<span class="messageboard-dice">4d6 - 3 ⇒ (3, 4, 6, 5) - 3 = 15</span>
<br />
<span class="messageboard-dice">4d6 - 1 ⇒ (4, 2, 4, 1) - 1 = 10</span>
<br />
<span class="messageboard-dice">4d6 - 1 ⇒ (1, 5, 3, 1) - 1 = 9</span>
<br />
<span class="messageboard-dice">4d6 - 2 ⇒ (2, 3, 5, 4) - 2 = 12</span>
<br />
<span class="messageboard-dice">4d6 - 1 ⇒ (6, 1, 1, 4) - 1 = 11</span>
<br />
20 point buy it is!</p>
<p><b>Every nation must have at least one that is will to take on those tasks that everyone wants to pretend are not need. But are absolutely necessary. I am that unacknowledged individual. I will do what must be done even if no one is willing to talk about it or even admit to it.</b></p>
<p><span class=messageboard-ooc>GM, what do you think about an assassin (maybe even mantis assassin) for the group? I'm not interested in PvP or working against the group. Just to eliminate trouble and possibly spy for them.</span></p>[dice]4d6-1[/dice]
[dice]4d6-3[/dice]
[dice]4d6-1[/dice]
[dice]4d6-1[/dice]
[dice]4d6-2[/dice]
[dice]4d6-1[/dice]
20 point buy it is!
Every nation must have at least one that is will to take on those tasks that everyone wants to pretend are not need. But are absolutely necessary. I am that unacknowledged individual. I will do what must be done even if no one is willing to talk about it or even admit to it.
GM, what do you think about an assassin (maybe even mantis assassin) for the group?...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2017-10-09T17:43:15ZRe: Forums: Recruitment: Kingmaker with extrasBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/EmeraldKingdoms/recruiting&page=3#1252017-10-09T17:33:21Z2017-10-09T17:33:21Z<p>GM, from reading the guide it says we are going from Brevoy into a portion of the Stolen Lands (sorta within the River Kingdoms) to re-claim land and make a city state friendly to Brevoy. The area we are going into is the Greenbelt (mostly forested) rather than the mountainous or swampy portions.
<br />
- You said you are changing things. Are you changing any of that?
<br />
- Are you ok with iguanadon as an animal companion?
<br />
- Are you ok with flying animal companions or mounts (some GM's hate them)?
<br />
If you can't tell, I'm planning on submitting a hunter.</p>
<p><span class="messageboard-dice"><b>ability 1:</b></span> <span class="messageboard-dice">4d6 ⇒ (5, 4, 1, 4) = 14</span>
<br />
<span class="messageboard-dice"><b>ability 2:</b></span> <span class="messageboard-dice">4d6 ⇒ (2, 6, 4, 5) = 17</span>
<br />
<span class="messageboard-dice"><b>ability 3:</b></span> <span class="messageboard-dice">4d6 ⇒ (6, 1, 6, 4) = 17</span>
<br />
<span class="messageboard-dice"><b>ability 4:</b></span> <span class="messageboard-dice">4d6 ⇒ (3, 6, 4, 6) = 19</span>
<br />
<span class="messageboard-dice"><b>ability 5:</b></span> <span class="messageboard-dice">4d6 ⇒ (3, 2, 5, 5) = 15</span>
<br />
<span class="messageboard-dice"><b>ability 6:</b></span> <span class="messageboard-dice">4d6 ⇒ (6, 1, 6, 4) = 17</span>
<br />
That gives 16, 16, 16, 15, 13, 13.
<br />
I can work with that.</p>GM, from reading the guide it says we are going from Brevoy into a portion of the Stolen Lands (sorta within the River Kingdoms) to re-claim land and make a city state friendly to Brevoy. The area we are going into is the Greenbelt (mostly forested) rather than the mountainous or swampy portions.
- You said you are changing things. Are you changing any of that?
- Are you ok with iguanadon as an animal companion?
- Are you ok with flying animal companions or mounts (some GM's hate them)?
If...Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2017-10-09T17:33:21ZForums: Advice: Crits with Animal CompanionsBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2unof?Crits-with-Animal-Companions#12017-10-09T12:22:21Z2017-10-09T12:22:21Z<p>Do any of the animal companions have natural attacks with a higher crit threat range and/or a higher crit multiplier?</p>
<p>I was considering using butterfly sting partnering with my animal companion.</p>Do any of the animal companions have natural attacks with a higher crit threat range and/or a higher crit multiplier?
I was considering using butterfly sting partnering with my animal companion.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2017-10-09T12:22:21ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=7#3062017-10-07T22:47:35Z2017-10-07T22:45:03Z<p><span class=messageboard-ooc>buffs
<br />
Heart of the Metal (spear) - 1 minutes
<br />
Montstrous Physique I - form of gargoyle, 8 minutes
<br />
Animal Aspect - otter, 8 minutes
<br />
Shield - 14 minute(s)
<br />
Freedom of Movement - 68 minutes
<br />
Protection from Acid - 120 pts
<br />
Stoneskin - DR 10/adam 100 pts
<br />
Haste - 10 rounds</span></p>
<p><span class=messageboard-ooc>I would still have heart of the metal on my spear, but I don't expect that to make a difference in this fight unless one of them also has stoneskin.
<br />
I am also summoning a CL3 dolphin before opening the door, so 2 rounds left.</span></p>buffs
Heart of the Metal (spear) - 1 minutes
Montstrous Physique I - form of gargoyle, 8 minutes
Animal Aspect - otter, 8 minutes
Shield - 14 minute(s)
Freedom of Movement - 68 minutes
Protection from Acid - 120 pts
Stoneskin - DR 10/adam 100 pts
Haste - 10 rounds
I would still have heart of the metal on my spear, but I don't expect that to make a difference in this fight unless one of them also has stoneskin.
I am also summoning a CL3 dolphin before opening the door, so 2 rounds left.Jorin (alias of Kydeem de'Morcaine)2017-10-07T22:45:03ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=7#3012017-10-07T15:12:57Z2017-10-07T15:12:57Z<p><span class=messageboard-ooc>Wow, thx Liam. Much less worried about surviving a fight now. I am worried about the point that Tobias brought up though.</span></p>
<p><b>I am ready when the rest of you are.</b></p>Wow, thx Liam. Much less worried about surviving a fight now. I am worried about the point that Tobias brought up though.
I am ready when the rest of you are.Jorin (alias of Kydeem de'Morcaine)2017-10-07T15:12:57ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=6#2952017-10-07T08:34:24Z2017-10-07T08:29:14Z<p><span class=messageboard-ooc>buffs
<br />
Heart of the Metal - 1 minutes
<br />
Montstrous Physique I - form of gargoyle, 8 minutes
<br />
Animal Aspect - otter, 8 minutes
<br />
Shield - 14 minute(s)
<br />
Freedom of Movement - 68 minutes</span></p>
<p><b>Lady Aquel, can you tell us how many Sahaugin are with the dragon?</b></p>
<p><span class=messageboard-ooc>GM, do you mean they are in the first chamber that is open to the ocean or are they actually outside the shell?</span></p>
<p><b>Liam, I'm intending to go for the dragon. So I would like the acid protection if you have enough.
<br />
I will summon another dolphin with my wand just before opening the door. It might distract the sharks for a few moments.
<br />
If I can't get to the dragon right away, I will try to dazzle the eyes of a few if possible.</b> <span class=messageboard-ooc>glitterdust</span>
<br />
<b>I don't suppose any of you have magic left to speed our actions?</b></p>buffs
Heart of the Metal - 1 minutes
Montstrous Physique I - form of gargoyle, 8 minutes
Animal Aspect - otter, 8 minutes
Shield - 14 minute(s)
Freedom of Movement - 68 minutes
Lady Aquel, can you tell us how many Sahaugin are with the dragon?
GM, do you mean they are in the first chamber that is open to the ocean or are they actually outside the shell?
Liam, I'm intending to go for the dragon. So I would like the acid protection if you have enough.
I will summon another dolphin with my...Jorin (alias of Kydeem de'Morcaine)2017-10-07T08:29:14ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=6#2912017-10-06T22:55:09Z2017-10-06T22:45:26Z<p><span class=messageboard-ooc>buffs
<br />
Heart of the Metal - 3 minutes
<br />
Montstrous Physique I - form of gargoyle, 10 minutes
<br />
Animal Aspect - otter, 10 minutes
<br />
Alchemical grease - 1-2 minute(s)
<br />
Freedom of Movement - 70 minutes</span></p>
<p><b>Lady Aquel, can you tell us how many Sahaugin are with the dragon?</b></p>
<p><span class=messageboard-ooc>GM, will Hydraulic Push work normally underwater?
<br />
I will cast extended shield just before we go out of the shell.</span></p>buffs
Heart of the Metal - 3 minutes
Montstrous Physique I - form of gargoyle, 10 minutes
Animal Aspect - otter, 10 minutes
Alchemical grease - 1-2 minute(s)
Freedom of Movement - 70 minutes
Lady Aquel, can you tell us how many Sahaugin are with the dragon?
GM, will Hydraulic Push work normally underwater?
I will cast extended shield just before we go out of the shell.Jorin (alias of Kydeem de'Morcaine)2017-10-06T22:45:26ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=6#2852017-10-06T07:07:05Z2017-10-06T07:07:05Z<p><b>An honor it has been. Is there something we can do for you personally in return for your long service?</b></p>
<p>Jorin will activate his Wayfinder of Revelation giving a burst of illumination to the conversation. <span class=messageboard-ooc>Also a +10 to perception checks for 6 rounds, so a couple of rounds in each of these 3 rooms.</span> While examining the items.
<br />
<span class="messageboard-dice"><b>lingustics:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 14 + 10 ⇒ (2) + 14 + 10 = 26</span>
<br />
<span class="messageboard-dice"><b>spellcraft:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (8) + 15 = 23</span></p>An honor it has been. Is there something we can do for you personally in return for your long service?
Jorin will activate his Wayfinder of Revelation giving a burst of illumination to the conversation. Also a +10 to perception checks for 6 rounds, so a couple of rounds in each of these 3 rooms. While examining the items.
[dice=lingustics]1d20+7[/dice]
[dice=perception]1d20+14+10[/dice]
[dice=spellcraft]1d20+15[/dice]Jorin (alias of Kydeem de'Morcaine)2017-10-06T07:07:05ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=6#2712017-10-04T21:12:39Z2017-10-04T21:10:49Z<p><span class=messageboard-ooc>buffs
<br />
Heart of the Metal - 3 minutes
<br />
Montstrous Physique I - form of gargoyle, 10 minutes
<br />
Animal Aspect - otter, 10 minutes
<br />
Alchemical grease - 1-2 minute(s)
<br />
Freedom of Movement - 70 minutes</span></p>
<p><b>Do one of you want to use this as a weapon?</b> Jorin asks while offering the tooth. <b>It is not to my liking.</b></p>
<p>Jorin examines the room for any other features of interest.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (11) + 14 = 25</span></p>buffs
Heart of the Metal - 3 minutes
Montstrous Physique I - form of gargoyle, 10 minutes
Animal Aspect - otter, 10 minutes
Alchemical grease - 1-2 minute(s)
Freedom of Movement - 70 minutes
Do one of you want to use this as a weapon? Jorin asks while offering the tooth. It is not to my liking.
Jorin examines the room for any other features of interest.
[dice=perception]1d20+14[/dice]Jorin (alias of Kydeem de'Morcaine)2017-10-04T21:10:49ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=6#2682017-10-03T23:21:32Z2017-10-03T23:20:57Z<p><span class=messageboard-ooc>buffs
<br />
Heart of the Metal - 3 minutes
<br />
Montstrous Physique I - form of gargoyle, 10 minutes
<br />
Animal Aspect - otter, 10 minutes
<br />
Alchemical grease - 1-2 minute(s)
<br />
Freedom of Movement - 70 minutes</span></p>
<p><span class="messageboard-dice"><b>strength check 2:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span>
<br />
<span class="messageboard-dice"><b>strength check 3:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span>
<br />
<span class="messageboard-dice"><b>strength check 4:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class="messageboard-dice"><b>strength check 5:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span>
<br />
<span class="messageboard-dice"><b>strength check 6:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span>
<br />
<span class="messageboard-dice"><b>strength check 7:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span>
<br />
<span class="messageboard-dice"><b>strength check 8:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span>
<br />
<span class="messageboard-dice"><b>strength check 9:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span></p>
<p><span class=messageboard-ooc>Wow, what a lousy bunch of rolls. I hope check 3 got it. Otherwise I can keep rolling eventually I will get a 26.</span></p>buffs
Heart of the Metal - 3 minutes
Montstrous Physique I - form of gargoyle, 10 minutes
Animal Aspect - otter, 10 minutes
Alchemical grease - 1-2 minute(s)
Freedom of Movement - 70 minutes
[dice=strength check 2]1d20+6[/dice]
[dice=strength check 3]1d20+6[/dice]
[dice=strength check 4]1d20+6[/dice]
[dice=strength check 5]1d20+6[/dice]
[dice=strength check 6]1d20+6[/dice]
[dice=strength check 7]1d20+6[/dice]
[dice=strength check 8]1d20+6[/dice]
[dice=strength check 9]1d20+6[/dice]
Wow,...Jorin (alias of Kydeem de'Morcaine)2017-10-03T23:20:57ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=6#2642017-10-03T12:55:04Z2017-10-03T12:51:09Z<p><span class=messageboard-ooc>buffs
<br />
Heart of the Metal - 3 minutes
<br />
Montstrous Physique I - form of gargoyle, 10 minutes
<br />
Animal Aspect - otter, 10 minutes
<br />
Alchemical grease - 1-2 minute(s)
<br />
Freedom of Movement - 70 minutes</span></p>
<p>Jorin swims straight for the fang and attempts to rip it from the wall with brute force.
<br />
<span class="messageboard-dice"><b>strength check:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span></p>
<p><span class=messageboard-ooc>I can easily swim there in a single move action and a standard action to try and wrench the fang free. Just guessing that a strength check will do. If something else is more appropriate, let me know.</span></p>buffs
Heart of the Metal - 3 minutes
Montstrous Physique I - form of gargoyle, 10 minutes
Animal Aspect - otter, 10 minutes
Alchemical grease - 1-2 minute(s)
Freedom of Movement - 70 minutes
Jorin swims straight for the fang and attempts to rip it from the wall with brute force.
[dice=strength check]1d20+6[/dice]
I can easily swim there in a single move action and a standard action to try and wrench the fang free. Just guessing that a strength check will do. If something else is more...Jorin (alias of Kydeem de'Morcaine)2017-10-03T12:51:09ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=6#2592017-10-02T12:34:06Z2017-10-02T12:33:44Z<p><span class=messageboard-ooc>buffs
<br />
Heart of the Metal - 3 minutes
<br />
Montstrous Physique I - form of gargoyle, 10 minutes
<br />
Animal Aspect - otter, 10 minutes
<br />
Alchemical grease - 1-2 minute(s)</span></p>
<p>While the scroll is retrieved and used, Jorin smears himself with grease in case it also might be helpful. He then prepares to swim for the fang.
<br />
<span class=messageboard-ooc>Will go for it next round.</span></p>buffs
Heart of the Metal - 3 minutes
Montstrous Physique I - form of gargoyle, 10 minutes
Animal Aspect - otter, 10 minutes
Alchemical grease - 1-2 minute(s)
While the scroll is retrieved and used, Jorin smears himself with grease in case it also might be helpful. He then prepares to swim for the fang.
Will go for it next round.Jorin (alias of Kydeem de'Morcaine)2017-10-02T12:33:44ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=6#2552017-10-02T01:20:39Z2017-10-02T01:19:46Z<p><span class=messageboard-ooc>FoM is not on the Magi list. I do have a +7 UMD, but Liam would be more reliable for the activation.</span></p>FoM is not on the Magi list. I do have a +7 UMD, but Liam would be more reliable for the activation.Jorin (alias of Kydeem de'Morcaine)2017-10-02T01:19:46ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=6#2522017-10-01T10:50:03Z2017-10-01T10:49:05Z<p><span class=messageboard-ooc>Whoops! Sorry, missed that it was a surprise round. Cool spell icon.</span></p>
<p><span class=messageboard-ooc><b>Party</b>, Any of you have anything to help keep me from getting grappled?
<br />
<b>GM</b>, Since we are underwater, can I apply alchemical grease to myself and not have it just instantly gone?</span></p>Whoops! Sorry, missed that it was a surprise round. Cool spell icon.
Party, Any of you have anything to help keep me from getting grappled?
GM, Since we are underwater, can I apply alchemical grease to myself and not have it just instantly gone?Jorin (alias of Kydeem de'Morcaine)2017-10-01T10:49:05ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=5#2492017-09-30T22:06:31Z2017-09-30T22:06:08Z<p><span class=messageboard-ooc>Heart of the Metal has a 10 min duration for me.</span></p>
<p><span class=messageboard-ooc>buffs
<br />
Heart of the Metal - 3 minutes
<br />
Montstrous Physique I - form of gargoyle, 10 minutes
<br />
Animal Aspect - otter, 10 minutes</span></p>
<p>Feeling brave and having nothing that can effect a haunt anyway, Jorin rushes for the fang. <b>I got this.</b> <span class=messageboard-ooc>Didn't realize I had run out of holy water.</span></p>
<p><span class=messageboard-ooc>I also don't have any way to speak with the dolphin.</span></p>Heart of the Metal has a 10 min duration for me.
buffs
Heart of the Metal - 3 minutes
Montstrous Physique I - form of gargoyle, 10 minutes
Animal Aspect - otter, 10 minutes
Feeling brave and having nothing that can effect a haunt anyway, Jorin rushes for the fang. I got this. Didn't realize I had run out of holy water.
I also don't have any way to speak with the dolphin.Jorin (alias of Kydeem de'Morcaine)2017-09-30T22:06:08ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=5#2452017-09-30T01:02:55Z2017-09-30T01:00:12Z<p><span class=messageboard-ooc>Would my Heart of the Metal have worn off yet? We did do some healing, searching, preparing before entering this room.</span></p>
<p><span class=messageboard-ooc>buffs
<br />
Montstrous Physique I - form of gargoyle, 10 minutes
<br />
Animal Aspect - otter, 10 minutes</span></p>
<p><b><span class=messageboard-bigger>Gah droska!</span></b> From the doorway Jorin draws forth a wand from his bandoleer, activates it, and a dolphin appears toward the far end of the room.</p>
<p><span class=messageboard-ooc>Summon Monster I. Caster level 3. Duration 3 rounds. I can't seem to add an icon on the map, so I put a circle where the dolphin was intended to appear.</span></p>Would my Heart of the Metal have worn off yet? We did do some healing, searching, preparing before entering this room.
buffs
Montstrous Physique I - form of gargoyle, 10 minutes
Animal Aspect - otter, 10 minutes
Gah droska! From the doorway Jorin draws forth a wand from his bandoleer, activates it, and a dolphin appears toward the far end of the room.
Summon Monster I. Caster level 3. Duration 3 rounds. I can't seem to add an icon on the map, so I put a circle where the dolphin was...Jorin (alias of Kydeem de'Morcaine)2017-09-30T01:00:12ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=5#2362017-09-29T00:58:05Z2017-09-29T00:58:05Z<p><span class=messageboard-ooc><b>Tytus</b>, I think you are the only other prepared caster with 3rd level spells. I am running dry. If you don't mind, I will put on the armor long enough to use the Pearl of Power to recover my Force Punch spell. Then I will take it off if any of you want some magic full plate armor.</span></p>
<p><span class=messageboard-ooc>Before opening the next door...</span></p>
<p><b><span class=messageboard-bigger>Zmeňte ma do chrlič! Budem sa pohybovať ako vydra!</span></b> Suddenly, Jorin changes form into clawed stone shaped form and begins moving easily through the water.
<br />
<span class=messageboard-ooc>buffs
<br />
Montstrous Physique I - form of gargoyle, 10 minutes
<br />
Animal Aspect - otter, 10 minutes</span>
<br />
.
<br />
.
<br />
<span class=messageboard-ooc>After opening the door...</span></p>
<p><b>Holy One, I am Jorin de'Morcaine the Risen Guard. We have limited details of this location. What we have learned is that is the mortal remains of one know as Riam and that his been defiled by a group of evil usurpers.</b> <span class=messageboard-ooc><i>Add in all the rest that we have learned about the shell and Riam.</i></span> <b>We are here to cleanse and restore this place. Also to see what can be done to remove some of the imbalance between good and evil on the elemental planes.</b></p>Tytus, I think you are the only other prepared caster with 3rd level spells. I am running dry. If you don't mind, I will put on the armor long enough to use the Pearl of Power to recover my Force Punch spell. Then I will take it off if any of you want some magic full plate armor.
Before opening the next door...
Zmeňte ma do chrlič! Budem sa pohybovať ako vydra! Suddenly, Jorin changes form into clawed stone shaped form and begins moving easily through the water.
buffs
Montstrous Physique I...Jorin (alias of Kydeem de'Morcaine)2017-09-29T00:58:05ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=5#2222017-09-27T00:39:53Z2017-09-27T00:39:20Z<p><span class=messageboard-ooc>
<br />
monkey fish - 4 min
<br />
blurr - 4 min
<br />
mirror image - 1 image left
<br />
</span></p>
<p><i>Hmm...We're not yet to the center. I better save my remaining spells.</i>
<br />
Jorin slides a little further around the construct, and lashes out repeatedly with his spear.
<br />
<span class=messageboard-ooc>5 foot 'step' to the left around the construct, Blessing of Fervor for extra attack, and full attack.</span></p>
<p><span class="messageboard-dice"><b>1st spear att:</b></span> <span class="messageboard-dice">1d20 + 15 + 1 ⇒ (5) + 15 + 1 = 21</span>, if hits, <span class="messageboard-dice"><b>1st spear dam:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (5) + 10 = 15</span>
<br />
<span class="messageboard-dice"><b>2nd spear att:</b></span> <span class="messageboard-dice">1d20 + 15 + 1 ⇒ (6) + 15 + 1 = 22</span>, if hits, <span class="messageboard-dice"><b>2nd spear dam:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (2) + 10 = 12</span>
<br />
<span class="messageboard-dice"><b>3rd spear att:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 ⇒ (1) + 10 + 1 = 12</span>, if hits, <span class="messageboard-dice"><b>3rd spear dam:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (6) + 10 = 16</span></p>
<p><span class=messageboard-ooc>sheesh rolls of 1, 1, 12, 5, 6, 1. the dice gods hate me now.</span></p>monkey fish - 4 min
blurr - 4 min
mirror image - 1 image left
Hmm...We're not yet to the center. I better save my remaining spells.
Jorin slides a little further around the construct, and lashes out repeatedly with his spear.
5 foot 'step' to the left around the construct, Blessing of Fervor for extra attack, and full attack.
[dice=1st spear att]1d20+15+1[/dice], if hits, [dice=1st spear dam]1d6+10[/dice]
[dice=2nd spear att]1d20+15+1[/dice], if hits, [dice=2nd spear dam]1d6+10[/dice]...Jorin (alias of Kydeem de'Morcaine)2017-09-27T00:39:20ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=5#2172017-09-26T13:52:43Z2017-09-26T13:45:49Z<p><span class=messageboard-ooc>
<br />
monkey fish
<br />
blurr
<br />
mirror image - 1 image left
<br />
</span></p>
<p><i>Hmm...We're not yet to the center. I better save my remaining spells.</i>
<br />
Jorin activates his spear, begins to slide around the construct, and lashes out repeatedly with his spear.
<br />
<span class=messageboard-ooc>swift action arcane pool for spear +3, 5 foot 'step' to the left around the construct, Blessing of Fervor for extra attack, and full attack.</span></p>
<p><span class="messageboard-dice"><b>1st spear att:</b></span> <span class="messageboard-dice">1d20 + 15 + 1 ⇒ (1) + 15 + 1 = 17</span>, if hits, <span class="messageboard-dice"><b>1st spear dam:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (5) + 10 = 15</span>
<br />
<span class="messageboard-dice"><b>2nd spear att:</b></span> <span class="messageboard-dice">1d20 + 15 + 1 ⇒ (1) + 15 + 1 = 17</span>, if hits, <span class="messageboard-dice"><b>2nd spear dam:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (5) + 10 = 15</span>
<br />
<span class="messageboard-dice"><b>3rd spear att:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23</span>, if hits, <span class="messageboard-dice"><b>3rd spear dam:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (2) + 10 = 12</span></p>
<p><span class="messageboard-dice"><b>if the 3rd one hit, crit damage from BFS:</b></span> <span class="messageboard-dice">1d6 + 10 ⇒ (2) + 10 = 12</span></p>monkey fish
blurr
mirror image - 1 image left
Hmm...We're not yet to the center. I better save my remaining spells.
Jorin activates his spear, begins to slide around the construct, and lashes out repeatedly with his spear.
swift action arcane pool for spear +3, 5 foot 'step' to the left around the construct, Blessing of Fervor for extra attack, and full attack.
[dice=1st spear att]1d20+15+1[/dice], if hits, [dice=1st spear dam]1d6+10[/dice]
[dice=2nd spear att]1d20+15+1[/dice], if hits,...Jorin (alias of Kydeem de'Morcaine)2017-09-26T13:45:49ZRe: Forums: Play-by-Post Discussion: [PbP VI PFS] GM Zoomba's Torrent's Last Will (7-11) DiscussionJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/discussion#222017-09-25T03:44:57Z2017-09-25T03:44:57Z<p><b><span class=messageboard-bigger><i>GAH!!!</i></span></b> And now I just realized I haven't used my arcane pool to make the stupid masterwork spear into a +3 spear in either fight.</p>GAH!!! And now I just realized I haven't used my arcane pool to make the stupid masterwork spear into a +3 spear in either fight.Jorin (alias of Kydeem de'Morcaine)2017-09-25T03:44:57ZRe: Forums: Play-by-Post Discussion: [PbP VI PFS] GM Zoomba's Torrent's Last Will (7-11) DiscussionJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/discussion#212017-09-25T01:32:32Z2017-09-25T01:32:32Z<p>I just noticed. We are swimming on the elemental plane of water and I still have <i>Feather Fall</i> prepared. <b>DOH!</b></p>I just noticed. We are swimming on the elemental plane of water and I still have Feather Fall prepared. DOH!Jorin (alias of Kydeem de'Morcaine)2017-09-25T01:32:32ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=5#2022017-09-24T12:01:46Z2017-09-24T11:49:56Z<div class="messageboard-quotee">GM Zoomba wrote:</div><blockquote><p>...
</p>
<span class=messageboard-ooc>Remember: without a swim speed walking on the water along the 'ground' is half-speed, and <b>without</b> 5-foot steps.</span>
<br />
... </blockquote><div class="messageboard-quotee">Jorin wrote:</div><blockquote><p>...
</p>
<span class=messageboard-ooc>buffs/conditions
<br />
blur 10 minutes
<br />
monkey fish 10 minutes</span></p>
<p>Jorin casts a couple of spells upon himself ... </blockquote><p><span class=messageboard-ooc>I have a swim speed from Monkey Fish. If you think that would have worn off by now. I would have cast Animal Aspect - Otter before opening the door to keep a swim speed.</span>
</p>
.
<br />
.
<br />
<span class=messageboard-ooc>Using Blessing of Fervor for extra attack.</span></p>
<p><span class="messageboard-dice"><b>cast defensively:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (14) + 14 = 28</span> <span class=messageboard-ooc>Success! Corrosive Touch for extra acid damage.</span></p>
<p><b><span class=messageboard-bigger>Rozpustite do slizu!</span></b></p>
<p><span class="messageboard-dice"><b>1st spear att:</b></span> <span class="messageboard-dice">1d20 + 14 - 2 ⇒ (4) + 14 - 2 = 16</span>, if hits, <span class="messageboard-dice"><b>1st spear dam:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (2) + 7 = 9</span>
<br />
<span class="messageboard-dice"><b>2nd spear att:</b></span> <span class="messageboard-dice">1d20 + 14 - 2 ⇒ (6) + 14 - 2 = 18</span>, if hits, <span class="messageboard-dice"><b>2nd spear dam:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (3) + 7 = 10</span>
<br />
<span class="messageboard-dice"><b>3rd spear att:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 ⇒ (12) + 9 - 2 = 19</span>, if hits, <span class="messageboard-dice"><b>3rd spear dam:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (3) + 7 = 10</span></p>
<p><span class=messageboard-ooc>If any of those hit, it would transmit the corrosive touch and give me an extra weapon attack. If not, the charge will still be holding next round.</span>
<br />
<span class="messageboard-dice"><b>corrosive touch acid damage:</b></span> <span class="messageboard-dice">5d4 ⇒ (1, 1, 3, 3, 4) = 12</span>
<br />
<span class="messageboard-dice"><b>4th spear att:</b></span> <span class="messageboard-dice">1d20 + 14 - 2 ⇒ (19) + 14 - 2 = 31</span>, if hits, <span class="messageboard-dice"><b>4th spear dam:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (3) + 7 = 10</span></p>GM Zoomba wrote:...
Remember: without a swim speed walking on the water along the 'ground' is half-speed, and without 5-foot steps.
...
Jorin wrote:...
buffs/conditions
blur 10 minutes
monkey fish 10 minutesJorin casts a couple of spells upon himself ...
I have a swim speed from Monkey Fish. If you think that would have worn off by now. I would have cast Animal Aspect - Otter before opening the door to keep a swim speed.
.
.
Using Blessing of Fervor for extra attack.[dice=cast...Jorin (alias of Kydeem de'Morcaine)2017-09-24T11:49:56ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=4#1922017-09-22T22:42:58Z2017-09-22T22:33:32Z<p><i>I guess we are not operating tactically today...
<br />
Using Blessing of Fervor for extra attack.</i></p>
<p><span class="messageboard-dice"><b>cast defensively:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (10) + 14 = 24</span> <span class=messageboard-ooc>Success! Heart of the Metal gives a weapon the nature of adamantine.</span></p>
<p><b><span class=messageboard-bigger>Hlava tohto oštepu je naozaj ťažká!</span> Concentrate on the left one until it is destroyed!</b></p>
<p><span class="messageboard-dice"><b>1st spear att:</b></span> <span class="messageboard-dice">1d20 + 14 - 2 ⇒ (20) + 14 - 2 = 32</span>, if hits, <span class="messageboard-dice"><b>1st spear dam:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (2) + 7 = 9</span>
<br />
<span class="messageboard-dice"><b>2nd spear att:</b></span> <span class="messageboard-dice">1d20 + 14 - 2 ⇒ (18) + 14 - 2 = 30</span>, if hits, <span class="messageboard-dice"><b>2nd spear dam:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (1) + 7 = 8</span>
<br />
<span class="messageboard-dice"><b>3rd spear att:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10</span>, if hits, <span class="messageboard-dice"><b>3rd spear dam:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (5) + 7 = 12</span></p>
<p><span class="messageboard-dice"><b>crit confirm 1st spear att:</b></span> <span class="messageboard-dice">1d20 + 14 - 2 ⇒ (18) + 14 - 2 = 30</span>, if hits, <span class="messageboard-dice"><b>1st spear dam:</b></span> <span class="messageboard-dice">1d6 + 7 ⇒ (1) + 7 = 8</span></p>I guess we are not operating tactically today...
Using Blessing of Fervor for extra attack.
[dice=cast defensively]1d20+14[/dice] Success! Heart of the Metal gives a weapon the nature of adamantine.
Hlava tohto oštepu je naozaj ťažká! Concentrate on the left one until it is destroyed!
[dice=1st spear att]1d20+14-2[/dice], if hits, [dice=1st spear dam]1d6+7[/dice]
[dice=2nd spear att]1d20+14-2[/dice], if hits, [dice=2nd spear dam]1d6+7[/dice]
[dice=3rd spear att]1d20+9-2[/dice], if hits,...Jorin (alias of Kydeem de'Morcaine)2017-09-22T22:33:32ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=4#1842017-09-21T21:10:37Z2017-09-21T21:10:37Z<p><b>Back up! Fight one at a time through the door/hallway!</b> He casts Mirror Image on himself while waiting for the others to back up.
<br />
<span class="messageboard-dice"><b>images:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (4) + 3 = 7</span></p>
<p><span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (11) + 15 = 26</span></p>Back up! Fight one at a time through the door/hallway! He casts Mirror Image on himself while waiting for the others to back up.
[dice=images]1d4+3[/dice]
[dice=knowledge arcana]1d20+15[/dice]Jorin (alias of Kydeem de'Morcaine)2017-09-21T21:10:37ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=4#1772017-09-21T00:46:17Z2017-09-21T00:46:17Z<p><i>Hmm... Wht do we have here?</i>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (18) + 14 = 32</span></p>Hmm... Wht do we have here?
[dice=perception]1d20+14[/dice]Jorin (alias of Kydeem de'Morcaine)2017-09-21T00:46:17ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=4#1672017-09-18T21:24:15Z2017-09-18T21:21:32Z<p><span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (17) + 15 = 32</span></p>
<p><b>This is a corrupted font of Holy Water. I wonder if I can figure out how to fix it...</b></p>
<p><span class="messageboard-dice"><b>spellcraft:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (16) + 15 = 31</span></p>[dice=knowledge arcana]1d20+15[/dice]
This is a corrupted font of Holy Water. I wonder if I can figure out how to fix it...
[dice=spellcraft]1d20+15[/dice]Jorin (alias of Kydeem de'Morcaine)2017-09-18T21:21:32ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=4#1542017-09-17T15:15:51Z2017-09-17T15:15:51Z<p><b>Same for the next door?</b></p>Same for the next door?Jorin (alias of Kydeem de'Morcaine)2017-09-17T15:15:51ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=3#1462017-09-16T17:06:33Z2017-09-16T17:06:33Z<p><span class=messageboard-ooc>buffs/conditions
<br />
blur 10 minutes
<br />
monkey fish 10 minutes</span></p>
<p>Jorin casts a couple of spells upon himself then gets ready to open the first door on the left. <b>Everyone ready?</b></p>
<p>At their assent, he hauls upon the door.</p>buffs/conditions
blur 10 minutes
monkey fish 10 minutes
Jorin casts a couple of spells upon himself then gets ready to open the first door on the left. Everyone ready?
At their assent, he hauls upon the door.Jorin (alias of Kydeem de'Morcaine)2017-09-16T17:06:33ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=3#1372017-09-15T21:28:02Z2017-09-15T21:28:02Z<p><b>It seems we are on the correct track. Let us proceed through the door. Do any have preparations to make before we open this portal?</b></p>It seems we are on the correct track. Let us proceed through the door. Do any have preparations to make before we open this portal?Jorin (alias of Kydeem de'Morcaine)2017-09-15T21:28:02ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=3#1302017-09-14T02:43:53Z2017-09-14T02:43:21Z<p><b>I want to give some more of those panels a try.</b></p>
<p><span class="messageboard-dice"><b>knowledge planes:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (20) + 12 = 32</span> <span class=messageboard-ooc>Much Better!</span>
<br />
<span class="messageboard-dice"><b>craft untrained:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12</span></p>I want to give some more of those panels a try.
[dice=knowledge planes]1d20+12[/dice] Much Better!
[dice=craft untrained]1d20+2+2[/dice]Jorin (alias of Kydeem de'Morcaine)2017-09-14T02:43:21ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=3#1272017-09-13T15:41:35Z2017-09-13T15:41:35Z<p>Jorin flows over to closely check out the large door.
<br />
<span class=messageboard-ooc>Detect Magic, examination, and listening.</span>
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (16) + 14 = 30</span></p>
<p><span class=messageboard-ooc>GM, I can't quite tell, is that an opening in the wall behind the throne?</span></p>Jorin flows over to closely check out the large door.
Detect Magic, examination, and listening.
[dice=perception]1d20+14[/dice]
GM, I can't quite tell, is that an opening in the wall behind the throne?Jorin (alias of Kydeem de'Morcaine)2017-09-13T15:41:35ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=3#1232017-09-12T21:31:17Z2017-09-12T21:28:47Z<p><span class="messageboard-dice"><b>knowledge planes:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (4) + 12 = 16</span>
<br />
<span class="messageboard-dice"><b>craft untrained:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7</span></p>[dice=knowledge planes]1d20+12[/dice]
[dice=craft untrained]1d20+2+2[/dice]Jorin (alias of Kydeem de'Morcaine)2017-09-12T21:28:47ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=3#1192017-09-12T12:56:35Z2017-09-12T12:56:18Z<p><span class=messageboard-ooc>I forgot to mention, I took a small piece of the Baron's flesh for the Monstrous Physique spell if it comes up.</span></p>
<p>Jorin flows forward and looks around.
<br />
<span class="messageboard-dice"><b>perception, darkvision:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (8) + 14 = 22</span></p>I forgot to mention, I took a small piece of the Baron's flesh for the Monstrous Physique spell if it comes up.
Jorin flows forward and looks around.
[dice=perception, darkvision]1d20+14[/dice]Jorin (alias of Kydeem de'Morcaine)2017-09-12T12:56:18ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=3#1132017-09-11T16:37:49Z2017-09-11T16:15:18Z<p>Jorin consumes one of the cure potions. <b>Liam, since you are a priest, would you please use this want to heal me the rest of the way?</b></p>
<p><span class="messageboard-dice"><b>po CMW:</b></span> <span class="messageboard-dice">2d8 + 3 ⇒ (6, 5) + 3 = 14</span>
<br />
<span class="messageboard-dice"><b>wand CLW 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>wand CLW 2:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>wand CLW 3:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>wand CLW 4:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>wand CLW 5:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>wand CLW 6:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>wand CLW 7:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>wand CLW 8:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>
<p>If no one objects, he also picks up and puts on one of the stalkers masks and the belt. <span class=messageboard-ooc>I think everyone but me already has a belt. Will also use my Pearl of Power to recover Corrosive Touch.</span> <b>Don't know about the rest of you, but I'm ready to go.</b></p>
<p><span class=messageboard-ooc>GM, I've got 15 min total on the spell. Will I still have time remaining on my Elemental Body when we get to the shell?</span></p>Jorin consumes one of the cure potions. Liam, since you are a priest, would you please use this want to heal me the rest of the way?
[dice=po CMW]2d8+3[/dice]
[dice=wand CLW 1]1d8+1[/dice]
[dice=wand CLW 2]1d8+1[/dice]
[dice=wand CLW 3]1d8+1[/dice]
[dice=wand CLW 4]1d8+1[/dice]
[dice=wand CLW 5]1d8+1[/dice]
[dice=wand CLW 6]1d8+1[/dice]
[dice=wand CLW 7]1d8+1[/dice]
[dice=wand CLW 8]1d8+1[/dice]
If no one objects, he also picks up and puts on one of the stalkers masks and the belt. I think...Jorin (alias of Kydeem de'Morcaine)2017-09-11T16:15:18ZRe: Forums/Pathfinder First Edition: General Discussion: How do you keep your horror games scary?Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ul3a?How-do-you-keep-your-horror-games-scary#232017-09-08T15:40:39Z2017-09-08T15:40:39Z<p>I have more of list of don'ts rather than do's. I have rarely managed to make it work myself nor often seen it done all that well. But I can give you some things that are almost guaranteed to make it fail.</p>
<p><b>First, make sure that all your players like and want the 'Horror' genre.</b> I know of at least 2 GM's in my rather small circle that are <i>huge</i> fans of horror movies and novels. They always want to GM another horror campaign when it is their turn. However, only a few players in their groups are also fans of the genre. The others try to play along, but it is really tough to keep the atmosphere going when some are rolling their eyes or getting bored with the gruesome descriptions.</p>
<p><b>Second, don't get too carried away with the gory details.</b> When you spend 3/4's of the gaming session describing the blood and guts in each and every room... Well let's just say a little bit of that goes along way.</p>
<p><b>Third, don't assume that all the players have been through all the same movies and novels that you have enjoyed.</b> I had a GM that made most of the encounters give clues to tell the players that it was <i>just like the kool scene in 'X' movie or novel.</i> So you're supposed to solve it like they did in the movie or novel. Unfortunately, none of the players had read the novel, watched the movie, didn't remember it that well, or didn't recognize it from the description. It was just frustrating.</p>
<p><b>Fourth, even though it is the horror genre things have to make at least a little bit of sense or it tends to interfere with our willing suspension of disbelief.</b> "Wait, it doesn't have any magical insanity aura or anything? My 8th level vampire hunter (who has been fighting various undead for years) just went insane because this is the first time he's seen a flaming zombie?!?" OR "So you're telling me we all died and failed because the only way to stop that thing was to take the only weapon that could hurt it, throw it on a dirt road, and trick it into jumping over it?" How in the world were we ever supposed to guess that? We could trial-and-error for a year and I don't think that would ever have even been suggested.</p>
<p><b>Fifth, giving me a headache with strobe lighting, a mist machine, and loud haunted house sound effects doesn't help. It just makes me want to go home and take a nap.</b> We had to keep leaving the room to read our own character sheets. Couldn't see the dice. And we constantly had to have repeat half of what he said, because we couldn't hear him over the sound effects.</p>I have more of list of don'ts rather than do's. I have rarely managed to make it work myself nor often seen it done all that well. But I can give you some things that are almost guaranteed to make it fail.
First, make sure that all your players like and want the 'Horror' genre. I know of at least 2 GM's in my rather small circle that are huge fans of horror movies and novels. They always want to GM another horror campaign when it is their turn. However, only a few players in their groups are...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2017-09-08T15:40:39ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=3#1022017-09-08T06:09:09Z2017-09-08T06:08:18Z<p><b>Gorum's Hairy Nut Sack! That Baron was tougher than I expected.</b> Jorin moves back a little and taps himself with a wand.</p>
<p><span class="messageboard-dice"><b>UMD:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span></p>Gorum's Hairy Nut Sack! That Baron was tougher than I expected. Jorin moves back a little and taps himself with a wand.
[dice=UMD]1d20+7[/dice]
[dice=CLW]1d8+1[/dice]Jorin (alias of Kydeem de'Morcaine)2017-09-08T06:08:18ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=2#962017-09-07T17:13:34Z2017-09-07T17:11:17Z<p><span class=messageboard-ooc>Dang! My AC is 1 worse while polymorphed since my armor was absorbed. So I took 3 hits. I am in bad shape. I should have cast Shield instead of the Corrosive Touch. hp: 10/73
<br />
I hope Liam can finish off the Baron</span></p>Dang! My AC is 1 worse while polymorphed since my armor was absorbed. So I took 3 hits. I am in bad shape. I should have cast Shield instead of the Corrosive Touch. hp: 10/73
I hope Liam can finish off the BaronJorin (alias of Kydeem de'Morcaine)2017-09-07T17:11:17ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=2#922017-09-07T10:51:04Z2017-09-07T10:50:26Z<div class="messageboard-quotee">GM Zoomba wrote:</div><blockquote> <div class="messageboard-quotee">Jorin wrote:</div><blockquote> <span class=messageboard-ooc>Speaking of which, as an elemental I'm immune to critical hits. So I only took the first 18 damage.</span> </blockquote><span class=messageboard-ooc>I had thought that critical immunity was something granted only at Elemental Body 3 and higher?</span> ... </blockquote><p><span class=messageboard-ooc>Whoops! You are correct. I mis-remembered.</span>GM Zoomba wrote:Jorin wrote: Speaking of which, as an elemental I'm immune to critical hits. So I only took the first 18 damage.
I had thought that critical immunity was something granted only at Elemental Body 3 and higher? ... Whoops! You are correct. I mis-remembered.Jorin (alias of Kydeem de'Morcaine)2017-09-07T10:50:26ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=2#862017-09-07T01:14:35Z2017-09-07T01:14:35Z<p><span class=messageboard-ooc>Speaking of which, as an elemental I'm immune to critical hits. So I only took the first 18 damage.</span></p>Speaking of which, as an elemental I'm immune to critical hits. So I only took the first 18 damage.Jorin (alias of Kydeem de'Morcaine)2017-09-07T01:14:35ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=2#842017-09-06T20:59:46Z2017-09-06T20:58:09Z<p><span class=messageboard-ooc>Haste
<br />
Elemental Body I: Water Elemental
<br />
hp: 35/73
<br />
</span></p>
<p><b>Oh oh! Think you are a match for me do you? I don't think so. <span class=messageboard-bigger>Vaša pokožka sa rozpustí pri mojom dotyku!</span></b> Jorin gracefully moves to the side so he is no longer directly between the two slimy creatures and lashes out with his spear.</p>
<p><span class=messageboard-ooc>swift action arcane pool to make spear +3</span>
<br />
<span class="messageboard-dice"><b>cast defensively:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (11) + 14 = 25</span> <span class=messageboard-ooc>DC=17</span>
<br />
<span class="messageboard-dice"><b>spear att 1:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 - 2 ⇒ (5) + 16 + 1 - 2 = 20</span>, if hits, <span class="messageboard-dice"><b>spear dam 1:</b></span> <span class="messageboard-dice">1d4 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class="messageboard-dice"><b>spear att 2:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 - 2 ⇒ (15) + 16 + 1 - 2 = 30</span>, if hits, <span class="messageboard-dice"><b>spear dam 2:</b></span> <span class="messageboard-dice">1d4 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class="messageboard-dice"><b>spear att 3:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 - 2 ⇒ (5) + 11 + 1 - 2 = 15</span>, if hits, <span class="messageboard-dice"><b>spear dam 2:</b></span> <span class="messageboard-dice">1d4 + 6 ⇒ (2) + 6 = 8</span>
<br />
<span class="messageboard-dice"><b>corrosive touch acid damage if any attacks hit:</b></span> <span class="messageboard-dice">5d4 ⇒ (1, 4, 4, 3, 4) = 16</span></p>Haste
Elemental Body I: Water Elemental
hp: 35/73
Oh oh! Think you are a match for me do you? I don't think so. Vaša pokožka sa rozpustí pri mojom dotyku! Jorin gracefully moves to the side so he is no longer directly between the two slimy creatures and lashes out with his spear.
swift action arcane pool to make spear +3
[dice=cast defensively]1d20+14[/dice] DC=17
[dice=spear att 1]1d20+16+1-2[/dice], if hits, [dice=spear dam 1]1d4+6[/dice]
[dice=spear att 2]1d20+16+1-2[/dice], if hits,...Jorin (alias of Kydeem de'Morcaine)2017-09-06T20:58:09ZRe: Forums: Advice: Using the spell Elemental BodyJorin (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ul1h?Using-the-spell-Elemental-Body#32017-09-05T20:55:49Z2017-09-05T20:53:34Z<div class="messageboard-quotee">shaventalz wrote:</div><blockquote><p> ...
</p>
<div class="messageboard-quotee">Jorin wrote:</div><blockquote>2) This does not give me freedom of movement to use something like a whip without penalties. Correct?</blockquote><p>Where would you get Freedom of Movement from? Also, why would it help you wield a whip? Just the whole slashing-weapon-underwater thing?
</p>
... </blockquote><p>Someone thought I could use my whip (my usual weapon) without penalties since I was a water elemental.
<div class="messageboard-quotee">shaventalz wrote:</div><blockquote><p> ..
</p>
<div class="messageboard-quotee">Jorin wrote:</div><blockquote>3) Would the vortex ability work with a reach weapon, like a long spear, to strike everyone within 10 feet? </blockquote>Vortex says it works like <a href="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Whirlwind-Su-" target="_blank" rel="nofollow">Whirlwind</a> but underwater. Whirlwind says you transform yourself into a whirlwind of the given dimensions. The ability doesn't reference your space or reach in any way, just the height of the whirlwind. So no, reach weapons wouldn't do anything for you. </blockquote><p>DOH! Sorry, for some reason I locked onto the Whirlwind attack feat.shaventalz wrote:...
Jorin wrote:2) This does not give me freedom of movement to use something like a whip without penalties. Correct?
Where would you get Freedom of Movement from? Also, why would it help you wield a whip? Just the whole slashing-weapon-underwater thing?
... Someone thought I could use my whip (my usual weapon) without penalties since I was a water elemental. shaventalz wrote: ..
Jorin wrote:3) Would the vortex ability work with a reach weapon, like a long spear, to...Jorin (alias of Kydeem de'Morcaine)2017-09-05T20:53:34ZForums: Advice: Using the spell Elemental BodyJorin (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ul1h?Using-the-spell-Elemental-Body#12017-09-05T20:31:52Z2017-09-05T20:31:52Z<p>Ok, I've had it for a while, but this is the first opportunity I've had to use elemental body.</p>
<p>1) I am now a small water elemental. I can still use my weapons and spells since an elemental is a humanoid figure and can speak. Correct?</p>
<p>2) This does not give me freedom of movement to use something like a whip without penalties. Correct?</p>
<p>3) Would the vortex ability work with a reach weapon, like a long spear, to strike everyone within 10 feet?</p>Ok, I've had it for a while, but this is the first opportunity I've had to use elemental body.
1) I am now a small water elemental. I can still use my weapons and spells since an elemental is a humanoid figure and can speak. Correct?
2) This does not give me freedom of movement to use something like a whip without penalties. Correct?
3) Would the vortex ability work with a reach weapon, like a long spear, to strike everyone within 10 feet?Jorin (alias of Kydeem de'Morcaine)2017-09-05T20:31:52ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=2#822017-09-05T20:34:04Z2017-09-05T20:02:24Z<p><span class=messageboard-ooc>I am back now. I don't believe being an elemental gives me freedom of movement, so I have to use the spear instead of the whip.</span></p>
<p><span class="messageboard-dice"><b>spear AoO on blue:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 + 1 ⇒ (4) + 11 + 1 + 1 = 17</span>, if hits, <span class="messageboard-dice"><b>spear damage:</b></span> <span class="messageboard-dice">1d6 + 6 + 1 ⇒ (2) + 6 + 1 = 9</span></p>I am back now. I don't believe being an elemental gives me freedom of movement, so I have to use the spear instead of the whip.
[dice=spear AoO on blue]1d20+11+1+1[/dice], if hits, [dice=spear damage]1d6+6+1[/dice]Jorin (alias of Kydeem de'Morcaine)2017-09-05T20:02:24ZRe: Forums: Play-by-Post Discussion: [PbP VI PFS] GM Zoomba's Torrent's Last Will (7-11) DiscussionJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/discussion#152017-09-01T14:50:35Z2017-09-01T14:50:35Z<p>I do not know if I will have reliable internet access over the holiday weekend. Feel free to bot me.</p>I do not know if I will have reliable internet access over the holiday weekend. Feel free to bot me.Jorin (alias of Kydeem de'Morcaine)2017-09-01T14:50:35ZRe: Forums: Play-by-Post: [PbP VI PFS] GM Zoomba's Torrent's Last Will GameplayJorin (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PbPVIPFSGMZoombas820TorrentsLastWill711/gameplay&page=2#642017-09-01T02:14:55Z2017-09-01T02:14:55Z<p><b><i><span class=messageboard-bigger>A teraz som voda a ja som voda!</span></i></b> Suddenly there is a small humanoid form that seems a part of surrounding sea.</p>
<p><span class=messageboard-ooc>Elemental Body I => small water elemental. Elementals are immune to poison.</span></p>A teraz som voda a ja som voda! Suddenly there is a small humanoid form that seems a part of surrounding sea.
Elemental Body I => small water elemental. Elementals are immune to poison.Jorin (alias of Kydeem de'Morcaine)2017-09-01T02:14:55ZRe: Forums: Advice: How to stat out the locals?Beswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2uj5a?How-to-stat-out-the-locals#102017-08-19T00:40:22Z2017-08-19T00:40:22Z<div class="messageboard-quotee">Eltacolibre wrote:</div><blockquote><p> According to the Inner Sea world guide:</p>
<p>Level 1 to 5, is basically common or called standard. Most people with only npc classes are in that range.</p>
<p>Level 6 to 10, Powerful or exceptional individuals , most of the nations shakers and movers.</p>
<p>11 to 15, are rare, leaders or specially trained troops only can find a handful of them in most nations.</p>
<p>16+ exceptionally rare.
<br />
... </blockquote><p>Aha! That is good news. Most of the people I have talked to act like nearly everyone is 1st level.Eltacolibre wrote:According to the Inner Sea world guide:
Level 1 to 5, is basically common or called standard. Most people with only npc classes are in that range.
Level 6 to 10, Powerful or exceptional individuals , most of the nations shakers and movers.
11 to 15, are rare, leaders or specially trained troops only can find a handful of them in most nations.
16+ exceptionally rare.
...
Aha! That is good news. Most of the people I have talked to act like nearly everyone is 1st level.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2017-08-19T00:40:22ZRe: Forums: Advice: How to stat out the locals?Beswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2uj5a?How-to-stat-out-the-locals#82017-08-18T21:05:45Z2017-08-18T21:05:45Z<div class="messageboard-quotee">David knott 242 wrote:</div><blockquote><p> A lot depends on what the average person could do, if anything, to gain XPs. If XPs are earned by surviving life or death battles, then most people would be 1st level regardless of age and non-combat experience.
</p>
</blockquote><p>Then how do they get better at something.The journeyman carpenter who has just started making chairs at the beginning of his profession vs. the master carpenter that makes a formal dining room set for the duke in his later years?David knott 242 wrote:A lot depends on what the average person could do, if anything, to gain XPs. If XPs are earned by surviving life or death battles, then most people would be 1st level regardless of age and non-combat experience.
Then how do they get better at something.The journeyman carpenter who has just started making chairs at the beginning of his profession vs. the master carpenter that makes a formal dining room set for the duke in his later years?Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2017-08-18T21:05:45ZForums: Advice: How to stat out the locals?Beswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2uj5a?How-to-stat-out-the-locals#12017-08-18T18:19:58Z2017-08-18T18:19:58Z<p>This is a group project. We are trying to figure out how to do a more detailed population. Since a couple of the players are really trying to get the locals involved in solving problems and improving the overall quality of life in the area.</p>
<p>We have Jim-Bob the brand new farmer who decides, since he is the third son and won't inherit his father's farm, to start a new radish farm.
<br />
Commoner level 1.
<br />
He could take the feat Skill Focus: Farmer. (If human, endurance seems logical for the extra feat for a sunrise to sunset farmer.)
<br />
Lets assume a +1 from ability score.
<br />
A +3 from class skill.
<br />
Can only have 1 rank.
<br />
So for farming, he has a +8 pretty respectable actually.</p>
<p>Now a few years later, he obviously knows what he is doing a lot better. His farm is at least a marginally successful going enterprise. By the game system the only thing you can do for him is give him another level.
<br />
Commoner 2.
<br />
Can only have 2 ranks in the skill.
<br />
He now has a +9 in farming. Not much difference, but maybe he can also put a rank in appraise or diplomacy to do a better job of selling his radishes. (Though only if he didn't drop his intelligence.)</p>
<p>Then he becomes a well known and respected radish farmer. His farm should be doing pretty well by now. He has years of trial-and-error and school-of-hard-knocks learning. By the game system the only thing you can do for him is give him another level.
<br />
Commoner 3.
<br />
Can only have 3 ranks in the skill.
<br />
Could take the feat Prodigy for another +2 to farmer and appraise/diplomacy.
<br />
Let's say middle age gives him another ability +1.
<br />
No he has a +14 to farmer. Pretty huge jump.</p>
<p>I really don't have too much problem with the above. However, that means you have a heck of a lot of 2nd and quite a few 3rd level folks in every single village. Yet everyone assumes that almost everyone is a 1st level commoner.
<br />
That doesn't make sense if people learn and grow better in their profession over the course of their lives.</p>
<p>Pretty similar with craftsmen or other professional type people. Though you could say they are experts with ranks in more skills that augment their profession.</p>
<p>It's even worse with military type professions.
<br />
Millitia
<br />
City Watch
<br />
City Guard
<br />
Professional Soldiers
<br />
Veteran Troops
<br />
Elite Troops
<br />
NCO's and Officers for the above
<br />
That's not even considering the feats needed to have the capabilities historically expected for RL military units that actually existed.
<br />
You are going to end up with units of warriors at level 5+ which is way beyond what anyone expects.</p>
<p>Not sure what to do about some of these issues of learning to be better at how you choose to make your non-adventuring living. Any ideas or suggestions?</p>This is a group project. We are trying to figure out how to do a more detailed population. Since a couple of the players are really trying to get the locals involved in solving problems and improving the overall quality of life in the area.
We have Jim-Bob the brand new farmer who decides, since he is the third son and won't inherit his father's farm, to start a new radish farm.
Commoner level 1.
He could take the feat Skill Focus: Farmer. (If human, endurance seems logical for the extra...Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2017-08-18T18:19:58ZRe: Forums: Advice: Clever (ab)uses for enter imageKydeem de'Morcainehttps://paizo.com/threads/rzs2u9vk?Clever-uses-for-enter-image#242017-04-05T19:40:30Z2017-04-05T19:36:18Z<p>As GM, I'd have to rule against the invisible ink image. But think I'd allow most of the other uses mentioned. I am currently undecided about the arcane mark.</p>As GM, I'd have to rule against the invisible ink image. But think I'd allow most of the other uses mentioned. I am currently undecided about the arcane mark.Kydeem de'Morcaine2017-04-05T19:36:18ZRe: Forums: Recruitment: Linear Fighters, Quadratic Hobgoblins - an all-fighter Ironfang Invasion PbPFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2u8qw?Linear-Fighters-Quadratic-Hobgoblins-an#132017-03-17T18:10:46Z2017-03-17T18:10:46Z<p>With all fighters, I think we won't really have to worry about being able to inflict sufficient damage. I think the secondary roles will become more important.</p>
<p>So I think I will make a guy that can be a scout with a familiar to help him even more with scouting.</p>With all fighters, I think we won't really have to worry about being able to inflict sufficient damage. I think the secondary roles will become more important.
So I think I will make a guy that can be a scout with a familiar to help him even more with scouting.Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2017-03-17T18:10:46ZRe: Forums: Gamer Connection: Looking for F2F Games in NW PASummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ts5o?Looking-for-F2F-Games-in-NW-PA#32016-07-13T21:04:10Z2016-07-13T21:04:10Z<p>I checked out a couple game stores and they said they didn't have anyone playing PFS there.</p>
<p>When I googled I didn't come up with anything in the area. My search-fu must be weak today. I will give it another try.</p>I checked out a couple game stores and they said they didn't have anyone playing PFS there.
When I googled I didn't come up with anything in the area. My search-fu must be weak today. I will give it another try.Summoned Creature (alias of Kydeem de'Morcaine)2016-07-13T21:04:10ZForums: Gamer Connection: Looking for F2F Games in NW PASummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ts5o?Looking-for-F2F-Games-in-NW-PA#12016-07-13T01:16:40Z2016-07-13T01:16:40Z<p>I'm not sure where this is supposed to go, so feel free to move it if this isn't correct.</p>
<p>I might be getting transferred to Erie Pennsylvania in the near future. Spent a day driving around a a bit searching the web. I can't find any evidence of Pathfinder groups or even PFS events in the area. I will be really bummed if I have to give up this hobby.</p>
<p>Anyone know of game groups or PFS events I'm just not finding?</p>I'm not sure where this is supposed to go, so feel free to move it if this isn't correct.
I might be getting transferred to Erie Pennsylvania in the near future. Spent a day driving around a a bit searching the web. I can't find any evidence of Pathfinder groups or even PFS events in the area. I will be really bummed if I have to give up this hobby.
Anyone know of game groups or PFS events I'm just not finding?Summoned Creature (alias of Kydeem de'Morcaine)2016-07-13T01:16:40ZRe: Forums: Play-by-Post Discussion: The Godsmouth Heresy DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r7u3&page=7?The-Godsmouth-Heresy-Discussion#3312016-05-04T02:12:56Z2016-05-04T02:12:56Z<p>A friend was supposed to let you know, I just recently learned he didn't.</p>
<p>I have some fairly major health issues. I am unlikely to be back on the boards any time soon. Sorry for the late response.</p>A friend was supposed to let you know, I just recently learned he didn't.
I have some fairly major health issues. I am unlikely to be back on the boards any time soon. Sorry for the late response.Jastheriga (alias of Kydeem de'Morcaine)2016-05-04T02:12:56ZRe: Forums: Play-by-Post Discussion: The Godsmouth Heresy DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r7u3&page=7?The-Godsmouth-Heresy-Discussion#3232016-04-12T16:37:18Z2016-04-12T16:37:18Z<p>Gavin, the breastplate is probably better than your hide armor (unless you want to keep it for RP reasons) since you don't have ranks in stealth.</p>
<p>Gavin, if you don't want it, I will take the bow for the keen property. Wings, you can have my bow for when you need a ranged weapon. It is adaptive so can take advantage of your strength.</p>
<p>Wings, the full plate is slightly better than yours since it is glamoured.</p>
<p>If no one else wants them, I can take the flametongue and shield for when I'm not sneaking and need some protection or a magic weapon.</p>
<p>The ring of strength sapping might be a good way to start a fight with a rogue or wizard type with a poor fort save. Anyone else want it?</p>
<p>I don't mind the guy I will be hiding behind having the ring and amulet.</p>
<p>You guys should divvy up the potions.</p>
<p>Note: It sounds like I'm ending up with a bunch of this just because I might be willing to use them. But if we get a chance to sell for more effective stuff, that is fine with me.</p>Gavin, the breastplate is probably better than your hide armor (unless you want to keep it for RP reasons) since you don't have ranks in stealth.
Gavin, if you don't want it, I will take the bow for the keen property. Wings, you can have my bow for when you need a ranged weapon. It is adaptive so can take advantage of your strength.
Wings, the full plate is slightly better than yours since it is glamoured.
If no one else wants them, I can take the flametongue and shield for when I'm not...Jastheriga (alias of Kydeem de'Morcaine)2016-04-12T16:37:18ZRe: Forums: Play-by-Post: Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DragonsDemand4wwr/gameplay&page=27#13502016-04-12T15:49:44Z2016-04-12T15:49:44Z<p><span class=messageboard-ooc>uhmm... you sure it's me that fascinated?</span></p>uhmm... you sure it's me that fascinated?Jastheriga (alias of Kydeem de'Morcaine)2016-04-12T15:49:44ZRe: Forums: Play-by-Post Discussion: The Godsmouth Heresy DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r7u3&page=7?The-Godsmouth-Heresy-Discussion#3202016-04-11T19:22:19Z2016-04-11T19:22:19Z<p><b><span class=messageboard-bigger>I WANT IT ALL!</span></b></p>
<p>I'd suggest:
<br />
Gavin get the arrow of dragon slaying (he's a better archer than me)
<br />
Gavin and I split the to dragon bane arrows
<br />
I could wear the breastplate and use the shield, but won't be nearly as sneaky if I do. Does anyone else normally wear medium armor or use a shield?
<br />
Either of us could use the bow. It is a bit better than what we have.
<br />
I wouldn't mind the ring or amulet for better protection.
<br />
The potions could be a help for any of us.</p>I WANT IT ALL!
I'd suggest:
Gavin get the arrow of dragon slaying (he's a better archer than me)
Gavin and I split the to dragon bane arrows
I could wear the breastplate and use the shield, but won't be nearly as sneaky if I do. Does anyone else normally wear medium armor or use a shield?
Either of us could use the bow. It is a bit better than what we have.
I wouldn't mind the ring or amulet for better protection.
The potions could be a help for any of us.Jastheriga (alias of Kydeem de'Morcaine)2016-04-11T19:22:19ZRe: Forums: Play-by-Post: Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DragonsDemand4wwr/gameplay&page=27#13462016-04-11T19:15:11Z2016-04-11T19:15:11Z<p><b>kiki... These ghostly foes will be near impossible to harm with normal weapons. Healing powers or magic weapons should have some effect. Also their voices and touch can hurt your mind!</b></p>
<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18</span></p>
<p><span class=messageboard-ooc>Remember you get a +2 to the save due to the communal protection from evil.</span></p>kiki... These ghostly foes will be near impossible to harm with normal weapons. Healing powers or magic weapons should have some effect. Also their voices and touch can hurt your mind!
[dice=will save]1d20+8+2[/dice]
Remember you get a +2 to the save due to the communal protection from evil.Jastheriga (alias of Kydeem de'Morcaine)2016-04-11T19:15:11ZRe: Forums: Play-by-Post: Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DragonsDemand4wwr/gameplay&page=27#13402016-04-02T02:35:22Z2016-04-02T02:35:22Z<p><span class="messageboard-dice"><b>Knowledge Religion:</b></span> <span class="messageboard-dice">1d20 + 9 + 3 ⇒ (8) + 9 + 3 = 20</span>
<br />
<span class=messageboard-ooc>questions would be special defenses, then special attacks, and then weakest to strongest saving throw.</span></p>
<p><b>kiki... Allips and viscous undead they are! Chant should help.</b>
<br />
<span class=messageboard-ooc>Communal Protection From Evil on group</span>
<br />
.
<br />
.
<br />
<div class="messageboard-quotee">GM Baerlie wrote:</div><blockquote> Hans and Ting leave the necessary equipment with you and wish you luck before they leave...</blockquote><p><span class=messageboard-ooc>what did they leave behind?!?</span>[dice=Knowledge Religion]1d20+9+3[/dice]
questions would be special defenses, then special attacks, and then weakest to strongest saving throw.
kiki... Allips and viscous undead they are! Chant should help.
Communal Protection From Evil on group
.
.
GM Baerlie wrote:Hans and Ting leave the necessary equipment with you and wish you luck before they leave...
what did they leave behind?!?Jastheriga (alias of Kydeem de'Morcaine)2016-04-02T02:35:22ZRe: Forums: Play-by-Post: Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DragonsDemand4wwr/gameplay&page=27#13362016-03-31T01:30:44Z2016-03-31T01:30:44Z<p><i>hmm... what do I remember about dragons?</i>
<br />
<span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span> <span class=messageboard-ooc>+3 for weaknesses</span>
<br />
<i>hmm... dragons don't have feathers so I must not have studied them all that much...</i></p>hmm... what do I remember about dragons?
[dice=knowledge arcana]1d20+5[/dice] +3 for weaknesses
hmm... dragons don't have feathers so I must not have studied them all that much...Jastheriga (alias of Kydeem de'Morcaine)2016-03-31T01:30:44ZRe: Forums: Play-by-Post Discussion: The Godsmouth Heresy DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r7u3&page=7?The-Godsmouth-Heresy-Discussion#3132016-03-31T01:26:56Z2016-03-31T01:26:56Z<p>Ok, I will leave him as is.</p>
<p>He'll probably never be as good of an archer as Gavin. However he also has the inquisitor abilities and a familiar for scouting. Though a hawk won't be the best indoors scout, outdoors he can fly high and keep an eye on the area (plus is seemed pretty thematic for a tengu).</p>
<p>I <i>should</i> have plenty of time to read at least most of the campaign this weekend. But an in-character summary of what you think we need to know right away might be reasonable.</p>Ok, I will leave him as is.
He'll probably never be as good of an archer as Gavin. However he also has the inquisitor abilities and a familiar for scouting. Though a hawk won't be the best indoors scout, outdoors he can fly high and keep an eye on the area (plus is seemed pretty thematic for a tengu).
I should have plenty of time to read at least most of the campaign this weekend. But an in-character summary of what you think we need to know right away might be reasonable.Jastheriga (alias of Kydeem de'Morcaine)2016-03-31T01:26:56ZRe: Forums: Play-by-Post: Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DragonsDemand4wwr/gameplay&page=27#13322016-03-29T19:34:15Z2016-03-29T19:34:15Z<p><b>kiki... Aha! A worthy foe indeed.</b></p>kiki... Aha! A worthy foe indeed.Jastheriga (alias of Kydeem de'Morcaine)2016-03-29T19:34:15ZRe: Forums: Play-by-Post Discussion: The Godsmouth Heresy DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r7u3&page=7?The-Godsmouth-Heresy-Discussion#3092016-03-29T19:31:35Z2016-03-29T19:31:35Z<p>I will put it to the group then.</p>
<p>I can have the same amount of fun with either (I will still keep the familiar).</p>
<p>Would you folks rather have an additional archer or a two-handed melee guy?</p>I will put it to the group then.
I can have the same amount of fun with either (I will still keep the familiar).
Would you folks rather have an additional archer or a two-handed melee guy?Jastheriga (alias of Kydeem de'Morcaine)2016-03-29T19:31:35ZRe: Forums: Play-by-Post Discussion: The Godsmouth Heresy DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r7u3&page=7?The-Godsmouth-Heresy-Discussion#3062016-03-28T14:34:51Z2016-03-28T14:34:51Z<p>Not trying to push, just want to make sure I don't miss anything and no one is waiting on me.</p>
<p>So when do you think you will be starting up the next section?</p>Not trying to push, just want to make sure I don't miss anything and no one is waiting on me.
So when do you think you will be starting up the next section?Jastheriga (alias of Kydeem de'Morcaine)2016-03-28T14:34:51ZRe: Forums: Play-by-Post Discussion: The Godsmouth Heresy DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r7u3&page=7?The-Godsmouth-Heresy-Discussion#3052016-03-24T23:23:35Z2016-03-24T23:23:35Z<p>I just noticed Gavin is also a ranged build. I can easily rebuild Jastheriga as a melee guy if you folks think it would work out better.</p>I just noticed Gavin is also a ranged build. I can easily rebuild Jastheriga as a melee guy if you folks think it would work out better.Jastheriga (alias of Kydeem de'Morcaine)2016-03-24T23:23:35ZRe: Forums: Play-by-Post: Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DragonsDemand4wwr/gameplay&page=27#13292016-03-24T23:12:10Z2016-03-24T23:12:10Z<p><b>kikiki... Here we is. Is here we need to be?</b></p>kikiki... Here we is. Is here we need to be?Jastheriga (alias of Kydeem de'Morcaine)2016-03-24T23:12:10ZRe: Forums: Play-by-Post Discussion: The Godsmouth Heresy DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r7u3&page=7?The-Godsmouth-Heresy-Discussion#3032016-03-19T01:12:10Z2016-03-19T01:12:10Z<p>.</p>.Jastheriga (alias of Kydeem de'Morcaine)2016-03-19T01:12:10ZRe: Forums: Play-by-Post: Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DragonsDemand4wwr/gameplay&page=27#13242016-03-18T17:08:50Z2016-03-18T17:08:50Z<p>.</p>.Jastheriga (alias of Kydeem de'Morcaine)2016-03-18T17:08:50ZRe: Forums: Recruitment: [PFS] Recruiting for Part 3 of Dragon's DemandNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2tik1?PFS-Recruiting-for-Part-3-of-Dragons-Demand#112016-03-10T16:20:38Z2016-03-10T16:20:38Z<p>I don't really know anything about the module. Like are you working with or against a dragon or many dragons? Any particular kind?</p>
<p>Would a draconic bloodline sorcerer or bloodrager be especially appropriate or inappropriate?</p>I don't really know anything about the module. Like are you working with or against a dragon or many dragons? Any particular kind?
Would a draconic bloodline sorcerer or bloodrager be especially appropriate or inappropriate?Nebdel Melfcane (alias of Kydeem de'Morcaine)2016-03-10T16:20:38ZRe: Forums: Recruitment: [PFS] Recruiting for Part 3 of Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2tik1?PFS-Recruiting-for-Part-3-of-Dragons-Demand#92016-03-10T02:10:52Z2016-03-10T02:10:52Z<p>This is ElterAgo's inquisitor.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>This is ElterAgo's inquisitor.
[Spoiler omitted]
[Spoiler omitted]Jastheriga (alias of Kydeem de'Morcaine)2016-03-10T02:10:52ZRe: Forums: Recruitment: Nebten's Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheNebtensDemand/recruiting&page=3#1142016-02-20T00:15:49Z2016-02-20T00:15:49Z<p>good luck folks</p>good luck folksJastheriga (alias of Kydeem de'Morcaine)2016-02-20T00:15:49ZRe: Forums: Recruitment: Nebten's Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheNebtensDemand/recruiting&page=2#772016-02-16T00:53:46Z2016-02-16T00:53:46Z<p>Nebten, HL file sent.
<br />
.
<br />
.
<br />
<div class="messageboard-quotee">KenderKin wrote:</div><blockquote><p> Siblings?</p>
<p>Did we want to have the kin guardian trait initially as an alternative trait.
<br />
For crunch that is what I have done so far, listing it and another trait depending on the outcome of recruitment.</p>
<p>I have also selected a non-teamwork feat initially and held off on a teamwork feat until third level....otherwise we are making a bad assumption that we are all in the game.</p>
<p>Plus it gives us more time to determine which feat or feats we want to get. <span class=messageboard-ooc>If there is an us left to decide anything!</span></blockquote><p>I went ahead and took kin guardian and a teamwork trait (I can certainly change it if you guys prefer another). I figured that if we aren't together, Nebten would let me change them.Nebten, HL file sent.
.
.
KenderKin wrote: Siblings?
Did we want to have the kin guardian trait initially as an alternative trait.
For crunch that is what I have done so far, listing it and another trait depending on the outcome of recruitment.
I have also selected a non-teamwork feat initially and held off on a teamwork feat until third level....otherwise we are making a bad assumption that we are all in the game.
Plus it gives us more time to determine which feat or feats we want to get....Jastheriga (alias of Kydeem de'Morcaine)2016-02-16T00:53:46ZRe: Forums: Advice: Irresistible CasterLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2tcio?Irresistible-Caster#72016-02-16T00:49:48Z2016-02-16T00:49:48Z<p>Might be a few more spells than I expected that fit into this strategy.</p>
<p>Just from a quick scan based on word searches I've come up with the following for a level 10 caster:</p>
<p>Bard (no surprise that bard has a bunch of sonic attacks):
<br />
Ear-Piercing Scream
<br />
Distracting Cacophony
<br />
Distressing Tone
<br />
Piercing Shriek
<br />
Pilfering Hand
<br />
Sonic Scream
<br />
Sound Burst
<br />
Thundering Drums
<br />
Discordant Blast
<br />
Shout</p>
<p>Cleric/Oracle:
<br />
Dread Bolt
<br />
Pilfering Hand
<br />
Shatter
<br />
Sound Burst
<br />
Spiritual Weapon
<br />
Chain of Perdition
<br />
Glyph of Warding
<br />
Searing Light
<br />
Forceful Strike
<br />
Spiritual Ally</p>
<p>Druid:
<br />
Frostbite
<br />
Produce Flame
<br />
Snowball
<br />
Frigid Touch
<br />
Vengeful Comets
<br />
Blast Barrier
<br />
Rusting Grasp</p>
<p>Arcanist/Sorcerer/Wizard (yep, the biggest list):
<br />
Chill Touch
<br />
Corrosive Touch
<br />
Ear Piercing Scream
<br />
Magic Missile
<br />
Shocking Grasp
<br />
Snowball
<br />
Acid Arrow
<br />
Elemental Touch
<br />
Fiery Shuriken
<br />
Frigid Touch
<br />
Kinetic Reverberation
<br />
Pilfering Hand
<br />
Scorching Ray
<br />
Sonic Scream
<br />
Spectral Hand
<br />
Touch of Idiocy
<br />
Battering Blast
<br />
Blast Barrier
<br />
Chain of Perdition
<br />
Force Punch
<br />
Twilight Knife
<br />
Vampiric Touch
<br />
Calcific Touch
<br />
Enervation
<br />
Shout
<br />
Corrosive Consumption
<br />
Interposing Hand
<br />
Sonic Thrust
<br />
Telekinesis
<br />
Wall of Forceful
<br />
Wall of Sound</p>
<p>Any good ones that I missed?</p>Might be a few more spells than I expected that fit into this strategy.
Just from a quick scan based on word searches I've come up with the following for a level 10 caster:
Bard (no surprise that bard has a bunch of sonic attacks):
Ear-Piercing Scream
Distracting Cacophony
Distressing Tone
Piercing Shriek
Pilfering Hand
Sonic Scream
Sound Burst
Thundering Drums
Discordant Blast
Shout
Cleric/Oracle:
Dread Bolt
Pilfering Hand
Shatter
Sound Burst
Spiritual Weapon
Chain of Perdition
Glyph of...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2016-02-16T00:49:48ZRe: Forums: Recruitment: Nebten's Dragon's DemandJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheNebtensDemand/recruiting&page=2#612016-02-15T02:07:22Z2016-02-15T02:07:22Z<p>This is Jastheriga Amora.
<br />
ElterAgo's one of the siblings.</p>
<p>Still working on the fluff.</p>This is Jastheriga Amora.
ElterAgo's one of the siblings.
Still working on the fluff.Jastheriga (alias of Kydeem de'Morcaine)2016-02-15T02:07:22ZRe: Forums: Advice: Irresistible CasterLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2tcio?Irresistible-Caster#52016-02-14T23:50:39Z2016-02-14T23:50:39Z<p>Well, this has also been happening in PFS so I don't think it is just the GM intentionally shafting me. That has to be run as written. In home games, one of the GM's does use higher CR creatures but doesn't use some o f the highest abilities or use the highest powers. The other GM has to buff things because most of the group does try to optimize their characters pretty hard.</p>Well, this has also been happening in PFS so I don't think it is just the GM intentionally shafting me. That has to be run as written. In home games, one of the GM's does use higher CR creatures but doesn't use some o f the highest abilities or use the highest powers. The other GM has to buff things because most of the group does try to optimize their characters pretty hard.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2016-02-14T23:50:39ZForums: Advice: Irresistible CasterLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2tcio?Irresistible-Caster#12016-02-14T20:53:33Z2016-02-14T20:53:33Z<p>In the sense that he is always effective and can't be resisted not that he is necessarily supper sexy.</p>
<p>In both PFS and my home games, I have been finding that somewhere around level 9-11 most of the serious opponents are all but invulnerable to my casters. Now don't get me wrong, I don't have any problem buffing up the martial characters and letting them take most of the risks. But sometimes there are too many opponents, a second wave from behind, the martials have been incapacitated, etc… and I need my caster to start taking out the enemy bosses.</p>
<p>My primary caster (sorcerer) has a 24+ casting stat, spell focus, and greater spell penetration. However between super high saving throw bonuses (has to roll a 1-5 to fail on its worst save), energy resistances, hardness, high spell resistance, super high AC and HP, and various immunities most of my spells have been relatively useless. Not always, but often enough that I am finding it ircksome.
<br />
The most effective casters I have seen have been builds that concentrate almost everything on one trick. But then they are always using only one or two tactics all the time and that is incredibly boring. A fire spell with so much damage that even if they make the save and have resistance they are still hurt badly. Or everything to jack up the save of baleful polymorph that they then spam on every single encounter. Yeah that is lots of fun... Not.</p>
<p>So my next primary caster (probably an arcanist) I want to give much more careful thought to my offensive spells for future use at higher levels against these nearly invulnerable opponents.</p>
<p>Some of my thoughts are:
<br />
Concentrating on force and/or sonic for damaging spells since almost nothing has any bonus, resistance, or immunities to either of these.
<br />
Many ray attack spells like Acid Arrow don't allow a saving throw.
<br />
There are a small number of spells like Waves of Exhaustion that don't allow a saving throw.
<br />
Some more spells aren't affected by spell resistance.</p>
<p>What spells can you think of that fit these strategies?
<br />
Have you ever tried a build specializing in these types of spells?</p>In the sense that he is always effective and can't be resisted not that he is necessarily supper sexy.
In both PFS and my home games, I have been finding that somewhere around level 9-11 most of the serious opponents are all but invulnerable to my casters. Now don't get me wrong, I don't have any problem buffing up the martial characters and letting them take most of the risks. But sometimes there are too many opponents, a second wave from behind, the martials have been incapacitated, etc…...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2016-02-14T20:53:33ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=4#1512015-12-04T01:11:31Z2015-12-04T01:11:31Z<p>I want to apologize to you folks for disappearing like that. That is not normally the way I behave. Besides witch I was having fun and enjoying the romp against the badguys.
<br />
The reason (not an excuse) was that I got completely hacked. All of my public accounts were screwed up. Offensive emails were sent to all my contacts. Information stolen. Business relationships were strained. Etc… By the time I got most of that straightened out and repaired, I just couldn't bare the thought of spending more time online just for the fun of it.
<br />
Again, I'm sorry for leaving you in the lurch like that. It is not typical behavior for me.</p>I want to apologize to you folks for disappearing like that. That is not normally the way I behave. Besides witch I was having fun and enjoying the romp against the badguys.
The reason (not an excuse) was that I got completely hacked. All of my public accounts were screwed up. Offensive emails were sent to all my contacts. Information stolen. Business relationships were strained. Etc… By the time I got most of that straightened out and repaired, I just couldn't bare the thought of spending...Skutene Marid (alias of Kydeem de'Morcaine)2015-12-04T01:11:31ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=3#1232015-09-02T23:39:34Z2015-09-02T23:39:34Z<p><b>Because it isn't exactly just not what they didn't expect us to avoid not doing!</b></p>Because it isn't exactly just not what they didn't expect us to avoid not doing!Skutene Marid (alias of Kydeem de'Morcaine)2015-09-02T23:39:34ZRe: Forums: Recruitment: From Humble Beginnings Great Villains Are Made (WOTW)Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/FromHumbleBeginningsWotW/recruiting&page=4#1612015-09-02T04:00:04Z2015-09-02T04:00:04Z<div class="messageboard-quotee">Korak The Boisterous wrote:</div><blockquote> Nebdel, what custom trait? </blockquote><p>Whoops. That was supposed to print out as the Grave Robber crime.Korak The Boisterous wrote:Nebdel, what custom trait?
Whoops. That was supposed to print out as the Grave Robber crime.Nebdel Melfcane (alias of Kydeem de'Morcaine)2015-09-02T04:00:04ZRe: Forums: Recruitment: From Humble Beginnings Great Villains Are Made (WOTW)Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/FromHumbleBeginningsWotW/recruiting&page=4#1572015-09-02T03:40:07Z2015-09-02T03:40:07Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Nebdel Melfcane (alias of Kydeem de'Morcaine)2015-09-02T03:40:07ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=3#1462015-09-02T00:53:45Z2015-09-02T00:53:45Z<p>I'm personally ok with it.</p>I'm personally ok with it.Skutene Marid (alias of Kydeem de'Morcaine)2015-09-02T00:53:45ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=3#1192015-08-30T15:07:06Z2015-08-30T15:07:06Z<p><b>You don't know? If you don't know, how are we supposed to know. pssht! And you call yourself a crumpet wrangler. sigh...
<br />
.
<br />
<span class=messageboard-bigger>Quickly! Did anyone find an extra Wayang in their sandals this morning?</span> Really, no one?!? Hmm... oddness in the portents again. <span class=tiny>This one just might be trustworthy even though he doesn't know what blue smells like.</span>
<br />
.
<br />
Let there be dark shadows amongst the noon stars! <span class=messageboard-bigger><i>Veľmi veľa rozptýlenie!</i></span></b>
<br />
Suddenly several little floating campfires appear around surrounding the man along with what sounds like the hissing sound of someone urinating into a campfire. <span class=messageboard-ooc>dancing lights and ghost sound</span>
<br />
.
<br />
<span class="messageboard-dice"><b>perception to notice anything odd about the man or anything using him as a distraction:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (12) + 17 = 29</span>
<br />
<span class="messageboard-dice"><b>knowledge local:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span>
<br />
<span class=messageboard-ooc>on the man and the cave opening area in general, detect magic
<br />
on self, prestidigitation to make make clothes clean but even m ore wrinkled than normal
<br />
on self, polypurpose panecea - intoxication</span></p>You don't know? If you don't know, how are we supposed to know. pssht! And you call yourself a crumpet wrangler. sigh...
.
Quickly! Did anyone find an extra Wayang in their sandals this morning? Really, no one?!? Hmm... oddness in the portents again. This one just might be trustworthy even though he doesn't know what blue smells like.
.
Let there be dark shadows amongst the noon stars! Veľmi veľa rozptýlenie!
Suddenly several little floating campfires appear around surrounding the man along...Skutene Marid (alias of Kydeem de'Morcaine)2015-08-30T15:07:06ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=9#4142015-08-10T02:35:08Z2015-08-10T02:35:08Z<p>I had fun and hope you did to.</p>
<p>I sometimes got confused on what descriptions were meant for which rooms. But that often happens in PbP, so no worries.
<br />
The rat thing was a bit wierd. Not sure I would have ever caught on to that. But that isn't all bad either.</p>
<p>Thanks for running, hope to see you around again some time.</p>I had fun and hope you did to.
I sometimes got confused on what descriptions were meant for which rooms. But that often happens in PbP, so no worries.
The rat thing was a bit wierd. Not sure I would have ever caught on to that. But that isn't all bad either.
Thanks for running, hope to see you around again some time.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-08-10T02:35:08ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=9#4062015-08-06T16:20:08Z2015-08-06T16:20:08Z<p><b>{sigh} Be at peace, finally.</b>
<br />
Beswaur pours the vial of holy water over the tiny skeleton.
<br />
<span class="messageboard-dice"><b>HW ranged touch attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span>
<br />
<span class="messageboard-dice"><b>HW crit confirm:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span>
<br />
<span class="messageboard-dice"><b>JW crit damage:</b></span> <span class="messageboard-dice">2d8 ⇒ (6, 4) = 10</span>
<br />
<span class=messageboard-ooc>Finally some decent rolls</span></p>{sigh} Be at peace, finally.
Beswaur pours the vial of holy water over the tiny skeleton.
[dice=HW ranged touch attack]1d20+4[/dice]
[dice=HW crit confirm]1d20+4[/dice]
[dice=JW crit damage]2d8[/dice]
Finally some decent rollsBeswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-08-06T16:20:08ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3962015-08-03T14:52:13Z2015-08-03T14:52:13Z<p><span class=messageboard-ooc>Sorry, I misunderstood. Yes, we will go open the other chests. If they aren't too bulky or heavy, we might just as well haul them out here before opening them.</span>
<br />
.
<br />
<b>Some information, but not enough. Let's check those 2 remaining chests. If we don't learn something clear cut, maybe we should just burn the whole place to the foundations.</b></p>Sorry, I misunderstood. Yes, we will go open the other chests. If they aren't too bulky or heavy, we might just as well haul them out here before opening them.
.
Some information, but not enough. Let's check those 2 remaining chests. If we don't learn something clear cut, maybe we should just burn the whole place to the foundations.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-08-03T14:52:13ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=3#1142015-08-03T01:29:45Z2015-08-03T01:29:45Z<p><b>Seeming it be that us Nexites should be stopping those Gebethians. Extra protective hide and throat decoration be having some powers of the mightiness. The where of we are is being hidden from my ears.
<br />
Ooooh! Should we be spies and agents? I could be the pretend Gebenan with their accouterments.</b>
<br />
.
<br />
After looking around for a few minutes, <b>I want a samich and mead! Let us be finding of a tavern.</b></p>Seeming it be that us Nexites should be stopping those Gebethians. Extra protective hide and throat decoration be having some powers of the mightiness. The where of we are is being hidden from my ears.
Ooooh! Should we be spies and agents? I could be the pretend Gebenan with their accouterments.
.
After looking around for a few minutes, I want a samich and mead! Let us be finding of a tavern.Skutene Marid (alias of Kydeem de'Morcaine)2015-08-03T01:29:45ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=3#1112015-08-01T22:55:22Z2015-08-01T22:55:22Z<p>While stomping on the head of the ghoul that gnawed on him; Skutene asks, <b>Where did the here that we are in be coming from?</b>
<br />
.
<br />
He then spends a few moments in quiet introspection.
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">20 + 17 = 37</span>
<br />
<span class="messageboard-dice"><b>Knowledge (arcana):</b></span> <span class="messageboard-dice">20 + 4 = 24</span>
<br />
<span class="messageboard-dice"><b>Knowledge (dungeoneering):</b></span> <span class="messageboard-dice">20 + 4 = 24</span>
<br />
<span class="messageboard-dice"><b>Knowledge (local):</b></span> <span class="messageboard-dice">20 + 1 = 21</span>
<br />
<span class="messageboard-dice"><b>Knowledge (nature):</b></span> <span class="messageboard-dice">20 + 4 = 24</span>
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">20 + 4 = 24</span>
<br />
<span class=messageboard-ooc>Detect magic and take 20 on all knowledges to try and remember something about the location, uniforms, or anything else in the area.</span>
<br />
.
<br />
<span class=messageboard-ooc>Used 5 charges on wand of infernal healing to heal self up to full. Everyone else tell me how many you need.</span></p>While stomping on the head of the ghoul that gnawed on him; Skutene asks, Where did the here that we are in be coming from?
.
He then spends a few moments in quiet introspection.
[dice=Perception]20+17[/dice]
[dice=Knowledge (arcana)]20+4[/dice]
[dice=Knowledge (dungeoneering)]20+4[/dice]
[dice=Knowledge (local)]20+1[/dice]
[dice=Knowledge (nature)]20+4[/dice]
[dice=Spellcraft]20+4[/dice]
Detect magic and take 20 on all knowledges to try and remember something about the location, uniforms, or...Skutene Marid (alias of Kydeem de'Morcaine)2015-08-01T22:55:22ZRe: Forums: Play-by-Post Discussion: 1 Short Orphanage crawl DiscussionBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/discussion#272015-07-30T16:10:45Z2015-07-30T16:10:45Z<p>I will freely admit, I don't watch/read horror stories and am not that great at figuring out mysteries anyhow. So I'm afraid I will be of limited help in figuring out what to do next in order to put the spirits to rest.</p>
<p>I would be tempted to say just burn the building completely to the ground and bury the ashes with holy water. But I know of at least a couple times when I've been told doing something like that basically makes the ghosts permanent because then you can't ever complete X spiritual rights to lay the spirits.</p>I will freely admit, I don't watch/read horror stories and am not that great at figuring out mysteries anyhow. So I'm afraid I will be of limited help in figuring out what to do next in order to put the spirits to rest.
I would be tempted to say just burn the building completely to the ground and bury the ashes with holy water. But I know of at least a couple times when I've been told doing something like that basically makes the ghosts permanent because then you can't ever complete X...Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-30T16:10:45ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3882015-07-30T15:08:01Z2015-07-30T15:08:01Z<p><b>Let's check all for all the names on the grave markers. When arrived, any other notes, and when died. Also if the time or amounts seem odd in comparison to the rest of the journal.</b></p>Let's check all for all the names on the grave markers. When arrived, any other notes, and when died. Also if the time or amounts seem odd in comparison to the rest of the journal.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-30T15:08:01ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3852015-07-29T13:33:41Z2015-07-29T13:33:41Z<p><b>Let's take the stuff into the sunlight and out of this creepy place so we can all look over the papers in relative peace.</b></p>Let's take the stuff into the sunlight and out of this creepy place so we can all look over the papers in relative peace.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-29T13:33:41ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3802015-07-28T12:15:42Z2015-07-28T12:15:42Z<p><b>I'd suggest quickly grabbing all the papers. If we have to pull back, the info could be valuable.</b></p>I'd suggest quickly grabbing all the papers. If we have to pull back, the info could be valuable.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-28T12:15:42ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3772015-07-27T19:35:44Z2015-07-27T19:35:44Z<p><b>Watch my back and I will open the chests.</b>
<br />
.
<br />
Beswaur pulls the adamantine wire saw from his packs, carefully examines the chests, then gets to work.
<br />
<span class="messageboard-dice"><b>perception, take 20:</b></span> <span class="messageboard-dice">20 + 3 = 23</span>
<br />
.
<br />
<span class=messageboard-ooc>Even if I don't see any traps, I will try to saw off the hinge pin coil rather than the lock. Most traps probably don't blow out the back of the box. Though if it is a magic trap that I missed, I'm probably screwed.</span></p>Watch my back and I will open the chests.
.
Beswaur pulls the adamantine wire saw from his packs, carefully examines the chests, then gets to work.
[dice=perception, take 20]20+3[/dice]
.
Even if I don't see any traps, I will try to saw off the hinge pin coil rather than the lock. Most traps probably don't blow out the back of the box. Though if it is a magic trap that I missed, I'm probably screwed.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-27T19:35:44ZRe: Forums: Play-by-Post Discussion: 1 Short Orphanage crawl DiscussionBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/discussion#252015-07-27T19:30:59Z2015-07-27T19:30:59Z<p>Apologies, was very sick the past few days.</p>Apologies, was very sick the past few days.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-27T19:30:59ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3692015-07-21T13:36:11Z2015-07-21T13:36:11Z<p><b>The multitude of rats could have easily consumed them, but then I would expect to still see bone fragments. {shrug} Let's check the remainder of the upstairs.</b></p>The multitude of rats could have easily consumed them, but then I would expect to still see bone fragments. {shrug} Let's check the remainder of the upstairs.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-21T13:36:11ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3652015-07-20T11:39:32Z2015-07-20T11:39:32Z<p><b>checking, hmm...</b>
<br />
<span class=messageboard-ooc>Detect Alignment then Detect Magic counter clockwise around the room starting at the door.</span>
<br />
<span class="messageboard-dice"><b>spellcraft if needed:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span></p>checking, hmm...
Detect Alignment then Detect Magic counter clockwise around the room starting at the door.
[dice=spellcraft if needed]1d20+4[/dice]Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-20T11:39:32ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=3#1032015-07-17T09:56:55Z2015-07-17T09:56:55Z<p><span class=messageboard-ooc>I will take my turn now since I may not have access later.</span>
<br />
.
<br />
round 7
<br />
.
<br />
Skutene activates a wand, then his hand stretches out to poke the great cat.
<br />
<span class=messageboard-ooc>infernal healing</span>
<br />
<b>If you don't get up, your fur will get all matted with blood!</b></p>I will take my turn now since I may not have access later.
.
round 7
.
Skutene activates a wand, then his hand stretches out to poke the great cat.
infernal healing
If you don't get up, your fur will get all matted with blood!Skutene Marid (alias of Kydeem de'Morcaine)2015-07-17T09:56:55ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=3#1012015-07-16T17:57:27Z2015-07-16T17:57:27Z<p><span class=messageboard-ooc>In how bad of shape is the cat?</span></p>In how bad of shape is the cat?Skutene Marid (alias of Kydeem de'Morcaine)2015-07-16T17:57:27ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3592015-07-16T09:35:09Z2015-07-16T09:35:09Z<div class="messageboard-quotee">John Whyte wrote:</div><blockquote> <span class=messageboard-ooc> I thought you tried acid and holy water? </span>... </blockquote><p><span class=messageboard-ooc>Ha! You're right. I did use acid the first time. Memory goes... somthing</span>John Whyte wrote: I thought you tried acid and holy water? ...
Ha! You're right. I did use acid the first time. Memory goes... somthingBeswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-16T09:35:09ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=2#982015-07-16T09:27:44Z2015-07-16T09:27:44Z<p>Skutene actually says, <b>grumble mutter</b>
<br />
<span class="messageboard-dice"><b>tanglevine CMB to trip:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (13) + 12 = 25</span></p>Skutene actually says, grumble mutter
[dice=tanglevine CMB to trip]1d20+12[/dice]Skutene Marid (alias of Kydeem de'Morcaine)2015-07-16T09:27:44ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3572015-07-15T14:17:13Z2015-07-15T14:17:13Z<p><b>I already tried fire, it didn't seem to have any effect.</b> continues withdrawing.</p>I already tried fire, it didn't seem to have any effect. continues withdrawing.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-15T14:17:13ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3542015-07-15T11:05:29Z2015-07-15T11:05:29Z<p><b>It isn't much but even these minor bites will kill us eventually. We aren't improving things. Let's retreat.</b>
<br />
<span class=messageboard-ooc>withdraw action</span></p>It isn't much but even these minor bites will kill us eventually. We aren't improving things. Let's retreat.
withdraw actionBeswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-15T11:05:29ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=8#3522015-07-14T18:10:43Z2015-07-14T18:10:43Z<p><b>No, I don't believe this!</b>
<br />
Beswaur empties a vial of holy water on the apparent swarm of rats.
<br />
<span class=messageboard-ooc>I don't know if there shoult be an attack roll since they are all over us, but I will roll an attack and damage in case.</span>
<br />
<span class="messageboard-dice"><b>touch attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span> if hits <span class="messageboard-dice"><b>holy damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 6</span></p>No, I don't believe this!
Beswaur empties a vial of holy water on the apparent swarm of rats.
I don't know if there shoult be an attack roll since they are all over us, but I will roll an attack and damage in case.
[dice=touch attack]1d20+4[/dice] if hits [dice=holy damage]1d8[/dice]Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-14T18:10:43ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=3#1292015-07-09T16:35:06Z2015-07-09T16:35:06Z<p>I hope I didn't kill the campaign with my absence, I was really beginning to enjoy this dude.</p>I hope I didn't kill the campaign with my absence, I was really beginning to enjoy this dude.Skutene Marid (alias of Kydeem de'Morcaine)2015-07-09T16:35:06ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=7#3442015-07-09T13:39:49Z2015-07-09T13:39:49Z<p>Beswaur will wait until Markus is also ready, then throw a vial at a rat.
<br />
<span class=messageboard-ooc>Acid to hit one and get as many as possible of the rest with the splash for a single point of damage</span>
<br />
<span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span>, if hits <span class="messageboard-dice"><b>acid damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
If misses <span class="messageboard-dice"><b>random center of splash:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span></p>Beswaur will wait until Markus is also ready, then throw a vial at a rat.
Acid to hit one and get as many as possible of the rest with the splash for a single point of damage
[dice=ranged touch]1d20+4[/dice], if hits [dice=acid damage]1d6[/dice]
If misses [dice=random center of splash]1d8[/dice]Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-09T13:39:49ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=7#3392015-07-08T11:35:20Z2015-07-08T11:35:20Z<p><span class=messageboard-ooc>Aha, I miss-remembered that.</span>
<br />
.
<br />
<b>Let us finish the inside first, since we are here.</b> Beswaur opens the closest unopened doors on the ground floor.</p>Aha, I miss-remembered that.
.
Let us finish the inside first, since we are here. Beswaur opens the closest unopened doors on the ground floor.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-08T11:35:20ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=7#3352015-07-07T16:34:29Z2015-07-07T16:34:29Z<p><b>Hmm... We may need to check and be sure the children area actually buried in the graves.</b></p>Hmm... We may need to check and be sure the children area actually buried in the graves.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-07T16:34:29ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=2#952015-07-07T16:29:16Z2015-07-07T16:29:16Z<p><span class=messageboard-ooc>Sorry for the delay, been a rough few days.</span>
<br />
.
<br />
Finally able to throw off the effects of the toxin contact, Skutene begins to move. Vines spring forth from his hands and wrap about the legs of the dread ghoul that has been gnawing on him. He screams, <b><span class=messageboard-bigger>Father Newtide has bells on his shoes so you can't hear him coming!</span></b>
<br />
<span class="messageboard-dice"><b>tanglevines CMB:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (7) + 12 = 19</span> <span class=messageboard-ooc>If that beats its CMD, it is tripped</span>
<br />
He then attempts to roll away from the vile thing.
<br />
<span class=messageboard-ooc>If it isn't tripped it will get an AoO on me, but another full attack would kill me.</span></p>Sorry for the delay, been a rough few days.
.
Finally able to throw off the effects of the toxin contact, Skutene begins to move. Vines spring forth from his hands and wrap about the legs of the dread ghoul that has been gnawing on him. He screams, Father Newtide has bells on his shoes so you can't hear him coming!
[dice=tanglevines CMB]1d20+12[/dice] If that beats its CMD, it is tripped
He then attempts to roll away from the vile thing.
If it isn't tripped it will get an AoO on me, but...Skutene Marid (alias of Kydeem de'Morcaine)2015-07-07T16:29:16ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=7#3312015-07-06T14:24:28Z2015-07-06T14:24:28Z<p><b>Now that everywhere has had a cursory glance, I would suggest we thoroughly search every room. Starting at the bottom and working our way up. We don't want to chance missing something and this still be a threat to the locals.</b>
<br />
.
<br />
<span class=messageboard-ooc>Take 20 perception in every spot indoors. For Beswaur that is a 23 total.</span></p>Now that everywhere has had a cursory glance, I would suggest we thoroughly search every room. Starting at the bottom and working our way up. We don't want to chance missing something and this still be a threat to the locals.
.
Take 20 perception in every spot indoors. For Beswaur that is a 23 total.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-06T14:24:28ZRe: Forums: Play-by-Post Discussion: 1 Short Orphanage crawl DiscussionBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/discussion#232015-07-02T13:03:48Z2015-07-02T13:03:48Z<p>Sorry guys. Something just came up. I am unlikely to be able to post until Saturday late morning. Feel free to bot me.</p>Sorry guys. Something just came up. I am unlikely to be able to post until Saturday late morning. Feel free to bot me.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-02T13:03:48ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=3#1262015-07-02T13:03:14Z2015-07-02T13:03:14Z<p>Sorry guys. Something just came up. I am unlikely to be able to post until Saturday late morning. Feel free to bot me.</p>Sorry guys. Something just came up. I am unlikely to be able to post until Saturday late morning. Feel free to bot me.Skutene Marid (alias of Kydeem de'Morcaine)2015-07-02T13:03:14ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=7#3112015-07-01T11:13:32Z2015-07-01T11:13:32Z<p>Beswaur throws a different bottle at the oozing form.
<br />
<span class="messageboard-dice"><b>ranged touch liquid ice:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span>, if hits <span class="messageboard-dice"><b>cold damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span></p>Beswaur throws a different bottle at the oozing form.
[dice=ranged touch liquid ice]1d20+4[/dice], if hits [dice=cold damage]1d6[/dice]Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-07-01T11:13:32ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=7#3072015-06-30T12:45:22Z2015-06-30T12:45:22Z<p><b>Anyone know about that slimy thing? I'm just going to be trying stuff over here.</b>
<br />
Beswaur drops the knife, again pulls out one of his bottle, and opens it while pointing the top at the moving pile of slime.
<br />
<span class="messageboard-dice"><b>bottled lightning electricity damage +1 pt sonic:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class=messageboard-ooc>Beswaur will step to the side if necessary to not hit his allies with the lighting. Ooze gets a reflex save DC=15 to avoid the electricity damage.</span></p>Anyone know about that slimy thing? I'm just going to be trying stuff over here.
Beswaur drops the knife, again pulls out one of his bottle, and opens it while pointing the top at the moving pile of slime.
[dice=bottled lightning electricity damage +1 pt sonic]1d8+1[/dice]
Beswaur will step to the side if necessary to not hit his allies with the lighting. Ooze gets a reflex save DC=15 to avoid the electricity damage.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-30T12:45:22ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=7#3052015-06-29T13:54:22Z2015-06-29T13:54:22Z<p>Since his allies rushed past into melee, Beswaur puts the flasks away and readies his blade to charge into the fray.</p>Since his allies rushed past into melee, Beswaur puts the flasks away and readies his blade to charge into the fray.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-29T13:54:22ZRe: Forums: Advice: Help for Martial PC Concept PleaseLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2sdc1?Help-for-Martial-PC-Concept-Please#282015-06-25T15:14:19Z2015-06-25T15:14:19Z<div class="messageboard-quotee">Brad McDowell wrote:</div><blockquote><p> Have you tinkered with Butterfly Sting yet?
</p>
Is the secondary martial willing to build around it? </blockquote><p>I checked with him, he is not liking the idea of integrating builds to that extent.Brad McDowell wrote:Have you tinkered with Butterfly Sting yet?
Is the secondary martial willing to build around it?
I checked with him, he is not liking the idea of integrating builds to that extent.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2015-06-25T15:14:19ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2962015-06-25T12:51:32Z2015-06-25T12:51:32Z<p><span class=messageboard-ooc>I can't see the map right now, but iirc there was a stairway down to the basement right next to the stairs up to the second floor.</span>
<br />
.
<br />
<b>Hmm... Interesting...</b>
<br />
Beswaur moves over to the top of the basement stairs and readies a couple of flasks in his hands.</p>I can't see the map right now, but iirc there was a stairway down to the basement right next to the stairs up to the second floor.
.
Hmm... Interesting...
Beswaur moves over to the top of the basement stairs and readies a couple of flasks in his hands.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-25T12:51:32ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=2#862015-06-25T11:32:22Z2015-06-25T11:32:22Z<p><span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span> <span class=messageboard-ooc>annoying</span></p>[dice=fort save]1d20+6[/dice] annoyingSkutene Marid (alias of Kydeem de'Morcaine)2015-06-25T11:32:22ZRe: Forums: Recruitment: Ascension - Thieves Guild - RebootJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/AscensionThievesGuildReboot/recruiting#102015-06-23T15:08:38Z2015-06-23T15:08:38Z<p>Jastheriga has always used his magical talents to his own advantage. While not necessarily going out of his way to harm others for no reason, he also puts no real effort into helping others for no reason. He generally uses his ability to magically change appearance or form more than any other abilities. Changing into something that belongs, can usually get him into or out of most places. It has even allowed him to hold his own in a fight on occasion. He does have a reputation of keeping his word. Not because it some silly holy calling, but because it is good for business. He can charge more for his services since, those in the know, are aware he has kept his word at severe risk of his life on several occasions. Enemies and competitors point out that he is just biding his time to break his word on a really big score. He just grins when they say that.
<br />
He’s done a little of everything for the guild. Rumor even says he’s taken some bone breaking and killing jobs, but that isn’t really his specialty. Recently, he is usually hired as an add-on to a team for his special skills. Either to get some specific info or cause a distraction. Things like that.</p>
<p>The old blind half-elf known as Auntie Smathers is the only reason he is alive. She is also the only person he has could be said to have a care for the wellbeing of beyond a mercenary ‘what can you do for me’ type of attitude.
<br />
Auntie Smathers was the one that said he should be allowed a chance to make his way in the world. The rest of the town wanted to leave him out in the woods for ‘judgment of the gods’ to die of exposure. Although she wasn’t able to give him much else in life, she did give him food, shelter, and the chance to grow up.
<br />
He never actually visits her, because he doesn’t want anyone to know of the connection. (He thinks of it as a sniveling weakness that he can’t seem to purge from himself.) Be does check out her neighborhood from time to time. A few times folks that were causing her problems simply decided to move to another city. Recently one of the two urchins she adopted had an ‘uncle’ stop by an nervously donate some silver for the boy’s expenses. No one has seen the uncle before or since. Twice a year, a deacon stops by on his ‘charity pilgrimage’ to make sure she is healthy. But for some reason the deacon doesn’t check on any of the other poor neighborhoods in the area.</p>
<p>Thinking either a half-elf with the drow blooded traits or some kind of tiefling to match up with the town wanting to throw him out.
<br />
Either a urban druid or a brown fur transmuter arcanist for the shape changing magic.</p>Jastheriga has always used his magical talents to his own advantage. While not necessarily going out of his way to harm others for no reason, he also puts no real effort into helping others for no reason. He generally uses his ability to magically change appearance or form more than any other abilities. Changing into something that belongs, can usually get him into or out of most places. It has even allowed him to hold his own in a fight on occasion. He does have a reputation of keeping his...Jastheriga (alias of Kydeem de'Morcaine)2015-06-23T15:08:38ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2912015-06-23T14:00:21Z2015-06-23T14:00:21Z<p><b>Alright guys, let's head back in to check it out some more. I think we should do a quick look at the areas we haven't seen. Then if there are not threats, we can carefully investigate top to bottom. Agreed?</b></p>Alright guys, let's head back in to check it out some more. I think we should do a quick look at the areas we haven't seen. Then if there are not threats, we can carefully investigate top to bottom. Agreed?Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-23T14:00:21ZRe: Forums: Advice: Help for Martial PC Concept PleaseLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2sdc1?Help-for-Martial-PC-Concept-Please#222015-06-23T12:20:55Z2015-06-23T12:20:55Z<p>Scott, I looked at your suggestions in the other thread Scott. I will admit, I'm not usually a big fan of multi-class conglomerates like those. Many look good on paper at their final level but in practice don't function very well especially at the lower levels when you are just starting to get a few of the eventual abilities.
<br />
On the other hand, those look like they should work better than some I've seen. I will give them some more thought.</p>
<p>Bloodrager seems pretty good. I'm not sure it is far enough from my normal gish concepts to really be getting out of my rut. But I usually concentrate on the caster side and that would be concentrating on the martial side.</p>
<p>Slayer and swashbuckler seem interesting. But I've only seen them used as the secondary martial character never as the primary martial damage dealer. Are they really ok in that role.</p>
<p>Thanks for some ideas guys. I will look over these concepts some more.</p>Scott, I looked at your suggestions in the other thread Scott. I will admit, I'm not usually a big fan of multi-class conglomerates like those. Many look good on paper at their final level but in practice don't function very well especially at the lower levels when you are just starting to get a few of the eventual abilities.
On the other hand, those look like they should work better than some I've seen. I will give them some more thought.
Bloodrager seems pretty good. I'm not sure it is far...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2015-06-23T12:20:55ZRe: Forums: Advice: Help for Martial PC Concept PleaseLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2sdc1?Help-for-Martial-PC-Concept-Please#92015-06-22T20:24:12Z2015-06-22T20:24:12Z<p>I like some of these ideas, but wanted to clarify a few points.</p>
<p>The group is hesitant to introduce 'Unchained' at this time. We have a tendency to let things ride for a year or so before using. That way other early adopters have pointed out most of the pitfalls.</p>
<p>I am supposed to be the group's primary martial damage dealer. I don't mind having some investment in maneuvers as long as I can still carry out my primary role.</p>
<p>I see a couple of suggestions for monk, but I've always heard that the monk (non-Unchained) does a poor job at being the primary martial damage dealer. Is that not true?</p>
<p>I will check your link SW.</p>I like some of these ideas, but wanted to clarify a few points.
The group is hesitant to introduce 'Unchained' at this time. We have a tendency to let things ride for a year or so before using. That way other early adopters have pointed out most of the pitfalls.
I am supposed to be the group's primary martial damage dealer. I don't mind having some investment in maneuvers as long as I can still carry out my primary role.
I see a couple of suggestions for monk, but I've always heard that...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2015-06-22T20:24:12ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2882015-06-22T20:15:43Z2015-06-22T20:15:43Z<p><span class=messageboard-ooc>Beswaur is down by 5 str. But he is also convinced of his own capability to succeed. So he is always willing to keep going if others are.</span></p>Beswaur is down by 5 str. But he is also convinced of his own capability to succeed. So he is always willing to keep going if others are.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-22T20:15:43ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2852015-06-19T20:18:05Z2015-06-19T20:18:05Z<p>Beswaur also pours a vial of holy water on the ashes while burying them.</p>Beswaur also pours a vial of holy water on the ashes while burying them.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-19T20:18:05ZForums: Advice: Help for Martial PC Concept PleaseLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2sdc1?Help-for-Martial-PC-Concept-Please#12015-06-19T20:07:04Z2015-06-19T20:07:04Z<p>Ok, some of us have gotten into kind of a rut with the types of characters we tend to run. So as a group, we have been talking about making very different characters than the ‘norm’ for us. There has been some intra-group bargaining. I think I am going to end up playing the martial damage machine (or hammer if you use those terms) for the group.</p>
<p>I have normally played straight casters or martial/casters (with the emphasis on the caster part). The only time in recent years that I played a martial, it was very big on the maneuvers more than the damage. Lots of trip, grapple, bull rush, etc… rather than actually doing the killing. My issue is most of the primary damage dealers seem boring to me. This is not an insult. Different people like different things, I get that. But I’ve watched them do the same thing combat after combat – level after level – for the whole campaign.
<br />
Barbarian - rage, charge, then full attack. Ok, yes the number of dice rolled and the damage total gets higher but it seems like the same activity from beginning to end. (At the very least, some of the barbarian rage powers give some weird effects for a bit of change through the career.)
<br />
Archer - full attack. Ok, more arrows but again that’s just more dice and math.
<br />
Ranger TWF – buff spell, then full attack. The buff spell changes from time to time, but seems a fairly minor change and basically the same to me.
<br />
Cavalier – charge. Ok, get some teamwork and other powers and the mount grows better over time. But it seems to be basically trying for the exact same tactic/action every single time if at all possible.
<br />
Gunslinger – ditto/repeat…</p>
<p>With all of these, the damage total gets higher. However at the same time the damage required gets higher. The total to hit gets higher. Yet the number required to hit gets higher. It seems like the identical thing except adding more dice from beginning to end. That’s why I’ve always liked (non-blaster) casters. Hey, now I can use pilfering hand. Wow, that hungry pit is awesome. Yep that communal protection from energy is coming in handy. Etc… It seems very different and new when I learn wildly different spell capabilities.</p>
<p>So I’m looking for some ideas. I want a primarily martial character. I want to use weapons (or I suppose natural attacks) to do large amounts of damage to the enemy. But I want the character capabilities to grow and change and to have options so I’m not just doing the same thing time after time. The only thing that was coming to mind was barbarian with some of the weirdest rage powers like body bludgeon. But I am obviously not an expert on martial characters, so I’m farming out for concepts.</p>
<p>What suggestions can you give me?</p>Ok, some of us have gotten into kind of a rut with the types of characters we tend to run. So as a group, we have been talking about making very different characters than the ‘norm’ for us. There has been some intra-group bargaining. I think I am going to end up playing the martial damage machine (or hammer if you use those terms) for the group.
I have normally played straight casters or martial/casters (with the emphasis on the caster part). The only time in recent years that I played a...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2015-06-19T20:07:04ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2832015-06-19T19:30:00Z2015-06-19T19:30:00Z<p><span class=messageboard-ooc>I was thinking use my detect alignment (or Mathais') to check the graveyard for any taint of evil. If nothing, bury them there.
<br />
If there is, we should probably take them to the village graveyard. In that case, we probably ought to also consider moving the current residents.
<br />
Also, knowledge check to see if any of that seems like a good idea.</span>
<br />
<span class="messageboard-dice"><b>knowledge religion:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span></p>I was thinking use my detect alignment (or Mathais') to check the graveyard for any taint of evil. If nothing, bury them there.
If there is, we should probably take them to the village graveyard. In that case, we probably ought to also consider moving the current residents.
Also, knowledge check to see if any of that seems like a good idea.
[dice=knowledge religion]1d20+4[/dice]Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-19T19:30:00ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2792015-06-18T01:07:38Z2015-06-18T01:07:38Z<p><span class=messageboard-ooc>No. I had enough healing to get everyone back up to full then we waited a night to prep spells.</span></p>No. I had enough healing to get everyone back up to full then we waited a night to prep spells.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-18T01:07:38ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2762015-06-17T14:52:38Z2015-06-17T14:52:38Z<p><b>Agreed. Let's gather what we can of the ghosts remains and bury them with all due ceremony,</b></p>
<p>Beswaur heads back to the burned bedroom.</p>Agreed. Let's gather what we can of the ghosts remains and bury them with all due ceremony,
Beswaur heads back to the burned bedroom.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-17T14:52:38ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2732015-06-17T00:01:54Z2015-06-17T00:01:54Z<p>Beswaur again attempts to use the wand.
<br />
<span class="messageboard-dice"><b>touch attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span>, if hits <span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span> will save for half.</p>Beswaur again attempts to use the wand.
[dice=touch attack]1d20+2[/dice], if hits [dice=CLW]1d8+1[/dice] will save for half.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-17T00:01:54ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=2#762015-06-16T23:36:16Z2015-06-16T23:36:16Z<p><span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span> <span class=messageboard-ooc>carpola!</span></p>[dice=fort save]1d20+6[/dice] carpola!Skutene Marid (alias of Kydeem de'Morcaine)2015-06-16T23:36:16ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=3#1242015-06-16T23:29:54Z2015-06-16T23:29:54Z<p>Reasonable.</p>
<p>Probably just easier to say 'no' on it. No real way to know if I had a hand open or if I fell facing a direction to see an enemy in range.</p>
<p><i>shrug. it was worth checking on.</i></p>Reasonable.
Probably just easier to say 'no' on it. No real way to know if I had a hand open or if I fell facing a direction to see an enemy in range.
shrug. it was worth checking on.Skutene Marid (alias of Kydeem de'Morcaine)2015-06-16T23:29:54ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=2#702015-06-16T15:18:41Z2015-06-16T15:18:41Z<div class="messageboard-quotee">Daphne Oleander Marid wrote:</div><blockquote><p> <b>Skutene is trying to kill it with his mind again, isn't he?</b></p>
<p>She asks of no sibling in particular, then sighs. </blockquote><p><i>And won't she be surprised when it finally works!</i>Daphne Oleander Marid wrote:Skutene is trying to kill it with his mind again, isn't he?
She asks of no sibling in particular, then sighs.
And won't she be surprised when it finally works!Skutene Marid (alias of Kydeem de'Morcaine)2015-06-16T15:18:41ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=3#1182015-06-16T15:03:00Z2015-06-16T15:03:00Z<div class="messageboard-quotee">The Little Game Master wrote:</div><blockquote><p> @Skutene, SLAs are spell-like <i>abilities</i>, not spells, therefore there are neither material, nor verbal, nor somatic components, provided you do not need them for the ability to make sense, e.g. if you have to touch something to use the ability on it, then you have to move to touch the thing, and can therefore not cast it while paralyzed, etc.</p>
<p>sound fair? </blockquote><p>Sounds perfectly fair to me. So how would you rule on this one?
<p>[Spoiler omitted]</p>
<p>Can I use this while I'm still paralyzed? My first guess would be 'no' since it says they spring from the hands, but thought I'd check.</p>The Little Game Master wrote:@Skutene, SLAs are spell-like abilities, not spells, therefore there are neither material, nor verbal, nor somatic components, provided you do not need them for the ability to make sense, e.g. if you have to touch something to use the ability on it, then you have to move to touch the thing, and can therefore not cast it while paralyzed, etc.
sound fair?
Sounds perfectly fair to me. So how would you rule on this one? [Spoiler omitted]
Can I use this while I'm...Skutene Marid (alias of Kydeem de'Morcaine)2015-06-16T15:03:00ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=2#682015-06-16T10:33:29Z2015-06-16T10:33:29Z<p><span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span></p>[dice=fort save]1d20+6[/dice]Skutene Marid (alias of Kydeem de'Morcaine)2015-06-16T10:33:29ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2682015-06-16T10:30:29Z2015-06-16T10:30:29Z<p>In his frustration over the continual misses and his weakened condition, Beswaur drops the bow and uses his wand.
<br />
<span class="messageboard-dice"><b>touch attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (9) + 2 = 11</span>, if hits <span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span> will save for half.
<br />
.
<br />
<span class=messageboard-ooc>Emergencies at work, bot me if needed.</span></p>In his frustration over the continual misses and his weakened condition, Beswaur drops the bow and uses his wand.
[dice=touch attack]1d20+2[/dice], if hits [dice=CLW]1d8+1[/dice] will save for half.
.
Emergencies at work, bot me if needed.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-16T10:30:29ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2622015-06-12T19:36:06Z2015-06-12T19:36:06Z<p><span class=messageboard-ooc>That just gives me a -2 to hit but it won't be 1/2 damage</span>
<br />
.
<br />
Beswaur steps back and takes a shot at the ghostly form.
<br />
<span class="messageboard-dice"><b>bow attack:</b></span> <span class="messageboard-dice">1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8</span>, if hits <span class="messageboard-dice"><b>bow damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class=messageboard-ooc>Well carp! It doesn't matter what I'm using if I keep rolling like that.</span></p>That just gives me a -2 to hit but it won't be 1/2 damage
.
Beswaur steps back and takes a shot at the ghostly form.
[dice=bow attack]1d20+4-2[/dice], if hits [dice=bow damage]1d6+3[/dice]
Well carp! It doesn't matter what I'm using if I keep rolling like that.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-12T19:36:06ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=2#632015-06-12T19:14:28Z2015-06-12T19:14:28Z<p><i>I'm being maligned again and I can't even defend myself!
<br />
...
<br />
Besides it wasn't really my fault, the fireworks got rid of the mud wasps just like I said they would. If they wanted to keep the barn, they shouldn't have let the wasps sting me.</i></p>I'm being maligned again and I can't even defend myself!
...
Besides it wasn't really my fault, the fireworks got rid of the mud wasps just like I said they would. If they wanted to keep the barn, they shouldn't have let the wasps sting me.Skutene Marid (alias of Kydeem de'Morcaine)2015-06-12T19:14:28ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=3#1132015-06-12T14:32:50Z2015-06-12T14:32:50Z<p>Folks, I had a minor adjustment on my spells known due to an error on my part. I worked it out with the GM. I do not have adhesive spittle or windy escape. I do have wave shield. Should make no real difference on how I play the character.</p>
<p>GM, another question. SLA's -
<br />
Some GM's have ruled they have no somatic, verbal, or material components therefore they could be used while paralyzed and conscious.</p>
<p>Some GM's have ruled they have no somatic, verbal, or material components yet still can NOT be used if paralyzed.</p>
<p>Some GM's have ruled they DO have somatic, verbal, or material components therefore they obviously can't be used while paralyzed.</p>
<p>What is your ruling? (I'm fine either way, just want to know.)</p>Folks, I had a minor adjustment on my spells known due to an error on my part. I worked it out with the GM. I do not have adhesive spittle or windy escape. I do have wave shield. Should make no real difference on how I play the character.
GM, another question. SLA's -
Some GM's have ruled they have no somatic, verbal, or material components therefore they could be used while paralyzed and conscious.
Some GM's have ruled they have no somatic, verbal, or material components yet still can NOT...Skutene Marid (alias of Kydeem de'Morcaine)2015-06-12T14:32:50ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2592015-06-12T13:41:23Z2015-06-12T13:41:23Z<p><span class=messageboard-ooc>Can't crit incorporeals =(
<br />
.
<br />
Marcus, if you aren't going to use your bow with the Ghost Salt arrows, can we say I was planning to use it?</span></p>Can't crit incorporeals =(
.
Marcus, if you aren't going to use your bow with the Ghost Salt arrows, can we say I was planning to use it?Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-12T13:41:23ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2562015-06-12T12:37:14Z2015-06-12T12:37:14Z<p><span class=messageboard-ooc>I won't take the AoO. I'd rather let it move away so we can concentrate on the one. As soon we attack, the spell will be gone. So it moves away for a round. Then I would assume it comes back for a round after we attack. That should give us 2 rounds to concentrate on this one.</span></p>I won't take the AoO. I'd rather let it move away so we can concentrate on the one. As soon we attack, the spell will be gone. So it moves away for a round. Then I would assume it comes back for a round after we attack. That should give us 2 rounds to concentrate on this one.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-12T12:37:14ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay&page=2#572015-06-12T08:55:45Z2015-06-12T08:55:45Z<div class="messageboard-quotee">The Little Game Master wrote:</div><blockquote> ... while Skutene's hops up and pulls out a lock of his hair with it's teeth, bringing a bit of scalp with it <span class=messageboard-ooc>8 dmg</span>...</blockquote><p><span class=messageboard-ooc>I thought I needed 2 successful saves to shake off the paralysis? Not that I'm complaining...</span>
</p>
.
<br />
.
<br />
<div class="messageboard-quotee">Inta Matoya Marid wrote:</div><blockquote> <span class=messageboard-ooc>Well, it's been fun everyone. Crappy HP rolls... looks like Inta will be taking a dirt nap soon.</span> </blockquote><p><span class=messageboard-ooc>We will get you raised if necessary brother dearest.</span>The Little Game Master wrote:... while Skutene's hops up and pulls out a lock of his hair with it's teeth, bringing a bit of scalp with it 8 dmg...
I thought I needed 2 successful saves to shake off the paralysis? Not that I'm complaining...
.
.
Inta Matoya Marid wrote:Well, it's been fun everyone. Crappy HP rolls... looks like Inta will be taking a dirt nap soon.
We will get you raised if necessary brother dearest.Skutene Marid (alias of Kydeem de'Morcaine)2015-06-12T08:55:45ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=6#2532015-06-12T08:45:09Z2015-06-12T08:45:09Z<p><span class=messageboard-bigger><b>Nemôžeš ma vidieť!</b></span> Then he readies his weapon.
<br />
<span class=messageboard-ooc>hide from undead, save DC=13, swift action activate sacred weapon</span></p>Nemôžeš ma vidieť! Then he readies his weapon.
hide from undead, save DC=13, swift action activate sacred weaponBeswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-12T08:45:09ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=5#2462015-06-09T14:30:12Z2015-06-09T14:30:12Z<p><b>Saw it, don't know what it means. Mayhap after we deal with these others we should properly bury those ashes.</b></p>Saw it, don't know what it means. Mayhap after we deal with these others we should properly bury those ashes.Beswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-09T14:30:12ZRe: Forums: Play-by-Post: The OrphanageBeswaur Blue Bottle (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/1ShortOrphanageCrawl/gameplay&page=5#2442015-06-09T09:46:09Z2015-06-09T09:46:09Z<p>Beswaur mutters, <b><span class=tiny>over there guys</span></b> pointing to the north west.
<br />
.
<br />
<span class=messageboard-ooc>I don't want to cast the hide from undead before we see them in the open. If they don't know we are there, they might just keep hiding inside a wall or something. As soon as I see them out in the open, I will cast hide from undead</span></p>Beswaur mutters, over there guys pointing to the north west.
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I don't want to cast the hide from undead before we see them in the open. If they don't know we are there, they might just keep hiding inside a wall or something. As soon as I see them out in the open, I will cast hide from undeadBeswaur Blue Bottle (alias of Kydeem de'Morcaine)2015-06-09T09:46:09ZRe: Forums: Recruitment: The Bright Crusade.Jastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheBrightCrusade/recruiting&page=2#672015-06-09T09:31:39Z2015-06-09T09:31:39Z<p>I am going to withdraw Jastheriga from consideration. It sounds like fun, but I think I've just got to many things going on right now to give it the attention it deserves. Good luck all.</p>I am going to withdraw Jastheriga from consideration. It sounds like fun, but I think I've just got to many things going on right now to give it the attention it deserves. Good luck all.Jastheriga (alias of Kydeem de'Morcaine)2015-06-09T09:31:39ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay#502015-06-08T09:51:05Z2015-06-08T09:51:05Z<p>As the thing tromps through the tangle of vines rushing toward him, Lavode yells, <b><span class=messageboard-bigger>Clever ghoulies have calming hands and always want yum yums!</span></b>
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<span class="messageboard-dice"><b>fort save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span></p>As the thing tromps through the tangle of vines rushing toward him, Lavode yells, Clever ghoulies have calming hands and always want yum yums!
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[dice=fort save]1d20+6[/dice]Skutene Marid (alias of Kydeem de'Morcaine)2015-06-08T09:51:05ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay#382015-06-06T17:05:49Z2015-06-06T17:05:49Z<p><span class=messageboard-ooc> Ouch, 2 paralyzed already. Not good prospects.</span></p>Ouch, 2 paralyzed already. Not good prospects.Skutene Marid (alias of Kydeem de'Morcaine)2015-06-06T17:05:49ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay#352015-06-06T12:07:20Z2015-06-06T12:07:20Z<p><span class=messageboard-ooc>Sorc isn't close to a knowledge monkey, but we'll give it a go. If they really are undead, that is usually knowledge religion.</span>
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<br />
<i>What do I remember about these things...</i>
<br />
<span class="messageboard-dice"><b>knowledge arcana:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span>
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<span class="messageboard-dice"><b>knowledge dungeoneering:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span>
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<span class="messageboard-dice"><b>knowledge local:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>knowledge nature:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span></p>Sorc isn't close to a knowledge monkey, but we'll give it a go. If they really are undead, that is usually knowledge religion.
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What do I remember about these things...
[dice=knowledge arcana]1d20+4[/dice]
[dice=knowledge dungeoneering]1d20+4[/dice]
[dice=knowledge local]1d20+1[/dice]
[dice=knowledge nature]1d20+4[/dice]Skutene Marid (alias of Kydeem de'Morcaine)2015-06-06T12:07:20ZRe: Forums: Recruitment: The Bright Crusade.Jastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheBrightCrusade/recruiting&page=2#532015-06-05T16:37:30Z2015-06-05T16:37:30Z<p>A Nagaji whose blood has been altered by the magic of dragons who is looking to make fame for himself so he can go home become the eldest in his own nest.</p>
<p>Wanted to do draconic bloodline into dragon disciple. Not sure yet if I want to do sorc or bloodrager though. Still thinking. Probably depend on what else is in the list of characters.</p>A Nagaji whose blood has been altered by the magic of dragons who is looking to make fame for himself so he can go home become the eldest in his own nest.
Wanted to do draconic bloodline into dragon disciple. Not sure yet if I want to do sorc or bloodrager though. Still thinking. Probably depend on what else is in the list of characters.Jastheriga (alias of Kydeem de'Morcaine)2015-06-05T16:37:30ZRe: Forums: Play-by-Post Discussion: DM Mathpro's Raise of the Runelords DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/discussion&page=3#1402015-06-05T13:58:46Z2015-06-05T13:58:46Z<p>Yeah, I'm assuming it is dead like so many others. But I'm still around and it will still pop back up in my 'focus' list if there are new posts.</p>Yeah, I'm assuming it is dead like so many others. But I'm still around and it will still pop back up in my 'focus' list if there are new posts.Jastheriga (alias of Kydeem de'Morcaine)2015-06-05T13:58:46ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay#302015-06-05T13:49:19Z2015-06-05T13:49:19Z<p><span class=messageboard-ooc>I assumed Rog had moved before me. If he hasn't, I would like to change the spell cast. If I recall the map correctly, I could get both of the south undead in the area of an entangle spell (same DC) and then Rog could charge the one to the west. </span>
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<br />
<span class=messageboard-ooc>Edit: Also, I need to check my build when I get home. I think I may have to many spells for a cross blooded sorc.</span></p>I assumed Rog had moved before me. If he hasn't, I would like to change the spell cast. If I recall the map correctly, I could get both of the south undead in the area of an entangle spell (same DC) and then Rog could charge the one to the west.
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Edit: Also, I need to check my build when I get home. I think I may have to many spells for a cross blooded sorc.Skutene Marid (alias of Kydeem de'Morcaine)2015-06-05T13:49:19ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay#282015-06-05T01:44:24Z2015-06-05T01:44:24Z<p>Skutene stands and spits at the undead thing while saying, <b>It's not fair you know. How will the ravens see to fly if the don't get their eye meal?</b>
<br />
<span class=messageboard-ooc>move action stand, adhesive spittle reflex save DC=16 or stuck, 5' step back</span></p>Skutene stands and spits at the undead thing while saying, It's not fair you know. How will the ravens see to fly if the don't get their eye meal?
move action stand, adhesive spittle reflex save DC=16 or stuck, 5' step backSkutene Marid (alias of Kydeem de'Morcaine)2015-06-05T01:44:24ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay#232015-06-04T01:01:38Z2015-06-04T01:01:38Z<p>Skutene begins moving around and cries, <b>No! You can't be moving! How will the ravens feast?</b></p>Skutene begins moving around and cries, No! You can't be moving! How will the ravens feast?Skutene Marid (alias of Kydeem de'Morcaine)2015-06-04T01:01:38ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay#172015-06-03T08:38:38Z2015-06-03T08:38:38Z<p><span class="messageboard-dice"><b>initiative:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (12) + 1 = 13</span></p>[dice=initiative]1d20+1[/dice]Skutene Marid (alias of Kydeem de'Morcaine)2015-06-03T08:38:38ZRe: Forums: Advice: Crossblooded Sorcerous Archetype: Yae or Nae?Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2sa54&page=2?Crossblooded-Sorcerous-Archetype-Yae-or-Nae#832015-06-01T10:05:50Z2015-06-01T10:05:50Z<div class="messageboard-quotee">Ryzoken wrote:</div><blockquote> <div class="messageboard-quotee">voideternal wrote:</div><blockquote>They still get the spell slots though, so they have to make do by either preparing lower level spells into the 2nd level spell slot, or metamagic-ing the lower level spells. </blockquote><p>Preparing being entirely the wrong word notwithstanding, Void points out the single biggest, most glaring problem crossblooded sorcerers face. The -10% on Will saves is a whatever. Effectively delaying new spell accrual by an additional entire level compared to their peers means a crossblooded sorcerer is now an entire spell level behind a wizard, which is pretty much never worth the benefits crossblooded grants.
</p>
... </blockquote><p>I actually see the -2 to will saves to be worse. A "-10%" is a bit of a mis-representation. it is only a -10% if you rolled a 20. If you roll a 13, it is a -15%. But even that is misleading, because a percent loss is meaningless. Unlike a damage roll, it only makes a difference if you fail the save. Yes it is your good save, but wisdom rarely gest a priority for sorcs. Some even consider it a dump stat. So a -2 on top of a -1 or -2 begins to look like you will fail the save more often than make it. Can be worse than the fighter or rogue for whom it is a bad save. I've seen a few crossblooded blaster sorcs that seem to blast their allies as often as the enemy. (It's not really that often, but it feels like it because it is so devastating when it happens.)
<p>I can and usually do get a few pages of spell knowledge. Most sorcs do have at least 1 meta-magic feat that they were planning to use a lot anyway.
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<br />
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<div class="messageboard-quotee">Xunal wrote:</div><blockquote><p> @ Just a Mort:</p>
<p>That's a fair point. I guess the irony is that by crossing bloodlines you pretty well create one trick ponies. Or closer to it. I usually like my PCs being more along the lines of a generalist.</p>
<p>But sometimes a one-trick pony is fun. Especially if you can find some imaginative way out of a fix where your bag of tricks are wanting! </blockquote><p>Well you don't have to be a one trick pony, but it does definitely hurt your versatility.
<p>It is generally an option for people that want to go with a theme anyway.</p>
<p>Generalist is very tough for sorc anyway. Arcanist would be a better choice.</p>Ryzoken wrote:voideternal wrote:They still get the spell slots though, so they have to make do by either preparing lower level spells into the 2nd level spell slot, or metamagic-ing the lower level spells.
Preparing being entirely the wrong word notwithstanding, Void points out the single biggest, most glaring problem crossblooded sorcerers face. The -10% on Will saves is a whatever. Effectively delaying new spell accrual by an additional entire level compared to their peers means a...Skutene Marid (alias of Kydeem de'Morcaine)2015-06-01T10:05:50ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=3#1102015-05-27T01:51:56Z2015-05-27T01:51:56Z<p>done!</p>done!Skutene Marid (alias of Kydeem de'Morcaine)2015-05-27T01:51:56ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=2#1002015-05-26T13:42:07Z2015-05-26T13:42:07Z<p>To the other players:</p>
<p>It would not be unreasonable for family members raised together to have teamwork feats in common. Some of them can be good for almost any build. Shake it off and lookout come immediately to mind. But some of the others could also be good.</p>
<p>If anyone is interested, I am open to the possibility of some teamwork feats. But if no one is interested, that is fine too.</p>To the other players:
It would not be unreasonable for family members raised together to have teamwork feats in common. Some of them can be good for almost any build. Shake it off and lookout come immediately to mind. But some of the others could also be good.
If anyone is interested, I am open to the possibility of some teamwork feats. But if no one is interested, that is fine too.Skutene Marid (alias of Kydeem de'Morcaine)2015-05-26T13:42:07ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=2#982015-05-26T11:49:05Z2015-05-26T11:49:05Z<p>Pitborn will work for me.
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<span class="messageboard-dice"><b>d00 variant abilities:</b></span> <span class="messageboard-dice">1d100 ⇒ 75</span> <span class=messageboard-ooc>let me know if you don't like this option</span>
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75 yields 'sonic resist 5'</p>
<p>Do we have a family religion/deity?</p>
<p><span class="messageboard-dice"><b>hp:</b></span> <span class="messageboard-dice">6d6 ⇒ (5, 1, 3, 5, 6, 6) = 26</span></p>
<p>GM questions.
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1) It is pretty powerful, but would you allow the Finding Haleen trait from Legacy of Fire? It does fit family members pretty well.
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2) Did you agree to using a drawback and it giving an extra trait?</p>Pitborn will work for me.
[dice=d00 variant abilities]1d100[/dice] let me know if you don't like this option
75 yields 'sonic resist 5'
Do we have a family religion/deity?
[dice=hp]6d6[/dice]
GM questions.
1) It is pretty powerful, but would you allow the Finding Haleen trait from Legacy of Fire? It does fit family members pretty well.
2) Did you agree to using a drawback and it giving an extra trait?Skutene Marid (alias of Kydeem de'Morcaine)2015-05-26T11:49:05ZRe: Forums: Play-by-Post: The Family Business - Table 1Skutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/gameplay#62015-05-26T10:08:06Z2015-05-26T10:08:06Z<p><span class=messageboard-ooc>I should be able to finish the build this evening after I take a nap.</span></p>I should be able to finish the build this evening after I take a nap.Skutene Marid (alias of Kydeem de'Morcaine)2015-05-26T10:08:06ZRe: Forums: Play-by-Post Discussion: The Family Business DiscussionSkutene Marid (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFamilyBusiness/discussion&page=2#802015-05-22T09:56:56Z2015-05-22T09:56:56Z<p>Siblings, older, or younger are all irrelevant to me. Just the background I'm typing up has Malcon and me as being fraternal twins.</p>Siblings, older, or younger are all irrelevant to me. Just the background I'm typing up has Malcon and me as being fraternal twins.Skutene Marid (alias of Kydeem de'Morcaine)2015-05-22T09:56:56ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=4#1902015-05-21T10:12:00Z2015-05-21T10:12:00Z<p><b><span class=messageboard-bigger>Hiisss !</span></b></p>
<p><span class=messageboard-ooc>Jast will pursue to batter unconscious. He has a move of 40', but only 2 rounds of rage left. If he doesn't catch it in 2 rounds, he will be too tired coming out of rage to keep up.</span></p>Hiisss !
Jast will pursue to batter unconscious. He has a move of 40', but only 2 rounds of rage left. If he doesn't catch it in 2 rounds, he will be too tired coming out of rage to keep up.Jastheriga (alias of Kydeem de'Morcaine)2015-05-21T10:12:00ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=4#1862015-05-15T20:08:09Z2015-05-15T20:08:09Z<p>Jast loops around to silence the one making noise in the back. <b>Is no fair hiding out of reach of the trouble you cause!</b>
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<span class="messageboard-dice"><b>claw attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span>, if hits <span class="messageboard-dice"><b>claw damage:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (2) + 5 = 7</span></p>Jast loops around to silence the one making noise in the back. Is no fair hiding out of reach of the trouble you cause!
[dice=claw attack]1d20+6[/dice], if hits [dice=claw damage]1d6+5[/dice]Jastheriga (alias of Kydeem de'Morcaine)2015-05-15T20:08:09ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=4#1732015-05-12T23:07:38Z2015-05-12T23:07:38Z<p><span class=messageboard-ooc>Actually he is in trouble, but Jastheriga is raging so he has 15 hp. I didn't think to put his raging stats up there. I will get that added shortly.</span>
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In his frustration and anger, Jast forgets about Gavin's request for a live specimen. He attempts to disembowel the goblin in front of him.
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<span class="messageboard-dice"><b>claw attack 1:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span>, if hits <span class="messageboard-dice"><b>claw damage 1:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (3) + 5 = 8</span>
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<span class="messageboard-dice"><b>claw attack 2:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (20) + 6 = 26</span>, if hits <span class="messageboard-dice"><b>claw damage 2:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (4) + 5 = 9</span>
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<span class="messageboard-dice"><b>claw attack crit confirm:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span>, if hits <span class="messageboard-dice"><b>claw damage crit:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (2) + 5 = 7</span>
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<span class=messageboard-ooc>Ok that's better! He's got to be feeling that.
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If the yellow cap is felled by the first strike the second claw will hit the other one.</span></p>Actually he is in trouble, but Jastheriga is raging so he has 15 hp. I didn't think to put his raging stats up there. I will get that added shortly.
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In his frustration and anger, Jast forgets about Gavin's request for a live specimen. He attempts to disembowel the goblin in front of him.
[dice=claw attack 1]1d20+6[/dice], if hits [dice=claw damage 1]1d6+5[/dice]
[dice=claw attack 2]1d20+6[/dice], if hits [dice=claw damage 2]1d6+5[/dice]
[dice=claw attack crit confirm]1d20+6[/dice], if hits...Jastheriga (alias of Kydeem de'Morcaine)2015-05-12T23:07:38ZRe: Forums: Play-by-Post Discussion: DM Mathpro's Raise of the Runelords DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/discussion&page=3#1262015-05-11T17:57:12Z2015-05-11T17:57:12Z<p>Ok, just don't want this to interfere with your education.</p>Ok, just don't want this to interfere with your education.Jastheriga (alias of Kydeem de'Morcaine)2015-05-11T17:57:12ZRe: Forums: Play-by-Post Discussion: DM Mathpro's Raise of the Runelords DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/discussion&page=3#1242015-05-11T17:20:58Z2015-05-11T17:20:58Z<p>Should we just say things are on hold until the 19th?</p>Should we just say things are on hold until the 19th?Jastheriga (alias of Kydeem de'Morcaine)2015-05-11T17:20:58ZRe: Forums: Advice: How much on filling the Spellbook?Kydeem de'Morcainehttps://paizo.com/threads/rzs2s96f?How-much-on-filling-the-Spellbook#42015-05-08T17:46:06Z2015-05-08T17:46:06Z<p>My magus is up to having 3rd level spells. I keep saying as soon as I get the bare minimum equipment I need, I will start filling the book. But there is always more gear that I just "must have" right now. He has only bought two first level spells that were necessary for a particular job. Other than that he only has the free ones.</p>
<p>On the other end, When I tried to run a diviner a few years ago. By mid levels, I spent so much on "Oooh I got to have that spell. And that one will be really kool if..." that the only magic item he had was a bag of holding to carry his spell books.</p>My magus is up to having 3rd level spells. I keep saying as soon as I get the bare minimum equipment I need, I will start filling the book. But there is always more gear that I just "must have" right now. He has only bought two first level spells that were necessary for a particular job. Other than that he only has the free ones.
On the other end, When I tried to run a diviner a few years ago. By mid levels, I spent so much on "Oooh I got to have that spell. And that one will be really kool...Kydeem de'Morcaine2015-05-08T17:46:06ZForums: Advice: How much on filling the Spellbook?Kydeem de'Morcainehttps://paizo.com/threads/rzs2s96f?How-much-on-filling-the-Spellbook#12015-05-08T16:41:39Z2015-05-08T16:41:39Z<p>Ok, I have a mid-level magus and am considering starting an arcanist (possibly a witch or wizard) in the near future.</p>
<p>To be honest, I haven’t enjoyed prepared casters that much. It seems like I rarely have enough information to pick better than my default generally useful spells. And if I’m always going around with just a general selection, I might as well just be a sorc. Plus, there are just so many spells in the books that I probably didn’t have what I wanted in the book anyway.</p>
<p>However, I’ve recently seen a couple of well-played prepared spellbook casters. They had enough variety of spells to be useful in a variety of situations. Making several potentially lethal encounters only fairly dangerous. So that has got me thinking again and I’m going to give it another try.</p>
<p>One of the questions I have is how much emphasis to put on ‘filling the spell book’ with additional spells? I could burn every copper I find on spells and still not get them all. But if you don’t get it moderately expanded, you’re back to being nearly a sorc. Just at a quick perusal, it looked like one of those guys I mentioned spent over 1/3 of his wealth on his spell book. That seems huge to me. But he did have the nearly perfect spell for several odd situations.</p>
<p>What have you done? Was it enough or too much?</p>Ok, I have a mid-level magus and am considering starting an arcanist (possibly a witch or wizard) in the near future.
To be honest, I haven’t enjoyed prepared casters that much. It seems like I rarely have enough information to pick better than my default generally useful spells. And if I’m always going around with just a general selection, I might as well just be a sorc. Plus, there are just so many spells in the books that I probably didn’t have what I wanted in the book anyway.
However,...Kydeem de'Morcaine2015-05-08T16:41:39ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=4#1672015-05-06T19:00:34Z2015-05-06T19:00:34Z<p>With an angry hiss Jast rushes at the nearest goblin.
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<span class="messageboard-dice"><b>grapple CMB with rage and charge:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13</span>
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<span class=messageboard-ooc>Goblin gets an attack of opportunity on me as I attempt this since I don't have improved grapple</span></p>With an angry hiss Jast rushes at the nearest goblin.
[dice=grapple CMB with rage and charge]1d20+6+2[/dice]
Goblin gets an attack of opportunity on me as I attempt this since I don't have improved grappleJastheriga (alias of Kydeem de'Morcaine)2015-05-06T19:00:34ZRe: Forums: Rules Questions: Grapple and AttackJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2s8zi?Grapple-and-Attack#52015-05-06T18:46:31Z2015-05-06T18:46:31Z<p>ok thx. not really a big deal, just liked the image.</p>ok thx. not really a big deal, just liked the image.Jastheriga (alias of Kydeem de'Morcaine)2015-05-06T18:46:31ZForums: Rules Questions: Grapple and AttackJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2s8zi?Grapple-and-Attack#12015-05-06T17:57:59Z2015-05-06T17:57:59Z<p>When raging I have 2 claw attacks.
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Can I attack one guy with a claw and grapple another guy with the other hand/claw?</p>When raging I have 2 claw attacks.
Can I attack one guy with a claw and grapple another guy with the other hand/claw?Jastheriga (alias of Kydeem de'Morcaine)2015-05-06T17:57:59ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=4#1622015-05-06T17:27:03Z2015-05-06T17:27:03Z<p><span class=messageboard-ooc>Does he seem to be telling the truth?</span>
<br />
<span class="messageboard-dice"><b>sense motive:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (19) + 0 = 19</span></p>Does he seem to be telling the truth?
[dice=sense motive]1d20+0[/dice]Jastheriga (alias of Kydeem de'Morcaine)2015-05-06T17:27:03ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=4#1552015-05-06T16:42:02Z2015-05-06T16:42:02Z<p><b>Yess! Thiss iss my ssort of celebration!</b></p>Yess! Thiss iss my ssort of celebration!Jastheriga (alias of Kydeem de'Morcaine)2015-05-06T16:42:02ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=3#1452015-05-05T22:58:59Z2015-05-05T22:58:59Z<p><span class=messageboard-ooc>How many rounds since I came out of rage after the first goblins?</span></p>How many rounds since I came out of rage after the first goblins?Jastheriga (alias of Kydeem de'Morcaine)2015-05-05T22:58:59ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=3#1402015-05-05T18:17:13Z2015-05-05T18:17:13Z<p><span class=messageboard-ooc>Did any of these 4 goblins have any weapon or gear other than a dogslicer?</span></p>Did any of these 4 goblins have any weapon or gear other than a dogslicer?Jastheriga (alias of Kydeem de'Morcaine)2015-05-05T18:17:13ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=3#1372015-05-04T23:51:18Z2015-05-04T23:51:18Z<p><span class=messageboard-ooc>I will assume I am still fatigued and only made a double move.</span></p>I will assume I am still fatigued and only made a double move.Jastheriga (alias of Kydeem de'Morcaine)2015-05-04T23:51:18ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=3#1322015-05-04T17:20:34Z2015-05-04T17:20:34Z<p>Jast stoops to retrieve the weapons of the dead goblins <span class=messageboard-ooc>they had dog slicers, but anything else?</span> <i>I suppose these will have to do if I start getting too tired.</i> And begins to run toward the newly foes.
<br />
<b>Now I begin to understand why you mammals think these celebrations are exciting!</b>
<br />
.
<br />
<span class=messageboard-ooc> Has it been at least 4 rounds since the first goblins died?
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If yes and necessary, a full quadruple speed run of 160 ft to get there.
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If no, can only double move for 80 ft of distance covered.</span></p>Jast stoops to retrieve the weapons of the dead goblins they had dog slicers, but anything else? I suppose these will have to do if I start getting too tired. And begins to run toward the newly foes.
Now I begin to understand why you mammals think these celebrations are exciting!
.
Has it been at least 4 rounds since the first goblins died?
If yes and necessary, a full quadruple speed run of 160 ft to get there.
If no, can only double move for 80 ft of distance covered.Jastheriga (alias of Kydeem de'Morcaine)2015-05-04T17:20:34ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=3#1182015-05-01T19:26:36Z2015-05-01T19:26:36Z<p><span class=messageboard-ooc>Used 2 of 6 rounds of rage. But got 1 back due to recovered rage feat.</span>
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.
<br />
With a grin toward Laelynn, <b>Lizardss leap, ssnakess sslither.</b>
<br />
.
<br />
Surprise toward Mal, <b>Ssir?!? Am no ssir. Leasst wisse not yet. Ssome day will be ssir that is certain. Now am jusst young warrior of the nesst out to make a name. Musst have a name of known to get to the center of the nesst.</b>
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.
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<b>Not always sure with you leaky mammals, but that bright fluid pooling under those persons doesn't look right. Is that supposed to happen?</b>
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.
<br />
Then Jast looks for something to stand on to survey the area and see if their are any other fights in the area. <i>Peaceful celebration they said. Long dinner party they said. Lots of prayers and speeches they said. If they had told me there would be monster fights I would have brought the rest of my stuff.</i></p>Used 2 of 6 rounds of rage. But got 1 back due to recovered rage feat.
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With a grin toward Laelynn, Lizardss leap, ssnakess sslither.
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Surprise toward Mal, Ssir?!? Am no ssir. Leasst wisse not yet. Ssome day will be ssir that is certain. Now am jusst young warrior of the nesst out to make a name. Musst have a name of known to get to the center of the nesst.
.
Not always sure with you leaky mammals, but that bright fluid pooling under those persons doesn't look right. Is that supposed to...Jastheriga (alias of Kydeem de'Morcaine)2015-05-01T19:26:36ZRe: Forums: Play-by-Post Discussion: DM Mathpro's Raise of the Runelords DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/discussion&page=3#1082015-05-01T16:10:07Z2015-05-01T16:10:07Z<p>Perfectly acceptable to me.</p>Perfectly acceptable to me.Jastheriga (alias of Kydeem de'Morcaine)2015-05-01T16:10:07ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=3#1122015-05-01T10:26:51Z2015-05-01T10:26:51Z<p>Jast charges the evil little thing.
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<span class="messageboard-dice"><b>claw attack w/ rage charge:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 + 2 ⇒ (19) + 4 + 2 + 2 = 27</span>, if hits <span class="messageboard-dice"><b>claw damage:</b></span> <span class="messageboard-dice">1d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6</span></p>Jast charges the evil little thing.
[dice=claw attack w/ rage charge]1d20+4+2+2[/dice], if hits [dice=claw damage]1d6+3+2[/dice]Jastheriga (alias of Kydeem de'Morcaine)2015-05-01T10:26:51ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=2#1002015-04-30T10:49:48Z2015-04-30T10:49:48Z<p><span class=messageboard-ooc>Sorry, was trying a different computer. I can't seem to see the map now, though I could before.</span>
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<b><span class=messageboard-bigger>Hriss...</span></b> With a hiss of anger, Jast rushes at the goblin.
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<br />
[Spoiler omitted]
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.
<br />
[Spoiler omitted]</p>Sorry, was trying a different computer. I can't seem to see the map now, though I could before.
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Hriss... With a hiss of anger, Jast rushes at the goblin.
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[Spoiler omitted]
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[Spoiler omitted]Jastheriga (alias of Kydeem de'Morcaine)2015-04-30T10:49:48ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=2#852015-04-29T00:57:28Z2015-04-29T00:57:28Z<p><span class="messageboard-dice"><b>initiative:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span></p>[dice=initiative]1d20+1[/dice]Jastheriga (alias of Kydeem de'Morcaine)2015-04-29T00:57:28ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=2#722015-04-28T19:05:16Z2015-04-28T19:05:16Z<p><i>Maybe at last here is the excitement which will allow me to raise my position back in the nest!</i>
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<i>Simple celebration my coils. I don't have much of my gear. But then I don't really need it.</i>
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Jast sounds the signal horn hanging from his bandolier, assuming that will let people know to get out of his way. Then he begins running toward the commotion while trying to see over the crowd to know what is going on.
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<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span>
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.
<br />
<span class=messageboard-ooc>I will put and move my icon on the map when I get home, can't see it from work.</span></p>Maybe at last here is the excitement which will allow me to raise my position back in the nest!
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Simple celebration my coils. I don't have much of my gear. But then I don't really need it.
Jast sounds the signal horn hanging from his bandolier, assuming that will let people know to get out of his way. Then he begins running toward the commotion while trying to see over the crowd to know what is going on.
[dice=perception]1d20+6[/dice]
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I will put and move my icon on the map when I get home,...Jastheriga (alias of Kydeem de'Morcaine)2015-04-28T19:05:16ZRe: Forums: Play-by-Post Discussion: DM Mathpro's Raise of the Runelords DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/discussion&page=2#872015-04-28T11:55:15Z2015-04-28T11:55:15Z<p>None of those 3 points is an issue for me.</p>
<p>As far as maps? I do prefer them at least for serious combats. Sometimes I have trouble visualizing the area without something to look at.
<br />
I've seen PbP use both google docs and roll20. Some people say one is easier some say the other is easier. I really can't say. From the player side I don't see a huge difference. So I guess which ever is easier for you to create.</p>None of those 3 points is an issue for me.
As far as maps? I do prefer them at least for serious combats. Sometimes I have trouble visualizing the area without something to look at.
I've seen PbP use both google docs and roll20. Some people say one is easier some say the other is easier. I really can't say. From the player side I don't see a huge difference. So I guess which ever is easier for you to create.Jastheriga (alias of Kydeem de'Morcaine)2015-04-28T11:55:15ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay&page=2#562015-04-28T11:51:50Z2015-04-28T11:51:50Z<p><i>{sigh} Burnt food and no fight. Not what I was expecting from these at all.</i> Jast heads out looking for somewhere warm to curl up.</p>{sigh} Burnt food and no fight. Not what I was expecting from these at all. Jast heads out looking for somewhere warm to curl up.Jastheriga (alias of Kydeem de'Morcaine)2015-04-28T11:51:50ZRe: Forums: Play-by-Post: DM Mathpro's-Raise of the RunelordsJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/gameplay#392015-04-27T13:11:15Z2015-04-27T13:11:15Z<p><b>The ssong was different. Not ssoothing but not grating to the sscaless. Hmm... I would have to ssay not altogether unpleassant. Thankss be to you for the offering of entertainment.
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.
<br />
Thiss one will take whatever iss being sserved. But pleasse don't burn it. Can't undersstand why you mammalss alwayss want to burn out all the tasste.</b>
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<br />
Jast watches the crowds intently. The loud boisterous activity is fascinating. <i>This is certainly not like the nest. I wonder what will happen next?</i></p>The ssong was different. Not ssoothing but not grating to the sscaless. Hmm... I would have to ssay not altogether unpleassant. Thankss be to you for the offering of entertainment.
.
Thiss one will take whatever iss being sserved. But pleasse don't burn it. Can't undersstand why you mammalss alwayss want to burn out all the tasste.
.
Jast watches the crowds intently. The loud boisterous activity is fascinating. This is certainly not like the nest. I wonder what will happen next?Jastheriga (alias of Kydeem de'Morcaine)2015-04-27T13:11:15ZRe: Forums: Play-by-Post Discussion: DM Mathpro's Raise of the Runelords DiscussionJastheriga (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/RaiseOfTheRunelords5mlp9/discussion&page=2#572015-04-27T12:55:01Z2015-04-27T12:55:01Z<p><span class=messageboard-ooc>Sorry, RL kicked the crap out of me this weekend. But I think most of it is resolved.</span></p>Sorry, RL kicked the crap out of me this weekend. But I think most of it is resolved.Jastheriga (alias of Kydeem de'Morcaine)2015-04-27T12:55:01ZRe: Forums: Advice: Support CasterFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2s18h?Support-Caster#412015-04-17T00:48:31Z2015-04-17T00:48:31Z<p>It was one of the traits from Council of Thieves, so it seemed appropriate. And also like something a gimic collector like this would pickup.</p>It was one of the traits from Council of Thieves, so it seemed appropriate. And also like something a gimic collector like this would pickup.Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2015-04-17T00:48:31ZRe: Forums: Advice: Support CasterFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2s18h?Support-Caster#392015-04-13T01:06:35Z2015-04-13T01:06:35Z<p>Well Here is what I eventually came up with if any one is interested.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Well Here is what I eventually came up with if any one is interested.
[Spoiler omitted]
[Spoiler omitted]Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2015-04-13T01:06:35ZRe: Forums: Recruitment: Thron's Kingmaker Group 1 RecruitmentNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ThronsKingmakerGroup1/recruiting#152015-04-06T19:55:52Z2015-04-06T19:55:52Z<div class="messageboard-quotee">DM Thron wrote:</div><blockquote><p> ...
</p>
Along with your submissions, I would like you to post an RP sample in this RECRUITMENT thread. Do not post in the Discussion or Gameplay thread unless I inform you that you were selected. ... </blockquote><p>Not sure exactly what you meant by this since there is nothing to roleplay against or with. But here is a part of a conversation Lord Vetinari could have had.
<p>While sipping tea Lord Vetinari says,
<br />
<b>Hmm… Yes…
<br />
This unexplored wilderness will give us an opportunity to ‘do it right’ for once. The problem most people neither plan for a result nor learn from past results. I do believe that, with my guidance, we can organize a rational basis for an enclave of civilization as it should be not as it just happens to become.
<br />
No, I do not care what you look like or what society you have traveled from. What concerns me at this time is whether you will work with us in creating prosperity or work against us. What helps, will receive my assistance. What hinders, will be changed. What can not be changed, will be expelled. What can not be expelled, will be… dealt with.
<br />
Of course I believe in the rule of law. What is civilization without laws. However, I will strive to uphold the spirit of the law. The letter of the law serves only to employ lawyers. Gads how I detest lawyers.</b></p>DM Thron wrote:...
Along with your submissions, I would like you to post an RP sample in this RECRUITMENT thread. Do not post in the Discussion or Gameplay thread unless I inform you that you were selected. ...
Not sure exactly what you meant by this since there is nothing to roleplay against or with. But here is a part of a conversation Lord Vetinari could have had. While sipping tea Lord Vetinari says,
Hmm… Yes…
This unexplored wilderness will give us an opportunity to ‘do it right’ for...Nebdel Melfcane (alias of Kydeem de'Morcaine)2015-04-06T19:55:52ZRe: Forums: Recruitment: Thron's Kingmaker Group 1 RecruitmentNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ThronsKingmakerGroup1/recruiting#102015-04-06T16:40:23Z2015-04-06T16:40:23Z<p>Vetinari is eager for the opportunity to prove his theories on rulership.</p>
<p>[Spoiler omitted]</p>
<p>I built him as level 2 so you could see where he was heading to fill the skilled warrior role. He would obviously only have the single level of swashbuckler and standard gear if selected. After leaving home/family influence he would only advance as investigator.</p>Vetinari is eager for the opportunity to prove his theories on rulership.
[Spoiler omitted]
I built him as level 2 so you could see where he was heading to fill the skilled warrior role. He would obviously only have the single level of swashbuckler and standard gear if selected. After leaving home/family influence he would only advance as investigator.Nebdel Melfcane (alias of Kydeem de'Morcaine)2015-04-06T16:40:23ZRe: Forums: Recruitment: DM Dr Evil's Serpent's Skull recruitment - Only the Strong Survive!Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DMDrEvilPresentsSerpentsSkullGroupA/recruiting&page=3#1212015-03-25T12:42:39Z2015-03-25T12:42:39Z<div class="messageboard-quotee">DM DoctorEvil wrote:</div><blockquote> •• spoiler omitted •• </blockquote><p>[Spoiler omitted]DM DoctorEvil wrote:** spoiler omitted **
[Spoiler omitted]Nebdel Melfcane (alias of Kydeem de'Morcaine)2015-03-25T12:42:39ZRe: Forums: Recruitment: DM Dr Evil's Serpent's Skull recruitment - Only the Strong Survive!Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DMDrEvilPresentsSerpentsSkullGroupA/recruiting#412015-03-22T20:10:46Z2015-03-22T20:10:46Z<p>[Spoiler omitted]
<br />
[Spoiler omitted]</p>
<p>I know you said you prefer CRB classes. But my priest PC morphed into more of a religious Indiana Jones as I wrote the letter. I couldn't see any real way to do that with cleric and 2 skill points. Tell me what you do or do not like about it and if you would like I can change some things to better suit the AP.</p>[Spoiler omitted]
[Spoiler omitted]
I know you said you prefer CRB classes. But my priest PC morphed into more of a religious Indiana Jones as I wrote the letter. I couldn't see any real way to do that with cleric and 2 skill points. Tell me what you do or do not like about it and if you would like I can change some things to better suit the AP.Nebdel Melfcane (alias of Kydeem de'Morcaine)2015-03-22T20:10:46ZRe: Forums/Gamer Life: General Discussion: Thwarted! Those dastardly PCs always taking a third option...Nebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2s19e&page=2?Thwarted-Those-dastardly-PCs-always-taking-a#532015-03-04T17:23:46Z2015-03-04T17:23:46Z<p>Let's see...</p>
<p>Way back in 2nd Ed, we had a DM that set up pretty tough damned-if-you-do-and-damned-if-you-don't scenarios for our paladin and cleric to struggle through. <i>Note: DM wasn't trying to be a jerk. That is they way all of us thought it was supposed to be done. The guys playing the paladin and the cleric did it specifically for that struggle.</i>
<br />
Blackmailed into doing some acquiring some magical thingy for the BBEG. But in this case the cleric and paladin were ok with giving it to him. Because the exchange was a distraction. While they were slowly doing the delicate dance of trying to give/receive the items without killing/dying, 2 of us stole every other item of value that he had (and destroyed the couple that couldn't be moved). So the BBEG was significantly weaker after the exchange.</p>
<p>Recently a campaign had a big long intro section where the party would find out something about the murdered man, go out on some fact finding adventure, comeback after learning something about his associates, go out on anther adventure, learn that he wasn't so nice, etc...
<br />
Out and back, out and back, several times getting a little bit more info each time and learning we had to find something back at the origin.
<br />
My spy/diviner was absolutely obsessed with 'knowing everything' about allies at least as much as enemies. So before we went anywhere, he <b>thoroughly</b> searched everything and learned everything about everyone. Very liberal (and concealed) use of all the detect spells, seek thoughts, find traps, detect secret doors, knock, invisibility, sneaky familiars, summoned creatures, etc...
<br />
We never left city on any of the side quests, yet had every single possible pertinent piece of information to be had.</p>Let's see...
Way back in 2nd Ed, we had a DM that set up pretty tough damned-if-you-do-and-damned-if-you-don't scenarios for our paladin and cleric to struggle through. Note: DM wasn't trying to be a jerk. That is they way all of us thought it was supposed to be done. The guys playing the paladin and the cleric did it specifically for that struggle.
Blackmailed into doing some acquiring some magical thingy for the BBEG. But in this case the cleric and paladin were ok with giving it to him....Nebdel Melfcane (alias of Kydeem de'Morcaine)2015-03-04T17:23:46ZRe: Forums: Advice: I Would Like Some Primary Caster AdviceWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ryys?I-Would-Like-Some-Primary-Caster-Advice#172015-02-11T15:41:28Z2015-02-11T15:41:28Z<p>Ok, guys. Thanks for the suggestions and ideas bouncing around.</p>
<p>I think if the GM allows, I will go for option 2. A razmiran sage sorcerer. Since Razmir is Golarion specific and the campaign is not, this archtype might not be allowed.</p>
<p>My second choice will be option 4. A cleric/sorc mystic theurge.</p>
<p>I'll probably be back for help with building one or both of these in the near future.</p>Ok, guys. Thanks for the suggestions and ideas bouncing around.
I think if the GM allows, I will go for option 2. A razmiran sage sorcerer. Since Razmir is Golarion specific and the campaign is not, this archtype might not be allowed.
My second choice will be option 4. A cleric/sorc mystic theurge.
I'll probably be back for help with building one or both of these in the near future.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2015-02-11T15:41:28ZRe: Forums: Advice: I Would Like Some Primary Caster AdviceWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ryys?I-Would-Like-Some-Primary-Caster-Advice#122015-02-10T17:28:35Z2015-02-10T17:28:35Z<p>I will have to check my email when I get home, but I believe one of the guys is some sort of bard. Even though he was described as a martial character. I would assume that means he tries to buff before the combat, throws out a song, then slams into melee with the rest of them.
<br />
So I'm not sure another bard type buff caster would gain them as much as a battlefield control caster. Don't know for sure, I will check with them.</p>
<p>I have zero intention of making an in-combat healbot. There are a small percentage of people that enjoy that role. I usually am not one of those people, though I have done it on occasion. Usually not for a whole campaign.
<br />
That said, I have little problem with providing the out of combat condition removals and letting everyone provide for their own wands of CLW or IH. As long as there is enough of the character left over for me to make something useful, fun, and interesting to do in combat.</p>
<p>Scrolls aren't always sufficient. My previous group's campaign, there were quite a few diseases, curses, poisons, and enchantments that required a minimum caster level or caster level check to overcome. I think one even required a minimum casting stat. But I don't know if that was GM modifications, written in some of the 3rd party material he added, part of the published AP, or standard for those spells/items. So I don't know how common that is. That is part of the reason I am still considering the builds that could actually cast the condition removals.</p>
<p>Not sure what a Samsaran would gain a witch.</p>
<p>I've tried druid a few of times. The only one I was happy with uses wild shape to be a melee machine (which this group doesn't need). But I did recently see someone playing a mid-high level caster druid. It did better than I expected. Especially with battlefield control spells. Maybe my prior attempts were poor builds or spell selections. So maybe I should give that another try.</p>
<p>I spent some time on a quick look at arcanist. The white mage arcanist, does get some hitpoint healing. But really, to me, that is the least important thing. PF has made HP healing so easy with cheap wands of CLW or IH, that should never be a problem. Conditions on the other hand are sometimes expensive and/or difficult to remove. To me that is the only really important part of a party healer. Since I can't see any ways to get those onto the spell list of the arcanist. It ends up being similar to option 2. Except not quite as good at it.</p>I will have to check my email when I get home, but I believe one of the guys is some sort of bard. Even though he was described as a martial character. I would assume that means he tries to buff before the combat, throws out a song, then slams into melee with the rest of them.
So I'm not sure another bard type buff caster would gain them as much as a battlefield control caster. Don't know for sure, I will check with them.
I have zero intention of making an in-combat healbot. There are a...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2015-02-10T17:28:35ZRe: Forums: Advice: I Would Like Some Primary Caster AdviceWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ryys?I-Would-Like-Some-Primary-Caster-Advice#32015-02-10T15:23:05Z2015-02-10T15:23:05Z<p>Not sure what I want to do. That is most of my problem. ;)</p>
<p>I will admit I'm not too familiar with the arcanist possibilities yet. I just haven't needed to look at them since I wasn't building one and no one in my prior group was interested. I will give some more consideration (probably won't have much time until this weekend). But they still have that spellbook mechanic that I find to be such a hassle.</p>
<p>Not really interested in blasting at this time. The group has so much weapon capability, that I don't think even a focused blaster would contribute all that much unless it was huge area like fireball. Even then, I think it would be a minor contribution. Four melee martials an archer can even take down large groups pretty quick with raw damage.</p>Not sure what I want to do. That is most of my problem. ;)
I will admit I'm not too familiar with the arcanist possibilities yet. I just haven't needed to look at them since I wasn't building one and no one in my prior group was interested. I will give some more consideration (probably won't have much time until this weekend). But they still have that spellbook mechanic that I find to be such a hassle.
Not really interested in blasting at this time. The group has so much weapon capability,...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2015-02-10T15:23:05ZForums: Advice: I Would Like Some Primary Caster AdviceWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ryys?I-Would-Like-Some-Primary-Caster-Advice#12015-02-10T15:05:59Z2015-02-10T15:05:59Z<p>I will probably be joining a new group. They have a campaign already in progress (about level 5). The group is heavily martially (melee and range) represented. They have sneaking covered. As I understand it, they do not currently have a primary caster, any significant healing, AoE, or battlefield control.</p>
<p>Option 1:
<br />
I could easily make a life oracle that has pretty much all the healing and condition removal spells with still enough left over to be a moderately effective primary caster. Problem is, that sounds virtually identical to my PC just retired with my prior group. If I work at it, I could probably make it different enough to cover those needs and still feel different.
<br />
Plus I must admit, I’m a bit leery of that. My prior group had a pretty strong tendency to not buy ‘unnecessary’ defensive and condition gear or even plan much of anything. Eh, don’t really need that, Bob can take care of it for us. They weren’t horrible about it, but it was still enough that I noticed it. I don’t really enjoy using up all my spells playing the walking first aid kit. Especially when it starts becoming even more needed because they are counting on it to take the place of planning, preparation, or tactics. I don’t know this group, but that does make me a bit nervous.</p>
<p>Option 2:
<br />
Build a sorcerer. Concentrate on battlefield control and imposing conditions on multiple targets. (I don’t think blasting is terribly useful with the amount of damage it sounds like they can dish out.) I could take what condition removals the sorc list allows. Then get my UMD sky high so I can pretty easily use any divine items they want to purchase. I was thinking razmiran priest, sage bloodline (I like skill points), skill focus UMD, and pragmatic activator (int to UMD).
<br />
That should take care of condition removals and everyone can purchase what they need in the way of hit point healing.</p>
<p>Option 3:
<br />
Build a witch. IIRC, witches have a fair number of the condition removal spells on their list. I am really not a fan of prepared and especially spellbook casters (even if the familiar is the spell book). But then again witches have the hexes for some always useful actions if I have prepped the wrong spells.</p>
<p>Option 4:
<br />
Mystic Theurge. Take empyreal sorc and cleric. Have some of the best of all worlds. Spamable spontaneous spells. The ‘ideal’ prepared spell. No spellbook to keep filling up. Single casting stat. Most spells are on one spell list or the other. Huge variety of possible actions. But obviously the cost is pain at the mid levels and lack of high level spells. And I like high level spells.</p>
<p>Looking for ideas, comments, or suggestions. I really haven’t made up my mind, except that I’m pretty sure I won’t go with option 1 (unless I learn more about the group from the GM that makes it seem more attractive). I guess if I had to chose today, it would probably be option 2. But that is mostly just because I am much more familiar with sorc so could build an effective one very quickly.</p>I will probably be joining a new group. They have a campaign already in progress (about level 5). The group is heavily martially (melee and range) represented. They have sneaking covered. As I understand it, they do not currently have a primary caster, any significant healing, AoE, or battlefield control.
Option 1:
I could easily make a life oracle that has pretty much all the healing and condition removal spells with still enough left over to be a moderately effective primary caster....Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2015-02-10T15:05:59ZRe: Forums: Play-by-Post: (PFS/PBP/Roll20) The Sarkorian Prophecy [10-11]Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSPBPRoll20TheSarkorianProphecy1011Tier/gameplay&page=5#2052015-02-10T12:20:58Z2015-02-10T12:20:58Z<p>The Bralani becomes a whirlwind column of the ash filled air. It zips off to look in the windows, surrounding yard, and on the roof.
<br />
.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (19) + 15 = 34</span>
<br />
<span class=messageboard-ooc>move is 130 fly speed with the haste.</span></p>The Bralani becomes a whirlwind column of the ash filled air. It zips off to look in the windows, surrounding yard, and on the roof.
.
[dice=perception]1d20+15[/dice]
move is 130 fly speed with the haste.Summoned Creature (alias of Kydeem de'Morcaine)2015-02-10T12:20:58ZRe: Forums: Play-by-Post: (PFS/PBP/Roll20) The Sarkorian Prophecy [10-11]Summoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSPBPRoll20TheSarkorianProphecy1011Tier/gameplay&page=4#1932015-02-09T20:02:29Z2015-02-09T20:02:29Z<p>[Spoiler omitted]</p>
<p>The Bralani Azata appears then grabs Bralik. Easily hauling him away from the stunned demon. <span class=messageboard-ooc>I am assuming dazed it won't get any AoO. Strength of 24 seems sufficient to drag a stunned ally, but I can make a CMB or strength check if you want.</span></p>[Spoiler omitted]
The Bralani Azata appears then grabs Bralik. Easily hauling him away from the stunned demon. I am assuming dazed it won't get any AoO. Strength of 24 seems sufficient to drag a stunned ally, but I can make a CMB or strength check if you want.Summoned Creature (alias of Kydeem de'Morcaine)2015-02-09T20:02:29ZRe: Forums: Rules Questions: Quick Attack of Opportunity QuestionWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ryjr?Quick-Attack-of-Opportunity-Question#32015-02-06T20:39:00Z2015-02-06T20:39:00Z<p>Ok, thanks.</p>
<p>I'm making an 'area denial' character to protect the squishies. He has reach to generate AoO. But one hit won't necessarily stop someone from getting past him. I don't have the intelligence or extra feats to get improved trip to stop them. So I was trying to figure out what else is possible.</p>
<p>I suppose if I sunder the weapon they are carrying, many opponents won't be too dangerous when they get past me.</p>Ok, thanks.
I'm making an 'area denial' character to protect the squishies. He has reach to generate AoO. But one hit won't necessarily stop someone from getting past him. I don't have the intelligence or extra feats to get improved trip to stop them. So I was trying to figure out what else is possible.
I suppose if I sunder the weapon they are carrying, many opponents won't be too dangerous when they get past me.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2015-02-06T20:39:00ZForums: Rules Questions: Quick Attack of Opportunity QuestionWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2ryjr?Quick-Attack-of-Opportunity-Question#12015-02-06T20:25:40Z2015-02-06T20:25:40Z<p>Can you bullrush, grapple, or sunder as an AoO?</p>Can you bullrush, grapple, or sunder as an AoO?Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2015-02-06T20:25:40ZRe: Forums: Play-by-Post: G.M.E.W's King of the Storval StairsSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSGameDay3GMEWsKingOfTheStorvalStairs/gameplay&page=9#4442015-01-13T21:35:02Z2015-01-13T21:35:02Z<p>The hound archons teleport up to the top of the stairs.</p>The hound archons teleport up to the top of the stairs.Summoned Creature (alias of Kydeem de'Morcaine)2015-01-13T21:35:02ZRe: Forums: Play-by-Post: G.M.E.W's King of the Storval StairsSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSGameDay3GMEWsKingOfTheStorvalStairs/gameplay&page=9#4292015-01-12T18:22:23Z2015-01-12T18:22:23Z<p>HP Left: 38 of 51
<br />
HP Right: 45 of 51</p>
<p>The hound archons flank the sleeping giant and strike.</p>
<p><span class=messageboard-ooc>Full round action to perform a coup de grace for an automatic critical hit.</span></p>
<p><span class="messageboard-dice"><b>Left crit damage:</b></span> <span class="messageboard-dice">2d6 + 5 + 1 + 2d6 + 5 + 1 ⇒ (2, 2) + 5 + 1 + (1, 2) + 5 + 1 = 19</span>
<br />
<span class="messageboard-dice"><b>Right crit damage:</b></span> <span class="messageboard-dice">2d6 + 5 + 1 + 2d6 + 5 + 1 ⇒ (1, 4) + 5 + 1 + (1, 3) + 5 + 1 = 21</span></p>
<p><span class=messageboard-ooc>DANG! That was really crap rolls.</span></p>HP Left: 38 of 51
HP Right: 45 of 51
The hound archons flank the sleeping giant and strike.
Full round action to perform a coup de grace for an automatic critical hit.
[dice=Left crit damage]2d6+5+1+2d6+5+1[/dice]
[dice=Right crit damage]2d6+5+1+2d6+5+1[/dice]
DANG! That was really crap rolls.Summoned Creature (alias of Kydeem de'Morcaine)2015-01-12T18:22:23ZRe: Forums: Play-by-Post: G.M.E.W's King of the Storval StairsSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSGameDay3GMEWsKingOfTheStorvalStairs/gameplay&page=9#4242015-01-11T10:54:30Z2015-01-11T10:54:30Z<p>HP Left: 38 of 51
<br />
HP Right: 45 of 51</p>
<p>The hound archons move to either side of the the sleeping giant preparing to put it down.</p>
<p><span class=messageboard-ooc>I am assuming it is more than a 5' step to get to it. So they will have to coup de grace next round.</span></p>HP Left: 38 of 51
HP Right: 45 of 51
The hound archons move to either side of the the sleeping giant preparing to put it down.
I am assuming it is more than a 5' step to get to it. So they will have to coup de grace next round.Summoned Creature (alias of Kydeem de'Morcaine)2015-01-11T10:54:30ZRe: Forums: Play-by-Post: G.M.E.W's King of the Storval StairsSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSGameDay3GMEWsKingOfTheStorvalStairs/gameplay&page=9#4122015-01-09T20:06:52Z2015-01-09T20:06:52Z<p>HP Left: 38 of 51
<br />
HP Right: 45 of 51</p>
<p>Both hound archons strike to put the bleeding giant out of its misery.</p>
<p><span class=messageboard-ooc>Full round action to perform a coup de grace for an automatic critical hit.</span></p>
<p><span class="messageboard-dice"><b>Left crit damage:</b></span> <span class="messageboard-dice">2d6 + 5 + 1 + 2d6 + 5 + 1 ⇒ (6, 3) + 5 + 1 + (6, 5) + 5 + 1 = 32</span>
<br />
<span class="messageboard-dice"><b>Right crit damage:</b></span> <span class="messageboard-dice">2d6 + 5 + 1 + 2d6 + 5 + 1 ⇒ (1, 3) + 5 + 1 + (3, 3) + 5 + 1 = 22</span></p>
<p><span class=messageboard-ooc>Next round they will do the same for the sleeping giant.</span></p>HP Left: 38 of 51
HP Right: 45 of 51
Both hound archons strike to put the bleeding giant out of its misery.
Full round action to perform a coup de grace for an automatic critical hit.
[dice=Left crit damage]2d6+5+1+2d6+5+1[/dice]
[dice=Right crit damage]2d6+5+1+2d6+5+1[/dice]
Next round they will do the same for the sleeping giant.Summoned Creature (alias of Kydeem de'Morcaine)2015-01-09T20:06:52ZRe: Forums: Play-by-Post: G.M.E.W's King of the Storval StairsSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSGameDay3GMEWsKingOfTheStorvalStairs/gameplay&page=8#3992015-01-09T13:51:57Z2015-01-09T13:51:57Z<p><span class=messageboard-ooc>Whoops! Forgot their actions.</span></p>
<p>Round 3.
<br />
The Hound Archons hack into the blinded giant.</p>
<p><span class="messageboard-dice"><b>Left sword first attack+haste+aid+prayer:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 + 1 + 1 ⇒ (11) + 11 + 1 + 1 + 1 = 25</span>, if hits <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 5 ⇒ (1, 2) + 5 = 8</span>
<br />
<span class="messageboard-dice"><b>Left sword second attack+haste+aid+prayer:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 + 1 ⇒ (6) + 6 + 1 + 1 + 1 = 15</span>, if hits <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 5 ⇒ (4, 3) + 5 = 12</span>
<br />
<span class="messageboard-dice"><b>Left bite attack+haste+aid+prayer:</b></span> <span class="messageboard-dice">1d20 + 5 + 1 + 1 + 1 ⇒ (4) + 5 + 1 + 1 + 1 = 12</span>, if hits <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (1) + 4 = 5</span></p>
<p><span class="messageboard-dice"><b>Right sword first attack+haste+aid+prayer:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 + 1 + 1 ⇒ (5) + 11 + 1 + 1 + 1 = 19</span>, if hits <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 5 ⇒ (1, 3) + 5 = 9</span>
<br />
<span class="messageboard-dice"><b>Right sword second attack+haste+aid+prayer:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 + 1 ⇒ (16) + 6 + 1 + 1 + 1 = 25</span>, if hits <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 5 ⇒ (2, 5) + 5 = 12</span>
<br />
<span class="messageboard-dice"><b>Right bite attack+haste+aid+prayer:</b></span> <span class="messageboard-dice">1d20 + 5 + 1 + 1 + 1 ⇒ (13) + 5 + 1 + 1 + 1 = 21</span>, if hits <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (7) + 4 = 11</span></p>
<p><span class=messageboard-ooc>That probably takes it down.</span></p>Whoops! Forgot their actions.
Round 3.
The Hound Archons hack into the blinded giant.
[dice=Left sword first attack+haste+aid+prayer]1d20+11+1+1+1[/dice], if hits [dice=damage]2d6+5[/dice]
[dice=Left sword second attack+haste+aid+prayer]1d20+6+1+1+1[/dice], if hits [dice=damage]2d6+5[/dice]
[dice=Left bite attack+haste+aid+prayer]1d20+5+1+1+1[/dice], if hits [dice=damage]1d8+4[/dice]
[dice=Right sword first attack+haste+aid+prayer]1d20+11+1+1+1[/dice], if hits [dice=damage]2d6+5[/dice]...Summoned Creature (alias of Kydeem de'Morcaine)2015-01-09T13:51:57ZRe: Forums: Play-by-Post: G.M.E.W's King of the Storval StairsSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSGameDay3GMEWsKingOfTheStorvalStairs/gameplay&page=8#3922015-01-08T17:02:16Z2015-01-08T17:02:16Z<p><span class=messageboard-ooc>I didn't think of the fact that stairs probably count as difficult terrain so they can't charge. Though they also have a +30 from the haste. I would still have them move to keep the pressure off of Bos and Tatho.</span></p>
<p>HP Left: 38 of 51
<br />
HP Right: 45 of 51</p>I didn't think of the fact that stairs probably count as difficult terrain so they can't charge. Though they also have a +30 from the haste. I would still have them move to keep the pressure off of Bos and Tatho.
HP Left: 38 of 51
HP Right: 45 of 51Summoned Creature (alias of Kydeem de'Morcaine)2015-01-08T17:02:16ZRe: Forums: Play-by-Post: G.M.E.W's King of the Storval StairsSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSGameDay3GMEWsKingOfTheStorvalStairs/gameplay&page=8#3892015-01-08T11:48:09Z2015-01-08T11:48:09Z<p><span class=messageboard-ooc>The giants are not on the map yet, so I didn't move the icons.</span></p>
<p>The Hound Archons charge the nearest foe with their greatsword!</p>
<p><span class="messageboard-dice"><b>1 attack+charge+haste+aid+prayer:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 + 1 + 1 + 1 ⇒ (18) + 11 + 2 + 1 + 1 + 1 = 34</span>, if hits <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 5 ⇒ (3, 1) + 5 = 9</span></p>
<p><span class="messageboard-dice"><b>2 attack+charge+haste+aid+prayer:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 + 1 + 1 + 1 ⇒ (15) + 11 + 2 + 1 + 1 + 1 = 31</span>, if hits <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 5 ⇒ (1, 1) + 5 = 7</span></p>The giants are not on the map yet, so I didn't move the icons.
The Hound Archons charge the nearest foe with their greatsword!
[dice=1 attack+charge+haste+aid+prayer]1d20+11+2+1+1+1[/dice], if hits [dice=damage]2d6+5[/dice]
[dice=2 attack+charge+haste+aid+prayer]1d20+11+2+1+1+1[/dice], if hits [dice=damage]2d6+5[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2015-01-08T11:48:09ZRe: Forums: Play-by-Post: G.M.E.W's King of the Storval StairsSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSGameDay3GMEWsKingOfTheStorvalStairs/gameplay&page=8#3792015-01-06T19:20:34Z2015-01-06T19:20:34Z<p>Suddenly 2 humanoids with canine heads appear.
<br />
They each cast an Aid on themselves waiting for the action to start.</p>
<p><span class=messageboard-ooc>gain +1 morale bonus on attack rolls and save vs fear.</span>
<br />
<span class="messageboard-dice"><b>#1 temp hp:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class="messageboard-dice"><b>#2 temp hp:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (1) + 6 = 7</span></p>Suddenly 2 humanoids with canine heads appear.
They each cast an Aid on themselves waiting for the action to start.
gain +1 morale bonus on attack rolls and save vs fear.
[dice=#1 temp hp]1d8+6[/dice]
[dice=#2 temp hp]1d8+6[/dice]Summoned Creature (alias of Kydeem de'Morcaine)2015-01-06T19:20:34ZRe: Forums: Rules Questions: Quick Haste QuestionSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rtn6?Quick-Haste-Question#82014-12-23T17:21:30Z2014-12-23T17:21:30Z<div class="messageboard-quotee">Avoron wrote:</div><blockquote> Eh...monk's can do better. </blockquote><p>Well sure, but I don't think I can summon one of those.
</p>
.
<br />
.
<br />
<div class="messageboard-quotee">DrakeRoberts wrote:</div><blockquote> "<b>Quick Haste</b> Question"... I see what you did there. </blockquote><p>Actually, I did not see what I did there. ;)Avoron wrote:Eh...monk's can do better.
Well sure, but I don't think I can summon one of those.
.
.
DrakeRoberts wrote:"Quick Haste Question"... I see what you did there.
Actually, I did not see what I did there. ;)Summoned Creature (alias of Kydeem de'Morcaine)2014-12-23T17:21:30ZRe: Forums: Rules Questions: Quick Haste QuestionSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rtn6?Quick-Haste-Question#42014-12-23T16:59:00Z2014-12-23T16:59:00Z<p>Well, my sorc is summoning some air elementals to do some night time scouting for me. I wish I could give them the run feat.</p>
<p>Think how far a summoner could send them for scouting.</p>Well, my sorc is summoning some air elementals to do some night time scouting for me. I wish I could give them the run feat.
Think how far a summoner could send them for scouting.Summoned Creature (alias of Kydeem de'Morcaine)2014-12-23T16:59:00ZForums: Rules Questions: Quick Haste QuestionSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rtn6?Quick-Haste-Question#12014-12-23T16:33:07Z2014-12-23T16:33:07Z<p>If I cast haste on a creature with a fly speed of 100'
<br />
Then it moves as fast as it can.
<br />
That would be a quadruple move of 520'=130'•4 each round
<br />
So 9 rounds would be 4680'=520'•9, almost 0.9 miles.</p>
<p>Correct?</p>If I cast haste on a creature with a fly speed of 100'
Then it moves as fast as it can.
That would be a quadruple move of 520'=130'*4 each round
So 9 rounds would be 4680'=520'*9, almost 0.9 miles.
Correct?Summoned Creature (alias of Kydeem de'Morcaine)2014-12-23T16:33:07ZRe: Forums/Pathfinder First Edition: General Discussion: Forget best, what's the most fun?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rsmo?Forget-best-whats-the-most-fun#402014-12-16T17:58:36Z2014-12-16T17:58:36Z<p>Hmm... hard to answer.</p>
<p>It seems really weird to paly a game that revolves around magic and not have any of my own. So almost every PC I've even seriously considered playing has at least some spell casting. (Though sometimes, just a bunch of weird abilities can also be fun.)</p>
<p>I do not like the prepared caster at all in some groups.
<br />
My current group will rarely make any significant effort to try and find what will be happening during the upcoming day. Even if we try, the GM will rarely give detailed enough information to assist in spell selection.</p>
<p>In a group that is more into and allowing of planning they are much better. However, I still often feel like I didn't pick the right spells for today. I also feel like I have to know umpteen bajillion spells perfectly all the time. That's usually too much work and pressure for my hobby.</p>
<p>I do like how clerics and druids can convert to an at least nominally effective spell. So I rarely get to the end of the day with a bunch of wasted spells prepared that never had a use. Or having rounds with a bunch of spells left and nothing useful I can do. (That has happened the last couple of times I played a wizard). At least my magus can poke something if no good spells are left.</p>
<p>And I really dislike the spellbook tasks of the wizard. The witches familiar is almost as bad. But at least you don't have to figure out how you are carrying 7 heavy tomes and where you hid the backups.</p>
<p>So I much prefer spontaneous spell casters. Unfortunately for me, those are mostly charisma casters. I don't mind being the party face some of the time, but I don't like being stuck with it for every single character. I often prefer a non-charisma caster.</p>
<p>I have been finding that sage sorcerer or inquisitor will cover almost all the concepts that I really like.</p>
<p>But really, the class is only a part of it. I seem to have the most fun when I manage to put something that amuses me into the build.</p>
<p>My nagaji naga aspirant that is prejudice against all the smelly mamals around him.</p>
<p>My magus with a wand of true strike and a whip that can trip or disarm almost anything.</p>
<p>My life oracle that blasts undead, but doesn't like to waste his powers healing people.</p>
<p>My witch that is going to take all the feats, spells, and magic items to make huge use of hero points to be Mr Lucky.</p>
<p>My chelish deva that will try to lie her way out of any situation. (Hoping to get a chance to use this concept soon.)</p>Hmm... hard to answer.
It seems really weird to paly a game that revolves around magic and not have any of my own. So almost every PC I've even seriously considered playing has at least some spell casting. (Though sometimes, just a bunch of weird abilities can also be fun.)
I do not like the prepared caster at all in some groups.
My current group will rarely make any significant effort to try and find what will be happening during the upcoming day. Even if we try, the GM will rarely give...Kydeem de'Morcaine2014-12-16T17:58:36ZRe: Forums/Pathfinder First Edition: General Discussion: Is The Succubus Being Used To Her Full Potential?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rrve?Is-The-Succubus-Being-Used-To-Her-Full-Potential#422014-12-12T19:28:20Z2014-12-12T19:28:20Z<div class="messageboard-quotee">MagusJanus wrote:</div><blockquote> If you want to be insanely evil, give the succubus class levels and adjust some stats accordingly.... </blockquote><p>Yeah, a while back we got hit with a succubus with a bunch of ninja levels and multiple uses of a high level vampiric touch. That was incredibly painful.MagusJanus wrote:If you want to be insanely evil, give the succubus class levels and adjust some stats accordingly....
Yeah, a while back we got hit with a succubus with a bunch of ninja levels and multiple uses of a high level vampiric touch. That was incredibly painful.Kydeem de'Morcaine2014-12-12T19:28:20ZRe: Forums: Play-by-Post: G.M.E.W's King of the Storval StairsSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSGameDay3GMEWsKingOfTheStorvalStairs/gameplay&page=5#2272014-12-11T17:06:06Z2014-12-11T17:06:06Z<p>The Lantern Archons continue to fire at the harpy leader.</p>
<p><span class="messageboard-dice"><b>a1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5</span>, if hits <span class="messageboard-dice"><b>a1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>a2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19</span>, if hits <span class="messageboard-dice"><b>a2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>b1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22</span>, if hits <span class="messageboard-dice"><b>b1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>b2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19</span>, if hits <span class="messageboard-dice"><b>b2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>c1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19</span>, if hits <span class="messageboard-dice"><b>c1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>c2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19</span>, if hits <span class="messageboard-dice"><b>c2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>d1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6</span>, if hits <span class="messageboard-dice"><b>d1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>d2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13</span>, if hits <span class="messageboard-dice"><b>d2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>e1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6</span>, if hits <span class="messageboard-dice"><b>e1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>e2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14</span>, if hits <span class="messageboard-dice"><b>e2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>f1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23</span>, if hits <span class="messageboard-dice"><b>f1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>f2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23</span>, if hits <span class="messageboard-dice"><b>f2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span></p>The Lantern Archons continue to fire at the harpy leader.
[dice=a1 ranged touch hit]1d20+3+1[/dice], if hits [dice=a1 ray damage]1d6[/dice]
[dice=a2 ranged touch hit]1d20+3+1[/dice], if hits [dice=a2 ray damage]1d6[/dice]
[dice=b1 ranged touch hit]1d20+3+1[/dice], if hits [dice=b1 ray damage]1d6[/dice]
[dice=b2 ranged touch hit]1d20+3+1[/dice], if hits [dice=b2 ray damage]1d6[/dice]
[dice=c1 ranged touch hit]1d20+3+1[/dice], if hits [dice=c1 ray damage]1d6[/dice]
[dice=c2 ranged touch...Summoned Creature (alias of Kydeem de'Morcaine)2014-12-11T17:06:06ZRe: Forums: Play-by-Post: G.M.E.W's King of the Storval StairsSummoned Creature (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/PFSGameDay3GMEWsKingOfTheStorvalStairs/gameplay&page=5#2242014-12-11T15:20:03Z2014-12-11T15:20:03Z<p>The Lantern Archons continue to fire at the harpy leader.</p>
<p><span class="messageboard-dice"><b>a1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23</span>, if hits <span class="messageboard-dice"><b>a1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>a2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8</span>, if hits <span class="messageboard-dice"><b>a2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>b1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20</span>, if hits <span class="messageboard-dice"><b>b1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>b2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23</span>, if hits <span class="messageboard-dice"><b>b2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>c1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11</span>, if hits <span class="messageboard-dice"><b>c1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>c2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8</span>, if hits <span class="messageboard-dice"><b>c2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>d1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5</span>, if hits <span class="messageboard-dice"><b>d1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>d2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13</span>, if hits <span class="messageboard-dice"><b>d2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>e1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23</span>, if hits <span class="messageboard-dice"><b>e1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>e2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21</span>, if hits <span class="messageboard-dice"><b>e2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>f1 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17</span>, if hits <span class="messageboard-dice"><b>f1 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>f2 ranged touch hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14</span>, if hits <span class="messageboard-dice"><b>f2 ray damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>The Lantern Archons continue to fire at the harpy leader.
[dice=a1 ranged touch hit]1d20+3+1[/dice], if hits [dice=a1 ray damage]1d6[/dice]
[dice=a2 ranged touch hit]1d20+3+1[/dice], if hits [dice=a2 ray damage]1d6[/dice]
[dice=b1 ranged touch hit]1d20+3+1[/dice], if hits [dice=b1 ray damage]1d6[/dice]
[dice=b2 ranged touch hit]1d20+3+1[/dice], if hits [dice=b2 ray damage]1d6[/dice]
[dice=c1 ranged touch hit]1d20+3+1[/dice], if hits [dice=c1 ray damage]1d6[/dice]
[dice=c2 ranged touch...Summoned Creature (alias of Kydeem de'Morcaine)2014-12-11T15:20:03ZRe: Forums: Miniatures: Custom Figurines?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r2sn?Custom-Figurines#52014-12-09T13:09:35Z2014-12-09T13:09:35Z<p>Thanks, I had almost forgotten about this. I will check it out after the holidays.</p>Thanks, I had almost forgotten about this. I will check it out after the holidays.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-12-09T13:09:35ZForums: Rules Questions: Pilfering HandLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rrau?Pilfering-Hand#12014-12-06T17:03:07Z2014-12-06T17:03:07Z<p>I have in the past used Pilfering Hand to snatch a powerful sword or bow to keep it from being used on me.</p>
<p>However this time, there are quite a few bows available. The problem is the archer's quiver full of human bane and elf bane arrows. I'm a half-elf and don't like those.</p>
<p>Is there any reason I can't use Pilfering Hand to steal the quiver instead of the bow?</p>I have in the past used Pilfering Hand to snatch a powerful sword or bow to keep it from being used on me.
However this time, there are quite a few bows available. The problem is the archer's quiver full of human bane and elf bane arrows. I'm a half-elf and don't like those.
Is there any reason I can't use Pilfering Hand to steal the quiver instead of the bow?Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-12-06T17:03:07ZRe: Forums: Advice: Me vs. DrunkenNashantur (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rr3m?Me-vs-Drunken#132014-12-04T19:47:43Z2014-12-04T19:47:43Z<p>I never thought of a merciful metamagic rod. That may be the way to go. If I picked some other spell like hold person I wouldn't get all my blasting goodies with it. So the DC and caster level would be much lower.</p>
<p>I really wanted to just take away the benefits of Drunken since he put that in there just to give me a little return jab. It would have been more fun to just nullify it. But it doesn't seem like that is possible by RAW. I'll go to a bar and try all those other spells on some drunks to see how the GM rules them working.</p>
<p>Thanks folks.</p>I never thought of a merciful metamagic rod. That may be the way to go. If I picked some other spell like hold person I wouldn't get all my blasting goodies with it. So the DC and caster level would be much lower.
I really wanted to just take away the benefits of Drunken since he put that in there just to give me a little return jab. It would have been more fun to just nullify it. But it doesn't seem like that is possible by RAW. I'll go to a bar and try all those other spells on some drunks...Nashantur (alias of Kydeem de'Morcaine)2014-12-04T19:47:43ZRe: Forums: Advice: Me vs. DrunkenNashantur (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rr3m?Me-vs-Drunken#102014-12-04T18:41:33Z2014-12-04T18:41:33Z<div class="messageboard-quotee">Claxon wrote:</div><blockquote> Most melee weapons can be used to deal nonlethal damage. It does however cause a -4 attack penalty. I say most instead of all because I think there might be 1 or 2 that say specifically they can't be used to deal nonlethal, but I can't remember what they are. </blockquote><p>Most of our damage has been from me as a blaster sorcerer along with a few SoD spells. We have a buff/heal oracle. And I don't know about the other guy. His character's story pretty much got resolved and is being retired. So I don't know what he is replacing him with.Claxon wrote:Most melee weapons can be used to deal nonlethal damage. It does however cause a -4 attack penalty. I say most instead of all because I think there might be 1 or 2 that say specifically they can't be used to deal nonlethal, but I can't remember what they are.
Most of our damage has been from me as a blaster sorcerer along with a few SoD spells. We have a buff/heal oracle. And I don't know about the other guy. His character's story pretty much got resolved and is being retired....Nashantur (alias of Kydeem de'Morcaine)2014-12-04T18:41:33ZRe: Forums: Advice: Me vs. DrunkenNashantur (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rr3m?Me-vs-Drunken#82014-12-04T17:19:17Z2014-12-04T17:19:17Z<div class="messageboard-quotee">Dave Justus wrote:</div><blockquote><p> ...
</p>
I would say your best bet is just to plan on some good non-lethal damage, beat them up, and toss them in the drunk tank to sober up. </blockquote><p>The current group setup does not have much in the way of doing non-lethal damage. Especially to an amp'd up monk and barbarian.
<p>I was thinking if I could get rid of a bunch of those bonuses they might be a bit more amenable to a diplomacy or intimidate since they won't be bargaining from such a strong position (or lack of control). And if we do then still have to try and do non-lethal damage it won't be quite as difficult without all their bonuses.
<br />
.
<br />
.
<br />
<div class="messageboard-quotee">blahpers wrote:</div><blockquote> In Pathfinder, alcohol is a drug, not a poison. The spell won't affect it. </blockquote><p>Anything in PF to get rid of the effects of a drug? Restoration? Heck I might even be willing to cast a Heal if it would get rid of the effects.Dave Justus wrote:...
I would say your best bet is just to plan on some good non-lethal damage, beat them up, and toss them in the drunk tank to sober up.
The current group setup does not have much in the way of doing non-lethal damage. Especially to an amp'd up monk and barbarian. I was thinking if I could get rid of a bunch of those bonuses they might be a bit more amenable to a diplomacy or intimidate since they won't be bargaining from such a strong position (or lack of control). And if...Nashantur (alias of Kydeem de'Morcaine)2014-12-04T17:19:17ZForums: Advice: Me vs. DrunkenNashantur (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rr3m?Me-vs-Drunken#12014-12-04T13:12:15Z2014-12-04T13:12:15Z<p>Ok, our GM knows I don't like the whole concept of the Drunken Master monk or the Drunken Brute barbarian. (My problem is really more experience with the jack-holes that usually seem to play them rather than the mechanics of the class.)</p>
<p>So since I was kinda tweeking him about the easy missions lately. We have suddenly gotten a mission involving a Drunken Master and a Drunken Brute. Of course we won't be allowed to just kill them. It sounds like our non-diplomatic group will need to go convince them to be good little boys and go home to momma. While of course preventing them from tearing up the town.</p>
<p><b><i><span class=messageboard-bigger>Now this is all poking fun at each other. There is no antagonism involved. I am not mad at him and he is not punishing me. So we don't need insults directed toward either of us.</span></i></b></p>
<p>I don't know details of the setup, but I'm trying to do some early preplanning. There is a spell to take someone out of their rage. I don't remember the name of it, but I will look it up and buy a page of spell knowledge with it.
<br />
The other side of the coin is the 'Drunken' part. I was thinking about ways to counter all that stuff.</p>
<p>Would you say the Drunken powers are not magical and therefore can not be taken down with Dispel Magic?</p>
<p>However, what do you think about Neutralize Poison to take the effects of the alcohol out of their system?</p>
<p>What do you think about Purify Food and Drink to take the alcohol out of their drinks before they are consumed?</p>
<p>Any other ideas you have for me?</p>Ok, our GM knows I don't like the whole concept of the Drunken Master monk or the Drunken Brute barbarian. (My problem is really more experience with the jack-holes that usually seem to play them rather than the mechanics of the class.)
So since I was kinda tweeking him about the easy missions lately. We have suddenly gotten a mission involving a Drunken Master and a Drunken Brute. Of course we won't be allowed to just kill them. It sounds like our non-diplomatic group will need to go...Nashantur (alias of Kydeem de'Morcaine)2014-12-04T13:12:15ZRe: Forums: Advice: Dayton Group Keep Out - Help with opposition teamsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rnhf?Dayton-Group-Keep-Out-Help-with-opposition#182014-11-01T19:54:31Z2014-11-01T19:54:31Z<p>I don't think kobolds, undead, or other monster should be allowed to enter the tourney based on the way it is described.</p>
<p>I like the halflings on dinos, but the spike stones would destroy them unless I also include a caster that can get rid of it.</p>
<p>I really like the team of paladins with shield other in place. I think I will go with that but make one of them a cleric for more spell might. Maybe lobbing stones with silence on them ahead of their advance to interfere with the casters. Maybe with some teamwork feats like shake it off and shield wall.</p>
<p>Yes others will have seen the archer so I will use a wind wall at least once.</p>I don't think kobolds, undead, or other monster should be allowed to enter the tourney based on the way it is described.
I like the halflings on dinos, but the spike stones would destroy them unless I also include a caster that can get rid of it.
I really like the team of paladins with shield other in place. I think I will go with that but make one of them a cleric for more spell might. Maybe lobbing stones with silence on them ahead of their advance to interfere with the casters. Maybe...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-11-01T19:54:31ZRe: Forums: Advice: Dayton Group Keep Out - Help with opposition teamsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rnhf?Dayton-Group-Keep-Out-Help-with-opposition#172014-11-01T19:39:21Z2014-11-01T19:39:21Z<p>Ok, a few of you asked for more details. I will give them in a spoiler.</p>
<p>[Spoiler omitted]</p>
<p>I expected them to win the first fight pretty easily. But it was even easier than I expected and I don't see them having much trouble with any of the others written into the module.
<br />
Their AC, CMD, and saves are all pretty durn good. They really concentrated on that this campaign.</p>
<p>The druid opened with Spikes Stones filling most of the arena. Anyone close through 60' of spike stones will take 12d8 of damage unless they have a way to ignore avoid it. I had the monks use acrobatics to jump over most of it so they only took 1-3d8 based on where they moved and how they rolled to jump.
<br />
That 1 spell will hammer most of the written opponents and only 1 of them includes a caster to try and dispel it.</p>Ok, a few of you asked for more details. I will give them in a spoiler.
[Spoiler omitted]
I expected them to win the first fight pretty easily. But it was even easier than I expected and I don't see them having much trouble with any of the others written into the module.
Their AC, CMD, and saves are all pretty durn good. They really concentrated on that this campaign.
The druid opened with Spikes Stones filling most of the arena. Anyone close through 60' of spike stones will take 12d8 of...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-11-01T19:39:21ZRe: Forums: Advice: Dayton Group Keep Out - Help with opposition teamsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rnhf?Dayton-Group-Keep-Out-Help-with-opposition#162014-11-01T19:10:39Z2014-11-01T19:10:39Z<div class="messageboard-quotee">Douglas Muir 406 wrote:</div><blockquote> <div class="messageboard-quotee">ElterAgo wrote:</div><blockquote><br />
<br />
But I don't want to build NPC's specifically to fight the PC's. </blockquote>Okay, fair enough. But I think it •would• be fair to have rival parties studying the PCs in combat and preparing accordingly. If someone's signature move is an empowered Fireball, the rivals would have Resistance to Fire up; if one PC is an archer, Deflect Arrows. And so forth. ... </blockquote><p>Absolutely! That is exactly the kind of feel I am going for.
<div class="messageboard-quotee">Douglas Muir 406 wrote:</div><blockquote><p> ...
</p>
If you don't feel like spending a couple of hours crafting your own parties ... </blockquote><p>Not a problem, I enjoy creating characters. And I should have a fair amount of time between now and the 10th.
<div class="messageboard-quotee">Douglas Muir 406 wrote:</div><blockquote><p> ...
</p>
I linked to my all-energy blaster monkey above ...
<br />
If evil antagonists are allowed, I have a couple of level 10-ish evil characters worked out in some detail as well. ...
<br />
But from 30,000 feet, I would say that lots of suck-or-sucks and mass debuffs are the way to go. Once the PCs are slowed, entangled, intimidated, grappled by black tentacles, and dazed, they'll be oh so much easier to deal with. ... </blockquote><p>Yes, evil people can enter the tourney.
<p>I liked your blaster. I think it is going on the list.</p>
<p>Prior to this, debuffs didn't work well since they rarely failed a save. Most debuffs have little to no effect if a save is successful. But I have been looking at the few that still have significant effects on a save like Icy Prison.</p>Douglas Muir 406 wrote:ElterAgo wrote:
But I don't want to build NPC's specifically to fight the PC's.
Okay, fair enough. But I think it *would* be fair to have rival parties studying the PCs in combat and preparing accordingly. If someone's signature move is an empowered Fireball, the rivals would have Resistance to Fire up; if one PC is an archer, Deflect Arrows. And so forth. ... Absolutely! That is exactly the kind of feel I am going for. Douglas Muir 406 wrote: ...
If you don't feel...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-11-01T19:10:39ZRe: Forums: Advice: Dayton Group Keep Out - Help with opposition teamsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rnhf?Dayton-Group-Keep-Out-Help-with-opposition#82014-10-30T22:11:28Z2014-10-30T22:11:28Z<div class="messageboard-quotee">Dragonflyer1243 wrote:</div><blockquote><p> ...</p>
<p>A group of melee warriors protecting a summoner.</p>
<p>... </blockquote><p>LOL, actually I did that for the finals at the local tourney to gain admittance to the Ruby Phoenix tourney.
<p>All the rest of that is good ideas from all of you. I'm not sure if the undead or monsters would qualify as entrants. I will have to think about it.</p>Dragonflyer1243 wrote:...
A group of melee warriors protecting a summoner.
...
LOL, actually I did that for the finals at the local tourney to gain admittance to the Ruby Phoenix tourney. All the rest of that is good ideas from all of you. I'm not sure if the undead or monsters would qualify as entrants. I will have to think about it.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-10-30T22:11:28ZForums: Advice: Dayton Group Keep Out - Help with opposition teamsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rnhf?Dayton-Group-Keep-Out-Help-with-opposition#12014-10-30T07:38:08Z2014-10-30T07:38:08Z<p>I'm running the Ruby Phoenix Tournament.
<br />
Group just walked over the first combat. I need to challenge without a TPK or it will get boring.</p>
<p>The PC's:
<br />
1/2 Drow ranger 1 / gauntlet witch 9 - generalist, back-up melee, some buff and debuff spells, high AC and saves, likes web/drow theme spells
<br />
Gnome sorc 5 / dragon disciple 5 - fire blaster, decent AC and saves, usually starts with greater invis and flying
<br />
1/2 Orc paladin 10 - archer build from guide, high saves and damage
<br />
Human inquisitor 10 - very optimized tank, with buffs AC is in the 40's, saves are also very high, CMD is also pretty high, damage is only moderate, but very difficult to hurt.
<br />
Dwarf druid 10 - (new player, don't know well) primary caster, fire domain, opened fight with Spike Stones to fill almost entire arena, likes elemental shapes.</p>
<p>3 of the PC's are slightly above WBL on average, the others are new PC's right at WBL. But mostly standard big 6 purchases.</p>
<p>I don't want to completely invalidate the PC's. But they are up against intelligent trained competition that will research, observe what they do, and try to counter it.</p>
<p>In describing opposition teams I mentioned a group of halflings riding lizards and a 'nature' team of druids and rangers. But if there are better ideas, I can just say those lost in the early rounds.</p>
<p>Since they are caster heavy, I was considering a counter speller. But he could only counter 1 each round and they have 3 primary casters. With the Spike Stones (I think that will be common for him), anyone that closes will take huge damage from crossing that many squares. Any one that tries to stay back is likely to get mauled by 3 primary casters and an archer. Not entirely sure how to proceed and challenge without overpowering them.</p>
<p>I'm looking for help building teams and tactics to fight them. Ideas?</p>I'm running the Ruby Phoenix Tournament.
Group just walked over the first combat. I need to challenge without a TPK or it will get boring.
The PC's:
1/2 Drow ranger 1 / gauntlet witch 9 - generalist, back-up melee, some buff and debuff spells, high AC and saves, likes web/drow theme spells
Gnome sorc 5 / dragon disciple 5 - fire blaster, decent AC and saves, usually starts with greater invis and flying
1/2 Orc paladin 10 - archer build from guide, high saves and damage
Human inquisitor 10 -...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-10-30T07:38:08ZRe: Forums/Pathfinder First Edition: General Discussion: What is Your Character Creation Process?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rja7&page=2?What-is-Your-Character-Creation-Process#582014-10-09T21:27:12Z2014-10-09T02:25:21Z<div class="messageboard-quotee">Zalman wrote:</div><blockquote><p> ... kind of player myself, I am curious about how the other half goes about it. For those of you that start with a character concept based on fighting style, preferred class, etc., do you ...</p>
<p>then seek a campaign where your character fits? or ...</p>
<p>find a way to wedge it into any campaign through creative backstory? or ...</p>
<p>already know what campaign you'll be playing in, and so that part's assumed for you? or ...</p>
<p>something else? </blockquote><p>I make lots more characters than I will ever get to play. When we get to new campaign time, I get the background info and an idea of what the others are playing.
<p>Usually that narrows it down to just a few of the builds I already have.</p>
<p>I pick one then modify it some to fit even better with the campaign or group.</p>Zalman wrote:... kind of player myself, I am curious about how the other half goes about it. For those of you that start with a character concept based on fighting style, preferred class, etc., do you ...
then seek a campaign where your character fits? or ...
find a way to wedge it into any campaign through creative backstory? or ...
already know what campaign you'll be playing in, and so that part's assumed for you? or ...
something else?
I make lots more characters than I will ever get...Kydeem de'Morcaine2014-10-09T02:25:21ZRe: Forums: Advice: Advice on a Healbot OracleLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rk2p?Advice-on-a-Healbot-Oracle#372014-10-08T19:32:08Z2014-10-08T19:32:08Z<p>Feats I would recommend at this point are Divine Protection or Quick Channel.
<br />
Depending upon the campaign you might want Alignment Channel instead.</p>
<p>I don't think Energy Body is that tremendous unless you are also already doing the Life Link thing. Although being immune to crits as an elemental did save my life once.</p>
<p>Reach Spell or a Reach metamagic rod is also very useful.</p>
<p>I'm not sure what other advice to give. Most of the options I pick are negated by your blindness curse.</p>Feats I would recommend at this point are Divine Protection or Quick Channel.
Depending upon the campaign you might want Alignment Channel instead.
I don't think Energy Body is that tremendous unless you are also already doing the Life Link thing. Although being immune to crits as an elemental did save my life once.
Reach Spell or a Reach metamagic rod is also very useful.
I'm not sure what other advice to give. Most of the options I pick are negated by your blindness curse.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-10-08T19:32:08ZRe: Forums/Gamer Life: General Discussion: What is the worst roleplaying/backstory you have ever seen?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rg6s&page=6?What-is-the-worst-roleplayingbackstory-you#2932014-10-09T20:25:23Z2014-10-08T13:04:16Z<div class="messageboard-quotee">Liranys wrote:</div><blockquote><p> ... </p>
<p>How can a GM be more upset by a short story that can easily be expanded upon than "nothing" or "amnesia"? How is that exciting and/or rich? </blockquote><p>Since it isn't me, I can't be sure. But I believe the reasoning (such as it is) goes something like this.
<p>With 'nothing' the response seems to be, "Ok this player won't participate in this part of the game. At least I'm free to make something up and use it as I see fit."</p>
<p>With 'simple, short, boring' the response seems to be something like He's throwing my reasonable request for a story in my face, That gives me nothing to work with but still limits me from coming up with something, and/or If you're not going to take it seriously and do a worthwhile job just forget it.</p>
<p>I think it is mostly a matter of being offended by not taking a particular aspect of the art as seriously as they do.
<br />
.
<br />
.
<br />
On the other hand. If
<br />
<div class="messageboard-quotee">Liranys wrote:</div><blockquote> ... "I was born on a farm to some farmers who worked really hard, but I was born with a black thumb and everything I tried to grow or tend seemed to die. So my parents sent me to my uncle to train as a guard and I realized I was really good at sword work. About the time I was going to graduate from the academy, a caravan came along needing guards and my uncle gave me a good recommendation. I've been adventuring ever since and I'm looking for my next gig." ... </blockquote><p>is good enough, I can see the point of people who say "Why should I even bother coming up with a back story if something that simplistic is good enough? It doesn't provide the GM with anything of any useful significance."
<p>I don't get the GM's that expect a full, exciting, and rich history before 1st level. Ok, that just doesn't make sense. First; pre-teens don't topple governments (except maybe in Harry Potter). Second; if their history was that full, rich, and exciting, why aren't they back home managing their full rich and exciting life rather than investigating why a few horses are missing on the edge of town (remember adventures that 1st level PC's can handle).
<br />
Almost every time I read one of those 'ideal' full, rich, and exciting back stories I have 2 responses. Why are you not 7th level? And why are you here with us 1st level inexperienced puds?</p>
<p>Don't get me wrong, I try to come up with an at least moderately detailed backstory. (Though I do tend to come up with it over the first few play sessions as I decide on a personality rather, than before I create the character.) I usually try to throw at least a couple things in there that a GM could hang something on if he chooses. Only very rarely has a GM made use of any of my backstory.</p>
<p>When I am GM and a player comes up with something fairly unique I will try to make use of it. But if the player only puts together something very bland that's only 3 lines long, I don't feel any real drive to try and include something that obviously was not a central to the player within the campaign.</p>Liranys wrote:...
How can a GM be more upset by a short story that can easily be expanded upon than "nothing" or "amnesia"? How is that exciting and/or rich?
Since it isn't me, I can't be sure. But I believe the reasoning (such as it is) goes something like this. With 'nothing' the response seems to be, "Ok this player won't participate in this part of the game. At least I'm free to make something up and use it as I see fit."
With 'simple, short, boring' the response seems to be something...Kydeem de'Morcaine2014-10-08T13:04:16ZRe: Forums/Gamer Life: General Discussion: What is the worst roleplaying/backstory you have ever seen?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rg6s&page=6?What-is-the-worst-roleplayingbackstory-you#2862014-10-07T19:44:37Z2014-10-07T19:44:37Z<div class="messageboard-quotee">Liranys wrote:</div><blockquote> I mean, seriously, how hard is it to come up with something like: "I was born on a farm to some farmers who worked really hard, but I was born with a black thumb and everything I tried to grow or tend seemed to die. So my parents sent me to my uncle to train as a guard and I realized I was really good at sword work. About the time I was going to graduate from the academy, a caravan came along needing guards and my uncle gave me a good recommendation. I've been adventuring ever since and I'm looking for my next gig." </blockquote><p>I have had some GM's that would be more upset by this than amnesia or nothing. They want an exciting and rich story before you even start adventuring.Liranys wrote:I mean, seriously, how hard is it to come up with something like: "I was born on a farm to some farmers who worked really hard, but I was born with a black thumb and everything I tried to grow or tend seemed to die. So my parents sent me to my uncle to train as a guard and I realized I was really good at sword work. About the time I was going to graduate from the academy, a caravan came along needing guards and my uncle gave me a good recommendation. I've been adventuring ever...Kydeem de'Morcaine2014-10-07T19:44:37ZRe: Forums: Advice: Cavalier Help PleaseKydeem de'Morcainehttps://paizo.com/threads/rzs2rfrz?Cavalier-Help-Please#62014-10-07T13:20:56Z2014-10-07T13:20:56Z<p>Thanks folks. I will check into all of those.</p>Thanks folks. I will check into all of those.Kydeem de'Morcaine2014-10-07T13:20:56ZRe: Forums/Gamer Life: General Discussion: What is the worst roleplaying/backstory you have ever seen?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rg6s&page=6?What-is-the-worst-roleplayingbackstory-you#2662016-03-14T03:24:25Z2014-10-03T16:55:59Z<div class="messageboard-quotee">Pan wrote:</div><blockquote> <div class="messageboard-quotee">Grey Lensman wrote:</div><blockquote> An 87 page (single spaced) backstory for a character that had yet to be played, with the player expectation that multiple elements from the novella would be in the campaign and rather quickly......... </blockquote><p>I recall a hilarious story I once read on a different forum. The player handed the GM about 20 pages of backstory. After the game had started the players made some pretty bad decisions which got the PC with the 20 pager killed. The player announces that, in fact, his PC is not dead because on page 17 paragraph 4 the PC was cursed to only be killed by a red dragon.
<p>GM then said a red dragon comes out of the horizon breathes only on his PC and flies off into the distance. Then ripped his 20 pager in half and tossed it into the rubbish bin. :) </blockquote><p>I would have just said, "What amazing luck! You managed to escape your awful Destiny."Pan wrote:Grey Lensman wrote: An 87 page (single spaced) backstory for a character that had yet to be played, with the player expectation that multiple elements from the novella would be in the campaign and rather quickly.........
I recall a hilarious story I once read on a different forum. The player handed the GM about 20 pages of backstory. After the game had started the players made some pretty bad decisions which got the PC with the 20 pager killed. The player announces that, in fact,...Kydeem de'Morcaine2014-10-03T16:55:59ZRe: Forums/Pathfinder Adventure Path: General Discussion: DM burnout - I must step up - which AP is good?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rj11?DM-burnout-I-must-step-up-which-AP-is-good#352014-10-03T11:37:52Z2014-10-03T11:37:52Z<div class="messageboard-quotee">Lisa Kellogg wrote:</div><blockquote><p> ...
</p>
Jade Regent great adventure multiple cultures.
<br />
... </blockquote><p>I haven't tried it yet, but I've heard very mixed comments on this one. I would guess it must be fairly dependent on the GM's skill.Lisa Kellogg wrote:...
Jade Regent great adventure multiple cultures.
...
I haven't tried it yet, but I've heard very mixed comments on this one. I would guess it must be fairly dependent on the GM's skill.Kydeem de'Morcaine2014-10-03T11:37:52ZRe: Forums/Gamer Life: General Discussion: What is the worst roleplaying/backstory you have ever seen?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rg6s&page=6?What-is-the-worst-roleplayingbackstory-you#2582014-10-03T15:37:18Z2014-10-03T11:34:40Z<div class="messageboard-quotee">Poldaran wrote:</div><blockquote> You know, it took me three mentions of 20 page backstories to realize that you all were saying that they were too long. I kept thinking "Yeah, that's kinda short." :P ... </blockquote><p>Uhmm... I think you would be sadly disappointed in 90% of the people with whom I've played RPG's. I think I've only known 2 guys that regularly go over a page. One of those is because he hand writes it very messily.Poldaran wrote:You know, it took me three mentions of 20 page backstories to realize that you all were saying that they were too long. I kept thinking "Yeah, that's kinda short." :P ...
Uhmm... I think you would be sadly disappointed in 90% of the people with whom I've played RPG's. I think I've only known 2 guys that regularly go over a page. One of those is because he hand writes it very messily.Kydeem de'Morcaine2014-10-03T11:34:40ZRe: Forums/Pathfinder First Edition: General Discussion: What is Your Character Creation Process?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rja7?What-is-Your-Character-Creation-Process#462014-10-02T11:23:21Z2014-10-02T11:23:21Z<div class="messageboard-quotee">James Langley wrote:</div><blockquote><p> One that I've used in the past is to make a playlist of three songs.</p>
<p>The first is the character's past.
<br />
The second is what led them to become an adventurer.
<br />
The third is something that ties them to the current adventure.</p>
<p>It can get a little complicated, looking for a fit, but it's pretty neat when it works out. Not to mention, if you ever lose your way, just play the tracks and get re-psyched!</p>
<p>Otherwise, what I normally do is build a backstory/concept then work with mechanics from there. </blockquote><p>I've never heard anything like this one before.James Langley wrote:One that I've used in the past is to make a playlist of three songs.
The first is the character's past.
The second is what led them to become an adventurer.
The third is something that ties them to the current adventure.
It can get a little complicated, looking for a fit, but it's pretty neat when it works out. Not to mention, if you ever lose your way, just play the tracks and get re-psyched!
Otherwise, what I normally do is build a backstory/concept then work with...Kydeem de'Morcaine2014-10-02T11:23:21ZRe: Forums/Pathfinder First Edition: General Discussion: What is Your Character Creation Process?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rja7?What-is-Your-Character-Creation-Process#352014-10-01T21:07:32Z2014-10-01T19:51:54Z<div class="messageboard-quotee">Lamontius wrote:</div><blockquote> <div class="messageboard-quotee">thegreenteagamer wrote:</div><blockquote> <div class="messageboard-quotee">Lamontius wrote:</div><blockquote> you are not </blockquote>Ah, but if I were to phrase my statement "I pick a class and race combo, I make it as powerful as I can, and then I double back and come up with a story that explains said combo" I would be derided as a rollplayer, power gamer, etc. </blockquote><p>by who
</p>
thread people?
<br />
as above, who cares? </blockquote><p>Yup. If you check up top I have most of my build at least partially fleshed out before I even start working on the personality. Then I have most of the personality before I try to figure out what happened in his backstory to make him the way he is.
<p>And yeah. I've had people tell me I'm not role playing that way. They're full of something smelly and unpleasant.</p>
<p>I have fun playing my character. He's nothing like me. he's almost always quite memorable. Rarely has a group not liked my PC's inclusion. (The few times that were otherwise it was because some mechanical build aspect did not work as well as I thought it would.)</p>
<p>I've tried doing it the way some people insist is 'the one true way' of backstory, personality, then build. I just get a boring, unmemorable, soldier number six type of PC that I grow to hate. It just doesn't work for me.</p>Lamontius wrote:thegreenteagamer wrote: Lamontius wrote: you are not
Ah, but if I were to phrase my statement "I pick a class and race combo, I make it as powerful as I can, and then I double back and come up with a story that explains said combo" I would be derided as a rollplayer, power gamer, etc. by who
thread people?
as above, who cares? Yup. If you check up top I have most of my build at least partially fleshed out before I even start working on the personality. Then I have most of...Kydeem de'Morcaine2014-10-01T19:51:54ZRe: Forums/Pathfinder First Edition: General Discussion: What is Your Character Creation Process?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rja7?What-is-Your-Character-Creation-Process#132014-10-01T20:17:29Z2014-10-01T12:40:32Z<div class="messageboard-quotee">Triphoppenskip wrote:</div><blockquote> ... I tend not play pure casters, not because I don't like to but because I'm not good at it and the rest of the party tends to start giving me the stink eye after a few combat sessions. ... </blockquote><p>As one of our group keeps telling me, "You'll never get better if you don't try to get better!"
<p>About half the time I reply, "I don't want to get better cause then all you posers will leave me stuck with it all the time!"</p>Triphoppenskip wrote:... I tend not play pure casters, not because I don't like to but because I'm not good at it and the rest of the party tends to start giving me the stink eye after a few combat sessions. ...
As one of our group keeps telling me, "You'll never get better if you don't try to get better!" About half the time I reply, "I don't want to get better cause then all you posers will leave me stuck with it all the time!"Kydeem de'Morcaine2014-10-01T12:40:32ZRe: Forums/Pathfinder First Edition: General Discussion: What is Your Character Creation Process?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rja7?What-is-Your-Character-Creation-Process#122014-10-07T14:41:05Z2014-10-01T12:36:39Z<div class="messageboard-quotee">Gendo wrote:</div><blockquote> For me creating a character is based upon my desire to explore some facet of my own beliefs or personality traits. ... </blockquote><p>I have heard this from some other people.
<p>I'm usually the opposite. If I focus a build on a belief or personality trait, I try to make it one that I don't have much connection to in RL. For me this is an escape from the worries and stresses of RL. If it starts to become too much like RL it stops feeling like an escape to me.</p>Gendo wrote:For me creating a character is based upon my desire to explore some facet of my own beliefs or personality traits. ...
I have heard this from some other people. I'm usually the opposite. If I focus a build on a belief or personality trait, I try to make it one that I don't have much connection to in RL. For me this is an escape from the worries and stresses of RL. If it starts to become too much like RL it stops feeling like an escape to me.Kydeem de'Morcaine2014-10-01T12:36:39ZRe: Forums/Pathfinder First Edition: General Discussion: What is Your Character Creation Process?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rja7?What-is-Your-Character-Creation-Process#102014-10-01T12:03:42Z2014-10-01T12:03:42Z<p>I can't believe I forgot my new most important character creation rule. (This is kinda new for me. My early PC's don't have it.)
<br />
<b><span class=messageboard-ooc>I try to put something I find humorous or engaging in each character, even (or especially) if I'm the only one that will ever notice.</span></b></p>
<p>Examples:
<br />
- My inquisitor always has a silence ready. Just because I think it is hilarious when the dwarf in full plate sneaks up on someone.
<br />
- My arcane trickster carries a maul, because it amuses me to say I sneak attack with a sledge hammer.
<br />
- My undead blasting life oracle is so overconfident when fighting undead, that the rest of the party now ignores the undead expert when making plans vs undead.
<br />
- My gnome witch constantly talks to his scorpion familiar named Fluffy Cuddle's.</p>I can't believe I forgot my new most important character creation rule. (This is kinda new for me. My early PC's don't have it.)
I try to put something I find humorous or engaging in each character, even (or especially) if I'm the only one that will ever notice.
Examples:
- My inquisitor always has a silence ready. Just because I think it is hilarious when the dwarf in full plate sneaks up on someone.
- My arcane trickster carries a maul, because it amuses me to say I sneak attack with a...Kydeem de'Morcaine2014-10-01T12:03:42ZRe: Forums/Gamer Life: General Discussion: Things a DM can put in a dungeon to totally mess with playersKydeem de'Morcainehttps://paizo.com/threads/rzs2rib3&page=4?Things-a-DM-can-put-in-a-dungeon-to-totally#1982014-10-01T12:58:36Z2014-10-01T11:48:06Z<div class="messageboard-quotee">MaxAstro wrote:</div><blockquote> <div class="messageboard-quotee">Orthos wrote:</div><blockquote>I... I might have to borrow this. My Kingmaker group is getting ready to go after a vampire. </blockquote><p>From experience: When the vampire turns out to be a mimic, your players will groan. When they realize the mimic <i>is a vampire</i>, they will hate you for ever and for always. :)
<p>For extra bonus points, put a couple of the coffin mimics from book 5 of carrion crown guarding the mimic vampire's actual coffin, so the party has no way of knowing which of the three coffins is the real target. </blockquote><p>[Spoiler omitted]MaxAstro wrote:Orthos wrote:I... I might have to borrow this. My Kingmaker group is getting ready to go after a vampire.
From experience: When the vampire turns out to be a mimic, your players will groan. When they realize the mimic is a vampire, they will hate you for ever and for always. :) For extra bonus points, put a couple of the coffin mimics from book 5 of carrion crown guarding the mimic vampire's actual coffin, so the party has no way of knowing which of the three coffins is the...Kydeem de'Morcaine2014-10-01T11:48:06ZRe: Forums: Advice: Inquisitor - what gives?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rhnj&page=3?Inquisitor-what-gives#1132014-09-30T19:28:56Z2014-09-30T19:28:56Z<div class="messageboard-quotee">Mysterious Stranger wrote:</div><blockquote> Actually if you want to maximize the use of teamwork feats consider a hunter. Not only do they get the ability to swap out their teamwork feats like the inquisitor, their animal companion also gets their teamwork feats. </blockquote><p>Cavalier with mount also works.
<p>Then I'm going to do an inquisitor with eldritch heritage arcane to get a familiar with the valet template so it has all my teamwork feats.</p>Mysterious Stranger wrote:Actually if you want to maximize the use of teamwork feats consider a hunter. Not only do they get the ability to swap out their teamwork feats like the inquisitor, their animal companion also gets their teamwork feats.
Cavalier with mount also works. Then I'm going to do an inquisitor with eldritch heritage arcane to get a familiar with the valet template so it has all my teamwork feats.Kydeem de'Morcaine2014-09-30T19:28:56ZRe: Forums: Advice: So about LichsKydeem de'Morcainehttps://paizo.com/threads/rzs2rj9m&page=2?So-about-Lichs#762014-09-30T17:37:54Z2014-09-30T17:37:54Z<p>Friend was making a campaign that had a council of 5 gnome liches.</p>
<p>Long ago, there was a quite vile bad guy. Tried to commit genocide on gnomes (or something similarly horrific). A team finally put him down. But by then the hate was so strong, that wasn't enough. They wanted to make an example of him so no one would ever try that again.
<br />
They imprisoned his soul in something so they could taunt it and it could watch them hunt down his friends and family.
<br />
They made an artifact that would identify the next closest living relative of Mister Vile.
<br />
Didn't want to run out of time before they ran out of relatives, so they made themselves into liches so they could continue.
<br />
Centuries later...
<br />
The artifact identifies someone, they do research to figure out who and where, then send out the assassins.</p>
<p>The council theoretically rule the nation since no one can stand up to them. But in actual practice they don't really care what happens as long as it doesn't interfere with their hunt.
<br />
So actual governance is by a moderately (or maybe seriously) corrupt bureaucracy. They are limited by the fact that twice in history, the government got so bad that revolution threatened to interfere with the council so they just completely wiped out the government.</p>
<p>The campaign hook was a team of grey cloaks (council assassins) tries to kill one of the party. Apparently, the artifact has identified 1 of them as distantly related to Mr Vile.</p>
<p>Unfortunately, we never got to run the campaign. So I don't know how it turns out.
<br />
.
<br />
.
<br />
<div class="messageboard-quotee">Jeraa wrote:</div><blockquote> <div class="messageboard-quotee">Deaths Adorable Apprentice wrote:</div><blockquote> If I have an NPC bad guy who becomes a Vampire or a mummy could the person become a Lich later? Do those templates stack? </blockquote><p>You can't apply the Lich template to something that is already undead.
<div class="messageboard-quotee">Quote:</div><blockquote>“Lich” is an acquired template that <b>can be added to any living creature</b> (referred to hereafter as the base creature), provided it can create the required phylactery. A lich retains all the base creature's statistics and special abilities except as noted here.</blockquote><p>Vampires have the same wording, so an already undead creature can't become a vampire.
<p>Of course, the GM can always decide differently. </blockquote><p>It can be good if used sparingly. I used to have a GM, that liked to pile on templates.
<p>We'd encounter a feral, two-headed, insectoid, half-dragon, lizard folk.
<br />
Then a vampiric, ghost, were-tiger, awakened, fiendish, axebeak.</p>
<p>We stopped even bothering to listen to his descriptions of these bizarre beasts. half a dozen templates would make them immune to most magic spells we might want to try OR at least they would have all very high saves. So it just became:
<br />
Encounter something a standard knowledge check doesn't identify but it looks weird.
<br />
Buff up the martial with the adamantine weapon.
<br />
He wails on it until it is dead.
<br />
Move along.</p>Friend was making a campaign that had a council of 5 gnome liches.
Long ago, there was a quite vile bad guy. Tried to commit genocide on gnomes (or something similarly horrific). A team finally put him down. But by then the hate was so strong, that wasn't enough. They wanted to make an example of him so no one would ever try that again.
They imprisoned his soul in something so they could taunt it and it could watch them hunt down his friends and family.
They made an artifact that would...Kydeem de'Morcaine2014-09-30T17:37:54ZRe: Forums: Advice: Inquisitor - what gives?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rhnj&page=3?Inquisitor-what-gives#1042017-12-28T03:15:04Z2014-09-29T17:02:41Z<div class="messageboard-quotee">Hmm wrote:</div><blockquote><p> ...</p>
<p>Now I'm wondering though whether it would be more fun to do our second pair of characters as a pair of half-orc Inquisitors of Cayden Cailean: Jake (ok, Jacqueline) and Elwood Blues. They're on a mission from God. They not only want to bring the band together, but they want to make sure you're having a good time. Or else.</p>
<p>Oh my God, that could be fun! Especially if we try to convince any bard that we meet, "We're bringing the band back together." Normally I would hesitate bringing two characters of the same class to a PFS table, but it strikes me that there is enough diversity within the inquisitor class that we could bring different skills and abilities to the table. Plus, we could take FULL advantage of the Teamwork feats.</p>
<p>What do you guys think?</p>
<p>Hmm </blockquote><p>I think it is a great idea. And yes, you can make them very different.
<p>- I have one that is a heavily armored dwarven tank in full plate with sword and board.
<br />
- I have another that is a sneaky scout backup melee.
<br />
- I've seen one that was a damn fine archer.
<br />
- With the conversion inquisition you can dump charisma and still be an excellent 'face' character.
<br />
- With the animal domain you can bring an additional pet to the group for more melee capability.
<br />
- You can split up the skills that don't need redundancy.</p>Hmm wrote:...
Now I'm wondering though whether it would be more fun to do our second pair of characters as a pair of half-orc Inquisitors of Cayden Cailean: Jake (ok, Jacqueline) and Elwood Blues. They're on a mission from God. They not only want to bring the band together, but they want to make sure you're having a good time. Or else.
Oh my God, that could be fun! Especially if we try to convince any bard that we meet, "We're bringing the band back together." Normally I would hesitate...Kydeem de'Morcaine2014-09-29T17:02:41ZRe: Forums: Advice: Leadership Problems, Need Advice PleaseKydeem de'Morcainehttps://paizo.com/threads/rzs2rjcv?Leadership-Problems-Need-Advice-Please#262014-09-29T13:51:09Z2014-09-29T13:51:09Z<div class="messageboard-quotee">TheBlackPlague wrote:</div><blockquote><p> ...
</p>
That being said, I completely understand where they're coming from if their BUFFER AND HEALER isn't willing to BUFF AND HEAL them. Ignoring another party member who is dying "just in case" is a baaaaaad policy for the party healer. Bad feelings all around, there. Sounds like y'all need to sit down for a chat about it - encourage and reward his (apparently exceptional) roleplaying of Leadership, but ask him to fill his party role more efficiently when it comes to other players. That should ease tensions somewhat. </blockquote><p>Ok, that has nothing to do with the cohort. I would quite literally tell them to stop complaining about something that isn't really the problem. It is impossible to resolve an issue by fixing something else that isn't broken.
</p>
[Spoiler omitted]</p>
<p>You can talk to the player some. Does he really thinks in-character that what he is doing is correct? Did he agree to be the party buffer and emergency medic? If so, this might be best served by an in-character discussion between the PC's (in other words NOT the gm).
<br />
"Mr Holy Roller, you are not fulfilling the agreement. When you joined the group, you said you would use your god's power to strengthen the team and save us from death. But you are only strengthening and saving Jimmy-Joe-Bob who is beholden to you." Or something like that.</p>TheBlackPlague wrote:...
That being said, I completely understand where they're coming from if their BUFFER AND HEALER isn't willing to BUFF AND HEAL them. Ignoring another party member who is dying "just in case" is a baaaaaad policy for the party healer. Bad feelings all around, there. Sounds like y'all need to sit down for a chat about it - encourage and reward his (apparently exceptional) roleplaying of Leadership, but ask him to fill his party role more efficiently when it comes to...Kydeem de'Morcaine2014-09-29T13:51:09ZRe: Forums: Advice: So about LichsKydeem de'Morcainehttps://paizo.com/threads/rzs2rj9m?So-about-Lichs#392014-09-27T16:47:19Z2014-09-27T16:47:19Z<div class="messageboard-quotee">Dreaming Psion wrote:</div><blockquote> <div class="messageboard-quotee">Kydeem de'Morcaine wrote:</div><blockquote> I didn't think outsiders could become a lich. Not sure where I got that, but I could have sworn I read it someplace. </blockquote>It might be in some later book, I dunno. It USED to be in 3.5 only humanoids could become liches. HOWEVER, in PF core the template can be added to "any living creature" (a qualification that excludes constructs and undead but includes outsiders.) </blockquote><p>Ok, thanks.
<p>For some reason, I seem to be channeling my old 3.x books lately even though I haven't looked at them in years.</p>Dreaming Psion wrote:Kydeem de'Morcaine wrote: I didn't think outsiders could become a lich. Not sure where I got that, but I could have sworn I read it someplace.
It might be in some later book, I dunno. It USED to be in 3.5 only humanoids could become liches. HOWEVER, in PF core the template can be added to "any living creature" (a qualification that excludes constructs and undead but includes outsiders.) Ok, thanks. For some reason, I seem to be channeling my old 3.x books lately even...Kydeem de'Morcaine2014-09-27T16:47:19ZRe: Forums: Advice: Leadership Problems, Need Advice PleaseKydeem de'Morcainehttps://paizo.com/threads/rzs2rjcv?Leadership-Problems-Need-Advice-Please#182014-09-29T12:59:59Z2014-09-27T16:45:34Z<p>Something is weird here.</p>
<p>First, although I let the players run their cohorts as they see fit (within reason), I build the cohort. They give me the generalities of what they are looking for (or sometimes they hire someone they've encountered). And I build to that but I use 5 less on the point buy unless they want an NPC class. I build a decent character, but I don't optimize it to the absolute limit.
<br />
This cohort is already in play so you're kinda stuck with it. But consider this for the future.</p>
<p>Second, there is no way a cohort at least 2 levels lower (even with extra buffs) should be making the entire party look bad. In PF, 2 levels is such a bump in power that it is sometimes difficult to keep someone 2 levels lower alive. Let alone out shining multiple characters 2 levels higher. That doesn't make sense unless the rest of the party is really poorly made.
<br />
Sounds like the rest of the party needs help building an effective character? Maybe come to the advice forums for some build advice and give them a discount on the retraining rules so get their PC's up to snuff.
<br />
{{ Note: I don't see anything in the OP that says he is making the other players buff his cohort. I see that first in chbgraphicarts' post. }}</p>
<p>Third, is the grievance really combat effectiveness or is it spotlight time. If it is spotlight time, it can probably be handled best by a private conversation with the player. "Hey with 2 characters you're using a bit to much of the table time and it's bothering some of the others that can't get enough table time for their character. Try to have both sets of actions planned out a faster so they don't have to wait twice as long."
<br />
Also you as GM can make a point of asking the other players what their characters are doing and asking for more details.</p>
<p>Fourth, maybe you need to talk to the other players and find out whether 2 or 3 really applies (or maybe both).</p>
<p>Fifth, <b>Please, please, please do not intentionally kill off the cohort, have it betray him, or have it run away!</b> This sounds like one of the very few players that is really doing a good job of role playing with his PC being kind and loyal to his cohort. That behavior should be rewarded not punished.</p>Something is weird here.
First, although I let the players run their cohorts as they see fit (within reason), I build the cohort. They give me the generalities of what they are looking for (or sometimes they hire someone they've encountered). And I build to that but I use 5 less on the point buy unless they want an NPC class. I build a decent character, but I don't optimize it to the absolute limit.
This cohort is already in play so you're kinda stuck with it. But consider this for the
...Kydeem de'Morcaine2014-09-27T16:45:34ZRe: Forums: Advice: So about LichsKydeem de'Morcainehttps://paizo.com/threads/rzs2rj9m?So-about-Lichs#362014-09-27T16:19:21Z2014-09-27T16:19:21Z<p>I didn't think outsiders could become a lich. Not sure where I got that, but I could have sworn I read it someplace.</p>I didn't think outsiders could become a lich. Not sure where I got that, but I could have sworn I read it someplace.Kydeem de'Morcaine2014-09-27T16:19:21ZRe: Forums/Pathfinder First Edition: General Discussion: What makes Razmiran Priest so good?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rjcy?What-makes-Razmiran-Priest-so-good#112014-09-27T15:50:21Z2014-09-27T15:50:21Z<div class="messageboard-quotee">LazarX wrote:</div><blockquote> <div class="messageboard-quotee">Signifier Antonius Gallonica wrote:</div><blockquote> <div class="messageboard-quotee">Jonathon Vining wrote:</div><blockquote> The really important part is the archetype allows you to support your god-king in his bid for true deification. </blockquote>Bah, Razmir is a mere pretender, he will be replaced by those with more ambition in due course but for now he proves a useful talking horse. </blockquote><p>If you're a Razimiran Priest it's because you buy the line hook and sinker, and you passed the neccessary test to make sure you were properly brainwashed. Not even the top level of his priests are into their "god"'s little secret.
<p>And remember that this "mere pretender" conquered an entire nation ON HIS OWN in three days. The number of living arcane magicians that are anywhere near his power level can be counted on the fingers of Thomas Covenant's half hand. God or not, he's not really someone you want a personal antagonism with. </blockquote><p>I'll have to go read again. I thought the ones at the top knew what was going on.LazarX wrote:Signifier Antonius Gallonica wrote: Jonathon Vining wrote: The really important part is the archetype allows you to support your god-king in his bid for true deification.
Bah, Razmir is a mere pretender, he will be replaced by those with more ambition in due course but for now he proves a useful talking horse. If you're a Razimiran Priest it's because you buy the line hook and sinker, and you passed the neccessary test to make sure you were properly brainwashed. Not even the top...Kydeem de'Morcaine2014-09-27T15:50:21ZRe: Forums/Online Campaigns: General Discussion: Building a Better Doomed Hero: Painlord's Advanced Play-by-Post PlayKydeem de'Morcainehttps://paizo.com/threads/rzs2qciy&page=2?Building-a-Better-Doomed-Hero-Painlords#652014-09-27T15:37:19Z2014-09-27T15:37:19Z<div class="messageboard-quotee">motteditor wrote:</div><blockquote> ... good stuff ... </blockquote><p>Ya know, that really never occurred to me and it should have.
<p>I was looking at doing something very similar for spells. I was going to google translate and using something like Slovak to shout out my spells. But once I advanced a couple of levels and had more spells getting used, I was forgetting what I had used earlier. So I was going to make a list in with the character that I could just copy and paste.</p>
<p>I think I will have to do something like this for both spells and attacks for my next PbP game.
<br />
.
<br />
.
<br />
<div class="messageboard-quotee">The Pale King wrote:</div><blockquote><p> I've tried doing play by post multiple times and the games always ended up dying off rather quickly, reading your awesome post I can see a lot of the reasons why that happened. So kudos!</p>
<p>I think I'll give it another shot if I can find the right game for me. </blockquote><p>I might suggest you try the PFS PbP. Short scenarios keep every one focus on a short range goal with the end in sight. They almost always complete with the original players and GM.
<p>Whereas when someone starts a PbP AP, after the first coule of weeks most/many of the participants have no sense of drive or urgency. "meh, I'm busy, I'll post tomorrow or the next day." Pretty soon there are 3 posts total in a week and it takes a month just to talk to the captain just to find out what your mission will be.</p>
<p>I tried several that slowed down to a crawl even if they didn't quite die completely. It felt like trying to read the Wheel of Time series 1 paragraph each day. I only got in one that the whole group seemed to stay active. Unfortunately, I had to drop that one due to RL issues. I was pretty ticked about that.</p>motteditor wrote:... good stuff ...
Ya know, that really never occurred to me and it should have. I was looking at doing something very similar for spells. I was going to google translate and using something like Slovak to shout out my spells. But once I advanced a couple of levels and had more spells getting used, I was forgetting what I had used earlier. So I was going to make a list in with the character that I could just copy and paste.
I think I will have to do something like this for...Kydeem de'Morcaine2014-09-27T15:37:19ZRe: Forums/Pathfinder First Edition: General Discussion: What is Your Character Creation Process?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rja7?What-is-Your-Character-Creation-Process#82014-09-27T15:27:25Z2014-09-27T15:27:25Z<div class="messageboard-quotee">Triphoppenskip wrote:</div><blockquote> I usually get my inspiration from a piece of art ... </blockquote><div class="messageboard-quotee">Skeld wrote:</div><blockquote> ... or I pick a piece of character art I like out of a book and generate a character from it. ... </blockquote><p>I've heard that before. The closest I've ever come, is that I have a figurine that I think is really cool looking but have never really had a chance to use. So I'm trying to come up with a character to match it. Unfortunately it isn't going too well.Triphoppenskip wrote:I usually get my inspiration from a piece of art ...
Skeld wrote:... or I pick a piece of character art I like out of a book and generate a character from it. ...
I've heard that before. The closest I've ever come, is that I have a figurine that I think is really cool looking but have never really had a chance to use. So I'm trying to come up with a character to match it. Unfortunately it isn't going too well.Kydeem de'Morcaine2014-09-27T15:27:25ZRe: Forums: Rules Questions: can a blodoodrager with the abyssal bloodline enter the dragon disciple prestige class?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rje8?can-a-blodoodrager-with-the-abyssal-bloodline#112014-09-28T21:32:24Z2014-09-27T15:24:24Z<div class="messageboard-quotee">fel_horfrost wrote:</div><blockquote><p> So if i am a crossblooded bloodrager abyssal/dragonic
</p>
Would i be considered having the sorcerer bloodline abyssal/dragonic when i got to first level in dragon disciple thus going up in both like a crossblooded sorcerer would? </blockquote><p>That is one of the major things people are unsure of. Many of us think it will be eventually ruled yes. But that isn't certain.fel_horfrost wrote:So if i am a crossblooded bloodrager abyssal/dragonic
Would i be considered having the sorcerer bloodline abyssal/dragonic when i got to first level in dragon disciple thus going up in both like a crossblooded sorcerer would?
That is one of the major things people are unsure of. Many of us think it will be eventually ruled yes. But that isn't certain.Kydeem de'Morcaine2014-09-27T15:24:24ZRe: Forums: Advice: So about LichsKydeem de'Morcainehttps://paizo.com/threads/rzs2rj9m?So-about-Lichs#332014-09-27T15:17:19Z2014-09-27T15:17:19Z<div class="messageboard-quotee">TriOmegaZero wrote:</div><blockquote> <div class="messageboard-quotee">Kydeem de'Morcaine wrote:</div><blockquote> <div class="messageboard-quotee">Eltacolibre wrote:</div><blockquote> Something worth noting...Bloodragers are full casters so...you can make bloodragers liches, just saying at level 11. </blockquote>That just might be truly awe-ful to encounter </blockquote><p>Keep in mind that undead cannot benefit from morale bonuses, which are what rage grants.
<p>You're much better off using an antipaladin, or a magus if you prefer. </blockquote><p>I didn't think of that. Good to know.
</p>
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<br />
.
<br />
<div class="messageboard-quotee">Arachnofiend wrote:</div><blockquote> <div class="messageboard-quotee">MrRetsej wrote:</div><blockquote> ...anyone. That said, it would be interesting to see a Lich that operated a magic item shop front but built in hidden command words to every item they crafted and sold that would deactivate the item, provided they recognized their own handiwork. </blockquote><p>I've been brainstorming an idea for a campaign that takes the "magic mart" syndrome to the absolute extreme, making Magic Mart a massive world-spanning supercorp run by a powerful caster who has simulacrums running all of his stores (so it appears that every Magic Mart is run by the same guy named Magic Mart).
<p>Having the real Magic Mart be a lich would be perfect. </blockquote><p>Wow! It's too late to add to the current campaign, but this is happening next campaign I start.TriOmegaZero wrote:Kydeem de'Morcaine wrote: Eltacolibre wrote: Something worth noting...Bloodragers are full casters so...you can make bloodragers liches, just saying at level 11.
That just might be truly awe-ful to encounter Keep in mind that undead cannot benefit from morale bonuses, which are what rage grants. You're much better off using an antipaladin, or a magus if you prefer. I didn't think of that. Good to know.
.
.
Arachnofiend wrote:MrRetsej wrote: ...anyone. That said, it would...Kydeem de'Morcaine2014-09-27T15:17:19ZRe: Forums/Gamer Life: General Discussion: Things a DM can put in a dungeon to totally mess with playersKydeem de'Morcainehttps://paizo.com/threads/rzs2rib3&page=4?Things-a-DM-can-put-in-a-dungeon-to-totally#1562017-12-05T05:47:49Z2014-09-27T15:13:30Z<p>Ok, this isn't on the level of some of those above, but I was pretty proud of it at the time.</p>
<p>Party is sleeping in the woods (yes, one was on guard). But they are all awoken by something large roaring and crashing through the woods. They have 2 rounds to prepare. They are getting ready to flatten the giant whatever before it can attack them.
<br />
Then the one with darkvision can see an ugly old female hobgoblin rushing toward them surprisingly fast carrying a squirming blanket wrapped bundle in her arms.
<br />
Sudden "Stop! Damsel in distress!" (Even if old and ugly.) Obviously we have to get whatever is chasing her (they can just see the shadow of something very big at the edge of the darkvision pushing trees aside) and somehow protect her (which means much more care with the AoE spells). They all move forward to stop whatever is pursuing her.
<br />
She rushes straight through their campsite and throws the bundle into the remains of their fire on her way past.
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"Wait what?!?"
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Cleric rushes back grabs the bundle... And takes 1 point of damage as the singed, howling, bear cub swipes at his hand. "A WHAT?!?"
<br />
Momma dire bear crashes into the clearing to see a line of blocking humanoids and behind that another humanoid holding her cub that is howling in pain.</p>
<p>Just to add insult to injury, several sneaky hobgoblins start throwing paper wasp nests into the clearing around the party.</p>Ok, this isn't on the level of some of those above, but I was pretty proud of it at the time.
Party is sleeping in the woods (yes, one was on guard). But they are all awoken by something large roaring and crashing through the woods. They have 2 rounds to prepare. They are getting ready to flatten the giant whatever before it can attack them.
Then the one with darkvision can see an ugly old female hobgoblin rushing toward them surprisingly fast carrying a squirming blanket wrapped bundle in...Kydeem de'Morcaine2014-09-27T15:13:30ZRe: Forums/Gamer Life: General Discussion: GM's WrathKydeem de'Morcainehttps://paizo.com/threads/rzs2rhes&page=2?GMs-Wrath#672014-09-27T14:55:05Z2014-09-27T14:55:05Z<div class="messageboard-quotee">Arbane the Terrible wrote:</div><blockquote> <div class="messageboard-quotee">Kydeem de'Morcaine wrote:</div><blockquote><br />
<br />
Just a couple years ago I was volunteering at the high school and asked to grade some tests. They just had to write a single letter to indicate their choice. Almost 1/3 of the test had letters that I couldn't be sure what they were.
<br />
</blockquote>Ahh, that brings back happy memories of my elementary school days... trying to create the perfect letter for use in tests, halfway between a 'T' and an "F".... </blockquote><p>For every teacher I've ever had, if it wasn't clear it was wrong.Arbane the Terrible wrote:Kydeem de'Morcaine wrote:
Just a couple years ago I was volunteering at the high school and asked to grade some tests. They just had to write a single letter to indicate their choice. Almost 1/3 of the test had letters that I couldn't be sure what they were.
Ahh, that brings back happy memories of my elementary school days... trying to create the perfect letter for use in tests, halfway between a 'T' and an "F".... For every teacher I've ever had, if it wasn't...Kydeem de'Morcaine2014-09-27T14:55:05ZRe: Forums: Books: Neil Gaiman on Terry Pratchett's angerKydeem de'Morcainehttps://paizo.com/threads/rzs2rj36?Neil-Gaiman-on-Terry-Pratchetts-anger#92014-09-27T14:51:37Z2014-09-27T14:51:37Z<div class="messageboard-quotee">GeraintElberion wrote:</div><blockquote><p> It's true, Pratchett's writing is far from mere jolly japes.</p>
<p>If he'd been interested in flattering the egos of the mighty by directly satirising individuals then he'd probably be held up as a modern Swift. </blockquote><p>I think the most amazing part is that it can be read both ways. You can read it as just an amusing romp about fantasy land or you can read it as a fairly vicious satire of the boss/cop/lawyer/politician/beaurocrat you are currently ticked off at.
<p>Terry Pratchett is one of my 3 favorite authors. Right up there with Brust and Weber. I really like the Jhereg and Honor stories, but in some ways Pratchett is the best of the 3.</p>
<p>No matter how bad a mood I'm in, I can pick up a Diskworld book and it will almost always make me smile. When some jerk at work is really torqueing me off, it often reminds me of scene from one of his books. That helps to remind me that at least I'm not alone dealing with that crap and others recognize it for the idiocy that it is.</p>GeraintElberion wrote:It's true, Pratchett's writing is far from mere jolly japes.
If he'd been interested in flattering the egos of the mighty by directly satirising individuals then he'd probably be held up as a modern Swift.
I think the most amazing part is that it can be read both ways. You can read it as just an amusing romp about fantasy land or you can read it as a fairly vicious satire of the boss/cop/lawyer/politician/beaurocrat you are currently ticked off at. Terry Pratchett is...Kydeem de'Morcaine2014-09-27T14:51:37ZRe: Forums: Advice: So about LichsKydeem de'Morcainehttps://paizo.com/threads/rzs2rj9m?So-about-Lichs#212014-09-27T17:05:30Z2014-09-26T21:05:43Z<div class="messageboard-quotee">Eltacolibre wrote:</div><blockquote> Something worth noting...Bloodragers are full casters so...you can make bloodragers liches, just saying at level 11. </blockquote><p>That just might be truly awe-ful to encounterEltacolibre wrote:Something worth noting...Bloodragers are full casters so...you can make bloodragers liches, just saying at level 11.
That just might be truly awe-ful to encounterKydeem de'Morcaine2014-09-26T21:05:43ZRe: Forums: Advice: Raining Blood - The Bloodrager's Guide to Pleasing the Metal GodsKydeem de'Morcainehttps://paizo.com/threads/rzs2rj7p?Raining-Blood-The-Bloodragers-Guide-to#292014-09-26T19:15:24Z2014-09-26T19:15:24Z<div class="messageboard-quotee">EchOne wrote:</div><blockquote> <div class="messageboard-quotee">Kydeem de'Morcaine wrote:</div><blockquote> <div class="messageboard-quotee">Arachnofiend wrote:</div><blockquote> ... Enemy casters still have plenty of ways to mess with you without having to beat SR ... </blockquote><p>My reasoning has been that unless your GM is horribly metagaming, the enemy casters won't know you have SR until they've tried to hit you at with at least 1 attack spell. By then, any proper untouchable should be in his face mashing him flat.
<p>Even if it has other spells, most write-ups for casters have them opening combat with a fireball, enervation, confusion, charm, etc...</p>
<p>A few do have them starting with a pit or black tentacles to hide behind. That could be a problem. But not all those nasty direct attack spells.</p>
<p>I expect it to work better than some say, but I acknowledge that I haven't had a chance to try it yet. </blockquote><p>I think it's perfectly reasonable for the antagonists' organization to be interested in spying/scrying on the PCs after the PCs wreck their operations a few times. In fact it would harm immersion for the PCs to never build up any sort of reputation, or to be utterly immune to information gathering on the part of other world actors.
<p>It isn't metagaming for an enemy to have information. They can have none, a little, some, a lot, etc, but they're all fair possibilities depending on the context of the game. </blockquote><p>Oh, I absolutely agree that a reoccurring villain or organization, or heck even someone that knows the famous PC's are in the area will make plans to deal with them.
</p>
Most of our opponents don't fit in those categories. At least not in the last 2 of 3 campaigns. (In the 3rd the whole campaign is against 1 particular organization.)</p>
<p>I also often play PFS where I don't think it would often be reasonable to say this particular villain knows that of all the potential pathfinders that particular guy is coming after him and oh by the way he has really high SR.</p>EchOne wrote:Kydeem de'Morcaine wrote: Arachnofiend wrote: ... Enemy casters still have plenty of ways to mess with you without having to beat SR ...
My reasoning has been that unless your GM is horribly metagaming, the enemy casters won't know you have SR until they've tried to hit you at with at least 1 attack spell. By then, any proper untouchable should be in his face mashing him flat. Even if it has other spells, most write-ups for casters have them opening combat with a fireball,...Kydeem de'Morcaine2014-09-26T19:15:24ZRe: Forums: Advice: Raining Blood - The Bloodrager's Guide to Pleasing the Metal GodsKydeem de'Morcainehttps://paizo.com/threads/rzs2rj7p?Raining-Blood-The-Bloodragers-Guide-to#272014-09-26T18:41:50Z2014-09-26T18:41:50Z<div class="messageboard-quotee">Arachnofiend wrote:</div><blockquote> ... Enemy casters still have plenty of ways to mess with you without having to beat SR ... </blockquote><p>My reasoning has been that unless your GM is horribly metagaming, the enemy casters won't know you have SR until they've tried to hit you at with at least 1 attack spell. By then, any proper untouchable should be in his face mashing him flat.
<p>Even if it has other spells, most write-ups for casters have them opening combat with a fireball, enervation, confusion, charm, etc...</p>
<p>A few do have them starting with a pit or black tentacles to hide behind. That could be a problem. But not all those nasty direct attack spells.</p>
<p>I expect it to work better than some say, but I acknowledge that I haven't had a chance to try it yet.</p>Arachnofiend wrote:... Enemy casters still have plenty of ways to mess with you without having to beat SR ...
My reasoning has been that unless your GM is horribly metagaming, the enemy casters won't know you have SR until they've tried to hit you at with at least 1 attack spell. By then, any proper untouchable should be in his face mashing him flat. Even if it has other spells, most write-ups for casters have them opening combat with a fireball, enervation, confusion, charm, etc...
A few...Kydeem de'Morcaine2014-09-26T18:41:50ZRe: Forums/Pathfinder First Edition: General Discussion: Leadership: What's the big deal?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rj77&page=2?Leadership-Whats-the-big-deal#712014-09-26T17:57:34Z2014-09-26T17:57:34Z<div class="messageboard-quotee">Charon's Little Helper wrote:</div><blockquote> <div class="messageboard-quotee">Kirth Gersen wrote:</div><blockquote> <div class="messageboard-quotee">Charon's Little Helper wrote:</div><blockquote> I think something like that would work great for an MMO, but adding too many people to combats just tends to slow things to a crawl for tabletop. </blockquote>It seemed to work out pretty well in AD&D. Fighter 9th level class feature: you get <i>an entire army</i>. </blockquote><p>•shrug• I'll take your word on it - before my time.
<p>However, I'm guessing that you didn't usually have said entire army fighting with you at any given time. </blockquote><p>Rarely. Some players would try to take the couple highest level guys with them. If you were very careful you could keep them alive. But if you're that careful with them, are they really contributing all that much? Not sure.
<p>But there were times when you could make use of them. I remember once where we had 3 separate small armies from 3 characters. We had some rings that gave easy communication. Then the wizard would teleport us to whichever army the opposition started to mass against.</p>
<p>We would then charge the leadership of said opposition army or attack the anti-party that was set against them. So our armies were substantially more effective than expected since we could risk them a bit more and save them when in legit danger. And sometimes we would be fighting alongside to save one of the army groups.</p>
<p>Other GM's would just say things like your city has a much lower crime rate, few bandits in the surrounding countryside, and is less likely to be on an invasion path since your followers just quadrupled the number of armed locals. So it will grow from immigrants a bit faster since it is known to be safer. But unless you supplement the income, taxes will have to be raised a bunch to pay for that many armed retainers.</p>
<p>Other groups wouldn't make much direct use of their army, but would use it for things like guarding the camp site and entrance when in a dungeon so as to not be surprised/trapped by other returning creatures.</p>Charon's Little Helper wrote:Kirth Gersen wrote: Charon's Little Helper wrote: I think something like that would work great for an MMO, but adding too many people to combats just tends to slow things to a crawl for tabletop.
It seemed to work out pretty well in AD&D. Fighter 9th level class feature: you get an entire army. *shrug* I'll take your word on it - before my time. However, I'm guessing that you didn't usually have said entire army fighting with you at any given time. Rarely. Some...Kydeem de'Morcaine2014-09-26T17:57:34ZForums/Pathfinder First Edition: General Discussion: What is Your Character Creation Process?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rja7?What-is-Your-Character-Creation-Process#12014-09-26T17:09:22Z2014-09-26T17:09:22Z<p>So I know different people make characters differently. Since I have some free time and am curious, I thought I’d put down my usual process. Then ask what you folks do.</p>
<p><ul><li>1) It usually starts with one tiny thing. This fall I’m starting a witch that came about because one of the players said that hero points aren’t that great and he’d rather trade them in for a feat. So I made a human witch that is taking all the hero point feats, spells, and special abilities I can find just to prove him wrong. A year ago, I noticed the wand wielder magus arcane and tried to make a build that used it effectively. Now I have a kensai magus that uses a whip and wand of true strike to trip/disarm virtually anything.
<br />
<li>2) Usually that tiny thing is a mechanic or rule based thing, though not always. I know some people start with the character personality or backstory and build from there. That doesn’t usually work for me. When I do it that way, I usually end up with a very boring unfun though still useful character.
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<li>3) Then I start looking through the books for all the stuff I can find with a quick scan through that seem to relate to my initial tiny thing. “Ohhh teiflings have the perfect FCB for this, Wow an abyssal bloodrager is always enlarged when raging, Hey I didn’t know there was a spell for temporary hero points, etc…”
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<li>4) Next I look at my rough list of stuff. Usually most of the good ones will quickly narrow down my choice of race and class (though not always).
<br />
It is at this point that I usually start seriously thinking about my personality and/or backstory. “Why would a nagaji naga aspirant leave Tien Xa and join the Pathfinder Society?” “Yeah, a tiefling abyssal bloodrager has got to have some issues with controlling his temper.” “This guy is definitely going to be crazily optimistic when up against undead and a depressing fatalist the rest of the time.”
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<li>5) I check to see if there is guide that applies for what I am trying to do (there usually is).
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<li>6) I slap together a rough build (sometimes really rough) using my list of stuff and the guide then post it on the forums for comments.
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<li>7) Discussions/arguments may rage back and forth for a couple of days. While that is happening, I think more about the back story and personality. Which may or may not also influence the build. A while ago I decide I really wanted my guy to have been thrown out of the church, so he needed a level of cleric. Was not at all optimal, but it fit. My gnome is convinced he’s a tactical genius, so he will always be giving orders to everyone. OoC I will tell everyone to obey his orders at their own risk.
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<li>8) Build is usually final at this point. Note: it almost never exactly matches what the forumites suggested. They almost always want me to dump 2 or more stats and usually give little thought to defense or out of combat utility (both of which are important to me).
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<li>9) Personality and backstory are not usually final until I’ve actually been playing the character for at least a few sessions to see how it goes. (Ex: The ’depressing fatalist’ aspect annoyed even me, so I dropped it.)</ul></p>
<p>I have some personal default ‘almost rules’ for my PC’s. I will occasionally violate these rules but not often.
<br />
<ul><li>Don’t like to play the ‘Face’ character. Unless I really concentrate and work at it, I just don’t feel like a do a good job of it. I don't usually want to work that hard. I have played them before and I’m sure I will again. But it isn’t my preference.
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<li>Almost every character has to have magic or some ‘weird’ ability like eldritch heritage or a decent racial SLA. I’m playing a game with magic. I just can’t see not having some of it.
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<li>Almost never dump more than 1 mental OR 1 physical stat.
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<li>I can’t stand having only 1 or 2 skill points each level. I just feel like the character is too one dimensionally focused on combat if I don’t have several things I can contribute. If I don’t have a decent intelligence I will pick a class that has more than 2 skill points per level.
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<li>I am growing to hate failing will saves. All the recent characters I’ve made have at least a pretty good will save.
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<li>I really like the Forge of Combat guide. I try to figure out where my PC’s fit in that pattern and how they can better contribute to the chosen role(s).
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<li>I try to make sure every PC has at least 1 primary and 1 secondary thing he can contribute to most combats and 1 primary and 1 secondary thing he can contribute outside of combat.
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<li>Almost never specialize to the point where I can’t contribute to either a social or combat encounter. My whip trip magus can still use spell combat to do a fair amount of damage if an opponent can’t be tripped.
<br />
<li>I don’t usually like to dip or multiclass very much. It usually has to be very necessary to the build for me to take a level or 2 of some other class. I rarely like the builds that have 3+ classes. Note: I think about PrC’s differently. There I feel like whatever I have to do to qualify for the PrC is still part of the PrC.
<br />
<li>I rarely go very far into the ‘glass cannon’ territory. A lot of people just concentrate on offense. It seems like they are just assuming they will get initiative and never roll low on an important save. Several months ago I saw a martial character that at 7th level had a +1 to will saves. He ended up failing vs confusion and almost TPK’ing the rest of us. I often play with a guy who’s wizard only memorizes offensive spells, has only offensive feats and traits, and almost only offensive magic items. He is constantly on the verge of death and irritated about it. {shrug} I don’t find that fun.
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<li>I like the fluff and spells better for arcane casters, but I like the mechanics of the builds better for divine casters.
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<li>I have come to dislike dealing with the hassle of the spellbook aspect of wizards, magi, arcanists, and witches. I have to really like the other parts of the build to go with one of them.</ul></p>
<p>So what about you, what is your creative process and do you have any personal character rules?</p>So I know different people make characters differently. Since I have some free time and am curious, I thought I’d put down my usual process. Then ask what you folks do.
1) It usually starts with one tiny thing. This fall I’m starting a witch that came about because one of the players said that hero points aren’t that great and he’d rather trade them in for a feat. So I made a human witch that is taking all the hero point feats, spells, and special abilities I can find just to prove him...Kydeem de'Morcaine2014-09-26T17:09:22ZRe: Forums: Advice: So about LichsKydeem de'Morcainehttps://paizo.com/threads/rzs2rj9m?So-about-Lichs#62014-09-26T15:25:18Z2014-09-26T15:25:18Z<p>I haven't usually found them to be too deadly, just freakin hard to kill for good.</p>
<p>Most of the lichdom stuff they get is defensive in nature or help melee combat. So since they always seem to be made from an arcane necromancer, it doesn't help them as much as it seems like it would when you look at the CR and write-up.</p>
<p>I think if someone made a lich that was a melee cleric or warpriest before becoming a lich it could be horrifically dangerous. Haven't seen one though.</p>I haven't usually found them to be too deadly, just freakin hard to kill for good.
Most of the lichdom stuff they get is defensive in nature or help melee combat. So since they always seem to be made from an arcane necromancer, it doesn't help them as much as it seems like it would when you look at the CR and write-up.
I think if someone made a lich that was a melee cleric or warpriest before becoming a lich it could be horrifically dangerous. Haven't seen one though.Kydeem de'Morcaine2014-09-26T15:25:18ZRe: Forums: Homebrew and House Rules: Inquisitor Minus Teamwork FeatsKydeem de'Morcainehttps://paizo.com/threads/rzs2rj3w?Inquisitor-Minus-Teamwork-Feats#62014-09-26T15:15:51Z2014-09-26T15:15:51Z<p>I decided to allow him to switch out as I stated above.</p>
<p>But I also suggested he check the preacher archtype. I don't know which he will chose.</p>I decided to allow him to switch out as I stated above.
But I also suggested he check the preacher archtype. I don't know which he will chose.Kydeem de'Morcaine2014-09-26T15:15:51ZRe: Forums: Rules Questions: Couple questions on Meta Magic Rods.....Kydeem de'Morcainehttps://paizo.com/threads/rzs2rj9c?Couple-questions-on-Meta-Magic-Rods#72014-09-26T14:55:10Z2014-09-26T14:55:10Z<p>Ok, that's what I figured.</p>
<p>I've got a player that has found a few metamagic rods and has been collecting wands that he feels are nearly useless as given. They might be more useful if he could get a metamagic on them.</p>
<p>I've been considering allowing it anyway.</p>Ok, that's what I figured.
I've got a player that has found a few metamagic rods and has been collecting wands that he feels are nearly useless as given. They might be more useful if he could get a metamagic on them.
I've been considering allowing it anyway.Kydeem de'Morcaine2014-09-26T14:55:10ZRe: Forums/Pathfinder First Edition: General Discussion: Leadership: What's the big deal?Kydeem de'Morcainehttps://paizo.com/threads/rzs2rj77&page=2?Leadership-Whats-the-big-deal#612014-09-27T10:34:58Z2014-09-26T14:49:42Z<p>My dissatisfaction with leadership is not all encompassing and prohibitive. But I do have some specific issues with it depending upon the group.</p>
<p>1) Time in combat. We already have several players that have difficulty keeping track of what their PC can do and what the effects are. Ok, I've got a +1 from his bless, then blessing of fervor with the +1 to hit, I drank a potion of bulls strength but it only gives me a +1 to hit and +2 to damage because I have the belt, etc... I already get to spend way too much time watching people do math. I don't want to double it.</p>
<p>2) Party size. We sometimes have 6 players with PC's at the table. Especially indoors or underground we have issues with some not being able to get into the fight. You make it 12 characters and a lot of people may spend time doing nothing.</p>
<p>3) Fragility. Sometimes I find it difficult to make an encounter that will challenge 12 characters that are up to level 10 without just wiping out the characters that might be as low 6-7.</p>
<p>4) Nonsensical builds. Some of the builds that players want only make sense within the context of it being his particular follower. The character is very nearly non-functional otherwise. It doesn't make sense that someone would go into an incredibly lethal profession the only work on skills that are useful to one particular teacher. With anyone else he will die in his profession.</p>
<p>5) Magic item factory. This one kinda bugs me. I was at a group for a short while where 3 of the 5 cohorts were basically sweatshop slave workers.</p>
<p>On the other hand I do allow them sometimes. When the group was small because people moved, they got a front line tank cohort.
<br />
The group currently has a cohort samurai/expert that is their ship captain (with a secondary skill set of lawyer). They wanted that so they could have someone they trust taking care of that rather key post. But the cohort does not normally adventure with them.</p>My dissatisfaction with leadership is not all encompassing and prohibitive. But I do have some specific issues with it depending upon the group.
1) Time in combat. We already have several players that have difficulty keeping track of what their PC can do and what the effects are. Ok, I've got a +1 from his bless, then blessing of fervor with the +1 to hit, I drank a potion of bulls strength but it only gives me a +1 to hit and +2 to damage because I have the belt, etc... I already get to...Kydeem de'Morcaine2014-09-26T14:49:42ZRe: Forums: Rules Questions: Couple questions on Meta Magic Rods.....Kydeem de'Morcainehttps://paizo.com/threads/rzs2rj9c?Couple-questions-on-Meta-Magic-Rods#42014-09-26T14:26:13Z2014-09-26T14:26:13Z<p>Can you use a metamagic rod on a spell you are casting via a wand or staff?</p>Can you use a metamagic rod on a spell you are casting via a wand or staff?Kydeem de'Morcaine2014-09-26T14:26:13ZRe: Forums: Advice: A questionable call.Kydeem de'Morcainehttps://paizo.com/threads/rzs2ridw&page=2?A-questionable-call#622014-09-26T21:04:17Z2014-09-26T13:02:27Z<p>Sorry, lost access.</p>
<div class="messageboard-quotee">TheJayde wrote:</div><blockquote><p> ... but then I have a really good group that I've played with for 20 years now. Though I do play with a group that has a trouble player that I would assume... well I know that he does this sort of stuff. </p>
<p>I just enjoy the PvP aspects as it allows for more.. uh... realism when dealing with mature players. ... </blockquote><p>.
</p>
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<div class="messageboard-quotee">Skeld wrote:</div><blockquote> The core players of my group have also been playing together for 20 years, but that's mostly irrelevant. It's a question of playstyle, not experience. Some groups are going to like PVP, while other groups won't. ... </blockquote><p>I've played with a fair number of groups over the various incarnations of the game. Two of them could well handle PvP, Evil mixed in a Good party, wildly conflicting goals, etc... Most of them could not.
<p>I think that is because of the numbers. For a group to handle it well, every single player (including the GM) need to be the type that handles it well. If even one of them doesn't handle it, there will likely be problems.</p>
<p>If the group doesn't allow intra party conflicts to get out of hand, there is a difference. If one guy could have handled those conflicts, it doesn't cause a problem, other than that one guy maybe missing this aspect of the game that he enjoys. But it doesn't break up the group or friendships.</p>
<p>I also wouldn't use the term 'mature player' since these issues have nothing directly to do with maturity. (People can and have made the case that no one playing the game is mature.) It is more of a way of playing the game, an outlook, or the type of game desired.
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I know very immature people that can handle horrific PvP.
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I know very mature people that can not handle (or at least don't want to handle) any PvP.</p>Sorry, lost access.
TheJayde wrote:... but then I have a really good group that I've played with for 20 years now. Though I do play with a group that has a trouble player that I would assume... well I know that he does this sort of stuff.
I just enjoy the PvP aspects as it allows for more.. uh... realism when dealing with mature players. ...
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Skeld wrote:The core players of my group have also been playing together for 20 years, but that's mostly irrelevant. It's a question of...Kydeem de'Morcaine2014-09-26T13:02:27ZRe: Forums: Advice: A questionable call.Kydeem de'Morcainehttps://paizo.com/threads/rzs2ridw&page=2?A-questionable-call#602014-09-26T11:18:27Z2014-09-26T11:18:27Z<div class="messageboard-quotee">TheJayde wrote:</div><blockquote><p> ... but then I have a really good group that I've played with for 20 years now. Though I do play with a group that has a trouble player that I would assume... well I know that he does this sort of stuff. </p>
<p>I just enjoy the PvP aspects as it allows for more.. uh... realism when dealing with mature players. ... </blockquote><p>TheJayde wrote:... but then I have a really good group that I've played with for 20 years now. Though I do play with a group that has a trouble player that I would assume... well I know that he does this sort of stuff.
I just enjoy the PvP aspects as it allows for more.. uh... realism when dealing with mature players. ...Kydeem de'Morcaine2014-09-26T11:18:27ZRe: Forums: Homebrew and House Rules: New Bloodline for sorcerers: Force; need constructive criticism.Kydeem de'Morcainehttps://paizo.com/threads/rzs2rihx?New-Bloodline-for-sorcerers-Force-need#402014-09-26T10:05:29Z2014-09-26T10:05:29Z<div class="messageboard-quotee">Runicblade wrote:</div><blockquote> ... I was picturing a very pregnant barbarian hit with a force spell of some sort, and the magic leaked into her womb, touched the baby, and the tribe was very surprised by the birth of a sorcerer. </blockquote><p>I would think that would work fine for most any GM I've met that would even consider player created bloodlines.Runicblade wrote:... I was picturing a very pregnant barbarian hit with a force spell of some sort, and the magic leaked into her womb, touched the baby, and the tribe was very surprised by the birth of a sorcerer.
I would think that would work fine for most any GM I've met that would even consider player created bloodlines.Kydeem de'Morcaine2014-09-26T10:05:29ZRe: Forums: Advice: PFS - Help me make the Murder of CrowsKydeem de'Morcainehttps://paizo.com/threads/rzs2rifz?PFS-Help-me-make-the-Murder-of-Crows#252014-09-26T09:56:14Z2014-09-26T09:56:14Z<div class="messageboard-quotee">Cevah wrote:</div><blockquote> ... and followers are the same as cohorts except they cannot level. ... </blockquote><p>Wow. I've never seen any GM handle it that way. Almost every GM I've seen that even allows them uses npc classes and same race as you.Cevah wrote:... and followers are the same as cohorts except they cannot level. ...
Wow. I've never seen any GM handle it that way. Almost every GM I've seen that even allows them uses npc classes and same race as you.Kydeem de'Morcaine2014-09-26T09:56:14ZRe: Forums: Homebrew and House Rules: New Bloodline for sorcerers: Force; need constructive criticism.Kydeem de'Morcainehttps://paizo.com/threads/rzs2rihx?New-Bloodline-for-sorcerers-Force-need#342014-09-26T00:49:20Z2014-09-26T00:49:20Z<p>Just playing devils advocate. Those same GM's I mentioned would have said:
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Used a lot of force spells wouldn't have altered his bloodline.
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Target of a lot of force spells would have just killed him.
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Devil fruit could only give the Infernal bloodline.
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Though a long line of war wizards might have worked for those GM's.</p>
<p>I don't know your GM, I'm just saying you might want to give it some thought.</p>Just playing devils advocate. Those same GM's I mentioned would have said:
Used a lot of force spells wouldn't have altered his bloodline.
Target of a lot of force spells would have just killed him.
Devil fruit could only give the Infernal bloodline.
Though a long line of war wizards might have worked for those GM's.
I don't know your GM, I'm just saying you might want to give it some thought.Kydeem de'Morcaine2014-09-26T00:49:20ZForums: Advice: Hidden Spell Casting. How?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rhgv?Hidden-Spell-Casting-How#12014-09-11T19:37:23Z2014-09-11T19:37:23Z<p>Ok, for a specific region in a campaign I'm developing I want it to be at least fairly common that the paranoid inhabitants are often casting spells during normal life activities. Either divination type spells to try and not be surprised and/or buff type spells to be prepared when attacked.</p>
<p>I've been told you can still tell a person is casting (and even tell what spell they are casting with a spellcraft check) when they use silent and still. That doesn't make much sense to me, but I'm told pretty much everyone agrees that is the way the rules read.</p>
<p>But I want people to be able to cast detect chaos, zone of truth, detect poison, seek thoughts, etc... during a conversation without others knowing they are doing it.</p>
<p>This is not a NPC only ability. I think PC's should also have the opportunity. Is there some what within the current rules that allows this to happen?</p>Ok, for a specific region in a campaign I'm developing I want it to be at least fairly common that the paranoid inhabitants are often casting spells during normal life activities. Either divination type spells to try and not be surprised and/or buff type spells to be prepared when attacked.
I've been told you can still tell a person is casting (and even tell what spell they are casting with a spellcraft check) when they use silent and still. That doesn't make much sense to me, but I'm told...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-09-11T19:37:23ZRe: Forums: Advice: PFS - Teamwork Scout and Animal CompanionWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfei?PFS-Teamwork-Scout-and-Animal-Companion#42014-08-27T13:05:32Z2014-08-27T13:05:32Z<p>The paired opportunist and broken wing gambit are what everyone keeps saying I should have as soon as I say I'm getting a teamwork feat. But I just don't see it giving us that much unless I take a large companion that has reach (and again will not be able to sneak) and I use a pole arm.</p>
<p>The leopard isn't really what I wanted. But it was one of the few that would still have a decent stealth skill to accompany me while scouting.</p>The paired opportunist and broken wing gambit are what everyone keeps saying I should have as soon as I say I'm getting a teamwork feat. But I just don't see it giving us that much unless I take a large companion that has reach (and again will not be able to sneak) and I use a pole arm.
The leopard isn't really what I wanted. But it was one of the few that would still have a decent stealth skill to accompany me while scouting.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-27T13:05:32ZRe: Forums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#302014-08-27T11:35:15Z2014-08-27T11:35:15Z<p>I didn't notice they were stacking! Yeah, ok. I will drop the rage chemist.</p>
<p>I didn't want the feral mutagen because fighting with natural weapons is my partners shtick. But looking at it, I'll kinda suck with any simple weapon. Even with the high strength. So I will probably take that in place of preserve organs or wings.</p>I didn't notice they were stacking! Yeah, ok. I will drop the rage chemist.
I didn't want the feral mutagen because fighting with natural weapons is my partners shtick. But looking at it, I'll kinda suck with any simple weapon. Even with the high strength. So I will probably take that in place of preserve organs or wings.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-27T11:35:15ZRe: Forums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#282014-08-27T02:09:14Z2014-08-27T02:09:14Z<p>Ok, here is first pass at an alchemist (beastmorph and rage chemist) with teamwork feats and a familiar. Not sure how much I like it, but that's why I call it a first pass.</p>
<p>[Spoiler omitted]</p>
<p>And his ooze mephit familiar.
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[Spoiler omitted]</p>Ok, here is first pass at an alchemist (beastmorph and rage chemist) with teamwork feats and a familiar. Not sure how much I like it, but that's why I call it a first pass.
[Spoiler omitted]
And his ooze mephit familiar.
[Spoiler omitted]Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-27T02:09:14ZRe: Forums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#272014-08-27T01:53:25Z2014-08-27T01:53:25Z<div class="messageboard-quotee">avr wrote:</div><blockquote><p> As Mergy suggested, a <a href="http://www.d20pfsrd.com/classes/core-classes/wizard/familiar/familiar-archetypes/valet-familiar-archetype" target="_blank" rel="nofollow">Valet</a> familiar archetype solves the teamwork feat problem.</p>
<div class="messageboard-quotee">Animal Archive wrote:</div><blockquote><p>Teammate (Ex)</p>
<p>A valet is considered to have all the teamwork feats its master has.</blockquote></blockquote><p>Oh yeah, duh. I knew that. Maybe I better go get some sleep.avr wrote:As Mergy suggested, a Valet familiar archetype solves the teamwork feat problem.
Animal Archive wrote:Teammate (Ex)
A valet is considered to have all the teamwork feats its master has.
Oh yeah, duh. I knew that. Maybe I better go get some sleep.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-27T01:53:25ZRe: Forums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#252014-08-27T01:21:35Z2014-08-27T01:21:35Z<div class="messageboard-quotee">Mahtobedis wrote:</div><blockquote> <div class="messageboard-quotee">Wilfort Spindlethwaite wrote:</div><blockquote><br />
<br />
Familiars have at least one feat. Some of them especially the improved familiars have multiples. I'm told you can chose different ones for your own familiar. So I could pick the ones I want it to have.</p>
<p></blockquote><p>I don't think you can just freely swap out which feats your familiar has. The animal archive introduced special feats that can be swapped in, but generally speaking what is on the creatures stat block is what they get.
<p>Also you may want to hold off until January to make this character. The familiar folio is coming out then and from some of the things I heard at Gen Con there may be something in there that is exactly what you want. </blockquote><p>Anyone know which is correct?
</p>
I was told they can be changed, but so far I haven't found anything in writing on this.</p>Mahtobedis wrote:Wilfort Spindlethwaite wrote:
Familiars have at least one feat. Some of them especially the improved familiars have multiples. I'm told you can chose different ones for your own familiar. So I could pick the ones I want it to have.
I don't think you can just freely swap out which feats your familiar has. The animal archive introduced special feats that can be swapped in, but generally speaking what is on the creatures stat block is what they get. Also you may want to hold...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-27T01:21:35ZRe: Forums: Advice: PFS - Teamwork Scout and Animal CompanionWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfei?PFS-Teamwork-Scout-and-Animal-Companion#22014-08-27T00:57:04Z2014-08-27T00:57:04Z<p>First pass on a hunter build.</p>
<p>[Spoiler omitted]</p>
<p>And his leopard animal companion</p>
<p>[Spoiler omitted]</p>First pass on a hunter build.
[Spoiler omitted]
And his leopard animal companion
[Spoiler omitted]Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-27T00:57:04ZRe: Forums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#242014-08-26T22:33:43Z2014-08-26T22:33:43Z<p>Yeah, I think I'm going to stat up an alchemist and a hunter and see which I like better.</p>Yeah, I think I'm going to stat up an alchemist and a hunter and see which I like better.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-26T22:33:43ZRe: Forums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#202014-08-26T19:07:54Z2014-08-26T19:07:54Z<div class="messageboard-quotee">Bigdaddyjug wrote:</div><blockquote> Any teamwork feat an inquisitor takes they get to use with Solo Tactics, not just the bonus teamwork feats. </blockquote><p>Long ago I was shown a thread (I don't remember what it was called) where nearly everyone agreed that the cavaliers tactician ability and the inquisitor's solo tactics only worked with the bonus feats granted by the same name. Any that were taken as regular feats only performed as regular feats.
<p>Has that changed?</p>Bigdaddyjug wrote:Any teamwork feat an inquisitor takes they get to use with Solo Tactics, not just the bonus teamwork feats.
Long ago I was shown a thread (I don't remember what it was called) where nearly everyone agreed that the cavaliers tactician ability and the inquisitor's solo tactics only worked with the bonus feats granted by the same name. Any that were taken as regular feats only performed as regular feats. Has that changed?Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-26T19:07:54ZForums: Advice: PFS - Teamwork Scout and Animal CompanionWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfei?PFS-Teamwork-Scout-and-Animal-Companion#12014-08-26T19:04:02Z2014-08-26T19:04:02Z<p>I could use some help here.</p>
<p>Friend and I are making a new team for PFS. We intend to make heavy use of the teamwork feats. He is making a summoner that will take teamwork feats with his eidolon. He and his eidolon will be primarily melee combat. I believe he is going the natural weapon route for both and he said he wants to make his eidolon ‘dinosaur like’ for whatever that means. I will be the scout side of the team. I will take most of the same teamwork feats with my familiar. We will be primarily melee so that we can all be close enough together for the teamwork feats to function optimally.</p>
<p>Both characters will be Tieflings (yes, we got them started before the change). His character will be likable but dumber than dirt (his eidolon will likely be smarter than he is). My character will be unlikable but smart.</p>
<p>So the team concept we are working with here means that my character should have a low charisma. But be smart (either high wisdom or high intelligence is acceptable. I am thinking either an inquisitor with the animal domain for an animal companion (would take boon companion to get it at full value) OR a hunter from the ACG. They both have bonus teamwork feats that will help our mini-team concept.</p>
<p>The teamwork feats we were seriously considering are:
<br />
Shake it Off - as much as +3 to all saves? Yes please!
<br />
Lookout - surely one of the 4 of us will roll good on a perception check to all act in the surprise round.
<br />
Outflank - an extra +2 to hit with any weapon is much better than weapon finesse's +1 with a specific weapon with a whole team of flank buddies
<br />
Precise Strike - not sure about his build to know if he and his eidolon will be able to take this
<br />
Escape Route or Swap Places - either/or seem useful for getting someone out of a dangerous spot</p>
<p>Teamwork feats I like the sound of but we are less sure how useful they will be for all of us to have:
<br />
Broken Wing Gambit - not sure I like the idea of inviting extra damage on myself
<br />
Stealth Synergy - I wanted this, but he isn't enthused since it doesn't help his combat and he's not sure he will ever want to sneak
<br />
Paired Opportunist - sounds great, but if we are flanking a guy there won't be as many areas that we are both threatening.</p>
<p>I will be some sort of Tiefling, but don’t much care which one.
<br />
I will not fight with natural weapons. Since he is going that route, I don’t want to step on his toes.
<br />
I would like one of the classes that has bonus teamwork feats.
<br />
First priority for me and my animal will be stealth/scout, then combat, then spell casting (probably mostly buffs).
<br />
Was considering the bodyguard, racer, or totem animal companion archtypes.
<br />
I haven’t looked much into the new hunter class. Any thoughts on how well this will work for what I’m trying to do?
<br />
The inquisitor can obviously be a scout since they have lots of skill points. The archtypes don’t look appealing to me for this, but am I missing something? Any way to make it better?
<br />
Since his eidolon is going for the major damage, I would like to consider one of the animal companions that inflicts conditions (grab, trip, poison, etc…) if they seem worthwhile.
<br />
Which animal companion will be most able to stay sneaky with me and still be able to fight halfway decently? (Do any seem more fiendish for partnering with tieflings?)</p>I could use some help here.
Friend and I are making a new team for PFS. We intend to make heavy use of the teamwork feats. He is making a summoner that will take teamwork feats with his eidolon. He and his eidolon will be primarily melee combat. I believe he is going the natural weapon route for both and he said he wants to make his eidolon ‘dinosaur like’ for whatever that means. I will be the scout side of the team. I will take most of the same teamwork feats with my familiar. We will be...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-26T19:04:02ZRe: Forums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#182014-08-26T18:35:09Z2014-08-26T18:35:09Z<div class="messageboard-quotee">Majuba wrote:</div><blockquote> <div class="messageboard-quotee">Wilfort Spindlethwaite wrote:</div><blockquote><p> Single level dip in wizard will never be able to take improved familiar and some of the higher level abilities of the familiar are nice. Plus if the familiar is such a major part of my build it seems like I aught to make it make it as good as possible.</p>
<p>Inquisitor gets bonus teamwork feats in addition to normal feats. I would also like the familiar and my buddy to get the benefit of the teamwork feats.</blockquote><p>The higher level familiar abilities are nice, but not necessary - not even Speak with Master really (especially with a Raven). Most of the improvement comes with your hp.
<p>I don't recommend using the SLA to qualify for improved familiar, besides cheese, because it uses the term "Arcane Spellcaster Level", not Caster Level.</p>
<p>I get the benefit of free teamwork feats with inquisitor, but you're "wasting" the benefit of not •needing• the rest of your teammates to have the feats since they actually •will• have the feats. It's just an oddity of Inquisitors and Cavaliers - they don't synergize well with parties that actually select Teamwork feats. </blockquote><p>Well, it's not that they don't work well with them as much as not needing a possible benefit. However, when I had thought I could do what I wanted with an inquisitor, I had planned on taking the same teamwork feats as the others with regular feats. Then the bonus feats (that don't require a match from a teammate) would be the caster type teamwork feats that no one else would be taking.
<p>———————————————————-</p>
<p>I don't know, this just isn't working out quite the way I wanted. Maybe I'll switch to hunter (or inquisitor), I will be the scout, and just have an animal companion that is sneaky enough to stay with me and not give me away.</p>
<p>Well thanks for helping me try to work through this guys. I will start another thread to work on that side of it.</p>Majuba wrote:Wilfort Spindlethwaite wrote:Single level dip in wizard will never be able to take improved familiar and some of the higher level abilities of the familiar are nice. Plus if the familiar is such a major part of my build it seems like I aught to make it make it as good as possible.
Inquisitor gets bonus teamwork feats in addition to normal feats. I would also like the familiar and my buddy to get the benefit of the teamwork feats.
The higher level familiar abilities are nice,...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-26T18:35:09ZRe: Forums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#122014-08-26T16:19:45Z2014-08-26T16:19:45Z<div class="messageboard-quotee">Bigdaddyjug wrote:</div><blockquote> As for the single level wizard dip not taking improved familiar, you're a tiefling with an SLA. Since it's granted by your race, the caster level for it is determined by your overall character level. So yes, you will have a high enough caster level to qualify for Improved Familiar with a single level dip into wizard. </blockquote><p>I didn't know that.Bigdaddyjug wrote:As for the single level wizard dip not taking improved familiar, you're a tiefling with an SLA. Since it's granted by your race, the caster level for it is determined by your overall character level. So yes, you will have a high enough caster level to qualify for Improved Familiar with a single level dip into wizard.
I didn't know that.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-26T16:19:45ZRe: Forums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#92014-08-26T16:04:32Z2014-08-26T16:04:32Z<p>I am by no means an expert on animal companions. I have a 3rd level druid with one that has been moderately successful. I had originally intended his snake to be a scout.</p>
<p>But I am told the animal companions are just not really intelligent enough to be capable of most of what I want in a scout. They can't tell you how big the room is, how many of what types of creatures are in there, are they alert or relaxed, who is in charge, what orders are being given, is there a trap on the altar, disable the trap on the altar, is our contact there and unharmed, etc... So it doesn't seem like I can do what I need with an animal companion. If there is some PFS legal way to get an animal companion able to do this kind of thing, that would be great.</p>
<p>Since we are not seeming to be able to use a class that gives bonus teamwork feats, we probably won't use as many of them as first planned.</p>
<p>Familiars have at least one feat. Some of them especially the improved familiars have multiples. I'm told you can chose different ones for your own familiar. So I could pick the ones I want it to have.</p>
<p>I was also considering the valet archtype to give it all of my teamwork feats. Even though the pilfer archtype seems better for a scout.</p>
<p>The teamwork feats we were seriously considering are:
<br />
Shake it Off - as much as +3 to all saves? Yes please!
<br />
Lookout - surely one of the 4 of us will roll good on a perception check to all act in the surprise round.
<br />
Outflank - an extra +2 to hit with any weapon is much better than weapon finesse's +1 with a specific weapon with a whole team of flank buddies
<br />
Precise Strike - not sure about his build to know if he and his eidolon will be able to take this
<br />
Escape Route or Swap Places - either/or seem useful for getting someone out of a dangerous spot</p>
<p>Broken Wing Gambit - not sure I like the idea of inviting extra damage on myself
<br />
Stealth Synergy - I wanted this, but he isn't enthused since it doesn't help his combat and he's not sure he will ever want to sneak
<br />
Paired Opportunist - sounds great, but if we are flanking a guy there won't be as many areas that we are both threatening.</p>
<p>—————————————————</p>
<div class="messageboard-quotee">Majuba wrote:</div><blockquote><p> Why not simply take a level of wizard? With just one level it gets 80% of what makes it useful, improves hp/saves/skills as normal - just doesn't go up in Int or natural armor.</p>
<p>Inquisitor for the teamwork feats is half wasted, since you don't actually •need• the other 'people' (familiar, tiefling, eidolon) to have the feats at all. </blockquote><p>Single level dip in wizard will never be able to take improved familiar and some of the higher level abilities of the familiar are nice. Plus if the familiar is such a major part of my build it seems like I aught to make it make it as good as possible.
<p>Inquisitor gets bonus teamwork feats in addition to normal feats. I would also like the familiar and my buddy to get the benefit of the teamwork feats.</p>I am by no means an expert on animal companions. I have a 3rd level druid with one that has been moderately successful. I had originally intended his snake to be a scout.
But I am told the animal companions are just not really intelligent enough to be capable of most of what I want in a scout. They can't tell you how big the room is, how many of what types of creatures are in there, are they alert or relaxed, who is in charge, what orders are being given, is there a trap on the altar,...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-26T16:04:32ZRe: Forums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#32014-08-26T15:19:00Z2014-08-26T15:19:00Z<p>Thanks, I had not seen that thread.</p>
<p>Hmm... I already have a magus. But I've never run an alchemist. I've ready they can be made to be melee combatants. That will take some research but is a definite possibility.</p>Thanks, I had not seen that thread.
Hmm... I already have a magus. But I've never run an alchemist. I've ready they can be made to be melee combatants. That will take some research but is a definite possibility.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-26T15:19:00ZForums: Advice: PFS - Low Charisma and FamiliarWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rfct?PFS-Low-Charisma-and-Familiar#12014-08-26T14:41:39Z2014-08-26T14:41:39Z<p>I could use some help here. Seems like I should be able to do this, but I'm not seeing it.</p>
<p>Friend and I are making a new team for PFS. We intend to make heavy use of the teamwork feats. He will have a combat pet and I will have a scout pet. He is making a summoner that will take teamwork feats with his eidolon. I will take most of the same teamwork feats with my familiar. We will be primarily melee so that we can all be close enough together for the teamwork feats to function.</p>
<p>Both characters will be Tieflings (yes, we got them started before the change). His character will be likable but dummer than dirt (his eidolon will likely be smarter than he is). My character will be unlikable but smart.</p>
<p>So the team concept we are working with here means that my character should have a low charisma. I want a familiar so that it will be smart enough to be a primary scout. Animal companions can sneak well enough but not describe what they saw, evaluate threats, disable devices, etc... I was going to take an inquisitor with the druid animal monkey domain to get a monkey familiar then eventually improved familiar for some mephit. However, I have since learned that inquisitors taking the druid specific animal/terrain domains is unclear. I do not want to start fights at the table. So that is off the table unless it gets resolved in the inquisitor’s favor in the near future.</p>
<p>I wanted the inquisitor for the bonus teamwork feats. But it is looking like that may not work out.
<br />
I would rather not take a druid since I am already running another melee druid.
<br />
I know about arcane eldritch heritage feat. I will do that if I absolutely must, but I really wanted to dump charisma on this guy to match the personalities we have chosen.
<br />
I suppose I could do carnivalist rogue arctype. But that is a pretty blech class. And if I use half my feats with teamwork feats it will be even more blech.
<br />
I think I'd rather to cleric or druid before that even though those classes aren't really what I'm wanting for this guy.</p>
<p>So I am looking for other ways to get a familiar that advances with my character.
<br />
Race will be some sort of Tiefling.
<br />
Decently high wisdom and/or intelligence.
<br />
Character will be in melee a lot even if not quite a front line martial.</p>
<p>Any advice?</p>I could use some help here. Seems like I should be able to do this, but I'm not seeing it.
Friend and I are making a new team for PFS. We intend to make heavy use of the teamwork feats. He will have a combat pet and I will have a scout pet. He is making a summoner that will take teamwork feats with his eidolon. I will take most of the same teamwork feats with my familiar. We will be primarily melee so that we can all be close enough together for the teamwork feats to function.
Both...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-08-26T14:41:39ZRe: Forums: Rules Questions: Oracle's BurdenLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rdj7?Oracles-Burden#132014-08-18T10:45:51Z2014-08-18T10:45:51Z<p>Only in math is not getting a negative the same as getting a positive.</p>Only in math is not getting a negative the same as getting a positive.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-08-18T10:45:51ZRe: Forums: Rules Questions: Oracle's BurdenLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rdj7?Oracles-Burden#112014-08-15T14:06:20Z2014-08-15T14:06:20Z<div class="messageboard-quotee">Splendor wrote:</div><blockquote><p> ...
</p>
<div class="messageboard-quotee">Quote:</div><blockquote><p><b>Tongues</b>
</p>
In times of stress or unease, you speak in tongues.</p>
<p>Effect
<br />
Pick one of the following languages: Abyssal, Aklo, Aquan, Auran, Celestial, Ignan, Infernal, or Terran.
<br />
Whenever you are in combat, you can only speak and understand the selected language. <b>This does not interfere with spellcasting</b>, but it does apply to spells that are language dependent. You gain the selected language as a bonus language.</blockquote><p>...
</p>
Which actually makes this a pretty good offensive spell against wizards. ... if the enemy wizard can't speak in that language he can't cast any verbal spells (To cast a spell, you must be able to speak). </blockquote><p>Nope.Splendor wrote:...
Quote:Tongues
In times of stress or unease, you speak in tongues.Effect
Pick one of the following languages: Abyssal, Aklo, Aquan, Auran, Celestial, Ignan, Infernal, or Terran.
Whenever you are in combat, you can only speak and understand the selected language. This does not interfere with spellcasting, but it does apply to spells that are language dependent. You gain the selected language as a bonus language.
...
Which actually makes this a pretty good offensive spell...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-08-15T14:06:20ZRe: Forums: Rules Questions: Oracle's BurdenLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rdj7?Oracles-Burden#92014-08-15T02:08:20Z2014-08-15T02:08:20Z<p>This was some sort of wierd swamp water mummy with reach water attacks.</p>
<p>The GM said it would flee. I never read the AP myself.</p>
<p>The flute was some unique crazy powerful musical instrument created by the GM. He decided it worked like a staff using the operators caster level and stat modifier.</p>This was some sort of wierd swamp water mummy with reach water attacks.
The GM said it would flee. I never read the AP myself.
The flute was some unique crazy powerful musical instrument created by the GM. He decided it worked like a staff using the operators caster level and stat modifier.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-08-15T02:08:20ZRe: Forums: Rules Questions: Oracle's BurdenLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rdj7?Oracles-Burden#72014-08-14T19:47:12Z2014-08-14T19:47:12Z<p>Actually pretty durn close. Except...</p>
<p>4) Paladin/bard uses a magic item flute that casts charm monster</p>
<p>5) Ranger slaps creature around while oracle talks to creature and paladin bard continues playing flute.</p>
<p>7) Creature fails save vs fear from surprise mummy attack and flees into the swamp.</p>
<p>And yes, it probably hates us now. But I think if we manage to rescue and return it's child, it will probably forgive us.</p>Actually pretty durn close. Except...
4) Paladin/bard uses a magic item flute that casts charm monster
5) Ranger slaps creature around while oracle talks to creature and paladin bard continues playing flute.
7) Creature fails save vs fear from surprise mummy attack and flees into the swamp.
And yes, it probably hates us now. But I think if we manage to rescue and return it's child, it will probably forgive us.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-08-14T19:47:12ZRe: Forums: Rules Questions: Oracle's BurdenLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rdj7?Oracles-Burden#42014-08-14T18:19:40Z2014-08-14T18:19:40Z<p>Oracle's Burden is an offensive debuff spell. Plus non-lethal annoyance attacks and really high DC charm monster.</p>Oracle's Burden is an offensive debuff spell. Plus non-lethal annoyance attacks and really high DC charm monster.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-08-14T18:19:40ZForums: Rules Questions: Oracle's BurdenLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2rdj7?Oracles-Burden#12014-08-14T17:42:59Z2014-08-14T17:42:59Z<p>My GM let me do this last session. But now we're not really sure if it should have worked.</p>
<p>Creature we are trying to talk to.
<br />
None of us speak the correct language.
<br />
Stupidly, none of us have replenished our supply of scrolls of Tongues or anything like that.
<br />
I cast Oracle's Burden so that it could only speak celestial and we could communicate.</p>
<p>Should this have worked?</p>My GM let me do this last session. But now we're not really sure if it should have worked.
Creature we are trying to talk to.
None of us speak the correct language.
Stupidly, none of us have replenished our supply of scrolls of Tongues or anything like that.
I cast Oracle's Burden so that it could only speak celestial and we could communicate.
Should this have worked?Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-08-14T17:42:59ZRe: Forums: Advice: Uncommon Yet Effective SpellsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r1zd&page=4?Uncommon-Yet-Effective-Spells#1682014-05-30T15:12:57Z2014-05-30T15:05:19Z<div class="messageboard-quotee">Rerednaw wrote:</div><blockquote><p> ...
</p>
Also more of a fun spell.
<br />
<i>Beguiling Gift.</i></p>
<p>Me: "Hey Mr. Evil Fighter, why don't you try these Masterwork Manacle?"
<br />
MEF: •fails save• Why sure, let me put these on...HEY!"
<br />
</blockquote><p>I would think he was more likely to 'use it' by slapping the cuffs on you.Rerednaw wrote:...
Also more of a fun spell.
Beguiling Gift.Me: "Hey Mr. Evil Fighter, why don't you try these Masterwork Manacle?"
MEF: *fails save* Why sure, let me put these on...HEY!"
I would think he was more likely to 'use it' by slapping the cuffs on you.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-30T15:05:19ZRe: Forums: Rules Questions: Quick Rules Check From Last WeekLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r398?Quick-Rules-Check-From-Last-Week#72014-05-27T16:43:18Z2014-05-27T16:43:18Z<p>Thanx for the link. That is the clarification I was looking for.</p>
<p>If he wants to rule it as different for his games, I'm fine with that.• I just want him to be aware that it is a house rule not RAW.</p>
<p>• Actually, I'm more than fine with that. The next group we are starting will be very sneaky so I think I can assume we would get more benefit from it than any NPC's will. =)</p>Thanx for the link. That is the clarification I was looking for.
If he wants to rule it as different for his games, I'm fine with that.* I just want him to be aware that it is a house rule not RAW.
* Actually, I'm more than fine with that. The next group we are starting will be very sneaky so I think I can assume we would get more benefit from it than any NPC's will. =)Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-27T16:43:18ZRe: Forums: Rules Questions: Quick Rules Check From Last WeekLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r398?Quick-Rules-Check-From-Last-Week#32014-05-27T12:27:14Z2014-05-27T12:27:14Z<p>Any other thoughts?</p>
<p>I can say I've seen it used many times in PFS. I don't think any of those GM's used a miss chance after Glitterdust.</p>
<p>But that doesn't necessarily mean they are doing it right either. We were all using Grease wrong for quite a long while.</p>Any other thoughts?
I can say I've seen it used many times in PFS. I don't think any of those GM's used a miss chance after Glitterdust.
But that doesn't necessarily mean they are doing it right either. We were all using Grease wrong for quite a long while.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-27T12:27:14ZForums: Rules Questions: Quick Rules Check From Last WeekLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r398?Quick-Rules-Check-From-Last-Week#12014-05-26T19:46:37Z2014-05-26T19:46:37Z<p>Magus cast Glitterdust on invisible stalkers. They made the save (DC was pretty low).
<br />
GM said since it only outlines them and you can't really see them there is still the 50% miss chance of concealment.</p>
<p>Is that they way it is usually handled?</p>
<p>Yes, I know the GM can rule things differently in his home game. He didn't think he was ruling things differently. He thinks that is RAW. He may be correct. We just weren't sure.</p>Magus cast Glitterdust on invisible stalkers. They made the save (DC was pretty low).
GM said since it only outlines them and you can't really see them there is still the 50% miss chance of concealment.
Is that they way it is usually handled?
Yes, I know the GM can rule things differently in his home game. He didn't think he was ruling things differently. He thinks that is RAW. He may be correct. We just weren't sure.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-26T19:46:37ZRe: Forums: Miniatures: Custom Figurines?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r2sn?Custom-Figurines#32014-05-24T02:51:07Z2014-05-24T02:51:07Z<p>Hero Forge sounds like what they were talking about.
<br />
Doesn't seem to quite be available for sale yet. One of the pages says late this summer. That will be great.</p>Hero Forge sounds like what they were talking about.
Doesn't seem to quite be available for sale yet. One of the pages says late this summer. That will be great.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-24T02:51:07ZForums: Miniatures: Custom Figurines?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r2sn?Custom-Figurines#12014-05-23T16:56:18Z2014-05-23T16:56:18Z<p>At the shop a while ago some guys were talking about a company that would make custom figurines for you.</p>
<p>You would send them some info about race, class, equipment, etc... (I don't know how much detail they can include) then they would mold a custom plastic figure based on the description.</p>
<p>Anyone know what the company is called or have a link to it?</p>At the shop a while ago some guys were talking about a company that would make custom figurines for you.
You would send them some info about race, class, equipment, etc... (I don't know how much detail they can include) then they would mold a custom plastic figure based on the description.
Anyone know what the company is called or have a link to it?Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-23T16:56:18ZRe: Forums: Advice: Uncommon Yet Effective SpellsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r1zd&page=2?Uncommon-Yet-Effective-Spells#812014-05-20T11:38:52Z2014-05-20T11:38:52Z<p>I believe there are 1 or 2 each that are "Cleric only" or "Oracle only".</p>
<p>Oracles Burden is one. I don't remember the others.</p>
<p>They are listed that way in the books. I don't know what d20pfsrd does to identify them.</p>I believe there are 1 or 2 each that are "Cleric only" or "Oracle only".
Oracles Burden is one. I don't remember the others.
They are listed that way in the books. I don't know what d20pfsrd does to identify them.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-20T11:38:52ZRe: Forums: Advice: Uncommon Yet Effective SpellsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r1zd?Uncommon-Yet-Effective-Spells#492014-05-19T18:17:58Z2014-05-19T18:17:58Z<div class="messageboard-quotee">pennywit wrote:</div><blockquote> I've never executed this combo, but I've always wanted to see it in action: Reckless Infatuation on one enemy, followed by Unadulterated Loathing on another. </blockquote><p>I love this idea!pennywit wrote:I've never executed this combo, but I've always wanted to see it in action: Reckless Infatuation on one enemy, followed by Unadulterated Loathing on another.
I love this idea!Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-19T18:17:58ZRe: Forums: Advice: Uncommon Yet Effective SpellsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r1zd?Uncommon-Yet-Effective-Spells#452014-05-28T04:39:08Z2014-05-19T16:28:35Z<p>01) Truestrike - Wand wielder trip & disarm also animal companion trip
<br />
02) Pilfering Hand - steal weapons, wands, staves, divine focus, component pouch, headband
<br />
03) Endure Elements - with Magic is life for +2 vs death for 24 hours also almost free for a day if you cast it just before daily preparations
<br />
04) Chain of Perdition - stop mounted attacks
<br />
05) Aqueous Orb
<br />
06) Bed of Iron - sleep in armor
<br />
07) Erase - in Rise of Rune Lords
<br />
08) Treasure Map - find the dragon's horde after it's dead
<br />
09) Share Memories & Teleport - to learn teleport site (I never thought of this use)
<br />
10) Mad Monkeys - (kept this since I see it suggested a lot, but rarely used)
<br />
11) Rain of Frogs - (never seen this one used)
<br />
12) Channel the Gift -
<br />
13) Heat Stroke -
<br />
14) Shrink Item - shrink locked doors or for big loot
<br />
15) Burning Disarm -
<br />
16) Embrace Destiny - save you natural 20 for later
<br />
17) Phantom Trap - slow down pursuit
<br />
18) Pugwampi's Grace -
<br />
19) Call the Void -
<br />
20) Summon or Vomit Swarm - locate invisible enemies (never thought of that use)
<br />
21) Foe Hammer - pound on the bad guys with the bad guys
<br />
22) Floating Disk - melee char ride into battle
<br />
23) Unseen Servant - to run off with disarmed weapons
<br />
24) Reduce Person - potion to improve touch AC
<br />
25) Spiritual Weapon w/ Toppling Spell and Disruptive Spell - distract casters
<br />
26) Air Bubble – low level underwater operations
<br />
27) Admonishing Ray – nonlethal force effect
<br />
28) Bestow Insight – make skill checks easier (human only)
<br />
29) Touch of Truthtelling – (not familiar with this one)
<br />
30) Liberating Command – grab is so common you would think more people would take this
<br />
31) Marid’s Mastery – debuff (undine only)
<br />
32) Silence – this is odd to me it’s a iconic, great, and useful spell that I almost never see anyone but me take
<br />
33) Grace – swift to not get AoO
<br />
34) Phantasmal Web – can be used within the party
<br />
35) Burst of Radiance – damage and a reflex glitterdust
<br />
36) Loathsome Veil – AoE nauseated
<br />
37) Lipstitch - stop bites and casters
<br />
38) Glibness - "these are not the droids you're looking for" esp with Pageant of the Peacock
<br />
39) Ill Omen - wand for familiar
<br />
40) Blood Transcription - evil but good
<br />
41) Brew Potion, Blood Money, Tattoo Potion, Transfer Tattoo, and Lesser Restoration - make spell tattoos without Inscribe Magical Tattoo
<br />
42) Fabricate - we've used this some, but maybe other groups have not
<br />
43) Blur - I used to see this a lot, but not recently
<br />
44) Compassionate Ally - fighter not fighting anymore</p>01) Truestrike - Wand wielder trip & disarm also animal companion trip
02) Pilfering Hand - steal weapons, wands, staves, divine focus, component pouch, headband
03) Endure Elements - with Magic is life for +2 vs death for 24 hours also almost free for a day if you cast it just before daily preparations
04) Chain of Perdition - stop mounted attacks
05) Aqueous Orb
06) Bed of Iron - sleep in armor
07) Erase - in Rise of Rune Lords
08) Treasure Map - find the dragon's horde after it's dead
09)...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-19T16:28:35ZRe: Forums: Advice: Uncommon Yet Effective SpellsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r1zd?Uncommon-Yet-Effective-Spells#402014-05-19T16:10:17Z2014-05-19T16:10:17Z<p>So far we have:
<br />
(Since the list is getting larger, I decided to drop the ones that are common. Let me know if you think I’m wrong.)</p>
<p><ul><li>01) Truestrike - Wand wielder trip & disarm also animal companion trip
<br />
<li>02) Pilfering Hand - steal weapons, wands, staves, divine focus, component pouch, headband
<br />
<li>03) Endure Elements - with Magic is life for +2 vs death for 24 hours also almost free for a day if you cast it just before daily preparations
<br />
<li>04) Chain of Perdition - stop mounted attacks
<br />
<li>05) Aqueous Orb
<br />
<li>06) Bed of Iron - sleep in armor
<br />
<li>07) Erase - in Rise of Rune Lords
<br />
<li>08) Treasure Map - find the dragon's horde after it's dead
<br />
<li>09) Share Memories & Teleport - to learn teleport site (I never thought of this use)
<br />
<li>10) Mad Monkeys - (kept this since I see it suggested a lot, but rarely used)
<br />
<li>11) Rain of Frogs - (never seen this one used)
<br />
<li>12) Channel the Gift -
<br />
<li>13) Heat Stroke -
<br />
<li>14) Shrink Item - shrink locked doors or for big loot
<br />
<li>15) Burning Disarm -
<br />
<li>16) Embrace Destiny - save you natural 20 for later
<br />
<li>17) Phantom Trap - slow down pursuit
<br />
<li>18) Pugwampi's Grace -
<br />
<li>19) Call the Void -
<br />
<li>20) Summon or Vomit Swarm - locate invisible enemies (never thought of that use)
<br />
<li>21) Foe Hammer - pound on the bad guys with the bad guys
<br />
<li>22) Floating Disk - melee char ride into battle
<br />
<li>23) Unseen Servant - to run off with disarmed weapons
<br />
<li>24) Reduce Person - potion to improve touch AC
<br />
<li>25) Spiritual Weapon w/ Toppling Spell and Disruptive Spell - distract casters
<br />
<li>26) Air Bubble – low level underwater operations
<br />
<li>27) Admonishing Ray – nonlethal force effect
<br />
<li>28) Bestow Insight – make skill checks easier (human only)
<br />
<li>29) Touch of Truthtelling – (not familiar with this one)
<br />
<li>30) Liberating Command – grab is so common you would think more people would take this
<br />
<li>31) Marid’s Mastery – debuff (undine only)
<br />
<li>32) Silence – this is odd to me it’s a iconic, great, and useful spell that I almost never see anyone but me take
<br />
<li>33) Grace – swift to not get AoO
<br />
<li>34) Phantasmal Web – can be used within the party
<br />
<li>35) Burst of Radiance – damage and a reflex glitterdust
<br />
<li>36) Loathsome Veil – AoE nauseated
<br />
<li>37) Lipstitch - stop bites and casters
<br />
</ul></p>
<p>Any more?</p>So far we have:
(Since the list is getting larger, I decided to drop the ones that are common. Let me know if you think I’m wrong.)
01) Truestrike - Wand wielder trip & disarm also animal companion trip
02) Pilfering Hand - steal weapons, wands, staves, divine focus, component pouch, headband
03) Endure Elements - with Magic is life for +2 vs death for 24 hours also almost free for a day if you cast it just before daily preparations
04) Chain of Perdition - stop mounted attacks
05) Aqueous...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-19T16:10:17ZRe: Forums: Advice: Uncommon Yet Effective SpellsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r1zd?Uncommon-Yet-Effective-Spells#172014-05-19T14:43:31Z2014-05-19T14:43:31Z<p>So far we have</p>
<p><ul><li>01) Truestrike - Wand wielder trip & disarm also animal companion trip
<br />
<li>02) Pilfering Hand - steal weapons, wands, staves, divine focus, component pouch
<br />
<li>03) Endure Elements - with Magic is life for +2 vs death for 24 hours also almost free for a day if you cast it just before daily preparations
<br />
<li>04) Chain of Perdition - stop mounted attacks
<br />
<li>05) Aqueous Orb
<br />
<li>06) Wall of Fire & Communal Resist Enenrgy - (not sure this counts as uncommon though)
<br />
<li>07) Bed of Iron - sleep in armor
<br />
<li>08) Erase - in Rise of Rune Lords
<br />
<li>09) Treasure Map - find the dragon's horde after it's dead
<br />
<li>10) Share Memories & Teleport - to learn teleport site (I never though of this use)
<br />
<li>11) Mad Monkeys - (not sure if this is rare since I see it suggested all the time)
<br />
<li>12) Rain of Frogs - (never seen this one used)
<br />
<li>13) Channel the Gift -
<br />
<li>14) Heat Stroke -
<br />
<li>15) Shrink Item - shrink locked doors or for big loot
<br />
<li>16) Burning Disarm -
<br />
<li>17) Blood Money - (not sure if this is rare since I see it suggested all the time)
<br />
<li>18) Embrace Destiny - save you natural 20 for later
<br />
<li>19) Phantom Trap - slow down pursuit
<br />
<li>20) Shadow Evoc/Conj - faking things is fun
<br />
<li>21) Pugwampi's Grace -
<br />
<li>22) Call the Void -
<br />
<li>23) Summon Swarm - locate invisible enemies (never thought of that use)
<br />
<li>24) Foe Hammer - pound on the bad guys with the bad guys
<br />
<li>25) Floating Disk - melee char ride into battle
<br />
<li>26) Unseen Servant - to run off with disarmed weapons
<br />
<li>27) Reduce Person - potion to improve touch AC
<br />
<li>28) Delay Poison - limited duration immunity until can deal with it
<br />
<li>29) Lesser Restoration - rage cycle barbarian
<br />
<li>30) Spiritual Weapon w/ Toppling Spell and Disruptive Spell - distract casters
<br />
</ul></p>
<p>Any more?</p>So far we have
01) Truestrike - Wand wielder trip & disarm also animal companion trip
02) Pilfering Hand - steal weapons, wands, staves, divine focus, component pouch
03) Endure Elements - with Magic is life for +2 vs death for 24 hours also almost free for a day if you cast it just before daily preparations
04) Chain of Perdition - stop mounted attacks
05) Aqueous Orb
06) Wall of Fire & Communal Resist Enenrgy - (not sure this counts as uncommon though)
07) Bed of Iron - sleep in armor
08)...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-19T14:43:31ZRe: Forums: Advice: Uncommon Yet Effective SpellsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r1zd?Uncommon-Yet-Effective-Spells#112014-05-19T13:18:57Z2014-05-19T13:18:57Z<p>So far we have</p>
<p><ul><li>01) Truestrike - Wand wielder trip & disarm also animal companion trip
<br />
<li>02) Pilfering Hand - steal weapons, wands, staves, divine focus, component pouch
<br />
<li>03) Endure Elements - with Magic is life for +2 vs death for 24 hours also almost free for a day if you cast it just before daily preparations
<br />
<li>04) Chain of Perdition - stop mounted attacks
<br />
<li>05) Aqueous Orb
<br />
<li>06) Wall of Fire & Communal Resist Enenrgy - (not sure this counts as uncommon though)
<br />
<li>07) Bed of Iron - sleep in armor
<br />
<li>08) Erase - in Rise of Rune Lords
<br />
<li>09) Treasure Map - find the dragon's horde after it's dead
<br />
<li>10) Share Memories & Teleport - to learn teleport site (I never though of this use)
<br />
<li>11) Mad Monkeys - (not sure if this is rare since I see it suggested all the time)
<br />
<li>12) Rain of Frogs - (never seen this one used)
<br />
<li>13) Channel the Gift -
<br />
<li>14) Heat Stroke -
<br />
<li>15) Shrink Item - shrink locked doors or for big loot
<br />
<li>16) Burning Disarm -
<br />
<li>17) Blood Money - (not sure if this is rare since I see it suggested all the time)
<br />
<li>18) Embrace Destiny - save you natural 20 for later
<br />
<li>19) Phantom Trap - slow down pursuit
<br />
<li>20) Shadow Evoc/Conj - faking things is fun
<br />
<li>21) Pugwampi's Grace - </ul></p>
<p>Any more?</p>So far we have
01) Truestrike - Wand wielder trip & disarm also animal companion trip
02) Pilfering Hand - steal weapons, wands, staves, divine focus, component pouch
03) Endure Elements - with Magic is life for +2 vs death for 24 hours also almost free for a day if you cast it just before daily preparations
04) Chain of Perdition - stop mounted attacks
05) Aqueous Orb
06) Wall of Fire & Communal Resist Enenrgy - (not sure this counts as uncommon though)
07) Bed of Iron - sleep in armor
08)...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-19T13:18:57ZForums: Advice: Uncommon Yet Effective SpellsLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r1zd?Uncommon-Yet-Effective-Spells#12016-03-21T01:46:13Z2014-05-18T20:31:57Z<p>I'm looking for ideas to make some of my casters more unique. As part of that, I would like to make good use of spells that aren't seen very often.</p>
<p>I know a guy that used almost nothing except fireball, scorching ray, magic missile, and haste. With meta-magics to fill higher level slots. Of the umpteen bajillion spells in all the books, he pretty much only used those 4.
<br />
I have been using my casters as a demonstration of what else is possible. Since my characters have accomplished some things that completly surprised him, he is now starting to look at some of the other possibilities.</p>
<p>So I'm looking for some of the effective spells you have used that don't see much action by others. Even if it is only useful in a special niche build, I'd still like to know about. I'll start off with a few.</p>
<p>1) Truestrike
<br />
I think every beginner to the game looks at that and says 'Awesome!' But then they try to use it a few times and realize it is kinda meh. So no one ever uses it. So I spent a while trying to think of a way to make it work. I now have a magus(kensai) with a whip, the wand wielder arcana, and a wand of true strike. He can now trip or disarm virtually anything he encounters. People are amazed when I trip the spider or iron golem and disarm the APL+5 martial champion.</p>
<p>2) Pilfering Hand
<br />
My oracle absoluetly loves this spell. I almost never see anyone take this except the occasional arcane trickster, but I have quite literally saved our group with it many times.
<br />
Our flying archer got possessed. He got surprise and initiative almost killing 2 characters. Pilfering hand to steal his bow. Suddenly he is virtually no threat and we have plenty of time to figure out how to stop him without killing him.
<br />
Special BBEG with staff-like-wand and a special ability to use 2 wands every round. Lesser quicken rod and a regular cast of pilfering hand and he is suddenly almost no threat. His prepared spells were almost all defensive buffs already cast. The write-up relied on the wands for attack.
<br />
Took away divine focus from the negative channeler, took away the super mondo intelligent evil blade from the anti-paladin assassin, etc...</p>
<p>3) Endure Elements
<br />
Very few people ever take this unless they think they are going to the frozen poles or under a volcano. In which case it is probably such extreme temperature, it still doesn't help them. I have a character with the Magic Is Life Trait from worship of Nethys. So he virtually always has a +2 to save vs. death effects (which I expect to be very common in that AP). Plus getting all the wierd looks from wearing summer clothes in the middle of winter, is just a slight fun bonus.</p>
<p>4) Chain of Perdition
<br />
For a while we were encountering a lot of mounted opponents. The write-up had them built in such a way that they were really only dangerous because they were mounted.
<br />
A chain of perdition to either stop the mount or drag them off the mount (depending upon which I thought was more vulnerable to the spell). Suddenly, not such a tough encounter.</p>
<p>Any others you have found useful that people don't use too often?</p>I'm looking for ideas to make some of my casters more unique. As part of that, I would like to make good use of spells that aren't seen very often.
I know a guy that used almost nothing except fireball, scorching ray, magic missile, and haste. With meta-magics to fill higher level slots. Of the umpteen bajillion spells in all the books, he pretty much only used those 4.
I have been using my casters as a demonstration of what else is possible. Since my characters have accomplished some things...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-18T20:31:57ZRe: Forums/Pathfinder First Edition: General Discussion: Funny things your characters have said (in-game)Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qzp2?Funny-things-your-characters-have-said#502014-05-12T20:34:50Z2014-05-12T20:34:50Z<p>Bob is a 12th level human life oracle built around blasting undead. Yes, that means he can heal very well when there are no undead around. But that is a side effect, not the focus. He absolutely loathes undead.</p>
<p>Magus, "Crap there's three of those vampire lords in there that the other vampires are afraid of. Let's pull back and try to isolate them."</p>
<p>Bob, "We can take them."</p>
<p>Magus, "You always say that!"</p>
<p>Bob, "I've always been right. We can take them."</p>
<p>Magus, "Stop saying that! We almost died the last 3 times you said that. Heck you went unconscious twice!"</p>
<p>Bob, "But we didn't die. We can take them."</p>
<p>Magus, "Stop it. Just stop it. What do you guys think?"</p>
<p>The others (while laughing), "Well Bob was technically right all the other times. We did win. We didn't quite die."</p>
<p>Bob, "We can take them."</p>
<p>We did take them.
<br />
Bob took 9 negative levels. Bob was drained 11 ability score points and was cursed. Bob had less 7 hit points left. But we won and none of us died. (Though Bob came pretty close yet again.)</p>Bob is a 12th level human life oracle built around blasting undead. Yes, that means he can heal very well when there are no undead around. But that is a side effect, not the focus. He absolutely loathes undead.
Magus, "Crap there's three of those vampire lords in there that the other vampires are afraid of. Let's pull back and try to isolate them."
Bob, "We can take them."
Magus, "You always say that!"
Bob, "I've always been right. We can take them."
Magus, "Stop saying that! We almost...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-12T20:34:50ZRe: Forums: Pathfinder Society: favored enemy advice for PFSWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r0zx?favored-enemy-advice-for-PFS#182014-05-12T20:15:09Z2014-05-12T20:15:09Z<p>The most important thing...
<br />
The only important thing...
<br />
In fact the ONLY thing, is everyone must pick favored enemy KOBOLDS.</p>
<p>It should be an added written requirement that everyone has to multiclass into something that has favored enemy. Then they have to pick favored enemy KOBOLD. It is imperative we exterminate those vicious, worthless, traitorous, parasites!</p>The most important thing...
The only important thing...
In fact the ONLY thing, is everyone must pick favored enemy KOBOLDS.
It should be an added written requirement that everyone has to multiclass into something that has favored enemy. Then they have to pick favored enemy KOBOLD. It is imperative we exterminate those vicious, worthless, traitorous, parasites!Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-05-12T20:15:09ZRe: Forums: Pathfinder Society: Women in PFSLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qyis&page=4?Women-in-PFS#1692014-05-08T20:58:18Z2014-05-08T20:58:18Z<div class="messageboard-quotee">trollbill wrote:</div><blockquote><p> ... Now my oldest is very petite, so when she sat down at the table with them, their first thought was, "Oh, God. We came all the way down from Chicago to play with a little girl?" She then introduced herself as the DM and the thoughts changed to, "Oh, Dear God! We came all the way down from Chicago to be DMed by a little girl?"
</p>
...
<br />
Interestingly enough, I think my daughter has run into more Ageist issues in OP (people not showing her respect because they thought of her as a kid) than she has sexist issues. Though I am sure she has had her share of those, as well. </blockquote><p>I have to admit I am a bit guilty of that myself. Several times I've cringed and thought, <i>Oh carp! Not another kid GM that doesn't even know the rules!</i> I know I've never said anything and I've tried to not show anything in my actions or attitude. I've always 'played through' to see what happens. Sometimes it has been a pleasant surprise and sometimes it has met my low expectations.
<p>I know it is the old curmudgeon in me along with my tendency to remember the bad rather than the good experiences. This one, I'm still working on fixing in my own head.</p>trollbill wrote:... Now my oldest is very petite, so when she sat down at the table with them, their first thought was, "Oh, God. We came all the way down from Chicago to play with a little girl?" She then introduced herself as the DM and the thoughts changed to, "Oh, Dear God! We came all the way down from Chicago to be DMed by a little girl?"
...
Interestingly enough, I think my daughter has run into more Ageist issues in OP (people not showing her respect because they thought of her as a...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-08T20:58:18ZRe: Forums: Rules Questions: Protection from Evil?!?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r04k?Protection-from-Evil#152014-05-08T14:47:29Z2014-05-08T14:47:29Z<p>Thanks folks.</p>Thanks folks.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-08T14:47:29ZForums: Rules Questions: Protection from Evil?!?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2r04k?Protection-from-Evil#12014-05-08T12:36:58Z2014-05-08T12:36:58Z<p>Ok, I’m seeing a lot of difference in how protection from evil is judged/ruled. From all the way to only useful in a few corner cases to way overpowered for a 1st level spell. I personally don’t really care what it is, just so I can count on it doing that. In one case I think it is sufficient protection but it gives virtually nothing. But if I use that definition, then the next time I have overlapped 3 protections needlessly.</p>
<p>Stops all compulsions
<br />
Stops compulsions from evil casters
<br />
Stops only things that actually take you over like dominate
<br />
Stops only things like dominate from evil outsiders
<br />
Stops only compulsions delivered by touch attack
<br />
Stops illusions that are affecting the mind (would have a will save)
<br />
Stops confusion since it takes away your ability to decide
<br />
Does not stop confusion since the caster can’t control the actions
<br />
Stops charm/suggestion because the caster now has some measure of control over you
<br />
Does not stop charm/suggestion since the caster doesn’t control your actions just adjusted your attitude a little bit
<br />
Etc…</p>
<p>I have heard all of these over the last couple of years at PFS and 2 home groups.</p>
<p>Can someone tell me if there is some definitive list or clear rule of what does or does not get blocked by Protection From Evil?</p>
<p>I’ve found several different argument threads that have no real decisions. But I’ve been told ‘It was decided’ but everyone seems to have a different idea of what was decided.</p>Ok, I’m seeing a lot of difference in how protection from evil is judged/ruled. From all the way to only useful in a few corner cases to way overpowered for a 1st level spell. I personally don’t really care what it is, just so I can count on it doing that. In one case I think it is sufficient protection but it gives virtually nothing. But if I use that definition, then the next time I have overlapped 3 protections needlessly.
Stops all compulsions
Stops compulsions from evil casters
Stops...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-05-08T12:36:58ZRe: Forums: Off-Topic Discussions: Paizo FUCKED UP AgainLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qwwv&page=2?Paizo-FED-UP-Again#942014-04-25T19:01:27Z2014-04-25T19:01:27Z<div class="messageboard-quotee">Mark Thomas 66 wrote:</div><blockquote> To be fair, New Yorkers aren't the descendants of England's Phantom Zone. </blockquote><p>They are the descendants of much, much worse unspeakable things...Mark Thomas 66 wrote:To be fair, New Yorkers aren't the descendants of England's Phantom Zone.
They are the descendants of much, much worse unspeakable things...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-04-25T19:01:27ZRe: Forums: Off-Topic Discussions: Paizo FUCKED UP AgainLavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qwwv?Paizo-FED-UP-Again#442014-04-21T18:59:24Z2014-04-21T18:59:24Z<div class="messageboard-quotee">TriOmegaZero wrote:</div><blockquote> <div class="messageboard-quotee">MattR1986 wrote:</div><blockquote> P.s. cleaver hasn't done anything to deserve going into the yellow dingo wastebin azfaik. </blockquote>Who said he deserved it? </blockquote><p>Sometimes a person gets what they deserve.
</p>
Sometimes a person gets what they need.</p>TriOmegaZero wrote:MattR1986 wrote: P.s. cleaver hasn't done anything to deserve going into the yellow dingo wastebin azfaik.
Who said he deserved it? Sometimes a person gets what they deserve.
Sometimes a person gets what they need.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2014-04-21T18:59:24ZRe: Forums: Play-by-Post Discussion: Valley of the Shrines DiscussionWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/discussion&page=5#2152014-03-06T15:11:28Z2014-03-06T15:11:28Z<p>Sorry, personal life problems.
<br />
The work emergency wasn’t. But my wife broke her ankle. I have to do everything around the house for both of us. She can’t work, so I’m also going to have to try to pick up some more work hours. I’m afraid I won’t have any significant amount of time to be online here for at least the next couple of months.</p>
<p>I really hate do ditch on you like this, I was having fun and looking forward to seeing where it was all going. I may stop by when things calm down to see how your doing.</p>Sorry, personal life problems.
The work emergency wasn’t. But my wife broke her ankle. I have to do everything around the house for both of us. She can’t work, so I’m also going to have to try to pick up some more work hours. I’m afraid I won’t have any significant amount of time to be online here for at least the next couple of months.
I really hate do ditch on you like this, I was having fun and looking forward to seeing where it was all going. I may stop by when things calm down to see...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-03-06T15:11:28ZRe: Forums: Play-by-Post Discussion: Fast Paced Darkmoon Vale DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/discussion&page=10#4682014-03-06T15:10:48Z2014-03-06T15:10:48Z<p>Sorry, personal life problems.
<br />
The work emergency wasn’t. But my wife broke her ankle. I have to do everything around the house for both of us. She can’t work, so I’m also going to have to try to pick up some more work hours. I’m afraid I won’t have any significant amount of time to be online here for at least the next couple of months.</p>
<p>I really hate to ditch on you like this, I was having fun and looking forward to seeing where it was all going. I may stop by when things calm down to see how your doing.</p>Sorry, personal life problems.
The work emergency wasn’t. But my wife broke her ankle. I have to do everything around the house for both of us. She can’t work, so I’m also going to have to try to pick up some more work hours. I’m afraid I won’t have any significant amount of time to be online here for at least the next couple of months.
I really hate to ditch on you like this, I was having fun and looking forward to seeing where it was all going. I may stop by when things calm down to see...Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-03-06T15:10:48ZRe: Forums: Play-by-Post Discussion: Absalom's Finest, DiscussionFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/AbsalomsFinestCityWatchTerryPratchettStyle/discussion&page=3#1032014-03-06T15:10:10Z2014-03-06T15:10:10Z<p>Sorry, personal life problems.
<br />
The work emergency wasn’t. But my wife broke her ankle. I have to do everything around the house for both of us. She can’t work, so I’m also going to have to try to pick up some more work hours. I’m afraid I won’t have any significant amount of time to be online here for at least the next couple of months.</p>
<p>I really hate do ditch on you like this, I was having fun and looking forward to seeing where it was all going. I may stop by when things calm down to see how your doing.</p>Sorry, personal life problems.
The work emergency wasn’t. But my wife broke her ankle. I have to do everything around the house for both of us. She can’t work, so I’m also going to have to try to pick up some more work hours. I’m afraid I won’t have any significant amount of time to be online here for at least the next couple of months.
I really hate do ditch on you like this, I was having fun and looking forward to seeing where it was all going. I may stop by when things calm down to see...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2014-03-06T15:10:10ZRe: Forums: Play-by-Post Discussion: Valley of the Shrines DiscussionWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/discussion&page=5#2132014-03-03T12:42:15Z2014-03-03T12:42:15Z<p>Sorry guys, unexpected business trip. I may not be able to post again until Wednesday night. Bot me.</p>Sorry guys, unexpected business trip. I may not be able to post again until Wednesday night. Bot me.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-03-03T12:42:15ZRe: Forums: Play-by-Post Discussion: Fast Paced Darkmoon Vale DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/discussion&page=10#4622014-03-03T12:41:48Z2014-03-03T12:41:48Z<p>Sorry guys, unexpected business trip. I may not be able to post again until Wednesday night. Bot me.</p>Sorry guys, unexpected business trip. I may not be able to post again until Wednesday night. Bot me.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-03-03T12:41:48ZRe: Forums: Play-by-Post Discussion: Absalom's Finest, DiscussionFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/AbsalomsFinestCityWatchTerryPratchettStyle/discussion&page=2#862014-03-03T12:41:20Z2014-03-03T12:41:20Z<p>Sorry guys, unexpected business trip. I may not be able to post again until Wednesday night. Bot me.</p>Sorry guys, unexpected business trip. I may not be able to post again until Wednesday night. Bot me.Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2014-03-03T12:41:20ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=21#10042014-03-02T14:29:56Z2014-03-02T14:29:56Z<p><span class=messageboard-ooc>current HP: 8/10</span>
<br />
.
<br />
<b>{sigh} I guess if we had been thinking we would have checked the stairs.
<br />
You guys think these boxes are sturdy enough to stack up to the opening? Otherwise I think we'll have to borrow Keanan's grappel again and go up the outside.</b>
<br />
.
<br />
<span class=messageboard-ooc>I'm assuming the trap door is shut, so we can't throw a grappel up there.</span></p>current HP: 8/10
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{sigh} I guess if we had been thinking we would have checked the stairs.
You guys think these boxes are sturdy enough to stack up to the opening? Otherwise I think we'll have to borrow Keanan's grappel again and go up the outside.
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I'm assuming the trap door is shut, so we can't throw a grappel up there.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-03-02T14:29:56ZRe: Forums: Play-by-Post Discussion: Absalom's Finest, DiscussionFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/AbsalomsFinestCityWatchTerryPratchettStyle/discussion&page=2#812014-03-01T23:05:26Z2014-03-01T23:05:26Z<p>Aha, missed that we get a bonus skill point. I will have to add that in.</p>
<p>I doubt the armory has Feegle sized gear. ;-)</p>Aha, missed that we get a bonus skill point. I will have to add that in.
I doubt the armory has Feegle sized gear. ;-)Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2014-03-01T23:05:26ZRe: Forums: Play-by-Post Discussion: Absalom's Finest, DiscussionFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/AbsalomsFinestCityWatchTerryPratchettStyle/discussion&page=2#762014-03-01T21:39:06Z2014-03-01T21:39:06Z<p>Obviously don't have the cash for it at the moment, but will eventually want to know how you are going to handle magic items. Some would say the Discworld default is none. Some would say Absalom has everything for sale. Don't really care. Either way is fine with me.</p>Obviously don't have the cash for it at the moment, but will eventually want to know how you are going to handle magic items. Some would say the Discworld default is none. Some would say Absalom has everything for sale. Don't really care. Either way is fine with me.Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2014-03-01T21:39:06ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=20#9962014-03-01T21:32:29Z2014-03-01T21:32:29Z<p><span class=messageboard-ooc>Sorry Keanan, I thought you said you wanted to wait on the bats until after we came back from checking the tower.</span></p>Sorry Keanan, I thought you said you wanted to wait on the bats until after we came back from checking the tower.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-03-01T21:32:29ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=20#9922014-03-01T18:40:00Z2014-03-01T18:40:00Z<p><span class=messageboard-ooc>Since he just gave us the search of the lower level, I took the liberty of stacking us for the stairs. We has already said we were getting ready to go there. If you mind, let me know and I will not do that in the future.</span>
<br />
.
<br />
<b>Ok Jeffery, we made enough noise banging around that we won't be sneaking up on anything. So pop the lid when you're ready.</b>
<br />
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<br />
<a href="http://beta.ditzie.com/12/531228ce72ba5" target="_blank" rel="nofollow">MAP</a></p>Since he just gave us the search of the lower level, I took the liberty of stacking us for the stairs. We has already said we were getting ready to go there. If you mind, let me know and I will not do that in the future.
.
Ok Jeffery, we made enough noise banging around that we won't be sneaking up on anything. So pop the lid when you're ready.
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MAPNebdel Melfcane (alias of Kydeem de'Morcaine)2014-03-01T18:40:00ZRe: Forums: Play-by-Post Discussion: Fast Paced Darkmoon Vale DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/discussion&page=10#4552014-03-01T18:33:21Z2014-03-01T18:33:21Z<p>Seems like giving up one of the regular slots would be me most appropriate. If I hadn't coverted it yesterday. Then August would have still been a bit more injured and I would have needed to use another CLW on him this morning. I'll go with that.</p>
<p>So folks, the only spell I have left for today is longstrider. It can not be converted to healing since it is the domain spell.</p>Seems like giving up one of the regular slots would be me most appropriate. If I hadn't coverted it yesterday. Then August would have still been a bit more injured and I would have needed to use another CLW on him this morning. I'll go with that.
So folks, the only spell I have left for today is longstrider. It can not be converted to healing since it is the domain spell.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-03-01T18:33:21ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=20#9892014-03-01T17:13:08Z2014-03-01T17:13:08Z<p>To Jeffery, <b>Yeah, I'll help you look it over.
<br />
August, you want to come check out the upper part of the tower?</b>
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<br />
<a href="http://beta.ditzie.com/12/531214dda305b" target="_blank" rel="nofollow">MAP</a></p>To Jeffery, Yeah, I'll help you look it over.
August, you want to come check out the upper part of the tower?
.
MAPNebdel Melfcane (alias of Kydeem de'Morcaine)2014-03-01T17:13:08ZRe: Forums: Play-by-Post Discussion: Absalom's Finest, DiscussionFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/AbsalomsFinestCityWatchTerryPratchettStyle/discussion&page=2#712014-03-01T15:20:33Z2014-03-01T15:20:33Z<p>Carpola! I just looked back through here and realized it didn't take any of my posts on the discussion tab. That is mighty annoying.</p>Carpola! I just looked back through here and realized it didn't take any of my posts on the discussion tab. That is mighty annoying.Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2014-03-01T15:20:33ZRe: Forums: Play-by-Post Discussion: Fast Paced Darkmoon Vale DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/discussion&page=10#4522014-03-01T15:13:38Z2014-03-01T15:13:38Z<p>Sorry GM, I just realized I made a mistake previous game day. I converted my domain spell to a spontaneous cure. Can't do that. Do you want me to use up one of today's spells for the cure that happened yesterday?</p>Sorry GM, I just realized I made a mistake previous game day. I converted my domain spell to a spontaneous cure. Can't do that. Do you want me to use up one of today's spells for the cure that happened yesterday?Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-03-01T15:13:38ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=20#9852014-03-01T15:02:20Z2014-03-01T15:02:20Z<p>After his morning devotions, Nebdel sets to work doing what he can for the injured.
<br />
[Spoiler omitted]
<br />
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<br />
<b>Well, Desna looked on us with favor this morning. That should leave us in good enough sahpe to get a start on the day.</b></p>After his morning devotions, Nebdel sets to work doing what he can for the injured.
[Spoiler omitted]
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Well, Desna looked on us with favor this morning. That should leave us in good enough sahpe to get a start on the day.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-03-01T15:02:20ZRe: Forums: Play-by-Post Discussion: Fast Paced Darkmoon Vale DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/discussion&page=9#4432014-02-28T19:49:54Z2014-02-28T19:49:54Z<p>Nebdel has a bedroll so shouldn't have too many aches and pains. =)</p>
<p><b>How many hit points of damage does each individual still have?</b></p>
<p>I want to make sure I make the best use of my very limited casting. I only have at max 3 level one spells and a single d6 channel.</p>
<p>I will scan through the lists again, but I don't think I have any spells available that will be useful against a bat swarm. If it were bigger individual bats? Yes. But not a swarm.</p>Nebdel has a bedroll so shouldn't have too many aches and pains. =)
How many hit points of damage does each individual still have?
I want to make sure I make the best use of my very limited casting. I only have at max 3 level one spells and a single d6 channel.
I will scan through the lists again, but I don't think I have any spells available that will be useful against a bat swarm. If it were bigger individual bats? Yes. But not a swarm.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-28T19:49:54ZRe: Forums: Play-by-Post Discussion: Fast Paced Darkmoon Vale DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/discussion&page=9#4412014-02-28T18:13:42Z2014-02-28T18:13:42Z<p>Please also move me along with the group. I may not be at a computer that can access the map until tomorrow morning.</p>Please also move me along with the group. I may not be at a computer that can access the map until tomorrow morning.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-28T18:13:42ZRe: Forums: Recruitment: Absalom's Finest (City Watch, Terry Pratchett style) RecruitmentFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/AbsalomsFinestCityWatchTerryPratchettStyle/recruiting&page=4#1592014-02-28T13:51:04Z2014-02-28T13:51:04Z<div class="messageboard-quotee">Wolfwaker wrote:</div><blockquote><p> Frizell, you need a different feat. Trick Riding needs 9 ranks of ride! Mounted Combat is a pretty solid one.</p>
<p>Is that output from HeroLab? I'd like to be able to format my characters like that but I don't want to have to buy all the extra modules I'd need for all the books. Can you just buy the basic program and enter the abilities you want by hand? </blockquote><p>.
</p>
He can get it as a combat style feat. <div class="messageboard-quotee">Quote:</div><blockquote>He can choose feats from his selected combat style, even if he does not have the normal prerequisites.</blockquote><p>.
</p>
Yes, Hero Lab. If you can make feats and stuff yourself, I have not figured out how to do it yet. (But I haven't really tried to figure it either.)
<br />
However, you can output the info like I did here, then type whatever I want in that output. But it won't be saved in Herolab for the next time.</p>Wolfwaker wrote:Frizell, you need a different feat. Trick Riding needs 9 ranks of ride! Mounted Combat is a pretty solid one.
Is that output from HeroLab? I'd like to be able to format my characters like that but I don't want to have to buy all the extra modules I'd need for all the books. Can you just buy the basic program and enter the abilities you want by hand?
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He can get it as a combat style feat. Quote:He can choose feats from his selected combat style, even if he does not have the...Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2014-02-28T13:51:04ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=20#9702014-02-28T02:49:19Z2014-02-28T02:49:19Z<p><b>Let's trudge back and get the others. They're probably too distraught to count on for the watch rotation. I'll volunteer for first watch.</b></p>Let's trudge back and get the others. They're probably too distraught to count on for the watch rotation. I'll volunteer for first watch.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-28T02:49:19ZRe: Forums: Play-by-Post Discussion: Fast Paced Darkmoon Vale DiscussionNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/discussion&page=9#4392014-02-28T02:47:21Z2014-02-28T02:47:21Z<p>Welcome to the band of bumblers.</p>Welcome to the band of bumblers.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-28T02:47:21ZRe: Forums: Recruitment: Absalom's Finest (City Watch, Terry Pratchett style) RecruitmentFrizell Foulis Farquharson (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/AbsalomsFinestCityWatchTerryPratchettStyle/recruiting&page=4#1542014-02-28T02:43:49Z2014-02-28T02:43:49Z<p><b><span class=messageboard-bigger>Crivens!</span> We've finally arrived.</b></p>Crivens! We've finally arrived.Frizell Foulis Farquharson (alias of Kydeem de'Morcaine)2014-02-28T02:43:49ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=20#9672014-02-28T00:38:07Z2014-02-28T00:38:07Z<p><b>Agreed.</b></p>Agreed.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-28T00:38:07ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=20#9602014-02-27T20:36:33Z2014-02-27T20:36:33Z<p><b>No actual camp set up yet. We were talking about burning the webs out and forting up in here for the night. It might be a bit cramped, but it should be fairly secure. Does that door have a bar or latch? </b></p>No actual camp set up yet. We were talking about burning the webs out and forting up in here for the night. It might be a bit cramped, but it should be fairly secure. Does that door have a bar or latch?Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-27T20:36:33ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=20#9572014-02-27T19:14:35Z2014-02-27T19:14:35Z<p><b>Sure, not a problem. </b></p>Sure, not a problem.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-27T19:14:35ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=20#9542014-02-27T16:42:01Z2014-02-27T16:42:01Z<p><b>Yes, I will get you out. I would advise against any threatening movements. My companions are, justifiably, a bit edgy at the moment. </b>
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Nebdel begins working to release the other half-breed while make sure not to get in the line-of-fire for the others if he should prove treacherous.</p>Yes, I will get you out. I would advise against any threatening movements. My companions are, justifiably, a bit edgy at the moment.
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Nebdel begins working to release the other half-breed while make sure not to get in the line-of-fire for the others if he should prove treacherous.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-27T16:42:01ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=19#9502014-02-27T15:51:19Z2014-02-27T15:51:19Z<p><span class=messageboard-ooc>No, channel used much earlier.</span>
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<b>Not so fast August. There are actually some things in the world that aren't trying to kill us yet.</b>
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Nebdel walks over to the wriggling form trying to keep an eye on the webs around him. If nothing seems to be threatening him...
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He tries to pull some of the webbing away from the head of the figure inside.</p>No, channel used much earlier.
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Not so fast August. There are actually some things in the world that aren't trying to kill us yet.
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Nebdel walks over to the wriggling form trying to keep an eye on the webs around him. If nothing seems to be threatening him...
He tries to pull some of the webbing away from the head of the figure inside.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-27T15:51:19ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=6#2692014-02-27T14:41:20Z2014-02-27T14:41:20Z<p><b><span class=tiny>But, but, but... What about my glorious, exquisite, majestic griffon ride?</span></b> He follows the others with a crestfallen woebegone look.</p>But, but, but... What about my glorious, exquisite, majestic griffon ride? He follows the others with a crestfallen woebegone look.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-27T14:41:20ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=19#9452014-02-27T10:45:27Z2014-02-27T10:45:27Z<p><b>Go play cards with some friends and miss the entire fight. Shucks!</b>
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<i>Obviously my turn to take point.</i>
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Nebdel steps to the front of the group weapon and shield ready.
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[Spoiler omitted]
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<a href="http://beta.ditzie.com/12/530f173a3780a" target="_blank" rel="nofollow">MAP</a></p>Go play cards with some friends and miss the entire fight. Shucks!
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Obviously my turn to take point.
Nebdel steps to the front of the group weapon and shield ready.
[Spoiler omitted]
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MAPNebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-27T10:45:27ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=19#9252014-02-26T17:43:35Z2014-02-26T17:43:35Z<p><b>August, if you will take the torch, I will switch places with Keanan and follow jeffery in. Acceptable?</b>
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<span class=messageboard-ooc>August, if you want you can use either the lt crossbow that I am carrying or my sling. </span></p>August, if you will take the torch, I will switch places with Keanan and follow jeffery in. Acceptable?
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August, if you want you can use either the lt crossbow that I am carrying or my sling.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-26T17:43:35ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=6#2662014-02-26T15:23:59Z2014-02-26T15:23:59Z<p><b>Escort proposed, motioned, and seconded. Done!
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Now, about those glorious griffon rides...</b> Wilfort says hopefully.</p>Escort proposed, motioned, and seconded. Done!
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Now, about those glorious griffon rides... Wilfort says hopefully.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-26T15:23:59ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=19#9222014-02-26T15:21:08Z2014-02-26T15:21:08Z<p><span class=messageboard-ooc>Btw: I forgot to mention, Nebdel is wielding one of the torches in his left hand. The shield is still on his left arm, but he won't get the AC benefit while holding the torch. </span></p>Btw: I forgot to mention, Nebdel is wielding one of the torches in his left hand. The shield is still on his left arm, but he won't get the AC benefit while holding the torch.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-26T15:21:08ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=19#9192014-02-26T13:54:28Z2014-02-26T13:54:28Z<p>Nebdel puts on the ring. <span class=messageboard-ooc>If nothing happens...</span> He then joins Jeffery over by the small tower door.
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<span class=messageboard-ooc>Agreed. I can't get to the map from work, so if someone wants to move me, that would be great. When everyone is lined up I will cast guidance on everyone. My recommendation would be to save it for a possible save vs poison. =) </span></p>Nebdel puts on the ring. If nothing happens... He then joins Jeffery over by the small tower door.
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Agreed. I can't get to the map from work, so if someone wants to move me, that would be great. When everyone is lined up I will cast guidance on everyone. My recommendation would be to save it for a possible save vs poison. =)Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-26T13:54:28ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=6#2642014-02-26T11:08:29Z2014-02-26T11:08:29Z<p><i>Aha, the officer clearly recognizes how important we are and is finding a way to protect us. Very proper of him.</i>
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<b>Capitol idea Captain!</b></p>Aha, the officer clearly recognizes how important we are and is finding a way to protect us. Very proper of him.
Capitol idea Captain!Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-26T11:08:29ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=19#9172014-02-26T11:04:55Z2014-02-26T11:04:55Z<p><b>Well guys I can tell you the ring has magic on it. But I can't tell what kind. It could be cursed for all I know. Do any of you want to wear it?
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If not, I'll but it on to try and see what it does.</b></p>Well guys I can tell you the ring has magic on it. But I can't tell what kind. It could be cursed for all I know. Do any of you want to wear it?
If not, I'll but it on to try and see what it does.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-26T11:04:55ZRe: Forums: Play-by-Post: Gameplay for Fast Paced Darkmoon Vale CampaignNebdel Melfcane (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/DarkmoonValeCampaign/gameplay&page=19#9162014-02-26T02:14:46Z2014-02-26T02:14:46Z<p>Nebdel checks the ring for magic. More out of habit than any real expection of finding anything.
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[Spoiler omitted]
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<b>Guys, gathering materials, building the fire, and carefully smoking out the bats will take a while. It might also be easier in the daylight. Maybe we should take care of the spider first. </b></p>Nebdel checks the ring for magic. More out of habit than any real expection of finding anything.
[Spoiler omitted]
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Guys, gathering materials, building the fire, and carefully smoking out the bats will take a while. It might also be easier in the daylight. Maybe we should take care of the spider first.Nebdel Melfcane (alias of Kydeem de'Morcaine)2014-02-26T02:14:46ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=5#2462014-02-24T16:34:40Z2014-02-24T16:34:40Z<div class="messageboard-quotee">Andrek Valorn wrote:</div><blockquote> <b>"Any chance I could ride one of those?"</b> Andrek asks hopefully. </blockquote><p><b>Oh! Oh! Me too! I want a ride on a gorgeous, exquisite, soaring, griffon!
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And I want a bagel.
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But FluffyCuddles doesn't. Want either one I mean. She wants to stay on the ground and doesn't like bagels. She wouldn't mind a mouse though if you still have any left over from breakfast.</b></p>Andrek Valorn wrote:"Any chance I could ride one of those?" Andrek asks hopefully.
Oh! Oh! Me too! I want a ride on a gorgeous, exquisite, soaring, griffon!
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And I want a bagel.
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But FluffyCuddles doesn't. Want either one I mean. She wants to stay on the ground and doesn't like bagels. She wouldn't mind a mouse though if you still have any left over from breakfast.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-24T16:34:40ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=5#2362014-02-21T14:16:21Z2014-02-21T14:16:21Z<p><b>Welp. Enough gawking. Job to do. Wondrous magestical bird watching later.
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Anyone know if they would mind if we just walk on by or should we check in?
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Or maybe they have some info we could use.
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Yep, that makes sensibly logicness. Let's go say high to the birdy folks.
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Prissy Pants, try not to get swooped on.</b> Then he mutters to Fluffy Cuddles, <b><i><span class=tiny>Even if she does have some rat like resemblances.</span></i></b></p>Welp. Enough gawking. Job to do. Wondrous magestical bird watching later.
Anyone know if they would mind if we just walk on by or should we check in?
...
Or maybe they have some info we could use.
Yep, that makes sensibly logicness. Let's go say high to the birdy folks.
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Prissy Pants, try not to get swooped on. Then he mutters to Fluffy Cuddles, Even if she does have some rat like resemblances.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-21T14:16:21ZRe: Forums: Play-by-Post Discussion: Lost Lands Mega-CampaignWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/LostLandsMegaCampaign/discussion&page=2#762014-02-21T13:29:35Z2014-02-21T13:29:35Z<p>Usually, I have a fair amount of bored free time at work to think about how to respond and put it up.
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The last couple days at work have been pretty brutal. Hopefully next week should be better.</p>Usually, I have a fair amount of bored free time at work to think about how to respond and put it up.
The last couple days at work have been pretty brutal. Hopefully next week should be better.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-21T13:29:35ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=5#2342014-02-21T00:35:22Z2014-02-21T00:35:22Z<p><b>Oooo... I have <i><span class=messageboard-bigger>got</span></i> to get me one of those!</b></p>Oooo... I have got to get me one of those!Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-21T00:35:22ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=5#2252014-02-19T21:28:13Z2014-02-19T21:28:13Z<p><span class=messageboard-ooc>Aha, I didn't remember that. </span></p>Aha, I didn't remember that.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-19T21:28:13ZRe: Forums: Play-by-Post Discussion: Valley of the Shrines DiscussionWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/discussion&page=4#1972014-02-19T21:25:56Z2014-02-19T21:25:56Z<p>He gave 2 to each of us.</p>He gave 2 to each of us.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-19T21:25:56ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=5#2192014-02-19T19:01:20Z2014-02-19T19:01:20Z<p><span class="messageboard-dice"><b>knowledge local:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span></p>[dice=knowledge local]1d20+8[/dice]Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-19T19:01:20ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=5#2112014-02-19T10:42:55Z2014-02-19T10:42:55Z<p><b>The fates side with us this day. But don't get complacent, the fates always switch sides eventually. That is when the true test begins.
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I don't know if any of you want to try and get a bit more rest. {shrug}Doesn't seem much point to me. </b>
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<span class=messageboard-ooc>Let's drag the bodies out of sight down wind so they don't mess up our breakfast. The us casters can prepare for the day.</span></p>The fates side with us this day. But don't get complacent, the fates always switch sides eventually. That is when the true test begins.
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I don't know if any of you want to try and get a bit more rest. {shrug}Doesn't seem much point to me.
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Let's drag the bodies out of sight down wind so they don't mess up our breakfast. The us casters can prepare for the day.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-19T10:42:55ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=5#2062014-02-19T02:59:37Z2014-02-19T02:59:37Z<p><b><span class=messageboard-bigger>BOYAH!</span></b></p>BOYAH!Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-19T02:59:37ZRe: Forums: Rules Questions: Witch's Familiar Learning More Spells Questions?Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qpit?Witchs-Familiar-Learning-More-Spells-Questions#42014-02-19T02:53:36Z2014-02-19T02:53:36Z<p>Aha. I didn't realize I could take 10 on the check. That helps tremendously.</p>
<p>Ok, thanks folks.</p>
<p>Would have sworn I remembered reading that a witch could learn from the others but they couldn't learn from him. Oh well. Scrolls it is until I locate another witch to learn from.</p>Aha. I didn't realize I could take 10 on the check. That helps tremendously.
Ok, thanks folks.
Would have sworn I remembered reading that a witch could learn from the others but they couldn't learn from him. Oh well. Scrolls it is until I locate another witch to learn from.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-19T02:53:36ZForums: Rules Questions: Witch's Familiar Learning More Spells Questions?Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qpit?Witchs-Familiar-Learning-More-Spells-Questions#12014-02-18T23:55:33Z2014-02-18T23:55:33Z<p>1) A witch's familiar can learn a spell from another witch's familiar. He has to make a spellcraft check of DC=15+spell level. If failed can't retry until gain a rank in spellcraft.</p>
<p>2) A witch's familiar can learn spells form a scroll. He has to make a spellcraft check of DC=15+spell level. The scroll is consumed whether he learns it or not.</p>
<p>3) Can a witch's familiar learn spells from a cleric, wizard, sorcerer, alchemist, etc... if the spell is on the witch spell list? I thought they could, but now I can't find it.</p>
<p>4) Are there any other ways for a witch's familiar to learn more spells?</p>
<p>5) Can a wizard, alchemist, or magus learn spells from a witch's familiar if it is on their spell list? I thought not, but I can't find that either.</p>1) A witch's familiar can learn a spell from another witch's familiar. He has to make a spellcraft check of DC=15+spell level. If failed can't retry until gain a rank in spellcraft.
2) A witch's familiar can learn spells form a scroll. He has to make a spellcraft check of DC=15+spell level. The scroll is consumed whether he learns it or not.
3) Can a witch's familiar learn spells from a cleric, wizard, sorcerer, alchemist, etc... if the spell is on the witch spell list? I thought they...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-18T23:55:33ZRe: Forums: Play-by-Post Discussion: Lost Lands Mega-CampaignWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/LostLandsMegaCampaign/discussion&page=2#652014-02-18T22:40:46Z2014-02-18T22:40:46Z<p>That is pretty close to how I would have chosen to handle it even in a 'standard' PF game. I almost always chose to target the caster first especially if he seems to be the one in charge. High armor guy can usually survive quite a few AoO against normal skeletons.
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Now some GM's wouldn't give you much chance of intimidating the archers to leave. So depending on the GM, I might have pressed the attack on the archers.
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I wouldn't usually assume the skeletons would go away in a few rounds so if they were still fighting we would have taken them on after the archers.
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And I think I would have used missile fire to stop the zombies rather than leave them wandering.
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(Those last 2 might depend upon how mercenary-neutral I was and what the mission parameters were.</p>
<p>But yes, there are some groups that will try to fight everything in sequence. Go through the skeletons, then the zombies, then the archers, and then finally the necromancer. But that is, in my opinion, horrible tactics for any group. Need to shut down casters and archers as quickly as possible.</p>That is pretty close to how I would have chosen to handle it even in a 'standard' PF game. I almost always chose to target the caster first especially if he seems to be the one in charge. High armor guy can usually survive quite a few AoO against normal skeletons.
Now some GM's wouldn't give you much chance of intimidating the archers to leave. So depending on the GM, I might have pressed the attack on the archers.
I wouldn't usually assume the skeletons would go away in a few rounds so if...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-18T22:40:46ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=4#1972014-02-18T21:11:41Z2014-02-18T21:11:41Z<p><b><span class=messageboard-ooc>Round 2 initiative 14</span></b>
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<span class=messageboard-ooc>Almost started to panic when I saw their trip rolls, until I noticed they didn't hit me first.</span>
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Sputtering gnomish curses, Wilfort decides to just stall the wolves since the others are showing how effective they are at killing them. He yells to get their attention.
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<b>Come on you beasties! You think you can make a meal of me! Bring it! </b>
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<span class=messageboard-ooc>Full defense so his AC goes up to 17 and his CMD is 16.</span>
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<span class=messageboard-ooc>I'd like to take another step over to keep them out of this end of the wagon, but that would allow Tarvelin to be flanked. I think I will stay there so I at least get an AoO if one tries to get past.</span></p>Round 2 initiative 14
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Almost started to panic when I saw their trip rolls, until I noticed they didn't hit me first.
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Sputtering gnomish curses, Wilfort decides to just stall the wolves since the others are showing how effective they are at killing them. He yells to get their attention.
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Come on you beasties! You think you can make a meal of me! Bring it!
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Full defense so his AC goes up to 17 and his CMD is 16.
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I'd like to take another step over to keep them out of this end of the...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-18T21:11:41ZRe: Forums: Play-by-Post Discussion: Lost Lands Mega-CampaignWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/LostLandsMegaCampaign/discussion&page=2#602014-02-18T20:29:40Z2014-02-18T20:29:40Z<p>Well alot of that stuff depends upon your GM and the rest of the group at least as much as your own creativity. Also what levels you tend to play at most often.
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Some GM's very much tend to stifle creativity (unintentionally I'm sure) by letting almost nothing succeed or have very little effect if it does succeed. It isn't in the rules, so they aren't sure how to handle it.
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"Well, I don't know how to set the DC for that so if you roll a 20 it works." Ok, I will never try anything not in the rules again.
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So you learn to not try and trick the bad guys or use creative illusions because it ends up being a waste of time.
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If you group just groans and complains anytime you try something other than attack or cast, you quickly stop doing it.
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Course I've seen some go the other way to. I recently saw a GM allow 3 ray of frost freeze a body solid so it would float up from the bottom of the ocean and be preserved. Dropping a chandalier on 2 barbarian minataurs killed them. No fantastic rolls or anything, he just liked the cinimatic feel so it killed them both. With that GM 'standard' activities like attack with a sword of casting a spell at an opponent were almost a waste of time.
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It was a very wierd sureal experience. Especially coming at me back-to-back with the first type of GM.
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Also, If you tend to play mostly high level games, alot of that trickiness becomes less valuable. So you knocked the night off the castle wall. Meh, 3d6 damage is almost almost nothing to a high level fighter. Especially compared to what most any spell or weapon attack at high level would do. He activates his boots of spider climb and charges you again. So almost any 'standard' offensive action would have been more worth your turn.
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I'm glad you brought this topic up. Otherwise I would not have known you were the type of GM to appreciate non-standard activities. I will have to put some more effort into thinking what kinds of things along those lines would fit in with the personality of Wilfort that I am developing. =)
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Course I've seen some go the other way to. I recently saw a GM allow 3 ray of frost freeze a body solid so it would float up from the bottom of the ocean and be preserved. Dropping a chandalier on them killed 2 minataur barbarians. No fantastic rolls or anything, he just liked the cinimatic feel so it killed them both. With that GM 'standar' activities like attack with a sword of casting a spell at an opponent were almost a waste of time.
<br />
It was a very wierd esperience. Especially coming at me back-to-back with the first type of GM.</p>Well alot of that stuff depends upon your GM and the rest of the group at least as much as your own creativity. Also what levels you tend to play at most often.
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Some GM's very much tend to stifle creativity (unintentionally I'm sure) by letting almost nothing succeed or have very little effect if it does succeed. It isn't in the rules, so they aren't sure how to handle it.
"Well, I don't know how to set the DC for that so if you roll a 20 it works." Ok, I will never try anything not in the...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-18T20:29:40ZRe: Forums: Play-by-Post Discussion: Lost Lands Mega-CampaignWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/LostLandsMegaCampaign/discussion#382014-02-18T11:40:26Z2014-02-18T11:40:26Z<p>I will generally check the threads a minimum of 3 times a day. Before work, after work, and before I rack out for the night. If things are pretty active, I will check more than that.</p>
<p>If I'm traveling with family for the weekend I might not check quite that often.</p>
<p>I will usually give warning if there is likely to be a delay. But yes, if I haven't posted for 24 hours, feel free to bot or skip me.</p>I will generally check the threads a minimum of 3 times a day. Before work, after work, and before I rack out for the night. If things are pretty active, I will check more than that.
If I'm traveling with family for the weekend I might not check quite that often.
I will usually give warning if there is likely to be a delay. But yes, if I haven't posted for 24 hours, feel free to bot or skip me.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-18T11:40:26ZRe: Forums: Play-by-Post Discussion: Lost Lands Mega-CampaignWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/LostLandsMegaCampaign/discussion#272014-02-18T01:56:02Z2014-02-18T01:56:02Z<p>I thought about it also. If we hadn't already had 2 rogues...</p>I thought about it also. If we hadn't already had 2 rogues...Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-18T01:56:02ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayFluffyCuddles (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=4#1852014-02-17T22:27:01Z2014-02-17T22:27:01Z<p>FluffyCuddles skitters under the edge of the wagon behind Wilfort. If one of the wolves tries to get behind him by going under the wagon, she will sting it.</p>FluffyCuddles skitters under the edge of the wagon behind Wilfort. If one of the wolves tries to get behind him by going under the wagon, she will sting it.FluffyCuddles (alias of Kydeem de'Morcaine)2014-02-17T22:27:01ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=4#1842014-02-17T22:25:38Z2014-02-17T22:25:38Z<p><b>We need to shorten the line so they can't flank us.</b></p>
<p>Wilfort steps closer to the wagon to keep the wolves from getting in this end of it, and strikes at the closest wolf.
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<span class=messageboard-ooc>5' step to K12 and attack the wolf at J12.</span></p>
<p><span class="messageboard-dice"><b>trident attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span> <span class=messageboard-ooc>drat</span></p>We need to shorten the line so they can't flank us.
Wilfort steps closer to the wagon to keep the wolves from getting in this end of it, and strikes at the closest wolf.
5' step to K12 and attack the wolf at J12.
[dice=trident attack]1d20+2[/dice] dratWilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-17T22:25:38ZRe: Forums: Play-by-Post Discussion: Lost Lands Mega-CampaignWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/LostLandsMegaCampaign/discussion#202014-02-17T16:50:24Z2014-02-17T16:50:24Z<p><span class="messageboard-dice"><b>knowledge local:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (14) + 8 = 22</span></p>[dice=knowledge local]1d20+8[/dice]Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-17T16:50:24ZRe: Forums: Play-by-Post Discussion: Lost Lands Mega-CampaignWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/LostLandsMegaCampaign/discussion#172014-02-17T15:51:51Z2014-02-17T15:51:51Z<div class="messageboard-quotee">DM Grimmy wrote:</div><blockquote><p> I found some threads about PbP advice, and Doomed Hero is working on one specifically with PbP GM advice! I'm really excited these tips will help me master the pace and momentum of PbP.</p>
<p>Have you guys seen these threads before?</p>
<p><a href="http://paizo.com/people/Grimmy/wishlists/v5748l939kvfb" target="_blank" rel="nofollow">PbP Advice</a> </blockquote><p>Yes, all 3 are excellent.DM Grimmy wrote:I found some threads about PbP advice, and Doomed Hero is working on one specifically with PbP GM advice! I'm really excited these tips will help me master the pace and momentum of PbP.
Have you guys seen these threads before?
PbP Advice
Yes, all 3 are excellent.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-17T15:51:51ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=4#1672014-02-17T12:49:45Z2014-02-17T12:49:45Z<p><b><span class=messageboard-bigger>Form a circle people! Archer and mage in the middle! Don't let them get behind you or behind the person next to you.</span></b></p>Form a circle people! Archer and mage in the middle! Don't let them get behind you or behind the person next to you.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-17T12:49:45ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=4#1582014-02-17T02:52:27Z2014-02-17T02:52:27Z<p>Round 1 initiative 30</p>
<p>Wilfort shrilly yells to wake the others, <b><span class=messageboard-bigger>TO ARMS! HUNGRY CANINES ARE UPON US!! GET UP YOU LAZY LUGS!!!</span></b></p>
<p>Wilfort waits until the wolves get closer to use his magic upon them.</p>
<p><span class=messageboard-ooc>When one of the 3 wolves is 25' from WIlfort he will use Ear-Piercing Scream on it.</span> <span class="messageboard-dice"><b>EPS dazed and sonic damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span> <span class=messageboard-ooc>DC 15 fort save will avoid dazed condition and 1/2 damage.</span></p>Round 1 initiative 30
Wilfort shrilly yells to wake the others, TO ARMS! HUNGRY CANINES ARE UPON US!! GET UP YOU LAZY LUGS!!!
Wilfort waits until the wolves get closer to use his magic upon them.
When one of the 3 wolves is 25' from WIlfort he will use Ear-Piercing Scream on it. [dice=EPS dazed and sonic damage]1d6[/dice] DC 15 fort save will avoid dazed condition and 1/2 damage.Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-17T02:52:27ZRe: Forums: Play-by-Post Discussion: Lost Lands Mega-CampaignWilfort Spindlethwaite (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/LostLandsMegaCampaign/discussion#132014-02-17T02:42:29Z2014-02-17T02:42:29Z<p>The Gnome of Mightyness is present!</p>The Gnome of Mightyness is present!Wilfort Spindlethwaite (alias of Kydeem de'Morcaine)2014-02-17T02:42:29ZRe: Forums: Play-by-Post Discussion: Valley of the Shrines DiscussionFluffyCuddles (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/discussion&page=4#1662014-02-14T15:55:23Z2014-02-14T15:55:23Z<div class="messageboard-quotee">DM Grimmy wrote:</div><blockquote> Glad fluffy cuddles avatar pic is working now. </blockquote><p>Yeah, don't know what the problem was there at first. The ankheg icons are the closest I could find to a scorpion.DM Grimmy wrote:Glad fluffy cuddles avatar pic is working now.
Yeah, don't know what the problem was there at first. The ankheg icons are the closest I could find to a scorpion.FluffyCuddles (alias of Kydeem de'Morcaine)2014-02-14T15:55:23ZRe: Forums: Play-by-Post: Valley of the Shrines - GameplayFluffyCuddles (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/gameplay&page=3#1242014-02-14T10:30:25Z2014-02-14T10:30:25Z<div class="messageboard-quotee">Priscilla Springheel wrote:</div><blockquote><p> ... She says as she than turns up her noise and than looks at the scorpion.</p>
<p><b>" And I am sorry i thought you were a spider. I have never met a scorpion before. Also I am sorry you have to listen to him talk so much, I mean it must be exhausting for you Fluffy"</b> She says she listens to the facts that they can use what ever they find to fight evil. So the gold can go to the poor, cause thats fighting evil in a way. ... </blockquote><p><b><span class=tiny> tik click scree </span></b>Priscilla Springheel wrote:... She says as she than turns up her noise and than looks at the scorpion.
" And I am sorry i thought you were a spider. I have never met a scorpion before. Also I am sorry you have to listen to him talk so much, I mean it must be exhausting for you Fluffy" She says she listens to the facts that they can use what ever they find to fight evil. So the gold can go to the poor, cause thats fighting evil in a way. ...
tik click screeFluffyCuddles (alias of Kydeem de'Morcaine)2014-02-14T10:30:25ZRe: Forums: Play-by-Post Discussion: Valley of the Shrines DiscussionFluffyCuddles (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/ValleyOfTheShrines/discussion&page=2#972014-02-07T00:56:29Z2014-02-07T00:56:29Z<p><b>skree... tik... tik... chitter... </b></p>
<p><span class=messageboard-ooc>For some annoying reason I can't get it to accept a portrait for my familiar.</span></p>skree... tik... tik... chitter...
For some annoying reason I can't get it to accept a portrait for my familiar.FluffyCuddles (alias of Kydeem de'Morcaine)2014-02-07T00:56:29ZRe: Forums: Advice: Not accepting surrenderNashantur (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2qnap?Not-accepting-surrender#262014-02-04T16:40:44Z2014-02-04T16:40:44Z<div class="messageboard-quotee">MendedWall12 wrote:</div><blockquote> ... Heck if there are no authorities around you might just hand them over to the local people to adjudicate justice as they see fit. .. </blockquote><p>Hmm... I am trying to remember if there are any cultures that have considered handing people over to the mob to do with as they will was considered honorable.
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<br />
I'm not an expert, but I can't think of any. There were times and places where it often happened, however I don't think it was considered honorable.</p>MendedWall12 wrote:... Heck if there are no authorities around you might just hand them over to the local people to adjudicate justice as they see fit. ..
Hmm... I am trying to remember if there are any cultures that have considered handing people over to the mob to do with as they will was considered honorable.
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I'm not an expert, but I can't think of any. There were times and places where it often happened, however I don't think it was considered honorable.Nashantur (alias of Kydeem de'Morcaine)2014-02-04T16:40:44ZRe: Forums: Play-by-Post: Beyond Fort HorizonNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/gameplay&page=6#2922013-12-05T11:31:16Z2013-12-05T11:31:16Z<p>Nashantur moves to protect her master.</p>
<p><span class=messageboard-ooc>A 5' step to -D,9. Then bite attack with flanking.</span></p>
<p><span class="messageboard-dice"><b>bite:</b></span> <span class="messageboard-dice">1d20 + 1 + 2 ⇒ (14) + 1 + 2 = 17</span>, if hit <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (2) - 1 = 1</span></p>Nashantur moves to protect her master.
A 5' step to -D,9. Then bite attack with flanking.
[dice=bite]1d20+1+2[/dice], if hit [dice=damage]1d4-1[/dice]Nashantur (alias of Kydeem de'Morcaine)2013-12-05T11:31:16ZRe: Forums: Play-by-Post: Beyond Fort HorizonNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/gameplay&page=6#2802013-11-23T10:48:11Z2013-11-23T10:48:11Z<p>{Round 2}</p>
<p>Although she doesn't like an open fight, she obeys her master. With a hiss, Nashantur rushes into the fray...</p>
<p><span class=messageboard-ooc>Nashantur charges to 8,-E and attempts to bite the machine (+2 to hit and -2 AC).</span>
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<span class="messageboard-dice"><b>bite attack:</b></span> <span class="messageboard-dice">1d20 + 1 + 2 ⇒ (18) + 1 + 2 = 21</span> if hits, <span class="messageboard-dice"><b>bite damage:</b></span> <span class="messageboard-dice">1d4 - 1 ⇒ (1) - 1 = 0</span> <span class=messageboard-ooc>Sigh, minimum damage is always 1. </span></p>{Round 2}
Although she doesn't like an open fight, she obeys her master. With a hiss, Nashantur rushes into the fray...
Nashantur charges to 8,-E and attempts to bite the machine (+2 to hit and -2 AC).
[dice=bite attack]1d20+1+2[/dice] if hits, [dice=bite damage]1d4-1[/dice] Sigh, minimum damage is always 1.Nashantur (alias of Kydeem de'Morcaine)2013-11-23T10:48:11ZRe: Forums: Play-by-Post: Beyond Fort HorizonNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/gameplay&page=6#2672013-11-19T03:42:55Z2013-11-19T03:42:55Z<p>Nashantur moves in front of her master to guard him from attack.
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<b>Sss...</b></p>
<p><span class=messageboard-ooc>Move action to 8,B then hold action to attack an enemy that comes within range.</span></p>Nashantur moves in front of her master to guard him from attack.
Sss...
Move action to 8,B then hold action to attack an enemy that comes within range.Nashantur (alias of Kydeem de'Morcaine)2013-11-19T03:42:55ZRe: Forums: Play-by-Post: Beyond Fort HorizonNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/gameplay&page=5#2412013-11-13T14:37:08Z2013-11-13T14:37:08Z<p><i>I come! </i></p>I come!Nashantur (alias of Kydeem de'Morcaine)2013-11-13T14:37:08ZRe: Forums: Play-by-Post: Beyond Fort HorizonNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/gameplay&page=5#2372013-11-12T21:02:10Z2013-11-12T21:02:10Z<p><span class="messageboard-dice"><b>Nashantur initiative:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span></p>
<p><span class=messageboard-ooc>Though if you want Nashantur to just use Gruingar's initiative, that is fine. </span></p>[dice=Nashantur initiative]1d20+4[/dice]
Though if you want Nashantur to just use Gruingar's initiative, that is fine.Nashantur (alias of Kydeem de'Morcaine)2013-11-12T21:02:10ZRe: Forums: Play-by-Post: Beyond Fort HorizonNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/gameplay&page=5#2292013-11-11T18:13:09Z2013-11-11T18:13:09Z<p>Nashantur makes another effort to hide from the metal bugs. But she is also watching to see if the column changes direction toward herself or the campsite. She also is trying to get an idea of how swiftly they are moving. Normal person walking, ambling pig, running dog, etc...</p>Nashantur makes another effort to hide from the metal bugs. But she is also watching to see if the column changes direction toward herself or the campsite. She also is trying to get an idea of how swiftly they are moving. Normal person walking, ambling pig, running dog, etc...Nashantur (alias of Kydeem de'Morcaine)2013-11-11T18:13:09ZRe: Forums: Play-by-Post: Beyond Fort HorizonNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/gameplay&page=5#2102013-11-05T19:37:25Z2013-11-05T19:37:25Z<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (7) + 10 = 17</span>
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<span class=messageboard-ooc>Weird that we have different mods and still got the same number.</span></p>
<p><i>Must protect master...</i></p>
<p>Nashantur moves into the shadows just outside the firelight a little to the left of a straight line between Gruingar and where the sound seems to be originating.
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<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (16) + 20 = 36</span></p>[dice=perception]1d20+10[/dice]
Weird that we have different mods and still got the same number.
Must protect master...
Nashantur moves into the shadows just outside the firelight a little to the left of a straight line between Gruingar and where the sound seems to be originating.
[dice=stealth]1d20+20[/dice]Nashantur (alias of Kydeem de'Morcaine)2013-11-05T19:37:25ZRe: Forums: Play-by-Post Discussion: Beyond Fort Horizon - Discussions and QuestionsNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/discussion&page=3#1012013-11-01T13:14:50Z2013-11-01T13:14:50Z<p>Looking back, I don't think I was clear enough describing this.</p>
<div class="messageboard-quotee">from SRD wrote:</div><blockquote><br />
<br />
Shadow Eidolon: A shadow caller's eidolon is at once a thing of shadow called from the deep of the Shadow Plane and his own shadow; the two are inseparable. <b>When his eidolon manifests, his shadow lengthens and finally detaches from him as a creature unto itself. For as long as the shadow caller's eidolon is manifested, he and the eidolon do not have distinct shadows, regardless of the presence or absence of light.</b> This lack of a shadow replaces the magical symbol that identifies the summoner and his eidolon.</blockquote><p>Emphasis mine.
</p>
So my eidolon is my detached shadow given physical form in the shape of a constrictor snake. Not a more usual constrictor snake.</p>Looking back, I don't think I was clear enough describing this.
from SRD wrote:Shadow Eidolon: A shadow caller's eidolon is at once a thing of shadow called from the deep of the Shadow Plane and his own shadow; the two are inseparable. When his eidolon manifests, his shadow lengthens and finally detaches from him as a creature unto itself. For as long as the shadow caller's eidolon is manifested, he and the eidolon do not have distinct shadows, regardless of the presence or absence of light....Nashantur (alias of Kydeem de'Morcaine)2013-11-01T13:14:50ZRe: Forums: Advice: Spells to allow a weapon to bypass DR?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2q7vk?Spells-to-allow-a-weapon-to-bypass-DR#122013-10-22T18:44:50Z2013-10-22T18:44:50Z<p>Hmm... I do not know for sure. He doesn't give us the build details of the creatures. It is possible he is doing that. I will bring it up with him.</p>Hmm... I do not know for sure. He doesn't give us the build details of the creatures. It is possible he is doing that. I will bring it up with him.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2013-10-22T18:44:50ZRe: Forums: Advice: Spells to allow a weapon to bypass DR?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2q7vk?Spells-to-allow-a-weapon-to-bypass-DR#102013-10-22T18:25:17Z2013-10-22T18:25:17Z<p>Our GM has been stacking templates so things have had multiple types of DR some of them as high as 20. So if I end up running a weapon guy next I want to be able to hurt the things I hit.</p>Our GM has been stacking templates so things have had multiple types of DR some of them as high as 20. So if I end up running a weapon guy next I want to be able to hurt the things I hit.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2013-10-22T18:25:17ZRe: Forums: Advice: Spells to allow a weapon to bypass DR?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2q7vk?Spells-to-allow-a-weapon-to-bypass-DR#82013-10-22T16:47:02Z2013-10-22T16:47:02Z<p>So if I want a single weapon that can hit and do full damage to most anything (long before I can afford a +5 weapon), it looks like I want a +1 adamantine weapon of ghost touch and buy a wand of versatile weapon and a wand of align weapon.</p>So if I want a single weapon that can hit and do full damage to most anything (long before I can afford a +5 weapon), it looks like I want a +1 adamantine weapon of ghost touch and buy a wand of versatile weapon and a wand of align weapon.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2013-10-22T16:47:02ZRe: Forums: Play-by-Post Discussion: Beyond Fort Horizon - Discussions and QuestionsNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/discussion&page=2#982013-10-15T18:09:54Z2013-10-15T18:09:54Z<p>Since it is not something applicable to Nashantur, I have just deleted his post.</p>Since it is not something applicable to Nashantur, I have just deleted his post.Nashantur (alias of Kydeem de'Morcaine)2013-10-15T18:09:54ZRe: Forums: Advice: Spells to allow a weapon to bypass DR?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2q7vk?Spells-to-allow-a-weapon-to-bypass-DR#32013-10-01T20:25:40Z2013-10-01T20:25:40Z<p>Yeah, for a couple of levels I will have to have a scroll/oil of magic weapon to get by DR/magic. But I rarely see DR/magic before I can afford a magic weapon.</p>
<p>But then again it might be another level before I can afford an adamantine magic weapon.</p>
<p>I didn't remember about those equivalents. I will look it up when I get home. I will have to point those out to my GM. I think he forgot about them also.</p>Yeah, for a couple of levels I will have to have a scroll/oil of magic weapon to get by DR/magic. But I rarely see DR/magic before I can afford a magic weapon.
But then again it might be another level before I can afford an adamantine magic weapon.
I didn't remember about those equivalents. I will look it up when I get home. I will have to point those out to my GM. I think he forgot about them also.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2013-10-01T20:25:40ZForums: Advice: Spells to allow a weapon to bypass DR?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2q7vk?Spells-to-allow-a-weapon-to-bypass-DR#12013-10-22T22:13:42Z2013-10-01T20:13:08Z<p>The spells that help to bypass DR are:</p>
<p>Align weapon (cleric only) – makes weapon chaotic, evil, good, or lawful only affect is to bypass one of those 4 DR types and can NOT be used on natural weapon or unarmed strikes.</p>
<p>Versatile weapon (brd, rngr, wiz) – makes weapon bludg, piercing, slashing, cold iron, or silver and only effect is to bypass one of those 5 DR types and CAN be used on a natural weapon or unarmed strike.</p>
<p>I thought there was one to hit incorporeal and/or ethereal creatures. But if there is I can’t find it. Maybe I was hallucinating again.</p>
<p>There is not one to pass adamantine DR. Correct?</p>
<p>There aren’t any other kinds of DR are there? (Well besides DR/magic and yes I will be carrying a magic weapon.)
<br />
Are there any other spells to bypass DR?</p>
<p>So if I want to be able to hit anything I should encounter. I should have an adamantine ghost touch weapon along with scrolls, wands, oils of align weapon and versatile weapon. (Plus of course, the knowledge skill to know which one I need.)</p>
<p>EDIT: Just remembered Bless Weapon which will hit evil incorporeal (are there any neutral or good incorporeal?) and also makes it good aligned. So maybe I just need adamantine not ghost touch.</p>The spells that help to bypass DR are:
Align weapon (cleric only) – makes weapon chaotic, evil, good, or lawful only affect is to bypass one of those 4 DR types and can NOT be used on natural weapon or unarmed strikes.
Versatile weapon (brd, rngr, wiz) – makes weapon bludg, piercing, slashing, cold iron, or silver and only effect is to bypass one of those 5 DR types and CAN be used on a natural weapon or unarmed strike.
I thought there was one to hit incorporeal and/or ethereal creatures....Lavode de'Morcaine (alias of Kydeem de'Morcaine)2013-10-01T20:13:08ZRe: Forums: Advice: Aflicted by Magic ?!?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2q1uu?Aflicted-by-Magic#122013-09-10T19:12:17Z2013-09-10T19:12:17Z<p>They did not like the random effects of the spell scar mystery even though they don't seem like they would happen that often. So I think that is out for now.</p>
<p>Ok, so I thinking cross blooded sorcerer. With the Aberrant and Destined bloodlines. The 1st and 3rd abilities from destined and the 9th and 15th ability from aberrant
<br />
Human for some extra spells and skill points (the rest of the character should be odd enough to not get bored with vanilla human).
<br />
Str 7, Dex 12, Con 14, Int 12, Wis 8, Cha 20(18+2)</p>
<p>Spells Known Selection – Going for thematic or spells I’ve not seen used much. Haven’t narrowed down the selection or picked the order of learning yet. Will definitely have at least 1 defensive and 1 offensive spell of each level. <ul>
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<li>0 - dancing lights, ghost sound, haunted fey aspect
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<li>1 - air bubble, detect secret doors, ear piercing scream, memory lapse, polypurpose panacea, shock shield, stumble gap, touch of gracelessness, vanish
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<li>2 - animal aspect, burning gaze, dust of twilight, glide, hideous laughter, mad hallucination, skin send, spectral hand (or may just buy a wand of this), spontaneous immolation, touch of idiocy, unnatural lust
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<li>3 - ablative barrier, arcane sight, eruptive pustules, hostile levitation, mad monkeys, shifting sands, wind wall </ul></p>
<p>Feats <ul>
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<li>01 - skill focus, know (dungeoneering or nature) and bouncing spell
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<li>03 - eldritch heritage (arcane familiar scorpion +4 init)
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<li>05 - eldritch heritage (deep earth OR verdant)
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<li>07 - piercing spell OR leadership (not sure what but some bizarre aberration cohort)
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<li>09 - improved familiar (maybe homonuculous)
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<li>11 - improved eldritch heritage (arcane)
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<li>13 - improved eldritch heritage (deep earth OR verdant) </ul></p>
<p>What do you think? Viable or a paste-eater?</p>They did not like the random effects of the spell scar mystery even though they don't seem like they would happen that often. So I think that is out for now.
Ok, so I thinking cross blooded sorcerer. With the Aberrant and Destined bloodlines. The 1st and 3rd abilities from destined and the 9th and 15th ability from aberrant
Human for some extra spells and skill points (the rest of the character should be odd enough to not get bored with vanilla human).
Str 7, Dex 12, Con 14, Int 12, Wis 8,...Lavode de'Morcaine (alias of Kydeem de'Morcaine)2013-09-10T19:12:17ZRe: Forums: Play-by-Post: Beyond Fort HorizonNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/gameplay&page=2#892013-09-04T20:31:46Z2013-09-04T20:31:46Z<p><i>I had better move closer to the boss in case he needs me. </i></p>
<p>Nashantur slowly heads over to be near Gruingar, but remains hidden as best he can.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (5) + 20 = 25</span></p>
<p><span class=messageboard-ooc>Terquem, I don't know if you want to impose penalties for the environment or not. </span></p>I had better move closer to the boss in case he needs me.
Nashantur slowly heads over to be near Gruingar, but remains hidden as best he can.
[dice=stealth]1d20+20[/dice]
Terquem, I don't know if you want to impose penalties for the environment or not.Nashantur (alias of Kydeem de'Morcaine)2013-09-04T20:31:46ZRe: Forums: Play-by-Post Discussion: Beyond Fort Horizon - Discussions and QuestionsNashantur (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/BeyondFortHorizon/discussion#312013-08-15T00:09:29Z2013-08-15T00:09:29Z<p><span class=messageboard-ooc>This is his small serpentine eidolon.</span></p>This is his small serpentine eidolon.Nashantur (alias of Kydeem de'Morcaine)2013-08-15T00:09:29ZRe: Forums: Advice: Aflicted by Magic ?!?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2q1uu?Aflicted-by-Magic#92013-08-14T16:39:34Z2013-08-14T16:39:34Z<p>Oh, I am definitely not going to do something that will take fun away from the others. Some groups would have no problem with a bunch of random results and some will hate it.
<br />
We just haven't really decided if it will do all that much. The more we read through it, the primal events really aren't likely to happen all that often. We may have few mock combats to see if it really makes much difference.</p>
<p>But if it is too intrusive, I need a back-up concept for some who has been afflicted by magic.</p>Oh, I am definitely not going to do something that will take fun away from the others. Some groups would have no problem with a bunch of random results and some will hate it.
We just haven't really decided if it will do all that much. The more we read through it, the primal events really aren't likely to happen all that often. We may have few mock combats to see if it really makes much difference.
But if it is too intrusive, I need a back-up concept for some who has been afflicted by magic.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2013-08-14T16:39:34ZRe: Forums: Advice: Aflicted by Magic ?!?Lavode de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs2q1uu?Aflicted-by-Magic#72013-08-14T16:08:42Z2013-08-14T16:08:42Z<p>Been reading through it a couple of times.</p>
<p>If it is there, I am missing it. Do these primal events occur where the spell causing them originates or where the spell lands. That could change it from wondrous to horrific.</p>Been reading through it a couple of times.
If it is there, I am missing it. Do these primal events occur where the spell causing them originates or where the spell lands. That could change it from wondrous to horrific.Lavode de'Morcaine (alias of Kydeem de'Morcaine)2013-08-14T16:08:42Z