Chung Po

Kun Phi's page

32 posts. Alias of hustonj.


Race

Human (Tian-Dan)

Classes/Levels

Monk 3 (Ki Mystic of the Four WInds)

Gender

Male

Size

Medium

Age

24

Alignment

Lawful Neutral

Deity

Irori

Languages

Common, Tien

Strength 12
Dexterity 14
Constitution 15
Intelligence 12
Wisdom 16
Charisma 9

About Kun Phi

Kun Phi (a hard K, with the rest pronounced like the end of "done" and the second pronounced with a long I sound) is a healthy example of the typical Tian-Dan male. He stands nearly 5' 4", and weighs next to nothing, possibly as little as 120 pounds. His deeply tanned skin matches his mostly black hair, but the streaks of an almost jade green that grow from his temples obviously stand out. They also accent the fact that his eyes are the same color. These features hardly seem human, but human is all he ever seems to be, otherwise.

His black pants are only knee length, but billow and shimmer in the sun, obviously cut far larger than needed for his small frame. His pale green "shirt" is more a vest that extends further below his waist than is normal in this part of Golarion. Several small yellow sashes are tied about his torso, holding the vest in place, his forehead, and his upper arms.

Story draft:
Wu's first memories were of the inside of the typically unnamed orphanage and monastery dedicated to Irori. His young life was very normal for such circumstances. He did the work the monks assigned him. He was bullied by the older children, and he learned to bully the younger in turn. He never was in danger of starving, but he never had as much as he wanted of anything and fresh fruits were as close as he ever got to what we think of as treats.

Once he was old enough to begin training in a craft, the monks provided Wu with a challenge. They arranged for him to have sudden access to more prepared food than he could possibly eat in order to see what he would do. As everyone expected, he stuffed his face and took as much of it as he could. As none expected, he put his haul in a common space where the other orphans could share in the bounty.

The next day, Kun Shi asked Wu why he had shared the food with the other children. Wu started, and then hung his head in shame. "As I was eating, I could think only of the years where I felt hunger which I could not satisfy, and I knew that if I wasted what I could not eat, then these others would have only those same memories. It is one thing to take pomegranate from a younger child, it is another to keep the child from ever knowing that pomegranates exist. Our days are spent ensuring that all have what they need. How could my night be less?"

That day, Wu's training with the monk's began. When he completed the "final" test indicating that he had mastered the most basic of the monastery's skills, he was allowed to choose a name. He chose Phi. The next day, he walked out of the monastery, beginning his trek to learn more of the world and of himself than he could learn inside the walls of the monastery.


Personality Notes:
Kun Phi is an honest student of Irori, and it is his personal goal to perfect himself. His lessons as a child taught him that one gets stronger at the expense of others, and he intends to never be the one becoming weaker again.

Those that he is responsible to and for have every reason to expect that Phi will meet his obligations to them. Everyone else matters only in how much they can assist or delay his efforts at self pefection.

Tian-Dan Human:
20 Point Build
+2 to Wis
Medium Size
30' Base Speed
Bonus Feat - Combat Reflexes
Skilled
Languages: Common, Tien
Favored Class (Monk)

Monk 3:
BAB +2 (+3 for CMB & Flurry of Blows calculations)
Fort +3
Ref +3
Will +3
AC Bonus (Wisdom Modifier) (Both AC & CMD)
Bonus Feat (1) - Dodge
Flurry of Blows
Elemental Fist +1D6 (acid, cold, electric, or fire) 3 times/day
Unarmed Strike D6
Bonus Feat (2) - Improved Grapple
Evasion
Fast Movement +10'
Maneuver Training
Ki Mystic (Ki Pool 3; 1 Ki for +4 Insight to a single Ability or Skill Roll; +2 to Knowledge checks while Ki > 0)
Brass Knuckles, Cestus, Club, Crossbow, Dagger, Handaxe, Javelin, Kma, Nunchaku, Quarterstaff, Sai, Shortspear, Short Sword, Shuriken, Siangham, Sling, Spear, Temple Sword

Skills:
4+1 (int)+1(Skilled)=6 Trained Skills
Tot Skill Attrib/Rank/Class/Other modifiers
+2 Acrobatics 2
+ 1 Climb 1
+ 1 Craft 1
+10 Escape Artist 2+3+3+2 (feat)
+ 6 Intimidate -1+3+3+1 (trait)
+ 7+Knowledge (Local) 1+3+3(+2 ki mystic)
+ 8+Knowledge (Nobility) 1+3+3+1 (trait)(+2 ki mystic)
+ 8+Knowledge (Religion) 1+3+3+1 (trait)(+2 ki mystic)
+ 3 Perception 3
- 1 Perform -1
+ 2 Ride 2
+ 3 Sense Motive 3
+11 Stealth 3+3+3+2 (feat)
+ 1 Swim 1

Feats:
Combat Reflexes (Human)
Dodge (Monk Bonus 1)
Elemental Fist (Monk of the Four Winds)
Improved Grapple (Monk Bonus 2)
Improved Unarmed Strike (Monk) D6
Panther Claws (Level 3)
Panther Style (Level 1)
Stealthy (Campaign Bonus Feat)

Traits:
Bully http://www.d20pfsrd.com/traits/social-traits/bully
Child of the Temple http://www.d20pfsrd.com/traits/faith-traits/child-of-the-temple
Bullied https://sites.google.com/site/pathfinderogc/traits/combat-traits/bullied

Equipment:

Ring of Protection +1 (2000)
Cloak of Resistance +1 (1000)
Bracers of Armor +1 (1000)
Monk's Outfit
Master work Backpack (50)
Holy Symbol, Silver, Prayer Beads (25)
Holy Text (10)
415 GP remain

Combat Statistics:
Init +2
AC 18, Touch 17, Flat-footed 15, Immobilized 12 (Dex +2, Dodge +1, Wis +3, Monk +0, Deflection +1, Armor +1)
HP 29
Fort +6
Ref +6
Will +7
Unarmed Strike +3; 1D6+1; x2 (+1 attack for AOOs)
Flurry of Blows +2/+2; 1D6+1; x2
CMB = +4 (+6 for Grappling)
CMD = 16 (18 for grappling)

Advancement Thoughts:
Stay pure Monk
Keep Favored Class bonus in hit points.
Keep skill points in SAME skills.
Level 5 Feat - Shaitan Style
Level 6 Bonus Feat -Mobility
Level 7 Feat - Panther Parry
Level 9 Feat - Shaitan Skin
Level 10 Bonus Feat - Spring Attack
Level 11 Feat - Shaitin Earthblast