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Skull

Kthulhu's page

Goblin Squad Member. Pathfinder Society Member. 8,946 posts (9,020 including aliases). 5 reviews. No lists. No wishlists. 1 Pathfinder Society character. 6 aliases.


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Shadow Lodge

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DrDeth wrote:
Albatoonoe wrote:
I would disagree with power points be accurate, too. Casters in fiction don't really just "run out of energy". They can either go all day, as long as they can intone their spells or whatever, or they physically exhaust themselves. I've never seen a mage expend all of his magic, as powerpoints or vancian represents.

Right. There are a number of Vancian and many

"Getting tired" and more "seem to have no real limits" but I hvae never seen anything that comes close to "points".

Ok, then all of your examples are discounted unless they specifically talk about the game mechanics as well. Spell levels, preperation, spell slots....the works.

Hmm, 0-0. Tie game.

Shadow Lodge

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Aranna wrote:
Girls playing online hardcore games are often subjected to all manner of verbal abuse or lewd suggestions.

I've got news for you: That isn't really especially gamers being sexist. That's gamers giving girl gamers equal treatment. Because GUYS playing online hardcore games are ALSO often subjected to all manner of verbal abuse...including lewd suggestions. Might be phrased a bit differently if they KNOW that it's a female they're talking to, but it doesn't really matter if it's a guy, a girl, or a g$+~%!n asexual alien from the Crab Nebula. They're gonna throw a lot of trash talk towards whoever or whatever it is playing against them.

Shadow Lodge

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The thing is, they only have so many people to work on projects at one time. Are you willing for them to put the AP subscription on hold for 6 months while the work on Second Darkness: Hardcover Edition? If the answer is yes, how many other AP subscribers do you think would also be willing?

Shadow Lodge

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Werthead wrote:
Potentially, but would depend on the module. TOMB OF HORRORS: THE MOVIE might sound great, but to be loyal to the module movie audiences would have to sit through many minutes of adventurers carefully testing every stone in a room for traps only to get completely splattered by some obscure falling block they missed.

Obviously, the choice of module to be ADAPTED would be very key. Also, note the word ADAPTED. That means it might play better as a movie if they don't do a word-for-word copy-past of the module as the script.

Tomb of Horrors, while great for what it is, is pretty light on story.

RETURN to the Tomb of Horrors, however, does have a great storyline backing it, and COULD be turned into a great movie. Possibly even with a opening teaser scene of a party attempting the Tomb of Horrors...and failing. In fact, it might be perfect to have such a scene, where the demon's mouth sphere of annihilation kills off some of the party, setting up the twist with that trap that RttToH has.

The only problem might be that RttToH is a bit too big for a single film.

Shadow Lodge

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Albatoonoe wrote:
I think good ol' Zon-zon was possessed by the Leviathan

Yeah, he's much more Hellraiser than Mythos.

The Mythos influence is much less direct, in that Dou-Bral ventured out into places where man (or gods) were not meant to go, and encountered something that was far beyond him.

Shadow Lodge

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Step 1: Be a witch
Step 2: Misfortune
Step 3: Cackle
Step 4: Enervation
Step 5: GOTO Step 3

Shadow Lodge

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Lemmy wrote:
People acting as if every time a white person does something bad to a black person, it's because of racism.

Exactly. If I do something bad to a black person, it's not because I'm a racist. It's because I'm an a%!&+$!.

:D

Shadow Lodge

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Asphere wrote:
Javin Swifthand wrote:

To be honest

if a system works

and all the group enjoy it why change it????

There are different levels of enjoyment. They may enjoy something else even more.

There's also system burnout. If your group plays Pathfinder, always and only ever Pathfinder, it's sometimes a nice change of pace to play something different, whether it be Call of Cthulhu, Warhammer 40K, FATE, Swords & Wizardry, or BESM.

Shadow Lodge

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Mark Hoover wrote:
The tarmac had a chip from a woman's engagement ring mixed in it. Add this to the fact that the Marvel Super Heroes game from 1985 suggests that when Absorbing Man absorbs a material he gains Strength and Body Armor equal to the substance he's absorbing. Also it goes on to say that he can absorb energy as well. I posit that the diamond/asphalt mix was stronger than normal tarmac giving him better than average properties for absorbing the road's surface coupled with a spontaneous absorbtion and redirection of the force of the car at the moment of impact caused the scene we witnessed in the show.

Shooting for a No-Prize?

Shadow Lodge

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or take notes - should all teachers and professors from now on be forced to speak vvveeeeerrrrrrrryyyyyyyyyyy sssssllllllloooooooowwwwwwwwwllllllllllllllyyyyyyyyyyyyyyy ?

not to mention the fact that jotting something down real quick is pretty much a (multiple) daily occurrence for most of us.

Shadow Lodge

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Krensky wrote:
Block lettering is faster to teach, easier to write, and easier to read.

It's also quite a bit slower to write.

Shadow Lodge

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Technically, the thread title implies that LPJ ripped HIMSELF a new one. As it's missing a vital "he".

" I gave Sean K Reynolds $50 and ripped me a new one for it… "

A technical reading of the sentence implies:

" I gave Sean K Reynolds $50 and [I] ripped me a new one for it… "

Shadow Lodge

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Kelsey Arwen MacAilbert wrote:
Chernobyl wrote:
were more classes really needed?
If Paizo ever stopped delivering new things in the RPG line, many people would move on to something else that can keep delivering new content.

I'm not really sure that's true. I think that the adventure and setting content would keep them, even if the RPG line slowed down to a bestiary on odd years, with maybe one book that expands on the best of the mechanics from the APs every few years. I've said it before, and I'll likely say it again....Paizo's strength is adventures, not mechanics.

Shadow Lodge

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houstonderek wrote:
Diffan wrote:
So maybe the idea of it being more like previous editions is done by design, because that way when people look at it they'll say "Oh, this is definitely D&D."
This is it for me. I see the 3x and the 4e elements, but in general feel, it's more like 2e in a lot of ways.

Yeah. It's not really mechanically close to 0e, 1e, B/X, BECMI, or 2e, but it FEELS like them. In a way that 3.0, 3.5, 4e, and Pathfinder never managed, at least for me. For me, it's like D&D has returned after almost 15 years of vacation. :)

Shadow Lodge

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Blazej wrote:
I choose to picture an efreeti with coat and fedora.

That's how I've ALWAYS pictured them. Have I been DOINGITWRONG?

Shadow Lodge

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priorities, man, priorities!

You have the rest of your life to get married!

Shadow Lodge

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MMCJawa wrote:
I will however accept one exception. I think a rules light system could be very problematic for any sort of organized play environment, like PFS. Not sure really how WoTC will handle the new edition in that regard.

5e isn't quite as minimal as some here are implying. I'd call it rules-medium, as opposed to rules-light or rules-heavy. As Ffordesoon said before, 5e has a pretty robust system.

Shadow Lodge

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Quark Blast wrote:
Lathiira wrote:
Non-hostile NPCs that want to talk, not fight.
I'm pretty sure the rules disallow that.

Perhaps not the rules, but the PCs are likely to disallow it. :D

Shadow Lodge

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"true Vancian"

You mean where you know maybe 3 spells at best?

Shadow Lodge

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Cptexploderman wrote:
it's being repackaged as this edition

What does this even mean?

Between Pathfinder and 5e, one of them is something repackaged, and one of them is something new.

5e is new.

Oh, and Cptexploderman? Favoriting your own posts doesn't make it look like more people agree with you. It makes you look like you're desperate to make people THINK that more people agree with you.

Shadow Lodge

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Don't forget Aqua Night Monarch, Lightspeed Night Monarch, and Armor Night Monarch. For when Mothra Night Monarch needs even more of an extra boost!

Shadow Lodge

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Genies, like a lot of monsters that people deride as being far less of a threat than expected (aboleth), are actually prime candidates for having class levels. That CR 8 efreet is the efreeti equivalent of a 1st level commoner. He's the dirt farmer that you ignore in every town you ride through. But if you treat him too badly, you might find out his uncle is a CR 21, 12th level spellcaster noble efreet.

Shadow Lodge

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Ffordesoon wrote:
Build optimization confers the greatest chance of success in 3e/3.5/Pathfinder. To have the greatest chance of success in 5e, you have to play the game well at the table. That's the big difference between 3e and 5e.

Or, as I have rather cynically phrased it a few times lately: 3.x/Pathfinder is a character generation system with an ancillary RPG haphazardly duct-taped onto it at the last minute.

Shadow Lodge

1 person marked this as a favorite.

My thoughts on misogyny/sexism and video games: The actual gamers are far worse than the games themselves.

Shadow Lodge

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Orthos wrote:
Hahahah, oh wow, the entire third page is gone.

ROTFLMAO

Until this, the worst I had seen for a single page was being reduced to 2-3 posts. But wow, the actual entire page got wiped. That's impressive, in a demented sort of way.

Shadow Lodge

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pet troll named Sheath

Shadow Lodge

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Chengar Qordath wrote:
Personally, I think that at the very least Brilliant Energy needs some way to be turned off, similar to the elemental enchantments. That way it would at least not render your weapon completely useless against several common categories of enemies.

When I've GMed in the past, that's always been my take on it. You can turn it on and off. It'd be nice if they'd bother to insert that into the description though. Because if it can't be turned off, then I agree 110%...+4 is WAY too expensive. Maybe a +2 at best, given that it makes your weapon a situational secondary weapon.

Shadow Lodge

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Kthulhu wrote:
Except if what you are using it for is looking for an invisible creature. If you use true seeing instead of see invisible to do so as a default, that's stupid and wasteful.

I will play the devil's advocate against myself for a moment, however. Some of the most useful spells in the game are actually found in the lower levels. For a prepared caster, it might actually be wiser on occasion to memorize True Seeing, and have OTHER useful spells in all his 2nd level slots.

And for a spontaneous caster, it might actually be considered more wasteful to burn one of your valuable spells known slots on a spell that is largely a subset of a another (albeit higher level) spell.

It'll still feel wasteful as hell when you burn a 6th level spell to accomplish the same ends as a 2nd level spell, however.

Shadow Lodge

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Except if what you are using it for is looking for an invisible creature. If you use true seeing instead of see invisible to do so as a default, that's stupid and wasteful.

Shadow Lodge

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If a 2nd level spell provides most of the benefits of a 6th level spell, then i consider the 6th level spell to be the one that has been invalidated.

Shadow Lodge

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I love the classic X-Men storyline where Magneto steals Xavier's spell component pouch.

:P

Shadow Lodge

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So the mish-mash of mechanics has the chance to be good, but the major new system addition won't.

Oh yeah, it's not a major system edition. It's a few new spellcaster classes and a bunch of magic spells that that simulate psionic powers.

'Cos everyone knows that Xavier does his thing by chanting gibberish, making shadow puppets, and playing with owlbear dung.

:P

Shadow Lodge

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Orthos wrote:

Long story short, IMO at least, Pacific Rim is one of those movies that gets less fun the more you know about how certain things work in real life, unless you're the kind of person who can turn off that "work brain" part of your analytic psyche when it comes time for entertainment.

If MST3K/Rifftrax'ing it up is the way you get the best fun out of it, by all means, have at it.

Just don't be a douche and do so in the theatre, though.

If you come to a movie about giant monsters fighting giant robots expecting it to even vaguely be bound by realism, you don't deserve to enjoy the movie.

:P

Shadow Lodge

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Kelsey MacAilbert wrote:
chbgraphicarts wrote:
Unless the subsequent books of 5th Edition radically change things up, it'll be like living back in 1979. By that, I mean 5th Edition will be OD&D, and Pathfinder will be AD&D. And we all know which version "won out" for all-around sales in that "edition war" (although OD&D DID last longer than 1st Edition, but still).
I don't. I was born in '91. What happened, exactly? The OD&D/AD&D/1st Edition/2nd Edition/Red Box stuff is confusing.

1974 - Gary Gygax and Dave Arneson create Dungeon & Dragons.

1977 - Gygax doesn't want to share profits from D&D with Arneson, so he creates Advanced Dungeons & Dragons. In addition, John Eric Holmes creates the Basic Set, intended as an intro to the game. It is based on the original 1974 game, and covers levels 1-3.

1981 - Tom Moldvay revises the Basic Set, and expands it with another boxed set, the Expert Set, which adds levels 4-14.

1983 - Frank Mentzer revises the Basic and Expert sets, and adds another three boxed sets to further expand the rules (Companion for levels 15-25, Master for levels 26-36, and Immortals for post-level 36 / essentially gods).

1989 - Karma bites Gygax in the ass. Just as he published a new edition to basically kick Arneson out the door, TSR publishes AD&D 2nd Edition to kick Gygax out the door.

1991 - The Mentzer BECMI sets are slightly revised and collected into a single hardcover, the D&D Rules Cyclopedia.

2000 - Wizards of the Coast publishes 3rd Edition. This editions neuters in-game traps, however it ramps up the lethality of trap options. :P Monte Cook laughs evilly. All support for the Basic D&D editions is ceased.

2003 - WotC publishes an new edition, but they only number it as a "half edition" so as not to anger geeks worldwide. D&D v3.5 is born. Splatbook production goes into overdrive.

2008 - WotC publishes 4th Edition. Like 3rd edition, it throws away the entire previous system. It becomes the most polarizing edition of D&D ever. The edition wars truly begin in earnest, as the by-now widespread internet allows geeks from all over the world to insult each other and accuse each other of having BADWRONGFUN.

2012 - WotC essentially ceases all support for 4th edition, and begins playtesting for "D&D Next". Or 5th Edition, as anyone with a brain knows it will actually be known as.

2014 - WotC publishes 5th Edition. Like 3rd and 4th edition, it dumps the system that preceeded it for something brand new.

Shadow Lodge

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I was just correcing DrDeth. At his age, some of the details from beyond yesterday are understandably a bit fuzzy.

:P

Shadow Lodge

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I still think Paizo could have saved a LOT of development time, and managed to put out a better balanced system by just licensing Ultimate Psionics as an official Pathfinder book.

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Soak them in the blood of the non-believers.

Shadow Lodge

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Kthulhu wrote:
For my part, I think a very good start would be to finish up the SRD. To include the Epic and Psionic monster portions.
Kthulhu wrote:
Dragon78 wrote:
Can someone list all the creatures from 3.0/3.5 that Paizo could legally use but hasn't yet?

Basically, take the entire monster list from the SRD (remembering to add the psionic and epic monsters as well). Cross off any that Paizo has already converted.

In addition, any that are based upon mythology, folklore, etc. Although for those, Paizo would have to go more to the source material than a straight conversion of the 3.x stats.

A bit of searching found me a list of the SRD monsters, that seems to be complete. You could start with this as your checklist:

Spoiler:

Aboleth
... Aboleth Mage
... Psionic Aboleth (Psionic SRD)
Abomination (Epic SRD)
... Anaxim (Epic SRD)
... Atropal (Epic SRD)
... Chichimec (Epic SRD)
... Dream Larva (Epic SRD)
... Hecatoncheires (Epic SRD)
... Infernal (Epic SRD)
... Phaethon (Epic SRD)
... Phane (Epic SRD)
... Xixecal (Epic SRD)
Achaierai
Allip
Angel
... Angel, Astral Deva
... Angel, Planetar
... Angel, Solar
Animated Object
Ankheg
Aranea
Archon
... Lantern Archon
... Hound Archon
...... Hound Archon Hero
... Trumpet Archon
Arrowhawk
Assassin Vine
Astral Construct (Psionic SRD)
Athach
Avoral
Azer

Barghest
... Greater Barghest
Basilisk
... Abyssal Greater Basilisk
Behemoth (Epic SRD)
... Behemoth Eagle (Epic SRD)
... Behemoth Gorilla (Epic SRD)
Behir
Belker
Blink Dog
Blue (Psionic SRD)
Bodak
Brachyurus (Epic SRD)
Brain Mole (Psionic SRD)
Bralani
Bugbear
Bulette

Caller in Darkness (Psionic SRD)
Celestial Creature
Centaur
Cerebrilith (Psionic SRD)
Chaos Beast
Chimera
Choker
Chuul
Cloaker
Cockatrice
Colossus (Epic SRD)
... Stone Colossus (Epic SRD)
... Flesh Colossus (Epic SRD)
... Iron Colossus (Epic SRD)
Couatl
... Psionic Couatl (Psionic SRD)
Crysmal (Psionic SRD)

Darkmantle
Delver
Demilich (Epic SRD)
Demon
... Babau
... Balor
... Bebilith
... Dretch
... Glabrezu
... Hezrou
... Marilith
... Nalfeshnee
... Quasit
... Retriever
... Succubus
... Vrock
Derro
Destrachan
Devastation Vermin (Epic SRD)
... Devastation Centipede (Epic SRD)
... Devastation Spider (Epic SRD)
... Devastation Scorpion (Epic SRD)
... Devastation Beetle (Epic SRD)
Devil
... Barbed Devil (Hamatula)
... Bearded Devil (Barbazu)
... Bone Devil (Osyluth)
... Chain Devil (Kyton)
... Erinyes
... Hellcat (Bezekira)
... Horned Devil (Cornugon)
... Ice Devil (Gelugon)
... Imp
... Lemure
... Pit Fiend
Devourer
Digester
Dinosaur
... Deinonychus
... Elasmosaurus
... Megaraptor
... Triceratops
... Tyrannosaurus
Dire Animal
... Dire Ape
... Dire Badger
... Dire Bat
... Dire Bear
... Dire Boar
... Dire Lion
... Dire Rat
... Dire Shark
... Dire Tiger
... Dire Weasel
... Dire Wolf
... Dire Wolverine
Doppelganger
Dragon, True
... Dragon, Advanced (Epic SRD)
... Chromatic Dragons
...... Black Dragon
...... Blue Dragon
...... Green Dragon
...... Red Dragon
...... White Dragon
... Dragon, Epic (Epic SRD)
...... Force Dragon (Epic SRD)
...... Prismatic Dragon (Epic SRD)
... Metallic Dragons
...... Brass Dragon
...... Bronze Dragon
...... Copper Dragon
...... Gold Dragon
...... Silver Dragon
Dragon Turtle
Dragonne
Drider
Dromite (Psionic SRD)
Dryad
Dwarf
... Deep Dwarf
... Duergar
...... Psionic Duergar (Psionic SRD)
... Mountain Dwarf

Eagle, Giant
Elan (Psionic SRD)
Elemental
... Air Elemental
... Earth Elemental
... Fire Elemental
... Primal Elemental (Epic SRD)
...... Primal Air Elemental (Epic SRD)
...... Primal Earth Elemental (Epic SRD)
...... Primal Fire Elemental (Epic SRD)
...... Primal Water Elemental (Epic SRD)
... Water Elemental
Elf
... Half-Elf
... Aquatic Elf
... Drow
... Gray Elf
... Wild Elf
... Wood Elf
Ethereal Filcher
Ethereal Marauder
Ettercap
Ettin

Fiendish Creature
Folugub (Psionic SRD)
Formian
... Worker
... Warrior
... Taskmaster
... Myrmarch
... Queen
Frost Worm
Fungus
... Shrieker
... Violet Fungus

Gargoyle
... Kapoacinth
Genie
... Djinni
...... Noble Djinn
... Efreeti
... Janni
Genius Loci (Epic SRD)
Ghaele
Ghost
Ghoul
... Lacedon
... Ghast
Giant
... Cloud Giant
... Fire Giant
... Frost Giant
...... Frost Giant Jarl
... Hill Giant
... Stone Giant
...... Stone Giant Elders
... Storm Giant
Gibbering Mouther
Gibbering Orb (Epic SRD)
Girallon
Gloom (Epic SRD)
Gnoll
Gnome
... Svirfneblin
... Forest Gnome
Goblin
Golem
... Adamantine Golem (Epic SRD)
... Clay Golem
... Flesh Golem
... Iron Golem
... Mithral Golem (Epic SRD)
... Stone Golem
...... Greater Stone Golem
Gorgon
Gray Glutton (Psionic SRD)
Gray Render
Grick
Griffon
Grimlock

Hag
... Annis
... Green Hag
... Night Hag
... Sea Hag
Hagunemnon (Protean) (Epic SRD)
Half-Celestial
Half-Dragon
Half-Fiend
Half-Giant (Psionic SRD)
Halfling
... Tallfellow
... Deep Halfling
Harpy
... Harpy Archer
Hell Hound
... Nessian Warhound
Hippogriff
Hoary Hunter (Epic SRD)
... Hoary Steed (Epic SRD)
Hobgoblin
Homunculus
Howler
Hunefer (Epic SRD)
Hydra
... Pyrohydra
... Cryohydra

Inevitable
... Kolyarut
... Marut
... Zelekhut
Intellect Devourer (Psionic SRD)
Invisible Stalker

Kobold
Kraken
Krenshar

Lamia
Lammasu
... Golden Protector
Lavawight (Epic SRD)
Legendary Animal (Epic SRD)
... Legendary Bear (Epic SRD)
... Legendary Tiger (Epic SRD)
Leonal
leShay (Epic SRD)
Lich
Lillend
Living Vault (Epic SRD)
Lizardfolk
Locathah
Lycanthrope
... Werebear
... Wereboar
...... Hill Giant Dire Wereboar
... Wererat
... Weretiger
... Werewolf
...... Werewolf Lord

Maenad (Psionic SRD)
Magmin
Manticore
Medusa
Mephit
... Air Mephit
... Dust Mephit
... Earth Mephit
... Fire Mephit
... Ice Mephit
... Magma Mephit
... Ooze Mephit
... Salt Mephit
... Steam Mephit
... Water Mephit
Mercane (Epic SRD)
Merfolk
Mimic
Minotaur
Mohrg
Mold (Dungeon Hazard)
... Brown Mold
... Yellow Mold
Mummy
... Mummy Lord
Mu Spore (Epic SRD)

Naga
... Dark Naga
... Guardian Naga
... Ha-Naga (Epic SRD)
... Spirit Naga
... Water Naga
Neh-Thalggu (Brain Collector) (Epic SRD)
Neothelid (Psionic SRD)
Nightmare
... Cauchemar
Nightshade
... Nightcrawler
... Nightwalker
... Nightwing
Nymph

Ogre
... Ogre Barbarian
... Merrow
Ogre Mage
Ooze
... Black Pudding
...... Elder Black Pudding
... Gelatinous Cube
... Gray Ooze
... Ochre Jelly
Orc
... Half-Orcs
Otyugh
Owl, Giant
Owlbear

Paragon Creature (Epic SRD)
Pegasus
Phantom Fungus
Phase Spider
Phasm
Phosphorescent Fungus (Dungeon Hazard)
Phrenic Creature (Psionic SRD)
Phthisic (Psionic SRD)
Planetouched
... Aasimar
... Tiefling
Prismasaurus (Epic SRD)
Pseudodragon
Pseudonatural Creature (Epic SRD)
... Pseudonatural Troll (Epic SRD)
Psicrystal (Psionic SRD)
Psion-Killer (Psionic SRD)
Puppeteer (Psionic SRD)
... Puppeteer, Flesh Harrower (Psionic SRD)
Purple Worm

Rakshasa
Rast
Ravid
Razor Boar
Remorhaz
Roc
Roper
Ruin Swarm (Epic SRD)
Rust Monster

Sahuagin
... Sahuagin Mutants
...... Malenti
Salamander
Satyr
Scorpionfolk
Sea Cat
Shadow
... Greater Shadow
Shadow of the Void (Epic SRD)
Shadow Mastiff
Shambling Mound
Shape of Fire (Epic SRD)
Shield Guardian
Shocker Lizard
Sirrush (Epic SRD)
... Three-Headed Sirrush (Epic SRD)
Skeleton
Skum
Slime (Dungeon Hazard)
... Flux Slime (Epic SRD)
... Green Slime
Spectre
Sphinx
... Androsphinx
... Criosphinx
... Gynosphinx
... Hieracosphinx
Spider Eater
Sprite
... Grig
... Nixie
... Pixie
Stirge
Swarm
... Bat Swarm
... Centipede Swarm
... Hellwasp Swarm
... Locust Swarm
... Rat Swarm
... Spider Swarm

Tarrasque
Tayellah (Epic SRD)
Temporal Filcher (Psionic SRD)
Tendriculos
Thoqqua
Thorciasid (Epic SRD)
Thought Eater (Psionic SRD)
Thought Slayer (Psionic SRD)
Titan
... Elder Titan (Epic SRD)
Tojanida
Treant
... Elder Treant (Epic SRD)
Triton
Troglodyte
Troll
... Scrag
... Troll Hunter

Udoroot (Psionic SRD)
Umbral Blot (Blackball) (Epic SRD)
Unbodied (Psionic SRD)
Uvuudaum (Epic SRD)
Unicorn
... Celestial Charger

Vampire
... Vampire Spawn
Vargouille
Vermiurge (Epic SRD)

Wight
Will-O’-Wisp
Winterwight (Epic SRD)
Winter Wolf
Worg
Worm that Walks (Epic SRD)
Wraith
... Dread Wraith
Wyvern

Xeph (Psionic SRD)
Xill
Xorn

Yeth Hound
Yrthak

Zombie

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Drogon wrote:
Insain Dragoon wrote:

For me and for a lot of people the "Number One Publisher for Pathfinder" isn't necessarily Paizo. There are several 3PP that I believe publish more unique and balanced classes, more amazing adventures, and have more open dev-player relations.

I'd be very interested to see your list, particularly with regard to the adventures. I am always hunting for different things, and this statement has piqued my curiosity.

I'm including campaign settings and adventures from both Pathfinder and 3.x, given that they're so compatible.

Campaign Settings
The Lost Lands, by Frog God Games/Necromancer Games
Midgard, by Kobold Press
Eberron, by Wizards of the Coast
Obsidian Apocalypse, by LPJ Design

Adventures
Frog God Games/Necromancer Games - too many to list. This includes both the mega-adventures that almost always get mentioned (Rappan Athuk, Slumbering Tsar, Razor Coast), but also some of their smaller adventures are amazing as well. Spire of Iron & Crystal is a particular favorite of mine. If Paizo is the gold standard for adventures, then FGG is platinum or diamond.
Adventure-a-Week - Rise of the Drow, Snow White
EN Publishing - War of the Burning Sky (3.5, but to be converted to PFRPG), Zeitgeist
Fire Mountain Games - Way of the Wicked (it's a shame that Throne of Night, despite also having high quality thus far, has been overshadowed by the delays and lack of communication)

Mechanics
Dreamscarred Press - The psionics are the most noteable, but this is one of a few 3PP that pretty much rate an auto-buy from me, whatever it is they put out. If you like psionics, get Ultimate Psionics. If you don't like psionics, get it, read it, and discover that you actually do like them after all.
Frog God Games/Necromancer Games - The Tomes of Horror. All 4 of them.
Flying Buffalo - Grimtooth's Traps. 'nuff said. (OK, not actually for PFRPG, but they're system neutral)

Shadow Lodge

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Ganryu wrote:

1: Combat rounds need to be shorter. The combat system needs fixing so that combats don't take entire sessions. There's too much to keep track of.

2: In general the system is too complex. Creating characters is much too involved.

3: Feat chains are awful.

My friend, you don't want another edition, you want another game. Might I suggest Swords & Wizardry or D&D 5e ?

Shadow Lodge

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Paizo may be small compared to other businesses in general, but they're pretty large for an RPG publisher. (Although the fact that they are a online store as well adds quite a few more staff.)

Shadow Lodge

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Paizo doesn't seem to like traps. At the very best, they have no love for traps.

I suggest a generous dollop of Grimtooth added to any adventure written by Paizo.

Shadow Lodge

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.seth wrote:
the reason i play pathfinder instead of dungeons and dragons 4/5 is the srd. wizards doesn't want me to browse their material? fine then, i WON'T. their loss, your win paizo.

D&D 5e Basic Rules

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I haven't even mentioned the publication that, about a year ago, ratcheted both my faith in and my respect for Paizo down quite substantially. Mostly because it had very little to do with the RPG.

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