Xum wrote:
Yeah, the characters have a problem too but it's core lies outside. Different styles are meeting and this is a problem between the players. "Get pissed" is a little harsh, it's just a problem, but one that could prohibit playing together. (yeah, that's sad but it is how it is)cp wrote:
I still don't get why he has to get that hint. Can't you just tell him? See, the problem is, if your method works what have you done? You manipulated him in acting according to your biding. Behavioristic conditioning. Don't treat humans like that.
Treantmonk wrote:
Basically I agree but remember that there is a difference between logic semantics and how they are used. Usually when someone talks about Roleplayers or Optimizers, he means people who are extremely focused on RP or Optimizing, neglecting the other thing - it's a figure of speech.There are people out there who do one thing exclusively and you need a word for them. Also they most likely define the categories (I mean, it's basically the same everywhere where you can find any sort of category, say "jocks" and "thugs" and "geeks", most people do not fit exclusively in one of these categories still they make some sort of sense)
Rolling them behind the screen is when players should not know the result, for example: "is this water edible or is that black mushroom a dead giveaway that it is poisoned?" *rollingbehindscreen* "you think it's edible." if you need to fudge you should think about introducing a hero point system instead
Hopefully you're playing with grown-ups - which means, it's not your role to educate them. It's the same like DMs who look for tricks to bash munchkins - if the DM (or someone else) has a problem with anyone (in this context, a minor problem: "you don't RP well"), he should talk directly to the person.
Ringtail wrote: I just don't give out XP. Players level their characters when I tell them to. +1
Point is, there is a huge difference between "optimal builds" you post on the forums and builds you actually use - for example, most of my chars have at least 10 int, in 20 pt build it's quite rare for me to sack a stat.
Also, done for a short time I imagine playing a munchkin party quite funny (same as playing the character of my forum name - Ksorkrax, the Klingon Ex-Jedi Space Pirate, Corsair of the Padischah Empire)
The druid language is a secret one, so it's quite common for a player class to be somewhat of a secret society ("occult" in it's true meaning) which means that it could be that the alchemists just don't tell people their secrets. As for bombs, especially if you talk about the medieval moslems, naptha (greek fire) compares quite nicely |