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Vedavrex Misraria

Kryzbyn's page

Goblin Squad Member. Pathfinder Roleplaying Game Subscriber. 9,351 posts (15,142 including aliases). No reviews. No lists. No wishlists. 45 aliases.


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Artemis Moonstar wrote:
Kryzbyn wrote:
We did a progressive gestalt/multi-class thing in Pathfinder where you spent the XP you earned on classes, and you could have up to 3 classes. I was an AP/Magus/Inquisitor. I guess this more mimicked 2.0 multi-classing than gestalt, but it was interesting. BY the time you get into the high teens, one level's reward could buy you several levels of another class.

Don't suppose you can share the method of this calculation? Or is it simply quite literally buying levels for their exp value?

How'd you handle hp, saves, and the like?

Ok so piecing things together:

You spent levels based on the XP cost of that level. Max number of classes ("paths") was 3. Opening up another "path" cost 1000 xp.
Skills, Saves, and BAB is determined by the class you are most invested in. If all classes equal the same level, you take the best.
Taking a new path also required time in-game, to find a trainer of that class, and time equal to 1/day per total HD.

My character, Kodai the Black, was 18 Inquisitor/18 Magus/20 Anti Paladin.
He had 4.8 million XP. He was 22 HD, his BAB was +16. +15 Will and Fort, +7 Reflex base saves. All of the class abilities gained, stack, unless specifically stated. Like for instance, he could not use spell combat with inquisitor or his anti-paladin spells until he took the broad study arcana for each (which he did). He still had to manage his swift actions...which all 3 of these classes use ALOT.

This guy was a beast. He was a half-giant, which gave him access to psionic feats, and his black blade was a large bastard sword. His inquisition was Anger, which gave him rage as a barbarian -3. On top of all that, and gear above WBL, he also had a cornugon pet, per his AP bonded ability. It alone had 300 HP.
He was studying to become a Grave Knight, at Hextor's "request".
Game ended before that happened, but he would have done it, I'm sure.
Lich King who?


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Oh, the dangers of DHMO


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Unfortunately I think alot of people in the US still see reassignment surgery as an elective one, in that it's not necessary at all.
In a way it is elective, as it's up to the individual whether they need to go that far, but I'd think once that decision is made, it's a very necessary one.


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That gets ya the diabeatus.
-Wilford Brimley


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Bacon grease is great for curing cast iron skillets.


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I posted on my Facebook that if one's post could be confused with a Westboro Baptist Church poster, they needed to rethink their life.


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Tequila Sunrise wrote:
Riuk wrote:
pH unbalanced wrote:
captain yesterday wrote:

I don't like Harry Potter, i think Rowling should've killed Ron off, he was a D-Bag.

Also i've never made it past chapter one of book one, so my opinion of Ron is based entirely on the 5 movies i've seen (i haven't seen the last 3)

One of the nice things about the Harry Potter series is that you could actually see JK Rowling becoming a better writer in each book. The first one was (IMO) not very good -- but by book 3 they were well worth reading. There are a lot of things I think went wrong with the last book -- but last books are hard, especially when everyone in the world is reading over your shoulder.

I mean, she's no Ursula K LeGuin (whose Earthsea books remain my favorite YA), but she's no Stephanie Meyer either.

I can understand this I was not into HP when I was a kid but when I began to date my now wife she convinced me to read the books and yes the first one is mhee but you have to realize the first to the third books are more of kids books and the last four are YA she did get better as they continued but the final battle I the movie was WAY better then the book

HP has the unusual distinction of being a series that very noticeably changes tone as the series progresses. In #1, the protagonists are innocent kids, and the tone and conclusion are 100% rated-G. A few books later, the climax of the book is a good kid dying right before teenage-Harry's eyes. And of course #7 ends with beloved characters being killed in the very first chapter, and things don't get any softer for the protagonists as they're forced to grow up all too quickly.

And at the risk of triggering Kryzbyn...
** spoiler omitted **

LOL no trigger...

I've read them all.


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Indeed.
I normally subscribe to "never assume malevolence when ignorance will suffice" but in cases of this kind, people are all too aware of how stereotypes lessen or trivialize people, especially those of different lifestyles.
So, then, I have to assume it's on purpose.


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When people say "OMG have you heard/seen (whatever the "thing" of the day is) yet?!?!" I am much, much less inclined to go check it out.

Haven't seen The Hangover yet. No, I won't youtube John Colton (sp?)...


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My thoughts (posted in one of the other threads):

I find it odd that we need a class to have a separate mechanic for a "secret identity", and would take 5 minutes while getting their asses handed to them to use the skills they already have. It make no sense to me, mechanically, or role-play wise.
Why the need to separate them? Isn't this stuff what the disguise skill is for?
If it is needed for extra flair or rule system to track who's on to you or who's not, why not use a template or archetype that can be applied to any character class? Or even some kind of gestalt set up, where one side is the social ID and the other is the class, and they use the disguise sill or magic to obscure their real identity?

Please don't respond with "filling a niche". You can fill the same niche with the proper story, GM and use of the disguise skill and/or magic.


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In all my years of playing, we've never given a dead character's stuff to their replacement.
We've gathered it and kept things that had sentimental value, or sold it like party loot.
Is that odd?


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Union Thugee wrote:

The British in India will be slaughtered. Then we will overrun the Moslems and force their "Allah" to bow to Kali. And then the Hebrew God will fall and finally the Christian God will be cast down and forgotten.

Bali Mangthi Kali Ma.

He didn't choose thugee life...


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Seems that this class would only work well in a game where everyone in the party was a vigilante, and it was almost always in the same large city or area...


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And don't drink my motherf&#&ing milk.
- Samuel L. Jackson


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Played in Night Below with a DM that was a stickler for the training rule.
We spent most of that module the same level once we headed into the underdark.

There was also a rule that said you can only progress so far in one session, like 1 level and up to the threshold of the next but not crossing over.

Add those two things together, we lost some XP.

The DM was a great story teller, so we didn't mind so much, tbh. But, wow, I don't think I'd readily go with that scenario today.


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So, a quick recap:

I do X* in my games!
<push back>
Well ,actually I do Y**...
<more push back>
You're all being ridiculous and obtuse!
<more push back>
Well ok, I really do Z***
<facepalm>

* something ridiculous as presented.
** something slightly less ridiculous.
*** something reasonable and in now way similar to * as presented.


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I'm pretty guarded with my free time.
I won't spend it doing something that frustrates me.


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kyrt-ryder wrote:
If you're going to give an example that might be a bit too much hyperbole to be taken seriously Kryzbyn :P

It's a tool in the character's belt that's changed arbitrarily, whether weapon or spell.

I don't see the difference.


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Fighter: I draw my longsword and charg-
GM: You mean your dagger.
Fighter: What? I have a longsword.
GM: Nope, today it's a dagger.
Fighter: But all of my feats are for the long-
GM: SENSE OF ENTITLEMENT!!!!


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DM Under The Bridge wrote:
The Alkenstarian wrote:
Thymus Vulgaris wrote:
DungeonmasterCal wrote:
I still love the song "Total Eclipse of the Heart". Not exactly a gaming confession, but a confession nonetheless.
I don't see how this would get anyone shunned.

Curse you two! Now I shall have to shun you mightily. I now have Bonnie Tyler stuck on my brain which is only marginally LESS annoying than having Kim Carnes stuck on repeat in my head!

I'm a child of the 1980s and I DO NOT miss the music!! With the possible exception of Eurythmics, because Annie Lennox' voice ...

And then only sometimes. Maybe.

ARGH! GET OUT OF MY HEAD, BONNIE!!

Who am I to disagree?

I've traveled the world and the seven seas.


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Enjoy.


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"Twirl around, ninjas..."


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Its a perfect tool for killing redneck rapists in the basement of a pawn shop.


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Played a brutal pugilist/urban barbarian in a low magic, fantasy setting.
We'd uncovered a plot to cause political embarrassment to the land we hailed from, and adventured to stop it/find the cause.
We found that one of the nobles had been involved and we confronted him at court. He did not deny the accusation, and ready to be rid of us, asked for trial of the seven (based on GoT). He named a champion, and a few others, vs the party and the king himself.
My character, ever the large burly redheaded brawler, has his opponent think he's going to stalk this "unarmed" fighter, taunting him. He got one swing and missed, got disarmed, and spent the entirety of combat on his back grappled/pummeled into unconsciousness. A knight of the realm bested by a former bar bouncer with his bare hands.
It was glorious.


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Hush, you.


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Male Human (Mole Zoanthrope) 16 Monk/Ninja

Fairly consistent.


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Ya'll are gonna make me buy this aren't you...

:)


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Then there is Discworld...


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I have a multitude of thoughts in response to what you just posted.
Anecdotes about various gaming history, my homebrew world, etc.
Suffice to say I agree with most, if not all of your post.
In as much as the specific scenario calls for inaction, or knowing the locals can indeed handle what ever has arisen.

Elminster in FR was boom is a box, as well as the chosen of Mystra, the sisters, etc. They often worked together, but only to keep known world ending threats in check. They did not "stoop" to taking out kobold raids for a village. Could not be bothered with it, because other big picture things were going on.

I always felt that, in a world like Toril, the adventuring party fills the role of doing what the arch-NPCs are too busy to worry about. The nas they level and increase in power, they eventually graduate from JV to Varsity, and join the ranks of the Arch-NPCs in aiding with world level events, passing the torch to other low level adventurers.

It's a cycle.


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Wulfgar Stuff:
In the novel Gauntlgrym, it is revealed that Wulfgar lived a very long and healthy life, having several children and grandchilden before he finally died. After his death, he was taken to a special heaven created by the goddess Meilikki, and rejoins Regis, Bruenor and Cattie-brie, but declines Meilikki's offer of a rebirth to instead rejoin his ancestors among the presence of Tempus.


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Bandw2 wrote:


I SPECIFICALLY DISLIKE ROLLING BECAUSE IT ENFORCES AND CREATES POWER CREEP.

This phrase. I don't think it means what you think it means.


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Drejk wrote:
Kryzbyn wrote:
This is why I buy stuff from ya'll.
You! You are sponsoring that insanity!

Proudly!


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Christopher Anthony wrote:

Gary: that reminds me of the time my uncle was working for the resistance in eastern europe

Gary: he was a banker at the time and helping lots of slovaks and whatnot to escape
Gary: people would always ask him, can you cache a czech?

Cosmo: If not, you will have a lot of cancelled Czechs.

Katina: That’s what you get for trying to buy Turkey with a Czech.

Robot Chris: something something covered in Greece

Sara Marie: all this food needs some classy plates. possibly fine China?
Sara Marie: you guys there is norway this is funny

Katina: This conversation is Finnish-ed

Robot Chris: everyone just Chile out

Sara Marie: I have one more that will Sweden the pot

Christopher: This whole thing is leaving me in Spain

Sara Marie: its leaving me Hungary

Katina: Christopher is too France-y for our puns

Christopher: Nah, I just want to Burma the whole thread
Christopher: Or at least Rwanda time to before this all started.

Katina: That wouldn’t be very Nice

Cosmo: Gary and I were just discussing how to get someone out of Eastern Europe. For example, you can put them on a boat on the Danube and float a Czech for a few days.

Robot Chris: staaahp and Wales a minute

Gary: I don't actually know what you people are talking about but I Canada take much more

Christopher: Alberta you can, Gary

Gary: Kuwait and see how it goes

Cosmo: Uruguay we started this in the first place.

Sara Marie: I don’t want Nunavut

Christopher: Yukon do better, Cosmo

Cosmo: I thought of the joke and Iran with it.

Sara Marie: Belize stop everyone

Cosmo: Uganda be kidding me

Sara Marie: I Haiti you all

Katina: Hey now Rhein it in
Katina: Thames yourself
Katina: Or I'm gonna Bavaria upset

Sara Marie: you...

This is why I buy stuff from ya'll.


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Yeah, I stopped reading them.

Spoiler:
Cattie Brie's death was without purpose.
That's ok for a trivial character, but she wasn't a trivial character.
Now he's hooked up with a chaotic mess of a half elf.

No thanks.


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My avatar is one of my favorite characters I've ever played. Yes, he is a Drizzt clone. I don't even care. I read Homeland, and asked the DM if I could play a similar character. He told me the RP would be difficult, and he probably would be shunned everywhere he went until he became a hero. I didn't mind and said "bring it!". He almost did not survive introduction to the party (party leader at the time was a High Elf Bladesinger. Who knew they didn't like drow?). Many times he was not welcome where the rest of the party was, even refused training by other rangers they met along the way. He wasn't kidding, it was rough.
It took us years to finish the entire campaign (just one facet of the game was the entire Night Below boxed set in 2nd Ed). We made 14th level. World saved a few times over, the intrepid heroes retired. Kryzbyn was granted lands and titles by the king, and became the Baron of the Blackforest. He retired with his human wife, Cinders and their twin half elf daughters. He became a husband, father, a lord, and a swordsman of repute.


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The design staff certainly is the authority. <- not a fallacy
A fellow gamer citing 30 years of experience as the reason for his authority. <- fallacy


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I love world building.
I don't like recording world building :)


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Gestalt has almost become the default mode of play for my group.


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Ashiel wrote:
Kryzbyn wrote:
Ashiel wrote:
What's in the box? wrote:
I was also impressed with the Urgathoa mythos. I have an NPC (Melinoe the Dead Peacock Priestess) who is(was?) in a love/hate relationship with Urgathoa. Idolizing the goddesses ability to ASCEND TO GODHOOD BY PURE WILLPOWER! And hating her own weak stupid mortal flesh that is incapable of doing the same thing...

You must love yourself. It was the Pallid Princess' undying love for herself that freed her from the bondage of death. If you love others as you love yourself then all wounds will be healed. He who believes in she shall have but one death and then everlasting life, but those who do not will die and be dead forever. Won't you join us and help spread the good word and everlasting life?

This sounds remarkably familiar...then again, I technically worship a zombie.

naw, true ressurrection, not animate dead ;)
Create (greater) undead. :D

You're right. True rez heals the holes ;)


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Sissyl wrote:
Nope. The GM getting his or her jollies through playing a real, bona fide PC is a thoroughly bad idea. Others disagree, of course, because THEY have the wrong idea. Usually, they are too blind to see this, of course.

You should hang out with IHIYC. ;)

Imagine there's no John Lennon...it's easy 'cuz he's dead...

Imagine always irritated me, even as a youngster. Not including the hippy dippy crap (which is annoying, just on the level of sheer naivete), it sounds akin to a 4 year old getting stuck in a loop of "why?" to the point where the child is just repeating the question, even though they had long past lost any true interest in the answer.


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In the game I'm a player in now, we've agreed as a group on a stat array to use. So far it's working out well.
There is diversity, and the stats are well rounded enough to allow multi-classing or gestalt.
We may just do this going forward for all Pathfinder games, no matter who runs.

EDIT: 18, 16, 16, 14, 12, 10 is the array.


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Ashiel wrote:
What's in the box? wrote:
I was also impressed with the Urgathoa mythos. I have an NPC (Melinoe the Dead Peacock Priestess) who is(was?) in a love/hate relationship with Urgathoa. Idolizing the goddesses ability to ASCEND TO GODHOOD BY PURE WILLPOWER! And hating her own weak stupid mortal flesh that is incapable of doing the same thing...

You must love yourself. It was the Pallid Princess' undying love for herself that freed her from the bondage of death. If you love others as you love yourself then all wounds will be healed. He who believes in she shall have but one death and then everlasting life, but those who do not will die and be dead forever. Won't you join us and help spread the good word and everlasting life?

This sounds remarkably familiar...then again, I technically worship a zombie.

naw, true ressurrection, not animate dead ;)


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I've rolled all 18's before. Made a paladin.
He was the most exemplary exemplar that ever exempted.


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Kender are for people who want an RP reason to justify being dicks to other players.

Spoiler:
Was that broad brushy-y enough? ;)


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I know! Let's have a spellin' contest!


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But people seem to be able to do that as players just fine.
Why is it a problem for a DM running a PC?


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BigDTBone wrote:
Kryzbyn wrote:
Sure. That's what happened.
Saying a GM can learn about a scenario while playing it is like saying an architect can learn about a building he designed by driving by the outside.

Agreeing with that premise is ludicrous.


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Sure. That's what happened.

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