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Vedavrex Misraria

Kryzbyn's page

Goblin Squad Member. 9,014 posts (14,737 including aliases). No reviews. No lists. No wishlists. 43 aliases.


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Sleeping Beauty, because Maleficient is best depiction of evil in cinema?

yes this is my answer, but its a question too...see whut I did thar?


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thejeff wrote:
Kryzbyn wrote:
It's nice to see candidates eliminated this early in the race.

Saying bad things about gay people doesn't eliminate you from the Republican primaries. It's practically required.

Seeing as how I'm a Republican voter, it will matter for my vote.


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It's nice to see candidates eliminated this early in the race.


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It's pretty easy. I cuss moderately in my house, around my friends.
At my parent's house, not once. I will not swear in front of my parents. I don't have a problem remembering, I don't slip. I just don't do it. Anytime I've been asked to watch my language, I do so around that person or persons. I don't see it as a rejection of me or my personality, it's in deference to the person asking, who is usually someone I respect.
It's not that hard. I don't have Tourette's.

Goblin Squad Member

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It seems backwards to me to have the PVP stuff in place before the safeguards are in place or whatever needs to be in place to prevent this kind of thing from happening.

Yes, you will get the PVPrs to fund the beta, but the folks that aren't as interested in PVP (not care bears, folks who realize there will be PVP but choose not to actively pursue it) will get frustrated and quit, and not only stop funding the beta, but also possibly not return.

I'd think at this stage of the game, you'd want to accomodate a wider variety of playstyle to get more subs for the beta (ie. Open Enrollment) for the time being. Err on the side of more subs while crowd forging, as it were.

Goblin Squad Member

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They may have understood perfectly well what a sandbox is.
They probably just hoped the open pvp wouldn't hit them as hard.

sandbox != open pvp


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:D

Vis a vis its entity. You see?


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To the OP: you weren't a bad guest, until you could not follow the hosts simple requests. Then you most certainly were a bad guest.


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CRY HAVOC! And let's slurp the milk of WAR!


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Woohoo!
Link


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All good stuff! I'm totally shocked!
:)

I own path of war but have not read it yet...that may have to change...


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Well, the class itself is pretty neat. Lots of flavor, kind of like a shadowdancer if it were a full 20 level class. It does have the paths like IG says, and they aren't overwhelming or "I win" buttons in any way, and fit well. They are basically for how you want to play your character, more tanky, more stealthy, or more casty, etc.

The archetype stuff is cool as well.

Well, I'm hoping they send a copy to Endzeitgeist for a review :)


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Ashiel wrote:
Kryzbyn wrote:
How would you make a WoW Paladin, multiclass or gestalt? paladin/shield brawler? paladin/inquisitor?

I'd need to think about it. Off the top of my head I you could probably do it with any of the following.

Cleric 20
Paladin 20 + Homebrew (my brother has a Holy Shock feat he uses to turn his Lay on Hands into blasts).
Psychic Warrior 20
Wilder 20

You could alternatively go Paladin 2 / Wilder 18. Basically grab weapon / armor proficiences + divine grace from Paladin, then use wilder to snatch up more casting power. Both classes benefit a lot from speccing really hard into Charisma (gives +saves and +PP). Grab a psicrystal + share pain and create a vigor loop (surge dat sheet!) to absorb lots of physical punishment. You can get some AoE abilities and manifest them at your lowest values and surge, surge, surge. You can use some different surge bonds to decide how to spec your guy. I'm fond of the student surge, efficient surge, leader surge (your paladin levels make you immune to shaken conditions!), raging surge (surprisingly awesome for ret-paladin types, also allows you to get divine bond + superstitution ^.^), and warrior's surge.

I was thinking more prot pally, not necessarily for tankage (which is kinda pointless without aggro mechanics) but more for the Avenger's shield, consecrate, etc.

The holy shock idea is a good one, though!
The rest was simply beast. I might throw that character at my Way of the Wicked players...


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Does this mean the 16% FCC service charge will start showing up on my ISP bills?


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The Minis Maniac wrote:
Today is one of those days that has really gotten me down. I just feel after fighting (again) with my mother over trivial crap that if I had a choice I wouldn't be the gay man I am. I am so sick of being yelled at by both my parents. I'm sick of the blind hatred of my step-father. I'm sick of all the hateful comments I see on any political news site I go to. Or even online movie reviews of all things. I'm sick of the awkwardness that inevitably happens when ever I meet someone new and they find out I'm gay. I'm sick of all the people who want denounce my marriage to my husband or think it's their business to comment on it. I just really tired of it all today. These days really suck.

Someone famous said "Family is an accident of DNA" or the like.

Don't feel obligated to subject yourself to pain just because you are related.


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looked like Zoidberg...


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There's no accounting for taste.


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He wore sunblock.
It SO did not protect against harmful rays.


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Male Kobold (Young Adult Black dragon) Gestalt Sorceror/Oracle 16 Necromancer; Champion of Death

Hush, you!


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!!


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Male Kobold (Young Adult Black dragon) Gestalt Sorceror/Oracle 16 Necromancer; Champion of Death

Not terrifying at all. I don't know what all the fuss is about.


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thejeff wrote:


Even if a player is willing to weaken their character for flavor reasons, it would be better if there were mechanical options that were up to par for that flavor.

This, I will concede, would be ideal.


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TriOmegaZero wrote:
Kryzbyn wrote:
There may be certain feats or builds YOU would avoid, but that's your game, your experience. It's not a law of physics.
Is there anyone who would take an option that gives a +1 to something when there is another option that gives +2 to that thing?

Traits. One may give you a +2 to initiative, but it's in a category you'd rather pick another trait in. So, you go with the +1 in a different category to still get a bonus to initiative. If that crappier +1 option did not exist, it wouldn't be an option.

Goblin Squad Member

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To the OP:
Sell your account to someone who will enjoy the game.
win/win.


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It's not a victim statement. It's a critique of the idea represented.
You basically said Paizo publishes things you consider crappy feats on purpose. Other players may or may not consider them crappy feats, for flavor reasons.

The way the game is set up, if you specialize (for mechanical or flavor reasons) you take a hit in other areas to make up for it. This is no different.


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One man's trap feat is another's obvious choice for flavor reasons.

BADWRONGFUN.


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If by "robbing players of agency" you mean "rob them of random chance" then I suppose that's correct.
Player agency comes into their actions and decisions mattering to the outcome of whatever is going on. That still happens, even if the result is not left up to random chance. For me, its because OF player's decisions that I decide to fudge things a bit in their favor.
This is really a <boggle> moment for me, because I do not understand the vehemence in this response. Like, at all.


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Yep. Years ago, I was among a group of friends that noticed a similar problem when gaming.
Our answer was to stop inviting the problem player to the game. As if by magic, the problem stopped. It caused some hurt feelings for a short time, but they got over it. There are other things groups of friends can do to hang out together that doesn't involve gaming.

The bigger problem, turned out being the GM that was non-confrontational to the point of not being able to say no to player requests that were absurd, like twisting RP situations into mechanical advantages that none of the other characters could take advantage of.

Don't play with that GM anymore, problem solved.


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Bandw2 wrote:
James Risner wrote:
Bandw2 wrote:
where did the devs say anything about it? in this thread we just have a dev being neutral.

This link

But he is admitting that people just don't care what developer thinks.

ah yes that. I have been arguing that sneak attack wants this ascribed "providing a flank", since it's written identically to every conceivable use of the "providing a flank".

seriously now, you need so many exceptions and hoops to jump through to make sneak attack not apply that it is plainly a better solution to just allow it.

Well, this FAQ by Jason Bulmahn was telling:

The FAQ wrote:

FAQ Gang Up: Does this feat (page 161) allow you to flank a foe with ranged weapons?

"The Gang Up feat allows you to count as flanking so long as two of your allies are threatening your opponent. The feat makes no mention of ranged attacks being included, and since flanking specifically refers to melee attacks, ranged attacks do not benefit from this feat. (JMB, 8/13/10)

—Jason Bulmahn, 08/13/10"

Emphasis mine. So, I think it's safe to assume that the interpretation that involves not being able to flank with a ranged weapon was the correct one.

Continuing to argue otherwise would be intentionally obtuse, imho.


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Depends on what the perceived job of the GM is. Which, is almost always, group specific.

My players expect me to give them a fair shake, and not to leave the success of the campaign entirely to chance. So, I cheat. I have to. But in the capacity of being a GM, it's not cheating. It's Rule Zero.

Their trust comes in trusting that I will not abuse Rule Zero to screw them. But they are all aware that I will fudge die rolls, and lightly bend mechanics to make sure things go smoothly.

I do not know of any GM that does not do this.


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Exactly my point, Wise One ;)

With my players, someone always plays a crafter (they usually take turns, like playing the healer) so that they can have said items. They do not rely on me as the GM, except to provide the time and money to do so.

Key items, like weapons or armor for a martial, spell books or staves for a caster, etc. I usually craft specifically for the character, and drop it in as treasure at key points.

Rest is random or module decided.


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I think the summoner would be better off if the "eidolon" was just an advanced, existing, outsider, rather than it's own unique creature.

EDIT:
I mean similar to a druid's AC. It's an existing animal, that progresses as the druid gains levels. Aside from a famliar-like table, and advancement at level 7-ish, there's no special mechanics for an animal companion.

Druids still has summon nature's ally as a spontaneous ability, although it's not like an SLA with uses per day, but the druid can use both at the same time.

Maybe the summoner would be better served as an "arcane outsider druid" than what we have now?


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I've never understood why bloat is a problem.
If we're getting flooded with an over abundance of unsupported mechanics, I can see there being a problem.

I do not see this happening, with words of magic being a possible exception.


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Skylancer4 wrote:


Um complete and total opinion. The default rules of the game, the premises the game is build on, is that you can have access to the things you think are "cool" for YOUR character. Not what the GM thinks you should have. More options to give the players choices that they can ENJOY. If you as a GM want to break those basic principles of the game so YOU can have fun, realize that isn't everyone's bag of tea and you are in fact not playing the game as they wrote it and it was intended to be.
Your own little mini tyranny if you want.

Completely disagree.

I don't know anyone that I game with that takes for granted that they will have a certain piece of gear by x level, or expect it.
That is not a default rule of the game; that is a play style choice in regards to magical items and their proliferation.


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I must have the bestest group in all of RPG-dom.
They always ask what content is allowed before assuming anything and make a character.
No matter what game system.

I am truly blessed, it seems.


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I get the vibe of "...alright you plebes, since my time is obviously much more important than yours, you need to do all the leg work and give me a TL;DR version of why you all play this game/class that's convincing enough for a superior gamer like myself to lower my standards to play with you all. And someone make me a sandwich."

Goblin Squad Member

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DUN DUN DUUUUUN


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How do you feel about WoW Warlocks? ;)


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This is almost exactly like the 3.5 version, why drop 3/4 bab and not up their HD to d8s?


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Apparently, book and page number.


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It's not misleading, unless one might think English longbowmen read heiroplyphics, dressed like Egyptians, or were immortalized carved into Sumerian stone work...or fought from chariots...etc. etc.


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I don't even know what the point of that comparison is. He's not using a longbow. Nothing he's showing involves shooting arrows at a field full of targets from a great distance with a longbow.
He talks about using techniques other cultures used, NOT English longbowmen. Techniques used in skirmishes among close targets on the field of battle, not shooting onto it from a distance.

It's like comparing trap shooting to a sniper, and saying the trap shooter is doing it wrong. "He's not even using the right rifle..."

EDIT: ninja'd


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The alignment is required for entry into the class, not to retain it's features.
I don't think you would lose anything you already had due to an alignment change, but you may not be able to progress any further in it.
Once you had all the levels though, you're good to go, no pun intended :)


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Male Drow (noble) 14 Ranger

Oh!
I have a new niece! Was born this morning at 6:41 am CDT. 8 lbs even, 20 inches long. Full head o hair :)


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Male Drow (noble) 14 Ranger
FireclawDrake wrote:
Also, to be fair, philosophy isn't necessarily peaceful. Just look how Socrates ended up. ;P

"I drank what?"

Goblin Squad Member

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I would think at this point, an unaffiliated group's best tactic would be the denial of unhindered training for affiliated groups.
Attack their towers to prevent the accrual of training time, make them defend and/or re-take, or then go after the tower they've moved to.
If you can't have on demand training, why allow your enemies to?

This isn't griefing, it's tactics. It's meaningful player interaction.

Goblin Squad Member

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PARLAY! PARLAY!

Goblin Squad Member

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Lovin' this thread so much right now...

Goblin Squad Member

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All your base are belong to us.

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