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Vedavrex Misraria

Kryzbyn's page

Goblin Squad Member. 10,832 posts (16,942 including aliases). No reviews. No lists. No wishlists. 56 aliases.


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1 person marked this as a favorite.

I think to minimize the "offense as a weapon", don't respond to a post. Flag it, and move on.
This would prevent threadcrapping in case of a misunderstanding, and then it would be left up to the moderators to decide, without the prejudice of a back and forth, to decide for themselves. While I agree the mods tend to play favorites (they are human beings after all), I would still give them benefit of the doubt in this case, were that rule to be actively followed by the community.
This would mean that folks who threadcrap and then flag should get warnings and such. Rules without enforcement are useless.


1 person marked this as a favorite.

I find it hard to apologetic about someone else's failure at reading comprehension, but that could just be a personal flaw. Especially if the person has no reason to be offended, they are just offended on someone else's behalf, for no reason.


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Knight who says Meh wrote:
Kryzbyn wrote:
He's already been President for 8 years, at this point, what difference does it make?

All these posters with blood coming out their eyes, coming out their whatever's. In my opinion, they're off base.

(This is fun!)

They go into what I like to call, a basket of skittleables. You know, your yellow, orange, green, purple...


1 person marked this as a favorite.

One thing I've learned from this, is not all posts need a response, and that I really wish Paizo had a blocking feature built in. Some folks just aren't worth the hassle of dignifying with a response.


6 people marked this as a favorite.

...or policing others.


1 person marked this as a favorite.

I would think just reviewing posts in context would be a great start.
For both the Mods and other gamers.


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MMCJawa wrote:
Basically because you found something reasonable and harmless, does not mean it was interpreted so by other posters, including lurkers and staff.

It wasn't offensive. It would have been better if the person had actually read the post, and did not assume the worst about the poster.


2 people marked this as a favorite.
Captain Yesterday wrote:
They weren't banned for the discussion, they were banned for their reaction to the discussion getting deleted, and probably other things.

Which wouldn't have happened if it was left alone, or the correct person addressed.


3 people marked this as a favorite.

Which is all beside the point, and not even what's being talked about.

Is Paizo pro-LGBTQ? Yes.
Do they include these kinds of characters and topics into their products? Yes.
Are they a progressive company? Yes.
Are any of these things bad? NO.

Now that that is out of the way, what on God's green Earth does that have to do with an SJW dropping into a thread and blowing it up, and the wrong person getting in trouble for it?


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David knott 242 wrote:

Of course, the forum moderators have an option with Paizo staff that they do not have with the rest of us: They can walk over to that person's desk and call him or her to task in person. If they ever do that, there is no reason to believe that we would ever be informed of such a discussion.

And this would explain offending posts not getting removed, how?


1 person marked this as a favorite.

Nevermind.


7 people marked this as a favorite.

Let's say you manage a restaurant. You have a table of 6 people sitting and talking about various things. Someone walks by and misshears a statement. They decide to call out the person they misunderstood, while getting heated, while the table, for the most part, tries to explain that they misunderstood, and they need to stop, and do not get heated. Person relents, and walks away (then possibly complains to management).
Table goes back to discussion.

Do you:
1) Let it be, as it's obviously over;
2) Talk to the person that disrupted the table;
3) Ban a person at the table who's complained about service in the past.


1 person marked this as a favorite.
Drahliana Moonrunner wrote:
Kryzbyn wrote:

Thing is, the situation (the discussion in the thread) had resolved itself, then some time later the removals happened. When that happens, it seems as though someone hit a "flag" and the posts were nuked from orbit without reading what actually had happened.

I agree that it's Paizo's forums, and they can do what they want. But to say that the moderation policy is consistent across the board is laughable.

It's consistent in that it serves Paizo's interests. People who get fed up or leave the boards may take away buisness, so it makes cold logical sense to ban one person who upsets many, rather than have the many leave on their own.

It is consistent in it's inconsistency. Why bother having guidelines?

Be up front. Say you don't care if this is a friendly place to all customers. If we don't personally like a post or poster, we'll take steps.
Boom done. No misunderstanding at that point.
If they want to be an overly PC Something Awful, then just say so.


1 person marked this as a favorite.

Thing is, the situation (the discussion in the thread) had resolved itself, then some time later the removals happened. When that happens, it seems as though someone hit a "flag" and the posts were nuked from orbit without reading what actually had happened.

I agree that it's Paizo's forums, and they can do what they want. But to say that the moderation policy is consistent across the board is laughable.


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My local gaming buddies and I have our own forum, but we use it to keep track of games we are running or will run. We don't talk about other stuff on there.


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Oh yeah...


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That GitP idea is sounding better and better.


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This is why SJW's have a bad rep.


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Valar Morghulis.


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I play a knock off of Bakuryu in a high level game on these boards.
He's a Mole Zoanthrope (think natural lycanthrope) were-mole ninja 16| monk 16 with most of the dimensional agility feats.


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I'm a Bakuryu man m'self, but I can kick some serious ass with Shen Long if necessary :P


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Jules doesn't like repeats


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Male Drow (noble) 14 Ranger

Alexander....?


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M Firebird Firebender/ Testpilot/ Robot Jock

"Copy that, over." he lands, and picks up the unconscious forms gingerly with the mecha's hands, and places them in containment units on the waist as ordered.
"Sunbeam to Boss. Where am I taking these asshats, over?"


3 people marked this as a favorite.

Sounds good. Look forward to seeing more :)


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I miss thri-kreen. Played a thri-kreen ranger in a dark sun game once.
He had a nickname for the elven fighter in the party, that once he learned his language meant "food you save for last" or "Dessert".
He was very protective of his group, often almost dying to make sure they got out of a pickle. Was a lot of fun.


1 person marked this as a favorite.

Void Wizard||Magus could be a cool gestalt...hmm...


1 person marked this as a favorite.
Male Drow (noble) 14 Ranger

Charzine Smogra died of Charzine Smogra's disease...how the hell do you not see that coming?


3 people marked this as a favorite.

Well, regardless of what they were (or may never have been), all they are now is the "stop the Democrats" party. Not much to sell, anymore.


6 people marked this as a favorite.

I'm sure I'll get ridiculed for this, but bear with me for a moment.
To me, the message of conservatism is about raising everyone up, keeping the playing field even so that anyone, no matter their background, can succeed. That's the bottom line.
Conservatism has never been about worrying about what people do in their private life, but how to make the environment so people can get as far as they want, if they work for it. Empower the individual to succeed!
I think, keeping the message this simple, everyone can agree that's a good thing.

The problem is Conservatism has come to mean conservative in all ways: personal, religious and in business. This had allowed certain folks to co-opt the openness of the message to mean that you must share Christian values or it's not America anymore. I certainly do not want to return to scarlet letters or Puritan values, I want all people to live as they'd like, and have an economy that people can flourish in, regardless of color, creed or religion.

The government is there to use force when necessary, not be involved in all aspects of business or daily life. My party did the DoMA, and it pissed me off. My party favors big business over the individual American, which is counter to what conservatism is supposed to be. "Those dirty Mexican/Blacks/Non whites" is something anathema to the original message, and isn't who I am or any of the other people I call friends and family that are registered Republicans.

It frustrates me to no end, but things change. I hope that the GoP returns to the simpler message, works with the other side of the aisle to make it happen, or dies to make way for another party that will.
Until then, no votes for GoP.


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Trump represents the lowest common denominator in the Republican party.
Hopefully other people look at other options. I'm ok with giving this race to Hillary by voting for Johnson to send a message to the GOP: "You're going the wrong way."


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Penn Jillette's thoughts on throwing his vote away:

Spoiler:
Penn Jillette wrote:
When people say, “you’re wasting your vote,” all they are saying to you is “f!&% you.” They’re saying, “you need to support what I believe, don’t support what you believe, you’re wasting your vote by not voting for what I believe.” So when anybody says to you, “if you vote for a third party candidate, you’re throwing away your vote,” your answer must be – two words, and not “Merry Christmas,” – they must be, “f+!* you.” And if you want to do a more elaborate answer, and explain your position more, “f+@+ you in the neck,” is a way to make that clear.

Hear it in his voice!


1 person marked this as a favorite.

Is Forrest Whitaker playing the collector from GotG? :P

That hair!


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Special Attack vs Special Quality vs stuff that a creature can do that fits in neither category.

Hates it, Precious.


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The game is in Palladium. The Deitus are basically very, very high level Mind Melters whose power unlocked them having the powers of Cosmo Knights.
They are not unkillable, but in an SDC world, they might as well be.


1 person marked this as a favorite.

That's the Cliff Notes version. Each of the nine remaining Deitus are still individuals, and not all old grudges die, but for the time being, they are united in this.

The game starts just after FTL has been "invented" *cough*rediscovered*cough* and there is a viable space industry, with several careers in space for educated folks. The players will play a crew of a vessel who have just finished their obligatory term of service with the space navy, and are striking out on their own. They also happen to be the first of the culmination of the Deitus' breeding program, and have the attention of all nine of them.

There will be shenanigans.


2 people marked this as a favorite.

Mine started out as contemplatives of a normally peaceful, naturally psionic people. They all had minor to medium power psionic abilites, mostly used to help with day to day life. During their foray into the stars, they ran across a hostile race, and some asked how they could use their minds to fight. A think-tank and place of study was formed, and the most respected minds thought about and sought out different uses for mind powers. When people became to be able to alter themselves, and bend the will of other people, it was stopped, and declared taboo as it shocked the normally passive public to the core. So, a handful exiled themselves and continued to study what was taboo. Centuries later they came back, and entire fleets of starships could not stop them. There were 12, named themselves "Deitus" and took over, wanting to share their knowledge with others. Things went well for a while, until one of them attacked another, and the Psychic Wars started. Planets were laid waste as they and their followers fought amongst each other, and three of them perished before they saw the full picture of what they had done. Shamed, they went back into exile, living examples of power corrupting folks. Some time after that, the race was "degraded".
When one of the Deitus came looking for their people, they found they had been displaced, and left on a world not their own, living in tribal societies. All the advancement, the science, gone. They also had been tampered with as to no longer have the spark of psionics, but the latent genes were still there. The Deitus met, discussed the situation, and began a plan of restoration through selective breeding programs to reintroduce the psionic power to the race, and restore them to where they were before.
Just after these folks reached the industrial age, there began a push to understand and explore space. In 100 or so years, they had a base on the moon, and were contemplating how to terra form planets. Unbeknownst to the public at large, these "angels" that used to help and guide them, are still doing it, and are directly guiding them back to their rightful place in the stars...


2 people marked this as a favorite.

The gods on this world are actually immortal members of their previous existence. They aren't gods themselves, but such powerful psionicists that they might as well be. Course, no one knows they really exist yet.
They only exist in the culture's psyche as allegories from stories told as oral history during tribal times, so some believe in them, some don't, but they do not grant spells nor require worship. They definitely have an agenda, though...


2 people marked this as a favorite.

I love lore in all forms. I'm currently running a space game where I had to plot a race's history for the last 5000 years (political stuff between tribes and eventually nations) that led them into space flight and terra-forming, along with the pre-history of their galactic "empire" prior to their down fall to a tribal society...
I like coming up with this stuff, and hope that after being exposed to the players, it doesn't all get messed up :P


2 people marked this as a favorite.

That's a really good read. Thanks for posting that :)


1 person marked this as a favorite.

Nice!


1 person marked this as a favorite.

Another thing to consider...

Background for this idea:
I've been playing EQ again for the last few weeks. One thing you notice right away is that the magic is pretty defined: there are schools of magic (Abjuration, Conjuration, Evocation, Divination, etc) and each spell fits in one of these. As you cast, you raise ranks in that school, so the more spells of one type you cast, the less chance of a "fizzle" (it not going off but you spending your mana anyway) and the more oompf you get out of it when it goes off successfully.

Then there's bards, which is the main part of my suggestion.
Bards in D20 are neat, in that they can give group wide buffs to various things, and cast arcane spells of a certain nature (no somatic compenents, sound based, etc.) but mostly come off as a nerfed rogue-caster whose buffs slowly (or quickly if your class buffs are morale based) get overridden by other classes.

In EQ, however, bard "magic" is composed (no pun intended) of songs, that act like spells, except that they have no duration as long as you concentrate on them (don't stop them). In place of conjuration, evocation, etc, they have singing, strings, percussion, and wind instrument skills. Each song falls into one of these things. Any song can be performed by singing as a default, but you get extra oompf if you use the correct instrument or method of delivery.
Instead of fascination (or rather in addition to it; bard songs can "mezz"), they have these song "spells" that give a variety of group and personal bonuses. Almost like D20, the song's effect continues after the bard stops playing the song for a bit, and allows him or her to begin a new one, and run them concurrently. This is known in EQ as "twisting", which is keeping up the maximum number of buffs/effects active as the bard can manage. The bard can change the song rotations to keep up with situational things that the group may be experiencing (drop a haste song and allow it to expire in order to play a song that greatly enhances movement to get the hell out of there, for example).
The payoff for this amazing ability is, they don't actually "cast" any spells. They have some songs that aren't group wide, and are damaging, but never compare to a true direct damage or damage over time spell from a wizard. Their combat skills never quite get up to the ability of a warrior, but can get close with buffs from their songs, but damage mitigation is a problem.

I bring this up because I would like to see a bard diverge a bit from being a pseudo rogue, pseudo caster, and have it's own unique play style. I also don't think it would be too difficult to mimic in a D20 game.

Thoughts?


1 person marked this as a favorite.
bugleyman wrote:
If you're not with him, you're against him...and accidents happen. Just sayin'.

A barbell could slip and break his neck, perhaps.


2 people marked this as a favorite.

My only thought on rulings or rule zero:
The more concise and well written the rules are, the less need for GM rulings, and less table variation (excluding homebrew, of course).


1 person marked this as a favorite.

I would like if there were fewer spells, with each having more options and growing in power as you level, similar to power point options.


1 person marked this as a favorite.

17, Robotech.


1 person marked this as a favorite.

Sorry :(

Fraal (coulda sworn there was an "h" in there...) are a race from the Stardrive Campaign Setting for the Alternity Sci-Fi game from WotC. They were a very "mind power" ish race, who had a character archetype called Mindknight, that were basically Jedi.
I played one, and had a lot of fun with it.


1 person marked this as a favorite.

Heya!


1 person marked this as a favorite.
Male Drow (noble) 14 Ranger

Oh. My. God.
I've got the old Mekton II Technical manual, and the Mekton II rulebook.
I'm pretty sure I have Zeta as well. I backed the Mekton KS...but that hasn't had a lot of momentum in a couple years.

Not to mention, Operation: Rimfire, Starblade, etc.

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