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Kryzbyn wrote:We did a progressive gestalt/multi-class thing in Pathfinder where you spent the XP you earned on classes, and you could have up to 3 classes. I was an AP/Magus/Inquisitor. I guess this more mimicked 2.0 multi-classing than gestalt, but it was interesting. BY the time you get into the high teens, one level's reward could buy you several levels of another class.
Don't suppose you can share the method of this calculation? Or is it simply quite literally buying levels for their exp value?
How'd you handle hp, saves, and the like?
Ok so piecing things together:You spent levels based on the XP cost of that level. Max number of classes ("paths") was 3. Opening up another "path" cost 1000 xp.
Skills, Saves, and BAB is determined by the class you are most invested in. If all classes equal the same level, you take the best.
Taking a new path also required time in-game, to find a trainer of that class, and time equal to 1/day per total HD.
My character, Kodai the Black, was 18 Inquisitor/18 Magus/20 Anti Paladin.
He had 4.8 million XP. He was 22 HD, his BAB was +16. +15 Will and Fort, +7 Reflex base saves. All of the class abilities gained, stack, unless specifically stated. Like for instance, he could not use spell combat with inquisitor or his anti-paladin spells until he took the broad study arcana for each (which he did). He still had to manage his swift actions...which all 3 of these classes use ALOT.
This guy was a beast. He was a half-giant, which gave him access to psionic feats, and his black blade was a large bastard sword. His inquisition was Anger, which gave him rage as a barbarian -3. On top of all that, and gear above WBL, he also had a cornugon pet, per his AP bonded ability. It alone had 300 HP.
He was studying to become a Grave Knight, at Hextor's "request".
Game ended before that happened, but he would have done it, I'm sure.
Lich King who?