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Goldsmith

Kruelaid's page

Pathfinder Society Member. 12,177 posts (18,601 including aliases). 5 reviews. No lists. No wishlists. 52 aliases.


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Yah I should probably make a system for that.


2 zombies hear you. the rest follow along.


Treppa wrote:
Pokes Kruelaid to keep Z-Day rolling!

I'm waiting for blinkmonkey to open the door to room 475 and find the corpse of his beloved aunt terri... okay just kidding. He could just try: "Pssst, Aunt Terri you in there?" but no, he wants to pop the lock....

ANd man if they talk any louder the whole Z-army is gonna come running. By the way if 100 zombies make perception rolls someone is gonna crit, right?

Zombie perception rolls

100d20 - 2 ⇒ (16, 10, 20, 13, 5, 11, 8, 14, 14, 15, 3, 1, 13, 19, 1, 12, 17, 3, 1, 17, 7, 5, 17, 10, 3, 19, 8, 2, 1, 17, 16, 14, 1, 5, 5, 4, 14, 6, 2, 1, 16, 8, 19, 2, 11, 19, 3, 4, 1, 6, 20, 4, 5, 2, 9, 6, 6, 8, 12, 11, 18, 3, 11, 7, 13, 13, 2, 5, 12, 14, 2, 6, 5, 10, 4, 8, 6, 4, 16, 7, 9, 15, 9, 7, 7, 5, 6, 1, 18, 4, 12, 8, 3, 5, 3, 12, 14, 13, 19, 6) - 2 = 882

That's why d20 isn't good for zombie apocalypse games.


and meds. spam and craziness and friendship and meds and release of stress and nekkidness.... yup that's it.


don't make me repeat myself studs.


and nekkidness. spam and friendship and craziness and release of stress and nekkidness. Yup that's it. that's what fawtl is here for.


And the organsmic release of stress. spam and craziness and friendship and the release of stress.


Spam and friendship and craziness. that's right. that's what fawtl is here for. spam and friendship and craziness.


Spam and friendship. Spam and friendship are what fawtly is here for.


Spam is what fawtl is here for. Spam.


My kid bit for the longest time. She's like a little wolverine.


No problem. I'll take her on curvature.


Vic Wertz wrote:
...

Vic, I have no doubt that this one post will win you copious free beers at many a Paizocon to come. Cheers!

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Juan "Johnnie" Rico wrote:

"Right behind you guys," Johnnie whispers. His speech is a bit slurred. Perhaps he has taken a bit of a nip at the medical alcohol?

Perception 12

I hope he's into the painkillers not the alcohol, because the alcohol is not the drinkable kind. Unless you want to go blind of course.

Johnnie:

Spoiler:
While Sam and Judd are talking you think you see something small move along the baseboards in the ICU room back behind Judd.


taig wrote:
Crimson Jester wrote:
taig wrote:

Sometimes I don't like finding the answers to things using Google.

Is there a way to find Kruelaid?? And hurt him horrible for all his LINKS!!!!

One word: Blue Waffle

See, I'm small time compared to Bender.


Aberzombie wrote:
OH GOD! MY EYES!!! LORD HELP ME, MY EYES!!!!

Sometimes i fill my goggles with chocolate milk.



My kid is going to love this.

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Dave Judd wrote:
Dave glances through the adjacent glass wall while he speaks.

Looks clear.


That's some serious man-beauty.



+1


Gark the Goblin wrote:


Firstly: No, it's supposed to mean "free."

Secondly: Verbal irony. (See "polysemous" above. I think.)

WTF? Chill.

TOTDP NSFW

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Dave Judd wrote:

“Look, just … we don’t know what that was, those marks might not have been what they looked like. Just … don’t freak out, ok?”

Samantha Bastian wrote:


"...Never mind, let's see about your rat problem hey."

Perception Check: 9

Sam:

Spoiler:
When you look straight at Judd, for half a second, the hospital around you dulls to an almost uniform gray... and then Judd's clothes, skin and bones melt away leaving only a brain, nerves, and eyeballs floating in a gray mist.

And then you snap back to reality.


Aberzombie wrote:
Patrick Curtin wrote:
Vancouver though ...riot? Really? Man, I would have thought Left Coast Canadians would have more ... um ... tact? ... gravitas?... what's the term I am looking for?
Wussification?

Oh you mean 'seriously f%%~ing stoned'.


Patrick Curtin wrote:

Vancouver though ...riot? Really? Man, I would have thought Left Coast Canadians would have more ... um ... tact? ... gravitas?... what's the term I am looking for?

Nah. Wasted and angry. Same thing happened in '94.

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Cord:

Spoiler:
These are heavy commercial doors on steel frame and they open inward. Having done this a few times, Cord would foresee that some serious strength and noise will be needed to get the crowbar into the crack, and when the lock pops it's going to go with a bang. So it might be better if Sarge knocks on the door and whispers his aunt's name loudly first.

Sarge:

Spoiler:
You could try saying her name.


Patrick Curtin wrote:
Kruelaid wrote:
Well, they sure deserved to win. Played way better.
Well, hopefully people will be happier and tip better today. Less surliness FTW! But, I gotta read the news, I'm gonna hafta discuss this with everyone today ... *sigh*

Vancouver fans are sore losers and rioted. That should be a popular topic.


Aberzombie wrote:

AAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHH!!!!!! !!!!!!

Just because I know my day is going to pretty much suck big, hairy, dire goat testicles.

You got a beautiful kid, dude.

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Nothing happens.

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Seems my post never manifested.... hmmm.

The knob does not turn. Door is locked.

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Sgt. Curtin wrote:

...He makes sure everyone is prepared, and he tries the knob, balancing Charlene with one hand.

The knob does not turn. Door is locked.

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Oh, nice... this is getting so awesome. Right now I really do have the same expression on my face as my avatar.


Well, they sure deserved to win. Played way better.

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Sgt. Curtin wrote:


Perception: 15

Sarge:

Spoiler:
You think you hear something rustle.
(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

dotsky


Patrick Curtin wrote:

*blink*

God morning FAWTLiers!

Kruelaid wrote:
My poor Z-Day players are going to need brain bleach to flush and sterilize the filth I'm about to put them through.
Undead Canuck players? =P

No. I already saw that for game 7--that's so meh.

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Sam:

Spoiler:
Judd jerks as if startled, just before muttering something you don't quite catch--yet you don't see or hear anything that might have startled him.

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Cord Vogel wrote:
Cord cautiously continues down the corridor, peering into both windows as he moves to T17 and peers around the corner, he realizes he has been holding his breath and lets it out slowly.

The doors at W9 lead into a large cargo sized elevator. From there you stalk to T17 and peek around the corner and find emptiness but for a few blood splatters and some bloodied hospital bedding.

Just across from you through doorway T21, in room 417, are the signs of a some kind of fight. The glass panel to the right side of the door is shattered.

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

You hear two helicopters fly low past the building just to the east. It sounds like they're flying south.


WooooHOOOOO!

Another beer please?

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Dave Judd wrote:

Can I see under the desk / counter from here? At the end, near where Dave stands, is the counter end open, or is there an end panel? Would I need to move within the nurses station to see what might be under that front counter?

It is butted, you have to lean forward.

Judd leans forward a few feet and peers around the counter endpiece and glances under the long nurses station counter. Open leg spaces below computer consoles alternate with short sections of floor cabinet. Looks clear. Perception again? Move in? Look around?


My poor Z-Day players are going to need brain bleach to flush and sterilize the filth I'm about to put them through.


Bitter Thorn wrote:
Naked not being smart for Top. Normally this would involve alcohol.

You be the naked top man. Congrats.


Gark the Goblin wrote:
People are sleep?

Nae

(Canadian New World Mongrel Teacher 10/Monk 9/RP Gamer 7/FPS Gamer 7/ Strategy Gamer 4/ Marketer 4/ Illustrator 5/ Inventor 3 / Researcher 4/ Industrial Spy 4/ Construction Worker 3/ Bartender 4/Carpenter 5/ Linguist 4/ Landscaper 4)

Judd:

Spoiler:
The blood around you on the floors is long since dried. But on the stairs going up are streaks of fresh blood. From the look of it, your guess would be that something has been lugging bodies upstairs.

Slowly, quietly, except for a few crunches and clatters, the zombie hunters move northeast to room 475.

Blood, toppled chairs, equipment, and other apocalyptic scree litter the floors. A few notes are pinned to the walls with unfamiliar names on them... left no doubt by people who foolishly believed rescuers would come.

Sarge stops outside the outer door of 475, which though intact is decorated with some bloody fingerpainting. Sarge listens.

Sarge:

Spoiler:
Sounds quiet. Go ahead and press your ear against the door if you like, and make that perception roll.

I just put you guys wherever btw... except for Judd.

Judd:

Spoiler:
Just drawing out your stealth and perception rolls a bit. You move ahead of the others, who are a little noisy. You get to the opening of the nursing station as mapped. Behind the glass wall to the north is an ICU room where some kind of bloody struggle took place. Another glass wall divides what looks like another ICU room to your right. Something erupted through the glass days ago, and from the looks of it ripped someone apart just a few steps ahead of you.

In the north ICU room you think you see something small skitter along the floorboards. Must be a rat. Just... a little fast. Just a streak. Then again you might be seeing things... could be stress, right?

Sam:

Spoiler:
The breathless whispering continues: "bring... them... upstairs."


Hey, don't look at me I'm just waiting for the waitress to bring my drinks.


Yah. Vancouver Canucks got punked by the Bruins.


*lashes Jeremy with a whip*


Because I do not drink, I believe nothing.

451 to 500 of 12,177 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>



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