Hellknight

Krovax Draverian's page

515 posts. Alias of Thron.


Classes/Levels

AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

About Krovax Draverian

Tracking:
Fervor: 1d6, 3/4 (1/2 level + wisdom uses per day)

Blessings: 4/4 (3+1/2 level uses per day)
From the Grave: +4 Intimidate for 1 minute
Destructive Attacks: +1 Damage for 1 minute

Warpriest Spells Prepared (CL 2nd; concentration +4)
Level 0 (at will): Stabilize, Guidance, Light, Detect Magic
Level 1: Divine Favor, Divine Favor, Cure Light Wounds, Cure Light Wounds

Krovax’s Wand of CLW - 42/50
Party Wand of CLW - 25/50

Krovax
Male human (Chelaxian) Warpriest 3
N Medium humanoid (human)
Init +2; Senses Perception +8
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Defense
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AC 22, touch 11, flat-footed 19 (+9 armor, +1 Dex, +2 Shield)
hp 30 (3d8 + 1 Con + 1 Toughness)
Fort +6, Ref +2, Will +6; -2 vs spells with the evil descriptor., +2 trait bonus vs. emotion spells and effects
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee spear +4 (1d8+3/x3) or
+1 Longsword +6 (1d8+3, 19-20 x2)

Special Attacks blessings 0.5 level/day (Death: from the grave, Destruction: destructive attacks), sacred weapon (1 rounds/day), Fervor 1/4 level + Wisdom/Day (1d6)
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Statistics
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Str 14, Dex 13, Con 12, Int 10, Wis 16, Cha 10
Base Atk +2; CMB +4; CMD 15

Feats
Combat Reflexes
Toughness
Weapon Focus (Blades)
Power Attack
Great Fortitude

Traits ancestral weapon, tactician, Love Lost (Widowed)

Skills 5/Level (2 Ranks, 0 Int, 1 Human, 2 *Background)
Intimidate +7 (2 Rank, 0 Cha, 3 Class, 2 Trait)
*Knowledge (Engineering) +4 (1 Rank, 0 Int, 3 Class)
Knowledge (Local) +2 (2 Rank, 0 Int)
Perception +6 (3 Rank, 3 Wis)
*Handle Animal +5 (2 Rank, 0 Cha, 3 Class)
*Knowledge (Nobility) +3 (3 Rank, 0 Int)
Climb -1 (1 Rank, 2 Str, 3 Class, -5 ACP)
Swim -1 (1 Rank, 2 Str, 3 Class, -5 ACP)

Languages Common

SQ finesse weapon attack attribute, haunted

Other Gear
Masterwork Full Plate
heavy wooden shield
spear
+1 longsword
bedroll
belt pouch
flint and steel
holy text
masterwork backpack
mess kit
silk rope (50 ft.)
soap
spell component pouch
trail rations
waterskin
wooden holy symbol

Coin: 688 gp, 13 sp, 8 cp
Loans: None Outstanding
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Special Abilities
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Blessings (1/day) (Su) Pool of power used to activate Blessing abilities.
Combat Reflexes (2 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Finesse Weapon Attack Attribute Finesse weapons use Strength on attack rolls.
Haunted -2 save vs spells with the evil descriptor.
Sacred Weapon (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Weapon Focus (Blades) Choose one weapon group. You become better at using that type of weapon.