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Kristen Gipson's page

FullStarFullStarFullStarFullStarFullStar Venture-Captain, Illinois—Carbondale. 276 posts (279 including aliases). 23 reviews. 3 lists. No wishlists. 18 Pathfinder Society characters.

1 to 5 of 23 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

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Mass Combat halted the Scenario's Potential

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I made sure to keep a clear head and an unbiased opinion going into this scenario, due to others' reviews. I appreciate that mass combat has been introduced to Society, but after seeing it in action there is no place for it.

(2 Stars) I felt there was just too much mass combat. After the first wave and securing the village that is were it should have ended. I would have been happy if that's were it ended. There also should have had some kind of PC repercussions to player choices in the mass combats, other then you army dies and you have to go get another one.

There was no roleplaying in this scenario. I understand that this was solely supposed to be a combat scenario, but even just a little bit of roleplaying would have been appreciated. Even in scenarios that were primarily roleplay, there was some combat.

(4 Stars) I did enjoy the rest of the scenario after the mass combat was done. I really liked the troop fight. That was really cool and I would like to see more combats like this in society. Travelling thorough the trap doors and then fighting a magus that trys to push you out the mouth is awesome.

Overall, I felt the scenario was held back by the mass combat and that the author did a good job with what he had to work with.

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Make sure to bring your thinking caps!

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I played this over the weekend. I made sure I went into this scenario without any expectations, because of the hype this particular scenario has. I was pleasantly surprised, to enjoy the scenario. Yes, parts of this scenario are difficult, however, it makes players think outside of the box.

Things I expect out of a 7-11 scenario;
1. Interesting roleplay (check)
2. Difficult combats that make players think and just not hand them the "win" (check)
3. New/rarely used Monsters (check)
4. Awesome storyline that connects to previous scenarios (check)

The biggest problem I have with this scenario is that because of the amount of content in the scenario, it is incredibly hard to fit it in a 4 hr slot. Yes, I am aware that 7-11s are written with a 5 hr slot intention, but it is kind of hard to plan for 5 hr slots for 7-11s when a lot of 1-5s get done in 3 hrs or less. So most game stores and cons plan for 4 hr slots.

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Great Story Scenario

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Larry Wilhelm is an amazing author. He adds so much flavor to a scenario. Furnace is no exception. The setting and encounters are very cool. My only complaint is that this scenario is not up to the power level that a 7-11 should be. The ease of the adventure is definitely overshadowed by the story and plot line, so that makes up for it.

I thorough enjoyed this scenario and would love to run it again.

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Amazing Story Line


After playing and running this I am glad to say this is one of the best scenarios that Paizo has came out with it.

The thing that makes this scenario so amazing is the story. If you have played older scenarios it will have you on the edge of your seat the entire line. There was a lot of effort that was put into the storyline to connect a lot a missing pieces.

The first combat is what makes this scenario. Everytime it's done I want to say "welcome to the big leagues." The combats, other then the first one, seem balanced for the party.

If you haven't played much of season 0, 1, or 2 a lot of this won't make much since.

Also there were quite of few errors on how feats and abilities work. However, it did not take away from the scenario its self.

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Boring desert tromp

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After playing this, I honestly don't remember much about it. I remember there are some random encounters. All of which seemed incredibly underpowered in comparison to mythic PCs. When you finally do catch up to Kafar and Nefti they are a rediculously easy fight. The you find the ruins. Do a puzzle and fight some constructs.

The only interesting thing is voting.

1 to 5 of 23 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

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