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Shalelu Andosana

Kristen Gipson's page

Pathfinder Card Game Subscriber. FullStarFullStarFullStarFullStarFullStar Pathfinder Society GM. 229 posts (232 including aliases). 9 reviews. 3 lists. No wishlists. 13 Pathfinder Society characters.


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Taldor *****

Pathfinder Card Game Subscriber

After 5 on Friday and all day Saturday and Sunday it is free to park. So you just need to bring change (~$2-3) for the Friday afternoon slot.

SIU parking

You'll be driving on 51, then will turn onto Lincoln drive. There is parking right in front of the student center. It is parking lot 13 and 13A (N8 & N9 on the map).

Taldor

Pathfinder Card Game Subscriber

I have a flowing monk with a high dex. I focused on trip and vicious stomp. I also went with Panther style to get even more attacks. Typically I would weave through everybody, get a retaliatory attack, trip them, then get and AoO while they are prone. This is incredibly affective.

Taldor *****

Pathfinder Card Game Subscriber

1-darkest vegengance
100-we be goblins, too
150-eyes of the ten, part 4

Taldor *****

2 people marked this as a favorite.
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Thanks everyone!

@chris-I have had some really fun tables as both a GM and player, however, there is one table that has really stood out from the others. It was when I played Haunting of Hinojai (GM-Chris Mortika). You did such a fantastic job running the table, that I know of at least 2 people who say that it is their most memorable table. I especially enjoyed that you made the focus the house, not about the combats. You described things so well, that we actually imagined ourselves walking through the house. I try to incorporate this type of story telling when I GM, because it was incredible to experience as a player.

@Thursty. It was actually Eyes of then Ten, part 4. Table 151 will be Traitor's Lodge though. ;-)

Taldor *****

Pathfinder Card Game Subscriber

Herolab comes generally in one of two prefences. Either you love it or you hate it.

I personally think herolab is better for vetern players. Players need to know how to make a character from scratch, otherwise they will rely on it and not even know the basics. Especially players who are new to RPGs.

Recently, I completed a series of audits for my group going through Eyes of the Ten. Yes, there were far fewer mistakes on the herolab character sheets, then those of the manual. However, it was alot harder to figure out where some bonuses where coming from. There where some I could not even figure out and had to ask the player.

Overall, Yes, Herolab is very useful, it just isn't my cup of tea.

Taldor *****

Pathfinder Card Game Subscriber

Fighter 15
Sorceror 14
Druid 11
Ranger 9
Rogue 7
Inquisitor 7
Cleric 5
Monk 4
Oracle 4
Gunslinger 3
Paladin 2

Prestige Classes
Champion of Irori 4

Taldor *****

Pathfinder Card Game Subscriber

Ember is a 7 level dervish dance inquisitor of Sarenrae.

Taldor *****

Pathfinder Card Game Subscriber
Silbeg wrote:


Say, does anyone know a good battery backup for an iPad? Since this will be my primary means of carrying books, I think it would be good to have a buffer. Of course, my scenarios will be printed (looking into ways to reduce space and weight here as well, such as getting them spiral bound instead of using notebooks).

Pagans from a rookie Gen Con GM

Maybe look into something like a portable electronics charger. My husband has one and seems to like it.

Taldor *****

Pathfinder Card Game Subscriber

Inner Sea World Guide

Taldor *****

Pathfinder Card Game Subscriber

situational tactic for room 5:

If they enter the room through the room 6 door, the water elementals get a free 15ft push on their slams attack. So if you catch someone in the hallway you can push them into the mirror zapping them with the neg energy.

Taldor *****

Pathfinder Card Game Subscriber

Congrats Andrew on the promotion. It is well deserved.

Taldor *****

1 person marked this as a favorite.
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Thursday, August 15
Slot 1 (0800-1300): #5-09: The Traitor's Lodge (3-7)
Slot 2 (1300-1800): #5-09: The Traitor's Lodge (3-7)
Slot 3 (1900-2400): off

Friday, August 16
Slot 4 (0800-1300): #5-09: The Traitor's Lodge (3-7)
Slot 5 (1300-1800): #5-09: The Traitor's Lodge (3-7)
Slot 6 (1900-2400): off

Saturday, August 17
Slot 7 (0800-1300): #5-09: The Traitor's Lodge (3-7)
Slot 8 (1300-1800): #5-09: The Traitor's Lodge (3-7)
Slot 9 (1900-2400): off

Sunday, August 18
Slot 10 (0900-1400): #5-09: The Traitor's Lodge (3-7)

Taldor *****

Pathfinder Card Game Subscriber

There is one boon that opens up the Assassin prestige class. It was purchased during a charity auction a GenCon 2013.

That player has already applied it to a character, so it is no longer available to any other players.

Sorry

Taldor *****

Pathfinder Card Game Subscriber

Druids are proficient with scythes.

Taldor *****

Pathfinder Card Game Subscriber

It appears the file listed for download right now is still the one with the incorrect Wand price. At least so far as I can tell.

Taldor *****

Pathfinder Card Game Subscriber

Torch Scenarios

Silent tide
Many fortunes of grandmaster torch
Deleriums tangle
Mantiss prey
Gods market gamble
Rivalrys end

Taldor *****

Pathfinder Card Game Subscriber

I also ran Bonekeep 1 at Gencon with the opposite result of James. There were 3 players and 3 brand new players.

It ended with 5 (4 PCs and 1 pet)deathes.

Taldor *****

Pathfinder Card Game Subscriber

It even says on the change log between the beta edition and the current edition that the change was made.

Taldor *****

Pathfinder Card Game Subscriber
DesolateHarmony wrote:


We also said we wanted to grab a big chunk of books to read later in safety, but were not allowed to do so.

They had bags of holding. That was the only reason they were allowed to take them with them. I even asked how they were gonna transport them.

So I was fine with them making the appropriate Know checks after the scenario so they could acquire the appropriate amount of points to succeed.

Taldor *****

1 person marked this as a favorite.
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Matthew Pittard wrote:
Kristen: I like some connection between scenarios. I did have at least 2 players from the other scenario playing this one, so I knew id get at least a response out of them. I also had good points of surprise on faces when I placed the Glabrezu on the board.

I too love connection between scenarios and I felt that it has tons. Everytime I run it I find a new connection that I did not notice before.

At my first table, everyone had played siege and kalkamedes, so when i brought out a glabrezu mini they freaked out. I felt the extra need to have one of the PCs catch a glimpse of a gnome as they were running away, because one player has encountered 2 scenarios where a bad guy was disguised as a gnome (glabrezu and wolf-in-sheeps-clothing). So her characters tend to think that a gnome is never a gnome. It's just something far worse that is disguised. So I had to play it up.

Taldor *****

Pathfinder Card Game Subscriber

I always played it as stairs (no hands). I never had PCs make it that far into the map during combat for it to matter.

My personal opnion is that that combat already has alot going on for it (summons, AoEs, archers, burning bridges, 100+ falls, difficult terrain, flying caster). So making that even more difficult by occupying both hands is too much. That combat easily lasts 10+ rnds and has the real potential for PC death anyways.

Taldor *****

Pathfinder Card Game Subscriber

Yeah, you will most likely only see Siege at a con. You have to have at least 5 tables to play.

Taldor *****

Pathfinder Card Game Subscriber
Shifty wrote:

Right - I don't know a lot about THAT either...

If Desimire is involved I better start investigating.

Conviently it is an investigative scenario and amazing.

Taldor *****

Pathfinder Card Game Subscriber
Shifty wrote:
Hmmm I thought that sounded like it was some GMTorch type deal, will have to look into it!

Actually, it is the sequal to Siege of Diamond City.

Taldor *****

Pathfinder Card Game Subscriber

Also, 5-09 The Traitor's Lodge should be added to the end of the Desimire Arc.

Taldor *****

Pathfinder Card Game Subscriber

Also keep in mind the two negative levels have to be taken care of as well, before the character can be played again.

Taldor *****

Pathfinder Card Game Subscriber
Chris Rathunde wrote:


Thursty, speaking only for myself, I want more scenarios like this. Pretty please, with sugar on top.

And whip cream. Don't forget the whip cream! It might just make the differnce

Taldor *****

Pathfinder Card Game Subscriber
Kristen Gipson wrote:
For players that I knew played a certain scenario, I too included a quick glimpse of a cackling gnome. That is a freaking awesome idea from Matthew Pittard. I REALLY hope it is Koth Vaul.

The only reason I didn't do that was because I wasn't sure it WAS him.

Honestly, I think i'll continue to do this, even if it is not him. The looks on players' faces was priceless.

Taldor *****

Pathfinder Card Game Subscriber
Seth Gipson wrote:
Kyle Baird wrote:
This island needs more sharks.
Give it a couple months til Kristen swims over before you get more installed. :P

If you wait until April for shark installation, I'll provide the sharks myself. :-)

Taldor *****

Pathfinder Card Game Subscriber
Sior wrote:
Kristen Gipson wrote:
I am concerned about how I will play up the seriousness of the glabrezu to inexperienced players. I am curious how other GMs are emphasizing the seriousness. I ran this twice with very experienced players and they all ran like scared little school girls.

I would think perhaps you bring a huge glabrezu miniature to set on the table if they stick around. Emphasize how easily it busts through the stonework between the office and the lower level of the cauldron room. Have him toss the bubbling liquid aside as if it were a tiny Tupperware bowl, the boiling liquid sizzling at its skin with no effect.

Also, if they happen to talk to Aslynn, describe the writing that appears in the office as shaky. Because if it's enough to freak out Aslynn, it may stand to reason that the PCs should be afraid as well.

And, of course, have Valais bolt as soon as she is able. PC's tend to follow suit when it comes to running.

Push comes to shove, have a blue police box appear and a man peek out saying the classic three-letter-word. "RUN!"

Sorry, may have gone a bit far with that last one. Disregard.

Those are some good ideas. I have already been doing some. I pull out the the huge glabrezu mini when I describe the statue and state to the players that it looks exactly like that.

Andrei Buters wrote:
I ran this last weekend. There was a Dwarven Cleric of Torag. Valais started freaking out and asking the PCs why they couldn't feel 'it' looking at them. They rolled perception checks and realised the Dwarf's holy symbol was bent perfectly upside down, as if gravity had been reversed for holy symbols only. By the time a swarm of rats ran screeching in the opposite direction of the desk, the PCs were high-tailing it as well.

Ooooh. That's a good idea with the holy symbol. I also make the Valais freak out and run right after the speech and make the bugs flee.

I just wasn't sure that is enough to make a new player who isnt aware of what a glabrezu is run. Many players are still under the impression that to "win" the scenario does not include running away.

Taldor *****

Pathfinder Card Game Subscriber

Unless you have alot of time to prep scenarios the week of gencon, don't sign up to GM alot of new scenarios or the special. The scenarios are given to GMs almost as soon as they are finished and it is still only a couple of days for GMs to prep.

Consider only GMing one or two different scenarios. It will help keep your gear light and that is a necessity.

Kyle has the suggestion last year "put as much effort and excitement into your last slot as you did your first."

Also wear tennis shoes and a backpack with comfortable straps.

Taldor *****

Pathfinder Card Game Subscriber
Benjamin F. wrote:
I am trying to come up with a list of Scenarios and Specials that Thurl is in before running this. The only two I can think of is Sark. Prophecy & Seige of the Diamond City. Does anyone know of anymore?

those are the only ones I am aware of

Taldor *****

4 people marked this as a favorite.
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I love this scenario. It is my new favorite.

There is a certain amount of pushing that the GM needs to make this scenario successful and not a TPK.

I found it necessary to at least remind the PCs that you are here to gather evidence of Thurl's betrayal by the time they get to the abyssal library. My first table said "we'll come back later" the next decided that "they would gather all the books and bring with". (very clever)

GMs also should heavily emphasize the chalk in the summoning circle room. Since it is only breafly mentioned in the box texts, players don't even realize they can write on the wall. My players never put two-and-two together.

I am concerned about how I will play up the seriousness of the glabrezu to inexperienced players. I am curious how other GMs are emphasizing the seriousness. I ran this twice with very experienced players and they all ran like scared little school girls.

For players that I knew played a certain scenario, I too included a quick glimpse of a cackling gnome. That is a freaking awesome idea from Matthew Pittard. I REALLY hope it is Koth Vaul.

Taldor *****

Pathfinder Card Game Subscriber

5-03 Hellknight's Feast:
Absalom
Blakros Scenario

5-09 The Traitor's Lodge:
Nerosyan, Mendev
Sequel to 2013 Gencon Special "The Siege of Diamond City"
Continues the plot of Nerosyan Venture Captian Thurl
Continues the Season 4 lower and mid level metaplot

5-14 Day of the Demon:
Menador Mountains, Cheliax
Blakros Scenario
Continues the Season 4 lower level metaplot of Tancred Desimire

5-17 Fate of the Fiend:
Rachikan, Cheliax
Spiritual Sequal to 0-22 Fingerprints of the Fiend and 2-10 Fury of the Fiend

Taldor *****

Pathfinder Card Game Subscriber

The rule is still the same. You can purchase items from you PP even if you do not meet the fame requirement.

Taldor *****

Pathfinder Card Game Subscriber

I really enjoy my ifrit inquisitor of Sarenrae [flame].

I did not choose the imolator archetype, because bane is more versatile then the flaming ability. She is a dervish dancer.

Ifrit is by far not the best choice for inquisitor. However, i still have lots of fun with her none the less. She can also do considerable amounts of damage with the proper buffs.

Taldor *****

Pathfinder Card Game Subscriber
Walter Sheppard wrote:
Tarma wrote:
Jason Wu wrote:

Yeah, but the discussion was mentioning init mods of +15 and higher.

THAT... is a waste in 90% of fights.

Unless you're competing with other similarly high init mods.

I think this is the crux of what is wrong here.

Pathfinder isn't a competition.

This is very true. I know a few different players that have the viewpoint that they cannot rely on someone else to keep there character alive. So the only way to keep their character alive is to romflstomp all the combats themselves.

These players often forget that this is a team game and if your killing everything as soon as the combat starts it is often no fun for the rest of the party.

Taldor *****

Pathfinder Card Game Subscriber
Helaman wrote:
Seth Gipson wrote:
** spoiler omitted **
Interesting, so in what order would you slot those scenarios in with the above.

Mists of Mwangi 1-5

Voice in the Void 1-7
Penumbral Accords 1-5
Echoes of the Overwatched 1-5
Storming the Diamond Gate 3-7
Blakros Matrimony 3-7
The Disappeared 1-5
Fortress of the Nail 5-9
Day of the Demon 3-7
Hellknight's Feast 5-9

Tancred Desimire:
#05-09 The Traitor's Lodge (3-7) also has a tie into the Tancred Desimire Arc. It should be played after Hellknight's Feast.

Taldor *****

Pathfinder Card Game Subscriber
Silbeg wrote:

All this discussion got me thinking. I am going to be playing Fortress of the Nail tonight, and was going to use my Conjurer. However, my rogue has played Mists, Penumbral Accords, The Disappeared, Day of the Demon, Hellknight's Feast, and has GM credit for The Blakros Matrimony.

Just seems "right" to play him in Fortress (even though he's at level 7, and will be playing down).

I am not discouraging you from playing the lower level character, I'm just informing you that Fortress is not a scenario you want to play down in.

I realize this post is a little late so i hope all went well.

Taldor *****

Pathfinder Card Game Subscriber

There is not a scenario that gives access to the pseudodragon or an imp. They are both legal to play as long as you own the beastiary and you are within one step of the creatures alignment.

fiarie dragon:
Gains access through 4-5 The Sanos Abduction.

Taldor *****

Pathfinder Card Game Subscriber
Sam Sturkie wrote:

My 2 cp is that I believe that the elemental races should be made a bit more available. Especially considering that Aasimars and Tieflings are as well. I don't think however that I can make a better argument for them then has previously been stated.

As an aside, in my years of playing and GMing, multiple cons included, I have never seen a character or even the boonsheet for those races. I know they must exist but they just don't seem to come to Idaho :(

The elemental races are the races that are in the boon rotation this year (convention support). If you were hoping for an Ifrit, it was the fall boon so you'd probably have to trade to get your hands on it.

Taldor *****

Pathfinder Card Game Subscriber
Seth Gipson wrote:

I got an email from Susan saying as much. At this point, Kristen isnt sure what character she is playing, but I'll make sure she has it ready for whatever character she is playing.

Is 'when we sit down at the table' soon enough for this stuff, or would you like it sooner if possible?

I would like to play Choden level 10 (monk/paladin/champion of Irori). However, I didnt want to comment to a character before I found out what everyone else is playing. I have at least 4 very different party roles characters in the tier range.

10 offensive monk, 10 elemental sorceror, 7/8 TWF Rogue, 8 druid Ape animal companion. And a few more in the 5-6 range.

I will be running a few 7-11s these next couple months, so if others know what they want to play I can make sure my character is of the appropriate level.

Taldor *****

Pathfinder Card Game Subscriber

I have a few questions:

1. Is Rokka (axebeak) supposed to have evasion?

2. Is the Harpy Raider song DC supposed to be 2 higher? It seems to not add in the ability focus.

3. How is powerful charge calculated? In between the minotaurs (2d6+6), the minotaur cultists (4d8+24), and Dahruun (L 4d6+10/H 4d6+12). The numbers dont seem to add up.

Taldor *****

Pathfinder Card Game Subscriber

Seasons 1, 2, and 3 had the majority of the stat blocks. They did away with non-unique stat blocks in the scenario because they took up too much word count. Allowing the focus to be on the story and not stats that are already printed in other books. Often times, there were a lot of details that were left out because because the word count was too high.

Season 4 is when the stat blocks were done away with. I don't think it Is just a coincidence that when the stat blocks were done away with that the scenario quality got better.

Taldor

Pathfinder Card Game Subscriber
Wraith235 wrote:
Kristen Gipson wrote:

The animal companion levels do work like you think.

The ranger levels will not stack like you think they do. You have the 4 levels of Druid, the ranger levels do not stake since it doesn't add to your current AC level, it gives you another AC. So right now, your AC will only be level 8.

So if you want to try to keep the AC level up with your level, don't multiclass.

SRD wrote:
The druid's class levels stack with levels of any other classes that are entitled to an animal companion for the purpose of determining the companion's statistics.

Ranger AC = Druid -3+ Druid level 4+ Boon Companion +4... hes done his Homework on this one

3+4+4 = 11

Never mind. I looked at the ranger AC ability and not the Druid. It does not list that in the ranger ability.

Taldor

Pathfinder Card Game Subscriber

The animal companion levels do work like you think.

The ranger levels will not stack like you think they do. You have the 4 levels of Druid, the ranger levels do not stake since it doesn't add to your current AC level, it gives you another AC. So right now, your AC will only be level 8.

So if you want to try to keep the AC level up with your level, don't multiclass.

Taldor *****

Pathfinder Card Game Subscriber

You both make very good points.

So far at my tables I have the APL come out in the middle a couple times and my tables have been happy with which tier they ended up playing. I GM quite often, so after this happens once or twice and it ends poorly, I'm sure my thoughts will change.

Honestly, players should be able to play whatever characters they want to play and the new system does keep that from happening. As much as I like the idea of the structuredness, it does have its flaws.

Taldor *****

Pathfinder Card Game Subscriber
Cold Napalm wrote:
And you do realize that people complaining kept the system changing...RIGHT? So what is wrong with us complaining NOW to get a system we don't particularly like change yet again? Or is the system perfect in your mind and all of us who dislike should just shut up and leave PFS?

Honestly, yes, I do feel this is the most balanced the system has been.

When authors are creating scenarios, the system needs to be balanced, because otherwise some scenarios will be really easy (Goblinblood Dead)and some will be really hard (Dalsine Affair). So there needs to be balance so scenarios can be created and balanced the best they can be.

Cold Napalm wrote:
Or is the system perfect in your mind and all of us who dislike should just shut up and leave PFS? Because that is what it sounds like you just said with that last statement.

Im just responding to your comment about "screw systems. You trust PCs." Unfortunately, PFS is about the system. Im just stating, that for those, like yourself, who hate the system no one is saying this is the only way to play Pathfinder. However, it is the only way to play Society.

Yes, I like the system as it is. Will I mess with the system to play in the subtier that I want to, yes, you better believe I will.

What changes would you recommend be made to the system? I think the biggest issue is trying to keep the scenario balanced between 5 levels and I have no suggestions on how to do that.

Taldor *****

Pathfinder Card Game Subscriber

This is the system that Campaign Leadership decided on.

Yes, there used to be flexability when it came to APL, but now there is not. So, players have to become adjusted to this new system of non-flexability. If that means players have to be more accomidating, then so be it. When there was flexability people complained about it being to easy when the played with 6 or 7 people during seasons 0-3, even though it was geared for 4 players. Then 4 and 6 player scaling was established in season 4. People trusted their PCs too much and with the increased CR from scaling they still chose to play up, and it ended in PC deaths. So people complained about it being too hard, even though they might not have had a single PC who was in tier. So now, leadership has taken the choice away from the players, hoping this would decrease player deaths. Has it? It is probably to soon to tell. However, people are still complaining.

If people do not like the system that PFS has established, for whatever reason, no one is forcing them to play. If PFS, is too structured there are APs or even home brews those players can play in.

Taldor *****

Pathfinder Card Game Subscriber
Cold Napalm wrote:
Kristen Gipson wrote:

There was no bullying.

I was just stating ways that could have prevented PC deaths; such switching out characters. Yes, I did mention that it was silly, if a player who has a 7th character doesnt also have a 3, 4, or 5 level character, because it is. Players shouldnt just rely on the one character. If that was the only character they brought that day because it was a faction scenario, then so be it. However, they all did agree to playing in the 6-7 tier whether they wanted to or not. Were there options that could have allowed them to play in the lower sub tier or even have characters in the appropriate sub-tier, Yes, they choose to play the characters they did and it ended badly.

Don't blame the system because players were greedy.

So...now playing the character you want is being greedy?!? Umm yeah...no bullying here...yep no siree bob. SERIOUSLY?!?

Its a cooperative game.

For example: here in a couple of weeks I am going to be playing Sanos Abduction (3-7) with a 6th levl character. However, when I get to that table and its a bunch out of tier characters and I am skewing the APL to make them play up, Ill ask them if they have a in tier character to play. If they say no, looks like I will play a lower level charcter to keep the APL down so there wont be a bunch of PCs out of tier. More then likely, causing a bunch of PC deaths.

Will I be disappointed that I didnt get to play the character I wanted, sure, but it more then likely kept PCs from dying. Yes, i could be greedy or inflexable and play the character that I want to play, but is that fair to the noobs who are barely level 3 to make them play up, resulting in their death. No, its not.

However, if I am set on playing a certain character, regardless of whether I had other and better options, then I shouldn't blame the system if my stubbornness resulted in PC death.

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