About Koraq Silverclaw
Koraq Silverclaw CR 1/2
Male Half-Orc Urban Barbarian 1
N Medium Humanoid (Orcish)
Init +1; Senses Perception +6
AC 15, touch 11, flat-footed 14
Fort +5, Ref +3, Will +4
Spd 30 ft.
Spiked Chain +5 (2d4+6/20/x2)
Cestus +5 (1d4+4/19-20/x2)
Unarmed +5 (1d3+5/20/x2)
Koraq's Appearance and Personality:
A 5'10, bald half-orc with pale, mottled green skin and several ear piercings and tattoos adorned on his body immediately described Koraq. His body is fairly durable, lean, and fit; he is far stronger than one would assume given his build that his hidden under a rugged hooded robe and chain body armor. Koraq's black eyes shine with an intelligence and insight above what his looks and race would otherwise bear.
Koraq enjoys using his strength and taking people down. While not inherently evil, he gets a certain satisfaction from dominating someone. However, he is not stupid and will take the time to set someone up before he makes them fall, often intimidating them to make a fault and reading his target for that opening. He's somewhat self-serving, but knows that as strong as he is, there are those above him and he will respect the pecking order as necessary if it serves him.
Koraq's history, abridged:
Kellish dragon totem clan father
Orc barbarian mother
Initially raised to respect and revere the strength of dragons, family left to the Dragon Lands to avoid ostracization from both the Kellid and orcs for their choice of mate. It is there that Koraq learned to control his natural brutal rage into something coherent yet still deadly to those who would dare challenge him. He started to learn the ways to fight unarmed in the style of dragons, but left his training early to earn money to support his now ailing father. Still practices his hand-to-hand combat training although he still retains the orcish chain fighting that his mother taught him.
Koraq at MSI:
A brute hailing from lands far away, Koraq came to Magnimar to find somewhat more meaningful work than others in his situation would be (banditry, mercenary, etc). He worked off and on as a bouncer for a few of the city's bars, but his favored form of income was the underground pit fights, battling under the moniker of 'Mr. Fury'. Claiming that his anger made him stronger, Koraq fought with the strength of an ogre, but the clarity of a battle-hardened fighter. Very few doubted him after seeing the pummeling his foes received.
Unfortunately, the rowdiness (as well as the occasional death) from the pit fights eventually gathered the attention of the local authorities and, at the end of one of Koraq's matches, a police raid struck the illegal arena. While many escaped, Koraq's fatigue set in and he was apprehended (although it still took 6 men to eventually subdue the half-orc).
Not believing a public defender would do him much good, Koraq represented himself fairly well, even if his rough looks and harsh choice of words did more harm than good. The judge, only having proof of Koraq's participation and nothing more, sentenced him to community service. Figuring he would pick up trash or have to do maintenance in the sewers, he was aptly surprised to one Captain Percival awaiting him at after the sentencing hearing with an offer to put his brain and brawns to better use than garbage duty.