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Its a 6th level spell...why exactly do you think 12th level characters should have to think carefully about traveling by horseback? Its not just another teleportation spell because it doesn't serve the same function, its far slower and requires actual travel (IE potentially getting lost as mentioned above).
That said, if you are uncomfortable with players bypassing your rich textured world, why on earth are they of a level to cast 6th level spells? 2 levels ago they were bringing people back from the dead, and high speed aerial travel is a problem?
It sounds to me like you would be better off playing some variation of an Ex game, since there are going to be more and more such spells appearing in both divine and arcane lists as you progress. The game is basically designed around the idea that as you progress, things that used to be a challenge are now bypassed with a spell. That is deliberately built into the game. To play a high level pathfinder game and fight against that is going to create headaches all over the place.