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Koldoon's page

1,054 posts (1,090 including aliases). 6 reviews. No lists. No wishlists. 2 aliases.


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Festivus wrote:

So my group has it in their head that they all want to be a piratey type, given the setup of this adventure. That's really great but I smell problems down the road if they have no arcane or divine spellcasters.

What sorts of ways could I motivate players to try some of these other classes?

One thought I had was to offer up some interesting variations on them, e.g. it's not a cleric, but a witch doctor, or not a wizard but a voodoo shaman. There is a book by Green Ronin called Skull & Bones that looks promsing, but does anyone have any other suggestions for them?

I love Green Ronin's Skull & Bones book, but note two things:

It introduces firearms into the game (though in what is really a very balanced way) and it is based on a very low magic setting, so the spellcasters would be at a fairly steep disadvantage in the game.

- Ashavan


roll4initiative wrote:
Shroomy wrote:


Oh yeah, someone get Willie Walsh out of retirement.

As a reader/collector/DM of Dungeon Mag since 1990...YES! Where's Willie? I loved his adventures!!! It took me awhile to adjust from 2nd ed. to 3.5 but I totally miss his work now that I'm running 3.5 stuff. Did he bail writing after the big change to 3.0?

Anyway, arctic, arctic, arctic!!! I would love to see more arctic adventures or, better yet, an arctic adventure path!

Believe it or not, Willie sometimes frequents these very boards, but has resisted all efforts to get him writing again (so far).

- Ashavan


Thanis Kartaleon wrote:
deClench wrote:

You, sir, ROCK! I was just saying, "Wouldn't it be great if..."

Is #114 where it all started and so this is all of them? Good show.

I don't know if Campaign Workbooks started with #114, that's just when I started my subscription. I do know that there have been previous Critical Threats...

Campaign Workbooks do indeed start issue #114. Critical Threats appeared sporadically in issues prior to the Campaign Workbooks.

I keep a similar list in excel (allowing me to sort it by author, issue, type (city, journey, CT, etc.) so that I can avoid repeating ideas that have already gone into the magazine in my submissions.

- Ashavan


Moff Rimmer wrote:

The other DM in our group has posed a question to me that I would like to get other people's opinions on...

I'm interested in finding out how other DMs deal this issue. If a character is Raised they drop down in xp to the mid-point of the previous level. What do you do if the character wants to make a new character? Do you also start them at the mid-point of the previous level? I think that was the suggestion in the DMG but I don't have my book with me to confirm it.

I think that's fair so that one option isn't more attractive (and therefore encouraged). But then it's unfair that the new character is paying for the old character's death. If all deaths are caused by the player being stupid then this could be considered the price to pay. But what if a paladin dies heroically saving the other party members? Is it fair that the player's new wizard should start at the mid-point of the previous level? But, if the wizard instead starts at full xp, then you're penalizing the player for wanting to keep the same character.

I can see arguments on both sides so I wanted to get some feedback on how other DMs deal with the issue of character death and return/re-creation.

My husband's rule is that the new character comes in at the midpoint two levels below the current character, so that it is always more desireable to raise the current character than to create a new one. Since 3.5 I haven't had the characters want to start a new character over raising an old one, so this question hasn't come up for me, but I'd probably use my husband's rule for consistency's sake - as the group of players is pretty much the same.

- Ashavan


martryn wrote:


The big trouble in Jzadirune though was finding the elevator. I didn't think the PC's would ever find it. +6 search wasn't cutting it to find the secret doors (or the necessary keys), and the party killed everything they came across without interrogating it. I finally had the Dark Stalker make a deal with the PC's to show them the way if they would stop killing off his minions. Took two long and boring sessions for that to happen though.

Ugh. I had a similar experience, plus a player who felt the map room was just meant for them to look in EVERY SINGLE ROOM.

So I ran Drakthar with much more general mapping directions so it was hard for them to map, and sped it by as fast as I could.

Next, Flood Season. My players are in for a TPK, I just know it. I hate TPKs.

- Ashavan


farewell2kings wrote:

Thanks a lot, guys....let's hope I can write a worthy manuscript.

Steve--thank you for the offer--I will certainly take you up on it, because we all know how important a second set of eyes is.

You know I'm always available as a third set of eyes also, should you need it. You know how to reach me.

- Ashavan


Medesha wrote:

What he said. I only register for seminars because having a physical ticket makes it easier for me to keep my schedule straight.

-Amber S., who will totally be there

I haven't seen you on the boards lately Amber... good to see you back.

I totally won't be there, which has me bummed. Have the dates for next year been announced.... maybe I can get the days off if I give them a full year's notice.

- Ashavan


farewell2kings wrote:
edit-b wrote:
since giving up drinking actually starting to exercise a year ago :D

I've started exercising again too, since I might actually have to go do some real work (like non-office work) if I manage to get promoted in December, but that stopping drinking thing is just crazy talk.....

(Just kidding, congrats!)

male

6'5
310 lbs

That's down from over 400 two years ago.
I had gotten myself down to 280 lbs, but it's been creeping back up over the past year.

sigh.

- Ashavan


Syrinx wrote:

What about Taking 20 on a Search check under no threat? Sure, the party moves about the same pace as a snail, but when the troupe realizes that there's likely a trap present, they tend to stop, look at the rogue, and apparently take a break/eat lunch/bind wounds or whatever, while she stops and inspects every damned inch of the wall...

Annoying, but legal, I suppose...

Parties that overuse this in my campaign tend to run into patroling monsters appropriate to the situation in question. On the other hand, when a corridor deadends in a location that makes any experienced adventurer say "hey, there's gotta be a secret door here somewhere" I can understand the need for a party to take 20 to find the door.

- Ashavan


Vendle wrote:

I'm not one to borrow words, so I'm not starting with a quote from another fan.

My initial impression of the MM IV was good, and that hasn't changed. I like the additional attention to lairs and ecology. I like the format that the stats are written in. I like the leveled up monsters for ease of use. I only have a few gripes.

I think there were too many entries for Tiamat's spawn. To try and put this outlook in perspective, let me say that I plan to RUN A CAMPAIGN based around Tiamat's goal of taking over the world through prolific breeding (as mentioned in Races of the Dragon). Creators and editors, thank you for another book that I will find use for in my overwhelming library, but the 'spawn' leave a bad taste in my mouth. My campaign likely won't include more than two of these ghastly beasts, as they are better replaced with half-dragon creatures in my opinion.

It gives credence to the arguement, 'what happened to the majesty and uniqueness of the dragon as a PC terror?' My two coppers.

Now I disagree... the spawn of tiamat were one of my favorite parts of the book, and I would have loved to see more (though I certainly understand why they didn't include more).

- Ashavan


Great Green God wrote:
baudot wrote:
Great Green God wrote:
PS when are we going to get a proper witch class in this game!?!
What aspect of witchery is it that you find missing from the wizard and sorcerer classes?

The religious one.

If you have never read it, but can still get your hands on it check out the article in scandalously and diabolically clad Dragon 114, and you'll see what I mean. I'm no wicca and the article doesn't really swing that way either, but is incredibly (Best of Dragon Compendium Vol 2) good.

GGG

I'll agree with you on that GGG. That article has always been one of my favorites. As for covers, the adonis on the chariot was always a favorite of mine, beefcake doesn't get on the covers often enough. *sigh*

- Ashavan


Nicolas Logue wrote:

Holy Puke!!!

Are you doing Iron DM GGG? Dude, I'm gonna tell last year's IRON DUNGEONMASTER! (yes the title is in all caps and is always followed by an exclamation point...its part of the honor of earning it) and I bet he starts sweating!!! This is gonna be a fine Iron DM Competition. ROCK!

Gencon is everything. It is all things. Go to Gencon. No seriously, just go. It will change your life.

I'm an assistant for first year programing at a college.... GenCon is always at the worst possible time for me.

- Ashavan


Kirwyn wrote:
As a DM I tend to let more go than not. If they want, they could have a half dragon/celestial/pachyderm... I would insist on a back story, and they would eventually see that LA doesn't work out so well. I did allow a lot draconic Pc's, added a few dragon bane weapons, and a bigger assortment of Draconic goblin sorcerers, Draconic bugbear warriors. I find it harder to modify the game to accomodate "Complete CLass" characters than stat scores or LA as the "Complete Classes" do not seem to have as much of a sense of game balance as core books, FR or even Eberron do.

I'm curious, as I've found the Complete classes fairly balanced, why you think this is so...

(yes, before you say it, even the warlock - though the warlock in question is only at level 6 right now)

Apologies in advance for threadjacking! :)

- Ashavan


Fatespinner wrote:
windnight wrote:

quite frankly, I'm an Iron-Fisted DM. if the race isn't in the PHB, you better beg me to be able to use it. If it's got a Level Adjustment, forget it.

If your feat/spell/ability/skill/prc/whatever seems broken to me, I say "no." and that's the end of it. there will be no screwing up of my game for your munchkin desires, and if you don't like it, go find somewhere else to game.

Amen.

Fatespinner -

I have no doubt your players love you for it. It's still not the decision I would make... I'm much more of a "and WHY are you a lizardfolk mummy sorceror and how did you meet the rest of the party in a way in which they didn't immediately kill you?" sort of guy.

I want my characters to have interesting backgrounds I can draw on to make preexisting adventures more personal and draw them into the story. Sometimes characters having a wacky race is enough to make them think about their character background rather than just saying I'm Joe Schmoe human fighter number 359. I'd much rather work with the complexities of a non-human, non-standard character than that.

- Ashavan


What I'll allow very much depends on the individual player, their grasp of the rules, and what they have as motivation for playing an unusual character. In my current campaign everyone is human except for one illumian (a visiting scholar to a local academy) and a half-dragon. The half-dragon is being played by my husband, who has spent hours developing a backstory for him. My husband is easily the most experienced player at the table (excepting myself) and I trust him to roleplay the character.

The current campaign is a shackled city campaign, and much of Kos' background is centered on him not realizing how cruel the world can be to the non-standard humans... he was raised by a tribe of nomadic halflings who accept him completely as the child of a copper dragon who protects the tribe. He fled for adventure and has only just arrived in Cauldron. His draconic features haven't fully developed yet, but he hasn't done anything disasterous to reveal himself yet either (except to his fellow adventurers).

- Ashavan


My husband is playing a half-dragon in my Shackled City campaign that just started. We're using the racial levels from Races of the Dragon for him... the party just hit level 2, and not getting a HD at 2nd level can really suck. That said, he certainly isn't overwhelming the balance of power in any noticable way.

- Ashavan


mortellan wrote:

Well I checked back in on the gencon event lists and paizo is finally on there.

Sadly the timing always prevents me from going to GenCon. One of these days I'll manage it, but I think I'll have to wait until I'm almost 50 and the senior assistant in my office before I can do it. *sigh*

- Ashavan


magdalena thiriet wrote:


Reading too much into it? Well, it's all there in the cover and I don't think I'm not the only one who reads it that way.
So thanks for Paizo to keep the status quo and D&D as white heterosexual boys' club. Sometimes I wonder why I even bother.

As a happily married gay boi, I feel compelled to say that the only thing that bothered me about the cover were the spiders, as I'm a bit of an arachnophobe.

- Ashavan


Jonathan Drain wrote:
Just to remind me, are queries generally sent for Campaign Workbook, or is it a matter of writing up the article before finding out if the idea is good enough?

You should send completed manuscripts for Campaign Workbooks, they don't take queries for those.

- Ashavan


Lilith wrote:


Indeed it is! Oregon has passed legislature that prevents selling of pseudoephedrines without a prescription because they're used in making meth. Which means I can't even buy Sudafed or NyQuil come July without a doctor's note. Because, you know, getting a "Controlled Substance" warning at the checkout when getting NyQuil and Sudafed on sale wasn't enough. Neither was putting aforementioned saviors of my sanity behind the prescription counter and requiring me to give you my Driver's License so you can write down my information in your little notebook.

*sigh*

Allergy and cold season will blow mighty chunks across the sky this winter.

I would go to my legislator's house and sneeze on them until they caught my cold/flu or changed the law. That's just ridiculous.


Takasi wrote:
Just wanted to add that if I were going to use a campaign setting (homebrew or licensed) with epic level good NPCs and gods I would rather run a campaign where stopping the destruction of the world requires the PCs to be gods, or near gods. Since this isn't a very attractive option in 3.5, I would rather play a 1-20 lvl campaign where the climax has less to do with stopping a world apocalypse. Save a nation instead of the world. Scale back the importance. Or take the fight to another plane. Or involve all of the major players in the world, using affiliations or whatnot. In any event, as Mr. Jacobs has said, if you're going to make "generic" adventures you should avoid epic world-shaking events.

Takasi -

You forgot the dragons, who (like the Dal-Quor) can and do frequently reach epic levels. So why are the dragons not interfering, even if doing so might disturb their prophecy? I mean, after all, it's an apocalypse!

Eberron is not just better than everything else. You make me want to hate the setting, and I actually like it quite a lot.

- Ashavan


Zherog wrote:
Mike McArtor wrote:
~Mike, rejector of warlock CAs
Yeah. Been there, done that, decided not to get the t-shirt.

I didn't even bother submitting one. I tried to do a rough outline of what I'd want to do and realized I'd need to use half the word count (or more) reprinting rules to do justice for any warlock CA. I didn't think Mike would go for it.

Since we're on the subject..... new vestiges .... what's the best place to query? Spellcraft? CA? feature? I have some ideas I'd like to throw out there but I'm not sure where the best place to send them is.

- Ashavan


Zherog wrote:

Actually, Amber had an article way back in issue 299; Duergar was her first successful query after a long hiatus, though. :)

I'll bow to your greater familiarity with her work.

At any rate.... search back in the messageboards for posts from F. Wesley Schneider on ecologies, he outlines what he's looking for (and perhaps more importantly, what he's NOT looking for).

- Ashavan


Mosaic wrote:
Green Ronin has a product called Hamunaptra. I don't own it but looked through it at a Con. Seemed pretty cool. Egyptianized PC races and included Gnolls as a playable race.

My local game store owner (who can usually be trusted about such things - he takes back anything someone buys they don't like, so he doesn't encourage sales of products he's not personally happy with) highly recommends the green ronin mythic vistas books, especially hamunaptra. Actually most everything green ronin is excellent (except their item series, which I didn't like).

- Ashavan


GalahadXI wrote:

Hi All

On average, about how many article ideas do you submit per query, and how much detail do you provide for each one? I've read the submission guidelines, but I'm not sure how much info to include. For example, an Ecology article is supposed to be 3,000 words, and always has the same subsections (Origins, Physiology, Psychology, etc). So in a query for that type of article, do you just put in a quick blurb (like a sentence or two) about each subsection?

Thanks,
GXI

Queries should be relatively short... for ecologies I try to include at least three creatures. For the most part I try to limit it to a single brief paragraph for each creature. If you search hard enough on here you can find the two sentence (successful) query Amber Scott wrote for the duergar - I never go quite that short, but it's proof that brevity can sometimes carry fruit - that was her 1st successful query to Dragon.

- Ashavan


Lilith wrote:


Actually...this is fairly accurate. I'm always on the lookout for more books to add to the collection. Does anyone have "Leaves from the Inn of the Last Home" somewhere? It had some awesome recipes in there, especially Otik's Spiced Potatoes. :D

Actually I do.... once upon a time I was a Dragonlance fanatic.

When I got it I was really not of an age that I cooked.... I should look through it again!

- Ashavan


Neeklus wrote:
This isn't a query or manuscript. Rather I sent in a CW article and was told it was under consideration. I wasn't aware that such things took so long to consider.

Neeklus -

They do. This is not an unusual wait. Set it aside for a couple more months and if you still haven't heard send a polite inquiry. In the meanwhile - write more.

- Ashavan


James Thomas wrote:
Neeklus wrote:
Any idea how long it takes for the "consideration process" of the class acts to get done? I've still got a few in my draw with "will they or won't they" written all over them since early March. Or am I just being too darn impatient?
Join the club.

Mike's been a little backed up, but of all the editors he has traditionally had the fastest turn around time on email responses. If he's worked with you before, I suggest sending him an email directly with a polite inquiry.

- Ashavan


Chris Wissel - WerePlatypus wrote:

Thanks for the feedback, everyone. I'll go with Mavis I guess.

Yup - I'm a chicken-pecker. I moved around alot, and somehow, during my stint in three different high schools across the contry, I never had the keyboarding class.

I picked up my habits playing the old infocom games back itn eh day, such as Zork, the Great Underground Empire. I can hunt-and-peck at about 40+ words a minute, but it is far slower than I can think, and my typing is so littered with errors that I've even had trouble decipering what I'm trying to say when I go back to fix them.

All right Mavis Beacon, it's me or you. . .

Chris -

during NanoWriMo (yes, it's november, you should be thinking about it now) you can bolster your typing speed by participating in 30 minute word wars. My little brother and I swore by them as a means of keeping up with our word counts. That is, if you are driven by competition at all.

My typing speed comes honestly - I majored in literature in college, and I wrote a LOT of papers. Typing became a survival skill quickly.

- Ashavan
EDIT: fixed minor grammatical error.


I pulled both vita and wren (plus her thieves guild) from a rejected adventure query, and the adventure was supposed to be a bit comical and play on classic vampire movie stereotypes. I've talked to a number of people who didn't get the Wren Field reference, so I can't feel too badly about it ;)

Glad you enjoyed it!

- Ashavan


I also learned on an electric typewriter, but have heard good things about Mavis.

Don't they teach typing in school? Or was my school just weird?

- Ashavan


James Thomas wrote:
Phil. L wrote:
At least I'm appearing in a Goodman Games release later this month, so it ain't all bad ;)
Dude! How does one get some of that Goodman Games action? I like their products... It would be kewl to make a submission.

Goodman Games accepts submissions for their Campaign Classics series. Go to their website and you will find instructions for making the appropriate query.

- Ashavan


Someone really knows how to press farewell2king's buttons....

For the record, farewell2kings is a police officer, and has a commendable appreciation for the law as a result.

Yes I would classify making a xerox of a book to give a friend as piracy. During a campaign, I would argue forcefully that making a xerox of a players map to give players, a single page of the document, would be fair use. Copying a "player history" for the players I would also cite fair use. These are both clearly intended for you to copy or otherwise make available for your players.

Edit: in my own editing of this post before it's initial posting I omitted a paragraph somehow... here it is:

Making a complete copy of something for someone else is not fair use. Even in educational settings it's not fair use.... colleges and universities spend a fortune on copyright permissions fees for a reason.

farewell2kings, my friend, you were going to let this one go, I know I read it on werecabbages. You're right, he's wrong. We're clearly not going to change his mind.


Russell Brown wrote:
Meeting definitely happened. Got two email messages from James yesterday - the first passing on a re-written proposal, then an hour later (just as I was starting to plan my pre-GenCon writing schedule) I got a request for a complete manuscript! Still a long way from here to print though...

Russell -

I see you're branching out from your position as king of the campaign workbook... congrats! Good luck on the submission.

- Ashavan


Frats wrote:

Thanks, I sent something in...

Of course, having absolutely no idea what I'm supposed to put in a Query doesn't really help, but ow well...

Now begins the waiting.

Does anyone have any ideas on how many queries are sent in, and how many of those actually turn into articles?

Lots and lots.

The Dragon side has never shared that knowledge that I am aware of, though James Jacobs has shared it for Dungeon - they receive about 60 adventure queries a month and accept approximately 3% for publication. My understanding has always been that Dragon receives far more queries than Dungeon.

- Ashavan


Kyr wrote:

Maybe I am the only one interested, but I wonder if there are others who would want create a forum specifically to trade query concepts, edit each others stuff, etc?

That's not a good idea... well, it is, except that the editors have basically asked us not to do it. They want the adventures that appear in Dungeon to be a surprise, and prefer for us not to post the queries until after they've been rejected, or after publication for accepted queries.

That said, a fair number of us correspond in one way or another to compare ideas or collaborate, outside these boards. It's one of the many functions of that super-secret were-cabbages group. *slaps self... you're forgetting the first rule of were-cabbages!*

- Ashavan


BrotherD wrote:

I don't know if I'm just being impatient, so I thought I'd throw this out to the message board.

When do you start getting your subscription copies in the mail?

I'm here in Oregon, and it seems like it takes quite some time for my subscription issue to get to me. Maybe I'm just being impatient, like I said, but I thought I'd check in w/ other folks here . . . Thanks . . . !

Subscriptions are sent media mail - a rate that basically equates to telling the post office "hey, deliver this when you get a chance" - that's part of why they can offer such a steep discount on the magazines for subscriptions - media mail is very inexpensive.

How quickly you receive the magazine will depend on your distance from the shipping facility (somewhere in the central US) and your particular post office. I usually get mine about a week to 4 days before the newstand date.

- Ashavan


Neeklus wrote:

So, as a new AP is looming so temptingly on the horizon, what would the chances be of any aspiring Dungeon and Dragon writer/contributers adding something of their own to the mix?

I presume a story is set out already. Adventures surely will have been divided up amongst a pool of l33t and experienced writers etc.

So where does it leave us noobs?

Neeklus -

Look at Campaign Workbooks and Critical Threats - they are the easiest way for a new author to get into the magazine, and you tend to hear more quickly than on adventure queries - though I still have two that I submitted over a year ago that I haven't heard a peep on (beyond a confirmation that they were received). Not hearing isn't always bad either... as many of my subsequent submissions have made it into the magazine. The editors seem to hang on to things they think they might be able to use rather than saying no to it.

- Ashavan


Sorcerers are made for prestige classes. All they get as they advance levels is spell progression, something most prestige classes for spell casters preserve, while wizards have to give up their bonus feats.

- Ashavan


Lord Vile wrote:
Crimson Avenger wrote:

I'm impressed that Lord Foul even got a mention. I was begining to think that only I had ever read those novels.

If you like anti heros, Thomas Covenant take the reluctant messiah thing to a new level

Chronicles of Thomas Covenant the Unbeliever

"Say to the Council of the Lords, and to the High Lord Prothall son of Dwillian, that the uttermost limit of their span of days upon the Land is seven times seven years from this present time. Before the end of those days are numbered, I will have the command of life and death in my hand. And as a token that what I say is the one word of truth, tell them this: Drool Rockworm, Cavewight of Mount Thunder, has found the Staff of Law, which was lost ten times a hundred years ago by Kevin at the Ritual of Desecration. Say to them that the task appointed to their generation is to regain the Staff. Without it, they will not be able to resist me for seven years, and my complete victory will be achieved six times seven years earlier than it would be else."

I actually read them as the second chronicles came out, and I remember waiting for the White Gold Weilder to be released and picking up Andre Norton's Witch World series to read while we waited.

- Ashavan


James Thomas wrote:

I think we should re-name this post "The Waiting Room".

I'm waiting too...

At the time Steve posted his original message, the title was very apt. The trick is to keep writing and not spend the time biting fingernails *notes that his own fingers have already been worn to nubs, and considers following his own advice*

- Ashavan


James Thomas wrote:

$18.00 an hour, 40 hours a week. Steady government contractor work...

Gotta find a way to make better use of my College education. History majors have few prospects in the USA.

James -

Russian Language and Literature major myself, have the same problem.

Though you're doing better $/hour wise than me.

- Ashavan


farewell2kings wrote:
Steve Greer wrote:
Hmmm... Wait a minute! Where was I when that rule was made? Grumble... grumble.

I don't remember it either.....just to give a quick answer to the previous poster---the werecabbages is an unofficial nickname given to a group of Paizo Messageboard members who got together and designed a campaign arc last year.

Okay, I won't say any more about it.

Stephan! you spoke about the were_cabbages. Didn't we get a memo telling us that we're a secret organization?

I was sure there was one. ;)

- Ashavan


Heathansson wrote:

Thanks, and thanks.

I'll tighten it up, and send it in, and wait and wait and wait, then post it here in the Lonely Hearts Rejected Query Thread

The advantage of the small monthly articles is that they are your best chance of getting in the magazine.

- Ashavan


Heathansson wrote:
I've got a critical threat I'm trying to slap together, I have no idea if it's any good or not, but I figure I ought to send it in and take my beatin' like a real half-orc. Now, does one send a query in, or, since they're so short onnyhoo, just slap what you got together in an email and do it? I think also I heard they're not into critical threats right now, but I think this one has got potential. I'm just gonna send it in and say, "Simonize me; if I ain't got the chops, tell me so I don't waste any more of anybody's time, espl. my own."

Critical Threats are submitted as manuscripts in the same way as Campaign Workbooks are, not as queries. Make sure to include a SDF.

Good luck!

- Ashavan


Talion09 wrote:

to the big editorial meetings that I've read about on the early pages of these boards... any idea when the next one is?

I've been sitting on some ideas right now, because I wanted to see how my first batch of queries did... and then adapt my queries for the next batch based on whatever feedback I get.

Big adventure meetings happen about every 3-4 months, so one is due any time, though none has been announced.

My advice.... send in those ideas... waiting will kill your drive, and if your current ideas get tossed, you want to make sure there is something else on the pile with your name on it. Also, it's a good buffer when the rejections come. If you want to wait on adventure queries, try submitting campaign workbooks, or even a feature or "familiar" article to Dragon while you wait.

- Ashavan


Marc Radle wrote:

Remember the Dragon Magazine CD archives that came out a couple years ago? Are they still available?

Were/are the issues all in PDF format? If so, are the pages essentially static scans of the pages or are they actual vector type (in other words, can you actually select and copy the text in Acrobat)? What was the issue range?

For everyone that has this product, is it worth the rather high price I seem to recall is having. What are everyone's thoughts?

Thanks!

It's no longer commercially available, though you might find it on ebay. It covered issues 1-250. I've never tried to select the text, so I don't know whether it was a straight scan of a vector scan, but I know you can search the text, which suggests that the text is selectable.

I don't recall it being particularly expensive, but it's also out of print so to speak, so current prices may seem prohibitive.

- Ashavan


Mordaris wrote:
Keven Simmons wrote:
The new dice from Q-Workshop look amazing. Any chance of getting some close-up shots of individual dice from the sets posted on the website (like the shots that the singles have). It's hard to make out the details of the various styles from the pictures currently available.
These do look really nice, but I have a question.. Is that REALLY 9 bucks for a single die? (Cyberdice d6's)

It wouldn't surprise me... I've taken a look a the dice on the european website, and the dice are pricy.

I think I'll start with one set, just to see what they look like.

- Ashavan


This article bugged me as well when I read it this morning. I am glad the researcher clarified the point.

- Ashavan


Valegrim wrote:

Were the dragons renumbered when they changed to ADD 3.5? I have all the old one, but for quite a while there I didnt have the new game system which I think at the time might have been 3.0 or something as the Dragons didnt make any sense to me not knowning the rules.

So, are all these 300 something Dragons 3.5 compatible?

It's not clear what you're asking, but I'll try to give an answer anyway.

Dragon has not renumbered for any release of the game. It has run consecutively from issue one. At the release of each new system - from 2nd edition to 3rd edition to 3.5, there has been a point at which all new content in the magazines conformed to the new rules.

This makes much of the mechanics in previous issues difficult to use in the new game, since rules have changed.

The Dragon Compendium pulls material from both very old issues and very new ones, and updates all game rules that needed updating to 3.5 rules. The deathmaster, for example, is thus conceptually the same, but presented now in a way that works with the new rules set.

I hope this makes sense.

- Ashavan

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