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Kobold Cleaver's page
6,309 posts (9,620 including aliases). 4 reviews. Aliases: Drint, Skiddifig Hahdrik, Jay Frogskin, DM Snake, Hattyn the Cat, The Defectives, Thieving Wasp, Candle Lighter, The Dire Pigeons of Doom, Grael, Cindertwig, The Witchbrand, Very Tempermental PlantJack, The Now Flying Dire Lemmings, Baby Mind Flayer, Diswiker, Grahsvein Uzakyn, Mah Cousin Joe, Mah Aunt Esmarelda, Mah Uncle Meepo, Master of Flame, Jarl of the Kitten Vikings, Synatria Silven, Bessy the Goddess of Dairy Cows, ...., The Mask, Runelord of Uncaring, Jack of Tears, The Deathskunk, The Jackskunk, Cenciach, Saeroth, Underlord of Yugoloths, Sytt, Lesser Yugoloth, Frost the Ancient, Sibeereussesair, Yikku, Greyish-Greenish Slaad, Gary Thoughtfinder, King of Yunevrherdofus, Scriptak, Angel Fish, Moral Eel, The Bass, Lilsa The Medium, Tenzekila Brushketel, Stina, Servant of the Board, Tarvek, Servant of the Board, Old Redeye, Dral, Servant of the Board, Erusin, Sveidomit Amni.
Profile
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Recent posts by
Kobold Cleaver:
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One-Of-Many wrote:
Kobold Cleaver wrote:
One-Of-Many wrote:
Primary Adjunct of paizomatix 0 wrote:
Indeed Species 327 was a flawed imperfect species
Drones of Species 327 now have a purpose and unity
We have added their uniqueness to our own
They have cast aside the flawed persona
Resistance was futile
THEY WERE LIKE US. THEY HAVE BECOME ONE WITH US.
GLORY TO THE MANY. YOU ARE A VOICE IN THE CHOIR.
Here come the meenlocks.
*Runs*
THERE IS NO ESCAPE. YOU WILL BECOME LIKE US. RESISTANCE WILL ONLY CAUSE PAIN.
END YOUR SUFFERING. SURRENDER TO THE MANY.
No, no. It's: 'What you are, we once were. What we are now, you shall become.' It's way more scary.
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Koldoon wrote:
Hey, keep it up guys.
I do this every year (this is year 5 for me) and for those wondering at the size of the project and how feasible it is, it's day 14 and I closed the day with over 45,000 words. It's possible and even likely I will finish the word count tomorrow... though the story is likely to continue for a while yet.
For those needing help to keep writing, I strongly recommend write-or-die or a communal write-in where someone is giving you leverage to help you get your word count in.
Write or die:
http://writeordie.drwicked.com/
The idea is that you set a preset goal (in number of words or time) and until you meet that goal, nasty things happen if you stop typing for more than a few seconds at a time.
- Ashavan
Seriously, Write or Die helps. I've been using it since you posted it up here, and I got my word count from 18,000 to 22,000, making up for the day before (in which I did hardly anything).
As of yesterday, I'm at 29,000 words and very excited!
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CyborgRodent_of_Logic wrote:
Rusty the Poodle wrote:
Some zombie said the buffet table was over here.
Oh, hey, a robot!
*drool*
"Thank the collective for ceramic boots."
You guys totally ripped off the Jacks there, you know.
*Goes back into hiding from scary Twilight fans*
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Tarren Dei wrote:
Dread Lord Zombie wrote:
Tarren Dei wrote:
* Walks slowly out of the crowd flashing his Twilight shirt at the zombies *
Arghh!!! It burns! It burns!
"Back the heck up, or I'll get all sparkly on your ass."
Keep it away! Hiss!
*Runs away, clutching book of TV Tropes to chest*
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Maelstrom Tapewyrm wrote:
June Cleaver wrote:
Maelstrom Tapewyrm wrote:
June Cleaver wrote:
Just keep fighting it, sweetie. The radiation will overcome you soon.
Or he might mutate into a giant atomic-powered fire-breathing monster.
You obviously have more faith in KC than I do.
I just have much more faith in Chaos to screw up other's plans. And kobolds are harder than cockroaches to exterminate.
Kobold Cleaver wrote:
Of course, liches aren't vulnerable to radiation, since we aren't technically alive. Once the fire went out, I was fine.
Augh, he's already mutated to green and one eye! And a brain tumor that gives him delusions of lichdom or being a lichen.
Well, yeah, I can't avoid mutations. But they don't actually hurt me. Itch like hell, though. Thanks, 'Mom'.
And I'll ignore that last bit.
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June Cleaver wrote:
Maelstrom Tapewyrm wrote:
June Cleaver wrote:
Kobold Cleaver wrote:
June Cleaver wrote:
Kobold Cleaver wrote:
taig wrote:
The nuclear strike I called over a week ago finally arrived.
No, that's the one I fired. Yours is the one that hit me.
No sweetie, that one was mine. It's amazing what people with nuclear passwords will do for me when I show a little skin.
Or threatened to. Old hag.
Just keep fighting it, sweetie. The radiation will overcome you soon.
Or he might mutate into a giant atomic-powered fire-breathing monster.
You obviously have more faith in KC than I do.
No, just hope.
Of course, liches aren't vulnerable to radiation, since we aren't technically alive. Once the fire went out, I was fine.
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Paul Watson wrote:
Kobold Cleaver wrote:
David Fryer wrote:
Kobold Cleaver wrote:
James Risner wrote:
David Fryer wrote:
Can someone explain why a monk gets the two crossbow proficencies, but not the two bow proficencies?
Balance, Bows are worth more than Crossbows.
And I've made my feelings clear on THAT subject. Crossbows should deal more damage. I don't care if they're simple weapons, they're still generally better than the martial weapons, bows. Balance Shmalance.
Heavy Crossbow does 1d10, Longbow does 1d8. Light crossbow does 1d8, shortbow does 1d6. Otherthan the reload time with a crossbow, which the rapid reload feat does a handy job of reducing, I don't see how bows are substantively better than crossbows.
What? They don't deal that much, not in the PFRPG.
Yes they do. Are you doing what I always do and looking at the Small size damage column rather than the medium one?
....
Dammit.
In my defense, the only time I've looked at that was when I was getting a crossbow for my gnome.
Okay, good point.
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David Fryer wrote:
Kobold Cleaver wrote:
James Risner wrote:
David Fryer wrote:
Can someone explain why a monk gets the two crossbow proficencies, but not the two bow proficencies?
Balance, Bows are worth more than Crossbows.
And I've made my feelings clear on THAT subject. Crossbows should deal more damage. I don't care if they're simple weapons, they're still generally better than the martial weapons, bows. Balance Shmalance.
Heavy Crossbow does 1d10, Longbow does 1d8. Light crossbow does 1d8, shortbow does 1d6. Otherthan the reload time with a crossbow, which the rapid reload feat does a handy job of reducing, I don't see how bows are substantively better than crossbows.
What? They don't deal that much, not in the PFRPG.
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w0nkothesane wrote:
Somewhere around here I've got a table that compares the various core PC races, with all of their various features being given a score. I forget the real details, but it assigns a value to each feature that a given race gets, trying to factor in situational stuff such as Hatred et cetera.
With that it's pretty easy to break down monster classes and un-converted 3.5 races, assign values to their features (based on how they compare to the core races) and decide what kind of adjustments they need, if any.
I think for Kobolds as PC races, I'd just adjust their racial ability modifiers to bring them in line with the usual "+2 overall" theme. Probably I'd change them to -2 strength (they're still small and physically weak, just not as much so as their NPC bretherin), +2 dexterity, and +2 either charisma or intelligence, most likely intelligence, because they are crafty and clever.
I would think Int or Wis, actually.
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Tarren Dei wrote:
Thread Zombie wrote:
Tarren Dei wrote:
Tarren Dei wrote:
Hmmm ... I wonder if I left the garage door wide open ... that can't be good.
And the gas on ... yep, pretty sure I left the gas on ...
*scurries for the door*
*gurgle!*
Zombies no run fast. Boom.
I think that the nuclear strike force might have made a little explosion, too.
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Thread Zombie wrote:
Tarren Dei wrote:
Tarren Dei wrote:
Hmmm ... I wonder if I left the garage door wide open ... that can't be good.
And the gas on ... yep, pretty sure I left the gas on ...
*scurries for the door*
*gurgle!*
*nuclear bomb hits garage*
Dammit! I missed the stupid badger again!
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Keaton Bloodfang wrote:
Casper the Brain-Eating Ghost wrote:
*leaves Tarren's refrigerator open*
There is no Tarren, only ZUUL!
Oh, and uh...
Blooooood...
Ahem. Just because you're zombies doesn't mean you can ignore Erik Mona Day!
Oh, and don't damage the books. Those are priceless.
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Jandrem wrote:
Kobold Cleaver wrote:
/\ A race can be wimpy and still be a decent race. Just give them non-combat bonuses. Give them Stonecunning and such.
That's fine, I agree. But all these other recommendations of lowering the strength penalty, increasing CON, etc, at least IMO, is changing too much of what a Kobold is.
It's like trying to play the underdog race, and then removing what makes it the underdog.
Okay, so how about increased DCs and bonuses with kobold-made traps, or, better yet, increased speed, since that has hardly any effect on NPC kobolds but a fair amount of effect on PC ones. Then just give them maybe +1 damage when attacking from hiding, which can stack with sneak attacks. That seems a minor change which would accentuate the whole 'attack without warning' thing kobolds have.
Actually, that last one seems a bit much, if the idea is to keep them pathetic. A +2 Int seems to not affect combat, though, so we could give them that. Perhaps a bonus feat that isn't combat oriented, though.
In short, here are my ideas (one wouldn't use all of them, only one or two, of course):
+2 Int,
+1 damage when target it flat-footed,
Bonus feat (something not too combat oriented),
Increased speed at making traps, and a
Increased save DCs and attack bonuses with kobold-made traps.
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Beercifer wrote:
If you live in the Peoria-Bloomington metro area of Illinois, please be advised that there is a Gamemaster that is looking for a few new faces to add to his game. Paizo products will be used en masse, some videos will be recorded and uploaded to the mighty youtube.com service, food will be ingested like you're at Oprah's house (if only Rich Pett lived nearby- he would be so friggin awesome as a food critic "less garlic pepper, Bruce"), and symphonic metal will provide ambiance.
If you live in this area, or are willing to travel and get started, the game's first session is this coming Friday night. Previous experience in Curse of the Crimson Throne is a disqualifier, as is militant veganism-as I am a butcher by trade and enjoy undercooking steaks in the summer. This campaign will last a long time, so there will be steaks to be eaten during its full course.
May your hits be crits!
This belongs in the Gamer Connection forum. It'll be moved soon, don't worry. Good luck with your game!
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