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Villamar Koth

Kjell Carlufsen's page

361 posts. Alias of Filios.


About Kjell Carlufsen

KJELL CARLUFSEN CR 1/2
Male Human Fighter (Two-Handed Fighter) 1
Favored Class - Fighter (+1 HP/LV)
CN Medium Humanoid (Human - Ulfen)
Height: 6'5" Weight: 235lbs. Age: 18
EXP: 120
Init +2; Senses Perception +0
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DEFENSE
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Cold Resistance 2
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex)
hp 12 (1d10+1): Current: 12/12
Fort +4, Ref +2, Will +0
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OFFENSE
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Spd 20 ft.
Melee
Axe, Throwing +3 (1d6+4/20/x2)
MW Greataxe +6 (1d12+6/20/x3)(+3 Power ATT)
Unarmed Strike +5 (1d3+4/20/x2)
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STATISTICS
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Str 18, Dex 15, Con 13, Int 10, Wis 10, Cha 10
Base Atk +1; CMB +5; CMD 17
Feats Cleave, Furious Focus, Power Attack -1/+3
Traits Bully, Killer, Northern Ancestry
Skills Acrobatics +1, Climb +7, Escape Artist +1, Fly +1 Intimidate +5, Ride +1, Stealth +1, Survival +4, Swim +3
Languages Common
Combat Gear Axe, Throwing, Breastplate, MW Greataxe, Cold Iron Longsword; Other Gear Ale (Gallon), Backpack (empty), Bedroll, Blanket, winter, Caltrops, Flint and steel, Pouch, belt (empty), Rations, trail (per day) (4), Rope, hempen (50 ft.), Waterskin, Whetstone, Hexnail (1), Potion Cure Light Wounds, Cold Weather Gear

Coin:
PP:
GP:162
SP:6
CP:4
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SPECIAL ABILITIES
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Cleave If you hit your first target, attack an adjacent target at the same attack bonus in exchange for -2 AC.
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Northern Ancestry One (or more) of your parents came from the North or possibly you have the blood of some cold-loving creature in your veins. +1 Trait bonus to Fort saves & cold resistance 2; this cold resistance does not stack with cold resistance gained by any other means.
Power Attack -1/+3 You can make exceptionally deadly melee attacks by sacrificing accuracy for strength.
Benefit: You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon.When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2.
You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.
Bully You gain a +1 trait bonus on Intimidate checks, and Intimidate is always a class skill for you.
Killer Add Weapon's Crit Modifier to damage on a Crtical Hit.

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Appearance/Background:
Kjell was born and bred inland on Bildt of the Broken Bay in the Land of the Linnorm Kings in the frigid north of Golarion. He is a strapping, large youth with a penchant for whoring and drinking to excess. He has been in many a drunken brawl in his youth, but very seldom has he come out on the losing end. He has worked for the past couple of years as tavern and dockside muscle for both legitimate and unscrupulous denizens in around the Broken Bay. He has begun to make a name for himself as a hired Axe, but his true desires lie in earning his name abroad. He has great plans to use his recent connections so that they will sing songs of his great deeds in all the north.

Kjell is Ulfen in decent, and his ancenstry dates back to a long line of pillaging wildmen who sailed longboats to to opposing shores to rape the women and lands of weak foreigners. The sordid exploits of his grandsire, Ragnar "Cleaver" Carlufsen, have left Kjell seeking an opportunity to do worse, and do it better than his ancestors. The Clever was feared for his raging battle tendencies and skill with a Battleaxe. Kjell carries the same weapon, but does not live with the blind rage of his grandsire. This rage was Ragnar's ultimate downfall, as he attacked a fortified position of island settlers while a huscarl for Clan Carlufsen. Without his blind rage, he may have lived to be Jarl of Clan Carlufsen. The Clan makes it home in the inland logging community of Carluf, known for its timber and longboat construction. Kjell wants respect and the notorious status, wealth and fame of a Named Man. His mother is his only living relative, his father having died about the time of his birth while himself pillaging abroad. Kjell recently heard of the royal court of Taldor's custom of hiring Ulfen bodyguards for their fighting prowess. He took a berth on a raiding longboat south into Varisia and around to the Inner Sea. Then, after bidding a fond farewell to his countrymen raiders, he attained passage on a trading vessel heading to Kathir in Qadira. He traveled overland to Zimar in Taldor, and he has finally arrived for a brief respite in Ralstead before finishing the last leg of his journey on the road north to Oppara. The time has come for everyone to know Kjell Carlufsen as the strongest and most feared of his line!



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