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Satyr avatar

Kirth Gersen's page

Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber. 9,030 posts (9,282 including aliases). 7 reviews. Aliases: Hellard Byzenkampf, Alexei, Stuffy Grammarian, Heathanssson, The Egg of Coot, Kullen.

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Recent posts by Kirth Gersen:

Should Cavalier get Armor Training as Fighter have?
Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

Satyr avatar

Zurai wrote:
Snorter wrote:
The individual pieces are strong, heavy plates, but they don't cover the whole body, so it drops a step.

No such rule. By that logic, removing the gauntlets from full plate makes it medium armor. Yay for barbarians!

Yay, breastplate as heavy armor! Oh, wait...

Bestiary II Wish List
Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

Satyr avatar

Dire Corbies.

'Nuff said.

Gamer in Houston
Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

Satyr avatar

I notice that trog's email now rejects things that I send as well. Sorta leads me to wonder...

Andostre, Derek, what do you guys think? "To game, or not to game... that is the question."

Suggestions for Cavalier's abilities
Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

Satyr avatar

You mean something like Pathfinder's already-existing "Unseat" feat?

PRD wrote:
Unseat (Combat)
You are skilled at unseating your mounted opponents.
Prerequisites: Str 13, Ride 1 rank, Mounted Combat, Power Attack, Improved Bull Rush, base attack bonus +1.
Benefits: When charging an opponent while mounted and wielding a lance, resolve the attack as normal. If it hits, you may immediately make a free bull rush attempt in addition to the normal damage. If successful, the target is knocked off his horse and lands prone in a space adjacent to his mount that is directly away from you.

Gamer in Houston
Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

Satyr avatar

When did Trog suddenly learn to count?!
Munchkin players, want their characters to be able to do everything...

Speaking of which, I've got a tentative minor revision to the monk. Instead of getting stuck with Purity of Bowels or whatever at the exact indicated levels, what of you got a "discipline" or "self-perfection" (i.e., monk talent) every other level, and could select off a menu? That way you can customize your monk, and it makes the class seem like less of a random mishmash of crap.

Gamer in Houston
Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

Satyr avatar

This just in:

Cleave is now an attack of opportunity, but the upshot is that Great Cleave is no longer needed, and can be eliminated from the list of feats -- Cleave + Combat Reflexes = Great Cleave. Likewise for Follow-Through and Improved Follow-Through.

Why? Well, several reasons, actually:

  • This reduces the length of the combat feat chains, which is almost never a bad thing.
  • As Jess pointed out a while ago, Combat Reflexes sort of loses a lot of its value without a battlemat and miniatures. This change will help "re-value" Combat Reflexes.
  • I have aesthetic distaste for a mechanic that basically says, "This is an extra immediate attack that's identical to an AoO, but isn't one." That just bugs me.
  • Treating Cleave and Follow-Through as AoO applies a hard limit to the number of attacks you can make with them in conjunction with Supreme Cleave, so you can't Cleave + 5-ft. step down a row of enemies miles long in a single round.
  • I plan to include a feat or fighter talent that provides bonuses against targets of your AoO. In addition, Sneak Attack of Opportunity and trading every 4th level fighter bonus feat for sneak attack magnifies the usefulness of all your AoO, and this way Cleave can get in on the action, too. I like when higher-level feats/abilities can be applied to multiple lower-level ones.

  • Gamer in Houston
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Andostre wrote:
    I've decided that Jazeed is going to drop his 1st level Knowledge Domain ability to take the Knowledge Devotion (Domain) Feat. Knowledge Devotion, Archivist will have to wait, though. I like both of my other Domain Abilities.

    Done! The archivist stuff can still be taken as feats when you get to 3rd, 5th, etc. level(s).

    The Challenge Mechanic-Does it work?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Zurai wrote:
    Except that Jason has explicitly said that he doesn't want to go the Knight route with the Cavalier. He doesn't want the Cav to force his foes to do anything, because that gets into the realm of magic and the Cav is 100% nonmagic. I don't agree with that assertion (that it gets into the realm of magic), but when the lead designer asserts that something isn't going to happen, it's not really worth arguing.

    He said that with regards to the silly Knight's Challenge ability, and I agreed with him, and still do. Blocking and interception isn't magic, and isn't mind-affecting, and doesn't make your opponents' decisions for them. It goes against nothing that the designer nixed.

    P.S. Starting all replies with the word "except" sounds incredibly snotty. I assume you don't mean it that way, but that's the way it reads.

    The Challenge Mechanic-Does it work?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    brock wrote:
    Currently - apart from the GM role-playing the challenged foe as being goaded into taking up the challenge and coming to fight the Cavalier. This makes Challenge into a verbal thing that will only work on humanoids that understand the language and have a personality that makes them accept a call to duel.

    No need, if we designed actual class features that allowed blocking and interception to work effectively. The basic combat rules can't be rewritten at this point, but exception-based class features can.

    The Challenge Mechanic-Does it work?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Zurai wrote:
    Kirth Gersen wrote:
    Change the mechanic from "you get huge offensive bonuses against the BBEG, at the expende of defense against everyone else" to "you get huge offensive and defensive bonuses, and blocking ability, against anyone you fight without your friends helping." If you hold off hordes of minions to allow your friends to gang up on the BBEG, you shine. If your friend the wizard controls the mooks while you take out the BBEG, you shine. Everyone keeps their own role, and you get your own.

    Except that there's no way for the cavalier to force those hordes of enemies to fight him. Which means they won't. Which means the cavalier is useless.

    See bolded text. I want a class -- just one -- that actually CAN run interference for his friends, without having to be a 3.5e spiked chain tripper. Someone with actual class features that actually allow him to intercept enemies and prevent them from passing him at will. That's a niche that no class currently occupies, because the RAW don't let them. Here's a chance to correct that!

    The Challenge Mechanic-Does it work?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Thurgon wrote:
    Think about it, the glorious knight in shining on of which the bards sing ballads wasn't the one who fought the dragon, no that was the Paladin the cavalier fought the kobold minions.

    So, never mind Roland at Roncesvalles? The ballads get sung about him holding off the Paynims. Nobody remembers who killed the saracen general in that cycle.

    Change the mechanic from "you get huge offensive bonuses against the BBEG, at the expende of defense against everyone else" to "you get huge offensive and defensive bonuses, and blocking ability, against anyone you fight without your friends helping." If you hold off hordes of minions to allow your friends to gang up on the BBEG, you shine. If your friend the wizard controls the mooks while you take out the BBEG, you shine. Everyone keeps their own role, and you get your own.

    What are children learning in school these days?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Wicht wrote:
    The problem was not an issue of being paid or even of being paid well. It was a problem conflated by the teaching union on the one side and the school board on the other. The teachers union was more concerned with protecting its membership and the school board was apparently more concerned with sports and maintaining a certain community spirit.

    Agree stongly on one hand, and disagree on the other.

    Many of my so-called "colleagues" were unqualified to wash out the test tubes in my classroom. Part of the reason for that is that the standards for teachers are so abysmally low: anyone with the IQ of tinfoil could qualify. The thing is, there is almost ZERO incentive for anyone with any more ability than that to teach! Pay is indeed an issue.

    P.S. The union never protected me at all; mostly they just took my dues and left me alone. The problem was that I had to be a member in order to get personal liability insurance, without which I could not teach.

    The Challenge Mechanic-Does it work?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    brock wrote:
    If the party Cavalier had some abilities that gave them large bonuses to fight the BBEG, but only if they were the only party member physically attacking them, would you as a player be content dealing with the minions?

    Flip it around. If my cavalier could get huge bonuses when holding off minions singlehandedly -- while the paladin and ranger gang up on the BBEG as usual -- I'd LOVE to be able to do that!

    What are children learning in school these days?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Moff Rimmer wrote:
    There's the statement -- "Those who can, do. Those who can't, teach."
    Part of me loved teaching. Part of me felt that it was far too much like being an underpaid baby-sitter.
    I was a good teacher. I'm making about three times what I would had I stuck with teaching.

    That's almost exactly my own story as well. After seven years, an assistant principal finally asked my what made me think I was hired to actually teach the kids anything. So I asked for babysitting pay instead: $3/hour per kid. With that being refused as well, I filed my resignation. I'm now proving the "can't vs. do" statement to be absurdly wrong. I'm excelling at doing, am far less stressed out as a whole, I get vastly more respect from the general public, and I can now start to save towards a house, kids, retirement, etc... as Moff said, it's amazing what you can do when you triple your salary.

    The Challenge Mechanic-Does it work?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Although I initially had no problem with the new cavalier "challenge" mechanic (or name, for that matter), I find Meepo's arguments extremely persuasive. In short, I, too, would LOVE to see a mechanic that activates in single combat, rather than one that reinforces the usual "gang-up-on-the-BBEG" thing.

    Book of Familiars (PFRPG)
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Dude... I totally want this! (Adds to Xmas list.)
    I'd be very interested in seeing a review from anyone who has actually read it.

    "Multi-Class" Cleric/Cleric?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    I'd allow it using the standard multiclassing rules, because you'd be absolutely the lamest daggone cleric of all time. At 8th level, your friends (Clr 8) are casting full restoration spells and trying out their nifty new domain powers... whereas you're lucky to field a pathetic lesser restoration, and are still using your 1st level domain powers (Clr 4/Clr 4).

    Agile Athlete Feat?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    In some cases, "substitute X stat modifier for Y" becomes nothing but a way to encourage outrageous dump stats. Incredible abuse was possible in 3.5 using Zen Archery (Wis for Dex with ranged attacks) to make cleric-archers that could outcompete any fighter or ranger... and pretty much every fighter took the feat that let you sub Con for Wis for Will saves -- that way they could dump Wis to like 3 and suffer no penalty for it.

    That said, Dex for Str for Climb seems like an eminently reasonable substitution.

    Bonded Item Vs Familiar?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

  • I allow a 3rd option: "Eidetic Memory," which essentially provides Spell Mastery for all of your spells (i.e., your spellbooks are kept in your brain).
  • Alternatively, for those with familiars, at higher levels, familiars can concentrate for you for spells requiring ongoing concentration.
  • For bonded items, I allow standard ones and also variant school-specific ones (e.g., evocation bonded item doesn't give you a free spell, but it doubles your school damage bonus).

    The standard bonded items are still in the majority, because that free spell is so awesome, but the choice isn't quite so clear-cut as it is in the Pathfinder core rules.

  • What are children learning in school these days?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Tarren Dei wrote:
    The assumption that the best place for children to learn is in a crowded room with 20 to 30 other children of similar ages is still suspicious.

    20-30? When I was teaching Earth Science in Virginia, I seldom had less than 36 in a class -- and that was a lab class. History classes sometimes had as many as 45. This is, of course, in rooms designed for 24 students.

    Creepy actors thread
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Bruce Dern for the win!

    Gamer in Houston
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Nope (well, other than dice & character sheets)! Beer and soft drinks are stocked: I've still got 2 Shiners, 2 Newscastles, 3 Lhasas, and a Leinenkugel's or two and sundery others, plus two 7-ups, some ginger ale, and an ample supply (~6 each) of Sprite and Coke Zero.

    See you this evening!

    Where does "entertainer" leave off and "idiot" begin?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Garydee wrote:
    You're absolutely correct. The Republican party has moved left the last few years, not right. There's a misconception out there (due to the wonderful mainstream press) that "right-wing extremists" have taken over the party, which is simply not true.

    Fiscally, they seem to have allowed themselves to drift pretty far left because now their primary focus is on social conservatism instead, or so it seems to me. Then again, I'm a non-Christian who believes in tight fiscal discipline, which certainly colors my views on the matter, as Orthos noted:

    Orthos wrote:
    I registered independent because the Republicans had moved too far left for me. Of course we're obviously looking for different things... you're looking for Bush I, I'm looking Reagan.

    Insightful post, this. The way I personally looked at it, selling arms to our enemies to finance drug dealers overseas while massively stepping up the domestic war on drugs was not a good model. But pay as you go for the budget, and need-basis-only surgical use of military force overseas? That I like! I'd prefer to force the government to be careful with money, rather than to allow big business and government both unchecked reign to do as they please.

    Where does "entertainer" leave off and "idiot" begin?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Moorluck wrote:
    However in the Polanski example, I think the man is a genius. I also believe he is a pedophile. I choose not to see his films, I choose not to contribute my money to him.

    Ideally, he'd be locked up, AND his royalties would go to his victim, rather than to him!

    Where does "entertainer" leave off and "idiot" begin?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Heh. If someone devises a cure for cancer, and then becomes a murderer -- does that cure suddenly stop working?

    Where does "entertainer" leave off and "idiot" begin?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Garydee wrote:
    If only he could be that lucky. ;)

    If only you knew... I was a staunch, registered Republican until roughly 2001. P.J. O'Rourke was my humor idol, and my favorite autobiography was Richard Nixon's Six Crises.

    All that was, of course, before the Christian dominionists and "culture warriors" hijacked the party. The party currently called "republican," to me, no longer even remotely resembles Bush, Sr.'s party. The party I was registered with, and used to vote for, no longer exists.

    Just say no to "really?"
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    It drives me up the wall that "really?" is the immediate response all of my co-workers give to any statement.

    Them: "How was your weekend?"
    Me: "Good -- we went and saw Inglorious Basterds at the Alamo."
    Them: "Did you really?"
    Me: "Why would I lie about that?"

    Once or twice is one thing, but any statement at all gets that response:

    Them: "What's the project number?"
    Me: "25009709."
    Them: "Really?"

    Them: "What's the weather like this weekend?"
    Me: "They say it'll be partly cloudy."
    Them: "Really?"
    Me: "No, I'm lying again, as usual. It's supposed to be 500 degrees below zero with a 100% chance of tsunamis."
    Them: "Really? What's that about the tsunami?"

    Gamer in Houston
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    silverhair2008 wrote:
    To acquire 6 ranks in Endurance would make me a 6th level PC, correct? Also, what if any classes have Endurance as a class feat?

    Yes. Barbarians, fighters, monks, prestige paladins, and runeblades have Endurance as a class skill (it's no longer a feat).

    Gamer in Houston
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Okay, with the Knowldge Devotion feat rescued, it seemed like a logical next step to use that as the first "rung" in a Dark Knowledge-like feat chain. The archivist is reborn! (Except you can be a cleric-archivist, a bard-archivist, or a wizard-archivist, for example). Tell me what you think!

    NOTE: These feats are for personal use only. No copyright challenge or infringement of any kind is intended.

    KNOWLEDGE DEVOTION (DOMAIN)
    You can use your knowledge to exploit your foes' weaknesses and overcome their strengths.
    Prerequisite: Knowledge (lore), Knowledge (the planes), Profession (mining), Spellcraft, Streetwise, and/or Survival 1 rank.
    Benefit: Whenever you fight a creature, as a move action you can attempt a DC 15 skill check based on its type (as summarized in the table below), provided that you have at least one rank in the appropriate Knowledge skill.

    Creature Types (Skill)

  • Animals, plants, magical beasts, vermin, fey (Survival)
  • Constructs (Spellcraft)
  • Dragons, giants, monstrous humanoids (Knowledge: lore)
  • Elementals, outsiders, undead (Knowledge: the planes)
  • Humanoids, civilized (Streetwise)
  • Aberrations, oozes, uncivilized humanoids (Profession: mining)

    If this check is successful, you receive a +1 insight bonus on attack rolls and damage rolls against that creature type for the remainder of the combat. The bonus increases by +1 for every 10 points by which your check succeeds (e.g., a DC 35 check grants a +3 bonus).
    You can make only one Knowledge check per creature type per combat. If you fight creatures of multiple types during the same combat, you can make one Knowledge check per type, thereby possibly gaining different bonuses against different opponents.
    Example: Sheraviel faces a black dragon, a vampire, and a beholder. She has the Knowledge Devotion feat and ranks in both Knowledge (lore) and Knowledge (religion). During the first round of the battle, she makes a Knowledge (lore) check with results of 26, granting herself a +2 insight bonus to attacks and damage against the dragon. The next round, she rolls a Knowledge (religion) check and scores a 20, granting herself a +1 bonus against the vampire as well. Since she possess no ranks in Profession (mining), she has no chance to gain a bonus against the beholder (an aberration).
    Later, a half-dragon enters the fray. Sheraviel cannot make another check against it since she has already checked for the dragon type this combat, but she can apply the +2 insight bonus to her attack rolls and damage rolls against the half-dragon as well. This benefit is an extraordinary ability.
    Special: A wizard can take any feat in the Knowledge Devotion feat chain in place of a standard arcane bonus feat at 1st, 5th, 10th, 15th, and/or 20th levels. A bard can select Knowledge Devotion feats in place of bard talents.
    A cleric with the Knowledge domain can relace the standard Knowledge domain abilities at 1st and 8th levels with the Knowledge Devotion and Foreknowledge feats, respectively. He or she can also give up the powers of his other domain in order to gain the Archivist and Dread Secret feats as bonus feats at 1st and 8th levels, respectively.
    Source: Complete Champion.

    ARCHIVIST
    Prerequisites: Knowledge (lore), Knowledge (the planes), Profession (mining), Spellcraft, Streetwise, and/or Survival 1 rank; Knowledge Devotion.
    Benefit: Your Knowledge Devotion bonuses apply to all allies within 30 ft. who can see and hear you. You can confer these bonuses a number of rounds per day equal to your highest skill bonus in any of the relevant skills (see above). For example, if Jazeel had Int 17 and 10 ranks Knowledge (lore) as a class skill, plus the Skill Focus (Knowledge: lore) feat, his total skill bonus would be +22, and he could confer insight bonuses using the Archivist feat for 22 rounds per day (divisible as he sees fit).
    Source: This feat supercedes the Archivist’s “dark knowledge” class feature, from Heroes of Horror.

    FOREKNOWLEDGE
    Prerequisites: Knowledge (lore), Knowledge (the planes), Profession (mining), Spellcraft, Streetwise, and/or Survival 5 ranks; Knowledge Devotion.
    Benefit: Your Knowledge Devotion insight bonuses apply to AC and saving throws against affected creatures, as well as to attacks and damage.
    Special: If you have the Archivist feat, your allies also receive the benefits of this feat.
    Source: This feat supercedes the Archivist’s “puissance” and “foreknowledge” dark knowledge class features, from Heroes of Horror.

    DREAD SECRET
    Prerequisites: Knowledge (lore), Knowledge (the planes), Profession (mining), Spellcraft, Streetwise, and/or Survival 11 ranks; Knowledge Devotion.
    Benefit: As a standard action, you can pronounce a dread secret against a single creature within 30 ft. against which you would normally gain Knowledge Devotion bonuses. If you succeed at a relevant DC 15 skill check (see Knowledge Devotion), the target creature is dazzled 1 round (no save). If your check meets DC 25, the target creature is dazed instead of dazzled; if you meet DC 35, the target creature is stunned 1 round (if the target is immune to being stunned but not immune to being dazed, such as most undead, then the archivist can choose to daze the target instead of stunning it).
    Source: This feat supercedes the Archivist’s “puissance” and “foreknowledge” dark knowledge class features, from Heroes of Horror.

  • Where does "entertainer" leave off and "idiot" begin?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    silverhair2008 wrote:
    Kirth, it sounds like one of two stations that I know of. One is 93.7 FM and the show is the Walton and Johnson show. The 93.7 station is sold as the Classic Rock Station. I hope this helps.

    That's indeed the one! I checked the dial for the station number, but didn't know the show. Thanks!
    EDIT: Alas, I fail to see any hint of transcripts on their web site.

    Can we stop designing/balancing and just play already?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Snorter wrote:
    By making some of those solutions require multiple, simultaneous actions, you train teamwork ("I can reach the trigger, but I need you to hold back the crushers!"). And it stops it being a boring die roll, or a solo session, where the others go raid the fridge.

    YES! But do the trap rules (as written), for example, support these kinds of options? Nope. The DM is stuck, as always, standing on his head manipulating reality in order to keep everyone active. Personally, I got tired of that after a while, and started thinking that some rules changes up front would be a help.

    Gamer in Houston
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Virac Blackthorn wrote:
    Fiachra's Hireling has my old Chain Shirt and I have a Chainmail +1 suit of armor. That gives me a 20 AC, but only 20 ft of movement.

    So 6 ranks in Endurance reduces your -4 armor check penalty (-5, +1 for masterwork) to -2, and leaves you with a speed of 25 ft. 12 ranks in endurance eliminates your armor check penalty and brings you back up to 30 ft.

    Gamer in Houston
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Don't forget, folks -- no game this Monday :(
    We'll re-convene on November 16th.

    Has "balance" ruined D&D flavor?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Jess Door wrote:
    Hey! A player can fiddle around with basic game mechanics and be pedantic and overly analytical about the game without being a 1e grognard!

    ... and that's one of the reasons we love having you in the game. :)

    Can we stop designing/balancing and just play already?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    I can't speak for everyone, but I find that having rules that are as far out of whack as they are sort of interferes with fun after a while. So I'm coming from a direction of, "I keep needing to modify game play so far from the rules in order for it to run smoothly, that it would be easier for me to just makes rules corrections up front and be done with it." Like, everyone will be happily role-playing, and then some threat or hazard pops up that requires some sort of die roll to resolve. It would be nice if, for the sake of simplicity, something like this was the case:

  • the rogue had a 4 in 6 chance of dealing with a trap and everyone else 1 or 2 in 6;
  • the wizard had a 4 in 6 chance of winning a magical duel and everyone else 1 or 2 in 6;
  • the cleric had a 4 in 6 chance of laying the ghost to rest and everyone else 1 or 2 in 6; and
  • the fighter had a 4 in 6 chance of defeating the giant and everyone else 1 or 2 in 6.

    Instead, when it comes down to rolling, we find that an intelligently-played wizard has a 5 in 6 chance, for ALL of them. The fighter has maybe a 1 in 6 for his best challenge (fighting) and 0 in 6 for everything else.

    Again, these aren't hard and fast analytical results, just approximations to give the gist of how extreme the problem can seem for some people like myself.
    ----
    SO WHY WORRY? Well, it seems to me that, with a minimal amount of work, the problems could be easily solved, and then we could all go back to playing. VV's posts, while sometimes a bit snippety in tone, have already provided me with at least one useful idea for my homebrew campaign. Kyrt has given me quite a number of useful suggestions. I'm hoping that the suggestions I've provided have in turn helped others. For people who see no need to tweak things, no sweat, just move on and leave us to the discussion. On the flip side, to declare that no one is allowed to question the perfection of the system makes no sense to me. Is it your hope that Paizo will ban all rules-related threads? We'll still question it, but just won't be able to get each other's feedback here. Why deny us that?

  • Where does "entertainer" leave off and "idiot" begin?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Garydee wrote:
    Kirth, is there a way that you could provide a link to the transcript of the show or where we could hear a replay?

    I left the dial on that station, because I love the Stones, so I'll try and remember to make a note of it this evening and see what I can find.

    Gamer in Houston
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Jess Door wrote:
    I mean, as a player utilizing the feat, it's nice to have an automatic +1 for attempting a check, but from a balance perspective, that doesn't seem right - it's hands down better than weapon focus that way. This way you have to have at least some ability to identify said creature to get any bonus.

    I tried to balance it against the revised weapon focus (which is +1 at BAB +1, +2 at BAB +8, +3 at BAB +15). This bonus scales similarly, but since it stacks, the limitations are that some knowledge is needed, and that you have a move action activation.

    Can we stop designing/balancing and just play already?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Zombieneighbours wrote:
    You core argument is an Argument from personal incredulity, "I can't see how the game can be played in such a way that the issues I see are not an issue."

    Incorrect. The argument is, "although the game can be played in such a way that the issues you see are not an issue, they remain underlying flaws in the rules set which can easily be corrected. What's the best way to do so, so that we're not forced to play in a certain manner just to avoid them?"

    Where does "entertainer" leave off and "idiot" begin?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    OK, so I'm driving into work today, listening to the classic rock station, but at this hour in the morning they have some syndicated nitwits instead of, you know, music. And these guys told me some things I never knew. Within the space of 15 minutes, I learned that:

  • Barack Hussein Obama caused the recession so that he could offer stimulus packages which would create a "bubble" that will soon burst so that we'll all be plummeted into another great depression, whereupon he can declare himself the Fuhrer;
  • Barack Hussein Obama, by not shutting down the government after the Ft. Hood shooting, has proven once and for all that he hates Amercia and hates all our men and women in uniform, and that he's a Muslim terrorist sympathizer;
  • Barack Hussein Obama has publically declared that he is the Risen Christ, and that all men shall be judged in his sight. (This obviously proves that he is the Antichrist.)
  • Barack Hussein Obama is a liar! He lies!

    I got to work and turned it off just when they were, I think, going to try and make a case for Obama having engineered the Iraq war himself, in order to kill our brave troops. The thing is, there was no attempt at humor; these "facts" were presented as if they were actual news, that any "reasonably informed American" should already be aware of.

    Now, I understand that this is a morning radio show, and I shouldn't expect journalism or anything. But at what point does "entertainment" leave off, and "idiocy" begin? (Or am I a stupid liberal shill for not necessarily believing every word of this stuff?)

  • Gamer in Houston
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    OKAY! Back by popular demand: the Knowledge Devotion feat, with the following adjustments:

  • Each skill check is a move action.
  • Bonus by DC is +1 for DC 15, +2 for DC 25, +3 for DC 35, etc. (no maximum, except by total skill bonus).
  • Bonus is specifically listed as an insight bonus, so it doesn't stack with Dark Knowledge feats (which will also be retained in a slightly modified form).
  • Applicable skills, by creature type, are as follows:
    Knowledge (lore): Dragons, giants, monstrous humanoids;
    Knowledge (planes): Elementals, outsiders, undead
    Profession (mining): Aberrations, oozes, humanoids (uncivilized -- orcs, goblins, gnolls, etc.)
    Spellcraft: Constructs
    Streetwise: Civilized humanoids (humans, elves, etc.)
    Survival: Animals, fey, plants, vermin.

  • Can we stop designing/balancing and just play already?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    SirUrza wrote:
    But I guess those of use that don't spend 3 hours rolling attack roles aren't having fun either.

    Ah, I get it. If the rules are well-balanced and functional, we can't possibly be roll-playing.

    If you don't want rules, don't use them. Story hour is fine in that case. My group spends like 3/4 of the time roll-playing, but when a die roll is called for, we like for there to be some reasonable system in place to adjudicate it -- one that's not wonky and lopsided in favor of certain classes.

    Gamers vs. Climate Change
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Set wrote:
    On the other hand, goat meat is nasty and goat milk is hideous, managing to make even sugary cereal taste foul.

    Huh? I LOVE me some curried goat! And goat milk cheese is awesome.

    Can we stop designing/balancing and just play already?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    houstonderek wrote:
    Well, that's what I'm saying, be a DM.

    I like to think of myself as a facilitator. I provide a big sandbox for you to play in and hide toys in it periodically.

    Can we stop designing/balancing and just play already?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    houstonderek wrote:
    Yep, Kirth, you ever try to make me participate in story hour and I'm telling Androstre to stop bringing beer.

    Have you seen my avatar? Does it look like I can possibly DM a game without beer?!"

    Can we stop designing/balancing and just play already?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Evil Lincoln wrote:
    I would like to see more gameplay examples and less conjecture is all.

    The thing with that is that one person will describe a problem they encountered, and it will be immediately countered with "well, it's not a problem in my experience!" So, some probing occurs, and generally you end up with something like, "well, we ignore the rules and just have story hour."

    Vital Strike, Deadly Strike, Spring Attack and Cleave
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Wolf Munroe wrote:
    Looking at the rules for damage reduction, I don't particularly like the +3/+4/+5 weapons overcoming damage reduction as though made of specific materials.

    An awful lot of people didn't, but after about a hundred pages of VERY heated argument about it, some excellent reasons for it emerged from the discussion, and in the long run it started to look good. Rather than recap all that, let me drop the words "50K gp" and "greater magic weapon" here, and then move on.

    Boy Scout Popcorn.
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    The Eldritch Mr. Shiny wrote:
    I gotta say it's REALLY EXPENSIVE.

    Especially when you work in an office with like 300 people, roughly all of whom except you have a large litter of kids, and all of whom assume that it goes without saying that every other employee is obligated to buy popcorn, girl scout cookies, etc. from each and every one of those kids... I've had people actually stop me in the parking lot and demand an explanation as to why I didn't buy $60 worth of disgusting caramel-coated popcorn from them on behalf of their daughter that day (This is the same person from whom I bought $20 worth of girl scout cookies I didn't want, on behalf of one of the other daughters, by the way). You'd think they'd at least sell something I'd want to eat, like maybe jerky or cashews...

    P.S. Absolutely none of that venting is directed at you, CJ. You had the decency to ask, in a separate thread no less, rather than interrupt other threads to demand. Thank you!

    Firing into a melee? Striking the cover (your buddy)?
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    DM_Blake wrote:
    Sure, they're safer... but... The archer has to spend a two feats just so he can attack anyone he wants with no penalty. Nobody else has to do that.

    The archer has to spend two feats, just so he can attack a monster that his allies are in melee with, and still remain immune to any counterattack if that monster is a troll, an ooze, a rust monster, a displacer beast, or 75% of the other things that adventurers fight on a day-to-day basis. No one else has to do that, except the melee guys who need to spend 3 feats, not two, on Dodge, Mobility, and Spring Attack -- which leaves them with only 1 attack, not iteratives and Multishot and the like.

    Boy Scout Popcorn.
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    Crimson Jester wrote:
    It is a varient spelling of Blaise and as such is pronounced Blaze.

    I thought so! Thanks.
    P.S. "Dashiell" is a freakin' awesome name, too. I'm a huge fan of the unusual-names-that-aren't-just-made-up-on-the-spot thing. "Miles" is another good one. What I can't stand are when people do things like the super-goofy spellings (my cousin: "My son's name is Nicholas, but it's spelled 'Nickklus'!), or the last-names-are-first-names thing ("This is my son MacGregor! And my daughter Johnson!").

    Gamer in Houston
    Kirth Gersen (Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules Subscriber),

    Satyr avatar

    kyrt-ryder wrote:
    And as for making Dark Knowledge not supercede the bard class, how about this. Specifically state Dark Knowledge stacks.

    Stacking is a good point, since Dark Knowledge would provide insight bonuses, and bardic inspiration is a morale bonus.
    I need to think about this stuff a lot more. Also, more suggestions/points of view are most welcome!



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