|Paizo Pathfinder® Paizo Games|
|About Paizo Messageboards News Paizo Blog Help/FAQ|
Hayato Ken wrote:
Here's to hoping less human-centric worlds in the future. Or at least no more human material in Pathfinder. They get too much as is.
I'm playing a ratfolk necromancer, my character and the Half-Elf Shaman, Dwarf Skald, and Human Monk are sleeping to recoup our injures and lost spells. Ranger and his constrictor snake are outside keeping watch. He has the snake hiding while he guards the door. An elf shows up saying it's his house, converses with the ranger, informs them about dark skinned elfs in an alchemist shop, he turns to have the elf come inside and meet the other pcs, when...Death Attack. Auto kill rapier through the throat.
Best thing was the apparent drow assassin, never saw the now very angry snake who pounced, and constricted the assassin to death slowly. Everyone inside SLEPT through this.
Said player of the ranger is still mad I animated his character's body to use as cannon fodder on the observatory. =^-^=;
If you have ever read Erin Hunter's Warriors series, the cats in the clans are trained in fighting styles unique to their clans. I see no reason a dog or wolf can't have IUS. But yeah it's medium so it does 1d3 plus STR.
Another reason is some DMs will say biting a creature with a diease or certain poisons would make you roll Fort saves. An IUS is 'safer'.
I could see a dog or wolf getting IUS to get Improved Grapple, so they can also pin opponents like real police dogs do. Also IUS lets you do nonlethal. I don't think you can do nonlethal bites, or at minimum they take the -4 to attacks like using lethal weapons in a non lethal manner.
I certainly would like to read it if you have it.
Xenre the Vague wrote:
Plannett sounds great. The rings and elements could work well with maybe coopting the Olympic rings for the holy symbol.
So basically I'm working on an alternate 'Earth' world where 'humans' are wiped out because of a mass release of Transmutation magic. (Not sure on 'exact' cause yet, but maybe a meteor or biological/technology reactivation of Earth's magic. And the return of magic obliterated most technological stuff.) The new races of Earth are transformed from humans to be: Dwarfs, Elves, Orcs, Halfling, Gnome, and the beast races like Kitsune, Catfolk, Ratfolk, Gnoll, Kobold, Tengu etc.
Now the only surviving religions have formed from pieces of pop culture, famous names and hearsay from books, movie box art, etc.
What I got so far::
Short description: Also known as the red knight, whose armor looks like the front of the ancient wheeled transports, one hand grips a strange black staff, while his other hand is replaced completely by a glowing orange (obviously magical) axe.
CN- Conan (? Not sure really while Prime is the 'paladin god' need something for barbarians to relate to.)
Strange god clad in all black, very lanky, kills so well his victims don't even get to scream in his home. Apparently found of eggs and parasites that burst out of a victims chest.
Patron of Bards and odd Monks, priests wear flashy clothes, and temples often put their idols outside after services to show the king has left the building.
Followers often hear people think their god is dead, tend to also distrust government figures.
Surprisingly friendly god of death, followed by his two heralds that appear as young and very annoying children.
Followers are often lame oracles, or healers with bad bedside demeanors but often granted keen insight on diseases and other medical anomalies.
(I'm actually open to changing this one too, as he isn't as well known, maybe give this to Lovecraft?)
Not to fleshed out but for laughes Gnomes get:
Gnomes are tricksters but known to get help when kids fall in wells or other calamities.
Halflings not sure either, maybe Frodo/Sam?
Orcs I have no idea either, they are very British, so maybe the good ones follow The Tenet of David? or something. Evil? No idea.
Catfolks: Probably LG Simba and CN Cheshire
N - Nat Geo
Any input and advice is highly interesting to me. Racial deities and other alignment and class favored deities kinda needed, as well as evil ones.
Party of Summoner, Rogue (Catfolks), Monk (Human) and Fighter/Inquisitor (Dhamphir) launched an attack on a goblin stronghold, and inside was several bunny rabbits in cages that the goblins used for food and ritual sacrifice (100 to be exact). The monk decided the kill 99 of the bunnies and give the rogue the last one as a pet.
Of those shown...this one: https://www.reapermini.com/OnlineStore/dinosaur/sku-down/14475
My personal suggestion is find the old Jurassic Park board game it had some FANTASTIC raptor and T-Rex sculpts.
Love what you do, killing is fun to you, torture is fun, you spare your allies only because they are 'yours' (i.e. ownership whether they know it or not.) Most 'good' characters kill because it 'has to be done' for 'x' reason. You though the reason out the window, it's in your way and that's the only reason you need.
You could also take a page from Richard from LFG.
Warhammer and 40K have some novels from the Chao faction's POV, I'd look at some of those too.
*shrugs* I'm not going to belittle anyone about their likes, if you Jedi and Force stuff that's cool, not my gravy, but don't let me stop you from dressing up as Vader, Luke, Obi-Wan, etc. Just don't begrudge me for wanting my own B-wing...or an X-Wing...or an A-wing...or an Advanced Tie, or a Star Destroyer...etc.etc. ad infineum As I even love the flying craft Jaba had.
As far as JJ Trek goes, I just enjoy it more. *shrugs*
I didn't enjoy 1, 3, 4, or 5, I appreciated what 2 did linking a character encountered before in a tv series to the film, but still was boring, I liked 6 for the political intrigue.
Genesis, First Contact and Nemesis I liked.
I my favorite is Into Darkness, followed by Star Trek 09'
Aranna I loved Wing Commander, I grew up on all the games and Mark Hamill live action in-game of 3,4,and 5. And the cartoon on USA, and the books. I adored the Kilrathi...which lead to be finding Larry Niven's stuff, and LOVING the Kzin. So if I get to be a giant (or human sized) cat person in space, I'm happy.
You don't realize how much I absorbed of the universe's goings-on.
Unfortunately EA is sitting on the IP and not doing anything with it. T-T
And yeah Chris Roberts was cool, if the movie hadn't had it's funding and time to produce sucked away by Phantom Menace he'd of had time to do it right, but...eh the movie ain't canon for fans anyway. :P
I voted Star Wars, but really you could drop the Force and lightsaber stuff as it BORED me. I liked Star Wars cause there was so many cool places to go, races in universe, and the ships. Specially the fighters, I loved all the fighter craft from all the Wars movies, even the bleh prequels had awesome looking fighters. That doesn't include the awesome AT-AT that began my LOVE for mechs.
But see I love Trek too as long as it's not Shatner. (TOS is fine just I don't like Shatner's take on Kirk.) I grew up with TNG and loved it, as I loved the politics and 'feel' of it.
But then there was DS9 and I hated it, it was soooooooo BOOOOORRRRRINGGG! Nothing happened until the Dominion stuff started up otherwise it was Space CSI.
Voyager was the best of the best, crème de le crème series. As they had no Federation support. (Many times Enterprise had to go in for repairs or even complete rebuilds with a competent captain like Picard at the helm.)
The Captain Archer Enterprise didn't stay on t.v. long enough for me to have an opinion other then "It's not...bad."
J.J. has put out the 2 best Trek films
So weighing them...Wars won out. (An entire movie about going back in time to save whales is what caused me to vote against Trek.)
As far as my favorite sci-fi world.
Wing Commander, hands down, best.
It's not just a wayang but the point is there is ROOM in a Middle Earth campaign for more then just human, elf, hobbit and dwarf. And the DM and player can work together on it, but all it takes is a tiny bit of imagination on the DM's part.
Thing is if you are playing in a Golarion setting there is 50+ some playable races that are IN World. If you are playing an RPG on Middle Earth it's a different set of circumstances until you realize the books had a 'very localized' geography. Middle Earth not that big As compared to Faerun The bulk of Middle Earth's land mass and countries would fit almost entirely in a Faerun country. (If you go by how 'long' it takes to travel) So it's not outside the realm of possibility to put a Wayang in as a race from outside the very small focal point the Middle Earth books represented. A good DM will find a way that fits, especially if they actually 'read' the monster's entry, it generally points to their culture and where they like to live. You don't NEED to figure out the heroes and villains too much because that PC is going to BE the hero or villain recorded.
Well, since in Rasputin Must Die!, the soldiers speak Russian, appropriately. I know its a fantasy setting, but it would make no logical sense if a language on a completely different world was a dialect of another language.
It's been done in some fantasy settings before where there is 'overlap' and stuff.
Well Molthune in Golarion is kinda sorta Russia. You could argue that since their languages are Common and Varisian, that Varisian being a 'gypsy-esque' racial language would have parallels in Eastern European/Western European dialects, you could say he starts with a 'dialect' of Varisian.
Just my 2 coppers.
...there are players who have more fun with an anything goes star wars approach, with as many sentient races walking about the kingdom as there are different ethnicities on a Manhattan sidewalk... Players like him and I wouldn't allow certain things in our respective worlds. In my case there would certainly be no fox people allowed at my table, or space travel, or frog people. Maybe at your table new races are popping out of portals all the time. Neither approach is "right" or "wrong", this is all a matter of personal preference.
While I agree there is no need for name calling I'll admit I'm in the bolded text's camp. But I think your reasoning against kitsune, (or any race outside of core for that matter.) is wrong. They don't HAVE to 'popping out of portals', or using anything else different. They are born into the world as much as any hairless vanilla ape is.
Not really, there is a lot of reasons to put odd races into certain adventures that don't use the 'far from home' idea. Exotic races can be be former slaves, known mercenaries, wilderness guides, or the people that perform certain tasks that others find unsavory.
take my Gnoll barbarian named Puppy for example:
This was for Curse of the Crimson Throne
Puppy was bought on the black market as a pup by Lamm in hopes of being a ruthless enforcer. But when he couldn't get the gnoll child to savage the other children he beat the gnoll nearly to death and dumped him on a garbage barge.
Puppy was pretty much forced to survive on Korvosa's cast offs, and was taken on as the equivalent of a garbage man and sewer cleaner. (both dangerous enough jobs to warrant weapons and nasty enough that no 'core' race would want to do it.)
So of course he jumped at the chance to even the score with Lamm, his childhood timidity replaced by the adult nightmare Lamm had hoped to create to begin with.
I don't think Pathfinder NEEDS to downgrade any of it's races though tbh, a downgrade guide would of been nice with 3.5 such as just flat out dropping level adjustment all together, (use the previously mentioned subtract method Arturius mentioned, ignore extra HD all together, etc. and I really don't like the idea of races being classes.)
More race traits are always welcome, but I happen to think the negative energy affinity is both a blessing and curse, and unique wrinkle for Dhampir.