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Not about being a better person. ;) But that's getting off topic.
I think Corvus and Myth Lord pretty much echoe most of my thoughts.
I just don't find humans mechanically interesting(or any of core races for that matter) and thematically they aren't that interesting to me since because we are all humans, they are the default and so are the norm you compare weirder stuff to. Sure each of human cultures in game is interesting, but race itself? Not really.
Though I do like Half Orcs
As I said, it's much more interesting to apply the culture across all the races, then lock everything into humans.
No, I read it as people take pride in their work product, as I'm sure Ms. Price does, and to see someone write something negative, something based solely on personal preference, could seem as devaluing work they have put so much into, it's a bit difficult to swallow.
I believe everyone works their backsides off at Paizo, but a statement of personal preference and opinion shouldn't be attacked either. It's not devalueing the work.
But the fact remains humans are WAY over represented, mechanical over powered (or overly flexible really, there isn't an overpowered race under 20rp), and over covered right now. It's nice to have quality products like the ARG, and the Monster Codex, where humans are the blurbs, and the deeper and richer races get some spotlight other then 'rawr monster' which is a category that even the other 'CORE' races get dropped into.
And as I said in response to James Jacobs remarks on the GM needing monsters, nothing has more monstrous potential then a human.
I just don't want to play as one, and really if the option ever came up (never happen but I wish) I'd walk away from humanity to be a catfolk in real life.
Well I'd admit the reason I never play humans, is because unfortunately, no matter how much I beg the cosmos and whatever force maybe listening, in real life I'll probably never be a catfolk.
Because real life no one is anything more then a commoner, or if in a position of power, multiclass noble/commoner. Yet the game can give some 'vague' ideas of stats. My carrying capacity and max lifting I am probably a 13 str. I'm a frickening klutz though, and while not a 'bad' shot with a bow or gun I'm not making marksmen in anything. So Dex 8, I'm pudgy, tough, and stubborn, and survived car wrecks, bullies in school trying to kill me, and tanked a snake bite and have a resistance to poison ivy, so my CON is probably solid 14-15.
I put my foot in my mouth a lot and tend to get talked into doing stupid things by my friends, and me and common sense never see eye to ey, so Wis is a 9 or 10.
I'm college educated, ba degrees in history and political science. And I've always surrounded myself with books, and absorb knowledge like a sponge, so INT is definitely my defining stat in the 16-17 range at least.
My friends like me, and yet I can spur a burning passion of either love or hate, depending on how preachy I get on a subject, so CHA is maybe a 12-13.
If magic existed in the real world I'd of thrown my heart and soul, blood and tears into being a wizard, (probably evoker with some necromancy on the side.)
But as magic sadly doesn't exist I'm just a commoner with a decent INT, who makes furry and fantasy art, and argues on the net about politics and rpgs. :P
Well my gaming group's rule is the armor you are wearing doesn't count for encumberence if you have the proficienty in it. Since that character would be so used to it. Ex: For fighter a plate armor is a second skin. To a wizard it's murder. Now dragging that second and third suit of Dwarven Stoneplate will certainly count.
I hate seeing humans in fantasy settings, books and movies.
Furries rule and I love them being 'mostly' in Pathfinder.
I like point buy
Wrath of Khan sucked compared to Into Darkness.
I hate humans as a race
The best villains are humans and elves.
Unchained was completely unnecessary.
The Rogue is a ton of fun to play.
Brawlers are kind of dumb.
The Belt of 'Giantess' Strength is my favorite magic item/cursed item.
I hate humans in RPGs
I like to play Pathfinder and D&D alone sometimes.
Puppy -Gnoll Barbarian
Gaedren Lamm had thought he was buying a ready made attack dog to keep his Little Lamm's in check, what he got though was frightened puppy that was scared of nearly everything after being separated from his mother and sold right after his weaning.
Even though he endured beating after beating, Gaedren couldn't make him hurt the other children, but when he finally did snap he instead took a bite out of Gaedren himself.
He was then beaten nearly to death, and as far as Gaedren was concerned beaten to death and disposed of on a Korvosan trash barge. He only survived because a blind half orc garbage collector took him in together they sifted refuse for food, and clothing.
Despite smelling like garbage and having almost everyone but other garbage collectors hate him for just being a gnoll, he grew strong and able to defend himself.
When a harrow card and an address fell into his hands he was happy to help this stranger get some well deserved justice.
Hmmm I have a few I like:
Mad Dog: One of my current favs, even if you burn through rage at an insane amount. A raging Animal Companion is a boost to an already potentially powerful combat buddy.
Kobold Dragon Herald: With Coat of Arms and in service to a good dragon, it's one of my more favorite 'companion' choices.
Viking: Cause who doesn't love Vikings.
Sohei: It's been mentioned before, I just like it cause it's more weapon focused.
Divine Hunter: Downtown long range Smiting...Arrow...baby...
Kobold Alchemical Trapper: With the right party support, can be so much fun.
I haven't played that much with the ACG classes but:
War Drummer: I love the theme and yeah no martial weapons but a greatclub upside the head is still a good way to solve a problem, and it's very destructive if used right.
Annnnnd again you miss the mark. I'm sure the person putting effort into creating the catfolk and ratfolk races did a lot of work here at Paizo. But now you really want to talk lack of mythology? Or even established examples. As far as ratfolk go, even though Golarion's version have a much wider range of alignment possibilities, the most famous example is the Skaven.
As far as catfolk go, if you are wanting mythology, hello Egypt? Bast, Sehkmet, Mehit, Mafdet? Hell it was a pretty much accepted thing to the Egyptians that beings with human bodies and animal features existed, and those four are solid examples (In fact Osiriani is where I'd originate the Catfolk race in Golarion if I had a say.)
Japanese culture had the nekomata.
And for what Tolkein did for elves you aren't even going to give a nod towards authors like Niven for his Kzinti? Elder Scrolls is a video game sure but it's built a MASSIVE mythology and the Khajit and Argonians are deeply important to the world.
And then there is my beloved Kilrathi.
Star Trek is official with the Caitians.
Mighty Squash wrote:
The lazy naming all around is a bit bothersome, but I think I may be more bothered by catfolk existing at all (especially as a player race) than by their name in particular.
I could say the same thing about humans too, lazy name, and more infectious in a world then the bubonic plague.
That said Catfolk have just as much a right to exist in a world as elves and dwarves. And especially humans.
Never happened in my gaming group, though I'll admit when Bestiary 3 dropped I bought the book day 1 BECAUSE of Catfolk, and was VERY happy with their stats. Besides I've seen more people female dogging about elves' stats then any other race. I do hope they stay with the more anthro look the ARG presented though.
Bare in mind some of the folk naming trope is due to product ID laws. You can't copy write anthro animal races in general, but you can product ID things like Yuan-Ti, so to get around such things, snakefolk, catfolk, etc crop up.
That's pretty much the meat and potatoes of the reason they are named that way. D&D owns the Yuan-Ti name, And a lot of the good cat race names are already in use (Kilrathi, Kizen, Caitian, etc.).
Hayato Ken wrote:
Here's to hoping less human-centric worlds in the future. Or at least no more human material in Pathfinder. They get too much as is.
I'm playing a ratfolk necromancer, my character and the Half-Elf Shaman, Dwarf Skald, and Human Monk are sleeping to recoup our injures and lost spells. Ranger and his constrictor snake are outside keeping watch. He has the snake hiding while he guards the door. An elf shows up saying it's his house, converses with the ranger, informs them about dark skinned elfs in an alchemist shop, he turns to have the elf come inside and meet the other pcs, when...Death Attack. Auto kill rapier through the throat.
Best thing was the apparent drow assassin, never saw the now very angry snake who pounced, and constricted the assassin to death slowly. Everyone inside SLEPT through this.
Said player of the ranger is still mad I animated his character's body to use as cannon fodder on the observatory. =^-^=;
If you have ever read Erin Hunter's Warriors series, the cats in the clans are trained in fighting styles unique to their clans. I see no reason a dog or wolf can't have IUS. But yeah it's medium so it does 1d3 plus STR.
Another reason is some DMs will say biting a creature with a diease or certain poisons would make you roll Fort saves. An IUS is 'safer'.
I could see a dog or wolf getting IUS to get Improved Grapple, so they can also pin opponents like real police dogs do. Also IUS lets you do nonlethal. I don't think you can do nonlethal bites, or at minimum they take the -4 to attacks like using lethal weapons in a non lethal manner.
I certainly would like to read it if you have it.
Xenre the Vague wrote:
Plannett sounds great. The rings and elements could work well with maybe coopting the Olympic rings for the holy symbol.
So basically I'm working on an alternate 'Earth' world where 'humans' are wiped out because of a mass release of Transmutation magic. (Not sure on 'exact' cause yet, but maybe a meteor or biological/technology reactivation of Earth's magic. And the return of magic obliterated most technological stuff.) The new races of Earth are transformed from humans to be: Dwarfs, Elves, Orcs, Halfling, Gnome, and the beast races like Kitsune, Catfolk, Ratfolk, Gnoll, Kobold, Tengu etc.
Now the only surviving religions have formed from pieces of pop culture, famous names and hearsay from books, movie box art, etc.
What I got so far::
Short description: Also known as the red knight, whose armor looks like the front of the ancient wheeled transports, one hand grips a strange black staff, while his other hand is replaced completely by a glowing orange (obviously magical) axe.
CN- Conan (? Not sure really while Prime is the 'paladin god' need something for barbarians to relate to.)
Strange god clad in all black, very lanky, kills so well his victims don't even get to scream in his home. Apparently found of eggs and parasites that burst out of a victims chest.
Patron of Bards and odd Monks, priests wear flashy clothes, and temples often put their idols outside after services to show the king has left the building.
Followers often hear people think their god is dead, tend to also distrust government figures.
Surprisingly friendly god of death, followed by his two heralds that appear as young and very annoying children.
Followers are often lame oracles, or healers with bad bedside demeanors but often granted keen insight on diseases and other medical anomalies.
(I'm actually open to changing this one too, as he isn't as well known, maybe give this to Lovecraft?)
Not to fleshed out but for laughes Gnomes get:
Gnomes are tricksters but known to get help when kids fall in wells or other calamities.
Halflings not sure either, maybe Frodo/Sam?
Orcs I have no idea either, they are very British, so maybe the good ones follow The Tenet of David? or something. Evil? No idea.
Catfolks: Probably LG Simba and CN Cheshire
N - Nat Geo
Any input and advice is highly interesting to me. Racial deities and other alignment and class favored deities kinda needed, as well as evil ones.
Party of Summoner, Rogue (Catfolks), Monk (Human) and Fighter/Inquisitor (Dhamphir) launched an attack on a goblin stronghold, and inside was several bunny rabbits in cages that the goblins used for food and ritual sacrifice (100 to be exact). The monk decided the kill 99 of the bunnies and give the rogue the last one as a pet.
Of those shown...this one: https://www.reapermini.com/OnlineStore/dinosaur/sku-down/14475
My personal suggestion is find the old Jurassic Park board game it had some FANTASTIC raptor and T-Rex sculpts.
Love what you do, killing is fun to you, torture is fun, you spare your allies only because they are 'yours' (i.e. ownership whether they know it or not.) Most 'good' characters kill because it 'has to be done' for 'x' reason. You though the reason out the window, it's in your way and that's the only reason you need.
You could also take a page from Richard from LFG.
Warhammer and 40K have some novels from the Chao faction's POV, I'd look at some of those too.