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I think all the spells mentioned here are fine except one thing.

Break is transmutation and fortitude because you're "polymorphing" the item into a broken one (regardless of HP, hardness).

Mending takes a long time to cast, but it's 0th level, don't expect flowers. You can freely repair all your broken stuff during down time.

Shatter is evocation because you're creating sound to break things, hence why it deals damage dice. My issue is why would it be a will save? It should be fort (object toughs it out) or refl (you dodge the effect), will makes no sense.

If Break worries you that much, develop a "quick mend" spell that restores an item in 1 rd, as a first level spell.


>> When you gain access to a Bloodline do you get the spells added or just the two powers? Do you get the bloodline skill?
>>Which power are you asking about?

The Divine Rank that grants a Sorcerer Bloodline; I think the answer is no, just trying to be clear.

>> Spark of Divinity vs Powerful Lineage - any reason to take Powerful Lineage to add your non GL class levels when you can just take Spark to use character level for ALL GL powers?

>> Sorry, which book and which power are you getting powerful lineage form?

Genius Guide to the Godling, "Powerful Lineage" feat vs. Genius Gide to the Mystic Godling "Spark of Divinity". I believe the latter is also reprinted in the Godling Ascendant book.

Thanks for the help!


Ah, neat. Much prefer the skipping levels. Thanks!


"Godling Spell" seems a bit unclear. In the Ascendancy and the actual Godling Spells section it does not seem to mention this whole "level restriction" thing... that the feat describes... and based on some levels only having two spells, and having to take a feat/power for each one, I think this is rather limiting... which is correct?


Other message board seems maybe dead, I'll try here. Sorry to anyone I badger twice.

Good books. Lots of interesting options. Some a little glitchy, but overall makes sense and the erratas I've seen posted cleared a lot up. So... Questions! I figure best to post them here, although I guess mostly they apply to the last book (Ascendant).

When you gain access to an Oracle Mystery and one Revelation, what exactly does that imply? Does access to a Mystery grant the spells and skills that an Oracle gets for taking a Mystery? It does seem like this would balance well with the power of taking a Domain.

Any real benefit to taking the second Divine Trait and gaining a second Revelation instead of taking it as a bonus feat "Extra Revelation"? Unless you're going for the... maybe useful... benefits of the third and fourth ranks, I can't see spending traits in this fashion.

When you gain access to a Bloodline do you get the spells added or just the two powers? Do you get the bloodline skill?

Similarly rank 2 gives one more power... costs more, less benefits, although I guess the higher level power is generally better than either of the lower level powers individually. I'm just curious, for something that costs progressively more, is it meant to be so linear?

If you take the same Divine Trait to gain a wizard specialty, does it confer any benefits besides one (generally poor - Paizo clearly hates wizards) feature? Bonus spell slot per day of the specialty type, or extra spells known?

All of these things relate to the general assumption, that power level wise, one feat = one divine rank = one minor ascendancy = one lower level scion. Of course, at higher levels the conversions work a little better, but overall this seems to be the balance. Domains give 2-3 powers and a nice set of useful spells; so anything of similar power should be similarly useful.

Spark of Divinity vs Powerful Lineage - any reason to take Powerful Lineage to add your non GL class levels when you can just take Spark to use character level for ALL GL powers?

Acendancy - Uncommon Element - Why is acid an uncommon element? It's one of the base 4... Alternately, how about Positive and Negative energies?

Concentration special ability - No concentration checks for casting, ever, regardless of reason? Except for the one Ascendancy which requires crazy concentration checks I would assume... But this means always casting defensively, and whatever other concentration-related effects you want I would assume?

Also, Adept Godling, Halfling Favored Class. +1/2 to all those concentration checks you never need to make?

I think that's all the questions I have for today. Overall an interesting set of books and I look forward to our group playtesting them.


Good books. Lots of interesting options. Some a little glitchy, but overall makes sense and the erratas I've seen posted cleared a lot up. So... Questions! I figure best to post them here, although I guess mostly they apply to the last book (Ascendant).

When you gain access to an Oracle Mystery and one Revelation, what exactly does that imply? Does access to a Mystery grant the spells and skills that an Oracle gets for taking a Mystery? It does seem like this would balance well with the power of taking a Domain.

Any real benefit to taking the second Divine Trait and gaining a second Revelation instead of taking it as a bonus feat "Extra Revelation"? Unless you're going for the... maybe useful... benefits of the third and fourth ranks, I can't see spending traits in this fashion.

When you gain access to a Bloodline do you get the spells added or just the two powers? Do you get the bloodline skill?

Similarly rank 2 gives one more power... costs more, less benefits, although I guess the higher level power is generally better than either of the lower level powers individually. I'm just curious, for something that costs progressively more, is it meant to be so linear?

If you take the same Divine Trait to gain a wizard specialty, does it confer any benefits besides one (generally poor - Paizo clearly hates wizards) feature? Bonus spell slot per day of the specialty type, or extra spells known?

All of these things relate to the general assumption, that power level wise, one feat = one divine rank = one minor ascendancy = one lower level scion. Of course, at higher levels the conversions work a little better, but overall this seems to be the balance. Domains give 2-3 powers and a nice set of useful spells; so anything of similar power should be similarly useful.

Spark of Divinity vs Powerful Lineage - any reason to take Powerful Lineage to add your non GL class levels when you can just take Spark to use character level for ALL GL powers?

Acendancy - Uncommon Element - Why is acid an uncommon element? It's one of the base 4... Alternately, how about Positive and Negative energies?

Concentration special ability - No concentration checks for casting, ever, regardless of reason? Except for the one Ascendancy which requires crazy concentration checks I would assume... But this means always casting defensively, and whatever other concentration-related effects you want I would assume?

I think that's all the questions I have for today. Overall an interesting set of books and I look forward to our group playtesting them.



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