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Harsk

Kilthan Hammerstone's page

1,007 posts. Alias of Tilnar.


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1 to 50 of 1,007 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Snazzy. Looking forward to it. Apparently good things happen while I'm away for the weekend. ;)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

I'm just being selfish. This has been one of the best games I've been in on these forums, and I don't want to miss the restart and be replaced because of a lost dot. ;)

However, I'm all good with keeping alive with chatting, too.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

While I'd rather not wait and take a delay, I totally get it -- however, the way this site sometimes seems to drop dots for no reason, I'd suggest that you PM us when you're ready to go -- just to be sure that we've seen it.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

No problem... Everyone needs a break now and then.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Lucky you! Have fun.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Round 1

Wincing from the fireball, Kilthan snarls, "Not really the best way to negotiate.", and rushes forward, his ranger's magic speeding his foot as he draws his axe. He calls out in Dwarven, "Jagdbach, kill." He smiles as he rushes forward and the healing energy washes over him, undoing the burns, and he plants his foot as he attacks one of the enemies he's been trained for.

Waraxe (Power Attack): 1d20 + 10 + 2 + 2 ⇒ (14) + 10 + 2 + 2 = 28 for 1d10 + 11 + 2 + 2 ⇒ (4) + 11 + 2 + 2 = 19

+2 Inspire, +2 Favoured Enemy

Jagdbach perks up at his two-footed companion's command, and rushes forward toward the giant snake using his claws to keep purchase in the rock, eventually taking up a position next to his trusted friend, ready to strike.

Status/Actions:

Kilthan:
HP: 94/94 (Thanks, Rohara!)
AC: 22/14/20
Free: Order Jagdbach
Move: Move to E7, draw weapon
Standard: Power Attack

Jagdbach:
HP: 70/70 (Thanks, Evasion!)
AC: 23/13/20
Full Round: Double Move to E8


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Reflex (Kilthan): 1d20 + 8 ⇒ (20) + 8 = 28 14..
Reflex (Jagdbach): 1d20 + 8 ⇒ (10) + 8 = 18 Evasion

Kilthan's got Feather Step active - is there an additional penalty to move through the green sludge the spell won't cover? If not, looks like he can close in a single move.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Sadly, IT policy tends to not love active measures to circumvent them. Tablets, phones and lunch breaks for the win, I guess.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

All good -- I've recently had both my tablet starting to flake and the paizo site blocked from work (which sucks when you're waiting for a data extraction, now I just sit there and watch the progress bar..) -- so I'm trying to get used to keeping up on my phone, so a bit of a breather is probably helpful


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Kilthan says, "We just got here.. If anyone woke you it'd be those stinking drow. Like I said, not the elf you're looking for."

He then whispers, "Hurry..."


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Knowledge (Dungeon): 1d20 + 12 + 2 ⇒ (7) + 12 + 2 = 21

Kilthan whispers, "Found a spirit naga. Sadly, she found me too."

He stays where he is, keeping a wary eye on het while also looking out for anyone else that may be laying in ambush. Finally, unnerved by the lingering silence, he says, "I'm not the elf you're looking for."


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Message spell active, Kilthan whispers, "Jagbach, guard Aara.", then wills his adaptation to change, gaining the darkvision that he so coveted growing up.

[B]"Tell them not to kill the elf with a beard and an axe," he whispers, then creeps carefully down the tunnel, grateful for his Feather Step.

Stealth: 1d20 + 12 ⇒ (15) + 12 = 27
Perception: 1d20 + 15 ⇒ (16) + 15 = 31


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Kilthan nods, "Why don't you search the bodies, I'll go scout ahead and see if there's anyone setting up more nasty surprises. Can someone cast that message spell?"


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

That's certainly the plan. :)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

But who'll blast our enemies into very finely burned bits now? ;)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

I'll fully admit to being disappointed -- I never like losing one of the founding members of a group.

However, having said that, I totally understand that real life comes first -- and my disappointment is just from the sense of loss -- it's been great playing with you.

I'll miss it, but there are absolutely no hard feelings here.... and hope you do at least pop in on occasion to say hi.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Jagdbach releases his rage, the fury leaving him and causing the poor creature to all but collapse from the combination of fatigue and blood loss. Kilthan slides down the side of the wall and rushes to his side, and then, sure that he's survived, starts scratching his companion behind the ears, looking up at Rohara, "Would you mind looking at Jagdbach?"

Status: Kilthan: 85/94 ; Jagdbach (no longer raging): 29/70


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Your R3 action was the cackle -- mine was the eating of bugs. No big deal.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Flying swarms are your friend. Except when you step into them deliberately. Forgot to record the 5 damage.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Fort Save (Wasp Poison): 1d20 + 9 ⇒ (17) + 9 = 26

Kilthan grits his teeth and steps into the wasps, taking a small step and bashing the nauseated drow with his Klar, knocking him into the wall, then decaptiating him as he bounces off the wall and falls prone.

Klar (Slam, PA): 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26 for 1d6 + 7 + 2 ⇒ (1) + 7 + 2 = 10 Stupid Klar, being a light weapon and thus only -3/+3 PA instead of -3/+6

Waraxe (PA): 1d20 + 8 + 2 ⇒ (20) + 8 + 2 = 30 Threat
Waraxe (PA): 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28 Confirm

For massive overkill. Er... 3d10 + 33 ⇒ (1, 8, 2) + 33 = 44

He calls down, "We're out of drow up here. Can we make the wasps stop?"

Edit: The 5'step was to C-10.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Round 3

Jagdbach keeps his claws dug in and attempts to finish tearing apart the two-foot that's been poking at him with its thin metal hand-tooth.

Bite: 1d20 + 10 + 2 + 2 ⇒ (6) + 10 + 2 + 2 = 20 for 1d6 + 5 + 2 ⇒ (1) + 5 + 2 = 8
Claw: 1d20 + 10 + 2 + 2 ⇒ (18) + 10 + 2 + 2 = 32 for 1d6 + 5 + 2 ⇒ (6) + 5 + 2 = 13
Claw: 1d20 + 10 + 2 + 2 ⇒ (7) + 10 + 2 + 2 = 21 for 1d6 + 5 + 2 ⇒ (1) + 5 + 2 = 8

Waiting to see if Jagdbach killed his before posting Kilthan's actions.

Status:

Kilthan
HP: 90/94 -- AC: 24/14/22
Effects: Adaptation (+2 NatArm), Feather Step, Inspire Courage +2 (from Skorhald)
Actions: Pending.

Jagdbach
HP: 50/91 -- AC: 21/11/18
Full Attack
Effects: Rage (3rd round), Inspire Courage +2 (from Skorhald)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

My bad .. But yes, Kilthan would have hit the drow after drawing his Axe.

Round 2 - Waraxe PA: 1d20 + 10 + 2 ⇒ (17) + 10 + 2 = 29 for 1d10 + 11 + 2 ⇒ (7) + 11 + 2 = 20

Also..

AoO (Jagdbach): 1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22 for 1d6 + 5 + 2 ⇒ (1) + 5 + 2 = 8


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

I thought Justin killed the target nearest himself? Otherwise, Kilthan would have attacked rather than readying an action.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Did Dryn say she was going to be away? I think this is the longest without a post that I can recall.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Sorry for this being short. Phone post.

Kilthan drops his bow, readying his axe and Klar and waits for one of the drow to step forward, calling down, "Aara, can you aim these wasps away from us?".

Edit: Clicked Post instead of Preview. Arrgh. Here's the rest of what I wanted...

Jagdbach plants his rear claws and attempts to shred the drow nearest him with a snarl. I included +2 flanking from Rohara, if that's wrong, the claw misses.

Bite: 1d20 + 10 + 2 + 2 ⇒ (11) + 10 + 2 + 2 = 25 for 1d6 + 5 + 2 ⇒ (1) + 5 + 2 = 8
Claw: 1d20 + 10 + 2 + 2 ⇒ (6) + 10 + 2 + 2 = 20 for 1d6 + 5 + 2 ⇒ (4) + 5 + 2 = 11
Claw: 1d20 + 10 + 2 ⇒ (3) + 10 + 2 = 15 Miss

Status:

Kilthan
HP: 90/94 -- AC: 24/14/22
Free-> Drop bow, Move -> Ready weapons, Standard-> ready attack
Effects: Adaptation (+2 NatArm), Feather Step, Inspire Courage +2 (from Skorhald)

Jagdbach
HP: 62/91 -- AC: 21/11/18
Full Attack
Effects: Rage (2nd round), Inspire Courage +2 (from Skorhald)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Did Dryn's round 1 action not happen yet?


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

I'll go, for sure.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Wasn't sure if Rohara was taking me or not (wasps and all that) -- was waiting to be sure.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Concentration: 1d20 + 7 ⇒ (6) + 7 = 13 Whew!

Kilthan whispers, "Rohara, I've a mind to get up there too, if that's your plan.."


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Fort(Raging): 1d20 + 11 ⇒ (19) + 11 = 30
Fort(Raging): 1d20 + 11 ⇒ (20) + 11 = 31

Wow. That's almost wasteful...


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Kilthan looks up and swears, having been raised to hate drow as only a dwarf could... then he chuckles, "Nice of them to stand close together so you can blast them, Dryn."

He calls to his furry companion and calls out in Dwarven, "Jagdbach, fury-kill." The badger snarls, beginning to froth at the mouth, and then uses his claws to race up the side of the wall and bites at one of the dark-skins.

Climb (Jagdbach): 10 + 16 = 26 Climb speed -> Can always take 10 on climbs

Bite: 1d20 + 9 ⇒ (5) + 9 = 14 Probably not.

Kilthan wills his skin to harden and then whispers the words to a spell, casting Feather Step to avoid being slowed by the uneven passage, then steps into the space his friend created, readying his bow to fire at the drow.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Sorry, apparently it ate my last post. Sigh.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

I've been in more than a few games where the GM just vanished, so, yes, I know that feeling all too well, myself.

I've been very lucky to get into at least a few solid groups -- it's depressingly rare to be able to go from 1-8 in a PbP. :)

One question: Did we accomplish all the shopping before heading in to be ambushed by drow? :) I've not updated based on any changes.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

It would. Spooky's having a hard time of things and needed to withdraw.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

My Righteous game just died. Aaargh.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Kilthan says, "The location of these mushrooms seems far too convenient to be an accident.."


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

The klar's already MWork/Mwork -- so it'd just be 1,000gp to get it to +1 (as a shield).

[I've been debating paying to enchant it as a weapon because Shield Master lets me use the shield's enchantment as a weapon enchantment, and it takes away the attack penalty... But at the same time, that's 3 levels from now, and means I can't add any properties (eg - ghost touch, etc.) to it.. but I can make it bashing to compensate, which has some potential... (I suppose I can always cast magic weapon in the interim.. but that's not important right now..)]

I keep trying to think of things that would be useful -- there's also some money that could be thrown at Jagdbach, too -- enchanting his barding or getting him an Amulet of Mighty Fists (the latter of which we can't afford).

Like I said, money sink.

Anyhow, having said all that, I'm thinking taking Justin's kind offer is probably the best -- borrowing 1,000gp from the party to make the Klar +1 as a short term solution, and then grabbing the belt to be useful in melee. (It's not terribly original, mind, and realistically there may come a time where Justin's belt would be a hand-me-down -- but still.. seems to be the most effective.)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

In somewhat less pleasant news...

I just got a call from the nice people who's cottage I'll be renting over the next 2 weeks informing me that the internet connection to the place is currently flaked out.

Originally, I'd not mentionned the upcoming absence because I thought I'd be able to get on once per day (but later, after the country air causes the wife to get all sleepy), but now I'm not so sure what my connectivity will be like.... and it may depend on whether or not there's decent cell service out there.

Anyhow, bottom line: I will not be able to post reliably from Sunday (the 8) until Sunday the 22nd. Again, I apologize for springing this on people, but it's a somewhat unexpected turn of events. Feel free to DMPC me as needed, and try not to get me killed. :)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

No sense going agile, a normal mithral breastplate is -1 AC check -- I'm used to that -- and I don't think it's worth 200gp just to reduce the climb/jump penalties to 0.

[And, yes, he could sleep in it -- both because it's treated as light armour, and because Rangers get Endurance for free.. so I could sleep in a spiked adamantine breastplate, if we had one.]

Still, there's so many places I could sink money into Kilthan right now -- is +2AC worth that much? (When I can get +2AC by going to a +2 Klar, for instance, for only 4,000gp, or get a belt of strength so he's at +1 to hit and damage all the time?) Or enchant the Klar and increase its damage, for that matter.

So I'm trying to (more or less) find a balance of effectiveness vs. cost, without going down a "bad" path of wasted money. (For instance, adding enchantment to the chain shirt I've currently got isn't likely to be helpful -- unless it gets "hand-me-down"ned to Dryn later..)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

As someone who frequently gets pounded on and lacks Justin's fun swift-action self-medication, I'm a big fan of the Phylactery. :)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

I've already got a +1 chain shirt, and I can sleep in armour either way, so I think you may have been a little aggressive on holding on to those -- nightshirt notwithstanding. ;)

In Dryn's case, I totally understand wanting the mithral shirt -- she's maxing out the "max dex" of a regular chain -- so her dex mutagen isn't as helpful as it could be. Plus, hey, there's no -1 ACP.

It's hard to bring myself to spend 5,200 on a +1 mithral breastplate -- not because it's not snazzy, but because there's a whole host of ways to improve Kilthan's effectiveness (and AC) that fit within the current price structure -- for 4,000, I could enchant the Klar to +2, for instance... (+2 strength would also be +1 to hit all the time, and hard to beat... though it would mean I'd need to upgrade my bow).


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Well, that works too. Sadly, 4K isn't enough to go hunting for a mithral breastplate for Kilthan, so I suspect it'll be a belt of strength for him also.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

One of the dwarves can fly, at least? :)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

On the one hand, the thought of using a Hand Crossbow with explosive missile makes me all happy. On the other hand, mechanically, not terribly useful.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Is anyone grabbing anything (the +1 rapier as a backup weapon for Aarakess with familiarity, a +1 chain shirt for Dryn, etc, etc.)?


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Considering the problem they're having here with the dopplegangers, I would assume that we'd be bringing it to the authorities -- but the Iomedaens are certainly a second option -- one that I imagine Justin would certainly like.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

Sadly, I don't think it will.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

I'd imagine Aara wants to get rid of it, anyway, since I'm thinking she won't much like what it reveals.


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

I'm not sure I'd make that assumption.. but Kilthan was raised by dwarves and has the resulting respect for authority lawful nature, darn it.

At least they'll pay for it? ;)


Male Half-Elven Ranger (Infiltrator): 8
Status:
(HP: 94/94; AC: 22(24)/14/20(22); CMD: 24; Fort +9, Ref: +8, Will: +4 [+6])

I am? Nobody told me that. Hmph, this sure looks like work. (Although I will soon be vacationning, but not yet...).

I think so -- it's way too big for what it does to be really useful for us. Even if we had a portable hole to carry it safely, would you want to pull out a 6' 200-lb mirror so you can (once per day) see something's natural form? I'm thinking that goes way past the normal rules for being a move action to dig out and set up.

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