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Acererak

Killer_GM's page

439 posts. Alias of Allen Stewart.


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Gawd, I love these stat blocks. I miss the days... And the first question anyone reading these stat blocks ought to be asking themselves is why Paizo isn't paying Turin to write for them. Turin does every one of those blocks from the ground up. In a past life, Turin was crunching numbers for some emperor or another...


Irontruth wrote:
Killer_GM, there's a video in the OP. About the 17 minutes mark he starts explaining his theory for why schizophrenia is something that's purely made up, and caused by, psychiatry.

Perhaps the video in question (which I haven't watched) is put together by Scientologists. They have a very dour view of psychiatry in general. I've worked with people who have schizophrenia. How does psychiatry "cause" people to have psychotic symptoms. All people who are eventually treated for psychotic symptoms or schizophrenia actually have to demonstrate the symptoms before they are ever prescribed any medications for the behaviors. Whether or not you like medications, unless you want to commit 'schizophrenics' to insane asylums or give them lobotomies, medication is the main way to keep many of these individuals stable and able to function in society. Many of the perpetrators of mass shootings/killings in recent history in this country have supposedly had this condition. I respectfully disagree with those who would suggest that 'psychiatry' or psychotropic medications cause the condition. Ridiculous. You can make arguments for/against the medications, but the meds do not cause the condition. End of story.


Fergie wrote:


You would contend wrong then. For most people in the US wages have been stagnant since around the late 1970's. Stock market has done well, but unlike some folks thought, trickle down economics are a fraud.

I think you are correct that wages as a whole have not significantly increased for a long time. Mine have, but then I work for myself and can create new clients/business as much as I have the time/desire to do so. The stock market has only done well because the Fed has dumped trillions (with a T) into it. Both Republicans and Democrats are responsible for this. It gives the appearance that the economy is in better shape than it really is, but even more importantly, it funds everyone's pensions. And when people's pensions fails, then the government is in real trouble, and they want to prevent this. And make no mistake, Democrats are as beholden to Wall Street as republicans are, even though they suggest otherwise.

I don't believe that trickle-down is a fraud. The country has to actually have prosperity to have trickle-down. Having the Fed buy up bad debt and bailing out the stock market only masquerades as prosperity. More business paying taxes generates more tax revenue. I think that is preferable than just taking more, knowing that it will result in people working and making less (Supply & Demand versus Keynesian economics).
I find it interesting that many on the political left (and I am by no means suggesting where your political inclinations are), think that 'Conservatives' worship at the trough of Wall Street. Conservatives stand to lose as much, if not more than anyone, by Wall Street's abuses. The more money the fed prints to bail out Wall Street, the less my money is worth. That hardly benefits me and the hard working people who play by the rules, save & invest, and who aren't independently wealthy. Mainstream republicans may support Wall Street bailouts and indiscriminate military action abroad. 'Paleo-conservatives' have (I think) a more sensible view on a number of these sorts of issues.


thejeff wrote:
Whatever you think of the Fairness Doctrine, it was in place for 40 years and the country thrived.

The country's thriving was in spite of the Fairness Doctrine. And I would contend that the country did a lot more 'thriving' from 1980 to 1988, and it's been a downhill slide ever since, even without the Fairness Doctrine.


Krensky wrote:


Everything you said about this is 180 degrees from the truth. You're listening to people who not only do not have your best interests at heart, that that have your worst interests at heart. That see you as nothing more then a mark to be fleeced, conned, and manipulated for their benefit.

I might make the same observation about your statements as well. I do however thank you for your concern.


thejeff wrote:

Much like the FCC has been abusing the similar regulator powers it has over telephone companies and broadcast TV.

And the companies had basically announced the abused they were going to commit.

The FCC and numerous prominent politicians have in recent years wanted to bring back the “Fairness Doctrine, (which was repealed in 1987), that mandated private radio stations devote time to all points of view during discussion of controversial topics. This actions, if implemented (and they did try) would have been to stifle free speech, and have the government arbitrate what is “fair” and “correct” on your car radio.


Durngrun Stonebreaker wrote:


Wow, couldn't work Benghazi in there?

Nope. I was too busy deleting government emails off my private server.


thejeff wrote:
Killer_GM wrote:
Artemis Moonstar wrote:
Makes me wonder if anyone in this thread has actually READ those 300 pages...
I am not aware of them being available to the public at the present time. Nor were they available to the public prior to the 3-to-2 vote. Very transparent governing, wouldn't you agree.
Have fun!

Nice to see they've made it public. Let's see what they do with these nice new regulatory powers in the future.


thejeff wrote:

The reason for the new rules is to keep that happening. The main issue that the regulation is intended to prevent is proposals by the near monopoly access providers (cable companies, telecoms) to charge content providers for higher speed.

Don't worry about the government picking winners and losers or deciding what content gets onto the net. This doesn't allow any of that. If it did, I'd be against it as much as you are. This is to keep the access providers from doing so. Common carrier provisions, much like your phone company is required to carry phone calls coming from other phone companies customers and do so transparently without extra charges or degraded signal.

The devil is so often in the details. Whether or not these new regulations will have the intended effect on providers is unknown. You say it will do that, and at this point, I cannot prove or disprove your statement, though I don't know how you can make that statement with any confidence.

You say that these regulations don't allow "picking winners and losers." I'm sure it doesn't state that in the regulations. Naturally it would not, but it does not stop persons or agencies in the government from abusing these new regulatory powers now that they have been created. No one ever announces they are going to trounce the Constitution or break the law. They just do it later, usually quietly, via the back door. An example: the targeting of Conservative groups by the IRS (ie the Lois Learner) Scandal, or the activities that Acorn was involved in prior to them getting caught.


Artemis Moonstar wrote:
Makes me wonder if anyone in this thread has actually READ those 300 pages...

I am not aware of them being available to the public at the present time. Nor were they available to the public prior to the 3-to-2 vote. Very transparent governing, wouldn't you agree.


1 person marked this as a favorite.
Fergie wrote:
Killer_GM wrote:
Okay. Apparently they (the government) knows what's best for you.

Well it is a government of the people, by the people, and for the people, at least in theory. I guess you would prefer something other then democracy?

Your other choice is big business doing whatever they feel like, which ends up looking like Pablo Escabar in the 1980's. While that does have an odd miami vice appeal, I would rather suffer the dim masses rather then an enlightened psychopathic dictator.

No one's talking about a dictatorship. The internet was working just fine prior to a few days ago when 3 out of 5 FCC members decided to implement 300 + pages of new federal regulations. Who would disagree with that? Now the government wants to pick winners and losers in the internet, and decide what content gets onto the net and what doesn't. Law enforcement already pursues criminal activity on the net. That is not the purpose of this new government regulations.

Neither you nor I need our government making other decisions and coming up with new taxes related to internet use. How's it working in China? We're about to find out. And you mentioned democracy. 3 out of 5 FCC members (all Democrats) made this decision. Where is the democracy in that?


Okay. Apparently they (the government) knows what's best for you.


1 person marked this as a favorite.

I work as a psychologist. I hear less anti-psychiatry supporters these days than in years past. Some who are 'anti-psychiatry' are more down on medications of all sorts, and believe that government and science and the pharmaceutical companies are forcing them on us and laughing all the way to the bank. I think you could argue that some medications are over-prescribed; but this argument is usually made on the milder diagnoses (kids & ADHD stimulant meds, Prozac for 7 year-olds). I have yet to hear anyone seriously argue that violent paranoid schizophrenics should stop taking their prescribed psychotropic medications.

Anti-depressants aren't addictive. Some of the anti-depressants have 'withdrawal' effects when you go 'cold turkey' and stop taking them without tapering off. SSRI's (Prozac/Paxil/Zoloft) are examples of this. Having unpleasant physical effects when you cease a medication doesn't meet the definition of 'addiction.'

Only two classes of medications are 'addictive'. One, the synthetic opiates (pain meds) aren't given for psychiatric reasons. The other, benzodiazepines, are given for anxiety related problems. The reality is that 'benzos' are highly effective for treating anxiety, and many report that Buspar and other non-benzodiazepine medications are less effective in relieving anxiety/panic related symptoms. Are most people taking benzos for anxiety, 'addicted?' Probably not. I think the context/reason why one is taking a prescribed medication ought to be considered when defining 'addiction,' rather than just flatly stating that any medication that a person 'needs,' is addictive. A cancer patient 'needs' certain medications, but isn't addicted to them.

Some of the more conservative ideologies may view psychiatry/mental health as excuses for bad behaviors. In my experience (and I am a conservative practitioner of psychology), most conservatives understand that mental illnesses exist right along with physical illnesses, and one is no less/more significant than the other. The brain is after all a bodily organ, just like the heart, lungs and the rest, and like the others, many don't work the way they should.


thejeff wrote:

Yeah, it looks like "public utility" was sloppy usage on the part of the Times. "common carrier" just doesn't mean anything to most people was probably the thinking.

Great news though.

Freaking out the Libertarians is only a bonus. :)

300+ pages of new government regulations over the internet is great news? Anything you don't want government regulating?


ItoSaithWebb wrote:


An old GM of mine once told me of his old GM and related how he use to have random stuff happen just to kill the party. For instant trees, trees in his game were known to and often randomly explode into 5d6 fireballs.

Personally I would be afraid to go into a forest.

Wonderful. I should have done this years ago...


Another memorable GM'ing feat of cruelty was in 2010, where I had the main villain equipped with a Necklace of Adaptation (which makes you immune to gas poisons), and then doused the group of EIGHT 13th level characters with Dust of Sneezing and Choking (which is categorized as a gas poison). The PC's saving throws were easily made, but even if you succeed on the save, according to the rules, you are still stunned (and unable to act) for between 10 and 20 rounds. By the time the stunning wore off, ALL EIGHT characters had been sliced and diced by the main villain in a bloodbath of a TPK.


I miss these days...


Turin the Mad wrote:
Tessius wrote:
BTW would love for Allen Stewart or Turin the Mad to drop by this thread. They could fill it for pages.

Hello, Tessius - and yes, more than a few posts could be made from GM cruelties both fair and foul. :)

Allow me to tell you a little parable ...

Long ago in the waning days of 1e, a player bellied up to the table with an entire party of player characters. These characters were named after professional wrestlers of the time (for the most part), declared as being nigh invincible ... and high-level.

Lo and behold the insufficiently-praised module H2 "The Mines of Bloodstone" lurked in my possession. With a bit of preparatory research, the GM Screen was raised, gauntlets thrown.

Our Heroes of Hubris carve their way in easily enough, reaching the room with two caged succubi after going through the stone eater's tunnel, still only somewhat warm to the touch from the latter's passage.

After talking smack and casting assorted 1e buff spells, the two succubi proceeded to summon two balor demons. Said balor demons then proceeded to psionic blast or psychic crush - I do not recall specifically which - the entire lot, rendering them all in various states of confusion.

As I recall:

  • One of the two burly Fighters ran gibbering the wrong way down the stone eater's tunnel, burning to death.
  • The second Fighter stood their drooling, rendered permanently idiotic.
  • The cleric whipped out his Staff of Striking and, expending full charges with each swing upon a basically helpless target, proceeded to brain said Fighter #2 with that staff, draining the last charge as the killing blow was dealt.
  • The wizard was, I think, outright slain by brain hemorrhage from the two psionic blasts. If not, he was slain in short order by the other creatures present.
  • There were one or two more characters perhaps - all of them died horribly and thoroughly.

Turin, good to see that your memory of that wonderful day (which I was present for also) still remains intact. That was one wonderful dose of humble pie administered. And long overdue. I still laugh about that encounter when I think about it...


1 person marked this as a favorite.

Tian Xia.

Written by writers who are knowledgeable about things chinoiserie, and actually have a real story to turn into adventures, not adventures to ram into a chinoiserie-type of story.

I strongly hope the writers will consult the three Master Li/Number Ten Ox novels written by Barry Hughart. These books should be an absolute must for anyone attempting to write adventures based in this genre.


GM Hands of Fate wrote:
Brother Faust the Elder wrote:
26 investigators bought the farm in the blood-drenched finale to this version of the notorious Horror on the Orient Express.
Impressive. I have yet to play CoC. I have the game, but my friends hold too tightly to their characters, and don't want to die or go insane. All the games Imhave tried to play in have been PBP and the GM has been consumed by Elder Gods within 3 weeks.

I've never played PBP, but if Turin or Haru ever desire to keep gacking me in a CoC game via email or a internet chat room; I'm all for it. It's like a Wiley Coyote cartoon. You know your number is going to keep coming up again, and again, and again, and again, and...


Turin the Mad wrote:

"January" 4713 A.R., Into the Nightmare Rift

However, the upside is that "Level E" awaits Our Heroes! Lovecraftian monstrosities galore, including the first reveal of Big Red, my Colossal Red Dragon miniature, which shall be standing in for the Bhole in E3. I fully expect them to reach this room during the next session.

When the next session will be is to be determined as D.C. winters are the nastiest in February.

Will the Candybars at last be eaten? Or will they continue to brutalize, loot, pillage and plunder as they have all before them...

I 'fondly' remember the headaches of running multiple high level PCs. Your group is what 15th level?, and a Colossal Red is a CR 20+. Sounds 'slightly' challenging for the APL. I'm all for it. "Hardship builds character"... Take no prisoners, Turin :D


Very well, I shan't try. They do have numerous stats in the Bestiary IV for Cthulhu critters, including a CR 30 write up on Cthulhu himself. As to my other point, we really need to resurrect the CoC game at some point before we start expiring...


Turin, I was thinking about how one might tailor the Pathfinder rules system for a CoC style game. Could one say, Cap HP at the level 1 MAX + CON bonus maybe? When player characters advance a 'level', they get 1 extra Hit Point, and some skill points? What else?

~Squiggle~


I've just re-read this whole thread for s**ts & giggles. We really need to revisit this game at some point.


Brother Faust the Elder wrote:

The 2013 edition of Horror on the Orient Express is taking FOREVER to get finished and produced. It was supposed to be done and delivered by about GenCon this year. Instead, here we are at the end of Thanksgiving weekend and they're still working on it.

*muttergrumble*

Did this update ever occur? This game which I was a player in to the bitter end (as detailed on this campaign journal) was absolutely hilarious. Any self-respecting player should wish to be a participant in such a game. Hopefully this game continues at some point in the future. The Mountain of Madness still beckons I think...


Turin the Mad wrote:
So did your merry band of victims call the campaign quits, or what?

The game is on hiatus. Sean, began to work late, and also (I think) find other excuses to avoid the game. And as his wife and teenage sons are the players, if Sean isn't attending, then they aren't either, and there is no game. These shameful lapses began following two consecutive game sessions that each had (if I recall correctly) 4 PC demises in each, courtesy of "Tamoachan"/"Menace" who was actually a 6th level version of Sir Laughsomore with a Tamoachan costume. I have myself been working later on Thursdays, so I haven't pushed an attempt to resurrect this game at the present time. Sean's memory is pretty short term though, and if I have the time in a month or two, he'll be ready for more punishment by then, and the mayhem may begin anew...


I think Turin has some pretty sinister ideas for teaching a healthy dose of humility to the group of PCs in the Original Poster's game. All that wonderful game knowledge put to nefarious use... Wonderful, isn't it.


GreyWolfLord wrote:
Gancanagh wrote:
I'm really into a new Asian AP because of all mythologies most not-done-yet monsters from real mythology come from Japanese mythology.
I'd be big time into another Asian AP, especially one that was completely an Asian themed one as opposed to the sort of 1/2 and 1/2 of Jade Regent.

I strongly agree. And as "Japan" was featured in Jade Regent, then why dont' we give "China" a turn for ALL SIX chapters on a future AP. As I said before, have any game designer who would potentially be doing a Chinese flavored AP adventure read Barry Hughart's three Master Li books, which tell of "An ancient China that never was, but should have been..." Those three books are the prototype of all things Chinoiserie. To merely write a standard adventure and put names and illustrations that are 'Chinese-like' completely misses the point.


In the next chapter/adventure in the 2014 campaign, I've opted to scrap "Hour of the Knife" in favor of another Ravenloft adventure from 2nd edition, "Touch of Death." The PCs will be 6th level for this adventure. I will be making some plot overhauls to "Touch of Death", and "Scooby-Doo-a-fying" the adventure to a certain extent. As to why I'm making these changes, I should probably give a little backdrop of the campaign thus far and why the player characters 'find themselves where they are.'

The backdrop for the campaign is that the player characters are themselves basically crooks & con-men. They (the PCs) were previously working for a criminal organization, known as "SCUM" (Serious Criminals and Unscrupulous Mercenaries). SCUM had previously stolen a large hoard of gold bullion from the local monarch, King Stephen. During the course of their work for SCUM, the PCs had succumbed to temptation and made off with a decent portion of the already stolen gold bullion. The result of this was having both agents from King Stephen looking for them, as well as bounty hunters from SCUM looking to rub them out and recover the gold also.

The PCs had hidden the stolen gold of King Stephen in a warehouse, in the port city of Anchorside, and were nearby, seeking to buy passage on a foreign freighter to sail off into the sunset with their stolen gold. The bounty hunters from SCUM and their minions arrived to thwart the perfect getaway by the PCs. The PCs had to flee on the small boat they were on while attempting to buy passage, leaving behind their hidden gold in the warehouse. The PCs sailed south in haste, seeking to escape death or capture, before returning to try and re-claim their stolen gold. The PCs arrived at the jungles to the south, and had the adventure in the Hidden Shrine of Tamoachan. The (barely) surviving PCs then sailed back to their original port, after the bounty hunters (all except one) were dispatched by demonic pygmies in the jungles near the pyramid of Tamoachan.

Upon arrival, the PCs discover that their stolen gold has vanished from the warehouse where they had hidden it. They learn immediately that a large wagon was parked just outside their warehouse, loaded, and left immediately thereafter. The PCs will now give chase, as the agents of SCUM, who have re-stolen the gold from the PCs seek to vanish with the gold.

Enter "Touch of Death." The two chief agents of SCUM (known respectively as "Avarice" and "Menace") have previously been instructed to first take the gold through a magic gateway/portal into a Pocket Dimension (or a Fading Land for those of you Greyhawk fans), which is Har A'Kir, (from the Ravenloft campaign setting), in order to throw off any pursuit. Avarice has traveled ahead with the gold into Har A'Kir. Menace was the lead bounty hunter that had followed the PCs to Tamoachan, and was disguised as "Tamoachan" as he began greasing the player characters during the previous adventure. Upon arrival back at the port city of Anchorside, the Menace separates from the PCs, as the PCs go to the warehouse, hoping to find their gold there, and Menace, who already knows the gold has been moved, travels to rejoin Avarice in Har A'Kir.

The PCs at length will be able to track the wagon into Har A'Kir. Then follows the adventure "Touch of Death."
The basic plot to this adventure is that the wagon of gold travels through the village of Muhar and onto Pharaoh's Rest. At Pharaoh's rest, some (not all) of the gold is hidden in one of the tombs there, while Avarice and the rest of the gold continues on past Pharaoh's Rest and into another portal/gateway taking the wagon and travelers back to the Prime Material Plane/physical world. Upon learning that the PCs have arrived in Har A'Kir, Menace tarries behind, to thwart the PCs efforts to find the hidden gold in Har A'Kir or continue pursuit out of Har A'Kir after the rest of the stolen gold.

The listed plot elements in the "Touch of Death" adventure have been altered. Senmet the Greater Mummy is not a part of this adventure. Ankhtepot, the ruler of Har A'Kir does not enter into this adventure either, unless the PCs go find him and cause trouble (in which case I'll annihilate all of them for their trouble). A third agent of SCUM, a rogue named "Scoundris" has secretly been searching the tombs of Har A'Kir (Pharaoh's Rest) for gold and valuables, which are secretly being carted out of Har A'Kir to another hiding place, to help fund SCUM's operations. This grave robbing & removal of gold from Har A'Kir is totally at odds with Har A'Kir's laws, and Scoundris would be severely punished if he were caught. He is however aided and abeted by Isu Rehkotep, the Cleric of Mudar. Isu was already falling from grace due to her desire to gain greater power over undead to improve her power and influence over others. The charismatic Scoundris, and his promises of great wealth, and a life away from the veritable wasteland Dump, that is Har A'Kir proved too much for Isu to resist. So when a few villagers from Mudar observed that a mysterious wagon traveled through the village of Mudar in the middle of the night without stopping and went straight on to Pharoah's Rest, those villagers had to be silenced. That provides the backdrop for the murders that are occurring at the time the PCs arrive in Har A'Kir. When the PCs are being attacked by the desert zombies (as in the adventure text) it is instead Isu, rather than Senmet the mummy, who is controlling the zombies. Menace will effectively fill the role of Senmet the mummy, as he will don funeral wrappings (to look like a mummy from a distance) and then proceed to stalk the PCs over the course of the adventure.

If the PCs are fortunate and survive the adventure, they will manage to pull a "Scooby-Doo" and solve the case, and Scoundris (if he even survives) will then get to lament "those meddling kids" as he's dragged off to prison or worse. Upon return to the Prime Material Plane/regular campaign world, the PCs are contacted by representatives of King Stephen, and given the opportunity to surrender the gold and themselves. Assuming the PCs agree, they will meet with the King, and after hearing the PCs story of stealing the gold from "Devious" (the mysterious leader of SCUM), King Stephen will scold them for working for crooks, and being stupid enough to steal from Devious. The King will then offer the PCs the chance to avoid ending up in his prison in exchange for recovering the Soul Gem for him from the Ghost Tower of Inverness, as a means to clear their slate with him if they can recover the Soul Gem for the king.

C2 GHOST TOWER OF INVERNESS: The PCs will be 7th level for this adventure. While in the Ghost Tower, the PCs will be contacted by a representative of Devious (leader of SCUM) who has learned of the PCs deal with King Stephen. Devious’ representative tells the PCs that if the PCs give Devious the Soul Gem, they will have half the gold returned to them as a reward, and then keep their lives (no more bounty hunters will be sent after them).
If the PCs successfully recover the Soul Gem, they will then have two choices. If the PCs bring back the gem to King Stephen, he tells them to seek Devious in the plains to the Southwest, telling them they can keep half of the gold if they can get it. The King also charges the PCs to stop Devious before he can build an army and start a war, which the king believes Devious intends to do.
If the PCs hand the gem over to Devious; Devious’ main assassin (Menace) then attempts to rub the PCs out ANYWAY, and (if any PCs survive) they subsequently learn that Devious is attempting to marshal an army to start a war. The PCs would then go after Devious to settle the score.


The E-Z Burger Bar. Sounds like the SR version of the 'Green Dragon' Tavern (in Greyhawk), where PCs & NPCs gather to get info and go off to the next adventure... Likewise, I've masked old material that the players avoided or didn't choose, and passed it off as something new. Good way to cut down on your work load as GM.


meomwt wrote:


How cruel can be football. Liverpool lead 3-0 with minutes to go and end up lucky to claim a point at 3-3. The Blue half of Manchester play this evening, and a draw will see them atop the table for the final game. We will see what Sunday brings.

Last time I played Shadowrun, my players elected to enter the local sewer system in the hunt for a missing mage and the Mud Elemental he accidentally summoned. There are three on the ground, there is a fourth sustaining buffs on the Physical Adept and other Shaman, and sitting sweating in a van.

The three intrepid sewer rats have already spotted a force of Orks (actually Mages with Illusion spells up) who they left alone, and have now found a bunch of mega-Corp goons, locked and loaded, also after mage and elemental. The rats are out-gunned 2:1 but look up for the fight. Given how lethal SR2 can be, I'm expecting blood on the carpet before long.

Odds may be evened if I can persuade Mrs meomwt to rejoin the fray, her Hacker/ Rigger might be able to even the odds somewhat (even if only by running interference on the opposing drones). We'll see.

Sadly, the blue half of Manchester won. That said, I'd prefer the blue half of Manchester to the Red half. Alas... I will be glued to the tele from June 12 to July 13 in an addictive stupor known as the World Cup.

Good to see you doing something with Shadowrun. I'm glad Mrs. Meomwt is favorably disposed to your hobby activities. Mrs. Killer GM is far less favorably inclined...
Regards, KGM


I regret the end of the game. Are you still running Shattered Star, or something for Ineptus and the 'former Savage Tide group 1?' or are you totally without any game/group anymore?


Did you guys play prior to May 10 (which is tomorrow), or did the game literally croak prior to the finale?


...sighs... Most unfortunate.


Yeah, that's about the size of it. Lenny the Dwarf is hosed, having gotten greased at 6th level after having already used his "Cheat Death" at 6th level, and a replacement character is reportedly in the works. I'm personally hoping for a return of Meathead the Paladin, but who knows.


meomwt wrote:

Yup. English and proud. And busy harassing PC's in a game of Shadowrun this evening, hopefully if they come up against a nasty I've whipped up from scratch (a Mud Elemental, no less!), I might be able to toast a couple of them.

Good place to be from. I trust your Shadowrun group wished you were elsewhere by the time you were finished with them...?

Had the pleasure yesterday of watching your 'Reds' from Liverpool handle Norwich. If the Reds can win two of the next (final) three and draw the other, they're due the EPL title for the first time in the last 24 years. About bloody time...


Still hoping for:
- A "Tomb of Horrorish" deathtrap/character grinder AP.
- Tian Xia (please repeatedly consult the Master Li/Number Ten Ox books by Barry Hughart, if you do this).
- Vikings
- A Traditional fantasy AP: ala slay the dragon, rescue the princess, armored knights go on quests sort of thing.


In yesterday’s… I think its the 6th session, of the 2014 campaign we’re on, there were Three (3) Player Character fatalities. All Five characters present were 6th level, and have above average ability scores and Hit Points. The characters are in the final room (#54) of the 1st Ed module C1 The Hidden Shrine of Tamoachan (using the Pathfinder rule system). They were gathering up all the loot from the altar they could make off with, as quickly as they could, as they were being chased by a bounty hunter (Advanced Human Fighter 4/Anti-Paladin2) who used a potion of Alter Self to appear as “Tamoachan.” Lenny the Dwarf had been gutted by “Tamoachan” at the end of last session. Lenny used his “Cheat Death” ability to return to life, and I awarded him 1/3 of his total HP to boot. Lenny #2 began to make his way toward room 54. Back in room 54, not only did the morons, (player characters) gather up all the loot, but the player of Medic #4 the cleric (apparently not feeling any need for haste) opted to start healing up Red Shirt the Fighter, casting cure moderate wounds on him. Medic was preparing to cast yet another Cure moderate wounds when “Tamoachan” entered the room, moving his thirty feet, and making an attack on Red Shirt #3 the Fighter. I opted to power attack/smite, rolled a Natural 20 to hit, but failed to Verify the critical hit. Red Shirt never the less took about 30 HP of damage. Initiatives were rolled. Bates #2 the Skulk Rogue went first and bravely hid with a 43 Hide check. Tamoachan couldn’t find him successfully. I went next, and finished off Red Shirt the Fighter with another Power Attack [Casualty #1]. Tamoachan then nailed Medic the Cleric with a Power Attack for around 30 HP to conclude his action. The remaining three characters present (Bates the Skulk Rogue, Squiggy the Wizard, and Medic the Cleric) all opted to run like hell. The players wanted to use a full move/retreat, but the terrain and the need to climb through holes in the wall in order to get out of the pyramid, prevented this option. As a result, I got an attack of opportunity when the PCs attempted to flee, and Tamoachan slammed Medic the Cleric again, and dropped him [Casualty #2]. Bates and Squiggy were out of the pyramid when Lenny ran into the room, and Tamoachan then crushed Lenny, AGAIN, [Casualty #3]. Tamoachan then climbed out of a hole in the wall and began to descend the pyramid, albeit on a different side than the two surviving PCs.
The two remaining PCs Bates & Squiggy then ran through the jungle (past all the other dead bounty hunters outside the pyramid) towards their boat. Upon arriving at their boat, they found hordes of demonic pygmies sacking their boat. The captain of their boat was hiding in the nearby jungle scrub, looking like a Quivering Mound of Flesh, when they spotted him. The PCs then moved to where the captain was, and the captain suggested to the perplexed PCs that they requisition the Bounty Hunters ship, which the demonic pygmies had already ransacked and abandoned. The PCs also managed to find one wounded crewman from their ship and hauled him quietly onto the bounty hunters boat along with their ship captain. The four then proceeded to set sail. Before casting off, they were joined by one of their comrades (Red Shirt the Fighter) who had used “cheat death” to return to life, and by the apparent lone surviving crewman of the bounty hunter’s boat, who came running out of the jungle underbrush at the last minute. The players, (morons the lot of ‘em), gladly had their characters extend a hand to help the sailor into the boat, happy to have another NPC proficient at sailing on board to help pilot the craft. And so the journey back to civilization began. And our friend, “Tamoachan,” now appearing as a sailor on board the boat with the PCs, quietly smiled as the ship sailed off into the sunset…
The players spent the rest of the time talking about things they wanted to buy upon arrival at port. We’ll play again next Thursday… :D


Good to see you again Mr. Meomwt. It should be interesting. We missed yesterday's game, but play again next Thursday the 17th. We'll see how many more sheep buy the farm courtesy of "Tamoachan." Never gets old...:) Are you from the UK?


Turin the Mad wrote:

Ugh.

With the stepping out of KGM that put the group at 3 adult players. When any one of the four of us miss, the game is canned for the entire month.

This happens again, campaign is probably pooched.

My regrets. I wish it were otherwise.

Why are the chuckleheads not able to make/work their schedule around a once per month game?!?


Turin the Mad wrote:

I've gotten horrible about doing these, and for that I do apologise. The Heroes Three have concluded Chapter Four by way of a combination of pulling rabbits out of orifices with GM improvisation.

Chapter 5 will be pretty short as I find most of its contents "meh" in the aftermath of unexpected water damage to the hardcopy. *sighs*

The Heroes Three tackle Chapter 5 on 5th April.

My lousy luck. I had to bail just before the GM's hardcopy suffers water damage, and I would have caught a break when the GM cuts out a lot of PC suffering on account of it being partially/largely unreadable, had I been able to stick around...


‘Cheat Death’ is an idea that Turin the Mad came up with, and listed it as a house rule for the brief and ill-fated Carrion Crown campaign that Haru, the Resident Artist, Agent J, one other player and myself participated in. It’s a good idea, and I’m going to print it verbatim from what Turin wrote. The PCs can Cheat Death once per character level. Regards to Turin for the idea.

‘Cheating Death’ must result in the character having outright died despite the abilities and efforts of the rest of the PCs (such as receiving a breath of life spell that did not bring your character to a low enough number of negative hit points to otherwise survive). Doing so still results in being ‘dead for the fight’, the precise consequences will vary. If you ‘cheat death’ in a lava flow, you’re going to be looking like Darth Vader before he got the fancy cybernetics. If you ‘cheat death’ after getting hacked into chunky salsa by a big ass sword, something got lopped off. And so on. There are game mechanical penalties of course. How severe depends on how far past “dead” you went. If you only went a little bit past dead, maybe you had a finger or toe lopped off. If you took an arrow, crossbow bolt or bullet to the brain, you lost an eye and maybe some cognitive function (Int and/or Cha penalties) depending on how far past ‘dead’ your character went. If you were killed by a big ass sword, your disemboweling leaves you permanently weakened but alive (Con penalty), or you lost a hand, an arm or a leg. If you did the Darth Vader Dive into a lava pit, you are missing both of your legs, an arm, a hand and are sucking on some serious internal organ damage – but you survived! The “darth vader dive” assumes that your character’s immersion in lava is what killed him.


In the Fifth session of the 2014 campaign, there was One (1) PC Fatality. The PCs are in the 1Ed module C1: The Hidden Shrine of Tamoachan. The five player characters present were all 6th level for this adventure. All PCs have way-above-average ability scores. Following the events of the last game session, the group used their “Cheat Death” ability (which I’ll describe below), to allow their deceased characters (four of them) to ‘return to life.’ The five player characters then all healed up, to full HP. The group then went upstairs to the upper level in the pyramid complex, and ended up fighting the Gibbering Mouther. As the PCs were now all 6th level, I advanced the CR 5 Mouther to a CR 6 via the advanced monster template. Bates the Skulk Rogue began searching the room, while Red Shirt the Fighter was standing in the doorway. At some point, Bates, who rolled a Nat’ 1 on his Search check noticed several ‘eyes’ looking up at him from the floor. Bates and Red Shirt were surprised, as were the other player characters who were just outside the doorway.
The Gibbering Mouther plastered Bates and Red Shirt, and started chewing on Bates. Then after Initiatives were rolled, the Mouther started Gibbering. Four out of five PCs failed their WILL saves, and went bonkers for the remainder of that round. Squiggy the PC wizard (now insane for 1 round) attacked Red Shirt #3, via a magic missile. Medic #4 (I think he’s on 4 now) (who was also insane for 1 round) smashed Lenny #2 with his mace and scored a critical threat, but didn’t verify. At that point, the players present all jointly decided that this was an opponent of legendary status, and bravely ran away. Back out in the large room that connects to the Mouther’s room, they were poking around, and at length figured out (with some help from me…) that there was a tunnel inside the decorations of the room (“the hill”) that led out of the room to another place. The Players debated whether or not to take the tunnel, when their old pal “Tamoachan” (Advanced Human Ftr4/Anti-paladin2) caught up with them again. As one of the players had already started into the tunnel at this time, the rest decided against fighting “Tamoachan” and started down into the tunnel also. “Tamoachan” (who had healed up with a wand of Cure Light wounds, silently followed them. The group hurried through the Five-foot wide tunnel, but Lenny the Dwarf #2, who moves only 20’, and was last, was slower. The four PCs in front got to the ladder up, and managed to get up out of the tunnel. Lenny #2 got to the base of the tunnel to end his turn when “Tamoachan” caught up to him. Faced with eating an attack of opportunity if he tried to climb up, Lenny #2 had a “come at me bro” moment, and opted to be brave and face off against “Tamoachan” down in the tunnel, and buy his pals another round or two to try to get the hell out of dodge. Lenny #2 took two swings at “Tamoachan” and connected on one of the two (power attacking) and did 23 HP damage. “Tamoachan” (on his next action) Power attacked, I rolled a ‘Nat 20 on the first swing, verified, and annihilated Lenny #2 in one incredible shot [Casualty #1]. “Tamoachan” then silently continued up the ladder in pursuit of the other four meatheads (PCs) who were running from him.
The PCs entered the final alter room (area 54) when we finished. They were picking up all the gold and loot from the altar when we stopped. They were too happy to be scribbling down treasure to do much else, and we stopped. When we resume next time, “Tamoachan” will catch up to the gold-happy PCs and resume the butt kicking routine. ~KGM


Andrew R wrote:
Kelsey MacAilbert wrote:
All the research I've seen is that pot is comparable to alcohol in terms of effect. My drinking certainly doesn't interfere with my responsibilities, so I could see the argument that one can be a pot smoker and still be a productive member of society.
True so they cannot even ride the "poor me blame addiction" excuse as they demand free stuff from the pockets of others

You're a Trooper Andrew.

Amazing how many negative outcomes people can avoid if they make the right choices. Amazing how much many are willing to spend to bail out those who make bad choices, and deem the rest of us clueless and heartless for telling them not to make the unpleasant choices in the first place.


Thymus Vulgaris wrote:

I should stay away from here for my own sanity... Andrew R, I already outlined why taxation isn't theft. You are contributing nothing but spite by constantly throwing around that same poisonous excuse for an argument.

Denmark:
Maximum income tax around 60%
Free (read: tax-funded) healthcare for all citizens
Free (tax-funded) education with very few exceptions
American Dreamliness (bringing this up again because why not?)
Happiest country in the world
Several
Times
Over

We call it welfare. Because people fare well.

Why do you hate happiness?

Thymus my friend. You've typed the answer to your own question. You call if FREE HEALTHCARE. It's not free. Right above it you typed that you pay income taxes of upwards of 60 FRIGGIN PERCENT! That is what is paying for your healthcare. Can you not see that?!?!?!? SIXTY PERCENT INCOME TAX RATES! Good God man. And one of the reasons that your country has money to pay for their national healthcare, is that you literally pay almost Nothing for national defense. That's because the USA literally pays to defend and safeguard Europe, leaving your country to bilk you for 60% to pay for everyone's healthcare.

As for Denmark being the happiest place in the world to live, that is debatable, but having an abundance of beautiful blond women with big (certain anatomical features) probably is a good portion of that. Your government is not why people are happy.


meatrace wrote:


As for the last bit, we are absolutely living in economically prosperous times...for the 1%.

As for capital gains tax being a double tax, my solution is to not tax the original income that an individual invests, but tax the capital gains at a progressive rate identical to that of regular income. Capital gains tax rates are at the lowest point since WWII if not earlier. It only seems to serve to make the rich gratuitously richer.

Come on Meat. In order to invest, you're putting in money you already have, and have already paid taxes on once. How would you 'not tax' that original income. It's already been taxed before you invest it. As you point out, capital gains are at low rates. I can live with 15%. It is the corporate rate that needs to come down. The president wants to raise Capital Gains to 30%. And what do you think the result will be on business if he succeeds? Less business.


meatrace wrote:


I'm not even sure what you're referring to. The vast, vast majority of the healthcare being provided by medicare and medicare is for elderly retirees, who aren't likely to go back to work any time soon. Are you saying you think they ought to?

If NO employer is required or even needs to provide insurance as a benefit to employees it's an immediate positive supply shock to those companies who previously were. It adds immeasurably to the liquidity of labor and would cut down significantly on frictional unemployment. It would also prevent employees from feeling trapped in a job due to the need for medical care, such as for chronic conditions....

I am referring to those who report looking for a job in a previous month, who stop looking for a job in the following month. I am not referring to those who are retiring, but there is undoubtedly some overlap.

Employers who chose not to offer healthcare coverage are at a disadvantage in their efforts to hire or retain quality employees, with those employers who do offer coverage. Not having/retaining productive personnel is directly related to a company's viability and survival. If you can't keep good employees, you won't survive in business. Therefore, companies are rewarded by offering healthcare coverage because it allows them to have a better workforce than other companies that don't offer coverage. And that, without a single ounce of involvement from the inefficient leviathan beauracracy that is our federal government.

It's 12:20 AM gents. I'll hope to continue this stimulating discussion again soon. Davick, just go Google it, you'll find it easily.


Meatrace, while much is often said about what Personal income tax rates "should be," I don't think there's a solid argument against low corporate and capital gains tax rates (the latter is absolutely a double tax). Given that we have the highest corporate tax rates in the world, you simply DON'T know what "they" would or wouldn't do, because it costs SO much to do business here, that "they" aren't stupid enough to do so. They go abroad. Try lowering the corporate rates, and see what happens, before you try and tell me (unsuccessfully) that it won't work. The current strategy of having the highest corporate rate in the world clearly is having disastrous results. Or are you suggesting that we live in economically prosperous times?


Davick, the 3-to-1 rate of those leaving the job market to those who find a job has been all over the news for several years. I'm not going to put up links, but you can readily find it if you want to.

The reason companies go abroad is due in part to the fact that the USA has the HIGHEST corporate tax rate of any country in the world. Add to that any company here in this country has to pay wages as high as almost anywhere in the world, and benefits, including health care. In short, it is hard to turn a respectable profit when you're operating a company in this country and competing against other countries who pay a fraction of what we pay here to keep their operation going, and they sell here and compete with our domestic companies. The wealthy from here and abroad park money off shore. We can't tax that money, because it is deposited in another country. If you want that money in this country, you're going to have to provide an incentive to bring it back voluntarily. If our Democrat friends would do that, they would more than make up the difference that the "tax cut" would cost. They don't do it, because in their core values, (here I go generalizing) liberals don't believe in tax cuts, even when everyone would stand to gain from it.


BigNorseWolf wrote:

here's a thought...

Rather than the prohibitively expensive if not outright impossible job of squeezing the money out of the people living it up in the lap of luxury with bargain basement doctors, bulk food purchases, and cockroach infested apartments you get the money from the millionaires paying a lower % of taxes than you are by hiding the money off shore and outright bribing lawmakers to KEEP their tax rates that low.

While that may have merit, that is another matter that is not directly one-and-the-same as paying for other people's healthcare. Wealthy people don't park that money offshore for no reason. Reduce the capital gains tax and corporate tax rates, and people will likely bring that money, and many jobs back to this country and negate the need to "go after them."

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