Grundhu the Derhii

Kikubwa Mfalme's page

23 posts. Alias of Sigz.


About Kikubwa Mfalme

Male Advanced Awakened Dire-Ape Barbarian (Titan Mauler) 18
Neutral Neutral Large magical beast (augmented animal)
Init +8; Senses low light vision, scent, primal scent, perception +32 (+40 to locate invisible)
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DEFENSE
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AC 45, touch 22, flat-footed 36 (+11 armor, +8 dex, +11 natural, +5 deflection, -1 size, +1 insight)
hp; 348 (420 raging) (6d10 + 18d12+ 192 con (+72 raging))
Fort +29, Ref +24, Will +18
Defencive Abilities: DR 4/-, Evade Reach 15ft, Superstition +6, Determination 1/day, Bravery +1, Evasion, Freedom of Movement
Resist; Acid 30, Cold 30, Electricity 30, Fire 30, Sonic 30
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OFFENSE
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Speed 40 feet / climb 30 feet
Melee bite +35 (1d6+12), 2 claws +35 (1d4+12)
Melee +5 Huge Adamantinum Holy Unholy Keen Bastard sword +42/+37/+32/+27, 3d8+23 (+2d6 good or evil), 17-20/x2
Ranged +1 Huge Returning Adamantinum Javelin +32, 30ft, 2d6+13, /x2
Space 10, Reach 10
Special Attacks rend (2 claws 1d4+18), Greater Vital Strike (x4), Power Attack -7/+14 (-7/+21 two handed), Greater Sunder
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STATISTICS
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Str 34, Dex 26, Con 26, Int 18, Wis 16, Cha 14
Base Atk +24; CMB +37 (+41 sunder); CMD 55
Feats; Iron Will, Power Attack, Furious Focus, Improved Sunder, Vital Strike, Improved Vital Strike, Greater Vital Strike, Greater Sunder, Critical Focus, Bleeding Critical, Intimidating Prowess, Dreadful Carnage
Skills; Acrobatics +21, Climb +40, Intimidate +48, Knowledge (Local) +28, Knowledge (Plains) +28, Knowledge (Religion) +28, Perception +32, Swim +17
Language; Taldain, Polyglot, Tounges
Favored Class; Barbarian
SQ; Big Game Hunter (+1 to hit and AC vs. larger opponents) (Ex), Greater Rage (Ex) (+6 str, +6 con, +3 to will saves) 43 rnds/day, Jötungrip (Ex), Evade Reach 15ft (Ex), Massive Weapons (Ex) +6, Damage Reduction (Ex) 4/-, Titanic Rage (Ex), Rage Powers (Ex) x9 (Renewed Vigor (4d8+Con), Powerful Blow +5, Regenerative Vigor (Fast Healing 3), Unexpected Strike, Primal Scent (+8 to track by scent and on perception to locate invisible creatures. Located creatures ar treated as having concealment), Superstitious, Witch Hunter +5, Spell Sunder, Sunder Enchantment), Armor Training 1
Combat Gear;
Other Gear;
Weight carried: Ibs
Wealth; 2,635 gp, sp, cp

Gear:

Belt of Physical Perfection +6 (144,000)
Amulet of Natural Armor +5 (50,000)
+5 Huge Adamantinum Holy Unholy Keen Bastard sword (212,140)
+5 Ghost Touch Celestial Armor of Determination (107,400)
Ring of Protection +5 and Energy Resistance (Acid, Cold, Electricity, Fire and Sonic 30) (295,000)
Ring of Freedom of Movement, Evasion and Sustenance (87,500)
Cloak of Resistance +5 (25,000)
Boots of Striding and Springing 5,500
Gloves of Swimming and Climbing 6,250
Sash of the War Champion 4,000
Headband of Vast Intellect +6 (Knowledge (Plains), Knowledge (Local), Knowledge (Religion)) (36,000)
Permanency- Tounges (7,500)
+1 Huge Returning Adamantinum Javelin (17,000)
Ioun Torch (75)
Ioun Stone, Dusty Rose Prism (5,000)