Even the most cleverly built Fighter was still bringing less to the table. He's also so much more dependent on having that gear and so much less able to create it for himself, that he frequently had fewer handy knick-knacks and useful items to see him out of a tight situation, like a sudden and unexpected fall.
The alluring trait grants daze as a spell like ability. An arcane spell that qualifies you for arcane strike using your character level as your caster level giving you something to do with that swift action AND qualifying you for item creation feats. Creating items is very easy even if you don't have spell prerequisites. If you lack the skills then invest in a headband of intelligence tied to Spellcraft, but you shouldn't be lacking skills in your "most cleverly built Fighter".
Sure it's not fighter specific, but it's a part of a build that is far more clever than the typical optimized DPR fighters you see posted on these boards.
The thing with the fighter is that they don't need anyone to make them better, they do fine on their own. They have a higher to hit than arguably everyone if optimized yet other classes still hit. So maybe don't invest so heavily into abilities and items to hit. High enough defenses except will saves which can be lacking if neglected in builds. So invest a little into this and get items to shore up your weaknesses like every other class does. Every class is dependent on items, so why is the fighters need of items any different?