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Recent posts by
Kevin Olmstead:
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Hi, I made an iCal with all the important dates for the next RPGSuperstar
You can subscribe at:
webcal://ical.mac.com/oasisob1/RPG Superstar II.ics
or possibly:
webcal://ical.mac.com/oasisob1/RPG%20Superstar%20II.ics
or even view it online at:
http://ical.mac.com/WebObjects/iCal.woa/wa/default?u=oasisob1&n=RPG%20S uperstar%20II.ics
It's nothing too fancy. I published it with alarms so those of you who are excited about voting or seeing who won a round will have a little reminder.
Enjoy! I am really looking forward to a great competition!
Good luck to all entrants!
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Christine, you win, utterly, but I'm giving my vote to Boomer. I'm hoping he wins and Paizo publishes an Adventure Path based on his proposal, and that you are hired on anyway to do your adventure, and maybe a few more.
It's risky, and I don't think Boomer will win unless a mob of us do the same thing, but I have to try.
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Paizo, enough already, hire them both! Christine has proven herself, but I think many of us want to see some wahoo-flavored modules by Boomer, too!
(and, to think, there will be another RPG Superstar after this!?)
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A Hag, a White Dragon and a Barghest walk into a bar...
The bartender says...
nothing, the bartender is still trying to reconcile a Hag, a White Dragon and a Barghest at the same time!
This was a weird entry. It makes me wonder if you didn't channel a bit of Kisko.
Good luck in the final round. I'm looking forward to your proposal as well!
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I want to play this encounter. It's nice to be able to see a how we get into the encounter, and a little beyond it as well.
I'll be surprised if you make it all the way to the top, but what do I know? I'm just one guy who didn't even have the marbles to submit a wondrous item.
I am really looking forward to your proposal, but it would be a lie to say that I am rooting for you, when I've already pegged Christine or Boomer as the ultimate winners in this contest.
Still, I wish you luck.
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Boomer, you got my vote again. It's the Funky Boomer Sauce! (take not of my buzzword capitalization scheme, editors!)
You put out an awesome encounter, but an encounter in a room is always going to have a really tough time when put up against a chase scene on a volcano with flying, flaming, orcs.
I'm ready to preorder your module as well, if the Paizonauts would just go ahead an post a page for it already!
Good luck in the final round! It's going to be really tough to decide which one of you will surely put out some product. I really hope the folks at Paizo take on a few of you.
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Christine,
Congratulations! I'm glad, and not even a little surprised to see you still in the running.
I voted early, but decided to comment late.
I think it would be funny to search the comments on all the entries to see how many contain the phrase 'blew me away', (Look! There it is again!) and predict winners based on that verbiage alone. I'm smart enough to add fire damage. And I'm smart enough to ignore some of the unrealism to keep this one as much fun as it's supposed to be. Regarding post-ride transportation of the statue, I can already picture the player comments...
Lidda, in a mocking impression of Redgar, says, "I've got a great idea, guys! Let's toss the statue in this sled and ride down the mountain! We'll be back at the Green Dragon before the orcs even realize it's gone!"
The end of the ride is a great opportunity for players to develop some truly memorable dialogue, whether they have a way to haul the statue out or not.
This is Superstar material and everyone knows it. The other three finalists have some good stuff too, but my money is still with you. Now, blow us away again!
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Paizo,
I can't find the link to preorder Christine's module. Little help? In the unlikely event she DOESN'T win, you need to pay her to do a module! Or, just go ahead and make preordering a voting requirement!
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Chris Mortika wrote:
The second plot hook for the Complexity Golem made me think of the Finite Improbability Drive.
Very nice work here. These are fun monsters.
1. Do you mean (In)finite Improbability Drive?
2. Yes! I got that feeling, too, but couldn't think of a name for it! Thank you for putting the words out there.
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Can we combine your technical skills with Boomer's writing for a tie? That's what i want!
Did I mention that I love Undead? You did them right here with a painfully obvious method of creation, and did it up as template for more monstery goodness.
Although I've always believed golems should be heavy lumbering fleshy hard to stop things, you've got me excited about the cloud golem.
Little cloud-elves? Interesting. Not heart-stopping, but yeah, if I was running cloud giants, or any campaign in Northern England (where I currently live), there'd be plenty of room for these little zappers.
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Swarms are good. Links to undead are good. Creepy horror is good.
Getting lost in the writeup and not knowing what to make of the total package is bad.
I don't think you're in danger of dropping out this round, but listen to what the big guns are telling you. They are giving you instructions on how to win.
I like the names. You all can stop making fun.
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Christine, I'm floored. This is top-notch stuff. An editor ought to be able to work with your non-native english skills for the honor of working with material this good. You said "Use it tonight" - I want to, I really do. The dungeon alive, and unhappy that you are there? Killer! A golem NOBODY thought of? Superb (though I would attempt to divide by one on it, an instant kill, I'm sure). The dream-distilled template? Awesome move! Tactical! Here, not one monster, but many! Thank you, Christine, I've only read two and you've got my vote.
Erik: I respect the work you do; it's not easy, but you want this one on your team, she's worth it!
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