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Andoran Cavalier

Kerney's page

RPG Superstar 2013 Star Voter, 2014 Dedicated Voter. FullStarFullStarFullStar Pathfinder Society GM. 1,501 posts (1,531 including aliases). 4 reviews. No lists. No wishlists. 14 Pathfinder Society characters. 1 alias.



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Shadow Lodge Star Voter 2013, Dedicated Voter 2014

3 people marked this as a favorite.

What this thread is not: Yet another thread to argue about the balance issues of the Summoner class or tell us how you hate the class. There are plenty of threads for that.

What it is A thread to give examples of fictional characters that could provide good origin stories for Eidolons, perhaps with some reininterpretation because, gee not all fiction is structured with Pathfinder rules in mind. If it touches on an argument about summoners, feel free to mention it, but only in passing.

Stitch--Lilo and Stitch, dangerous, comes from another planet but it would work as another dimension. Also good example of the "imaginarry friend" of a child summoner which isn't so imaginary and a good example to bring up as a counter argument to the idea that an inexperinced (low level) character can't have an eidolon.

Other Dimensional Magical Girlfriends--Two come to mind. Jeanie from I dream of Jeannie and Belldandy from the Manga/Anime Oh My Goddess. Both are supernatural and come from out there. There is tension with the human. Both but Belldandy in particular would have an archtype increasing mental stats probably at the cost of physical stats which Paizo has not given us (but should). While both too powerful for the standard Eidolon, they could be inspiration for an eidolon.

R2D2--Could be a good model for an Eidolon. Very Loyal to master Luke. Skill monkey rather than combat monster. Literally falls from another world.

Hope this is interesting.

Kerney

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

I've sometimes made nods to concept over mechanics, for example, spending a skill point every level in Profession: Orcish Barbacue for my half orc alchemist. I think doing so is a good thing in general.

However, with a half elf witch I'm designing, I found myself spending both traits on concept to give me the skills she needed to survive in such an environment (bluff and sense motive) raised by an abusive mom, a winter witch, who raped her father and then sent him to the bone mill. I found myself picking the ancestors patron (i.e. father) and was considering elven spirit as her first feat or getting extra traits to get the other things I need.

Basically, I found I was using everything to justify backstory and wasn't optimizing as well as I could/would normally do.

I'm considering dropping the character concept because I was using so much on background. So my question is, to what extent do your characters use thematic choices over the 'best mechanical option'.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Is an unfettered Eidolon limited to the evolutions in Bestiary 3 or can he take other evolutions?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

I was looking at making a new character for pfs and for so role playing reasons I felt it would be good if it were a half elf. But looking through the class guides for ideas I noticed a trend. The race, other than for Summoners usually came up as "green" option, meaning you could make a pretty good whatever but it was never the first choice. Looking at alternate race traits and all of them seemed lackluster in comparison to what I saw for other races and in many cases humans could do something similar only better. Particularly glaring was the lack of traits that replaced multitalented and were good.

Don't get me wrong, they weren't 3.5 bad (when the race just plain sucked) but there was nothing that made me go wow either. Finally, assimars seem to be similar enough from a rp standpoint that they fill many of the same character backgrounds while being straight out superior.

So, is this just me or are half elves being squeezed out both mechanically and background wise?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Overwhelming Beauty Magic Trait

Your wiles are particularly potent against people who share a race with you, as your beauty is often held up as a symbol of perfection.

Benefit(s): The DC of your mind-affecting effects increases by 1 against creatures that have at least one of the same subtypes as you.

Source: Bastards of Golorian

Charming Social Trait

Blessed with good looks, you've come to depend on the fact that others find you attractive.

Benefit: You gain a +1 trait bonus when you use Bluff or Diplomacy on a character that is (or could be) sexually attracted to you, and a +1 trait bonus to the save DC of any language-dependent spell you cast on such characters or creatures.

Source APG

I'm thinking there trait bonuses won't stack, but they effect slightly different but not completely different areas and the wording (mind-affecting effects vs +1 save DC of any language-dependent spell) that they arguably might because they don't exactly match.

Opinions?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Let's start with were I'm coming from.

The summoner is my favorite class and I have two of them in PFS (a more usual combat monster and a bickering married summoner/eidolon couple who is a skill monkey 'scout' eidolon who vanishes when combat starts as my feats are geared toward master summoner style play). I don't disagree that I think the developers have had a hard time figuring out options for the class.

I would say say the problem with the eidolon is some options are too limited from a cost/benefit ratio.

For example, all eidolons start with a 7 intelligence. That makes skill based build expensive and limits from a RP perpective the idea of an eidolon as intelligent equal. Magic options exist in UM. But they are too expensive and ineffective to be taken often once you figure in the cost of raising attributes. No archetypes ease these restrictions and allow for other styles of play.

Thus we have a bunch of similar combat monster types.

I think the key to making the summoner more popular and balanced as a class is to ease these restrictions.

I'd lower the str/dex slightly, say -2 on each and give but give the starting eidolon 3 more evolution points at 1st level. This makes the eidolon a bit more customizable and makes the combat monster less of a default build.

I'd add perhaps another feat or two built in at higher levels allow for more customization in that department.

Then, add some archetypes that play with the starting eidolon stats a bit more, perhaps restoring the original base stats or raising INT and/or CHA a bit, making skill monkey and caster eidolons more practical.

Hope that gets some thoughtful discussion going.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

I've been doing research about the idea of a 6th great extinction, basically arguing that [i]Homo Sapiens{/i] are to what current life what the comet was to the dinosaurs.

As depressing as that is, I thought it would be fun to speculate on what species radiates and fills all the ecological niches we are emptying.

Rats are one biologists favorite.
I like Corvids taking over because of a bird based religion a designed for a campaign. Besides, their Dinosaurs and Dinosaurs reconquering the Earth is kinda cool.
Random Girl I met today liked felines taking over. My Cats like this too.
Bats...they mentioned them in Primeval as taking over.

So, anyway, what are your thoughts?

Basically, the only rule is the species must be small and unassuming and a likely canidate to survive the world were screwing up.

Have a nice day,

Kerney

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

Question came up? Is the number of GM replays per star per lifetime, per season, per calender year (As in use them this week or next)?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Any reason an Eidolon couldn't get weapon training to get simple weapon proficency and then use a regular feat to get martial weapon proficency or use a feat for simple and spend 2 points to get Martial weapon proficiency as an evolution?

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

Will be in KC visiting from Denver for about 6 weeks starting Friday. Would love to play and perhaps GM. Where do I find out about games. One thing, on some days I will be using public transportation (which I've been told is pretty good).

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Idea for a concept. Summoner whose Eidolon is built to scout ahead, find traps, monsters, etc. When in actual combat, said eidolon is dismissed and summoner counts on summoned monsters and spells.

How would you go about this concept. Note that unfortunately (for me, fortunately in general) Master summoner is banned in pfs.

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

3 people marked this as a favorite.
Briit wrote:

I hope some of the new races open up. I couldn't be more bored of the same old tolkien races. I also don't play maybe so much as many people but I do not see so many teifling and aasimar PCs that break the game and I see no Tengus.

Please allow us to play something other than the 40 year old way of seeing fantasy!

This was pulled from the current 'open up new races' thread. Since not everyone is going to get a boon tomorrow, I thought it would be cool to post character concepts and advice to come up with interesting characters so that even if you don't have a new race, you don't have to play 'the 40 year old way of seeing fantasy!'.

Advice

1) Look at a 'day job' and relate it to your character.

For example, make a sorcerer. Use a skill point on Profession: painter. Then make most of your spells something that can be "painted", be it color sprays or summoned monsters which you 'paint and then come alive. When you have the cash, buy marvelous pigments.
Do the same thing with a Ranger, make him a nature artist in his spare time, someone who goes into extreme environments to paint tigers or owlbears, or whatever and live to tell about it.

2) Relate the character to a Scenario:

I have a Bone Oracle. Before she became a Bone Oracle she attended the opening performance of Among the Living where many Taldan Nobles got turned into zombies by the Cult of Zyphus. But Zyphus fell in love with her. He brought her brother back as a Zombie, he haunts her, twelve people in front of her for a title experience sudden accidental deaths (i.e. She bought the Taldan Nobility boon).

Note, you could play this many ways, from "I don't want to be a Bone Oracle harassed by a Death God" to "this is fun".

3) Use your Race as an important part of your character.

Half Elven Summoner kept seeing her friends outgrow her. Her best friend was her imaginary friend who eventually manifested as an Eidolon.

4) Where did you grow up?

I have a character who grew up in northern Andoran near the Five Kings Mountains on an isolated ranch. They learned dwarven because they were the closest neighbors. They have a no nonsense 'frontier' attitude and speaks with a twang. They find big cities a little threatening.

5) Combine some of these.

My Tiefling was raised by her parents who are clerics of Sheyln. She was taught to see the beauty in and of everything, sheltering her to some extent from prejudice, much like the model parent of an Autistic child works very hark to help their kid. This caring upbringing wars with her pit spawned urge to destroy things of beauty.

Hope this is helpful.

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

This is inspired by the race boon thread. I was listening to the complaint that they lived in X city which couldn't support a con big enough for boons.

This summer I visited another city for a month, got in touch with the VC, learned about the city, which is about twice as large as mine. I never got a chance to play in this city in part because of work, but in part because there was not even a quarter of the number of the tables offered in the city over a month. In fact there were probably two stores in my fair city which have more games than that entire city did in a month.

On the other hand I've seen some small places (Iowa City) which have fairly big PFS attendance.

So my question to the general community is this? What makes one city prosper and another have rather lax interest/attendance?

I have my ideas, but I'm curious about what others think.

Silver Crusade ***

1 person marked this as a favorite.

I am considering taking a break from GMing and/or quitting.

I have been GMing and playing for three years and have GMed in four venues plus local cons. This is in part because I have strong ethic toward community building and was always willing to step in, help out, volunteer etc. I stepped in on several occasions when no GM was available with little notice. I can proudly say that one store has PFS because a few of us stayed willing to GM.

But I've come to the conclusion that I was never the greatest GM and don't think I can be the greatest GM. I've had my share of moments of greatness. But I've also had sessions where nothing clicked, the players seemed bored etc.

I also think the moments of mediocrity are becoming more common and at the same time, the standard of GMing is getting better locally and I don't feel I'm keeping up.

I don't see eye to eye with the current VC. It's not a matter of animosity, but not seeing things simularly, not having the same priorities etc.

I have some social ticks that have contributed to arguments with people in the community, some of which were needless and stupid. While I am still welcomed and liked (mainly) I don't feel I have the esteem I've had in the past. This I have earned.

So my question is, both for myself and others, when do you decide to put step away from the GM screen and being very involved and becoming just another player?

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

I will be in LA, mostly in Orange County, from this Monday until Aug. 28th. I was wondering where I could sign up for games and such things. I am particularly interested in 5-2, The Wardstone Patrol, because I will be running it at a Con back home (Denver) Labor day weekend.

Take care,

Kerney

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

Going to be in Houston Texas for three weeks. Where do I find out about PFS there.

Wish to play and will GM if needed.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Have soon to be 3rd level Cleric of of Cayden Cailen.
Azata Assimar
Str 11
Dex 16
Con 12
Int 12
Wis 15
Cha 15
Feats: Weapon Finese, Selective Channeling
Spells are things like Bless that don't require enemy saves and I intend to keep it that way.

Am considering at 4th level a two level dip in ninja for the skills and ki pool. If I do I'm putting the bonus point into Cha. If I'm going strait cleric I'll put it into Wis.

This a PFS cleric so I'll only be playing her until level twelve.

Opinions?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Looked for a ruling on this, haven't found anything.
Logic works but is convoluted enough to double check--
Rogue talent is a legal ninja trick.
Therefore ninjas qualify as having access to rogue talents.
A ninja could therefore qualify for the feat extra rogue talent.
He could spend the rogue talent on ninja trick, and get a ninja trick.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Let say I'm a multiclassed character with two 3/4 BAB classes.

First level is +0
Second level in the same class is +1
Now I multiclass, at first level of the multiclass does my BaB go to +2 (0+1+1=2, like it would in 3.5)or would it be 0+1+0(new class)=1.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Basically, I'm playing around with the concept of an Sorcerer whose art comes from his drawings and paintings. In fact, his motive for adventureing is basically to see things up close, and paint them. He's basically a cranky older (in his 50's) man whose loves are painting, seeing new stuff, alcohol, singing when under the influence of alcohol, his four adult daughters (from three different mothers; the oldest two, a half elf and a human who are also PCs, and the Assimar twins who are NPCs).

Race is Human, Stats are Str 8 Dex 12 Con 14 Int 14 Wis 10 Cha 18.

Main spell are things like color spray and glitter dust with a lot of pretty colors or things like summon monster, with the implication/fluff that he sketched the wolf he summoned into existance.

Questions I'm considering:

Any better bloodlines?
Nothing fits very well. Right now, I'm thinking Celestial or Slyvan (animal companion is something he painted that came to life). Any other/better suggestions?

Spells, paricularly at higher levels
I'm looking at spells that have or could have a color/painting component. Obvious ones are things like color spray, summoning spells, all illusion (pattern) spells. I'm also thinking things like fog cloud (powdered purple paint).
Any other ideas?

Feats:
Conjuration and Illusion specialization, what else?

Normally, it would be heresy to consider dipping into Oracle, however Awesome Display from the Heavens Mystery really fits the character concept and might be worth it. Opinions?

Thanks in advance.

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

I live near two big good local cons (Tacticon and Ghengis Con) that were filled with Pathfinder i.e. 75 tables in four days last time as well as a couple of really good 'home brew' scenarios i.e. an excellent thieves challenge, and the 300 trophy.

However, they are not Gen con or Paizo Con or Comic Con or whatever. I'm curious as to which conventions are good second and third banana cons that, should, if I felt like a road trip, would be good to go to. Which cons do a lot of tables. Would love to see a 'top twenty' cons or something like that.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

I was looking for a way to accomplish this mechanically (fluff is no problem). Is there a way to make said eidolon either Celestial or Infernal/abyssal? Thought there was. Am looking and have not found.

Take Care,

Kerney

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

1 person marked this as a favorite.

What is the name of that Intimidate feat which allows you to do non-lethal damage and intimidate at the same time?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Basically, how Riverland-sey does the archtype have to be? For example:

1) General archetype w/ a little bit of a riverlands theme painted on.

2) General Archtype w/ strong reason why it occurs in the Riverlands, including naming places where they are trained, npcs who might easily have the archtype, etc.

3) Riverlands only archtype tied with a specific reason for existing in the riverlands.

4) Something else?

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

I was thinking about this with a character concept I was playing with with the kitsume boon.

Basically, I was thinking of making him Shoanti and having him present himself as a 'Coyote' from Arcadia. My suspicion is that some GM's would welcome me with open arms and others (not the type common where I live) would try to undermine it, insisting I had some fictional mechanical advantage suggesting one dog face humanoid has to be somehow 'different'.

I have done this before with an Oriental Paladin (Back when a glaive could be a Naginata, i.e. before ultamite combat) and I've seen others do simular things. I was annoyed that the Samurai and Ninja had too much 'automatic' Oriental flavor thrown in and wish there were archtypes that replaced the Wakazashi with a Rapier. James Bond is great example of a modern 'Ninja'. To me a Sai should be a sickle and a Katana a broadsword and both should cut as sweetly.

My question to you is where do you draw the line.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

I am looking to set up a writers group to look at potential items before we submit for criticism and improvement. Before I do that, what warnings do I have to give to people to avoid disqualification.

Right now, my intro read like this--

This is a review and support group for people wishing to design items for the first round of the RPGSuperstar competition.

Note: This is writers group. We are writing for an RPG and so this is no less a writers group. The job is to give constructive criticism. That sometime means harsh criticism like you might get in a writers group. If you can't take it don't join. On the other hand all such criticism must be polite and aimed at the work and only the work. Trolls will be banefully polymorphed into rodents and fed to my cats

I need to spell out is where not to go in order to get your item disqualified.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Which Pawn sets have villagers/children and non-adventurering types?

I have seen them, but at the time I was looking at them it didn't seem like an important question.

Thanks in advance.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Looking at this, would like suggestions.
Not going away: Martial Artist archtype. Like limited but not extreme dumping.
Race Assamir (Garuda, +2 Wis +2 Dex)
Alig: CG (Via Martial Artist)
Stats
Str 15 (7pts)
Dex 15 (3 Pts)
Con 14 (5pts)
Int 8 (-2pt)
Wis 17 (7pt)
Cha 10

Feats
1st Crane Style, Dodge
2nd Improve Grapple
3rd Dragon Style
5th Dragon Ferocity
6th Improved Bull Rush
7th Crane Wing

Stat increases 4th Wis, 8th Str, 12th Dex

After that not sure. As a martial artist I qualify for fighter feats after 5rd level. Also after 5th level I would consider adding levels in either Rogue or Barbarian.

So pointers?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

I basically think the Ninja class would make a good Swashbuckler type character. I am doing this for PFS so there are my restrictions. I am primarilly looking for a way to pick up rapier proficency without wasting a feat on martial weapon proficency. I am also would prefer not to be a half elf (I like them but have several already).

Answers?

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

There has been talk about what would be a unique and inventive event. I have my ideas, but I'm also interested in what people would suggest as 'unique'. These are the kinda events that would attract attention, attract boons for those who care etc.

My suggestion: Paizo Con/Gen Con Caravans.

Example: PaizoCon Pilgrimage 2013 Group of players start in Atlanta, GA. Pilgrims can join and drop out as needed, and take turns GMing. We run 2-5 games a night w/local community wherever we are. Boons a possibility at every table. Itinerary would be something like this:

Day 1: Drive from Atlanta to Indianapolis arriving around 4PM. 6-10 Game in Store in Indy where we have preset up a gaming 'event'.
Day 2: Drive to N. Michigan wherever Dan Luckett can set us up. Arrive around 4 PM. 6-10 Game 'event'.
Day 3: Drive to Iowa City, Iowa. Game 'event' from 6-10.
Day 4: Drive to somewhere in W. Nebraska. Since nobody lives in Western Nebraska, it is an ideal night off.
Day 5: Drive to Denver. Event at Enchanted Grounds from 6-10.
Day 6: Drive to Boise, Idaho. Event 6-10.
Day 7: Arrival in Redmond Wa. Go to Paizo Con.

Some detours could take place. For example, the Pilgramage could split one night. For example, one group could leave Boston, stay a night in Buffalo, meet the Atlanta group in Indy.

Trip to Gen Con would start in Redmond, Wa.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

I have a habit of making characters who are not the standard ones, for example, a half orcish alchemist barbacue chef, a summoner half elven 'cowgirl' (I use a picture of Jenny from the Last Night on Earth to represent her), a violin playing bard kinda like this.

I'm curious, are any companies mini's more easily modify-able than others and are there 'tricks' to modifying minis?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

I am looking at a casting bard/skill monkey w/potentially a one level dip in Sorcerer (fey) and am looking at some of the archtypes. Street performer looks like what I'm shooting for but I've heard it's not too good. Any suggestions and general suggestions on bard archtypes?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

This=torture they use in the first layer of hell.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

If Stephen Moffet where to come to you and ask you what you wanted for a 50th Anniversary, what would you ask for (assuming he would bow to your superior wisdom)?

What do you think will happen IRL for the 50th Anniversary?

What wouldn't you want?

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

On our RMP boards, we had a situation where a player from a rural area (middle of Wyoming coming to Metro Denver) wanted to come down and play.

I have wondered if anyone has come up with ideas for serving out of the way places. I made this suggestion generally on the subject and I wonder if anyone has thought of other ideas?

Quote:


It would be cool to have 3-4 from a major city do 'road trips' to places where there might be 2-3 possible players. We take one car, share a hotel room, gas etc. Local players, reserve space, say at a local library, resturaunt, or home. We take turns GMing and filling out legal tables and play say 3-4 session in a day, drive then drive home a different route the next day and see some pretty/interesting stuff on the way home.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Looking at a concept for PFS. I had a summoner who died at 4th level. I had gotten cocky and had brought a boon because I thought I was such a good player I would never die (stupid me) so I couldn't bring her back.

She was a half elven Summoner w/Exotic prof: Whip, the Andoran trait that granted long bow use and the other that gave her survival as a class skill and an eidolon that resembled a velicoraptor that she refered to as her 'pet chicken Bertie'.

I wasn't going to do this, but a couple friends suggested I bring her back because she was fun to play with. That seemed a little lame strait up. But then I thought about it some more.

Back story is a brand new character is a 'reincarnated' version of Summoner/Eidolan, as in the local Druid found her (just by chance, she died near her home, a ranch near the five kings mountains)....only she came back 'a little different' and while the 'outline' of who she was is still their. Basically, I'm thinking of doing her 'reborn' as a druid or ranger with animal companion.

Race options on the table: Human, Elf, Half elf

Option One: Ranger (beastmaster) bow specialist, with 'lost' eidolon being found at 4th level and the boon companion feat taken at 5th.

Option two: Ranger (falconer) bow specialist w/her Velicoratoper being reincarnated as an Eagle. Boon Companion being taken at 3rd level.

Option three: Druid, Velicoraptor, bow with trait but her basically being a caster druid (what Treantmonk refers to as a wild mystic) who sometimes uses a bow.

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

I had a situation last week. We were going through Crypt of the Everflame and we meet a Shadow. My character, 1st level so don't have much invested in it is crited and takes 11 points str damage one round and another 2 points the next round, leaving me to a 1 str.

I recognise that I am dead meat or should be dead meat and try to to coup de grace my character so he doesn't become a shadow. GM makes me do a will save (fair enough) and then lets me do 1 point of damange to myself. It's evident the GM will not let me die that way (and I could see it taking a little while considering I'm at 1 str) but then the shadow doesn't finish me off, choosing to turn on the other characters. I send him a note requesting that he let me put myself out of my misery.

Instead my character is rescued, tied to a donkey and gains the nickname, 'donkey boy' and is basically a joke (that I smile and laugh because, well, it's a game and good manners and yes, a little funny even to me). But I'm still mildly annoyed that the GM didn't let my character die somewhat heroically rather than become a joke. Basically, the death was appropriate, tactically the right thing to do (either from my standpoint or the Shadow's).

But I'm a little annoyed at the GM for not playing it straight and protecting the character than if he had let me die. I wonder what people's various feeling are in such situations?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

This is my first monk build. Race and possibly archtype choice is suboptimal but cool roleplaying option so don't touch that. What I want to do is make sure that everything else is fairly effective, not just at first level but other levels. It is a 20 point build.
Archtype: Martial artist
Race: Elf
Str: either 15 or 14 see dex
Dex: 17 or 16 see str
Con: 13
Int: 10
Wis: 14
Cha: 8

Alternate Racial traits: Silent Hunter or Desert runner.
Favored class bonus is always to HP
Feats being considered: Agile Manuevers, Improved Grapple, Improved Init, Combat reflexes---This is where I'm weakest at. I want to have feats that build upon each other effectively. I am not sure if this is where to start.
Possible level dips: Rogue, Barbarian
Have looked at guides already but one is out dated and the other is too based on a Str build, which my racial choice does not favor.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

I'm looking at Martial artist monk 10, 1 rogue, 1 Barbarian as a PFS character. First time playing a monk. How would Flurry of Blows work on the BaB?

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

Here.

So much for the great leader.

Shadow Lodge Star Voter 2013, Dedicated Voter 2014

1) Without being a synthesist summoner.
2) At 1st level
3) PFS legal.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

I'd start with getting your names right: GOLARION, CAYDEN CAILEAN, VALEROS. :P

Shadow Lodge *** Star Voter 2013, Dedicated Voter 2014

Any chance we could see some maps of some Iconic locations, for example, Blackrose museum, house of the Risen Son, etc?

Some, for example, the Blackrose museum, would have uses outside PFS, for example in a Call of Cthulu game.

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