Idea for a concept. Summoner whose Eidolon is built to scout ahead, find traps, monsters, etc. When in actual combat, said eidolon is dismissed and summoner counts on summoned monsters and spells.
How would you go about this concept. Note that unfortunately (for me, fortunately in general) Master summoner is banned in pfs.
This was pulled from the current 'open up new races' thread. Since not everyone is going to get a boon tomorrow, I thought it would be cool to post character concepts and advice to come up with interesting characters so that even if you don't have a new race, you don't have to play 'the 40 year old way of seeing fantasy!'.
1) Look at a 'day job' and relate it to your character.
For example, make a sorcerer. Use a skill point on Profession: painter. Then make most of your spells something that can be "painted", be it color sprays or summoned monsters which you 'paint and then come alive. When you have the cash, buy marvelous pigments.
2) Relate the character to a Scenario:
I have a Bone Oracle. Before she became a Bone Oracle she attended the opening performance of Among the Living where many Taldan Nobles got turned into zombies by the Cult of Zyphus. But Zyphus fell in love with her. He brought her brother back as a Zombie, he haunts her, twelve people in front of her for a title experience sudden accidental deaths (i.e. She bought the Taldan Nobility boon).
Note, you could play this many ways, from "I don't want to be a Bone Oracle harassed by a Death God" to "this is fun".
3) Use your Race as an important part of your character.
Half Elven Summoner kept seeing her friends outgrow her. Her best friend was her imaginary friend who eventually manifested as an Eidolon.
4) Where did you grow up?
I have a character who grew up in northern Andoran near the Five Kings Mountains on an isolated ranch. They learned dwarven because they were the closest neighbors. They have a no nonsense 'frontier' attitude and speaks with a twang. They find big cities a little threatening.
5) Combine some of these.
My Tiefling was raised by her parents who are clerics of Sheyln. She was taught to see the beauty in and of everything, sheltering her to some extent from prejudice, much like the model parent of an Autistic child works very hark to help their kid. This caring upbringing wars with her pit spawned urge to destroy things of beauty.
Hope this is helpful.
This is inspired by the race boon thread. I was listening to the complaint that they lived in X city which couldn't support a con big enough for boons.
This summer I visited another city for a month, got in touch with the VC, learned about the city, which is about twice as large as mine. I never got a chance to play in this city in part because of work, but in part because there was not even a quarter of the number of the tables offered in the city over a month. In fact there were probably two stores in my fair city which have more games than that entire city did in a month.
On the other hand I've seen some small places (Iowa City) which have fairly big PFS attendance.
So my question to the general community is this? What makes one city prosper and another have rather lax interest/attendance?
I have my ideas, but I'm curious about what others think.
I am considering taking a break from GMing and/or quitting.
I have been GMing and playing for three years and have GMed in four venues plus local cons. This is in part because I have strong ethic toward community building and was always willing to step in, help out, volunteer etc. I stepped in on several occasions when no GM was available with little notice. I can proudly say that one store has PFS because a few of us stayed willing to GM.
But I've come to the conclusion that I was never the greatest GM and don't think I can be the greatest GM. I've had my share of moments of greatness. But I've also had sessions where nothing clicked, the players seemed bored etc.
I also think the moments of mediocrity are becoming more common and at the same time, the standard of GMing is getting better locally and I don't feel I'm keeping up.
I don't see eye to eye with the current VC. It's not a matter of animosity, but not seeing things simularly, not having the same priorities etc.
I have some social ticks that have contributed to arguments with people in the community, some of which were needless and stupid. While I am still welcomed and liked (mainly) I don't feel I have the esteem I've had in the past. This I have earned.
So my question is, both for myself and others, when do you decide to put step away from the GM screen and being very involved and becoming just another player?
Have soon to be 3rd level Cleric of of Cayden Cailen.
Am considering at 4th level a two level dip in ninja for the skills and ki pool. If I do I'm putting the bonus point into Cha. If I'm going strait cleric I'll put it into Wis.
This a PFS cleric so I'll only be playing her until level twelve.
Looked for a ruling on this, haven't found anything.
Basically, I'm playing around with the concept of an Sorcerer whose art comes from his drawings and paintings. In fact, his motive for adventureing is basically to see things up close, and paint them. He's basically a cranky older (in his 50's) man whose loves are painting, seeing new stuff, alcohol, singing when under the influence of alcohol, his four adult daughters (from three different mothers; the oldest two, a half elf and a human who are also PCs, and the Assimar twins who are NPCs).
Race is Human, Stats are Str 8 Dex 12 Con 14 Int 14 Wis 10 Cha 18.
Main spell are things like color spray and glitter dust with a lot of pretty colors or things like summon monster, with the implication/fluff that he sketched the wolf he summoned into existance.
Questions I'm considering:
Any better bloodlines?
Spells, paricularly at higher levels
Normally, it would be heresy to consider dipping into Oracle, however Awesome Display from the Heavens Mystery really fits the character concept and might be worth it. Opinions?
Thanks in advance.
I live near two big good local cons (Tacticon and Ghengis Con) that were filled with Pathfinder i.e. 75 tables in four days last time as well as a couple of really good 'home brew' scenarios i.e. an excellent thieves challenge, and the 300 trophy.
However, they are not Gen con or Paizo Con or Comic Con or whatever. I'm curious as to which conventions are good second and third banana cons that, should, if I felt like a road trip, would be good to go to. Which cons do a lot of tables. Would love to see a 'top twenty' cons or something like that.
Basically, how Riverland-sey does the archtype have to be? For example:
1) General archetype w/ a little bit of a riverlands theme painted on.
2) General Archtype w/ strong reason why it occurs in the Riverlands, including naming places where they are trained, npcs who might easily have the archtype, etc.
3) Riverlands only archtype tied with a specific reason for existing in the riverlands.
4) Something else?
I was thinking about this with a character concept I was playing with with the kitsume boon.
Basically, I was thinking of making him Shoanti and having him present himself as a 'Coyote' from Arcadia. My suspicion is that some GM's would welcome me with open arms and others (not the type common where I live) would try to undermine it, insisting I had some fictional mechanical advantage suggesting one dog face humanoid has to be somehow 'different'.
I have done this before with an Oriental Paladin (Back when a glaive could be a Naginata, i.e. before ultamite combat) and I've seen others do simular things. I was annoyed that the Samurai and Ninja had too much 'automatic' Oriental flavor thrown in and wish there were archtypes that replaced the Wakazashi with a Rapier. James Bond is great example of a modern 'Ninja'. To me a Sai should be a sickle and a Katana a broadsword and both should cut as sweetly.
My question to you is where do you draw the line.
I am looking to set up a writers group to look at potential items before we submit for criticism and improvement. Before I do that, what warnings do I have to give to people to avoid disqualification.
Right now, my intro read like this--
This is a review and support group for people wishing to design items for the first round of the RPGSuperstar competition.
Note: This is writers group. We are writing for an RPG and so this is no less a writers group. The job is to give constructive criticism. That sometime means harsh criticism like you might get in a writers group. If you can't take it don't join. On the other hand all such criticism must be polite and aimed at the work and only the work. Trolls will be banefully polymorphed into rodents and fed to my cats
I need to spell out is where not to go in order to get your item disqualified.
Looking at this, would like suggestions.
Stat increases 4th Wis, 8th Str, 12th Dex
After that not sure. As a martial artist I qualify for fighter feats after 5rd level. Also after 5th level I would consider adding levels in either Rogue or Barbarian.
I basically think the Ninja class would make a good Swashbuckler type character. I am doing this for PFS so there are my restrictions. I am primarilly looking for a way to pick up rapier proficency without wasting a feat on martial weapon proficency. I am also would prefer not to be a half elf (I like them but have several already).
There has been talk about what would be a unique and inventive event. I have my ideas, but I'm also interested in what people would suggest as 'unique'. These are the kinda events that would attract attention, attract boons for those who care etc.
My suggestion: Paizo Con/Gen Con Caravans.
Example: PaizoCon Pilgrimage 2013 Group of players start in Atlanta, GA. Pilgrims can join and drop out as needed, and take turns GMing. We run 2-5 games a night w/local community wherever we are. Boons a possibility at every table. Itinerary would be something like this:
Day 1: Drive from Atlanta to Indianapolis arriving around 4PM. 6-10 Game in Store in Indy where we have preset up a gaming 'event'.
Some detours could take place. For example, the Pilgramage could split one night. For example, one group could leave Boston, stay a night in Buffalo, meet the Atlanta group in Indy.
Trip to Gen Con would start in Redmond, Wa.
I have a habit of making characters who are not the standard ones, for example, a half orcish alchemist barbacue chef, a summoner half elven 'cowgirl' (I use a picture of Jenny from the Last Night on Earth to represent her), a violin playing bard kinda like this.
I'm curious, are any companies mini's more easily modify-able than others and are there 'tricks' to modifying minis?
On our RMP boards, we had a situation where a player from a rural area (middle of Wyoming coming to Metro Denver) wanted to come down and play.
I have wondered if anyone has come up with ideas for serving out of the way places. I made this suggestion generally on the subject and I wonder if anyone has thought of other ideas?
Looking at a concept for PFS. I had a summoner who died at 4th level. I had gotten cocky and had brought a boon because I thought I was such a good player I would never die (stupid me) so I couldn't bring her back.
She was a half elven Summoner w/Exotic prof: Whip, the Andoran trait that granted long bow use and the other that gave her survival as a class skill and an eidolon that resembled a velicoraptor that she refered to as her 'pet chicken Bertie'.
I wasn't going to do this, but a couple friends suggested I bring her back because she was fun to play with. That seemed a little lame strait up. But then I thought about it some more.
Back story is a brand new character is a 'reincarnated' version of Summoner/Eidolan, as in the local Druid found her (just by chance, she died near her home, a ranch near the five kings mountains)....only she came back 'a little different' and while the 'outline' of who she was is still their. Basically, I'm thinking of doing her 'reborn' as a druid or ranger with animal companion.
Race options on the table: Human, Elf, Half elf
Option One: Ranger (beastmaster) bow specialist, with 'lost' eidolon being found at 4th level and the boon companion feat taken at 5th.
Option two: Ranger (falconer) bow specialist w/her Velicoratoper being reincarnated as an Eagle. Boon Companion being taken at 3rd level.
Option three: Druid, Velicoraptor, bow with trait but her basically being a caster druid (what Treantmonk refers to as a wild mystic) who sometimes uses a bow.
I had a situation last week. We were going through Crypt of the Everflame and we meet a Shadow. My character, 1st level so don't have much invested in it is crited and takes 11 points str damage one round and another 2 points the next round, leaving me to a 1 str.
I recognise that I am dead meat or should be dead meat and try to to coup de grace my character so he doesn't become a shadow. GM makes me do a will save (fair enough) and then lets me do 1 point of damange to myself. It's evident the GM will not let me die that way (and I could see it taking a little while considering I'm at 1 str) but then the shadow doesn't finish me off, choosing to turn on the other characters. I send him a note requesting that he let me put myself out of my misery.
Instead my character is rescued, tied to a donkey and gains the nickname, 'donkey boy' and is basically a joke (that I smile and laugh because, well, it's a game and good manners and yes, a little funny even to me). But I'm still mildly annoyed that the GM didn't let my character die somewhat heroically rather than become a joke. Basically, the death was appropriate, tactically the right thing to do (either from my standpoint or the Shadow's).
But I'm a little annoyed at the GM for not playing it straight and protecting the character than if he had let me die. I wonder what people's various feeling are in such situations?
This is my first monk build. Race and possibly archtype choice is suboptimal but cool roleplaying option so don't touch that. What I want to do is make sure that everything else is fairly effective, not just at first level but other levels. It is a 20 point build.
Alternate Racial traits: Silent Hunter or Desert runner.
I'm looking at a bard as a PFS character who concentrates on using CHA based abilities to buff/debuff. I am honestly not sure how viable this is.
Race: Probably Half Elf, would listen to a good argument for gnome or human. Will trade Multi talented for Arcane Training if half elf
Stats: (20 pt build)
Archtype: Street performer
Feats: I fear I may be taking underpowered feats for maximum exploitation.
This thread to help players tie in their character into the RoTRL.
It's for stuff like suggesting stuff that would work without giving away any spoilers the player already knows.
For example, if I wanted a to pick a nonstandard race, someone that would have cool plot ties later on, someone else might suggest
Spoiler:without revealing anything else.
I thought about this because I have a question along those lines and figured rather than setting up an individual thread this might be a cool idea.
Spoiler:further along through general gossip. Not wanting to read ahead I have no idea what they look like. I want my Eidolon to resemble one latter on. Evolutionary advice is required.
I was looking at Jade Regent and thinking about the very much not just Japanese but also 'Shintoesque' feeling I got reading the descriptions (never mind what it's going to do with my PFS Minkai-jin paladin's who worships Sarenrae as her divine ancestress under her 'proper' name's background).
At the same time, I was thinking about my 'Arcadian' scenario that been crawling in the back of my head involving Corpse Powder, Trickster coyotes, witches, kachima spirits, cannabalism, skinwalkers and other interesting stuff I realized that if I ever tried to publish anything like that I'd probably face a some of bad publicity by 'appropriating cultural heritage' for a 'mere' game.
I recently walked away from an arguement with another forumite about the Synthisist Summoner where I mentioned spirit possesion for a possible background among other ideas because he felt it didn't fit the class as described, though I felt it fitted what the design team might have envisioned in some cases.
Ignore for a the sake of argument that Tony Hillerman is less popular than Samurai in most gaming circles, I was curious as to what others think about the issues involved with cultural appropriation/adaptation/use in gaming?
Can Jade Regent be too Shinto? Do people have the right to be offended by an uncomplimentary description of an 'Arcadian' culture or that all Mwangian seem to be less technically sophisticated that those of the inner sea region?
Basically, I'm interested in everyone's thoughts about any or all of these issues.
I've played or GMed over forty games. A few of those games I've have had few horrible GMing experinces, are not just bad but really bad, as in 'I should have read the module' being a direct quote.
So what I'm suggesting is that for every ten games played, a player can designate one module for a 'quality replay'. It can still only be played with a different character of a different faction, but it can be played again.