Mystic Theurge

Kern, Apprentice of Karzoug's page

117 posts. Organized Play character for Andrew Torgerud.


Race

| HP: 23/23 | AC:[13]15 (11 Tch) | CMB: +4, CMD: 15 | F: +4, R: +3, W: +5 (+1 will vs illusion) | Init: +3 | Perc: +1, SM: +1, Diplo: -1

Classes/Levels

| Speed 30ft | Spells: In Profile | Dailies: 0/7 BattleShaping | Active Conditions: none

Gender

Male Human Wizard [ShapeChange] 3

Strength 14
Dexterity 12
Constitution 14
Intelligence 18
Wisdom 12
Charisma 8

About Kern, Apprentice of Karzoug

Active Spells
Mage Armor 3 hours
Heightened Awarenss 30 minutes
Bull's Strength 4 min
Enlarge person 4 min

About Me:

Male Human Thassalonian Wizard [ShapeChange] 3
LN Medium Humanoid (Human)
Init +3, Perception +1, Sense Motive +1, Diplomacy -1
Languages: Varisian, Azlanti, Draconic, Thassalonian, Ancient Osiriani, Giant, Auran
PFS # 59286-17

Combat:

OFFENSE:
Speed: 30ft
Melee: BattleShape Claw +5 (d6+4)
Ranged: Ray of Frost +3 (d3)

AC:15, Touch:11 (4 Mage Armor, 1 Dex)
Hp: 23 (3d6+9)
Fort: +4, Ref: +3, Will: +5

statistics. skills, feats, traits:

Statistics:
Base Atk: +2, CMB: +4, CMD: 15
Feats: Power Attack, Spell Focus (Transmutation), Varisian Tattoo (Transmutation)
Traits: Pragmatic Activator, Reactionary
Alternate racial trait: Industrious (+2 Craft, Concentration)
Skills: Acrobatics +1, Appraise +4, Bluff -1, Climb +2, Craft (Tattoo) +14, Diplomacy -1, Intimidate -1, Know(All) +8, Linguistics +8, Perception +1, Profession (Scribe) +5, Sense Motive +1, Spellcraft +9, Stealth +1, Use Magic Device +8

Gear:

Pearl of Power Level 1 [1/2]
Cloak of Resistance +1
Wand of Infernal Healing [49/50]
Wand of Cure Light Wounds [49/50]
Wizard's Kit
Wayfinder
Mwk Artisan's Tools (Craft Tattoo)
2 spring-loaded wrist sheaths

Spells Prepared:

2nd Level: Ghoul Touch, Glitterdust, Bull's Strength, Bull's Strength
1st level: Enlarge Person, Featherfall, Heightened Awareness, Liberating Command, Mage Armor
Cantrips: Detect Magic, Detect Poison, Open/Close, Ray of Frost, Presdigitaton, Read Magic
Forbidden Schools: Illusion, Enchantment

Spell Book:

0th: all
1st: Burning Disarm, Crafter's Fortune, Enlarge Person, Featherfall, Heightened Awareness, Identify, Mage Armor, Ray of Enfeeblement, Snowball, Expeditious Retreat, Grease, Magic Missile, True Strike, Burning Hands, Hold Portal, Liberating Command, Shield, Summon Monster 1, Create Pit, Ant Haul, Gravity Bow, Cloak of winds, Fog Cloud, Endure Elements
2nd: Bull's Strength, Ghoul Touch, Glitterdust, Resist Energy,
3rd: Fly

Chronicles:

Confirmation - 1xp
Emerald Spire 1 - 3xp
Faithless and Forgotten 1
Faithless and Forgotten 2
Faithless and Forgotten 3
Tome of Righteous Repose

Boons:

Enduring Scholar: 1/adventure: +2 on save versus a spell
Friend of Janira: +1 KN: Checks in Grand Lodge
GoblinBane: +2 intimidate versus Humanoids (Goblinoid)
Ally of the Green: 3 use: Std action: consume as Goodberry (d4+1 healing) OR feed to adjacent plant creature for 5 temp hp and divine favor (CL6)
Archaeological Expert: +1 Appraise/KN:History to identify cultural significance of art/objects. OR Single use: when failing secondary prestige make check to succeed
Imperium Initiate: Single Use: Your spell when targeting Constructs or Diva's get -2 on their save. OR free action treat hardness/DR of targeted Construct or Diva as 5 less versus your attacks
Delvehaven Star: Wayfinder imrinted with Delvehaven Star. +2 KN(Local, History, Nobility) related to Cheliax. +1 Initiative in Chelix.
Delvehaven Star: Single use: Reduce Prestige cost of spellcasting services by 2.
Eye for Traitors: +1 Sense Motive to tell if someone is lying, +1 will save vs illusions.