Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Dwarf Fighter

Kerdin's page

161 posts. Alias of Azharten.

Full Name



[HP:25, Atk:+6, AC:16/12/14 Fort+6 Ref+2 Will+1; Per+6; Init+3]




4 ft



Special Abilities

Rage, Fast Movement


Chaotic Good






Common, Dwarven, Giant

Strength 16
Dexterity 12
Constitution 16
Intelligence 12
Wisdom 12
Charisma 8

About Kerdin


Kerdin Dwarf Barbarian (Superstitious) / Level 2
Humanoid / Medium / Dwarf / Chaotic Good
Initiative +3; Perception +6 ( darkvision 60 feet)
Rage per day: 9/9

XP: 200xp
Gold: 270 gp current


16 12 16 12 12 8

BAB: +2 AB: +5
Waraxe, Dwarven +6 1d10+5 20/3x
CMB: +5 CMD: 16 ( 20 vs. bullrush & trip)

HP: 25
AC: 16
Saves: Fort: +6 Refl:+2 Will:+1


20 10 20 10 12 8

BAB: +2 AB: +7
Waraxe, Dwarven +8 1d10+8 20/3x
CMB: +7 CMD: 16 ( 20 vs. bullrush & trip)

HP: 29
AC: 14
Saves: Fort: +8 Refl:+2 Will:+3


Barbarian Traits:

# Fast Movement +10
# Rage (+4 str & +4 con)
# Rage Power ( Superstition)
# Uncanny

Racial traits:

# Constitution, +2 Wisdom, –2 Charisma: Dwarves are both tough and wise, but also a bit gruff.

# Medium: Dwarves are Medium creatures and have no bonuses or penalties due to their size.

# Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.

# Darkvision: Dwarves can see in the dark up to 60 feet. (see darkvision).

# Defensive Training: Dwarves get a +4 dodge bonus to AC against monsters of the giant subtype.

# Greed: Dwarves receive a +2 racial bonus on Appraise skill checks made to determine the price of nonmagical goods that contain precious metals or gemstones.

# Giant Hunter Some dwarves train from a young age in the best tactics to fight against giants. As a result, giant hunter dwarves gain a +1 bonus on attack rolls against humanoids with the giant subtype. Furthermore, they gain a +2 bonus on Survival checks to find and follow tracks made by humanoids with the giant subtype. This racial trait replaces the hatred racial trait.^

# Hardy: Dwarves receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.

# Stability: Dwarves receive a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.

# Stonecunning: Dwarves receive a +2 bonus on Perception checks to potentially notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.

# Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.

# Languages: Dwarves begin play speaking Common and Dwarven. Dwarves with high Intelligence scores can choose from the following: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.


Exile: +2 to initiative
Deft Dodger: +1 Reflex saves


Weapon Focus: +1 to attack (Waraxe, Dwarven)
Rage Power: Superstition (+2 morale bonus saving throws (resist spells, supernatural abilities, and spell-like abilities)


[8 + 2 int + 2 favored] | ACP -4

Acrobatics (Dex) +2,
Climb (Str) +4,
Craft (Int),
Handle Animal (Cha),
Intimidate (Cha),
Knowledge (nature) (Int) +6,
Perception (Wis) +6,
Ride (Dex),
Survival (Wis) +6,
Swim (Str) +4.


Scale Mail --
Waraxe Dwarven --

©2002–2014 Paizo Inc.®. Need help? Email or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.