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Interjection Games wrote:
These both sound very interesting... I've yet to pick up the Brewmaster and the Cartomancer due to lack of funds and time, but I'll get them when I can. Even your work that doesn't tickle my fancy as a high concept (the Herbalist, Truenamer) gives me a lot of inspiration for characters and NPCs upon reading it. It doesn't hurt that, unlike most class write ups, yours infused with wit and humour... [/DERAILMENT]
Played/Used as an NPC, in no particular order:
Looking forward to trying, also in no particular order:
My post got eaten:(
My copy arrived today, which is impressive. I live in Victoria, British Columbia and any package from the US, including my monthly Paizo order, takes a minimum of 4 weeks to arrive. Keep in mind that the Paizo warehouse is no more than 150 miles from my home. Thanks be to the Kobolds, fulfillment house, USPS, and Canada Post.
The book itself is impressively solid, with a nice layout and absolutely stuffed with gorgeous artwork. I personally prefer the look and feel of the matte pages vs glossy ones. Bravo! If I have any complaints at first blush they are that there is no index and no cloth bookmark (my copies of the Midgard CS and Midgard Tales have a cloth bookmark each; I love the things). I can't wait to dig in and unearth this books treasures!
Now to get the chaos beasts to bed...
Jason Nelson wrote:
I'm going to need to run that Pirate AP again so I can include all the great pirate/aquatic/age of sail stuff that's come out since I finished it! All of these plug-ins sound great!
Since we're on the topic of Rite Publishing love, I think we'd be remiss to not link to the Faces of the Tarnished Souk Kickstarter, which has very reasonably priced pledge levels. I don't have any of the individual PDFs, but 21 of the 30 NPCs released have a five star rating on this site.
Edit: Ninja'd by Ruemere!!
Do y'all have recommendations for the Rite things to look at after the 101, 30, and template series?
Adventure Quarterly is a fantastic resource if you're looking for short adventures, side quests, or the like. On the player front, my players love Secrets of Adventuring; there are numerous archetypes, feats, and options in there as well as the Divine Channeler, Luckbringer, and Taskshaper base classes.
I use 101 New Skill Uses, 101 Mystic Site Qualities, 101 Not So Simple Templates, and 101 Variant Monsters very frequently... I'm a big fan of the 101 series I think...
As someone that would love for my players to use your classes, I would buy POD copies of most if not all of them. PDFs are great when I'm at home building NPCs and encounters for my campaign, but, as the GM for generally cheap/poor players, I buy pretty much everything we use in the game and a physical copy of something at the table will get looked at and used far more frequently than any of my PDFs will.
It's interesting to hear your comments about Numenera; reading through the core book, it seems like a game that could be more fun to run as a GM than to be a player in. I'm leaning more towards Iron Kingdoms because the book has been unused on my shelf longer, but I have fun ideas for both so I'll go along with whatever the players decide.
I didn't know there even was a The Laundry RPG until I saw a banner for it on DriveThruRPG recently. I picked it up immediately and am very impressed with it. My CoC group will probably go for a Laundry campaign once the current campaign wraps up... eventually.
Between "chapters" in my weekly PFRPG game, I've been running one shot sessions of 13th Age and Dungeon World, which have been well received by that group. My biweekly PF group is going to change gears soon and switch to either Numenera or Iron Kingdoms. I also run a monthly Call of Cthulhu game and play in a monthly Hunter: The Vigil game.
Waiting in the wings, I'd like to play:
Guy Ladouceur wrote:
Is Paizo going to sell this product or should I go elsewhere to buy it. This looks like something something are group must have and I have trusted Endzeitgeist on a couple of products to date, and he hasn't let me down.
Hi Guy, I can't speak for Paizo, but I picked up the hardcover + PDF from Drivethrurpg for $22.99 + shipping (under $32 total shipped to Canada - super cheap!). The PDF only is also currently on sale on the d20PFSRD store for $6.99 I believe.
Drivethrurpg also has a huge sample of the book available so you can make a very informed decision before you buy. I know I'm eagerly awaiting my hard copy!
@Ssalarn: I'm still watching the Magic of Incarna playtest, don't worry! I think a noble Vizier will be bedeviling (be-angeling in this case?)our villains in my Way of the Wicked campaign this weekend. Hopefully I'll have some useful playtest data for you.
@Prince of Knives: I don't envy ErrantX his work on the Path of War or yours on the project you've been hired for. The Tome of Battle is both reviled and beloved; working to keep fans of the Bo9S happy as well as drawing in new fans is more stress than I would want to take on. In it's current incarnation, PoW isn't working for me, but hopefully I'm in the minority. I generally remain silent about things I don't like, but I really want to like the PoW. The author clearly loves the subject. The concept is great. The writing is tight. Some of the maneuvers are awesome and evocative. It addresses the caster/non-caster disparity and gives martial characters some much needed fun stuff to do. But... I want a rules module to work relatively seamlessly within the PFRPG core rules without having to either convert the rules module to fit my game table or explain to my players why we're rolling opposing rolls to cause an opponent to fall prone, as a general example, rather than using CMB vs CMD as we usually would. I don't want to belabor my point, I can concede that this nitpick may just be me, so I won't clutter the thread further about this particular subject.
@Anguish: I will respond to your PM. I thought it was sweet that someone that goes by "Anguish" was concerned about my distress :-)
@Endzeitgeist: I'm looking forward to your review of Ultimate Psionics!
I haven't given up on, Path of War either; Dreamscarred Press seems really good at revising their products based on the feedback they receive. My hope is that many of the 3.0/3.5isms in this material can be massaged out and that it meets success with a wide audience. I'd love to eventually have a nice fat Ultimate Path of War hardback on my shelf.
Prince of Knives wrote:
Flawed or not, the CMB/CMD rules are core rules from the Core Rulebook. Rather than establishing a throwback to 3.0/3.5, this material could have worked within the PFRPG framework, perhaps by having maneuvers grant a bonus to CMB rather than using opposed skill checks or skill checks vs CMD.
In my opinion, by choosing to work outside the resolution system established for such actions, the designers of this system are being disingenuous about its PFRPG compatibility. I realize I can houserule the system to fall more within PFRPG's design paradigm as I see it, but if I wished to do that, I'd just pull my Bo9S off my shelf, do the conversion work, and not spend the money on the Path of War subscription.
As it stands, I won't use this material at my table because I don't want multiple competing rules in my game. The real loser here, at least in my case, is Dreamscarred Press. I can swallow the $15 I spent on the subscription, but I now no longer trust that Ultimate Psionics or the upcoming update to Incarnum (both of which I'm very interested in) are/will be truly PFRPG compatible, and am wary to spend more money on books I don't feel I can use. If this was my first foray into 3PP for Pathfinder, it very well could have scared me away for good...
I don't post a lot, and I prefer to only post positvely, but these are my thoughts on the Path of War thus far. I really love the concept behind this and the Bo9S; Iwant this to be something I can use at my table.
I think this is a great idea. It would be even greater if this proposed material was combined with all the existing tinker material in print! I'd pay cash money for that.
As a slight threadjack, I picked up the Holiday Class bundle, which was a great value btw, and though I've yet to see one of your classes in play (one of my players will play a tinker or a gadgeteer in my next campaign, henceforth dubbed Third Party Mayhem, as everyone will be playing a 3PP class in a 3PP setting)the writing is fun and engaging which is appreciated in crunch heavy documents. Thank you.
So how many people have actually used this class in their games? Did you have fun?
One of my players is playing a Medium; she just reached level 10 in my Way of the Wicked campaign. She's having a blast with the class, though it did take a level or two for her to get the hang of it as it is rather more complex than she was used to.
One of my other players is planning to play an Unseelie Court influenced Medium in my next campaign, a homebrew with the characters as part of an organisation based on the Bureau of Paranormal Research and Defense from Hellboy.
I think that on "Table: The Ethermancer" It should have "Genesis etherheart" where it says "Bestow etherheart" for level 8.
I've only had a chance to take a quick glance at this, but I have to say that I love the cosmic fluff! I never really liked the 3.5 Warlock, though several of my players do, but the Ethermancer looks very interesting to me.
Every morning before I head out on my walk to work, I eat breakfast while checking out the latest Endzeitgeist reviews.
Prior to discovering your website, I didn't allow any third party products in my PFRPG game. Now, nary a week goes by where I don't introduce something awesome developed by one of the fantastic 3PPs out there. My game has definitely benefitted from your diligence; the excitement around my game table is almost palpable every week as my players discuss the last session or wonder what I'm going to throw at them/put them through next.
Thanks, Endzeitgeist, for being a champion of 3PP and good game design! The best to you in 2014.
This is an awesome announcement! I have all but two of the New Paths; it will be nice having everything in one location, in print no less. I'll be ordering this for sure, but I have a few questions:
1)Is the preorder PDF bonus exclusive to the Kobold store, or will preordering on Paizo get you the PDF as well?
2)Is the print copy going to be color or black & white?
3)Will this be the end of the New Paths line, or should this be considered more of a Volume 1? I'm hoping for the latter.
There's some really evocative imagery being suggested in here! What I'd like to see, using core races and the genders used for each class in the playtest document are:
Arcanist - Female Human (Azlanti)
Bloodrager - Male Human (Shoanti)
Brawler - Female Dwarf - with bandaged fists and nose!
Hunter - Female Halfling - with a boar spear and bulldog... or any other low slung snub-nosed dog!
Investigator - Male Human (Garundi)
Shaman - Female Human (Mwangi) - I'd love to see a middle aged male half-orc here, but she's female in the document, alas.
Skald - Male Half-orc
Slayer - Male Half-elf
Swashbuckler - Female Human (Vudrani... but Cheliaxan may be more appropriate)
Warpriest - Male Elf - of Calistria
Just a quick note before I'm off to bed: I took the Brawler out for a spin tonight in my Skull & Shackles campaign. A one on one bare knuckle boxing match with the party's half-orc Barbarian. Both seventh level. It was a lot of fun.
James Jacobs wrote:
Thanks for the answers! Thanks to Azaelas Fayth as well! I guess Rise of the Runelords will have to be the next big adventure I run. Burnt Offerings and Hook Mountain Massacre look particularly memorable.
1. I'm dithering between Shadows of Yog-Sothoth or Masks of Nyarlathotep for my CoC group. Do you have an opinion on the matter?
2. Is there an appropriate venue to let the powers that be know which artists one may hope to see more of? Should I just start a topic and hope it gets seen by the appropriate people?
Hi James Jacobs,
1. How's it going?
2. What is the correct pronunciation of "Sahuagin?"
3. Will there be any encounters with qlippoth in the Wrath of the Righteous AP?
4. Souls for Smuggler's Shiv and The Red Hand of Doom have been the most enjoyed published adventures I've run for my group. Thanks! If I can run only one other James Jacobs penned adventure for them, which one should it be?
5. Are there any non Paizo RPG books you're particularly looking forward to this year?
6. Is there any chance that one of your freelance gigs is writing an epic adventure for Call of Cthulhu?
1. Sporadically since 1985; regularly since 1999.