Golem in Progress

Ken Marable's page

625 posts (1,610 including aliases). No reviews. 1 list. No wishlists. 31 aliases.


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Danos Morningstar attack: 1d20 + 3 ⇒ (3) + 3 = 6
Danos Morningstar damage: 1d8 + 1 ⇒ (4) + 1 = 5


Danos Wall attack: 1d20 + 3 ⇒ (16) + 3 = 19


Danos Initiative: 1d20 + 5 ⇒ (7) + 5 = 12

+1 Dex normal, +2 Dex from Paimon, +2 for being prepared


Danos Search: 1d20 + 3 ⇒ (3) + 3 = 6


I’m liking it, too! Although I haven’t read very far yet.

I think I’ll be going with a githyanki awakened mystic with a big skill focus (maybe urchin background). The secret base he was being raised in was attacked, and he was one of the survivors who fled to a nearby city to live on the streets. I’ll have him statted up this weekend.


Init: 1d20 + 3 ⇒ (7) + 3 = 10

Danos rapier attack: 1d20 + 5 ⇒ (13) + 5 = 18
Rapier damage: 1d6 + 1 ⇒ (4) + 1 = 5


Depending on what Filios wants to play, any of my ideas can go skill focused (I usually like to anyway even with other classes).


Not sure yet. Either Soul Knife if another melee would be fine, or Awakened if we could use more of a caster.


GM Infinity wrote:

Grum, Aesh, looking good.

Ken, found a v3 of the Mystic. That the one?

Yep, that’s it.

However, I have multiple ideas if you aren’t sure about it.


Ken here (Pindleton/Cloudrunner). I've been thinking quite a bit about stating my interest given my occasional lags in posting. However, I am scaling back the games I'm involved in, and am now done with my second job (teaching a couple courses for a semester, I was a last minute replacement professor), so I would like to express interest in White Plume Mountain as long as there are spots.

So, if you'll have me, I'll start working on ideas.

With UA allowed, I have an idea for a Brute fighter, but we'll see. How deep are you willing to go with UA? :) Would you allow the most recent version of the Mystic? I've been itching to try that class someday.

Also, when are you planning on starting? Mordenkainen's is available a week from today and looks to have some fun options in it I'd like to consider. However, if you'd rather get started before then or have time to review and digest it before allowing anything, that's fine.

Thanks!

1st choice: WP
Character? TBD, probably a new one
Will play the other if not accepted to first? Y, but probably moot since there seems to be more interest in AL.


Danos rapier attack: 1d20 + 5 ⇒ (1) + 5 = 6
Rapier damage: 1d6 + 1 ⇒ (5) + 1 = 6

Danos rapier 2nd attack: 1d20 + 5 ⇒ (8) + 5 = 13
Rapier damage: 1d6 + 1 ⇒ (1) + 1 = 2


Danos rapier attack: 1d20 + 5 ⇒ (14) + 5 = 19
Rapier damage: 1d6 + 1 ⇒ (3) + 1 = 4

Let's try again...

Edit: Yay, worked that time!


Danos Initiative: 1d20 + 1 ⇒ (19) + 1 = 20

Healing: 1d8 + 1 ⇒ (8) + 1 = 9

Danos rapier attack: 1d20 + 5 ⇒ (10) + 5 = 15
Rapier damage: 1d6 + 1 ⇒ (3) + 1 = 4

Danos rapier 2nd attack: 1d20 + 5 ⇒ (9) + 5 = 14
Rapier damage: 1d6 + 1 ⇒ (6) + 1 = 7


I’m a backer as well and would be very interested!


Danos rapier attack: 1d20 + 5 ⇒ (2) + 5 = 7
Rapier damage: 1d6 + 1 ⇒ (1) + 1 = 2


Danos Sense Motive: 1d20 + 5 ⇒ (13) + 5 = 18

Danos Bluff: 1d20 + 9 ⇒ (5) + 9 = 14


Got the basics of my character figured out and will get everything finalized in the morning!


Guess I'll give it one more try before going with standard array:

4d6 ⇒ (6, 1, 4, 1) = 12 = 11
4d6 ⇒ (6, 1, 6, 6) = 19 = 18!!
4d6 ⇒ (5, 3, 1, 4) = 13 = 12
4d6 ⇒ (4, 4, 2, 5) = 15 = 13
4d6 ⇒ (2, 6, 5, 2) = 15 = 13
4d6 ⇒ (5, 2, 4, 3) = 14 = 12

Zoinks!! That kinda swung the other way. Since I actually think a negative modifier or two makes for more interesting characters, I would like to swap out the lower half here for the lower half in my first set if that's ok. (Hopefully taking lower stats than what I rolled makes combining the two sets fair.) :)

So it'd be:
18, 13, 13, 9, 7, 7

Is that acceptable?


If you have room for us all, then thanks! I have to update my other games in the morning, but I should be able to finish up stats sometime tomorrow.

(Also, I was watching some tonight but had to save the rest so I Can get some sleep. Fun as always!)

4d6 ⇒ (2, 2, 2, 3) = 9 = 7
4d6 ⇒ (1, 2, 4, 1) = 8 = 7
4d6 ⇒ (5, 2, 2, 2) = 11 = 9
4d6 ⇒ (2, 2, 6, 5) = 15 = 13
4d6 ⇒ (3, 1, 4, 3) = 11 = 10
4d6 ⇒ (5, 4, 3, 2) = 14 = 12

Huh. I don't mind an occasional low stat, but... huh. I'll think about this set. I might just take the standard array, but I'll think about this. It could be interesting.


5e and Tal'dorei - I'm interested! I just started Critical Role with the new campaign. Fun stuff!

If you are open to other possible classes, what do you think about the Pugilist?

Here is an early version of it and on DMs Guild is a tweaked and improved version that reviews rate quite highly. If you are open to it, I can send you details on the differences.

It just looks like a really fun class with a lot of roleplay potential that I've been itching to try.


That sounds great to me! A lot of the traits I take are to get a class skill or skill bonus, so I’m happy with those rules. Working on my details this afternoon.


Hmm... interesting. :)

What would you think about ye old 3.0 Eidolon from Ghostwalk? I always wanted to try it out. Back in the day, I had a character come back from the dead as a ghost PC, but, alas, the campaign ended right after. I'm interested in seeing if it is somewhat balanced or not. I am fine with on-the-fly nerfing of anything that is out of control. I'm mostly interested in it as an experiment rather than going for anything that might be powerful.

Also, probably having this area work like the Manifest Ward and make him fully manifested would probably work best to make it more manageable. ("Hi! I'm incorporeal, so you can't hurt me! But I also can't do much of anything but watch you and my teammates fight each other!" *waves uselessly*)

In fact, I'm tempted to recreate that PC who was an air genasi (would now be a slyph). If you have a preliminary ok or even maybe, I can stat up the details to give you an idea of what he'd be like to give an idea of the first couple levels or so.

As for other questions:

2) I am currently in a couple campaigns, so I'm fine being less priority than someone looking for one.

3) I have played in several campaigns, some of which actually lasted! (Although occasionally by me taking over as GM.)

4) Which means, yes, I am currently GMing PbP here on Paizo, but I'm still new to it and only by taking over campaigns where the original GM vanished. So I don't know how much advice I have yet, but I can try. At the very least, I can commiserate with you. *shrug*

5) And, nope, don't know ya.


Danos Init: 1d20 + 3 ⇒ (18) + 3 = 21
Tumble: 1d20 + 6 ⇒ (20) + 6 = 26
Morningstar attack - Paimon’s Dance of Death: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d8 + 1 ⇒ (6) + 1 = 7
Morningstar normal attack: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d8 + 1 ⇒ (3) + 1 = 4


Danos hp: 1d8 - 1 ⇒ (1) - 1 = 0 Seriously?!! That's 2 levels in a row now! Maybe Danos needs to invest in some really big armor... and a bodyguard... and another career. :)

Spot: 1d20 ⇒ 6

Binding to Paimon DC 20: 1d20 + 3 + 3 ⇒ (18) + 3 + 3 = 24


I'm already in too many PbP games (Sorry, I'll work on getting caught up later today!) BUT I did want to drop in and highly recommend GM Infinity. Definitely great at keeping things moving better than most any GM I've played with in these boards.

Also, I'm running this adventure for my home game, and it's a fun one! You all will enjoy it.


Danos Search: 1d20 + 3 ⇒ (1) + 3 = 4


Danos Swim: 1d20 ⇒ 8


No worries, I didn’t ask sooner. But that’s fine, I’ve been really looking forward to the books anyway and would have been disappointed to miss them, so we’ll make it work. Just trying to tighten where possible.

Thank you for the help and have a great day, too!


Thanks! Yeah, macuahuitl are pretty amazing and, from what I understand, rather devastating. Here's a simple one, and a more ornate one.


Unfortunately, we had a big pile of vet bills hit us all of the sudden from both an old, sick cat and an injured dog. :( So if it is not too late, is it possible to cancel my Starfinder subscriptions (AP & RPG) and along with them order 4410380?

Hopefully, it will work out to re-sub soon because I'm loving them so far!

Thank you!


4d6 ⇒ (6, 5, 6, 5) = 22 = 17! :)
4d6 ⇒ (4, 2, 5, 2) = 13 = 11
4d6 ⇒ (2, 2, 3, 3) = 10 = 8
4d6 ⇒ (4, 3, 5, 1) = 13 = 12
4d6 ⇒ (5, 4, 2, 3) = 14 = 12
4d6 ⇒ (2, 3, 6, 4) = 15 = 13

1d10 ⇒ 6 = 650 gp

With Maztica, I'm debating either an Eagle Warrior (Devotion Paladin or maybe Light Cleric, half-orc??) or Jaguar Warrior (Tabaxi Fighter or Ranger). Hmm...

Also, are you ok with re-flavoring weapons? For example, having a macuahuitl (Aztec wooden sword with obsidian pieces along the edge) but just stats of short or longsword depending on length?


Bow attack: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d8 ⇒ 6


Awesome, thanks!


Is it still possible to change the shipping address on order 4410380?

I added a new address (the "535 Chestnut" one) that I am hoping to use, but it looks like I can't change it for the existing order.

If it is possible, I would like to use the "535 Chestnut" one and not the "1547 Melrose" one for this and future orders.

Thank you!


Bow attack: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d8 ⇒ 6


Knowledge (Religion): 1d20 + 4 ⇒ (5) + 4 = 9
Bow attack: 1d20 + 2 ⇒ (20) + 2 = 22
Damage: 1d8 ⇒ 4


Danos attack:
Longbow: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d8 ⇒ 7


I'm definitely interested! I can go either way on the beginning. I haven't read it, but if it is a bit of a slog and the meat of the story doesn't start until level 3, I'd lean that way - mostly because slogs tend to get sloggier in PbP than in face-to-face. Best but right to it.

But it's only a slight lean. I just like playing, and have been wanting to try Curse of Strahd someday.

I'm toying with possibly a fallen aasimar warlock, but I usually have more concepts that opportunities to play them. So I'm flexible.


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Sorry, got rambling. :) But I love brainstorming ideas like this.

I'd suggest:

Being open about it if you haven't already. (not sure if you got those impressions as general vibe or if players outright stated those preferences) But it would be good for everyone to head what everyone else is looking for.

Rotate around. Every session might be a bit much, but each adventure/arc could focus on a blend of a couple of those and switch up with each arc. Again, if everyone is open about that, hopefully they can tolerate stuff that isn't their style if they know theirs is coming soon.

Plus, I find some of these mash ups can lead to some fascinating ideas. (What would it look like if a Firefly style crew appeared in a Flash Gordon-esque pulp sci-fantasy? I think that'd be pretty fascinating! I could totally see them unwillingly falling into being the ones stopping Ming the Merciless because they just want to be paid, but deep down Captain Mal is still a Browncoat at heart - plus going on a different genre style adventure helps emphasize their misfit nature as probably sticking together because they never really fit in anywhere else.)

Lastly, each is might be good at something different:

Battle Beyond the Stars is your basic "recruit a bunch of misfits to fight a battle" which works great as an intro to bring together an odd bunch inspired by such different things. It's more of a set up and an emphasis on a wide variety of races.

Star Wars stands out best as, well, Jedi (which can be the PC and some villains), fighting an evil Empire (which fits nearly every inspiration), and as a larger epic. The Joseph Campbell Hero arc that Star Wars fits so well is mostly a larger framing device rather than necessarily individual adventures.

Firefly is largely focused on a misfit crew trying to get by. Probably less about the story than the nature and motivation of the PCs themselves. (Plus they fit both the Battle Beyond the Stars band and as the "we're no heroes" of the early stages of Campbell's hero arc!)

Flash Gordon, to me, is largely a pulpy feel (and Star Wars is a direct descendant of those pulps just attuned to more modern tastes). It might influence the actual adventures more with being fantastic settings and grand adventures.

So, you just need a misfit band of various races and cultures that is brought together to protect some civilians from an evil threat. However, that threat is just part of a larger evil empire, and the misfit band has to scrape by and keep flying while traveling to fantastic worlds with exotic Flash Gordon-esque cultures, where they get sucked into grand, pulpy adventures as they slowly over the campaign realize their destiny to not just scrape by but to be the ones to finally rid the galaxy of the evil Empire. :) A Firefly group with a Battle Beyond the Stars hook going on Flash Gordon adventures while realizing their Star Wars destiny.

Either way, good luck with it! With luck, your campaign will naturally grow into something original that everyone can enjoy. :)


Danos attacks
Morningstar: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d8 + 1 ⇒ (4) + 1 = 5


I have some exciting ideas, and I hope this goes well! With all your help, I'm sure it will.

Here is the Discussion thread for my group! I already have a big info dump there, so take a look. Thanks!

Vanulf Wulfson - Nicolai Fortescu, CG Human Wizard (Foresight)
Yokaiboy - Samantha Norton, CN Tiefling Alchemist
Storyteller Shadow - Ser Weyland Wilde, LN Kitsune Vigilante (Avenger)
Jesse Heinig - Vedika Bhatia, NG Vishkanya Ranger (Sword-devil)
(CyberMephit's character) - A Benefactor/True Silvered Throne Shaman with a Restoration spirit.


FYI: I think we have our final lists, just waiting to make sure I didn't misunderstand CyberMephit (again). :)

Thanks for the extreme patience on recruitment that has been, I think, over 5 weeks long.


Danos attack

Morningstar: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d8 + 1 ⇒ (5) + 1 = 6


Let’s see who goes first in picking PCs:
Vs CyberMephit: 1d20 ⇒ 1

Hahahaha! You don’t even need to roll. I think that’s decisive enough and is fine with me. I still need to finish reading through them anyway.


FYI: I am looking to use Roll20 for combat maps since it seems to work well and it's what I'm most familiar with. If anyone is massively opposed to that, speak up. Otherwise CyberMephit and I will be start dividing players up.

Thanks!


Search: 1d20 + 3 ⇒ (15) + 3 = 18


GM CyberMephit wrote:

A question for Alistair - are you planning to stay Swashbuckler or switch to the Investigator later? In other words, melee or skill role?

(Also, why do you have two alignments listed - this seems more of a Vigilante thing?)

EDIT: please hold off doing any detailed changes to your characters - I know I am going to have slightly different requirements than Waz Up (e.g. Consolidated SKills) and possibly Ken Marable might too.

The current crop of people is heavy on melee and arcane, but lacks healers and to an extent skills (mostly trapfinding). If Ken Marable ends up running his table, I plan to submit a healer for his group, but someone should have a healing capacity in my group. I guess it will become clearer in a couple of days when we know exactly how many players we have.

I'm good with the original requirements. Only thing I would consider altering is I'm fine with Dreamscarred's psionics if someone has a burning desire for that.

Hopefully, CyberMephit and I are going to get characters divided up in the next couple days.


I am also very sorry for your loss. Take care and be with your family. No apologies needed.


I'm still here!

I was waffling on running it as well, but really iffy. I have't been playing PbP for long, and only tried GMing once. That has been stuttering along roughly (but I learned a lot, at least). ;)

If CyberMephit is interested, however, that's cool by me!

Alternatively, CyberMephit, if you really do want to play, there's always the option of trading off chapters or, if enough are still around we could see about two tables and be players in each other's games. I have wanted to play in it for quite a while, too. *shrug*

But it's also fine if just CyberMephit runs a table. I'm still new to PbP GMing.


Longbow: 1d20 + 2 ⇒ (20) + 2 = 22
Damage: 1d8 ⇒ 1
Ug

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