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I think the main thing we need to take from this is that cops really do need to be wearing vest cameras, and the unedited footage needs to be public domain except in cases where it would violate standing laws protecting children, rape victims, and the like. If what happened in the initial shooting was obvious, the local police probably still handle it poorly, but it'll be much more clear that they did so. Also, as the state police showed, the soft approach really does work.
As those of us who read the Homosexuality in Golarion thread have seen asserted quite frequently, that thread is supposed to be for Golarion talk only, not for the frequently occurring debate as to what place LGBT themes should or should not have in Pathfinder publications and gaming culture at large. I believe that it is now high time we had a thread specifically dedicated to this debate, so that we can stop dragging Homosexuality in Golarion off topic and then getting our posts removed.
So, let's have at it. I'll start out by expressing my deep affection for Paizo and it's open minded and egalitarian view towards LGBT issues, and I don't believe LGBT themes as presented in Paizo products are at all inappropriate for young children (It's probably better for kids to be exposed to than a lot of the themes in Pathfinder we don't argue about, in fact).
There are several manufacturers who produce dresses sized and shaped for a male body. Crossdressers and people on the Trans spectrum buy them.
Many of us have something we created for our setting that we love, but that our players probably wouldn't like. As a result, we don't use it in our games.
In my case, it's academic language. The elves laid the base of the modern government and educational systems (this is a modern campaign setting, so that's pretty relevant, since everyone has years upon years of schooling and sees what the government is up to on TV), and as a result their languages form the base of academia rather than Greek and Latin. Elves are only found in areas roughly analagous to Celtic and Nordic regions, and outnumber all other races in these lands. So, the language of science is a hybrid of Old Norse and Modern Icelandic, not Ancient Greek, meaning that biology is lifþekking and geology is grunnrþekking. The same applies to magic. The language of law, government, and literature is a hybrid of multiple forms of Gaelic (basically, whoever among the Gaels has the best sounding word for what I want), so casus belli is cóir coimhlint and ad hominem is míchuí masla. This is cool, and I'm proud of it, but it won't work in an actual game, for the simple reason that it's awkward, annoying, and infuriating to have to remember the correct word for chemistry (efnaþekking) when in character instead of just saying chemistry, and it makes no more sense than making everybody speak a language bummed off of Japanese just because their character is doing so. So, my lovely creation gets to stay out of the game, for the most part.
What about you guys? What did you create that you can't use?
Andrew R wrote:
Assuming you actually find work that pays you enough for those incentives. In the ghetto? Pretty good chance you can't, because that kind of job is in very short supply.
When the state gives you all those with money taken from others what is the reason to work hard and live right?
When we were on welfare, my mom worked extra hours (Yes, people on welfare do very often have jobs. At that point, both my parents did. My dad is on housing assistance now, and he has a full time job in a supervisory position.) to get us off as soon as possible. Not only was it not a lot of money for a four person family in urban California, the hit to our pride from having to take welfare was pretty devastating. Are there abusers? Certainly. Could changes be made? Certainly. That does not translate into no incentives to get off not existing.
Andrew R wrote:
Yea, that's not how it works. At all. There is a reason alcoholics become recovering alcoholics, not former alcoholics. Same with drug addicts. The addiction never actually goes away.
Andrew R wrote:
That is a horrible and immoral idea, because people who have done drugs are not thereafter bad people who should never be helped. Throwing them is prison is stupid enough. Refusing help after they get out? They'll probably just turn to crime and do more drugs if they can't get some assistance to build a new life. They mostly do that already, so why would refusing help improve that? Furthermore, one chance is not exactly realistic, because relapses are abundantly common.
Let's say some rich wanker wants that horse as a status symbol or something, and pays me to get it. Or something else that would make me want that specific horse and not any other horse. Assuming I can get the Paladin into a position where the mount has been summoned but s/he isn't on it, and I mount it, now what? Does the horse automatically refuse to obey orders from me? Any way I could force it into submission if this is the case? Can the Paladin desummon it and leave me in thin air? Can I command it like any other horse? Can the Paladin locate the horse through magic if I escape with it? Is there a way to prevent the Paladin just summoning the horse back?
What if I kill the Paladin to prevent those last two issues? Does the horse disappear? Does it take orders?
Andrew R wrote:
If defense is among this necessary evils, would not a healthcare system that costs less and provides better care to the population as a whole also be a necessary evil as opposed to a more expensive and less effective system that isn't funded through taxes?
I like Obamacare better than the old system, but I would like pneumonia better than the old system. I do hate the mandate. I really, really hate it. It seems mostly like a handout to the insurance industry and puts a lot of people with somewhat low incomes but too much money for aid in a really bad position.
We seem to have encountered a Libertarian. They believe the market repairs all because financial gain totally makes people reasonable and forward thinking, the government should let corporations do what they want because they will then give workers more money for some reason, and that the government is bloated, useless, and shouldn't be trusted with anything.
I was reading this, and it references Sami using skis to move around incredibly fast, wielding bows that well out powered Viking bows and firing them while moving at top speed. I couldn't find much about this online, but I was able to find statements that ski troops generally can match light cavalry in speed given favorable terrain. Having read this, I now think I should totally roll up a Ranger who can rain down shafts while flying across the snow so fast nobody can catch her. Are there any special rules governing archery while on skies, like there are with mounted combat (I would love if they were similar. Then I could get some mounted combat feats and switch to a horse in terrain that doesn't favor skis.)? All I could find was rules about how fast skis are and the fact that they give penalties to some checks.
The Middle Ages was a 1,000 year period spanning multiple continents and hundreds of cultures that changed as the decades passed. I really don't think we can come anywhere close to generalizing how LGBT individuals were viewed and treated, because there must have been hundreds of different legal responses to the issues. I really wouldn't be surprised if each of you were correct for a few locations and time periods.
I have a preliminary character build, but I have yet to apply equipment or traits/drawbacks and her archetype. I'm just posting design decisions, because I have to get to work soon. I'll post the rest of the mechanics when I get off shift. She is going to take Free Hand Fighter, and arm herself with a rapier and throwing knives. I have decided not to be a spellcaster at all, and focus on her being really skilled and flamboyant with a sword. I'm taking her combat style from Three Musketeers and Zorro.
Female Human Fighter 5 | [True Neutral]
I decided on below average Cha, because she doesn't command respect at all. People used to listen to her solely because of rank, and now that she lacks that they don't listen to her. She may be pretty, but she is abrasive and annoying and comes off that way very quickly, without having any aura of authority or personal magnetism that might encourage people to listen to her anyway. People will either tell her to shove her attitude or ignore her.
Whether or not the racial classification system is logical (I think it ignores a lot of very important Anthropological facts, personally), Hispanic is not a race under the classification system used in the US. It is an ethnicity that applies regardless of race.
Being an important historical figure or culture does not exempt one from having done evil things. I can't think of a figure that hasn't' done wrong. Where that puts them on the alignment scale is up for debate, but the institution itself is still evil. Everybody having done it does not reduce the suffering of the victims.
I've been reading through the What Don't You Like About Golarion thread (surprising good for idea mining for my homebrew, actually), and it has me wondering what cool things just don't get used enough in Dungeons and Dragons settings.
Personally, I'm going to go with firearms as my first choice. Personally, I'm all or nothing with guns. Either the setting is a guns everywhere setting where every soldier is issued one, or it's a guns nowhere setting. I don't like stuff that's in between. There is a deep wealth of guns nowhere settings to pick from, but the guns everywhere settings tend to ditch most Dungeons and Dragons tropes, such as elves, dwarves, dragons, and wizards, or they have a setting where magic is hidden from public view. I want to see a guns everywhere setting where demihumans, spellcasters, dragons, and all the other fun stuff about D&D is there, and the public at large knows it's there. Also, revolver magus.
A close second is settings where humans are not the majority. Humans aren't bad, but I'm tired of worlds where they are the default everywhere. want to see a setting where no demihuman race can claim clear superiority over the others.
Klebert L. Hall wrote:
Pretty sure most Third World fights go down with Kalashnikovs, not stone clubs and axes.
I always took stealth and deception against a legitimate evil to be perfectly valid for a Paladin. It minimizes casualties among the good and furthers their causes, and I see little reason why that is less honorable that kicking the door down and taking someone's face off. Direct force is useful, but not for every single problem.
I think a lot of it is flavor. Personally, I love guns. I've been working on a setting where firearms are the default weapon of combat for a while now. I hate guns in settings where melee weapons, bows, and armor is the default, however. I find having guns in my quasi-medieval fantasy makes it feel like it isn't medieval anymore. Yes, I know guns were a medieval weapon. This is Pathfinder, though. Historical accuracy isn't a thing. I want flavor, and to me that means fighting with swords and bows. If I'm going to hand out guns, that's going to be a part of the setting flavor, and everybody will be packing heat.
Andrew R wrote:
This would most likely drive the recidivism rate even higher than it already is and cost more in both money and societal effects in the long run. Treating criminals like s+*@ does not convince them to better themselves and avoid getting back into prison.
Umbriere Moonwhisper wrote:
My setting design tends to be geared around specific themes, not around "kitchen sink" gaming, so I'm used to being somewhat strict. I try to be reasonable about it (I'll look at 3pp and homebrew stuff instead of banning it outright), and I'm willing to tweak rules for players if the idea is cool, but if it doesn't fit, say, gothic fantasy for setting "X", it just isn't right for that game. In that vein, going from Victorian English intrigue to monster slaying would be a bit much for me to allow.
If I had to make an actual confession instead of just talking about stuff I hate or my own preferences, I would confess that I have never played in or GMed a 3.5 or Pathfinder game that didn't involve large amounts of player backstabbing, PvP, rules lawyers who didn't know the rules, the rules we did know being largely ignored, and the GM being a dick. In fact, I've never played a game that actually used the rules as intended, so all my homebrew is done off of pretty much no experience.