Marcos Farabellus

Kelly Youngblood's page

280 posts. Alias of Arutema.



Grand Lodge

3 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
Playtest doc wrote:


HANDS
Multi-Armed Characters: Characters that have more than two hands,
like kasathas, can hold more items and weapons than typically
expected. Performing actions with multiple pairs of arms concurrently
is a challenge and can’t be done without intensive training. You must
designate a pair of hands as your active hands. You can change this
designation from one pair of hands to another by taking the Switch
Active Hands action, which is an Interact action. You can only attack
with weapons wielded in your active hands.

Can you designate any 2 two hands you have as active with this action? Or must you choose top/bottom pair for a Kasatha or top/middle/bottom pair for a Skittermander?

Is this really meant to be a interact (therefore manipulate) action that provokes AoOs?

Grand Lodge 4/5 Venture-Agent, Texas—Houston

Usually, I'd check the adventure's product page to look for a sanctioning doc, but this year's Starfinder adventure doesn't seem to have one yet.

Will this adventure be sanctioned for SFS play by Free RPG Day?

Grand Lodge 4/5 Venture-Agent, Texas—Houston

Looking for some Starfinder Society players for a a regular game at Blade Gaming in Roanoke, VA. If anyone's willing to volunteer to GM PF2e, we can put that on the schedule as well.

Signups on Warhorn

Grand Lodge

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Excited to see continued support for PF 1e.

Grand Lodge

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Humble Bundle is running a bundle which includes Pathfinder: Wrath of the Righteous plus Neverwinter Nights, Baldur's Gate, their DLCs, and Planescape: Torment.

Proceeds are split between publishers, humble, and Word Central Kitchen charity.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

Based on the rules and FAQ on power armor, it looks like if I am a Vesk (or another race with 1.5x specialization on unarmed strikes):

I can either make my usual unarmed strike at 1d3 + (Str mod) + (1.5x level specialization) damage.

Or I can make the power armor's unarmed strike at (listed damage dice) + (Str mod + 1x level specialization) damage. (Unless I am somehow not specialized in basic melee weapons.)

In both cases, the Str mod will be that of the armor rather than my own.

If I have Improved Unarmed Strike feat, I can apply its damage dice instead of my own, or the armor's.

In a large or bigger power armor, my arms would be dedicated to operating the armor and not free for an unarmed strike, but I could still make a headbutt or tail slap.

Is this all correct?

Grand Lodge

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Currently GMing Iron Gods, nearing end of book 1.

Need a way to give a certain Technic League agent and possibly a hired goon or two the ability to breathe water. Potions of water breathing being kinda boring and not fitting the adventure's themes.

Not finding what I need in Technology Guide without a load of other environmental protections making the item/armor too expensive to give out as low level loot.

So has a 3PP published tech that's basically scuba gear or wetsuit + scuba gear?

Grand Lodge 4/5 Venture-Agent, Texas—Houston

2 people marked this as a favorite.

In honor of Race for the Runecarved Key running this weekend at Con Drain, I present my take on the Runecarved Key in STL format, based partially on Jarryd Semmens' Sihedron design.

Licensed under Paizo's community use policy:

This STL file uses trademarks and/or copyrights owned by Paizo Inc., used under Paizo's Community Use Policy (paizo.com/communityuse). We are expressly prohibited from charging you to use or access this content. This STL file is not published, endorsed, or specifically approved by Paizo. For more information about Paizo Inc. and Paizo products, visit paizo.com.

Grand Lodge

2 people marked this as FAQ candidate.
Pathfinder Starfinder Roleplaying Game Subscriber
COM wrote:


Weapon Prototype Proficiency (Ex) 1st Level
You gain proficiency in advanced melee weapons, heavy
weapons, or longarms. Once this choice is made, it can’t be
changed. Your weapon prototype must be a weapon of this type.

Does a mechanic who takes this class option gain specialization with the selected weapon type at 3rd level?

Grand Lodge

2 people marked this as a favorite.

Join the heroes of Team Qoolaid and Houston Starfinder Society as they confront the might of the Azlanti Star Empire and raise funds for Texas Children's Hospitals.

This Saturday, from 10 AM central time till late.

Check out the Qoolaid gaming site for info on our bad of misfits, or head straight to the stream at Twitch.


Absalom Station Infosphere is updated with support for alternate ability scores and alternate racial features from Character Operations Manual in our character creation tools. Core races have them all, and legacy races are in the works.

While you're there, be sure to check out our browser-based, cross-platform character and starship sheets as well.

In other news, we are in need of a volunteer or two with knowledge of the JSON format to help clear out the backlog on adding races and themes. Send a private message if interested.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

It's not you, it's the post office. They're routinely failing to deliver properly. As such, I've decided to pick up my APs at local retailers instead.


It's time for another update to the free Starfinder resources at Absalom Station Infosphere.

* Main page redesigned to put the most useful links front and center.
* Races of Lost Golarion now indicates which races now have official conversions and where.
* Updated the Character Operations Manual classes in the Starfinder creation utility to their final HP/SP/skill values.
* We're now looking for supporters on Patreon to help offset hosting costs, and eventually commission artists to fill in race art gaps and improve the site's look.

Grand Lodge 4/5

Owlcon 20/20 will be held on leap day weekend this coming 2020. Organized play plans include plenty of seeker-tier play for PFS1, Starfinder season 2, and the Owlcon debut of Pathfinder Second Edition.

We've also got not one, but two specials on Saturday. In the morning, we conclude The Solstice Scar, and in the evening brave Starfinders discover the Fate of the Scoured God. And if you're not interested in one of these, we'll have extra-length scenarios of another system running in room 103 during them.

GM recruitment is open. PM me for the google drive link to sign up!

Grand Lodge 4/5 Venture-Agent, Texas—Houston

How well do Passing the Torch parts 1 and 2 fit in standard 4 hour con slots? Does one part benefit from an extra-length slot? Or should I try to schedule both parts in extra-long slots?


2 people marked this as a favorite.

After a long development lull, the HTML5 character and starship sheets at Absalom Station Infosphere have new updates.

* Both sheets now have the option to use them online rather than downloading and unzipping. Useful for mobile OSes with poor support for zipped downloads.
* Character sheet has some formatting fixes, and room for more spells, in case you want to keep track of your undercast spells.
* Starship sheet now has fields to fill in enemy ship tier and countermeasures, in order to calculate DCs of Taunt and science officer actions.
* Starship sheet now comes preloaded with the Starfinder Society pregen ships.

Grand Lodge

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

After much practice, I think I've found the perfect technique for turning old tee shirts into dice bags.

Sample 1, Sample 2, Sample 3

You can buy this one or this one on my Etsy shop.

If you have a shirt you'd like converted, PM me and we can discuss commission rates.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

Please cancel my Starfinder Maps subscription, but continue my Starfinder AP subscription.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

Somebody ignored the "do not bend" label and crumpled the envelope and AP within into a too-small mailbox.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

Absalom Station Infosphere has at last gotten a substantial update.

Character builder:
* Themes from Against the Aeon Throne and Signal of Screams added.
* Shimreen (Empire of Bones) plus all races from Signal of Screams and Alien Archive 2 added.
* Removed SFS boon warning from legacy races pursuant to the latest SFS guild guide.

HTML5 character sheet:
* Numerous small bug and layout fixes.
* Removed the melee/thrown/ranged attack bonus section to expand the weapons section with a cleaner layout.


3 people marked this as a favorite.

The character sheet and character builder on Absalom Station Infosphere have been updated with support for the playtest classes.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

Can Kingmaker be played with an Xbox controller? Or is keyboard+mouse the only way to go?

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

Split from Class feedback on the paladin.

If a shield has the broken condition, can a shield boss or spikes attached to it still be sued to make attacks if the boss/spikes are not themselves broken?

Grand Lodge

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Character Creation

I set out to create a Gnome Fey bloodline Sorcerer … and a few hours in, realize I need to make something simpler than a caster for my first time in a new system.

My second attempt is a gnome paladin of Shelyn, inspired by a PFS core campaign character that never quite got off the ground.

The character sheet. The layout of the official character sheet is not very intuitive. I take a few hours out to make a playtest character sheet that looks more like the portrait-layout sheets PF1 players are used to.

Gnome gives +Con and Cha, the floating ability boost cancels out the -Str. Entertainer background seems most appropriate for a Shelynite, and adds +Str and +Cha. Free boosts go Str, Dex, Con, Cha, and to top it off class boost bumps Str up to 16. Starting with Str 16 on a gnome’s not bad, but the lack of an option to boost Cha instead limits ancestry and background choice somewhat. (A moment to pity the poor Dwarf paladins.)

Starting class features. Not having to wait for level 2 for lay on hands is nice. Retributive strike seems very situational and doesn't excite me, but let's see how it works in play.

d4s are tiny, hospice knight it is for class feat. In retrospect, this felt like a trap at level 1. You need to buy a 50sp healers kit to use medicine, and the die increase doesn't matter as much till you're rolling more dice.

Paladins get no ability to reduce crossbow reload time. Glad I don’t worship Abadar.

Initial equipment

Why are one-handed and two-handed weapons jumbled together in a single table? What was wrong with separate tables as in PF1 and SF? Still not clear if I can ever use lay on hands with a glaive. (Clarification hit the site midway through game).

Starting gear ended up:

Scale mail
Heavy wooden shield w/ shield boss
Shortbow
20 arrows
Ordinary clothing
Grappling Hook
Silk Rope
Wooden Holy Symbol
Healer's Tools
4 SP to spare

Main bit of feedback here: basic tool kits (Healer's, Thieves', Snare, Repair) necessary to just use skills are grossly overpriced compared to starting character wealth.

This, plus unclearness on LoH needing a free hand leaves me with sheild boss as my only melee weapon, which would prove to be a major mistake.

Gameplay
HWalsh on Discord rounds up players for an demo game, and I jump in with my freshly minted paladin and her familiar. Other party members are a ranger and his companion, a bard, and a monk.

After introducing characters, we go into exploration mode, gathering information to locate our employer. With a bard and a paladin trained in diplomacy, it's not hard to make the gather information checks.

It's late in the day, so we rest and start the next day fresh.

We start the day with open stage performance. We earn some silver between the bard and myself being trained in performance.

The bard and ranger take some time to help a herbalist with her studies, while I and the monk arrange a bounty contract.

We meet back up to collect a bounty on some "rats", and go into combat mode.

I open the door to the "rat"-infested property, lose initiative and take two bites from a goblin dog before I have a chance to raise my shield. At least I make my fort saves. The monk crits and kills it when his action comes around.

It seems NPCs in the playtest suffer the same inflated to-hit numbers as Starfinder NPCs. Is this really necessary?

I lay on hands and chug a healing potion provided by our employer to get back from 3 HP. Tracking spell points and resonance as I do so.

Even with hospitalier knight, 1d6+3, 3 times a day doesn't feel like much with increases in HP.

We press forward, finding more goblin dogs and more combat. I head up to one, whiff with the shield boss attack, and raise shield as my final action. This saves me from a couple hits as it attacks back twice.

Things go bad on the second round however, as the goblin dog rolls a nat 20, I block the crit with my shield, leaving me conscious, but with no shield or melee weapon due to gear choices.

The goblin dog turns to attack the monk next to me with its actions. I get in some unarmed retributive strikes, but I'm not impressed with the mechanic. Yes, it encourages enemies to attack the paladin instead of their allies... or just step out of the paladin's reach. And It'll do little good for bow paladins. As a signature class ability and especially a replacement for smite evil, it feels lackluster.

Speaking of bow paladins, I draw my shortbow and start plinking away the next round, having no melee weapons left. Low dex and low damage means I don't contribute much with in the 2 rounds I'm double- and triple-attacking with it.

Takeaways

Ancestries need to be more front-loaded. The familiar I took with my one ancestry feat never did much, gnome movement is a pure drawback, and the only remaining concession to gnomishness was having low-light vision.

Backgrounds are forgettable. Any chance of making them work more like Starfinder themes?

Lack of a general feat at 1st level is likely to make a lot of 1st-level characters samey.

Paladins need work. Retributive strike is underwhelming, smite evil is missing, as is any support for using a ranged weapon. (Abadarans and Erastilites take note of that last one.) Of the 3 class feats available at 1st level, 2 of them feel like taxes needed to make lay on hands work properly and effectively.

Shields break too easily if you try to actually block attacks with them.

With the clarification on Warded Touch which hit in the middle of gameplay, I will probably switch this build to warded touch + glaive for future test runs. Retributive strike seems to demand reach and shield are made of paper if you try to use them for their historical purpose.


2 people marked this as a favorite.

Following my work on a similar sheet for Starfinder, I present:

The HTML5 Playtest Character Sheet


  • Portrait layout designed to be familiar to anyone who has played PF1.
  • Plain white background.
  • Optional calculation for many values, use the + and = buttons.
  • Saves and loads characters in JSON format. The save link will appear once you start entering data.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

If I'm reading this right Iroran clerics and Paladins can boost fist damage to 1d6 via the Deific Weapon class feature or Deadly Simplicity class feat.

But there's no mention of being able to deal lethal damage with fists or other nonlethal weapons in those abilities. The old Improved Unarmed Strike general feat which would have fixed that is gone.

This feels like an oversight. Any chance of clarification in the FAQ and the final rulebook?

Grand Lodge

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

If Paizo was to throw out the current playtest system entirely and start fresh for another attempt at Pathfinder 2e, which bits of the playtest would you want them to keep?

I think the 3 action+reaction system is a keeper, and easier to pick up than the old PF/3.5 action system or Starfinder action system.

Sorcerers getting different spell lists based on bloodline has promise, but not all spell lists are created equal.

There might be some sense in condensing half-elves and half-orcs (and later on, aasimar, tieflings, geniekin, dhampirs) into human heritages, but the current implementation is lacking.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

I saw unarmored proficiency as a system concept and was immediately thrilled to recreate my unarmored swashbuckler from PF1 as a rogue, or possibly build a variant of Ostog from the card game.

Except a search of the PDF turned up no way to gain this proficiency except through monk class features. Am I reading this right?


2 people marked this as a favorite.

Looking for a form-fillable character sheet that isn't dependent on a specific PDF reader which may or may not be available on your operating system?

Leverage the power of modern browsers (sorry IE) with the HTML5 character sheet. Tested on Chrome and Firefox for Windows, Linux, and Android.

This is not a cloud-based or Google Docs sheet. All data is kept locally to your device and not dependent on an internet connection.

This 4-page sheet has an expanded inventory section for its 3rd page, as well as Starfinder Society fame, infamy, reputation, and item tracking sheet on page 4. (Or if you're not playing society, skip page 4.) If you're not a caster, you can select a replacement for the Spells sidebar on page 2 for fields more suited to your class. (The dropdown to select this is just above spells.)

Auto-calculation is optional, hit the + and = buttons when you want math done.

Characters can be saved or loaded as JSON blobs, a save link will appear once you start entering data.

Licensed free under Paizo's community use policy.

Grand Lodge

2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Absalom Station Infosphere is updated! Thanks to the data entry skittermanders who worked allsix to make this possible.


  • Point Buy Calculator has been massively overhauled into the Starfinder Creation utility which will work out hit points, stamina, resolve, class skills, theme skill bonuses, race features, and theme features for any single classed character, and export it all to the HTML5 Character Sheet.
  • Starfinder Creation Utility: Races with art available under the community use policy will display preview art now.
  • Starfinder Creation Utility: Added races from Dead Suns volumes 2-5.
  • HTML5 Character Sheet: Insight bonus and armor check penalty get their own fields in skills. Total/spent skill point fields added to mesh with the above. SFS specific reputation and faction data has moved to page 4 to allow a larger abilities box on page 2.
  • HTML5 Starship Sheet: Shirren larvae have been removed and reunited with their parents. (Bug fix release only.)
  • General: HTTPS is now forced site-wide to avoid any security warnings in latest Chrome.

Grand Lodge

11 people marked this as FAQ candidate.
Pathfinder Starfinder Roleplaying Game Subscriber
Core Rulebook wrote:


When you imbue a weapon with the rune of the eldritch knight, in addition to its normal benefits, the rune grants the weapon one of the following weapon fusions of your choice: ethereal, flaming, frost, merciful, or shock. The weapon can’t gain a fusion it already has, and this bonus fusion doesn’t count toward the maximum total level of fusions the weapon can have at once. The bonus fusion ends when the weapon ceases to be imbued with the rune of the eldritch knight. For more information on fusions, see page 191.

Just one problem; one of the listed fusions (Ethereal) doesn't exist. Should this read "Ghost Killer" instead?

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
Temple of the Twelve wrote:
Low-Light Vision: Ferrans can see twice as far as humans in conditions of dim light.

That is not how low-light vision typically works in Starfinder. Should this instead read:

Core Rulebook wrote:

Ferrans can see in dim light as if it were normal light.

Grand Lodge

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Absalom Station Infosphere is now online.

It will be the new official home of my HTML5 Starfinder character sheet, plus many other tools and resources for Starfinder players and GMs.

The launch also sees a couple brand new resources:

Races of Lost Golarion - A work-in-progress conversion of all races from the Advanced Race Guide yet to appear in Starfinder.

The online point buy and ability score calculator - Work out your ability scores for a starting character, the plan your level-based increases and personal upgrades.

All content is forever free under the community use policy. Enjoy!

Grand Lodge

4 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

So to contract the other thread, what Starfinder features do you want to see carried over in Pathfinder Second Edition.

* Bulk: Much faster than adding a lot of fractional weights together, then triple-checking a table for your carrying capacity.

* Trick Attack: Works so much better than sneak attack in practice.

* 4 skill point/level minimum: 2 skill points per level was never enough.

* Strong will saves on Soldiers/Fighters: Do I need to explain why?

Grand Lodge

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

So, with a new edition comes the chance to promote some classes to core, or demote some to archetypes or supplemental rulebooks.

With that said, what 4 classes do you most want to see in the core rulebook?

Bard - The classic does-a-bit-of-everything class and a potent force multiplier in 1e.
Kineticist - One of the most popular classes from OA, and an early chance to work out some of the class's quirks. Gather power could work in interesting ways with the new actions system that's been teased.
Oracle - Always liked the curse, mystery, and revelation system better than the boring old domain system.
Monk - Do not forget to put the number one option for unarmed, unarmored ass-kicking in the core book.

Grand Lodge 4/5 Venture-Agent, Texas—Houston

Inspired by the current direction of the "Rare sightings in PFS" thread, I'm interested to know what primary weapons everyone's SFS characters are rocking.

Here goes:

701 - Mighty Vesk fists
702 - Tactical Diasporan sniper rifle
703 - Solar blade

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

So I've a 3rd-level Vesk mystic who fights unarmed with about 2500 credits to spend. Being an unarmed fighter who's forsworn lethal weapons, a better weapon isn't an option till higher level stun weapons are available.

Current ability scores are Str 16, Dex 11, Con 12, Int 8, Wis 16, Cha 10. Feats are improved unarmed strike and heavy armor proficiency.

Should I upgrade my armor from basic iridishell, or should I look at personal upgrades? I'm thinking if I do take a personal upgrade, Str is likely to be the priority.

Grand Lodge 4/5 Venture-Agent, Texas—Houston

1 person marked this as a favorite.

With the power of HTML5 and Javascript, I give you form-fillable character and starship sheets optimized for SFS play.

The character sheet is a 4-page affair with fame, infamy and faction reputation tracker. The 3rd page is an expanded inventory sheet, with the 4th page dedicated to a SFS compatible inventory tracker. For ammo tracking, the number of checkboxes will change (up to 100) as you change the number in the "capacity" field.

Auto-fill/auto-calculation is optional. Ignore the +/=/calculate buttons if you prefer to use your own math and notation.

Characters can be saved and loaded in JSON format. A "save" link will appear once you start entering data.

The starship sheet is of less use to SFS, but will auto-calculate the crew action DCs based on latest FAQ once you enter the ship's tier. I will at some point try to have pre-made Drake and Pegasus stats for the ship sheet.

To get it, hit the "Clone or Download" link on its Github page.

Tested working in Chrome and Firefox on Linux and Windows, plus Chrome on Android.

Grand Lodge

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

It's yet another character sheet.

Download it, fill it out in any browser (I recommend Chrome), print it, or save/load your characters locally for later use.

Includes an expanded 4-page layout with full-page inventory sheet and Starfinder Society inventory tracking sheet.

By design, it has no auto-fill/auto-calculation. (Thus the Analog property.) Any auto-fill/auto-calculation added in future releases will be optional.

Please report any glitches in this thread of the Github issue tracker for it.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

So I'm drawn to the irony of a rat who derives power by his worship of the sun, and trying to build a Ysoki priest Solarion. Focusing on active photon powers and passive graviton ones. The Ysoki penalty to str hurts, and the low racial HP has me worried.

Abilities:
Does Str 14, Dex 12, Con 10, Int 12, Wis 11, Cha 14 work? Or will the low con and low racial HP get me killed? Probably going to be boosting Str,Dex,Con,Cha with level-up benefits.

Feats:
Heavy Armor Proficiency at first is probably a given with that lowish Dex. Weapon Focus at 3rd, then Step Up at 5th, after increasing Dex, followed by Step Up and Strike at 7th. Undecided for later feats. Suggestions?

Skills:
Max ranks in Acrobatics, Athletics, Culture, Diplomacy, and Intimidate to help round out party skills and captain a ship.

Revelations (order undecided, thoughts?):
Stellar Rush
Gravity Boost
Plasma Sheath
Defy Gravity
Soul Furnace
Gravity Surge
Ray of light (zenith)

Grand Lodge

1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Starting on an open source Starfinder toolset. Whether it will ever be as comprehensive as commercial tools remains to be seen.

Right now, the point-buy calculator can work out your first-level ability scores and starting HP/SP/RP.

Get it on GitHub. (Hit the Download Zip button under Clone or Download.)

You will need a Python interpreter if one does not come with your OS. You can get that at python.org

Grand Lodge 4/5 Venture-Agent, Texas—Houston

Do the Haan and Sarcesian races on the Gencon boon use the listed ability adjustments from First Contact, or does the boon itself give alternative ability score adjustements? (The ones in First Contact don't look right compared to core.)

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

So I want to make a mystic themed around the open sharing of ideas and knowledge. Think the GNU Public License, Creative Commons License, or indeed Open Gaming License. I'm having a hard time figuring out if this best matches the tenets of Triune or Yaresa, and which mystic connection it matches.

Any suggestions or input?

Grand Lodge 4/5 Venture-Agent, Texas—Houston

Quote:
The wolliped is a legal choice for triaxian PCs, who may select it in place of a horse animal companion.

It this likely to be the charity auction boon for Gencon?

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

So I'm kicking around concepts for a character that uses a shield bash as her primary attack.

The Shield Master feat let you count your shield's enhancement bonus as a weapon enhancement bonus, and thus saves a fair bit of cash. The BAB +11 pre-req is a bit harsh though.

It looks like a ranger (or slayer) can take it at level 6 via the weapon and shield combat style.

Are there other ways to pick up a ranger combat style, or the Shield Master feat specifically that I'm missing?

Grand Lodge 4/5 Venture-Agent, Texas—Houston

1 person marked this as a favorite.

I case you hadn't heard, Houston is hosting a Superb Owl next year. (Also, some football.)

Owlcon returns to Rice University the weekend of Feb. 10-12, with a full slate of gaming. PFS event will span all released seasons Friday to Saturday, leading up to The Cosmic Captive Sunday morning.

Paizo designer Stephen Radney-MacFarland will be on hand to run Skeleton Moon in an out-of-retirement event as well. Other special events include Kobolds, Aspis Agents, and Elementals on their own missions.

Over on the PACG side of the hall, bring your best Goblin deck for We Be Goblins Friday and Saturday, then team up with the RPG team for The Cosmic Captive Sunday.

Haven't played PACG before? Stick around after The Cosmic Captive Sunday for a mass PACG demo.

It's hard-working GMs that make all of this possible. Pick your GM spots on our warhorn, then signup at the Owlcon main website to claim your badge and pick player seats.

GM 8 total hours of RPG or PACG to claim your GM badge.

Player signups open early December.

Grand Lodge 4/5 Venture-Agent, Texas—Houston

Join us Saturday morning for Black Waters:

The Pathfinder Society seeks the ancient ruby ring of the salamander and it falls to a team of Pathfinders to find it. Last seen in the Tri-Towers Yard, a once elite academy for the youth of Absalom, the ruby ring is now lost in the Drownyard, all that remains of Tri-Towers after it was destroyed a decade ago in the great quake. The Pathfinders must risk the strange black ichors and salty brine to find their prize—will they risk their very souls as well?

Then, come back in the evening for the sequel, School of Spirits!

Sign up on the Aethercon site

Reminder, these are core campaign games, characters should be built with core rulebook only with certain exceptions as outlined in the roleplaying guild guide.


Wishlists and Lists

Wishlists allow you to track products you'd like to buy, or—if you make a wishlist public—to have others buy for you.

Lists allow you to track products, product categories, blog entries, messageboard forums, threads, and posts, and even other lists! For example, see Lisa Stevens' items used in her Burnt Offerings game sessions.

For more details about wishlists and lists, see this thread.


Wishlists

Forrest Gump does not have a wishlist.

Lists

Forrest Gump does not have any lists.