| Energy shield (ES) inactive, memory module inactive, combat tracking active (red) |
Classes/Levels
Female Human Ace Pilot Mechanic 6
Gender
| ES (0/10) | SP 42/42 | HP 40/40 | RP 7/7 | EAC 23 KAC 24 | Fort +6 Ref +11 Will +5 | Init +6 Perception +12; Darkvision | Speed 30
Size
Medium
Age
24
Special Abilities
Exocortex "Simon" in her custom rig (comm unit)
Alignment
Chaotic good
Deity
Weydan
Location
Absalom station
Languages
Common, Akitonian, Castrovelian, Vercite, Vesk
Occupation
Ship's pilot or engineer or science officer! I'll do anything (NSFW) just so long as I get to spend time on board a ship!
Homepage URL
57894-702
Strength
10
Dexterity
18
Constitution
13
Intelligence
18
Wisdom
12
Charisma
12
About Kaylee Kanta
Almost all of my characters are a lot "racy" it's just who I am and what I love to play. If you want to know why, my main profile page kinda explains. If you want me to tone it down in a pbp (or turn it up ;) in public or in private just let me know! I don't want to make anyone uncomfortable!
Kaylee's story:
Yes I'm making a slightly sexier redhead Kaylee inspired by firefly and an anime I like pictures from. I'll try to get her backstory written sooner or later! ;)
Kaylee Kanta
Human Ace Pilot Mechanic 6
CG Medium humanoid (Humanoid)
Init +6; Perception +12; Darkvision
Defense
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SP: 42 HP: 40 RP: 7
EAC: 23 (9 armor)
KAC: 24 (10 armor)
AC vs CM: 30
Fort +6, Ref +11, Will +5
Proficiency: Light armor, heavy armor, basic melee weapons, grenades, small arms, long arms
Feats & Abilities
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1 - Skill synergy (perception, diplomacy)
H - Mobility (+4 to AC when provoking by moving)
E - Skill focus (piloting)
3 - Barricade (move action to build temp cover)
E - Weapon specialization
5 - Sky jockey (fly speed +10ft, vehicle +10, pilot starship +1)
Bypass +2: Insight bonus to computers and engineering checks.
Custom Rig: (Comm unit opens up into toolkit) Always have handheld tools for computers and engineering checks, still works as personal comm unit.
Combat tracking: Get heavy armor and long arms proficiency. In combat move action to target a single enemy as if my bab was my mechanic level. "Program: River"
Memory module: 1/day reroll a failed skill check to recall knowledge. Get skill focus as bonus feat but can't use memory module when using combat tracking. Can change skill focus from memory module every level. "Program: Book"
Overload: Standard adjacent short out electronic device DC 10+int+half level (15) immune 1min after overloading. "Program: Jayne"
Remote hack: Computers and Engineering skill checks at 20 feet. Perception or Sense Motive (DC = 10 + 1-1/2 × mechanic lvl + Int) to determine that I'm doing it (DC 21).
Wireless hack: Instead of combat tracking, exocortex can access another computer system within 20 feet to do Computers checks each round using my skill bonus, counts as standard action. I must remain within 20 feet of the computer system for the entire time. If task needs multiple actions/rounds, I can split/share with my exocortex. "Program: Universe"
Mechanic tricks
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2: Energy shield: Standard action, temporary Hit Points equal to Intelligence mod + level (10). Active 1 minute per level (6) or until depleted, whichever comes first. Can't use again until 10-minute rest & 1 RP to regain Stamina, shield automatically shuts off during this. "Program: Mal"
4: Overclocking: Gain +2 insight bonus to initiative and reflex saves.
6: Neural Shunt: 1/day reaction when I fail a save vs a mind-affecting effect I can shunt that into my exocortex. I'm not affected but I lose my exocortex benefits until the effect ends. Dispel magic and similar still work to end the effect.
8:
Total Boons
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Ally - Envar's Attention
Ally - Gun Runner - Get grenades 10% off or cross off for weapon 20% off
Ally - Dream whispers 1/adventure get retroactive +2 on a missed attack or save
Ally - Muldoi's debt
Ally - Vossi's roar - Once during adventure on ukulum call vossi as move action, all enemies within 120ft cower, will 16 negates, mind affecting fear effect.
Ally - Heart friend forever - Slot to get assigned a diplomatic attache in the Veskarium (speaks common and vesk), gives +4 bonus to all checks to influence skittermanders, vesk, and other residents of the veskarium.
Faction - Wayfinders champion - Allows me to gain reputation with the wayfinders faction.
Faction - Improved - 1/adventure when succeed at diplomacy or survival check, recover 1 RP.
Personal - Half-Orc admittance - put on a new pc
Personal - Jinsul witness - I get +1 to saves vs abilities/spells by jinsuls/dhurus and I can perminantly cros this boon off if I fail a save to pretend that I got a natural 20.
Promotional - none
Social - Faction's friend - 3 use if I would fail to earn fame at the end of an adventure by failing to fulfill a success condition I can check a box to earn 1 reputation but no fame with my faction.
Social - Street cred: Absalom station - Once per scenario as free action get +1 insight bonus to bluff, diplomacy, and intimidate with street gangs or gang-like groups, also +1 morale to attack and damage, increases to +2 if a gang on Absalom station, last for one minute
Social - Friend of the ghibrani - Husk and Membrane
Social - Contractor's respect - 3 use borrow gear Hellknights order of the pike
Social - Trusted by the conservancy - Pick life science or suvival, get bonus = acquisitives tier (0)
Social - Purchasing power, improved - Slot to get 15% off crb grenade or serum of healing, check box to get crb grenade or serum of healing 50% cost level 8 or lower. ooooo/ooooo
Social - Scoured stars memorial - Check box to ignore fame cost of body recovery, ignore fame cost of starship towing, or lower fame cost of raise dead by 4. o
Starship - Automated defenses - Once per combat science officer can reduce speed of tracking weapon by 50%, use resolve for extra uses.
Starship - Loaned ship: Sunrise maiden - Only tier 1-4 scenarios. (used).
Starship - Solar powered weapon system - Upgrade a laser weapon +1 to damage and can spend 1 resolve to increase that to +4 for 1 round
Starship - Star monster slayer +2 vs monsters
Slotless - Marked field agent - Subdermal implant as a swift action to raise light level within 5 feet by one step and ID me as a Starfinder!
Slotless - Star sugar heartlove!!!
Slotless - Ghibran linguist
Slotless - Society contract
Slotless - Claimant to Salvation
Slotless - Abysshead download - Plays randomly!
Slotless - Mobile translator
Slotless - Private vault
Slotless - Journey to the scoured stars segment 7
Unidentified - Tip of the Conspiracy - ?
Adventure Log
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#1-01 The commencement (1xp 2fm)
AP #1 Incident at absalom station (3xp 5fm)
#1-03 Yesteryear's Truth (1xp 2fm)
#1-07 The Solar Sortie (1xp 2fm)
#1-00 Claim to Salvation (1xp 2fm)
#1-06 A Night in Nightarch (1xp 2fm)
#1-12 Ashes of Discovery (1xp 2fm)
#1-16 Dreaming of the Future (1xp 2fm)
#1-15 Save the Renkrodas (1xp, 2fm)
#1-34 Heart of the Foe (1xp, 2fm)
#2-10 Corporate Interests (1xp, 2fm)
#1-14 Star Sugar Heartlove!!! (1xp, 2 rep)
#1-38 The Many Minds of Historia (1xp, 2 rep)
Credits Log:
Character creation 9/15/17:
Character creation - 0xp, 0 Fame/reputation, 1000 credits
In combat Kaylee will use combat tracking and fire whenever she can but not full attacks. If a fight looks tough she'll activate her energy shield either in advance or in the first round. In starship combat she loves to be the pilot but is just as happy in the engine room. She loves high-speed manuevers when piloting and will always evade or increase maneuverability to pull hard turns with lots of G-forces!