Herald of Armageddon

Kay Leafwalker's page

106 posts. Organized Play character for tgoodman2003.


Full Name

Kayan Ariana Leafwalker

Race

Gnome

Classes/Levels

Oracle (Pei Zin Practitioner) 1 | HP 16/16 | AC 12/12/10 | F+5 R+2 W+0 | CMD 12 | Init +4 | Perc - There be Squirrels Here

Gender

Female

Size

Medium

Age

18

Alignment

Chaotic Good

Deity

Valani - Azatas

Languages

Common, Gnome

Occupation

Anything, Anywhere, Anytime

Strength 7
Dexterity 14
Constitution 20
Intelligence 8
Wisdom 7
Charisma 16

About Kay Leafwalker

Kay daughter of Sasho

Kayan A Leafwalker:

Gnome Oracle 1, Pei Zin Practitioner (PC:HH)
CG Small humanoid (Gnome)
Init +4; Senses Low-Light Vision; There be Squirrels
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DEFENSE
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AC 12, touch 12, flat-footed 10
hp 16 (1d8+5)
Fort +5, Ref +2, Will +0; +2 vs spells cast with language-dependent descriptor
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OFFENSE
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Spd 15 ft.
Melee Hands, Feet and Teeth
Ranged Throw Me
Space 5 ft.; Reach 0 ft.
Special Attacks Stand Still
Spell-Like Abilities (CL 8th):
1/dayArcane Mark, comprehend languages, message, read magic
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SPELLS KNOWN
(CL 1):
0LvL (infinite); Create Water, Detect Magic, Detect Poison, Light.
1LvL (4/day); Cure Light Wounds, Healing Token, Obscuring Mist.
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STATISTICS
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Str 7, Dex 14, Con 20, Int 8, Wis 7, Cha 16
Base Atk +0; Grp I'm a Gnome
Feats Toughness
Skills Bluff +4, Diplomacy +8, Heal +2, Profession (Herbalist) +4, Perception +0
Languages Common, Gnome
Other Gear (12Gold), 2 x Vermin Repellent, Bedroll, Backpack, Belt Pouch, Flint/Steel, Ink, Inkpen, Mess Kit, Soap, Spell Component Pouch, 10 x Torches, 5 x Rations, Waterskin, Rope 50', Mirror, Marbles, Lock Simple (DC20), 3 x Iron Spike, Hammer, Air Crystals, Smelling Salts, 25 x Chalk.
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SPECIAL ABILITIES
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Gnome Traits
Small: Gnomes are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a -1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.
Slow Speed: Gnomes have a base speed of 20 feet.
Low-Light Vision: Gnomes can see twice as far as humans in conditions of dim light.
Keen Senses: Gnomes receive a +2 racial bonus on Perception checks.
Obsessive: Gnomes receive a +2 racial bonus on a Craft or Profession skill of their choice.
Weapon Familiarity: Gnomes treat any weapon with the word "gnome" in its name as a martial weapon.
Gift of Tongues: Gnomes love languages and learning about those they meet. Gnomes with this racial trait gain a +1 bonus on Bluff and Diplomacy checks, and they learn one additional language every time they put a rank in the Linguistics skill. This racial trait replaces defensive training and hatred.
Magical Linguist: Gnomes study languages in both their mundane and supernatural manifestations. Gnomes with this racial trait add +1 to the DC of spells they cast with the language-dependent descriptor or those that create glyphs, symbols, or other magical writings. They gain a +2 racial bonus on saving throws against such spells. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day-arcane mark, comprehend languages, message, read magic. The caster level for these effects is equal to the gnome's level. This racial trait replaces gnome magic and illusion resistance.
Oracle: Add +1/2 to the oracle's level for the purpose of determining the effects of the oracle's curse ability, Lame (Currently +.5 LvL)
Traits Adoption: Halfling Family +4 Aid Another, Reactionary +2 Initiative
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Archetype Pei Zin Practitioner
Master Herbalist (Su): A Pei Zin practitioner has mastered countless alchemical techniques that supplement her divine powers and greatly aid her when she heals the sick and wounded. She gains a competence bonus on Profession (herbalist) checks equal to 1/2 her oracle level (minimum 1), and uses her Charisma modifier in place of her Wisdom modifier when attempting Profession (herbalist) checks. Additionally, a Pei Zin practitioner can identify potions as if via detect magic using Profession (herbalist) instead of Spellcraft, and she can attempt such a check after holding a potion for 1 round.
This ability replaces the additional class skills the oracle gains from her mystery.
Healer's Way (Su): A Pei Zin practitioner combines alchemy, acupuncture, and divine magic to heal wounds by touch. She can use this ability a number of times per day equal to 1 + her Charisma modifier. With one use of this ability, she uses positive energy to heal the target of 1d6 hit points for every 2 oracle levels she has. Using this ability is a standard action unless the oracle targets herself, in which case it is a swift action. Using this ability requires only one free hand. This ability counts as a paladin's lay on hands ability for the purposes of feats, spells, and effects that work with that class feature when it is used for healing purposes. Unlike lay on hands, this ability cannot be used to harm undead.
This ability replaces the revelation gained at 1st level.
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Class Oracle
Mystery: Succor (Player Companion: Healer's Handbook)