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Green Man

Katie Eaglefeather's page

78 posts. Pathfinder Society character for Kristev.

Full Name

Kathleen Cinnamon Eaglefeather




Druid 1







Special Abilities

Anatomist, Beneficient touch, Gifted Adept: Cure Lt. Wounds, Sacred Tatoo, Spontaneous Casting, Untouched by the seasons, Wild Empathy


Neutral Good


Green Faith


Common, Draconic, Druidic, Giant, Gnoll, Goblin, Orc,



Strength 8
Dexterity 12
Constitution 13
Intelligence 14
Wisdom 20
Charisma 10

About Katie Eaglefeather

Kathleen Eaglefeather
Female Half-Orc Druid 1
NG Medium Humanoid (orc)
Init +1; Senses Darkvision; Perception +5


AC 17, touch 10, flat-footed 16 (+4 armor, +2 shield)
hp 9 (1d8)
Fort +4, Ref +2, Will +8


Speed 20 ft.
Club -1 (1d6-1/x2) and
Scimitar -1 (1d6-1/18-20/x2)

Druid Spells Prepared (CL 1, -1 melee touch, 1 ranged touch):

Goodberry (D),
Cure Light Wounds (DC 16),
Cure Light Wounds (DC 16),
Cure Light Wounds (DC 16)

0 (at will)
Create Water,
Purify Food and Drink (DC 15),


Str 8,
Dex 10,
Con 10,
Int 14,
Wis 20,
Cha 10

Base Atk +0; CMB -1; CMD 10/9 F

Additional Traits: Instead of merely having two traits at the start of character creation, taking this feat gives Katie the ability to have four.
Druid Weapon Proficiencies: Katie is trained to use weapons that meet the cultural approval of her people.
Endurance: Katie gets a +4 to some physical actions. (Bonus feat granted from Shaman's apprentice.)

Anatomist: Specially trained in nursing and medicine when she was back home with the Druidic Orcs, Katie has learned how to apply that knowledge in knowing where to strike on the body. In short, she gets a +1 on attack rolls to confirm critical hits.

Beneficent Touch (1/day), Katie is so good at healing magic, once per day she can reroll a one on a "Cure" spell.

Caretaker: Trained at the Druidic Orc's nursing school, Katie became a model of the caretaker. She gains +1 to all Heal checks, and Heal is a class skill for her no matter what class she takes.

Gifted Adept: Since magic so permeates the Druidic Orc's society, everyone knows a smattering of it. Katie, however, became the top of her class in perfecting one spell, "Cure Light Wounds." She always casts it as if she were 1 level higher than she actually is.

Handle Animal +4,
Heal +10,
Knowledge (arcana) +3,
Knowledge (nature) +8,
Profession (herbalist) +9,
Spellcraft +6,
Survival +11,


Combat Gear:
Club, Heavy wooden shield,
Hide armor,

Other Gear:
Belt pouch,
Cleric's vestments,
Fishing net,
Healer's kit (10 uses),
Holly and mistletoe,
Reinforced scarf
Monk's clothing + sweater jacket.
Money: 89 gold,
(Katie doesn't bother with rations. She casts "Goodberry" as her daily food supply.

Special Abilities
Darkvision (60 feet): Katie can see in the dark (black and white vision only).
Druid Sub-Domain: Seasons: Granted Powers: Untouched by the seasons. Katie can simulate an endure elements effect that lasts 1 hour per level.
Spontaneous Casting: Katie can convert stored spells into Summon Nature's Ally spells.
Wild Empathy +1 (Ex): On her home island, almost everyone can talk to animals. They are such a part of life, that wild empathy is easy for a druid to learn.
Sacred Tattoo: +1 to all saving throws. For Bre-ayne Orcs, this trait replaces Orcish ferocity.
Shaman's apprentice: Grants Endurance as a bonus feat. Since druids are 80 % of the population (as are Half-Orcs) on the Bre-ayne island, nearly everyone was apprenticed to an elder druid. For Bre-ayne Orcs, this trait replaces Intimidating.

Katie is a tall Half-Orc with sage-green skin. She has red hair and green eyes, and wears green monk's clothes. Finding this too revealing and provacative, she also wears a sweater jacket to protect her modesty and provide pockets. She also has a belt pouch and a reinforced scarf. Furthermore, she has a tatoo of a leaf within a pentacle.

Katie is generally friendly and kind.

She is, however, relatively guarded due to prejudice against Orcs and Half-Orcs. Her clan, the Bre-ayne Orcs, renounced evil and barbarianism in favor of goodness and druidism, with intention of becoming the masters of divine nature magick. When you're that deep in communion with the planet and Gaia herself, why bother conquering anyone else? How... not neutral! But most people don't know the Bre-ayne even exist, and she's certainly not telling anyone. Occasionally she may slip up, beginning to mention the Bre-ayne, but hastily interrupting herself and changing the subject.

Kathleen Eaglefeather comes from the Bre-ayne, a group of Orcs and Half-Orcs who have renounced barbarianism and evil alignment, in favor of druidism and goodness. Naturally their existance is a greatly kept secret. Having been sent off on her vision quest as a teen, Kathleen was captured by a paladin of the Silver Crusade, and joined him. Though it was quickly learned that Katie was no warrior, she was trained in medicine by her mentor, a druid and nurse, back home. Though useless in the thick of a fight, she can offer a party medical abilities and healing spells. "Cure Lt. Wounds" is actually Katie's specialty. She is an excellent herbalist as well.

Kind and benevolent, Katie dislikes combat situations, and would prefer to seek a peaceful outcome. She gladly steps in and helps those whom she considers to be less fortunate than she, though she does tend to get into infrequent trouble because she believes no one can own any part of the earth. She almost never refuses to help people if she can.

It pains her, however, that people still look at her and see nothing but an Orc. Because Elves have been the cruellest to her, she doesn't trust them, even when she adventures with them. But she seldom gets hostile. Instead, she believes, as do the Druidic Orcs she came from, in the mantra of overcome evil with good. Not good as in bashing necromancers, that's not good, that's just violence. But good as in works and compassion.

Shecomes from a place where her Orcish kin are above the savagery of the barbarian, preferring to specialize in communion with nature, and she is no exception. Though she'd like to return home, she still feels she has not yet lived up to her incomplete vision quest. As a further complication, Katie has come to accept the Silver Crusade as her own. But because that advocates for cities a touch too much for any true druid, she seeks to find a balance between her pagan faith and her political convictions.

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