Following the others into the room, Karsielle is puzzled by the conversation and closes the door behind her. Addressing the tied up woman she asks "Well what have you got to say for yourself? Who are you?" Then turns to the noble woman, "And you must be?"
Sense Motive 1d20 + 8 ⇒ (7) + 8 = 15 to aid Bloody Flag.
"Come, across the causeway, if this is the right one?" says Karsielle a little confused. "Torch, can you lead the way?"
Hopefully we're going this way .... Up the stairs and following the balcony past the music room. There is a door to the lounge after the balcony turns, up the spiral stair, across the causeway to the trophy room. The dayroom is through the right hand door, its where we should be headed.
Karsielle smiles, "It's a good job we aren't guests then, isn't it." she jokes to Bloody Flag and her companions. She looks up and around, searching for an indication of what is in store beyond the chain, and the servants who might protect against such an intrusion. "Is there any magical device to warn us off from here?" she asks BF.
Perception 1d20 + 4 ⇒ (5) + 4 = 9
Karsielle quickly reads the note and asks the maid, "Pray tell me, who is this Kythra, that requests my presence in her dayroom as a matter of urgency? I know not of this person."
She says this loudly enough so that all her friends can hear.
"Do we try and make it out through the house and find out who has this ready access to evil temples below, or make a run for it through the gardens. I'm pretty sure if we can get to the outside here." Karsielle slowly closes the door and looks up and down at her disguise. "Despite it all, if we could go through the main entrance with the servants, we would gain valuable information and get to the bottom of this mystery. What do you think, can we brazen it out through the house?" she asks her compatriots.
Oh, I'm much better after the op. its not that bad, so reassure Mrs Sea Lord Lane, that if she can take it easy after the op, it should make life so much better for her. I was given 3 week off work to get better, which really, really helped, but expect at least 2 weeks to recover.
Hope you have a great vacation in Ireland, I think you could be lucky, cos the weather may be improving in the next week or so. Here's hoping.
Here's to a Sunny outlook for us all ... :)
Karsielle smiles at Flag, touching him on the shoulder as he leaves she whispers, "Calistra grant you a lucky disguise."
Touch of Luck for Flag
Touch of Luck:
Luck Bit of Luck (Sp): You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result.
"Either Torch goes first under disguise to talk our way out, or I can use some of my attributes to encourage the servants to let us leave without being accosted?" says Karsielle as she adjusts her robe, it's front parts offering teasing glimpses of soft rounded naked skin and cleavage.
Karsielle, her annoyance growing lets Calistra's power suffuse her whips tip, as it pulses alternate black and yellow as it flies at the scorpion.
Whip touch attack 1d20 + 2 ⇒ (16) + 2 = 18
Dazing Touch (Sp): You can cause a living creature to become dazed for 1 round as a melee touch attack. Creatures with more Hit Dice than your cleric level are unaffected. You can use this ability 5 times per day equal to 3 + your Wisdom modifier (2).
Karsielle her body strong in the faith of Calistria, feels her holy patron's presence which is enough to fight back against the poison that entered her body. The distraction of the bite, and her movement away (5ft step) is enough to put her off her aim with the whip, and it cracks loudly on the empty floor by one of the scorpions.
Fort Save 1 1d20 + 3 ⇒ (16) + 3 = 19
Will Save 1d20 + 6 ⇒ (17) + 6 = 23 add +2 if vs charms and enchantments(elf)
Karsielle makes a grab at BF, hoping to pull him out of the conflict as she speaks to him, "Come now, away from this thing." and she moves him and herself away from the combat area.
If she succeeds in this, she calls out, "Come out now retreat!"
If BF is still acting as an enemy it will provoke an attack of opportunity.