Olvan

Karnot Pell's page

11 posts. Alias of psionichamster.


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Male Halfling Rogue 2

Karnot tips the girl and smiles gently.

"You have no reason to be concerned. Like I said, I have many skills, and am quite competent in their use. One such skill is keeping my mouth shut, which is exactly what I will be doing. If you are ever in need, send me a message, and I will give you a hand. It's only the friendly thing to do."

Hopefully, Karnot is able to take advantage of her professional skills as time allows, after which he pays ans tips her quite generously.

Upon returning to the rest if the group, he relays his findings discretely.


Male Halfling Rogue 2

"Test? No, nothing so passe. I am merely looking to make friends in the area, and you seem like someone who would be a good friend. I know my talents and resources, and can be quite a useful and...discreet...friend. If you'd prefer, I could be a bit more direct behind closed doors, but if I am making you feel uncomfortable, forget it. I just thought we might be good assets for one another."


Male Halfling Rogue 2

Karnot looks for a halfling, or at least a slim petite human, and begins to chat her up.

Assuming she doesn't come off as a complete idiot or addict, he will spend a bit of time before selecting her to accompany him to a room.

Once alone, he really turns on the charm.

"So, you must make a decent amount of coin in this place, right? I would expect lots of people are eager for your talents, as beautifu and charming as you are. Perhaps we could be friends even beyond a mere exchange of coins and pleasure. I do have lots of friends, you know, and am more than happy to do favors for them from time to time."

Karnot doesn't really try to negotiate a price so much as gauge her monetary standing. He gladly pays her for her time, and tries to make another contact to be called upon for information and assistance.

1d20 + 7 ⇒ (8) + 7 = 15 diplomacy

1d20 + 9 ⇒ (6) + 9 = 15 gather information (asking about recent gang activity in the Eventide and anyone showing up surprisingly flush with coin when they should have been broke)


Male Halfling Rogue 2

"Yeah, yeah, sure, sure. Find the gold, bring you the thieves, get paid. Sounds good ta me!"

Karnot steps lively out the door at the head of their little band of treasure hunters.


Male Halfling Rogue 2

"Since we're in this to save the city, make some DRAGONS happy, and pull your hoop outta the proverbial AND literal fire, how's about 15k? Only seems fair, ya ask me."

1d20 + 7 ⇒ (13) + 7 = 20 diplomacy

Karnot pauses for Smiles to consider his offer and racks his brain for any recent uprisings, gang activity, ot similar weirdness going on in that area of town.

1d20 + 6 ⇒ (9) + 6 = 15 knowledge(local)

Karnot stands from his stool to his full and glorious (for a halfling) height of 3'3" tall. His grey outfit is well cared for, if a bit worn at the hems. Pulling the hood over his messy brown hair, he retrieves his pack and rapier. Strapping his equipment in place, Karnot grins.

"Seems like a good start to the day. If we head out now, we can hit up the early birds and maybe shake a few drunk ones outta their fog."


Ready and willing!

Weapons, armor, tools, rope and some coin.

What else does an intrepid burglar/pickpocket need?


I think I'm all set.

Keeping some coin to hand for ready pur chasing once gametime begins.


Karnot is mostly finished - has about 140gp left to throw around- may hold onto some for walking around money & bribes.

Backstory to be completed when I am back home.


Will have pc stats & more fleshed put backstory up in a bit.

TL;DR social skill monkey halfling rogue, friend and comrade to all, but with the soul of a burglar & pickpocket


Sparel Radtymah wrote:
So seriously, how many flying boats/cities/towers are we talking about here? I know I've got the flying warship covered. ;-)

Well I fly.

And I hang out with a dragon.

But my house and my town are all normal stone buildings and the like.


"Did someone say they needed some praline with candied walnuts? Because that's exactly what I have right here, and would be more than happy to share with all and sundry."

Flamboyant, confident to the point of utter arrogance, and completely indifferent to the idea of "impossible," Karnot Pell has spent the last decade or so amassing incredible magical prowess for one major reason:

He's extremely pretty, and magic is also extremely pretty.

No longer a common halfling by any reasonable definition, Karnot has faced challenges that would destroy the sanity of a normal individual, and come out only slightly "off-color."

Now in nominal command of a small craftsmen colony high in the mountains, where he lives with a brass dragon friend and a handful of other former adventurer chums, Karnot moves around nearly willy-nilly, seeking out new experiences, hidden troves of arcane might, and fantastic stone quarries from which to procure exotic materials for his sculptures.

More to come later, especially as I work to integrate him into the Realms. Also will swap out a feat for Leadership and get his lead minions a brief write-up.