Kaigon the Miscreant

Kargath Thunderstrike's page

105 posts. Alias of bigrin42.


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I apologize for my silence recently. i haven't been able to access the Paizo forums for days.

GT, I am sorry to see it go as well. Thanks for doing this for us, we enjoyed it.


Kargath leaped at the creature and reached out with his burly hands. Grabbing and holding on, he leaned back to throw the creature off balance, trying not to slip and fall himself.

Spoiler:

grapple 1d20 + 8 ⇒ (9) + 8 = 17


initiative: 1d20 + 3 ⇒ (7) + 3 = 10

" 'ere now, don't ye be doin' nothin' hasty. That's me job!"


Dwarven:

Bah! One fish-head? We'll eat 'im fer breakfast if'n he tries it. Mebbe 'e wants a go afore we leave 'im?"


"Why ye be so deperate t' keep us out from under them stones? "


"Aye! That's why Dandy added me t' this here team. Ain't nobody does diplomacy an' negotiatin' like me. I'll negiate 'im inta th' ground if'n ye want."


"Har! Good one tha', Nicoleta. Seein' as he were est tryin' to run before ever'thin' went t' th' scupper." Kargath rubbed his jaw a bit, considering.

"Good advice, though, fishface. Not sure ye be farin' too well aginst this lot."

He cocked his head at Elisir, sure the man must have more sense than that. "Why don'tcha be askin' him? He seems t' know what he be about with th' language an' all. An' I can sit back down fer a bit. If'n ye need me t' be breakin' limbd t' get 'im t' talk, let me know."


Garden Tool wrote:
Nicoleta is up. Kargath, I don't think that you can make a grapple attempt as an attack of opportunity.

You are correct. I was thinking it was in place of a melee attack, like trip. Use trip instead, though it will likely not matter with those rolls.


"Ere now, don'tcha be runnin' off! I ain't got t' pummel ye yet!" The dwarf took off on stubby legs, trying to chase down the fishman. Fortunately, the ulat-kin was slowed by the undergrowth, and the dwarf managed to catch up.

Spoiler:

Double move to catch up.

If an AoO is provoked

improved grapple 1d20 + 8 ⇒ (3) + 8 = 11 ---> Urk!


Apparently the server ate my reply. Kargath will move to the edge of the entangle and wait, knuckles cracking


Waiting to see what the skum does before kargath acts


1d20 + 3 ⇒ (10) + 3 = 13


Kargath moves among the sleeping figures, kicking them awake. "Get up. More o' them fish faces sneakin' about."


Kargath was talking with Nicoleta in a low voice, chatting away at the inquisitor, though the woman wasn't talking much back. At one point, the dwarf paused for breath and noticed the night sounds were different, somehow. He stopped talking and turned to listening instead, spinning slowly in a circle, letting his darkvision show him the area around the camp.

perception: 1d20 + 0 ⇒ (17) + 0 = 17


"A dwarf be happiest unner stone, but I'll sleep ou' here witcha if'n ye're of a mind t'. Jest be ready t' hit th' ruins first thing in th' mornin'"


"Bah! Ever'one knows dwarfs taste like steel and mammoth meat. Aged a year or so, an' mebbe doused in ale."


"Now tha' sounds like a great idea! Mebbe we can cook 'em up when we're done. Bet them tastes like chicken."


Kargath kept peering around Elsir and Nephiso as they urged the dwarf to move on. He could tell they were worried about him interrupting Ojore's peaceful solution to the Dimetredon Dilemma, but he just wanted a better look at the lizards.

Kargath doesn't hit everything he sees, you know!


Kargath looked about with curiosity as Onore stopped the group, then motioned everyone to walk past slowly. He tried to peer around the druid to see what might be causing the hubbub.


Along the trail:

Kargath will likely maintain the same position he did on the first foray, 2nd in line. He's not that keen on perception, but probably talks combat tactics quite a bit with Ojore, or anyone else who has a penchant for that.

perception: 1d20 + 0 ⇒ (8) + 0 = 8


I'm good. Kargath doesn't need much


Kargath picked up a well-tooled backpack and peered inside it. Though it looked to have normal dimensions on the outside, inside it seemed to have no end. A grin on his face, he asked Torneglass "How much fer th' fancy backpack?" Upon learning how much, his grin faded. He put the pack back on its shelf and mumbled "mebbe next time, then."

Kargath will just laze about the place for the next 3 days, then.


And I just happen to be talking to an alchemist!


Make sure we have some way to deal with swarms


The grin on Kargath's face shows he is indeed just joking around. "So, whatcha got in here?"


"I'll stop by th' dwarf's place an' see wha' he's got, but I been really wantin' one o' then bags tha' carry more'n they look. Mebbe even one o' them backpacks. Saw a fella once, took a huge glaive outta one o' them, slick as ye please. Looked like solid gold, too. Musta been worth a purty penny..." Kargath's words faded away as he turned and walked out.

At the supply tent, he stuck his head in and yelled "Haloo in there. Be this th's supply tent? Dandy said t' take me pick an' he'd cover th' cost."


"Oh, ho! A dwarf, eh? Bet he be one o' them layabouts that git along so well wit' ye tall folk. I'll go an' give 'im a piece in a bit. As for glitter, yeah, git wha' ye need an' divvy th' rest out. Ain't like I be tryin' t' git a vorpal snicker-snack or anythin'. Gods above, that's look ridiculous."


"We ready t' be off now tha' th' kitty's taken care of?"


"Aye, good point tha'. I'll be helpin' ye." Kargath grabs the nearest fishman under the armpits and hauls it off to where Nesipho indicated.

"Best ye be finishin' up wit' tha' kitty quick-like." he called to Ojore. "I think we need t' be movin' on, afore these start stinkin'."


Kargath drops the corpse to the ground, then quickly and expertly began to rifle through its belongings, looking for anything of value. Then he turned and did the same to the other ulat-kini.

I totally forgot about my spiked armor. Doh!


Kargath wrapped his muscled arms around the creature and maneuvered its arms above its head in a wrestling move that left the skum almost completely helpless.

Spoiler:

pin check 1d20 + 8 ⇒ (20) + 8 = 28


Kargath flexes his hands and prepares to leap on the creature as soon as it comes to the surface. "I'm not one fer lettin' enemies run off, bu' i' may be tha' all this one wants is t' be away from here. I'll grab 'im when 'e comes up."

Spoiler:

Ready an action to charge/grapple as soon as the creature is above surface.

grapple 1d20 + 8 ⇒ (20) + 8 = 28


I thought maybe they were talking about trying to communicate, but I say just wait it out and beat it to death...I mean, continue the fight.


"Meh, their gabbledgook jest sounds like they be hawkin' up a loogie, t' me."


"Bah! Wait for th' fish head t' come up, then pound 'im inta paste!" Kargath crunched one fist into his other hand and crouched, ready to spring at the creature the moment the spell ended and it came back into view.

Round 2:

Ready an action to charge the Skum when he returns above ground.

charge 1d20 + 10 ⇒ (12) + 10 = 22
damage 1d4 + 6 ⇒ (1) + 6 = 7


GT - sorry about the "not provoking" movement. I guess I misread the map. Good thing I didn't need the flanking, after all.


"'ere now ye maggoty smellin' fishhead. Don't ye be attackin' withou' a chance o' talkin'! Tha' be me job!" Kargath moved in fast and drove his hooked thumb deep into the nearest creature's eye socket. The eye squelched as his thumb went in, and the dwarf grinned as he said, "Never bet against a dwarf, eh?"

Round 1:

If Nicoleta's target is still standing, move to AC19. If not, move to Z19 (avoiding AOO) to flank with Nesipho.

dirty trick (blind) 1d20 + 8 ⇒ (20) + 8 = 28 vs. CMD


Do you swear to tell the truth, the whole truth, and nothing but the truth?


I am here, and beached out. Let the games begin!


Kargath swats at a number of insects while waiting for the enemy to arrive. He even hums a dwarven ditty. After a few minutes of this he yells out into the woods, "I ken hear ye comin', ya flat-footed goofs! Why ain't ya comin' up t' speak t' a dwarf proper, instead o' sneakin' about like cats?" The dwarf had a bit of amusement in his voice, though his words might have been spoiled somewhat by the fact that he was half-turned away from the newcomers.


"So, ye want me t' stand in the center an' make like a big target? Maybe takin' all o' them on a' once? I like that plan!" Kargath pulled his cestus us on his hands, cracked his gnarled knuckles, and grinned his gap-toothed manic grin.

[/ooc]go into full defense action for now[/ooc]


About every 6 weeks, my GM's old gaming group gets together for a 1pm-1am game day. We're all strung out by the end of it, but it's a blast.


Just to let everyone know. I have an all-day RL game tomorrow and will be traveling to San Diego most of next week. While in SD, I'll have internet access at night at the hotel.


Aye, head back to base camp, get supplies, heal the lion, strike out with a vengeance. First encounter hurt us too badly, and the ettercaps really threw us off our game. Damn side quests ;-)


Will do...and will do!


@GT - just got the AA documents. They look nice. I'll pore over them tonight, I'm sure.


"Ain't nothin' sayin' we can't come back in th' future. While I like a good scrap as much as any - an' more'n some - this might be a bit much. Go back, heal th' cat, provision up, and come back when we like."


@GT - blast and bebother the XP split. but, a dwarf can dream, can't he?

As for gold as a trade good, ah the good old days of coin worth. Some items are worth more than their poundage, for the artistry or wahtever, but when I goldsmith needs material for his next amulet, he just needed to (ahem) liquidate some coinage. ;-)


Kargath snapped his gnarled fingers as he realized what the spider/man creatures were. Then, he looked sheepishly at the others as the loud sound rung in the air.

"Them things be ettercaps, or some such. Beastly things, ain't worth a dog's haunch. They deserve the term 'monster' more'n some, fer sure. Webs ever'where, traps, poison. You name i'. 'S like spiders lost most o' their legs an' got brains instead. But, they ain't supposed t' build villages an' such. Ain't natcherul."


Seconding or thirding the team reserve and the "wands in lieu of potions" bit. As long as they are on someone's spell list. Most of the groups I have been playing with are using a N+1 method of treasure division. All treasure is divided between N characters plus a kitty. That way there is a reserve that continually refills, and people can still save up for their own desired purchases.

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