|
|||||||||||||||||||||||
|
Profile
About Ka'nathBackground
Appearance
STATS
Spoiler:
ATTACK BAB +1 Pulse Wave Pistol +4 (+1 BAB, +3 DEX) 2d6/- (+4 at Point Black Range) (S) Energy [0-20/21-40/41-60/-] Flamethrower +4 (+1 BAB, +3 DEX) 3d6 (S) Fire [6x6 Square Cone] DEFENCE
Hit Points 35
Speed 8sq. FEATS
TALENTS
SKILLS
POSSESSIONS
Spoiler:
Weapons Pulse Wave Pistol (200cr + 10cr Licence) in Right Thigh Holster (25cr) [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] 2x Power Packs (50cr; 25 each) Flamethrower (1,000cr + 200cr Licence) slung across back. [ ][ ][ ][ ][ ] 2x Chemical Cartridges (400cr; 200 each) Armour and Clothing
Gen'Dai Species Traits
Spoiler:
Ability Modifiers: +4 Constitution, -2 Wisdom, -2 Charisma Size: Large (-1 Size Penalty to Reflex Defence. -5 Size Penalty on Stealth Checks. +5 Size Bonus to Damage Threshold. Lifting and Carrying capacities are double those of a medium character. Speed: Base Speed is 8 squares Gen'Dai Surge: Whenever a Gen'Dai takes it's second wind, it regains 5 hit points every round at the end of it's turn until it is killed, until the end of the encounter, or until reaching one-half hit points (whichever comes first). Hibernation: A Gen'Dai can enter a state similar to a hibernation trance. They can use the Force Trance application of the Use the Force skill untrained (even if not Force Sensitive) and can remain in the trance indefinately. While in the Trance they cease to age and need no food, water or air until they emerge from hibernation. Mental Instability: As they age, Gen'Dai begin to lose touch with reality. For each age category they age past Adult they take an additional loss of -1 Wisdom. They never gain increased Wisdom from age, though they can increase it normally through levelling. Regeneration: A Gen'Dai can regrow lost body parts -including significant portions of it's physical structure and limbs- in 1d10 minutes. At the end of that time all persistent penalties associated with the loss of limbs are removed. Resilient Physiology: Because of their unique physiology, Gen'Dai can shrug off wounds that would be fatal to any other species. Because of this, a Gen'Dai's Damage Threshold is doubled after adding all bonuses for Feats or Size when determining if the Gen'Dai is killed by an attack (but not for any other purposes). Automatic Languages: Basic and Gen'Dai |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|