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I get the power issues with having automatic heighten, but I think they aren’t as drastic as the confusion from having a spell but not being able to cast it at all levels. I’m not talking about things like invisibility, that basically have a greater version, but about things like fireball or heal, that just have an “add this many dice when cast at this slot”. It also feels wrong to have heal at level 1, being able to cast it using a level 5 slot, but still getting the level 1 benefit.
The only solution I can think of that doesn’t give too much of a power boost but avoids this confusion is splitting up some of the spells back to regular and greater versions, while leaving the spells that only change the strength of their effects as one spell and giving them auto-heighten.