Pan wrote:
I think that type of GM would just pencil in the equipment required.
dotting, rolling, hoping for inspiration... 4d6 ⇒ (1, 4, 6, 1) = 12
LOL, should have hoped for luck. 11, 10, 12, 11, 11, 9 You know what, I'm gonna build on that. 4-point buy. LOL. When luck give you lemons, make lemonaid... no, Lemm Manayd! Lemm is a... well, I'll figure that out.
I'm paraphrasing here, but I'm trying to be accurate. I'm neither of these guys, but I saw this: "I pick up my fallen comrade and jump into the water with him. I'll swim with him back to our ship." "A shark bites off your hand." -what? what shark? there were no sharks, not until _I_ got in the water. Other characters have been in the water, there were no ninja hand-eating sharks. And what about the dead guy, why not _his_ hand?- -I totally talked about the sharks before this.- -You totally did _not_. And this is an email game, we have logs.- -Yeah, well, I still talked about sharks, I dont' care what the logs show. Anyway, I'm teleporting in an archmage who will polymorph you into you, but with your hand back.- -I'll reek of magic. I'm supposed to be a sneaky fencer-rogue.- -So?- -So, no. I won't let the archmage polymorph my hand back.- -Oh, grow up. It's just a hand.- -<slamming door>-
I've had a GM tell me my character was 30 years older and 5 inches taller than I had thought. Same guy told me not to reference real-world culture, when I said to someone "It wasn't me, dropped the house on your sister, stop treating me like I'm wearing the ruby slippers", he said "there's no Wizard of Oz here". Later, an NPC-of-the-month sings 'Over the Rainbow'. So let's be charitable. Maybe he's justified, confused, forgetful. But he's not right. GM's are people, they're going to make mistakes. Both the players and the GM have to give the GM some permission, some indemnity for screwing up. The GM needs a badge. But a badge is a shield, not a club.
If you're buying them made to order, just measure up from your wrist over your shoulder across your back and down to the other wrist, and get that much chain. For that fine cheesy taste, ask about some AC for that. For that old school iron rations taste, be sure to add to the weight for the length of chain. As a GM, I think I'd allow a purpose-built set to be made without any chains, in fact, since I don't feel the 'shackle' term to be crunch, just flavor.
Declaring interest 4d6 8 times: 4d6 ⇒ (5, 4, 2, 2) = 13
d20 for advanced races access: 1d20 ⇒ 16 Stats are 11
I'll be lurking and reading all the background so as to build to fit.
I'm interested. It will be tomorrow before I can respond in proper form. The proposed character is an Urban Barbarian, full-blood Drow but neither 'noble Drow' nor normal for Drow. Twenty levels of adventuring changes a person, the concept is all about that. Her favorite color, as an example, is that shade of warm that shows a sleeping human is ready to be awakened. Her second favorite, that shade of cooling in the darkness, that shows where a warm presence was, just a moment ago.
OK, only two concepts. I see a list up there or who's pitched so far. I'll try to make a third to fill in a blank if I see one. The stats (rolled in a post earlier) 17
The pitches: (Where my pitches at?!) Rose Bramblevine is the slight girl that was one day seen following the beachcomber druid, rushing from treeshadow to treeshadow, never favoring the sand, always suspicious of the salt water. He's cryptic on her history, and she doesn't seem to speak much, but her pinkish skin and dark green hair mark her as other than a native to the area. Still, she's been in the village for a decade or more, sometimes tending a blanket in the market where she sells the druid's potions. Her habit of weaving baskets from vines as she sits there is what brought her her last name. Half-elf Alchemist (Bramble Brewer) (will Chirugeon and Internal Alchemist also fit?) STR 6
Buria Romanj is the niece of the stable- and shop-keeper, Matteo. She's uniformily pleasant to customers and townsfolk, but still widely known for her temper. A ring of the counter bell in the shop has more than once brought a rising wrathful rout of half-heard and less-understood gypsy 'dialogue' between Buria and Matteo, which suddenly ends as a gently smiling Buria steps to the counter, the very image of the serene shopgirl. Then, business done, customers walking away often report the arguements continue, as though never interrupted. Matteo is held by most to be a saint. Human Rogue (Knife Master) STR 11
I'd also like to toss my hat in the ring. Where do I buy a hat? (New to the forums, how to roll dice?) Found it! (Under the format text button) Going to roll and then ponder a bit... 4d6 ⇒ (5, 3, 6, 5) = 19
(will it keep those rolls?) IF it does, stats are (in no order yet) : 16
(pardon my experimentation, here...) Back with a concept or three sometime tomorrow. |