Vaarsuvius

Juulz's page

18 posts (180 including aliases). No reviews. No lists. No wishlists. 3 aliases.


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for PBP, I like having the opportunity to think through my character a bit. I also like that there's always time for everyone to say something. I sometimes feel like I get lost in the shuffle sometimes during live games because I'm not as quick or as vocal.


I think it meant the Fort save for now is 5. I got a bit confused by that for a bit too!


sorry for the delay. We were on vacation and then Rick got sick. Hopefully he'll be able to update today!


Well, I use google translate A LOT at work, so it's usually up on my browser anyway.


haha, I put the text of my spell in google translate, then clicked through languages till I found one I liked the "sound" of. Added a few syllables to make it to my liking and BAM celestial! ;)


I prefer a gameboard. I'm quite visual and it seems much more confusing to me to try and play without one.


GOBLINS YEAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I miss it too. I miss using my shiny dice.

No real thoughts on the crunch thing. Either way is fine for me!


If the GM is giving us aoo, then should we also give the GM his aoo against us to be fair?


ME TOO! Carys would be AWFUL all evil. There was also something about weird character sheets that had a bunch of things to track movement and weird rules for clerics, monks, and paladins on the back. I think my brain was trying to make complicated rules even more complicated.


Also, because I think this needed to be posted here:

Isaac: Play-by-post, CR 20!


So, after Carys got all unconscious last night, I had a crazy PF dream. In the dream, we were suddenly playing this game table top. Combat ended and Rick decided that I couldn't roll or do anything to make my character conscious again and no one could rouse her.

Suddenly, Jenni told me that because my book reading spell was such a good act, I could use this special skill called "go evil" in order to regain consciousness. (go evil I think meant a super change in alinement and is no where as cool as going rogue!)

After thinking about it for a moment, I said, "I think I'll stay unconscious!"


That's the one with using the "nonlethal" damage you can do with a grapple but role-playing the damage as choking? I liked that idea too because it kinda uses the idea of the rule in a creative way.


By all means, add stuff that you know is your specific bonus (like if my character gave you resistance, add the +1 to your save) I always think personal bonuses you get from YOUR character creation are your responsibility like favored enemy (if you know your fighting your favored enemy) and things like that. It might just be best to do c if for clarification because you know your character best and can justify where things come best.

Though I don't think it's necessary for your base skill or something being rediculous (though you might want to show how you get it in your character profile)

I was more talking about extra bonuses that may happen for like grappled creatures or other conditional bonuses (though I think a lot of those are more negatives to the creature which would still be the GM to take the negative and not a bonus to me)

I hope this all makes sense.


Yes! Please keep your goblin herpes to yourself.


COOL! It is definitely easier than I thought it would be. :) Super excited Geoff.


This pic make more sense?


Just realized it makes more sense to post here as me and not as Carys. :)

I like things that have been decided too!


Does it show rolls? I thought RIck and I tried it and it doesn't show the roll. Also, we should decide when to give out XP since we won't have the natural ending of the night. Perhaps at the end of combat? Unless the combat will lead pretty quickly into another combat.

Going to test out the dice roller

1d20 + 100 ⇒ (12) + 100 = 112

OK, so it doesn't show in the text box, but if you scroll up, there's a preview post with your dice roll! That should help a lot.


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