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It's just that I'm still used to the PF1 setting where martials couldn't do cool things and were boring, so this stuff feels like it needs more of an explanation.
I'll just quote myself here.
Jurassic Pratt wrote:
Things PCs could do in PF1 without magic:*Gain resistance to energy
*Deflect bullets with your hands
*Snatch bullets out of the air with your hands
*Smash spells out of the air
*Survive a fall of any distance
*Survive being immersed in lava
*Take no fall damage regardless of distance because you were next to a wall
*Jump humanly impossible distances
*Flying Kick around 90 degree corners or even 360 degrees in a circle.
*Punch so hard it bypasses all DR and Hardness
*Rip out multiple vital organs with your bare hands without killing someone
*Roar so loudly people take damage as if you punched them
*Have Daredevil style vision while blind
*Empower your fists with elemental damage
*Pin a creature regardless of it's size compared to your size.
*Learn up to 40 languages overnight
*Become a master at any profession overnight
*Become an expert in any subject overnight
Things NPCs could do in PF1 without magic:
*Literally become a god.
I don't think PF2 is really changing what kind of things are possible without magic in the setting.