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Recent posts by
JollyRoger:
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Miasshirra wrote:
JollyRoger wrote:
There is a huge, black, hairy spider on his head. Several more spiders crawl out of the opening now that the dinner bell has been rung.
"Hey! Be more careful!" Standing a ways back from Zilroy, Miasshirra pulls out her whip and strikes one of the spiders that is headed his way.
invisiblecastle is down, so you can roll my attack. 15foot reach. +3 for 1d3+2 nonlethal damage
Miasshirra cracks her whip at one of the creepy crawlies, but misses. She does manage to scare a couple back into the hole.
No problem, we're on the honor system here. Use whichever form of dice rolling is most convenient.
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Marc Radle 81 wrote:
There is a great article over at Aint it cool.com.
For those that are not familiar, Aint It Cool is a VERY popular site - everyone needs to pop over and read it ... and post a response if you are so inclined!
"And that’s why I couldn’t find it (at GenCon) – D&D wasn’t called D&D anymore, it was called Pathfinder."
LINK
With all due respect, to me this just reads like more edition war fodder. I would so love to get past all of that nonsense and just play our games.
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Vic Wertz wrote:
Folks,
...interesting stuff...
I have my beautiful, Pathfinder RPG book. I love it. I really appreciate the effort of everyone at Paizo, including all the great people in the warehouse whose names I don't even know.
Showing my appreciation is simple. I'll keep buying Paizo products. I think that's the best way to say it.
Also, I'll be running a Pathfinder game at Dragoncon, under the 3E category. Hopefully, I'll get a chance to introduce some new people to the game. Or maybe, everyone there will already know about the glory that is Pathfinder.
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Miasshirra wrote:
JollyRoger wrote:
Miashirra looks more closely at the repulsive bundle. Time and decay have not masked the signs of violence. This man's throat was cut.
"Looks like this fellow's been dead for a while... and it wasn't an accident, either. I don't think it was the goblins, though, it seems too old for that."
Standing back up, Miasshirra sticks her head through the opening on the other side of the room.
** spoiler omitted **
Through the other opening, there appears to be a short drop into a dry, stone room. The walls, while not exactly smooth are regular and appear to have been worked. This room is dark and his thick layers of dust on the floor. A few seemingly random stone and chunks of rock are scattered about the room. Miasshirra estimates to the room to be roughly square, about 30ft by 30ft. She can also just make out two exits, one in the middle of the wall to her left, and one in the middle of the wall to her right.
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Miasshirra wrote:
Rynia wrote:
Rynia gasps as she sees the body. "Oh dear ... Miasshirra, can you tell who that might be? Is there anything that would identify that person?"
"Looks like there's a signet ring..." Miasshirra removes the ring, cleans the worst of the gunk off, and tosses it to Rynia.
Is there anything else of value on this person? Is it at all possible to tell how they died?
Upon examining the ring, Rynia can tell it is from one of the noble houses.
Miashirra looks more closely at the repulsive bundle. Time and decay have not masked the signs of violence. This man's throat was cut.
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JollyRoger wrote:
Miasshirra wrote:
Miasshirra sticks her head through the hole and looks around, ignoring the potential dangers of the precarious looking rubble pile she is climbing on.
Miasshirra scrambles to the top of the pile of rubble. Just as she reaches the top, a chunk of stone slips out from under her foot.
Please roll a balance check
Miasshirra's foot slips from under her, but she manages to grab hold of the sides of the opening and keep herself from falling. She pokes her head through the opening and it takes a momment for her eyes to adjust. She is unable to stifle a series of sneezes, but once calmed, she smells dust, must, and decay.
Poking her head in, she sees that she is near the floor of a stone chamber, the floor a little higher than the floor of the cellar. This chamber is clearly not part of the town home. It is covered with thick layers of fungus, and large mushrooms appear to be growing to along the opposite wall. The fungus is disturbed near the opening, as if something came through and stirred it up.
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Rynia wrote:
Rynia wrinkles her nose a bit. "We really need to go down there, do we? Not exactly my idea of a good time ... I'll bet it smells even worse than here, too."
She quietly speaks a few words, and a strong scent of lilac can be smelled. "This should help a bit, I think." Casts prestidigitation to strengthen her perfume a bit, to keep the odors at bay.
Clever
You proceed down a rickety ladder into the cellar below. Everything is covered in a thick layer of dust, making goblin footprints through the center of the room obvious. A little light clearly shows the following:
There is a medium-sized hole in the north wall, clearly the result of a collapse in support. The hole is about 3-feet off the ground, but there is enough rubble that one could use to climb up to the hole (however, judging by the rubble's stability, it may not be safe to do so.)
From the dust tracks, it is apparent that the goblins came through this hole in the wall, walked through the center of the room, and went up the ladder to get into the house.
On the surface, it appears nothing else was disturbed, except for an aging wine rack in the southwest corner. However, the goblins did leave a couple of dusty bottles of wine.
The cellar appears cluttered, and full of junk, but is actually a refreshing change from the kitchen above. It is filled with old, broken, and rotting wooden items, but there is no sign of decaying food or other refuse.
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Tusker Tall wrote:
"When searching the rat's world, it might be best to have a native guide," Tusker murmurs to himself. He spends a brief moment making a few quiet chittering noises, and then smiles as a rat the size of a small dog pushes into the kitchen. "Welcome, friend," he tells the animal. "We might need your help for this, if you'll give it." He gestures around the room. "There's food to be had, in thanks."
Using summon companion to call a dire rat before we go down.
The rat squeaks and chitters a bit, and then dives right into the buffet. (Buffet, that is, from his perspectived.) So anxious is he to get a bit of a rotting apple, that he runs right over Miashirra's foot.
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Our heroes return to the "haunted home".
As you approach the home, you see several of the neighbors poke their heads out of their windows, or pull their curtains aside to get a glimpse of the new activity. Some young men are still wandering about the street. One mutters, "See, they're back. I told you the place was haunted."
You enter dilapidated townhome, once more assaulted by the smell of refuse and filth. You begin a second, thorough search of the house. It doesn't take long to discover a trap door in the kitchen. You would have noticed it earlier, but it is covered in junk, rags, and various other garbage. You have the unhappy task of pushing side the rotted food and half eaten, dead rats before you can open the door to the cellar.
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Tusker Tall wrote:
Rynia wrote:
JR, remind me, how are we doing hit points?
Other than this quibble, Tusker is ready for level 2 as well.
Tusker nods and prepares himself to return to the "haunted" house.
Roll your hit die, must get half or better. Humans may take +1 hp or +1 skill point.
Edit: That's if you're in your favored class, you get +1 hp or skill point, not limited to humans.
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Miasshirra wrote:
JollyRoger wrote:
"Anyway, here is your promised reward, 100 gold thrones. You've certainly earned it, and without shedding a drop of blood. Most impressive..." Fabitor notices the uncomfortable sounds coming from Miasshirra.
"My dear little sister, is something the matter?"
Her eyes darting back to Fabitor from the gold pieces, Miasshirra visibly brightens. "No problems at all! We'd love to try and find an entrance into the Labyrinth, too, wouldn't we?"
I'm unclear how many ways the gold is being split at the moment. Aside from that my character sheet is updated. Ledge Walker for my rogue talent.
That was 100gp each. You may take your payment in gold or healing potions.
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Tusker Tall wrote:
Rynia wrote:
She turns to Tusker, "So, you think they're telling the truth?"
"I don't think they're smart enough to lie," Tusker replies wryly, "and it fits with what we've seen here, doesn't it?"
Sense Motive check, GM, just to be sure:
Untrained Sense Motive (1d20+2=11)
Hunh. Well, I hope they're as dumb as I think they are...
JollyRoger wrote:
The goblins look pleadingly at Tusker.
** spoiler omitted **
Another one of the goblins has become distracted and is reaching out for Rynia's shoelaces. A third is poking at Zilroy's armor with his finger.
To the others:
** spoiler omitted ** (sharply)
The goblins jump at Tusker's command, and begin seriously contemplating their toenails.
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