Dog

_Jokum_'s page

25 posts. Alias of Grumdar.


Classes/Levels

AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

About _Jokum_

Jokum (Dog, riding)
Dog (Giant Schnauzer)
N Medium animal
Init +2; Senses low-light vision, scent; Perception +8
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Defense
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AC 16, touch 12, flat-footed 14 (+3 armour, +2 Dex, +1 natural)
hp 13 (2d8+4)
Fort +5, Ref +5, Will +1
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Offense
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Speed 40 ft.
Melee bite +3 (1d6+3 plus trip)
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Statistics
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Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +3; CMD 15 (19 vs. trip)
Feats Skill Focus (Perception)
Skills Acrobatics +6 (+14 jumping), Perception +8, Survival +1 (+5 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 to survival when tracking by scent
SQ Attack, Attack Any Target, Defend, Down, Guard, Guarding, Heel
Other Gear mw studded leather armour
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Special Abilities
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+4 to Survival when tracking by Scent +4 to Survival when tracking by Scent.
Attack Any Target [Trick] The animal will attack any creature on command.
Guarding [Trick] The animal has been trained for guard duty and knows the tricks attack, defend, down, and guard.
. Attack [Trick] The animal attacks apparent enemies.
. Defend [Trick] The animal defends you (or is ready to defend you if no threat is present), even without any command being given.
. Down [Trick] The animal breaks off from combat or otherwise backs down.
. Guard [Trick] The animal stays in place and prevents others from approaching.
Heel [Trick] The animal will follow you.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.