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Joey Virtue's page

Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber. 1,016 posts. No reviews.

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Recent posts by Joey Virtue:

Pathfinder Chronicles: City of Strangers (PFRPG)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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This is so cool I remember asking for this book a few years ago glad to see it finally gets made

RotRL Obituaries
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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We had our First kill saturday night but alas it was an NPC

Name of NPC: Vale Temros
Class/Level: 2nd Level Ranger 4th Level Fighter
Adventure: Hook Mountain Massacre
Catalyst: A 70 point critcal hit from Silas Kreeg
Story: The PCs had done a great job coming out of the secret passages attacking the Ogres they had just gotten into the 1st level of the Fort they were fighting Silas in the Infermary and Vale had just hit a 40 point critcal hit on Silas so he chose to retaliate and hit him back with a critical needless to say Silas cut Vale in Two and the rest of the party ended Silas life
They have been discussing if he shall be raised or not, it shall be seen

Changes to Rise of The Rune Lords for 6 PCs (Spoilers )
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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No Not yet my game is on a break because I just purchased a home

Changes to Rise of The Rune Lords for 6 PCs (Spoilers )
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Chewbacca wrote:
Hey hey !
Great ideas Me want great ideas !!!! Me really happy and appreciate help !

if you could send it at loic-thumerel at airbus.com

HELL YEAAAAAH !!!!

Post Scriptum : Thanks a lot !


Got a Mailer Daemon sorry

Changes to Rise of The Rune Lords for 6 PCs (Spoilers )
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Thanks Red im hoping to be on here a little more

Changes to Rise of The Rune Lords for 6 PCs (Spoilers )
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Just sent emails to

rwnichol at delta.edu
shinwonmoon at hotmail.com
Tilquinith at gmail.com
damnitall22 at yahoo.com
bruce_lombardo at yahoo.com
abillings at kc.rr.com
redcelt32 at juno.com
papercraft at gmail.com
bdunten at gmail.com
emondf at hotmail.com
sciencephile at yahoo.com

Did I miss anyone i cant get this far behind again
I threw in some extras in the email there is like 10 files

Changes to Rise of The Rune Lords for 6 PCs (Spoilers )
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Alright Im hoping to get caught up in the next few days

We just purchased a house and we are fixing it up and im also a highschool football coach so time is real tight right now

Pathfinder #26 & The Chronicles books
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Yeah I thought the beastiary and gm screen was coming out

RotRL Obituaries
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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This is making me sad

We are about a 4th of the way through Hook Mountain and I have yet to kill a character.

I have droped alot of my players close to death but no deaths yet. The next game might kill people Ogre Hooks at x3 critical fun fun

Changes to Rise of The Rune Lords for 6 PCs (Spoilers )
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Im just getting back into the loop with school starting back up so I can do stuff here in Class can everyone who needs to the notes in word please let me know.
Thanks guys im glad you are enjoying the changes

PF#2 (Spoilers Ahead) - Doing the Unthinkable at the Shadow Clock
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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My party did this combat last weekend

They took her out pretty well because of a Wand of Dispel Magic I put into the treasure of Iron Briar cause first three rounds the players were like WTF I cant even hit her except on a crit

I didnt kill anyone or drop anyone but it was a fun encounter our damm paladin has a 32 AC so it was a battle for me to hit also

Changes to Rise of The Rune Lords for 6 PCs (Spoilers )
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Hey Guys thanks for all the kind words I have been on vacation I start work on monday so I will try to get all the email and stuff out then Glad you guys like it

My group faced Xanesha last night - Lots of spoilers - for GM eyes only.
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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I really like these challenging encounters RORL seems full of encounters that push the PCs to the limit. In scanning all the APs after this one It doesnt seem like there are encounters like these

My reasonings for thinking this about the other APs is there have not been a bunch of DMs complaining about an encounter being to difficult.

I rather have the encounter pushed to the limits and have to lie on a die roll or two then to have all the encounters pushovers if I dont cheat for them

PF#2 - Complicating Magnimar (Spoilers Everywhere...Watch Thy Step)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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I like the idea of creating another memeber of the brotherhood but he would be a very old and senile man and put them on a wild goose chase Ironbriar killed off the other memeber they were all to greedy. He feels sorry for the crazy old man and has let him live

Changes to Rise of The Rune Lords for 6 PCs (Spoilers )
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Tilquinith wrote:
I also have a question for you, the treasure listed for the green dragon chyfon has page numbers referenced. Where are these from? I'm guessing perhaps the Magic Item Compendium but I don't have it in front of me at the moment to double check.

Yeah thats from the MIC.

Changes to Rise of The Rune Lords for 6 PCs (Spoilers )
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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So guys im making some personal changes adding prestige classes and making some of the encounters more challenging

Are you guys interested in my personal additions or not cause ive been changing my personal notes so I might want to keep an old copy of the originals without my extra changes. What do you guys think?

4-6 pcs in PFRPG RoTRL
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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If you look I have a set of notes for 6 players and people who have been playing the Beta Rules says its still challengeing for the PCs

So who are this adventure paths Iconics going to be?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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hogarth wrote:

James Jacobs wrote:
Stuff

hogarth wrote:

Absolutely, that's why I'd love to see a playtest/campaign log by you and the other Paizo folks showing how you guys think a high level no-caster party would work.

I really think that group would get toasted unless they took leadership and got a caster

Community Created Stuff (may contain spoilers)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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toyrobots wrote:
Some incredible person made a Font of Thassilonian runes.


The link in that has been down for some time it sucks cause it was really cool looking

Changes to Rise of The Rune Lords for 6 PCs (Spoilers )
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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P0L wrote:

I've heard that you have a word version and I'd really appreciate if you could mail it to me at pab(dot)martinez(at)gmail(dot)com

I know I can get the info from this excellent thread but I'd like to have the most up-to-date version.

Also, very interested in continuing the campaign through level 20...

Thanks,

Pablo


Sent

What would you like to see Paizo make?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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James Jacobs wrote:
BenS wrote:
2) I think I want a Paizo take on psionics, but I'm a bit nervous based on how I see Paizo folk (I won't name names) commenting on what psionics is, and what's wrong w/ it as it stands.

Trust me, those unnamed Paizo folk are equally nervous about psionics. Namely, if the majority of psionics fans like how they work now, who are we to "fix" them? I don't want to try to change psionics to appeal to people who don't like them now in a desperate attempt to make them like them. I want to "fix" them so that they do the things that I (and the rest of us at Paizo with an interest in psionics) want them to do in the context of both the game and their traditional/mythological role in the real world's tales and legends.

Best case scenario, we have a version of psionics that appeals to current fans of psionics AND the way we want them to work.

Middleground scenario, we estrange current fans, maybe attract some new ones, and have something that works for us but without the fans to support it we don't do much more with the rules.

Worst case scenario, we ruin them.

Taking those three possibilities, I don't want to do a psionics book if we can't hit the Best Case version; I'd rather let it lie. The Expanded Psionics Handbook IS, after all, compatible as it stands with PFRPG.


I like how they are but wont we need a reprint because that is no longer printed. So maybe keep it the same and just Pathfinder the classes in the books and streamline the psionics like Pathfinder

Who is the God of Necromancy?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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James Jacobs wrote:
Joey Virtue wrote:
Im taking a Necromancer Prestige Class and putting it on Barl in RORL and I want to know who is the god of necromancy so I can use it for story purposes

There's three choices:

Nethys: he's the god of all magic
Pharasma: she's the goddess of death and the dead (good choice for an anti-undead necromancer)
Urgathoa: She's the goddess of the undead.


I was going to make it Urgathoa but i wanted to check

So its from the Scared Land Relics and Rituals 2 Son of Mirth so im going to call it a Son of Urgathoa and it will be only a male class

Who is the God of Necromancy?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Im taking a Necromancer Prestige Class and putting it on Barl in RORL and I want to know who is the god of necromancy so I can use it for story purposes

A Second Sihedron Killer (Spoiler)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Ok so once they are coming to see whats going on with the gnome and Xanesha these two faceless stalkers will act like they are staying at the hotel and come out of a Neiboring room and try to find out what is going on and when they are distracted come in and start sneak attacking

What do you guys think of the write up

Faceless Stalker (Ugothol) 3rd Level Rogue
CE Medium Aberration (Shapechanger)
Init +11; Senses Darkvision 60 ft.; Listen +12, Spot +12

Defense
AC 22, touch 18, flat-footed 16 (+6 Dex, +4 Natural +2 Deflection)
Hp 96 (5d8+30, 3d6+18)
Saves Fort +9, Ref +11, Will +6 (Evasion)
DR 5/Piercing or Slashing

Offense
Spd 30 ft.
Melee Masterwork Longsword +12 (1d8+6/17–20) orSlam +11 (1d4+6)
Full Attack Masterwork Longsword +10 (1d8+6/17–20) and Masterwork Shortsword +10 (1d6+3/17-20)
Space 5 ft.; Reach 10 ft.
Special Attacks sneak attack +4d6
Tactics
Before Combat Given the opportunity, a faceless stalker prefers to enter combat in an assumed shape so it can revert to its actual form in the first round of combat to gain its morale bonuses as soon as the fight begins.
During Combat Most faceless stalkers aren’t particularly gifted at hiding and so rely on flanking foes and using feints to maximize their sneak attacks. Faced with multiple targets, they prefer to fight foes armed with weapons that deal bludgeoning damage.
Morale Faceless stalkers generally retreat if brought below 10 hit points.

Statistics
Str 22, Dex 22, Con 22, Int 14, Wis 14, Cha 14
Base Atk +5; Grp +11
Feats Combat Reflexes, Improved Initiative, Two Weapon Fighting
Skills Bluff +14, Disguise +14 (+24 when using change shape), Escape Artist+18, Listen +12, Sleight of Hand +16, Spot +12, Tumble +15,
Languages Aquan, Common; Tongues
SQ Change Shape, Elastic, Faceless
Gear Masterwork Longsword, Masterwork Shortsword Oil of Keen Edge x3 (Already used 2 of them) Potion of Cure Moderate Wounds x2, Potion of Shield of Faith +2 (Used)

Special Abilities
Change Shape (Su) A faceless stalker can assume the form of a Medium humanoid at will, although this transformation is somewhat painful for the faceless stalker. Assuming a new form takes 10 minutes of concentration. Once a new shape is assumed, the faceless stalker can maintain that form indefinitely. The creature can revert to its true form as a free action, its shape rippling and snapping back into its true shape instantly. For 1 round after reverting to its true form, a faceless stalker gains a +2 morale bonus on all attack rolls, weapon damage rolls, skill checks, and saving throws. The faceless stalker’s actual statistics don’t change when it assumes a humanoid form, and it retains all of its other extraordinary abilities. It does not gain any of the assumed form’s abilities. Any items or gear worn by the faceless stalker when it changes form are not absorbed by the new form—they continue to be worn by its new shape. A faceless stalker that uses this ability to disguise itself as a specific individual gains a +10 circumstance bonus on its Disguise check.
Elastic (Ex) A faceless stalker’s body is boneless and rubbery, affording it resistance to bludgeoning attacks and granting a +12 racial bonus on Escape Artist checks. It can extend the length of its limbs, providing it with a longer reach than most creatures of its size. A faceless stalker can slither through gaps as narrow as an inch wide, although it must leave behind most of its gear to do so—moving through a narrow space like this costs the faceless stalker 3 squares of movement per 5 feet traveled.
Faceless (Ex) In its natural form, a faceless stalker has no real facial features. Its eyes, mouth, nostrils, and ears are little more than tiny slits in the folds and whorls of flesh and color that decorate its head. A faceless stalker in its true form gains a +4 bonus on any saving throws made against visual attacks (such as gaze weapons), odorbased attacks, and sonic attacks.
Sneak Attack (Ex) A faceless stalker deals +4d6 points of damage when its target is denied its Dexterity bonus to Armor Class or is flanked. This ability works the same as the rogue ability.
Tongues (Su) A faceless stalker is under the constant effect of a tongues spell; this ability cannot be dispelled.
Feats Faceless stalkers are proficient with light armor and all simple and martial weapons.

What would you like to see Paizo make?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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A high level story arc not even an adventure path but maybe three modules that play off each other like the Kobold series but starting at like 16th or 17th level

How long does it take to play thru one part of an AP?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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DM_Blake wrote:
GeraintElberion wrote:
DM_Blake wrote:
Then our DM is beefing up every encounter because we have as many as 6 players (most weeks at least one is absent, but some weeks we have all 6) and because he is convinced that Pathfinder characters are too powerful for normal APs written for 3.5 characters.

So nearly every fight is life or death. Many of them end with the monsters missing almost every attack for the last 3 rounds because if they don't, we will die.


He needs to realise how tough Paizo APs are and save himself some prep. time.

You should send him over here to check out the RotRL section - way more threads on: "OMG this is tough!" than there are asking: "How can I beef this up?"


Sadly, he's read these forums, and he's taking his beefing-up ideas from threads here.

Another player and I are working on pursuading him to stop beefing up. We can't keep facing CR 7+ encounters with five 3rd level characters...


He is reading my set up for 6 players I bet what is his screen name I might of emailed him my notes

A Second Sihedron Killer (Spoiler)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Dark Arioch wrote:
Joey Virtue wrote:
Another reason this encounter is in here is to make sure the PCs are 7th level before they encounter Xanesha

Understood, but your not really pulling out the stops on this encounter and it gives them some insight into her abilities if done this way. If it's experience you want to give them (to ensure 7th level) have the party fight through some faceless stalkers posing as guests/staff to get to the screaming victim (who is going to survive anyway). If they are going to get in a fight to the death with another lamia (such as the one above) than it's going to be almost as tough a fight as facing Xanesha herself (if not worse since they start off ambushed and seperated) IMHO. I just like the idea of making Xanesha more of a 3-dimensional villian. Just my 2 cents but your idea certainly inspired me and I'll be adding this in whenever I get around to running this.

I like this idea the more I think about it maybe make some Faceless Stalkers with a couple of levels of rogue on them could be a cool fight

Maybe can use her as a later reinforcement

A Second Sihedron Killer (Spoiler)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Dark Arioch wrote:
Something I noticed...you mentioned the party able to hear the screaming yet she has an active silence going on an ioun stone.

I'd have it be Xanesha herself. In the midst of passion transforms into her snake form, starting with an automatic grapple and laughingly drains the wisdom out of the struggling victim. 2d4 wisdom drain per round is brutal. If she succeeds she leaves a catatonic PC lying on the bed with a Sihedron rune carved in his chest then dimension doors away. If the party interrupts her she simply laughs and dimension doors away. Either way a great setup and makes the party feel like she is toying with them (which she is). Oh, and as a sleeper surprise have her use Charm Monster on the victim right before she drains the last of his wisdom (make that save with barely any wisdom!) Unless the party detects the charm, things could get ugly as the PC tries to defend his lover in the tower.


She doesnt pull the Ion Stone out (Its in an extra Demensional Space of her Cloak) until the PCs try to break down the door she has to be able to talk to do the ritual

Another reason this encounter is in here is to make sure the PCs are 7th level before they encounter Xanesha

The Seven Deadly Sins
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Paul Watson wrote:
Joey Virtue wrote:
Im trying to figure out some of the Sins

I have a player who is very racist towards Gnomes and im trying to figure out what Sin it is please help


Several could be applicable:

Wrath: Fairly obvious. Wrath and irrational hatred go hand in hand.

Envy: Depending on why he hates gnomes. If he hates them because he's jealous of their magical abilities, envy works.

Avarice :On the other hand, if he hates them because they're taking up resources that should be his, then Avarice is the way to go.

Finally we end up with Pride: My race is so much better that you should worship us and if tyou don't you get kicked.

Any could work. You know your player and his motivations best.

Don't think Gluttony, Lust or Sloth really work as racism surrogates.


He Hates Gnomes because a gnome was responsible for his sister being kidnapped and after being rescued ran away from home

A Second Sihedron Killer (Spoiler)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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She could be charmed much like Iron Briar

But the problem im having to make her a challenge for the party of six gives her to many good Magic items that would go to the PCs

The Seven Deadly Sins
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Im trying to figure out some of the Sins

I have a player who is very racist towards Gnomes and im trying to figure out what Sin it is please help

How long does it take to play thru one part of an AP?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Our sessions go from about 4 till till about 1 or 2 in the morning with some breaks for food and things and we got through Burnt Offering in about 2 and half sessions. I think we will get through the Skinsaw in about a session and half maybe 2

Why do people on the Paizo Boards not like Prestige Classes?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Before 3.0 everyone complained about DND that they wanted more Customization like in White Wolf Games Vampire and its ilk. Now when they made the new edition they gave us all kinds of customization. Now we complain that there is to much
I think it would be alot different if they would of called them Secondary classes instead of prestige classes like one of the previous posters had talked about

A Second Sihedron Killer (Spoiler)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Red Mantis is pretty cool idea

But I like the seductress idea of the Lamia and really cement them as pawns of evil

A Second Sihedron Killer (Spoiler)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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I was thinking she was Xaneshas apprientice

A Second Sihedron Killer (Spoiler)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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I wanted to add another Murdered besides Ironbriar more of a hands on seductive assassin. I have seen some people talking about this and I think it could be fun and make sure the PCs are 7th level by the time they fight Xanesha. I’m going to use a standard Lamia Matriarch with some personalizations. She finds greedy individuals and sacrificed them she is Xanesha’s underling. I have a very greedy player that is going to be on the list of sacrifices. Corensha is going to seduce him in the inn they are all staying at; while they are in a private room together during the heat of passion she is going to cast Deep Slumber on him. (I’m going to have him roll a d20 three times and ill check to see if it’s successful so he doesn’t know it’s a saving throw) He will wake up from his Deep Slumber taking a point of damage as he is now tied to the bed and the beautiful woman that he was just with is now half snake with a knife in her hands cutting his chest. (I'm going to give the PCs a chance to hear him screaming and run in and save him)

This battle will be very brutal but it should foreshadow the battle with Xanesha, do you guys think this is showing too much too early to the PCs? I’m going to have the attack happen after they figure out to go to the Sevens Sawmill but before they get a chance to go if everything works out

So what do you think of this idea here is her write up

Corensha

CE Large monstrous humanoid (shapechanger)

Init +8; Senses Darkvision 60 ft., low-light vision; Listen +10, Spot +10

Defense

AC 31, touch 18, flat-footed 22 (+8 Dex, +9 Natural, –1 Size, +4 Shield, +1 Dodge )

Hp 144 (12d8+72)

Fort +10, Ref +16, Will +11

Immune mind-affecting; SR 18

Offense

Spd 70 ft., climb 70 ft., swim 70 ft.,

Melee
+ 1 Falchion +17/+17/+12/+7 (2d4+8/15–20 plus 1 Wisdom drain) and +1 Falchion +14 (2d4+4/15–20 plus 1 Wisdom drain)
or
Touch +16 (2d4 Wisdom drain)

Space 10 ft.; Reach 5 ft.

Spell-Like Abilities (CL 10th)
At will—Charm Monster (DC 21), Ventriloquism (DC 16)
3/day—Deep Slumber (DC 20), Dream, Major Image (DC 20), Mirror Image, Suggestion (DC 20)

Spells Known (CL 6th)
3rd (5/day)—Haste
2nd (7/day)—Silence (DC 19), Cure Moderate Wounds
1st (8/day)—Feather Fall, Divine Favor, True Strike, Shield
0 (Unlimited)—Daze (DC 17), Detect Magic, Ghost Sound (DC 17), Mage Hand, Mending, Read Magic, Prestidigitation

Spells in Effect
Haste CL 6th
Extended Divine Favor CL 6th
Extended Shield CL 6th
Silence on Ion Stone CL 6th
Mirror Image CL 10th

Statistics
Str 20, Dex 24, Con 22, Int 14, Wis 16, Cha 24
Base Atk +12; Grp +21
Feats Extend Spell, Improved Critical (Falchion), Oversized Two Weapon Fighting, Two-Weapon Fighting, Weapon Focus (Falchion)
Skills Bluff +20, Climb +13, Concentration +14, Knowledge (Arcana) +12, Knowledge (Local) +12, Spellcraft +12, Swim +12, Tumble +18, Use Magic Device +24, Spot +10, Listen +10
Languages Abyssal, Common, Draconic

Items +1 Falchion, +1 Falchion, Cloak of Weaponry, Eternal Wand Undetectable Alignment, Dull Gray Ion Stone, Ceremonial Dagger

Sleeping in Thistletop
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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My party ran away from the Thistletop after they went down stairs after all the combats with level one. They were later ambushed by all 4 (Tstuo has escaped) and ended up winning the fight when they convinced Orik and Lyrie to just leave

Why do people on the Paizo Boards not like Prestige Classes?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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I agree there is alot of crap out there when it comes to prestige classes I tell the Players at the very begining if you are going to take a prestige class check it with me so we can make sure it goes with the story we are doing

My players this time around have done a great job with there classes and trying to tie them to the story of there characters much more then we have done in the past

Why do people on the Paizo Boards not like Prestige Classes?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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Slight Derailing

Majuba wrote:
Archmage is a great example - the only prereq of note is Skill Focus(Spellcraft) - which is even a good choice once you go epic. Funny enough, Heirophant is a counter example.

How is Skill focus anything good its one of the worst feats in the game so I wouldnt say its good. With the limited amount of Wizard feats you have to plan your character into archmage since it needs three feats to get in and in 3.5 thats over half his feats by the time he can qualify for Archmage

Now back to this great discussion

Why do people on the Paizo Boards not like Prestige Classes?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

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For my group we really dont apply for the prestige classes but all the ones in my current RORL game make sense and fit with the game so im cool with that

Why do people on the Paizo Boards not like Prestige Classes?
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

C 2-Cinderlands-Ecology avatar

I have been here on the board for a while and I see a lot of distain for Prestige Classes and I am really wondering why? I think they are a great addition to the game it let players fill whatever nitch they want to fill. In my current game every single player is going into a Prestige Class. Of the characters I have played I would say over 75 percent were designed to go into Prestige Classes.

So I want to know is why people hate them so much. I understand why Pathfinder RPG made the core classes as good as Prestige Classes cause I agree with that you shouldn’t have to play a prestige class to be able to be a useful party member. I have said this for a long time that WOC made the core classes suck after 5th or 6th level so people would buy there Splat books to get Prestige Classes to use. So with how 3.5 was designed Prestige Classes are needed. Paizo so far in Golarion has been very Prestige Class light, is that because of them changing systems or a desire to get away from Prestige Classes?

Adding Prestige Classes to RORL NPC Villains (Spoilers)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

C 2-Cinderlands-Ecology avatar

Does anyone have any other ideas for this?

Im thinking about making Mokmurian into a Fate Spinner

And thinking of Turning Barl into a Master Specialist Necromancer

What do you guys think?

Tips for Hook Mountain Massacre
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

C 2-Cinderlands-Ecology avatar

This has nothing to do with the violence but with the last of the Black Arrows I wrote character sheets up for each of them with some weapons you can put at the Graal house and say is theres so you dont have to worry about them if the PCs want there help taking the fort

My group faced Xanesha last night - Lots of spoilers - for GM eyes only.
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

C 2-Cinderlands-Ecology avatar

My group should be facing her next weekend. I really want to see how they play it
I made two changes gave the party of wand of dispel magic level 10 and moved the Scarecrow to the Sawmill so we shall see

RotTL with 3 players
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

C 2-Cinderlands-Ecology avatar

What about Gestalt Characters?

Gestalt Characters.

RotTL with 3 players
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

C 2-Cinderlands-Ecology avatar

I think you should add an NPC to help out and make it less lethal

And there are alot of places that can be very lethal we have 6 players who optimize somewhat and we have had some pretty close PC deaths in the first book (Malfeshnekor im looking at you buddy)

Clasic Monsters Revisited Degenerate Ogre Questions
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

C 2-Cinderlands-Ecology avatar

The Degenerate Ogres Pummel attack what Stat is DC based on?

In his attack line it doesnt say they gets two slams but under pummel it says if they hit with both of there slams so do they have two slams?

Thanks for the help

The Hook Mountain Massacre (GM Reference)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

C 2-Cinderlands-Ecology avatar

Ken Finlayson wrote:
Hi there, I have a spoilery-y question about area B13.

** spoiler omitted **


Yeah but with the lack of good treasure this entire adventure has (All kinds of Large Weapons and Armors that the PCs are going to have a hard time selling) this might be helpful to the party

Changes to Rise of the Runelords for 6 PCs Adventure Summaries (Spoilers)
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

C 2-Cinderlands-Ecology avatar

The Misgivings

We have only been through the top levels of the house. The Haunts were alot of fun I wrote them on index cards. It worked out perfect for 6 characters

The players enjoyed them so that was good our Ravenloft DM really liked this adventure

Leap Attack + Others Damage Multiplying
Joey Virtue (Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),

C 2-Cinderlands-Ecology avatar

Where is the combat brute feat



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