GM Kate wrote:
If you have a clear spindle aeon stone and no longer need food and water, do you still go to the bathroom?
(Answering here in my official capacity:)You certainly can, if you choose to eat or drink anyway. Stay tuned for Rest Stops of the Pact Worlds, which will feature dozens of related rules options, including the [color and shape redacted] aeon stone and several new feats.
I’m also cool with multiple techno buddies (and seeing what happens with unusual party makeup)!
I read through the slides you shared, Kate—thanks! I’ll be ready to post as my character pretty soon; do you have a specific style you’d like for introductions?
Also, one thing I’m considering doing: applying my GM credit for running Dead Suns vol. 1, so that I can start as tier 1 with Dataphiles and get the benefit of the digital presence boon for this scenario. It would mean I’d be level 2, though. Thoughts?
Is there a way to get a pdf of the puzzles? I tried and failed, and marked up my sheets a little too much to easily reset/try again.
Jason and I are hoping to share a pdf of the puzzles with everyone as soon as we can—we'll post here when that happens!
And if you tried, then you did not fail =)
Well played! And thanks for participating and being as enthusiastic as we are :)
We’ve already started kicking around ideas for next year...
First off, congrats on making it this far! We made this super hidden and obscure; it's a wonder anyone found it (and attempted it once they did). In the spirit of keeping the thing more fun than frustrating, here are some guideposts based on the contents of your spoiler.
Secret Puzzle Spoiler:
You've figured out two of the most important pieces you'll need:
The poems have references to AP volumes in them. (You need to do one more thing with that; see supplementary spoiler 1)
The diamonds have unique positions. (You'll need to plug something in to those positions; see supplementary spoiler 2)
If these hints and the first two spoilers are not enough, see supplementary spoiler 3!
The diamonds were chosen for the subtle difference between the shapes; it wasn't until the con that somebody pointed out that they were on the map, too!
Supplementary Spoiler 1:
Convert the AP volumes into numbers (not 3 [of 6], but 65, 120, etc).
Supplementary Spoiler 2:
Put each digit of the AP volume numbers in the positions of each "flawed" diamond. You'll end up with a string of 21 numbers.
Supplementary Spoiler 3:
Convert the numbers to a word or phrase!
Jason Keeley wrote:
Very much this!
Also, apologies to those who took a cursory glance at the puzzle hunt packet and were immediately assailed by someone asking "Puzzles? You like puzzles? Wanna solve our puzzles?"
Anything in particular stumping you? Happy to talk with you (around the con or near the puzzles tomorrow between 5 and 6:30), or throw out some spoilered guidance!
The printed program book will also have instructions for the PaizoCon Puzzle Hunt!
Those instructions will lead you to a freely available packet of seven puzzles, which are great for filling time before seminars or between games, winding down at the end of the day, and working on with new friends! Plus there'll be a prize (while supplies last) for those who complete the whole thing.
There's a wide range of puzzles, from word search and spot-the-difference to logic and word puzzles, and Jason Keeley and I will be available to answer questions at the end of each day (or whenever you spot us at the convention).
Thanks for the warm welcome! Something else I am always eager to talk about (in addition to The Trail): your Starfinder characters and their adventures!
Loved the puzzle hunt last year. Any way I can get my hands on it after Paizo Con finishes?
We were able to sneak last year's puzzle hunt onto the blog; hopefully we'll be able to do that again!
What is the best video game of all time?
As Polygon recently told us, it’s Tetris (which sure is a weird way to spell Legend of Zelda: Breath of the Wild).
... and why is it Final Fantasy Tactics?
Because it’s one of the few contexts in which JP is valuable...
Related, but different question: what is your favorite game, and why?
I appreciate this distinction!The Witness: a Myst-like puzzle game that is a glorious intersection of art, logic, philosophy, and game design that rewards thought and attention. I won’t go into specifics because the game is best enjoyed with zero information going in...but maybe I should start a thread for fellow islanders...
Adam Daigle wrote:
Joe, what's your favorite thing you've developed so far?
Antihero’s Handbook! (With Amanda Hamon Kunz!)As this was the first thing I worked on as a developer, I’d say I was thrown in the deep end—except I had you and Amanda as my water wings! I got to develop both Adrian and Lacy’s first articles for Paizo, which has a neat symmetry to it. Also, it had art from my first art order! (Yoon origin story ftw.)
Adrian Ng wrote:
What upcoming Switch game are you looking forward to the most?
If Animal Crossing is coming to switch, then that wins by a mile, saltlick! In the meantime, The Sexy Brutale and Nine Parchments look interesting. And I still have DOOM to finish and L.A. Noire to start.
Adrian Ng wrote:
I haven't played a legacy game before, and I'd like to play one with a group of varying board game–experience levels. What would you recommend?
I’ve thus far played only Rob Daviau legacy games; of those, I’d recommend Pandemic Legacy (Season 1) for a group with a range of experience. Pandemic is a good gateway game anyway, and its cooperative nature means folks can pitch in as they’re willing/able.(Sweet en dash, by the way!)
Adrian Ng wrote:
Do you have any sick candy cane–farming strats in Pocket Camp?
Just one: save your daily free visit to Shovelstrike Quarry for when the reward is candy canes... If you’re trying to craft all the event items, you might start with the ones with corresponding event challenges (in Timed Goals) that reward candy canes. But it’s going to be a grind either way.